rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
2014-04-23 20:13:33 +00:00 |
|
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
frosch
|
b48c4c800b
|
(svn r24856) -Fix [FS#5406]: Don't let UFOs and coal mines destroy depots.
|
2012-12-26 13:01:09 +00:00 |
|
frosch
|
3ce8d2ce70
|
(svn r24846) -Add: Advanced settings to disable certain sound effects.
|
2012-12-23 21:09:09 +00:00 |
|
frosch
|
a8c88f43b6
|
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
|
2012-05-26 14:16:03 +00:00 |
|
frosch
|
a0be398da9
|
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code.
|
2012-05-26 14:15:57 +00:00 |
|
truebrain
|
0d929e877f
|
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
|
2012-01-02 13:44:30 +00:00 |
|
truebrain
|
77b7366c29
|
(svn r23622) -Add: a set of events to trigger in a GameScript
|
2011-12-19 20:59:36 +00:00 |
|
yexo
|
6aae285b72
|
(svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that
|
2011-12-09 16:11:42 +00:00 |
|
truebrain
|
98103121d4
|
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
|
2011-11-29 23:15:35 +00:00 |
|
rubidium
|
2a2c102b0b
|
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
|
2011-11-04 11:52:19 +00:00 |
|
rubidium
|
f01b3e2721
|
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
|
2011-11-04 11:09:06 +00:00 |
|
rubidium
|
7757a2ed40
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
2011-11-04 10:18:13 +00:00 |
|
frosch
|
71822b6f1b
|
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
|
2011-05-28 09:45:12 +00:00 |
|
rubidium
|
faf5d899f7
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
2011-02-07 22:29:47 +00:00 |
|
smatz
|
f3e550e9bd
|
(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index
|
2011-02-02 23:06:38 +00:00 |
|
smatz
|
a42c0ea88b
|
(svn r21944) -Codechange: give name to one magic constant
|
2011-02-02 22:01:01 +00:00 |
|
terkhen
|
b5468e7a80
|
(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
|
2011-01-19 18:44:13 +00:00 |
|
terkhen
|
79e2b3153d
|
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
|
2010-12-14 21:26:03 +00:00 |
|
rubidium
|
328c00f24e
|
(svn r20910) -Fix [FS#4155]: helicopters fired a bit too late
|
2010-10-08 21:23:41 +00:00 |
|
rubidium
|
30f2afac9b
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
2010-08-26 22:01:16 +00:00 |
|
frosch
|
4bd32799f1
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
2010-08-01 19:44:49 +00:00 |
|
frosch
|
ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
2010-08-01 19:22:34 +00:00 |
|
rubidium
|
b8487afe54
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
|
rubidium
|
3bb544e54d
|
(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location
|
2010-07-19 15:51:06 +00:00 |
|
frosch
|
1d3adb2b66
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
2010-06-05 12:16:12 +00:00 |
|
frosch
|
9db3cde73a
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
2010-05-31 20:22:57 +00:00 |
|
rubidium
|
241dd9a9f5
|
(svn r19817) -Fix: MSVC compile warnings
|
2010-05-13 12:42:56 +00:00 |
|
rubidium
|
548dd91ef0
|
(svn r19816) -Codechange: use static const uint for the unnamed 'tile consts' enum as well
|
2010-05-13 11:19:30 +00:00 |
|
yexo
|
c4a88ce022
|
(svn r19455) -Codechange: split all airport information in Station to a seperate class
|
2010-03-18 21:02:20 +00:00 |
|
alberth
|
c395b93acd
|
(svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost.
|
2010-03-05 21:20:22 +00:00 |
|
yexo
|
698737f485
|
(svn r19198) -Codechange: store the size of stations in savegames
|
2010-02-22 14:17:07 +00:00 |
|
yexo
|
bcec00fdbd
|
(svn r18858) -Codechange: use IsAirportTile where possible
|
2010-01-18 12:36:08 +00:00 |
|
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
87466a4ed0
|
(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
|
2010-01-04 18:21:07 +00:00 |
|
rubidium
|
19fa38601d
|
(svn r18402) -Codechange: unify/centralise the code for crashing vehicles
|
2009-12-04 20:29:46 +00:00 |
|
smatz
|
ee685c8287
|
(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile()
|
2009-08-30 11:47:41 +00:00 |
|
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
rubidium
|
b76cad419e
|
(svn r16967) -Fix [FS#0356]: assert when UFO tried to destroy rail
|
2009-07-27 11:59:36 +00:00 |
|
rubidium
|
61e735ba4c
|
(svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle.
|
2009-07-02 08:59:27 +00:00 |
|
smatz
|
8343340acb
|
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
|
2009-06-24 17:39:54 +00:00 |
|
smatz
|
22cf8d8480
|
(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()
|
2009-06-23 12:11:35 +00:00 |
|
smatz
|
0c10006907
|
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
|
2009-06-06 16:54:22 +00:00 |
|
frosch
|
5b497d6b49
|
(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost.
|
2009-06-06 14:46:50 +00:00 |
|
frosch
|
0b8ceb3007
|
(svn r16523) -Fix (rNewPool): Segfault when small ufos were heading for deleted vehicles.
|
2009-06-06 10:40:16 +00:00 |
|
smatz
|
5a463c8347
|
(svn r16442) -Codechange: use new Vehicle accessors at more places
|
2009-05-26 22:45:48 +00:00 |
|
frosch
|
a4557c7da4
|
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
|
2009-05-24 16:52:42 +00:00 |
|
rubidium
|
7a37220881
|
(svn r16390) -Codechange: move u.road to RoadVehicle.
|
2009-05-22 20:22:20 +00:00 |
|
rubidium
|
74ea34ca66
|
(svn r16385) -Codechange: move u.disaster to DisasterVehicle.
|
2009-05-22 18:57:11 +00:00 |
|
smatz
|
b687ac51ee
|
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
|
2009-05-22 13:53:14 +00:00 |
|