frosch
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0fff26db97
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(svn r21289) -Fix [FS#4133]: Make terraforming and tunnel-excavation handle DC_AUTO-clearable multitile objects.
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2010-11-21 17:42:18 +00:00 |
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rubidium
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395335c197
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(svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone.
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2010-11-12 19:40:39 +00:00 |
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rubidium
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ed18d02e9a
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(svn r21142) -Codechange: replace magic bridge length constants with proper constants (uni657)
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2010-11-10 23:43:14 +00:00 |
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rubidium
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65e6c9fd12
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(svn r21141) -Codechange: Use the new 'frame' variable for the bridge entry code as well (Hirundo)
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2010-11-10 23:16:28 +00:00 |
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rubidium
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b50aeb9552
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(svn r21140) -Codechange: Use the new 'frame' variable to handle road vehicles entering or leaving a tunnel (Hirundo)
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2010-11-10 23:15:48 +00:00 |
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rubidium
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f118744ff2
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(svn r21139) -Codechange: Use the new 'frame' variable to handle trains entering or leaving a tunnel (Hirundo)
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2010-11-10 23:14:48 +00:00 |
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rubidium
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8b8b4e083c
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(svn r21138) -Codechange: Introduce the concepts of frame and position in the tunnel / bridge entering code (Hirundo)
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2010-11-10 23:13:37 +00:00 |
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rubidium
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d1dfb27699
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(svn r21136) -Fix [FS#4213]: bridge speed limits should apply to all wagons of a vehicle, not just the head of the vehicle
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2010-11-10 20:15:48 +00:00 |
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belugas
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ab9279b5a0
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(svn r21079) -Codechange: replace magic numbers with already defined constant ("inspired" by Hirundo's work)
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2010-11-04 17:42:24 +00:00 |
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alberth
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7e48d85104
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(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
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2010-10-30 17:51:07 +00:00 |
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frosch
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af6c12d586
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(svn r21013) -Cleanup: Replace some magic value mappings with existing conversion functions. (Hirundo)
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2010-10-22 20:04:13 +00:00 |
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frosch
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b10fbd477d
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(svn r21012) -Codechange: Deduplicate some code. (Hirundo)
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2010-10-22 19:57:56 +00:00 |
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frosch
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bcd006e4fc
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(svn r20961) -Cleanup: Remove redundant/duplicate invisibility test. (uni657)
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2010-10-17 13:16:00 +00:00 |
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frosch
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cdf985bff4
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(svn r20947) -Change: Draw bridgepillars with correct length on all tile corners by drawing only half of the pillar sprite if required. (based on patch by uni657)
Note: Cantilever and tubular bridges will still look weird when using orignal graphics. Use OpenGFX instead :)
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2010-10-16 15:40:44 +00:00 |
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frosch
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3edf041a43
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(svn r20946) -Codechange: Add helper function to draw pillar columns.
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2010-10-16 15:36:51 +00:00 |
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frosch
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01be182880
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(svn r20945) -Codechange: Add helper function to draw single pillar sprites. (based on patch by uni657)
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2010-10-16 15:36:13 +00:00 |
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frosch
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3866d8e2d1
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(svn r20944) -Codechange: Bail out early in DrawBridgePillars(). (uni657)
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2010-10-16 15:35:32 +00:00 |
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frosch
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58ed553068
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(svn r20943) -Codechange: Name some magic constants. (Based on patch by uni657)
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2010-10-16 15:34:59 +00:00 |
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frosch
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3fb7f5aa87
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(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI.
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2010-09-13 19:45:39 +00:00 |
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yexo
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2e054c19ad
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(svn r20732) -Fix: when trying to build a bridge over an object, try to autoremove the object if it's too high
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2010-09-03 23:48:12 +00:00 |
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rubidium
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41a80490be
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(svn r20668) -Codechange: add (more) support for bridges over objects
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2010-08-28 19:02:21 +00:00 |
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rubidium
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3e9e1b8e65
|
(svn r20638) -Codechange: split object.h
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2010-08-27 22:21:23 +00:00 |
|
rubidium
|
30f2afac9b
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
2010-08-26 22:01:16 +00:00 |
|
terkhen
|
78fd08c7b2
|
(svn r20424) -Fix: Rename members of TileContext (TC_NORMAL conflicted with an existing define on MinGW).
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2010-08-09 10:59:30 +00:00 |
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frosch
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7f1425c333
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(svn r20423) -Change [FS#3947]: Make snow on bridges depend on bridgeheight.
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2010-08-09 07:32:04 +00:00 |
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frosch
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b6cf38a912
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(svn r20422) -Change [FS#3947]: Resolve tracksprites on bridges always using the southern bridgehead as tile.
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2010-08-09 07:30:50 +00:00 |
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frosch
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c2b1c624dd
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(svn r20421) -Change [FS#3947]: Make snowyness of bridgehead depend on the tileheight at the entry edge.
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2010-08-09 07:19:44 +00:00 |
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rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
2010-08-08 10:59:30 +00:00 |
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rubidium
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1c86321d35
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(svn r20340) -Codechange: introduce some flags for objects and use them in some places
|
2010-08-03 12:07:55 +00:00 |
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frosch
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ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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rubidium
|
e356cb9405
|
(svn r20281) -Codechange: unify case scope closure + break coding style
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2010-08-01 18:53:30 +00:00 |
|
alberth
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be6c058424
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
2010-07-24 10:14:39 +00:00 |
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rubidium
|
b8487afe54
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
|
rubidium
|
5a836cdec7
|
(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name
|
2010-07-19 17:00:54 +00:00 |
|
rubidium
|
6328429aac
|
(svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels and bridges
|
2010-05-22 14:12:48 +00:00 |
|
rubidium
|
548dd91ef0
|
(svn r19816) -Codechange: use static const uint for the unnamed 'tile consts' enum as well
|
2010-05-13 11:19:30 +00:00 |
|
terkhen
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0107562a86
|
(svn r19727) -Fix (r19720) [FS#3795]: Demolishing bridges or aqueducts caused a crash.
|
2010-04-25 20:56:42 +00:00 |
|
terkhen
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52ab1c7d40
|
(svn r19720) -Feature: New base costs for building/clearing canals, building/clearing aqueducts and building/clearing locks.
|
2010-04-25 13:56:51 +00:00 |
|
terkhen
|
3be66a5e79
|
(svn r19717) -Fix: The cost of the first bridge type was added when building an aqueduct.
|
2010-04-25 13:47:13 +00:00 |
|
frosch
|
75d4bc947d
|
(svn r19654) -Codechange: Use Extract<> in more places.
|
2010-04-17 13:31:41 +00:00 |
|
frosch
|
0f656010c8
|
(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel.
|
2010-04-14 20:28:37 +00:00 |
|
alberth
|
fa8f227a97
|
(svn r19561) -Feature: Give more detailed error message when trying to build a too long bridge.
|
2010-04-04 14:22:55 +00:00 |
|
alberth
|
fb4ca3e569
|
(svn r19560) -Fix: Bridge build error message should not show the same message twice.
|
2010-04-04 14:19:17 +00:00 |
|
alberth
|
7f5a0751e2
|
(svn r19559) -Codechange: Rename CheckBridge_Stuff() to CheckBridgeAvailability().
|
2010-04-04 11:36:42 +00:00 |
|
frosch
|
f45e579923
|
(svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype.
|
2010-03-23 20:29:52 +00:00 |
|
alberth
|
05d705e077
|
(svn r19494) -Codechange: Remove _error_message.
|
2010-03-20 17:58:24 +00:00 |
|
alberth
|
a9d4eb86b8
|
(svn r19487) -Codechange: Removed non-reachable return statement.
|
2010-03-20 16:53:46 +00:00 |
|
alberth
|
2dcca0ca76
|
(svn r19486) -Codechange: Code style, move var declarations closer to their first use.
|
2010-03-20 16:47:07 +00:00 |
|
alberth
|
c3471d98f3
|
(svn r19485) -Codechange: Re-implement CalcBridgeLenCostFactor() in a more readable way without changing computed costs.
|
2010-03-20 16:45:23 +00:00 |
|
alberth
|
cced6b35cb
|
(svn r19484) -Codechange: Rename parameter 'x' of CalcBridgeLenCostFactor() to 'length'.
|
2010-03-20 15:32:58 +00:00 |
|