OpenTTD/src
2009-01-13 18:18:53 +00:00
..
ai (svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway. 2009-01-13 18:18:53 +00:00
blitter (svn r14912) -Codechange: Autoprobe 'null' blitter when built as dedicated-only. 2009-01-08 14:30:29 +00:00
core (svn r15031) -Fix (r15027): merge reverted r15026, so do it once again 2009-01-12 17:31:43 +00:00
lang (svn r15032) -Fix (r15030): Rubidium was too script-happy ;) 2009-01-12 17:33:10 +00:00
misc (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
music (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
network (svn r15053) -Cleanup: remove some unneeded includes 2009-01-13 11:53:33 +00:00
os/macosx (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
saveload (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version' 2009-01-13 01:46:46 +00:00
script (svn r15061) -Fix (r15027): three files were missing the Id header 2009-01-13 15:49:32 +00:00
sound (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
spriteloader (svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites. 2008-11-23 13:42:05 +00:00
strgen (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
table (svn r15037) -Cleanup: remove unused file src/table/ai_rail.h 2009-01-12 19:26:21 +00:00
video (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
widgets (svn r14881) -Fix (r14880): somehow make didn't think that widgets/dropdown.cpp did depend on window_gui.h... 2009-01-06 23:19:59 +00:00
yapf (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
aircraft_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
aircraft_gui.cpp
aircraft.h (svn r14952) -Codechange: unify the "can vehicle go to station" tests 2009-01-10 09:51:14 +00:00
airport_gui.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
airport_movement.h
airport.cpp (svn r14625) -Codechange: a bit of coding style. 2008-11-25 18:42:06 +00:00
airport.h
animated_tile_func.h
animated_tile.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
articulated_vehicles.cpp (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 2009-01-09 14:59:02 +00:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
autoreplace_func.h
autoreplace_gui.cpp (svn r14989) -Codechange: remove a lookup table by reordering some items in english.txt (Swallow) 2009-01-11 14:01:45 +00:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
autoslope.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
aystar.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
aystar.h (svn r14707) -Cleanup: Replace an 'int' by 'Trackdir'. 2008-12-20 20:26:40 +00:00
bmp.cpp
bmp.h
bridge_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp (svn r14953) -Fix (r14952): the "available aircraft" list caused a crash 2009-01-10 10:41:22 +00:00
callback_table.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
callback_table.h
cargo_type.h
cargopacket.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
cheat_type.h
cheat.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
clear_cmd.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
clear_map.h
cmd_helper.h
command_func.h (svn r15014) -Codechange: Add a helper function to get the needed DC_xxx flags from the result of GetCommandFlags(). 2009-01-12 15:27:39 +00:00
command_type.h (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack 2009-01-12 19:49:23 +00:00
command.cpp (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack 2009-01-12 19:49:23 +00:00
company_base.h (svn r15038) -Fix (r15027): loading older savegames failed 2009-01-12 19:31:00 +00:00
company_cmd.cpp (svn r15066) -Change: start_date is now in days, instead of in months (Yexo) 2009-01-13 18:04:12 +00:00
company_func.h (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
company_gui.cpp (svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command table 2009-01-07 14:45:07 +00:00
company_gui.h
company_manager_face.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
company_type.h (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous. 2008-12-24 09:53:15 +00:00
console_cmds.cpp (svn r15058) -Fix [NoAI]: when using start_ai in console, start the next configured one, not a random (Yexo) 2009-01-13 13:26:20 +00:00
console_func.h
console_gui.cpp (svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window. 2008-12-16 17:58:27 +00:00
console_gui.h
console_internal.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
console_type.h
console.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
currency.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
currency.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
date_func.h
date_type.h (svn r14823) -Document: some variables/structs (Alberth) 2009-01-04 11:32:26 +00:00
date.cpp (svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too 2009-01-04 18:34:23 +00:00
debug.cpp (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
debug.h (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
dedicated.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
depot_base.h (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
depot_func.h
depot_gui.cpp (svn r14924) -Fix (r7403): Do not unnecessarily reset the cursor, when a different vehicle is dragged. 2009-01-08 21:13:20 +00:00
depot_map.h
depot_type.h
depot.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
direction_func.h
direction_type.h
disaster_cmd.cpp (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 2009-01-09 14:59:02 +00:00
dock_gui.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
driver.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
driver.h (svn r14908) -Codechange: Add support for text parameters. 2009-01-08 11:40:42 +00:00
dummy_land.cpp (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
economy_func.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
economy_type.h
economy.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
elrail_func.h
elrail.cpp
endian_check.cpp
engine_base.h
engine_func.h (svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear. 2009-01-08 21:48:59 +00:00
engine_gui.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
engine_gui.h
engine_type.h (svn r14869) -Feature: Allow road vehicles to move multiple steps in a tick (code based on train movement code) and add support for RV prop 15. This gives RVs a maximum speed of 318mph instead 79mph. This only implements higher speeds, not 'realistic acceleration'. 2009-01-06 14:45:38 +00:00
engine.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
fileio_func.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
fileio_type.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
fileio.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
fios.cpp (svn r14656) -Change: replace instances of x & S_IFREG with S_ISREG(x) as S_IFREG can be 0 on some platforms. 2008-12-05 18:02:04 +00:00
fios.h
fontcache.cpp (svn r14622) -Fix (r14618): win9x compilation 2008-11-24 20:10:39 +00:00
fontcache.h (svn r14618) -Feature: when the chosen language isn't supported by the current font, try to find a font that does and use that instead. Thanks to glx/michi_cc for the Windows implementation. 2008-11-24 18:53:17 +00:00
functions.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
gamelog_internal.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
gamelog.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
gamelog.h
genworld_gui.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
genworld.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
genworld.h
gfx_func.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
gfx_type.h (svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent 2009-01-11 22:28:30 +00:00
gfx.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
gfxinit.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
gfxinit.h (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 2009-01-08 11:06:07 +00:00
graph_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
group_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
group_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
group_gui.h (svn r14925) -Fix [FS#2500]: Abort dragging of vehicles in the group window when they are deleted. 2009-01-08 21:16:19 +00:00
group_type.h
group.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
gui.h
heightmap.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
heightmap.h
highscore_gui.cpp (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
highscore.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
highscore.h (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
industry_cmd.cpp (svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway. 2009-01-13 18:18:53 +00:00
industry_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
industry_map.h
industry_type.h
industry.h (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
ini_type.h
ini.cpp
intro_gui.cpp (svn r14636) -Add: DOS port of OpenTTD, without network support though. 2008-11-26 13:12:45 +00:00
landscape_type.h
landscape.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
landscape.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
livery.h
lzoconf.h
main_gui.cpp (svn r14944) -Cleanup: add spaces around some operators 2009-01-09 22:56:28 +00:00
map_func.h (svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus) 2009-01-05 17:48:54 +00:00
map_type.h
map.cpp (svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus) 2009-01-05 17:48:54 +00:00
masm64.rules
md5.cpp
md5.h
minilzo.cpp
minilzo.h
misc_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
misc_gui.cpp (svn r14944) -Cleanup: add spaces around some operators 2009-01-09 22:56:28 +00:00
misc.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
mixer.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
mixer.h
music_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
music.cpp (svn r14810) -Codechange: use the proper style for global variables. 2009-01-03 17:09:31 +00:00
music.h (svn r14810) -Codechange: use the proper style for global variables. 2009-01-03 17:09:31 +00:00
namegen_func.h
namegen.cpp
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
newgrf_commons.cpp
newgrf_commons.h (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing. 2008-11-22 16:04:11 +00:00
newgrf_config.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
newgrf_config.h
newgrf_engine.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_engine.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp
newgrf_house.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
newgrf_house.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing. 2008-11-22 16:04:11 +00:00
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
newgrf_station.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_text.h (svn r14817) -Cleanup: unify the place where the @file header is placed 2009-01-03 22:20:18 +00:00
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r14979) -Fix: Disable a NewGRF from loading if it contains multiple Action 8s 2009-01-10 19:30:40 +00:00
newgrf.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
news_func.h
news_gui.cpp (svn r14940) -Fix: let the statusbar know the current news are invalid or bad things will happen 2009-01-09 20:42:17 +00:00
news_gui.h
news_type.h
npf.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
npf.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
oldpool_func.h (svn r14935) -Fix [FS#2498]: the new operator may not return NULL, so don't. 2009-01-09 15:01:15 +00:00
oldpool.cpp
oldpool.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
openttd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
openttd.h
order_base.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
order_cmd.cpp (svn r14990) -Codechange: handle articulated RVs and trams more strictly in GetStationTileForVehicle and CanVehicleUseStation (based on idea by Swallow) 2009-01-11 14:09:09 +00:00
order_func.h (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 2009-01-03 13:52:06 +00:00
order_gui.cpp (svn r14840) -Cleanup: remove duplicate includes 2009-01-04 21:02:59 +00:00
order_type.h (svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based on patch by Swallow) 2009-01-04 15:53:43 +00:00
os2.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
os_timer.cpp (svn r14636) -Add: DOS port of OpenTTD, without network support though. 2008-11-26 13:12:45 +00:00
osk_gui.cpp (svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window. 2008-12-16 17:58:27 +00:00
ottdres.rc.in (svn r14781) -Change: someone changed _cur_year; so update it in a few hardcoded places... happy new year! 2009-01-01 22:21:25 +00:00
pathfind.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
pathfind.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
pbs.cpp (svn r14876) -Fix [FS#2509] (r14849): Reserved path loop detection was broken for stations. 2009-01-06 17:11:37 +00:00
pbs.h
querystring_gui.h (svn r14820) -Codechange: use (the correct) enum-type instead of just int (Zuu) 2009-01-03 23:40:29 +00:00
queue.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
queue.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rail_cmd.cpp (svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences. 2009-01-13 08:39:25 +00:00
rail_gui.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h (svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences. 2009-01-13 08:39:25 +00:00
rev.cpp.in
rev.h
road_cmd.cpp (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack 2009-01-12 19:49:23 +00:00
road_cmd.h (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation 2008-11-18 22:43:59 +00:00
road_func.h
road_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation 2008-11-18 22:43:59 +00:00
road_type.h
road.cpp
roadveh_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
roadveh_gui.cpp
roadveh.h
screenshot.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
screenshot.h
sdl.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
sdl.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
settings_func.h
settings_gui.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
settings_internal.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
settings_type.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
settings.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
ship_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
ship_gui.cpp
ship.h
signal_func.h (svn r14840) -Cleanup: remove duplicate includes 2009-01-04 21:02:59 +00:00
signal_type.h
signal.cpp
signs_base.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
signs_func.h
signs_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
signs_type.h
signs.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
slope_func.h
slope_type.h
smallmap_gui.cpp (svn r14946) -Fix: copying a location from the extra viewport to the main viewport did not cancel vehicle following 2009-01-09 23:28:28 +00:00
sortlist_type.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
sound_func.h
sound_type.h (svn r14909) -Codechange: Remove global option for the extmidi driver and make it a driver parameter with the name cmd instead. This means if you have an "extmidi = ..." line in your config you must change it to "musicdriver = extmidi:cmd=...", in the [misc] section. 2009-01-08 12:05:14 +00:00
sound.cpp (svn r14880) -Codechange: make it clear which way the FOR_ALL_WINDOWS goes (from back to front or vice versa) and make it iterate over the Window* instead of Window**. 2009-01-06 22:37:42 +00:00
sprite.h
spritecache.cpp (svn r15031) -Fix (r15027): merge reverted r15026, so do it once again 2009-01-12 17:31:43 +00:00
spritecache.h
station_base.h (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
station_cmd.cpp (svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway. 2009-01-13 18:18:53 +00:00
station_func.h (svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway. 2009-01-13 18:18:53 +00:00
station_gui.cpp (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
station_gui.h (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
station_map.h
station_type.h
station.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
statusbar_gui.cpp (svn r14948) -Codechange: enumification and more comments in the statusbar code 2009-01-09 23:49:46 +00:00
statusbar_gui.h (svn r14948) -Codechange: enumification and more comments in the statusbar code 2009-01-09 23:49:46 +00:00
stdafx.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
string_func.h
string_type.h
string.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
strings_func.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
strings_type.h
strings.cpp (svn r14840) -Cleanup: remove duplicate includes 2009-01-04 21:02:59 +00:00
subsidy_gui.cpp
tar_type.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
terraform_cmd.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
terraform_gui.cpp (svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command table 2009-01-07 14:45:07 +00:00
terraform_gui.h
textbuf_gui.h
texteff.cpp
texteff.hpp
tgp.cpp (svn r14840) -Cleanup: remove duplicate includes 2009-01-04 21:02:59 +00:00
tgp.h
thread_morphos.cpp (svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason) 2009-01-12 14:31:49 +00:00
thread_none.cpp (svn r15008) -Revert (r12706): remove fibers 2009-01-12 14:45:20 +00:00
thread_os2.cpp
thread_pthread.cpp (svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason) 2009-01-12 14:31:49 +00:00
thread_win32.cpp (svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason) 2009-01-12 14:31:49 +00:00
thread.h (svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason) 2009-01-12 14:31:49 +00:00
tile_cmd.h (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
tile_map.cpp
tile_map.h
tile_type.h
tilehighlight_func.h (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
tilehighlight_type.h (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
timetable_cmd.cpp (svn r14986) -Doc: small error in a comment (PhilSophus) 2009-01-10 23:21:46 +00:00
timetable_gui.cpp (svn r14819) -Change: make details and order menu stickyable, like the timetable window. Also let the detail/order/timetable window close eachther, like the detail and order windows already did, when not stickied. 2009-01-03 23:32:59 +00:00
timetable.h
toolbar_gui.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
toolbar_gui.h
town_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
town_gui.cpp (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 2009-01-07 17:40:17 +00:00
town_map.h (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year. 2008-11-23 14:17:41 +00:00
town_type.h
town.h (svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code. 2009-01-11 14:26:11 +00:00
track_func.h
track_type.h
train_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
train_gui.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
train.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
tree_gui.cpp (svn r15036) -Fix: use the same value for 'random' through-out the code for PlantTree 2009-01-12 18:15:18 +00:00
tree_map.h (svn r14614) -Codechange [FS#2423]: GetTreeCount() should behave as its name and documentation imply. Remove unused SetTreeCount() (PhilSophus) 2008-11-23 16:45:53 +00:00
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
tunnelbridge_map.h
tunnelbridge.h
unix.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
unmovable_cmd.cpp (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company without HQ 2009-01-03 17:11:52 +00:00
unmovable_map.h
unmovable.h
variables.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
vehicle_base.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
vehicle_func.h (svn r14952) -Codechange: unify the "can vehicle go to station" tests 2009-01-10 09:51:14 +00:00
vehicle_gui_base.h
vehicle_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
vehiclelist.cpp (svn r14783) -Fix (r12661): don't add vehicles with "go to nearest depot" to the vehicle list of the depot with index 0. 2009-01-02 19:45:46 +00:00
vehiclelist.h
viewport_func.h (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
viewport_type.h
viewport.cpp (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
void_map.h
water_cmd.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
water_map.h
water.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
waypoint_gui.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
waypoint_type.h
waypoint.cpp (svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names 2009-01-10 15:54:07 +00:00
waypoint.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
widget.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
win32.cpp (svn r14944) -Cleanup: add spaces around some operators 2009-01-09 22:56:28 +00:00
win32.h
win64.asm
window_func.h (svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view. 2009-01-02 20:59:04 +00:00
window_gui.h (svn r14918) -Cleanup: remove unused constant. 2009-01-08 16:33:41 +00:00
window_type.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
window.cpp (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
zoom_func.h
zoom_type.h