OpenTTD/ai
celestar 486e207ea0 (svn r4911) -Fix (FS#156): The Ai no longer attempts to build signals under bridges.
NOTE 1: Remove/revert this for the bridge branch
			   NOTE 2: Bug displays fundamental flaw in command system:
			           If two commands, where command 2 depends on command 1, have
			           to be checked, all those checks need to be manual.
			           (like in this example, first build rail then build signal.
			            BuildSignal cannot be checked without DC_EXEC as the rail
			            isn't there yet)
2006-05-19 12:08:01 +00:00
..
default (svn r4911) -Fix (FS#156): The Ai no longer attempts to build signals under bridges. 2006-05-19 12:08:01 +00:00
trolly (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 2006-05-09 08:25:31 +00:00
ai.c (svn r4623) - Codechange: s/byte/PlayerID/ 2006-04-29 14:31:16 +00:00
ai.h (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai) 2006-03-09 20:37:51 +00:00