mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-11 18:10:14 +00:00
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
This commit is contained in:
parent
a0be398da9
commit
a8c88f43b6
@ -1163,10 +1163,7 @@ static void CrashAirplane(Aircraft *v)
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AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, st == NULL ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
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Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, st == NULL ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
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AddVehicleNewsItem(newsitem,
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NS_ACCIDENT,
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v->index,
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st != NULL ? st->index : INVALID_STATION);
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AddVehicleNewsItem(newsitem, NT_ACCIDENT, v->index, st != NULL ? st->index : INVALID_STATION);
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ModifyStationRatingAround(v->tile, v->owner, -160, 30);
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SndPlayVehicleFx(SND_12_EXPLOSION, v);
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@ -1222,7 +1219,7 @@ static void AircraftEntersTerminal(Aircraft *v)
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/* show newsitem of celebrating citizens */
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AddVehicleNewsItem(
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STR_NEWS_FIRST_AIRCRAFT_ARRIVAL,
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(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
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(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
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v->index,
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st->index
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);
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@ -375,7 +375,7 @@ set_name:;
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SetDParam(1, STR_NEWS_COMPANY_LAUNCH_DESCRIPTION);
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SetDParamStr(2, cni->company_name);
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SetDParam(3, t->index);
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AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_INFO, NR_TILE, c->last_build_coordinate, NR_NONE, UINT32_MAX, cni);
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AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NT_COMPANY_INFO, NF_COMPANY, NR_TILE, c->last_build_coordinate, NR_NONE, UINT32_MAX, cni);
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}
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return;
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}
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@ -170,7 +170,7 @@ void CheckSwitchToEuro()
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_currency_specs[_settings_game.locale.currency].to_euro != CF_ISEURO &&
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_cur_year >= _currency_specs[_settings_game.locale.currency].to_euro) {
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_settings_game.locale.currency = 2; // this is the index of euro above.
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AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NS_ECONOMY);
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AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NT_ECONOMY, NF_NORMAL);
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}
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}
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@ -218,9 +218,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v)
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v->age = 0;
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SetDParam(0, GetStationIndex(v->tile));
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AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN,
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NS_ACCIDENT,
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v->index); // Delete the news, when the zeppelin is gone
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AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN, NT_ACCIDENT, v->index); // Delete the news, when the zeppelin is gone
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AI::NewEvent(GetTileOwner(v->tile), new ScriptEventDisasterZeppelinerCrashed(GetStationIndex(v->tile)));
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}
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}
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@ -353,9 +351,7 @@ static bool DisasterTick_Ufo(DisasterVehicle *v)
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if (u->crashed_ctr == 0) {
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u->Crash();
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AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO,
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NS_ACCIDENT,
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u->index); // delete the news, when the roadvehicle is gone
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AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO, NT_ACCIDENT, u->index); // delete the news, when the roadvehicle is gone
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AI::NewEvent(u->owner, new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO));
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Game::NewEvent(new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO));
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@ -434,7 +430,7 @@ static bool DisasterTick_Aircraft(DisasterVehicle *v, uint16 image_override, boo
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DestructIndustry(i);
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SetDParam(0, i->town->index);
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AddIndustryNewsItem(news_message, NS_ACCIDENT, i->index); // delete the news, when the industry closes
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AddIndustryNewsItem(news_message, NT_ACCIDENT, i->index); // delete the news, when the industry closes
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SndPlayTileFx(SND_12_EXPLOSION, i->location.tile);
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}
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} else if (v->current_order.GetDestination() == 0) {
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@ -530,7 +526,7 @@ static bool DisasterTick_Big_Ufo(DisasterVehicle *v)
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Town *t = ClosestTownFromTile(v->dest_tile, UINT_MAX);
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SetDParam(0, t->index);
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AddTileNewsItem(STR_NEWS_DISASTER_BIG_UFO, NS_ACCIDENT, v->tile);
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AddTileNewsItem(STR_NEWS_DISASTER_BIG_UFO, NT_ACCIDENT, v->tile);
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if (!Vehicle::CanAllocateItem(2)) {
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delete v;
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@ -875,7 +871,7 @@ static void Disaster_CoalMine_Init()
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FOR_ALL_INDUSTRIES(i) {
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if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_CAN_SUBSIDENCE) && --index < 0) {
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SetDParam(0, i->town->index);
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AddTileNewsItem(STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE, NS_ACCIDENT, i->location.tile + TileDiffXY(1, 1)); // keep the news, even when the mine closes
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AddTileNewsItem(STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE, NT_ACCIDENT, i->location.tile + TileDiffXY(1, 1)); // keep the news, even when the mine closes
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{
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TileIndex tile = i->location.tile;
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@ -792,10 +792,10 @@ static void HandleEconomyFluctuations()
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if (_economy.fluct == 0) {
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_economy.fluct = -(int)GB(Random(), 0, 2);
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AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
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AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
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} else if (_economy.fluct == -12) {
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_economy.fluct = GB(Random(), 0, 8) + 312;
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AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
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AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
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}
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}
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@ -893,7 +893,7 @@ static void NewVehicleAvailable(Engine *e)
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SetDParam(0, GetEngineCategoryName(index));
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SetDParam(1, index);
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AddNewsItem(STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE, NS_NEW_VEHICLES, NR_ENGINE, index);
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AddNewsItem(STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE, NT_NEW_VEHICLES, NF_VEHICLE, NR_ENGINE, index);
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/* Update the toolbar. */
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if (e->type == VEH_ROAD) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_ROAD);
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@ -1595,7 +1595,7 @@ static void AdvertiseIndustryOpening(const Industry *ind)
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} else {
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SetDParam(1, ind->town->index);
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}
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AddIndustryNewsItem(ind_spc->new_industry_text, NS_INDUSTRY_OPEN, ind->index);
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AddIndustryNewsItem(ind_spc->new_industry_text, NT_INDUSTRY_OPEN, ind->index);
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AI::BroadcastNewEvent(new ScriptEventIndustryOpen(ind->index));
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Game::NewEvent(new ScriptEventIndustryOpen(ind->index));
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}
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@ -2415,12 +2415,12 @@ static int WhoCanServiceIndustry(Industry *ind)
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*/
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static void ReportNewsProductionChangeIndustry(Industry *ind, CargoID type, int percent)
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{
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NewsSubtype ns;
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NewsType nt;
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switch (WhoCanServiceIndustry(ind)) {
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case 0: ns = NS_INDUSTRY_NOBODY; break;
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case 1: ns = NS_INDUSTRY_OTHER; break;
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case 2: ns = NS_INDUSTRY_COMPANY; break;
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case 0: nt = NT_INDUSTRY_NOBODY; break;
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case 1: nt = NT_INDUSTRY_OTHER; break;
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case 2: nt = NT_INDUSTRY_COMPANY; break;
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default: NOT_REACHED();
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}
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SetDParam(2, abs(percent));
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@ -2428,7 +2428,7 @@ static void ReportNewsProductionChangeIndustry(Industry *ind, CargoID type, int
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SetDParam(1, ind->index);
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AddIndustryNewsItem(
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percent >= 0 ? STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH : STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH,
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ns,
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nt,
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ind->index
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);
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}
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@ -2600,17 +2600,17 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
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}
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if (!suppress_message && str != STR_NULL) {
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NewsSubtype ns;
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NewsType nt;
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/* Compute news category */
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if (closeit) {
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ns = NS_INDUSTRY_CLOSE;
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nt = NT_INDUSTRY_CLOSE;
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AI::BroadcastNewEvent(new ScriptEventIndustryClose(i->index));
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Game::NewEvent(new ScriptEventIndustryClose(i->index));
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} else {
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switch (WhoCanServiceIndustry(i)) {
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case 0: ns = NS_INDUSTRY_NOBODY; break;
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case 1: ns = NS_INDUSTRY_OTHER; break;
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case 2: ns = NS_INDUSTRY_COMPANY; break;
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case 0: nt = NT_INDUSTRY_NOBODY; break;
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case 1: nt = NT_INDUSTRY_OTHER; break;
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case 2: nt = NT_INDUSTRY_COMPANY; break;
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default: NOT_REACHED();
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}
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}
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@ -2628,9 +2628,9 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
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}
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/* and report the news to the user */
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if (closeit) {
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AddTileNewsItem(str, ns, i->location.tile + TileDiffXY(1, 1));
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AddTileNewsItem(str, nt, i->location.tile + TileDiffXY(1, 1));
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} else {
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AddIndustryNewsItem(str, ns, i->index);
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AddIndustryNewsItem(str, nt, i->index);
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}
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}
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}
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@ -17,11 +17,11 @@
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#include "station_type.h"
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#include "industry_type.h"
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void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype1 = NR_NONE, uint32 ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32 ref2 = UINT32_MAX, void *free_data = NULL);
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void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1 = NR_NONE, uint32 ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32 ref2 = UINT32_MAX, void *free_data = NULL);
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static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *cni)
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{
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AddNewsItem(string, NS_COMPANY_INFO, NR_NONE, UINT32_MAX, NR_NONE, UINT32_MAX, cni);
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AddNewsItem(string, NT_COMPANY_INFO, NF_COMPANY, NR_NONE, UINT32_MAX, NR_NONE, UINT32_MAX, cni);
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}
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/**
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@ -29,9 +29,9 @@ static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *c
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*
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* @warning The DParams may not reference the vehicle due to autoreplace stuff. See AddVehicleAdviceNewsItem for how that can be done.
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*/
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static inline void AddVehicleNewsItem(StringID string, NewsSubtype subtype, VehicleID vehicle, StationID station = INVALID_STATION)
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static inline void AddVehicleNewsItem(StringID string, NewsType type, VehicleID vehicle, StationID station = INVALID_STATION)
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{
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AddNewsItem(string, subtype, NR_VEHICLE, vehicle, station == INVALID_STATION ? NR_NONE : NR_STATION, station);
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AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_VEHICLE, vehicle, station == INVALID_STATION ? NR_NONE : NR_STATION, station);
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}
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/**
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@ -41,17 +41,17 @@ static inline void AddVehicleNewsItem(StringID string, NewsSubtype subtype, Vehi
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*/
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static inline void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
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{
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AddNewsItem(string, NS_ADVICE, NR_VEHICLE, vehicle);
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AddNewsItem(string, NT_ADVICE, NF_INCOLOUR | NF_SMALL, NR_VEHICLE, vehicle);
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}
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static inline void AddTileNewsItem(StringID string, NewsSubtype subtype, TileIndex tile, void *free_data = NULL)
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static inline void AddTileNewsItem(StringID string, NewsType type, TileIndex tile, void *free_data = NULL)
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{
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AddNewsItem(string, subtype, NR_TILE, tile, NR_NONE, UINT32_MAX, free_data);
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AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_TILE, tile, NR_NONE, UINT32_MAX, free_data);
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}
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static inline void AddIndustryNewsItem(StringID string, NewsSubtype subtype, IndustryID industry)
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static inline void AddIndustryNewsItem(StringID string, NewsType type, IndustryID industry)
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{
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AddNewsItem(string, subtype, NR_INDUSTRY, industry);
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AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_INDUSTRY, industry);
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}
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void NewsLoop();
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@ -202,37 +202,22 @@ static const WindowDesc _small_news_desc(
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);
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/**
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* Data common to all news items of a given subtype (structure)
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* Window layouts for news items.
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*/
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struct NewsSubtypeData {
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NewsType type; ///< News category @see NewsType
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NewsFlag flags; ///< Initial NewsFlags bits @see NewsFlag
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const WindowDesc *desc; ///< Window description for displaying this news.
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static const WindowDesc* _news_window_layout[] = {
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&_thin_news_desc, ///< NF_THIN
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&_small_news_desc, ///< NF_SMALL
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&_normal_news_desc, ///< NF_NORMAL
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&_vehicle_news_desc, ///< NF_VEHICLE
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&_company_news_desc, ///< NF_COMPANY
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};
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/**
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* Data common to all news items of a given subtype (actual data)
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*/
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static const NewsSubtypeData _news_subtype_data[] = {
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/* type, display_mode, flags, window description, callback */
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{ NT_ARRIVAL_COMPANY, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_ARRIVAL_COMPANY
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{ NT_ARRIVAL_OTHER, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_ARRIVAL_OTHER
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{ NT_ACCIDENT, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_ACCIDENT
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{ NT_COMPANY_INFO, NF_NONE, &_company_news_desc }, ///< NS_COMPANY_INFO
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{ NT_INDUSTRY_OPEN, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_OPEN
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{ NT_INDUSTRY_CLOSE, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_CLOSE
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{ NT_ECONOMY, NF_NONE, &_normal_news_desc }, ///< NS_ECONOMY
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{ NT_INDUSTRY_COMPANY, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_COMPANY
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{ NT_INDUSTRY_OTHER, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_OTHER
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{ NT_INDUSTRY_NOBODY, (NF_NO_TRANSPARENT | NF_SHADE), &_thin_news_desc }, ///< NS_INDUSTRY_NOBODY
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{ NT_ADVICE, NF_INCOLOUR, &_small_news_desc }, ///< NS_ADVICE
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{ NT_NEW_VEHICLES, NF_NONE, &_vehicle_news_desc }, ///< NS_NEW_VEHICLES
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{ NT_ACCEPTANCE, NF_INCOLOUR, &_small_news_desc }, ///< NS_ACCEPTANCE
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{ NT_SUBSIDIES, NF_NONE, &_normal_news_desc }, ///< NS_SUBSIDIES
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{ NT_GENERAL, NF_NONE, &_normal_news_desc }, ///< NS_GENERAL
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};
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assert_compile(lengthof(_news_subtype_data) == NS_END);
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const WindowDesc* GetNewsWindowLayout(NewsFlag flags)
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{
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uint layout = GB(flags, NFB_WINDOW_LAYOUT, NFB_WINDOW_LAYOUT_COUNT);
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assert(layout < lengthof(_news_window_layout));
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return _news_window_layout[layout];
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}
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/**
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* Per-NewsType data
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@ -532,10 +517,10 @@ private:
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/** Open up an own newspaper window for the news item */
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static void ShowNewspaper(const NewsItem *ni)
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{
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SoundFx sound = _news_type_data[_news_subtype_data[ni->subtype].type].sound;
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SoundFx sound = _news_type_data[ni->type].sound;
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if (sound != 0) SndPlayFx(sound);
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new NewsWindow(_news_subtype_data[ni->subtype].desc, ni);
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new NewsWindow(GetNewsWindowLayout(ni->flags), ni);
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}
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/** Show news item in the ticker */
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@ -597,7 +582,7 @@ static void MoveToNextItem()
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if (_current_news != _latest_news) {
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_current_news = (_current_news == NULL) ? _oldest_news : _current_news->next;
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const NewsItem *ni = _current_news;
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const NewsType type = _news_subtype_data[ni->subtype].type;
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const NewsType type = ni->type;
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/* check the date, don't show too old items */
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if (_date - _news_type_data[type].age > ni->date) return;
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@ -622,7 +607,8 @@ static void MoveToNextItem()
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/**
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* Add a new newsitem to be shown.
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* @param string String to display
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* @param subtype news category, any of the NewsSubtype enums (NS_)
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* @param type news category
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* @param flags display flags for the news
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* @param reftype1 Type of ref1
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* @param ref1 Reference 1 to some object: Used for a possible viewport, scrolling after clicking on the news, and for deleteing the news when the object is deleted.
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* @param reftype2 Type of ref2
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@ -631,7 +617,7 @@ static void MoveToNextItem()
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*
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* @see NewsSubtype
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*/
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void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype1, uint32 ref1, NewsReferenceType reftype2, uint32 ref2, void *free_data)
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void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1, uint32 ref1, NewsReferenceType reftype2, uint32 ref2, void *free_data)
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{
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if (_game_mode == GM_MENU) return;
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@ -639,8 +625,8 @@ void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype
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NewsItem *ni = new NewsItem;
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ni->string_id = string;
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ni->subtype = subtype;
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ni->flags = _news_subtype_data[subtype].flags;
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ni->type = type;
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ni->flags = flags;
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/* show this news message in colour? */
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if (_cur_year >= _settings_client.gui.coloured_news_year) ni->flags |= NF_INCOLOUR;
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@ -674,7 +660,7 @@ void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype
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* @param tile unused
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* @param flags type of operation
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0 - 7) - NewsSubtype of the message.
|
||||
* - p1 = (bit 0 - 7) - NewsType of the message.
|
||||
* - p1 = (bit 8 - 15) - NewsReferenceType of first reference.
|
||||
* - p1 = (bit 16 - 23) - Company this news message is for.
|
||||
* @param p2 First reference of the news message.
|
||||
@ -685,12 +671,12 @@ CommandCost CmdCustomNewsItem(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
{
|
||||
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
||||
|
||||
NewsSubtype subtype = (NewsSubtype)GB(p1, 0, 8);
|
||||
NewsType type = (NewsType)GB(p1, 0, 8);
|
||||
NewsReferenceType reftype1 = (NewsReferenceType)GB(p1, 8, 8);
|
||||
CompanyID company = (CompanyID)GB(p1, 16, 8);
|
||||
|
||||
if (company != INVALID_OWNER && !Company::IsValidID(company)) return CMD_ERROR;
|
||||
if (subtype >= NS_END) return CMD_ERROR;
|
||||
if (type >= NT_END) return CMD_ERROR;
|
||||
if (StrEmpty(text)) return CMD_ERROR;
|
||||
|
||||
switch (reftype1) {
|
||||
@ -722,34 +708,12 @@ CommandCost CmdCustomNewsItem(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
default: return CMD_ERROR;
|
||||
}
|
||||
|
||||
const WindowDesc *desc = _news_subtype_data[subtype].desc;
|
||||
for (int i = 0; i < desc->nwid_length; i++) {
|
||||
if (desc->nwid_parts[i].type == NWID_VIEWPORT && reftype1 != NR_VEHICLE && GetReferenceTile(reftype1, p2) == INVALID_TILE) {
|
||||
return CMD_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
switch (subtype) {
|
||||
/* These sub types require more parameters that are never passed. */
|
||||
case NS_COMPANY_INFO:
|
||||
return CMD_ERROR;
|
||||
|
||||
/* This one only accepts engines. */
|
||||
case NS_NEW_VEHICLES:
|
||||
if (reftype1 != NR_ENGINE) return CMD_ERROR;
|
||||
break;
|
||||
|
||||
/* The rest, in theory, accepts everything. */
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (company != INVALID_OWNER && company != _local_company) return CommandCost();
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
char *news = strdup(text);
|
||||
SetDParamStr(0, news);
|
||||
AddNewsItem(STR_NEWS_CUSTOM_ITEM, subtype, reftype1, p2, NR_NONE, UINT32_MAX, news);
|
||||
AddNewsItem(STR_NEWS_CUSTOM_ITEM, type, NF_NORMAL, reftype1, p2, NR_NONE, UINT32_MAX, news);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
@ -867,7 +831,7 @@ static void RemoveOldNewsItems()
|
||||
NewsItem *next;
|
||||
for (NewsItem *cur = _oldest_news; _total_news > MIN_NEWS_AMOUNT && cur != NULL; cur = next) {
|
||||
next = cur->next;
|
||||
if (_date - _news_type_data[_news_subtype_data[cur->subtype].type].age * _settings_client.gui.news_message_timeout > cur->date) DeleteNewsItem(cur);
|
||||
if (_date - _news_type_data[cur->type].age * _settings_client.gui.news_message_timeout > cur->date) DeleteNewsItem(cur);
|
||||
}
|
||||
}
|
||||
|
||||
@ -887,10 +851,10 @@ void ChangeVehicleNews(VehicleID from_index, VehicleID to_index)
|
||||
* Autoreplace is breaking the whole news-reference concept here, as we want to keep the news,
|
||||
* but do not know which DParams to change.
|
||||
*
|
||||
* Currently only NS_ADVICE news have vehicle IDs in their DParams.
|
||||
* And all NS_ADVICE news have the ID in param 0.
|
||||
* Currently only NT_ADVICE news have vehicle IDs in their DParams.
|
||||
* And all NT_ADVICE news have the ID in param 0.
|
||||
*/
|
||||
if (ni->subtype == NS_ADVICE && ni->params[0] == from_index) ni->params[0] = to_index;
|
||||
if (ni->type == NT_ADVICE && ni->params[0] == from_index) ni->params[0] = to_index;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -34,8 +34,8 @@ enum MessageOptionsSpace {
|
||||
* Type of news.
|
||||
*/
|
||||
enum NewsType {
|
||||
NT_ARRIVAL_COMPANY, ///< Cargo arrived for company
|
||||
NT_ARRIVAL_OTHER, ///< Cargo arrived for competitor
|
||||
NT_ARRIVAL_COMPANY, ///< First vehicle arrived for company
|
||||
NT_ARRIVAL_OTHER, ///< First vehicle arrived for competitor
|
||||
NT_ACCIDENT, ///< An accident or disaster has occurred
|
||||
NT_COMPANY_INFO, ///< Company info (new companies, bankruptcy messages)
|
||||
NT_INDUSTRY_OPEN, ///< Opening of industries
|
||||
@ -52,28 +52,6 @@ enum NewsType {
|
||||
NT_END, ///< end-of-array marker
|
||||
};
|
||||
|
||||
/**
|
||||
* News subtypes.
|
||||
*/
|
||||
enum NewsSubtype {
|
||||
NS_ARRIVAL_COMPANY, ///< NT_ARRIVAL_COMPANY
|
||||
NS_ARRIVAL_OTHER, ///< NT_ARRIVAL_OTHER
|
||||
NS_ACCIDENT, ///< NT_ACCIDENT
|
||||
NS_COMPANY_INFO, ///< NT_COMPANY_INFO
|
||||
NS_INDUSTRY_OPEN, ///< NT_INDUSTRY_OPEN
|
||||
NS_INDUSTRY_CLOSE, ///< NT_INDUSTRY_CLOSE
|
||||
NS_ECONOMY, ///< NT_ECONOMY
|
||||
NS_INDUSTRY_COMPANY, ///< NT_INDUSTRY_COMPANY
|
||||
NS_INDUSTRY_OTHER, ///< NT_INDUSTRY_OTHER
|
||||
NS_INDUSTRY_NOBODY, ///< NT_INDUSTRY_NOBODY
|
||||
NS_ADVICE, ///< NT_ADVICE
|
||||
NS_NEW_VEHICLES, ///< NT_NEW_VEHICLES
|
||||
NS_ACCEPTANCE, ///< NT_ACCEPTANCE
|
||||
NS_SUBSIDIES, ///< NT_SUBSIDIES
|
||||
NS_GENERAL, ///< NT_GENERAL
|
||||
NS_END, ///< end-of-array marker
|
||||
};
|
||||
|
||||
/**
|
||||
* References to objects in news.
|
||||
*
|
||||
@ -98,14 +76,21 @@ enum NewsReferenceType {
|
||||
* @note #NF_INCOLOUR is set automatically if needed.
|
||||
*/
|
||||
enum NewsFlag {
|
||||
NFB_INCOLOUR = 0, ///< News item is shown in colour (otherwise it is shown in black & white).
|
||||
NFB_NO_TRANSPARENT = 1, ///< News item disables transparency in the viewport.
|
||||
NFB_SHADE = 2, ///< News item uses shaded colours.
|
||||
NFB_INCOLOUR = 0, ///< News item is shown in colour (otherwise it is shown in black & white).
|
||||
NFB_NO_TRANSPARENT = 1, ///< News item disables transparency in the viewport.
|
||||
NFB_SHADE = 2, ///< News item uses shaded colours.
|
||||
NFB_WINDOW_LAYOUT = 3, ///< First bit for window layout.
|
||||
NFB_WINDOW_LAYOUT_COUNT = 3, ///< Number of bits for window layout.
|
||||
|
||||
NF_NONE = 0, ///< No flag is set.
|
||||
NF_INCOLOUR = 1 << 0, ///< Bit value for coloured news.
|
||||
NF_NO_TRANSPARENT = 1 << 1, ///< Bit value for disabling transparency.
|
||||
NF_SHADE = 1 << 2, ///< Bit value for enabling shading.
|
||||
NF_INCOLOUR = 1 << NFB_INCOLOUR, ///< Bit value for coloured news.
|
||||
NF_NO_TRANSPARENT = 1 << NFB_NO_TRANSPARENT, ///< Bit value for disabling transparency.
|
||||
NF_SHADE = 1 << NFB_SHADE, ///< Bit value for enabling shading.
|
||||
|
||||
NF_THIN = 0 << NFB_WINDOW_LAYOUT, ///< Thin news item. (Newspaper with headline and viewport)
|
||||
NF_SMALL = 1 << NFB_WINDOW_LAYOUT, ///< Small news item. (Information window with text and viewport)
|
||||
NF_NORMAL = 2 << NFB_WINDOW_LAYOUT, ///< Normal news item. (Newspaper with text only)
|
||||
NF_VEHICLE = 3 << NFB_WINDOW_LAYOUT, ///< Vehicle news item. (new engine available)
|
||||
NF_COMPANY = 4 << NFB_WINDOW_LAYOUT, ///< Company news item. (Newspaper with face)
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(NewsFlag)
|
||||
|
||||
@ -152,7 +137,7 @@ struct NewsItem {
|
||||
NewsItem *next; ///< Next news item
|
||||
StringID string_id; ///< Message text
|
||||
Date date; ///< Date of the news
|
||||
NewsSubtype subtype; ///< News subtype @see NewsSubtype
|
||||
NewsType type; ///< Type of the news
|
||||
NewsFlag flags; ///< NewsFlags bits @see NewsFlag
|
||||
|
||||
NewsReferenceType reftype1; ///< Type of ref1
|
||||
|
@ -526,7 +526,7 @@ static void RoadVehCrash(RoadVehicle *v)
|
||||
AddVehicleNewsItem(
|
||||
(pass == 1) ?
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER : STR_NEWS_ROAD_VEHICLE_CRASH,
|
||||
NS_ACCIDENT,
|
||||
NT_ACCIDENT,
|
||||
v->index
|
||||
);
|
||||
|
||||
@ -664,7 +664,7 @@ static void RoadVehArrivesAt(const RoadVehicle *v, Station *st)
|
||||
SetDParam(0, st->index);
|
||||
AddVehicleNewsItem(
|
||||
v->roadtype == ROADTYPE_ROAD ? STR_NEWS_FIRST_BUS_ARRIVAL : STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL,
|
||||
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
|
||||
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
|
||||
v->index,
|
||||
st->index
|
||||
);
|
||||
@ -678,7 +678,7 @@ static void RoadVehArrivesAt(const RoadVehicle *v, Station *st)
|
||||
SetDParam(0, st->index);
|
||||
AddVehicleNewsItem(
|
||||
v->roadtype == ROADTYPE_ROAD ? STR_NEWS_FIRST_TRUCK_ARRIVAL : STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL,
|
||||
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
|
||||
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
|
||||
v->index,
|
||||
st->index
|
||||
);
|
||||
|
@ -25,10 +25,9 @@ public:
|
||||
* Enumeration for the news types that a script can create news for.
|
||||
*/
|
||||
enum NewsType {
|
||||
/* Note: these values represent part of the in-game NewsSubtype enum */
|
||||
NT_ECONOMY = ::NS_ECONOMY, ///< Category economy.
|
||||
NT_SUBSIDIES = ::NS_SUBSIDIES, ///< Category subsidies.
|
||||
NT_GENERAL = ::NS_GENERAL, ///< Category general.
|
||||
NT_ECONOMY = ::NT_ECONOMY, ///< Category economy.
|
||||
NT_SUBSIDIES = ::NT_SUBSIDIES, ///< Category subsidies.
|
||||
NT_GENERAL = ::NT_GENERAL, ///< Category general.
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -375,7 +375,7 @@ static void ShipArrivesAt(const Vehicle *v, Station *st)
|
||||
SetDParam(0, st->index);
|
||||
AddVehicleNewsItem(
|
||||
STR_NEWS_FIRST_SHIP_ARRIVAL,
|
||||
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
|
||||
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
|
||||
v->index,
|
||||
st->index
|
||||
);
|
||||
|
@ -442,7 +442,7 @@ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *c
|
||||
}
|
||||
|
||||
SetDParam(0, st->index);
|
||||
AddNewsItem(msg, NS_ACCEPTANCE, NR_STATION, st->index);
|
||||
AddNewsItem(msg, NT_ACCEPTANCE, NF_INCOLOUR | NF_SMALL, NR_STATION, st->index);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -54,7 +54,7 @@ void Subsidy::AwardTo(CompanyID company)
|
||||
SetDParamStr(0, cn);
|
||||
AddNewsItem(
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF + _settings_game.difficulty.subsidy_multiplier,
|
||||
NS_SUBSIDIES,
|
||||
NT_SUBSIDIES, NF_NORMAL,
|
||||
(NewsReferenceType)reftype.a, this->src, (NewsReferenceType)reftype.b, this->dst,
|
||||
cn
|
||||
);
|
||||
@ -223,7 +223,7 @@ void CreateSubsidy(CargoID cid, SourceType src_type, SourceID src, SourceType ds
|
||||
s->awarded = INVALID_COMPANY;
|
||||
|
||||
Pair reftype = SetupSubsidyDecodeParam(s, false);
|
||||
AddNewsItem(STR_NEWS_SERVICE_SUBSIDY_OFFERED, NS_SUBSIDIES, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
|
||||
AddNewsItem(STR_NEWS_SERVICE_SUBSIDY_OFFERED, NT_SUBSIDIES, NF_NORMAL, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
|
||||
SetPartOfSubsidyFlag(s->src_type, s->src, POS_SRC);
|
||||
SetPartOfSubsidyFlag(s->dst_type, s->dst, POS_DST);
|
||||
AI::BroadcastNewEvent(new ScriptEventSubsidyOffer(s->index));
|
||||
@ -464,13 +464,13 @@ void SubsidyMonthlyLoop()
|
||||
if (--s->remaining == 0) {
|
||||
if (!s->IsAwarded()) {
|
||||
Pair reftype = SetupSubsidyDecodeParam(s, true);
|
||||
AddNewsItem(STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED, NS_SUBSIDIES, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
|
||||
AddNewsItem(STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED, NT_SUBSIDIES, NF_NORMAL, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
|
||||
AI::BroadcastNewEvent(new ScriptEventSubsidyOfferExpired(s->index));
|
||||
Game::NewEvent(new ScriptEventSubsidyOfferExpired(s->index));
|
||||
} else {
|
||||
if (s->awarded == _local_company) {
|
||||
Pair reftype = SetupSubsidyDecodeParam(s, true);
|
||||
AddNewsItem(STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE, NS_SUBSIDIES, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
|
||||
AddNewsItem(STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE, NT_SUBSIDIES, NF_NORMAL, (NewsReferenceType)reftype.a, s->src, (NewsReferenceType)reftype.b, s->dst);
|
||||
}
|
||||
AI::BroadcastNewEvent(new ScriptEventSubsidyExpired(s->index));
|
||||
Game::NewEvent(new ScriptEventSubsidyExpired(s->index));
|
||||
|
@ -1694,7 +1694,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
SetDParamStr(0, cn);
|
||||
SetDParam(1, t->index);
|
||||
|
||||
AddTileNewsItem(STR_NEWS_NEW_TOWN, NS_INDUSTRY_OPEN, tile, cn);
|
||||
AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile, cn);
|
||||
AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index));
|
||||
Game::NewEvent(new ScriptEventTownFounded(t->index));
|
||||
}
|
||||
@ -2700,7 +2700,7 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
|
||||
SetDParam(0, t->index);
|
||||
SetDParamStr(1, cn);
|
||||
|
||||
AddNewsItem(STR_NEWS_ROAD_REBUILDING, NS_GENERAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, cn);
|
||||
AddNewsItem(STR_NEWS_ROAD_REBUILDING, NT_GENERAL, NF_NORMAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, cn);
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
@ -2785,7 +2785,7 @@ static void TrainEnterStation(Train *v, StationID station)
|
||||
SetDParam(0, st->index);
|
||||
AddVehicleNewsItem(
|
||||
STR_NEWS_FIRST_TRAIN_ARRIVAL,
|
||||
v->owner == _local_company ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
|
||||
v->owner == _local_company ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
|
||||
v->index,
|
||||
st->index
|
||||
);
|
||||
@ -3019,10 +3019,7 @@ static bool CheckTrainCollision(Train *v)
|
||||
if (tcc.num == 0) return false;
|
||||
|
||||
SetDParam(0, tcc.num);
|
||||
AddVehicleNewsItem(STR_NEWS_TRAIN_CRASH,
|
||||
NS_ACCIDENT,
|
||||
v->index
|
||||
);
|
||||
AddVehicleNewsItem(STR_NEWS_TRAIN_CRASH, NT_ACCIDENT, v->index);
|
||||
|
||||
ModifyStationRatingAround(v->tile, v->owner, -160, 30);
|
||||
SndPlayVehicleFx(SND_13_BIG_CRASH, v);
|
||||
|
@ -913,7 +913,7 @@ static void FloodVehicle(Vehicle *v)
|
||||
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED));
|
||||
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED));
|
||||
SetDParam(0, pass);
|
||||
AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NS_ACCIDENT, v->index);
|
||||
AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NT_ACCIDENT, v->index);
|
||||
CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);
|
||||
SndPlayVehicleFx(SND_12_EXPLOSION, v);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user