peter1138
ce9fab58bc
(svn r26951) -Codechange: Do the GUI-scale dance for vehicle, depot, and purchase lists.
2014-10-04 16:40:23 +00:00
rubidium
14a599409e
(svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111)
2014-09-21 12:44:38 +00:00
rubidium
6c2abf0930
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
2014-09-20 15:31:26 +00:00
fonsinchen
c915d9fa55
(svn r26546) -Codechange: Make order wait_time, travel_time and max_speed private
2014-05-01 14:48:44 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
3bdb4982d7
(svn r26180) -Fix: Visual effects did not work for articulated RV parts.
2013-12-25 11:37:10 +00:00
frosch
b02179bd8e
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve.
2013-12-22 11:55:07 +00:00
frosch
c69c2a243b
(svn r26152) -Revert/Fix (r26118) [FS#5822]: While the condition is non-sense, the 'true' case is required for articulated parts and the 'false' case is required for savegame compatibility.
2013-12-08 21:22:03 +00:00
rubidium
d2ba772f6a
(svn r26130) -Codechange: add some guards against using invalid image indices
2013-11-26 16:08:58 +00:00
rubidium
b12205697b
(svn r26118) -Fix-ish?: comparing the old Direction to the possibly new state containing a TrackDir... well comparing apples and pears. Occasionally they would be the same and occasionally not; at least without any logic behind it.
...
Since the occasions that the false branch was taken never resulted in a bug report, I highly doubt that removing it completely affects anything... except the visual speed of cornering in a numer of corners (<50%) and visual speed in an old style road stop.
2013-11-26 12:04:16 +00:00
frosch
5bda07c10c
(svn r25648) -Change [FS#5669]: [NewGRF] Invalidate vehicle recolour palette during (un)loading.
2013-08-04 14:02:27 +00:00
rubidium
254c3834d0
(svn r25319) -Fix [FS#5570]: crash when train with reserved cargo vanishes
2013-06-04 15:04:59 +00:00
rubidium
3947453277
(svn r25259) -Codechange: track capacities and usage of links
2013-05-19 14:22:04 +00:00
frosch
65855af084
(svn r25222) -Change: Unify the behaviour of Vehicle::tick_counter between RV and trains by incrementing it also for articulated RV parts.
2013-05-06 13:45:58 +00:00
frosch
5eddbb338b
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-13 13:42:08 +00:00
frosch
1eb6e76d08
(svn r25167) -Fix [FS#5523] (r24832): Original train and rv acceleration did no longer respect bridge speed limits.
2013-04-08 19:55:24 +00:00
rubidium
ced17303c2
(svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138)
2013-02-14 17:24:55 +00:00
rubidium
c77cd1f409
(svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138)
2013-02-14 17:04:01 +00:00
rubidium
191cfd077f
(svn r24966) -Fix [FS#5228]: trams would get stuck on water
2013-02-03 20:18:41 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
michi_cc
245e32a10e
(svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi)
2012-12-23 01:00:25 +00:00
michi_cc
8eb1cb4ebb
(svn r24832) -Fix [FS#5397]: [NewGRF] Take bridge speed limits into account for vehicle variable 4C.
2012-12-20 19:43:58 +00:00
frosch
0a4fe02a47
(svn r24713) -Fix [FS#5262]: [NewGRF] Tolerate old NewGRFs returning invalid values via CB 11.
2012-11-12 20:13:02 +00:00
frosch
08a8c3a773
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
2012-07-07 15:39:46 +00:00
frosch
8d004f3c63
(svn r24383) -Fix: a comment.
2012-07-07 15:37:29 +00:00
frosch
22632d5e9a
(svn r24382) -Fix: Call Vehicle::IsStoppedInDepot only for the first vehicle in a chain (i.e. primary vehicle or free wagon).
2012-07-07 15:35:28 +00:00
frosch
e0cf1e3e94
(svn r24381) -Revert (r24380): RoadVehicle::IsInDepot was supposed to behave different to Train::IsInDepot.
2012-07-07 15:22:21 +00:00
frosch
c1dd0107c7
(svn r24380) -Fix [FS#5188]: RoadVehicle::IsInDepot did not check all articulated parts.
2012-07-07 12:48:53 +00:00
frosch
4c79a06567
(svn r24331) -Change [FS#5204]: [NewGRF] Make bounding boxes of road vehicles change according to the vehicle length to make alignment easier.
2012-06-07 15:41:14 +00:00
frosch
2eb9795a98
(svn r24328) -Codechange: Simplify some silly code.
2012-06-06 14:03:22 +00:00
frosch
a8c88f43b6
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
2012-05-26 14:16:03 +00:00
michi_cc
f2c694c8fb
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
2012-02-14 17:04:06 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
091bc25a90
(svn r23714) -Codechange: don't mix Viewport with non-viewport code
2012-01-02 13:44:37 +00:00
truebrain
0d929e877f
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
2012-01-02 13:44:30 +00:00
truebrain
1c9bec1999
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-20 17:57:56 +00:00
truebrain
77b7366c29
(svn r23622) -Add: a set of events to trigger in a GameScript
2011-12-19 20:59:36 +00:00
rubidium
4de1f3be88
(svn r23540) -Codechange: unify and document vehicle widgets
2011-12-16 16:58:55 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
peter1138
81598273e9
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
frosch
026317bb44
(svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity().
2011-11-09 16:38:50 +00:00
frosch
186694369d
(svn r23164) -Fix (r23149): Default roadvehicles became somewhat short.
2011-11-08 18:21:56 +00:00
frosch
8dcbd673cf
(svn r23150) -Change: [NewGRF v8] Deprecate callback 11, and use callback 36 instead.
2011-11-08 17:27:55 +00:00
frosch
c2cf26b451
(svn r23149) -Add: [NewGRF] Road vehicle property 23 to shorten vehicles without callback usage.
2011-11-08 17:27:46 +00:00
frosch
52774235eb
(svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness.
2011-11-08 17:27:13 +00:00
michi_cc
a3e6e113fe
(svn r23112) -Codechange: Check if vehicle chain lengths stays constant when auto-refitting.
2011-11-04 15:04:29 +00:00
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
2011-11-04 10:18:13 +00:00
frosch
bbc3409942
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
2011-11-01 16:51:47 +00:00
frosch
acc3c75951
(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code.
2011-11-01 00:23:41 +00:00
frosch
72cd855978
(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.
2011-11-01 00:21:08 +00:00