Rubidium
5a4f802c2f
Codechange: use RandomTile over Random() when looking for (part of) a random tile
2025-01-01 00:15:22 +01:00
Rubidium
9b3f4dff4c
Codechange: swap int + year
to year + int
...
This way the operator+ without implicit constructor call is used
2025-01-01 00:10:35 +01:00
Rubidium
58ba8c122b
Codechange: use constructor instead of assignment for date/year constants
2025-01-01 00:10:35 +01:00
translators
41f7d54b4f
Update: Translations from eints
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czech: 75 changes by adamek0202
polish: 9 changes by pAter-exe
2024-12-31 04:42:20 +00:00
translators
3a05978cc4
Update: Translations from eints
...
chinese (simplified): 1 change by WenSimEHRP
luxembourgish: 5 changes by phreeze83
polish: 45 changes by pAter-exe
2024-12-30 04:43:05 +00:00
translators
f077dd7ce2
Update: Translations from eints
...
polish: 1 change by pAter-exe
2024-12-29 04:41:41 +00:00
Loïc Guilloux
d840152cb7
Codefix: [Script] incorrect end of class detection for doxygen ( #13204 )
2024-12-28 18:15:09 +00:00
translators
be33f29984
Update: Translations from eints
...
chinese (simplified): 2 changes by WenSimEHRP
luxembourgish: 10 changes by phreeze83
polish: 26 changes by pAter-exe
2024-12-28 04:41:43 +00:00
Peter Nelson
dd87bf9333
Fix: Rail station tile flags were not set early enough. ( #13203 )
...
Rail station tile flags now use bits that were (long ago) used to store railtype.
During Afterload, there are some calls that need the state of station tile flags to be correct which were executed before the station tile flags were set.
2024-12-27 14:27:55 +00:00
translators
e76cc89255
Update: Translations from eints
...
spanish: 124 changes by MontyMontana
2024-12-27 04:42:38 +00:00
Peter Nelson
1faf60ae13
Fix #13199 : -f command line parameter does not need a value. ( #13200 )
2024-12-27 00:16:34 +00:00
Patric Stout
ae7bd04de8
Fix: [CI] also generate a changelog for nightlies ( #13197 )
2024-12-26 10:19:45 +00:00
translators
c5ec55b4ed
Update: Translations from eints
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luxembourgish: 2 changes by phreeze83
turkish: 33 changes by BeratSJ
2024-12-26 04:42:27 +00:00
merni-ns
f398a01c3c
Fix: Changelog script was broken on markdown changelogs ( #13195 )
2024-12-25 14:02:34 +00:00
SamuXarick
ee860a5c8e
Doc: Update some yapf inline comments
2024-12-24 20:43:46 +01:00
Rubidium
cd0e1fc47d
Doc: update changelog
2024-12-24 13:12:02 +01:00
translators
f74b0cf984
Update: Translations from eints
...
chinese (simplified): 2 changes by WenSimEHRP
2024-12-24 04:44:12 +00:00
Peter Nelson
b35284d3dd
Fix 6a07f28103
: Clearing animated tiles may lead to invalid state. ( #13192 )
2024-12-23 22:35:43 +01:00
Peter Nelson
1cf3a2a726
Codechange: No need to call DeleteAnimatedTile and DoClearSquare. ( #13191 )
...
DoClearSquare calls DeleteAnimatedTile itself so this is effectively a duplicate call.
2024-12-23 19:08:03 +00:00
SamuXarick
90a8d7a953
Doc: Missing closing span tags in landscape_grid ( #13056 )
2024-12-23 17:39:55 +01:00
Rubidium
71ad0a7343
Doc: add missing '- ' for lists and merge release/14's changes
2024-12-23 17:27:46 +01:00
Michael Lutz
f79d03ec48
Doc 4f9c10d35f
: Misaligned type/height columns in landscape_grid. ( #13185 )
2024-12-23 14:33:55 +01:00
Peter Nelson
c72542431a
Change: Increase house type limit from 512 to 4096. ( #12288 )
...
This moves HouseType from m4+m3[6] to m8 making it 'easier' to access.
2024-12-22 18:14:06 +00:00
SamuXarick
8e948af3bc
Codefix: Ensure assertions are properly encapsulated within WITH_ASSERT directive
2024-12-22 14:02:13 +01:00
SamuXarick
de908e08b2
Codefix: Remove duplicated include
2024-12-22 14:01:40 +01:00
Rubidium
54d58a08f3
Codechange: use (better) named constants for the bridge sprite table
2024-12-22 13:59:18 +01:00
Peter Nelson
2176d49a39
Revert: "Codechange: remove parameter which value can always be deduced" ( #13183 )
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This reverts commit dfb74e25f7
.
2024-12-21 19:49:02 +00:00
Peter Nelson
2c740cf7e7
Change: Hide buttons in Found Town window that can't be used. ( #13182 )
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When allowed to found towns in game, some buttons are disabled as they are only available in the scenario editor.
Instead of disabling these buttons, completely hide them when in game.
2024-12-21 18:31:21 +00:00
Peter Nelson
59680867c3
Codechange: Use structured bindings when iterating font_mapping.
2024-12-20 19:05:08 +00:00
Peter Nelson
c78e309b16
Codefix: Use snake_case instead of camelCase in layouters.
2024-12-20 19:05:08 +00:00
Rubidium
d623aa0dfb
Fix: no need to guard free()
2024-12-20 19:08:10 +01:00
Loïc Guilloux
fefa18fb03
Fix c91d4104f8
: \u200B is not allowed in translations ( #13179 )
2024-12-20 17:07:55 +00:00
Yakov Lipkovich
be02b54744
Doc: fix typo in script_vehicle.hpp ( #13177 )
2024-12-20 08:42:57 -05:00
translators
c91d4104f8
Update: Translations from eints
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danish: 25 changes by bscargo
2024-12-20 04:44:17 +00:00
Loïc Guilloux
9d0939199a
Update: vcpkg baseline ( #13178 )
2024-12-20 00:04:03 +01:00
translators
07fb13cd29
Update: Translations from eints
...
chinese (simplified): 154 changes by WenSimEHRP
2024-12-19 04:44:42 +00:00
Peter Nelson
c4424aa894
Codechange: Use correct char type in RemapNewGRFStringControlCode. ( #13173 )
2024-12-18 12:58:23 +00:00
Jonathan G Rennison
e3e3cb13c6
Change: Include new cargo classes in dump cargo types console command
2024-12-18 07:50:33 +01:00
translators
e78cd7d6e9
Update: Translations from eints
...
swedish: 1 change by joeax910
chinese (simplified): 13 changes by tinygrox
polish: 2 changes by pAter-exe
2024-12-18 04:44:43 +00:00
translators
07fb7d20db
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
polish: 13 changes by pAter-exe
2024-12-17 04:46:40 +00:00
translators
6ba6ae5e6f
Update: Translations from eints
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vietnamese: 9 changes by KhoiCanDev
chinese (simplified): 18 changes by tinygrox
2024-12-16 04:45:51 +00:00
translators
8bf2ab62d9
Update: Translations from eints
...
norwegian (bokmal): 1 change by eriksorngard
chinese (simplified): 9 changes by tinygrox
2024-12-15 04:43:59 +00:00
Eri the Switch
69ee8a8480
Add: Implement 2D map scrolling under SDL2 ( #13167 )
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Use a base multiplier to keep the existing option range (1-15).
SDL2 >= 2.18 allows for considerably smoother scrolling, but
basic support for earlier versions is included.
2024-12-14 15:43:31 +00:00
Eri the Switch
32dfb37b9d
Change: Use floats for tracking 2D scrolling
...
This ensures the smoothest experience possible when dragging map
around with 2D scrolling.
2024-12-14 15:43:31 +00:00
translators
25cf382971
Update: Translations from eints
...
english (us): 12 changes by 2TallTyler
dutch: 1 change by Afoklala
polish: 10 changes by pAter-exe
2024-12-14 04:44:40 +00:00
Valeri
5d8e98207d
Codechange: Use lowercase name for winnls.h ( #13170 )
...
Fixes cross-compilation under MXE.
2024-12-13 19:55:53 +01:00
translators
15059bc253
Update: Translations from eints
...
swedish: 8 changes by joeax910
2024-12-13 04:45:31 +00:00
Peter Nelson
eacec144b0
Fix 56510b5d7b
: CargoArray does need to be initialised... ( #13168 )
2024-12-12 19:33:55 +00:00
Peter Nelson
e30c5e6b9e
Codechange: Return pair from instead of optional out parameter. ( #13166 )
...
GetVehicleDefaultCapacity() has a pointer as an optional out parameter, but it is always used.
Return a std::pair instead.
2024-12-12 08:57:30 +00:00
Peter Nelson
56510b5d7b
Codechange: Use CargoArray for linkgraph refresher. ( #13165 )
...
`uint capacities[NUM_CARGO]` looks a lot like CargoArray.
2024-12-11 19:24:58 +00:00