Commit Graph

21773 Commits

Author SHA1 Message Date
Rubidium
7916e97c62 Update: opengl; glext header to 20231129, wglext header to 20231018 2024-01-27 09:57:25 +01:00
Rubidium
a23cd4aef7 Update: nlohmann/json to 3.11.3 2024-01-27 09:57:25 +01:00
Rubidium
79b684b8ac Update: fmt to 10.2.0 2024-01-27 09:57:25 +01:00
Patric Stout
80ebcc72fb
Change: rebrand Cheats as Sandbox Options (#11874) 2024-01-26 19:56:01 +01:00
Tyler Trahan
28716548d2
Feature: Setting to automatically restart server based on hours played (#11142) 2024-01-26 10:25:25 -05:00
Loïc Guilloux
09b66751cf
Fix b38d3c2208: missing water regions invalidation when building locks (#11879) 2024-01-25 22:18:26 +00:00
Patric Stout
36579dd18b
Change: set smooth-scrolling on by default (#11860) 2024-01-25 11:07:36 +01:00
Patric Stout
ea8c1d8597 Change: make for smooth-scrolling based on actual time
This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
2024-01-25 10:29:48 +01:00
Jonathan G Rennison
cbb24b5d71
Codechange: Split bit numbers from values in RailTypeFlags, RoadTypeFlags enums (#11877) 2024-01-24 22:24:34 +01:00
Tyler Trahan
21581b6ab3
Feature: Setting for minutes per calendar year (#11428) 2024-01-23 18:33:54 -05:00
translators
be8ed26db6 Update: Translations from eints
norwegian (nynorsk): 5 changes by translators
slovenian: 5 changes by translators
faroese: 5 changes by translators
hebrew: 5 changes by translators
afrikaans: 5 changes by translators
urdu: 5 changes by translators
persian: 5 changes by translators
bulgarian: 5 changes by translators
belarusian: 5 changes by translators
basque: 5 changes by translators
russian: 23 changes by Ln-Wolf
finnish: 1 change by hpiirai
malay: 5 changes by translators
scottish gaelic: 5 changes by translators
croatian: 5 changes by translators
latin: 5 changes by translators
french: 49 changes by glx22, 8 changes by ottdfevr
portuguese (brazilian): 80 changes by pasantoro
icelandic: 5 changes by translators
2024-01-23 18:40:53 +00:00
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units (#11341) 2024-01-23 11:36:09 -05:00
Tyler Trahan
bbdbf9a589
Add: AI/GS Time Mode to choose between economy (default) and calendar time (#11603) 2024-01-23 10:42:10 -05:00
Patric Stout
a1487ce620
Add: list_[scenario|heightmap] and load_[scenario|height] console commands (#11867) 2024-01-23 14:01:25 +01:00
Tyler Trahan
76499b96fb
Fix fa479c4: Typo in vehicle list tooltip (#11871) 2024-01-22 23:17:26 +00:00
Patric Stout
090616b4c9
Add: allow loading heightmaps from command-line (#11870)
If you want to load a file from tar, you have to give the file
inside the tar in order for it to work:

<tar-file>/<dir-in-tar>/<file>.png
2024-01-22 22:35:25 +00:00
Kuhnovic
bf3fd6526b
Fix: use correct size parameter type in TileArea constructors (#11869) 2024-01-22 22:06:42 +00:00
Patric Stout
11d4f1b2bd
Fix d3b2a576: LOAD_HEIGHTMAP / LOAD_SCENARIO are Scenario Editor modes (#11868) 2024-01-22 21:28:00 +00:00
Patric Stout
d3b2a576de
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc (#11628) 2024-01-22 19:22:45 +00:00
Patric Stout
75f21065c9
Codechange: refactor DecodeHexText to a generic purpose ConvertHexToBytes (#11866)
DecodeHexText() does more than just decoding hex. ConvertHexToBytes()
now only does pure hex decoding. This required a bit of refactoring
for the code using DecodeHexText().
2024-01-22 19:42:47 +01:00
translators
786cc85e86 Update: Translations from eints
english (au): 155 changes by krysclarke
norwegian (bokmal): 9 changes by v0nNemizez
english (us): 155 changes by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
russian: 41 changes by Ln-Wolf
finnish: 1 change by hpiirai
2024-01-22 18:40:42 +00:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
EmperorJake
419f48dfb3
Change: set amount of smoke/sparks to "realistic" by default (#11624) 2024-01-21 21:23:35 +00:00
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data (#11750) 2024-01-21 20:56:50 +00:00
Patric Stout
1985e7415b
Fix: smooth-scrolling large distances didn't got smoothly in one direction (#11861) 2024-01-21 20:52:44 +00:00
Peter Nelson
c7d5cedc7b
Codechange: Replace C-style TICC/TOCC macros with C++ RAII implementation. (#11857)
Usage is more robust, and will always include timing when the TicToc object goes out of scope.
2024-01-21 18:38:40 +00:00
Peter Nelson
691c628b07
Codechange: Use named initialization for unscaled WidgetDimensions. (#11859)
Remove now-unused WD_* enums.
2024-01-21 18:10:49 +00:00
Patric Stout
0c81579363
Fix #6377: two tarballs with the same folder in them were considered as one (#11855) 2024-01-21 19:06:58 +01:00
SamuXarick
6588680ccc Revert #6923: start_date parameter is no longer in use
There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.

But now that start_date is no longer in use since #10653, this workaround can be safely removed.
2024-01-21 18:49:08 +01:00
Patric Stout
f35e257adc
Fix #9722: create vital windows as soon as local_company is set (#11858)
Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
2024-01-21 17:36:33 +00:00
Peter Nelson
a9a0bfffc1
Change: Disable building rail infrastructure if train build limit is zero. (#11847)
This matches the behaviour of road, ship and aircraft infrastructure.
2024-01-21 16:51:23 +00:00
Peter Nelson
89474701bc
Codechange: Use templates to deduplicate goal widgets. (#11852) 2024-01-21 16:23:17 +00:00
Patric Stout
fa8294ebe7
Remove: rdtsc and TIC/TOC based on CPU ticks (#11856)
Use TIC/TOC based on std::chrono instead. This information is also
easier to compare with others, as although it depends on CPU, it
means a bit more if "yours takes 4ms and mine takes 10ms".
2024-01-21 15:38:15 +00:00
Patric Stout
fe035c306e
Codechange: prevent out-of-bound read (even if the result is never used) (#11853) 2024-01-21 14:25:00 +00:00
Peter Nelson
8797cc7ef2
Codechange: Replace GroupStatistics' num_engines with std::map. (#11849)
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.
2024-01-21 14:09:44 +00:00
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. (#11625)
This reduces casts, some magic numbers, and introduces a bit of type-safety.
2024-01-21 13:23:04 +00:00
Peter Nelson
0841978304
Codechange: Use vector and iterators to store old/new vehicles during autoreplace. (#11851)
This avoids malloc/free of 3 arrays along index counting, and the data for each part is kept together.
2024-01-21 09:21:22 +00:00
Rubidium
2d77f09a81 Codechange: use std::shared_ptr for vector of TCPConnecters 2024-01-20 23:03:44 +01:00
Patric Stout
71b8801b61
Fix bd85f61a: [Linux] don't include sys/random.h on older glibc systems (#11844) 2024-01-20 20:43:06 +00:00
Tyler Trahan
fa479c4a7c
Cleanup: Describe modifier keys more consistently in tooltips (#11716) 2024-01-20 19:26:39 +00:00
Tyler Trahan
500870627d
Change: Rewrite a few main toolbar tooltips (#11717) 2024-01-20 13:49:34 -05:00
translators
4d79d86812 Update: Translations from eints
catalan: 18 changes by J0anJosep
2024-01-20 18:38:38 +00:00
Peter Nelson
d6ccfdbbd9
Fix #11827: Make Layouter::GetCharPosition() aware of ligatures. (#11831)
When ligatures happen the precise individual character position is not known, so instead return the previous position (which is that of the ligature.)
2024-01-20 17:16:42 +00:00
Rubidium
086cbd0d72 Codechange: add constexpr to math functions where applicable 2024-01-20 17:30:36 +01:00
Rubidium
dfe70181f1 Codechange: add constexpr to bitmath functions where applicable 2024-01-20 17:30:36 +01:00
Rubidium
4c51534b6a Remove: LeastCommonMultiple / GreatestCommonDivisor
Use std::lcm / std::gcd instead.
2024-01-20 16:45:21 +01:00
Rubidium
1403f24fa9 Codechange: replace LeastCommonMultiple with std::lcm 2024-01-20 16:45:21 +01:00
Patric Stout
bd85f61a40 Change: use a stronger hash and actual random information to generate Uids 2024-01-20 14:23:03 +01:00
Patric Stout
37244bc8c5 Codechange: MacOS already has MIN/MAX macros defined
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
2024-01-20 14:23:03 +01:00
Patric Stout
63a3d56b8a Add: monocypher 4.0.2
Monocypher will take care of all our encryption needs; as most
OSes and vcpkg doesn't have it available, we vendor it.
2024-01-20 14:23:03 +01:00
Rubidium
6b21368bc2 Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit 2024-01-19 21:10:39 +01:00
Rubidium
8faaedeff9 Codechange: replace hand written function to find first/last bit with C++ variant 2024-01-19 21:10:39 +01:00
Peter Nelson
903119115b
Fix 9602de4: FinaliseCargoArray did nothing. (#11839)
`CargoSpec::Iterate()` deliberately skips invalid cargo types, but `FinaliseCargoCarry()` is only interested in them.
2024-01-19 20:07:47 +00:00
translators
db7697bcdf Update: Translations from eints
chinese (simplified): 22 changes by WenSimEHRP
romanian: 37 changes by bnegrut
2024-01-19 18:40:43 +00:00
Peter Nelson
9cf47af490
Change: Invalidate music volume when restarting music playback on Windows. (#11836) 2024-01-19 17:01:36 +00:00
Peter Nelson
6a2c37b4ed
Fix 09f585b: Crash if font name ends with comma or comma and whitespace on Linux. (#11838) 2024-01-19 08:03:32 +00:00
Rubidium
1c694e433d Codechange: use std::popcount instead of hand written loop 2024-01-19 06:48:55 +01:00
Peter Nelson
ae575a7a5b Codechange: Store text run positions in vector of points.
This simplifies the interlaced vector of x/y positions.
2024-01-19 00:08:31 +00:00
Peter Nelson
f7cc88f370 Codechange: Return vector references instead of pointer to first item. 2024-01-19 00:08:31 +00:00
Rubidium
2f8de227dc Remove: unused OTTD_ALIGNMENT define and ReadLE16(Un)aligned 2024-01-18 23:29:15 +01:00
Rubidium
ee00c7b159 Codechange: use TO_LE16 directly when reading language file offsets 2024-01-18 23:29:15 +01:00
translators
32b99bf77c Update: Translations from eints
portuguese: 4 changes by azulcosta
2024-01-18 18:40:14 +00:00
Loïc Guilloux
bf4b669628
Fix: [Script] Improve ScriptText validation (#11721)
The validation is now done in two steps:
 - First we get the list of parameters in the same order they used to be in encoded string
 - Then we validate the parameter types like FormatString would use them while encoding the string
2024-01-18 18:06:30 +01:00
Peter Nelson
28ef5146ba Fix #11646: Non-thread safe shared buffer returned from GetLogPrefix().
Return string from GetLogPrefix instead of shared string's buffer.
2024-01-18 17:40:25 +01:00
Patric Stout
2b599c9d00 Fix: [HarfBuzz] make HarfBuzz use the same glyphs as we render 2024-01-18 10:41:01 +01:00
Patric Stout
a24c2bf10a Codechange: [HarfBuzz] hb-ft will set the scaling on its own 2024-01-18 10:41:01 +01:00
Peter Nelson
7faa3848de
Change: Mark whole screen dirty when toggling font AA. (#11825) 2024-01-17 23:04:07 +00:00
Rubidium
4cc97e04e6 Fix #11801, 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid 2024-01-17 23:40:19 +01:00
Peter Nelson
0be26f5856
Change: Remove extra padding from query text. (#11823)
This window uses 'modalpopup' padding so does not need extra padding on its text.
2024-01-17 22:17:14 +00:00
Rubidium
47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 2024-01-17 23:05:40 +01:00
frosch
f457be5a27
Fix #11819, aa5ba5b: Out-of-bounds access in linkgraph GUI. (#11821) 2024-01-17 22:26:33 +01:00
Rubidium
2d77cf9c80 Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with 2024-01-17 19:48:22 +01:00
translators
384b804f9c Update: Translations from eints
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
2024-01-17 18:39:56 +00:00
Peter Nelson
341bdabc70
Fix #11815, bb491127: Missing brackets prevented vehicles turning properly. (#11816) 2024-01-17 13:23:55 +00:00
Jonathan G Rennison
fd0528a9b4 Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories 2024-01-17 06:34:17 +01:00
Jonathan G Rennison
17d47ba06f Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled 2024-01-17 06:33:54 +01:00
Patric Stout
fd073a2810 Remove: replace custom span with std::span 2024-01-17 00:25:08 +01:00
Patric Stout
bb49112784 Codechange: switch our codebase to C++20 2024-01-17 00:25:08 +01:00
Michael Lutz
fd59393899
Fix #11791, e1f5be62: Run missing-glyph detection after toggling sprite font. (#11812) 2024-01-17 00:00:26 +01:00
Rubidium
aa5ba5bd7f Codechange: allow certain enumeration to be added
Otherwise C++20 doesn't like it.
2024-01-16 23:30:23 +01:00
Peter Nelson
7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
71b7ba0daa Codechange: Allow constexpr NWidgetPart construction. 2024-01-16 21:57:05 +00:00
Peter Nelson
a5b6e17556 Codechange: Make geometry methods constexpr. 2024-01-16 21:57:05 +00:00
Peter Nelson
68843e3a96 Codechange: Move WidgetDimensions::unscaled to header to allow const use. 2024-01-16 21:57:05 +00:00
Peter Nelson
7eecd7512f Codechange: Remove redundant struct keyword. 2024-01-16 21:57:05 +00:00
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option (#11807) 2024-01-16 21:33:53 +00:00
Patric Stout
6550682b49
Codechange: minor bits and pieces related to fmt::format() (#11806)
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
2024-01-16 21:10:34 +00:00
Patric Stout
0b7410d979
Codechange: compile-time validate the string format of IConsolePrint (#11804)
This means we can no longer use runtime picking what string to use.
2024-01-16 21:04:35 +00:00
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt (#11805) 2024-01-16 20:58:55 +00:00
Peter Nelson
d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. (#11803) 2024-01-16 20:50:46 +00:00
translators
2efd897691 Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
2024-01-16 18:39:39 +00:00
Rubidium
661bdae2e5 Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again 2024-01-16 00:08:19 +01:00
Rubidium
f99793547e Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location 2024-01-16 00:08:19 +01:00
Rubidium
d5518f6263 Fix 36a0818: TTO did not save company shares 2024-01-16 00:08:19 +01:00
Rubidium
51f1e939e8 Change: be more resilient against missing towns in old loader 2024-01-16 00:08:19 +01:00
Rubidium
67b405d2f6 Fix #11783, 953445a: TTO savegames are not 65536 by 65536 2024-01-16 00:08:19 +01:00
Rubidium
f5b320e502 Codechange: use range based for loop, instead of tile numbers 2024-01-16 00:08:19 +01:00
Rubidium
b09a4384d9 Codechange: remove need to use separate array for old_map3 2024-01-16 00:08:19 +01:00
Peter Nelson
8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. (#11794) 2024-01-15 23:02:25 +00:00
EmperorJake
64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms (#11605) 2024-01-15 22:10:27 +01:00
Patric Stout
375074577f
Fix: [SDL] remove hint to avoid hardware acceleration (#11790)
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
2024-01-15 21:57:55 +01:00
Loïc Guilloux
b18e78e21d
Change: Redesign script debug window (#11782) 2024-01-15 21:41:44 +01:00
Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK (#11788) 2024-01-15 15:27:48 -05:00
Tyler Trahan
4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font (#11789) 2024-01-15 20:24:26 +00:00
translators
a1690d5b7b Update: Translations from eints
portuguese (brazilian): 1 change by pasantoro
2024-01-15 18:39:20 +00:00
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled (#11784) 2024-01-15 19:16:04 +01:00
Peter Nelson
53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. (#11780)
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display (#11779) 2024-01-14 22:41:51 +00:00
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown (#11778) 2024-01-14 22:25:54 +00:00
Michael Lutz
e1f5be6244 Add: GUI options to select sprite font and AA mode for all fonts. 2024-01-14 22:50:56 +01:00
Michael Lutz
20f1a0dc57 Fix: [OSX] Spurious log message when a sprite glyph was layouted. 2024-01-14 22:50:56 +01:00
Michael Lutz
36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz
6e766a2e81 Change: Allow TrueType fonts to provide our private-use glyphs. 2024-01-14 22:50:56 +01:00
Loïc Guilloux
37610af0e4
Fix: Don't replace stripped characters with '?' in console (#11777) 2024-01-14 21:49:42 +00:00
Rubidium
564441e822 Remove: Debug redirect over network
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
2024-01-14 22:14:31 +01:00
Peter Nelson
a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. (#11774) 2024-01-14 19:06:50 +00:00
translators
e8d6b496c2 Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
2024-01-14 18:39:10 +00:00
Peter Nelson
f219557cf2
Codechange: List functions in gui.h under correct source file. (#11775) 2024-01-14 18:12:40 +00:00
Peter Nelson
71aaed860b
Codechange: Missing some conversions to WidgetID. (#11773) 2024-01-14 16:47:10 +00:00
Loïc Guilloux
93ba6d6776
Fix: compilation without precompiled headers (#11770) 2024-01-14 13:27:03 +01:00
Peter Nelson
e3bb6497f7 Codechange: Don't assume game options widget is a dropdown list. 2024-01-14 11:41:11 +00:00
Peter Nelson
8ca867ef63 Codechange: Replace game options' style-breaking if-condition with switch. 2024-01-14 11:41:11 +00:00
translators
341d022024 Update: Translations from eints
chinese (simplified): 141 changes by WenSimEHRP
russian: 3 changes by Ln-Wolf
danish: 6 changes by bscargo
latvian: 10 changes by lexuslatvia
dutch: 16 changes by Afoklala
french: 2 changes by ottdfevr
2024-01-13 18:38:17 +00:00
Jonathan G Rennison
b3f31a6523
Fix #11696: Graphics set parameters missing from survey data (#11764) 2024-01-12 21:53:31 +00:00
Jonathan G Rennison
479490d7e8
Codechange: Remove unnecessary vector for writing GRF parameter JSON (#11763) 2024-01-12 21:38:31 +00:00
Loïc Guilloux
54b57fbfeb
Codechange: [Script] Use ScriptList::FillList() in more locations (#11762) 2024-01-12 21:19:08 +01:00
Tyler Trahan
60da6b992e
Fix #4415: Land info build date is also renovation date (#11759)
Co-authored-by: Gadg8eer <64449092+Gadg8eer@users.noreply.github.com>
2024-01-12 14:27:33 -05:00
Loïc Guilloux
03df70ce8a
Fix #11752: [Win32] Wrong multi-line text layout due to incorrect partial run handling (#11761) 2024-01-12 19:40:08 +01:00
Loïc Guilloux
28efa65e0c
Revert a2edf52: SQOpsLimiter does a more precise job (#11754) 2024-01-12 17:04:43 +01:00
Jonathan G Rennison
1101b04371 Fix: Build button text when train purchase window using "Engines" filter 2024-01-12 16:34:39 +01:00
Rubidium
32ab765792 Fix #11485: new run on same line must not use last_space of previous run as cut-off point
Use the start of the next run instead as the location of the last space.
2024-01-12 16:31:29 +01:00
translators
94d31864b3 Update: Translations from eints
chinese (simplified): 16 changes by WenSimEHRP
arabic (egypt): 23 changes by AviationGamerX
korean: 1 change by telk5093
portuguese (brazilian): 10 changes by pasantoro
polish: 4 changes by pAter-exe
2024-01-11 18:39:13 +00:00
Patric Stout
d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader (#11751) 2024-01-10 21:38:58 +00:00
Loïc Guilloux
f7bd70baec
Fix #11748: Incorrect clamping of negative service interval values (#11749) 2024-01-10 16:23:36 +01:00
Jonathan G Rennison
86b046cd26
Fix: Incorrect assertion in GetTileIndexFromLocalCoordinate (#11747) 2024-01-10 00:20:34 +00:00
Peter Nelson
8f2266f0ed
Codechange: Use range-for when validating and finalising industries. (#11744) 2024-01-09 22:36:09 +00:00
Jonathan G Rennison
09eefd6e95 Cleanup: Remove unused constant YAPF_SHIP_PATH_CACHE_LENGTH 2024-01-09 20:58:51 +01:00
Jonathan G Rennison
c1b421c0c3 Fix: Clear one way state when removing road from road+tram tile 2024-01-09 20:57:53 +01:00
Peter Nelson
97e2bc612c Codechange: Rename and move SpriteGroup-specific cargo types into a namespace.
These 'cargo types' have special defined uses and must not be used elsewhere. This makes it clearer that they are special.
2024-01-09 18:56:05 +00:00
Peter Nelson
400ae65ff2 Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
2024-01-09 18:56:05 +00:00
Peter Nelson
952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
translators
4fd986bd07 Update: Translations from eints
english (au): 7 changes by krysclarke
english (us): 7 changes by 2TallTyler
chinese (simplified): 6 changes by WenSimEHRP
serbian: 39 changes by DoLoop216
russian: 3 changes by Ln-Wolf
finnish: 4 changes by hpiirai
portuguese: 10 changes by azulcosta
polish: 34 changes by pAter-exe
2024-01-09 18:38:30 +00:00
Loïc Guilloux
c86d918921
Add: [Script] Optional filter parameter to more ScriptXXXList constructors (#11698) 2024-01-09 09:39:13 +01:00
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships (#10543) 2024-01-08 20:29:05 +01:00
translators
9a7c4dda52 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 5 changes by WenSimEHRP
korean: 3 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
french: 5 changes by Lishouuu
2024-01-08 18:40:07 +00:00
Tyler Trahan
56dd8497e0
Fix: Use consistent wording on waypoint button tooltip (#11700) 2024-01-07 21:11:25 +00:00
Kaspars Putniņš
cfc14a57e1
Add: Latvian Lats currency (#11691) 2024-01-07 16:03:38 -05:00
Jonathan G Rennison
4b48d3b5fe
Fix: String gender scan with SCC_INDUSTRY_NAME (#11697) 2024-01-07 15:48:47 -05:00
Tyler Trahan
948651d086
Fix: Use consistent wording for lorry stations (#11699) 2024-01-07 15:45:35 -05:00
translators
6bf7a86a04 Update: Translations from eints
english (us): 2 changes by 2TallTyler
korean: 2 changes by telk5093
danish: 2 changes by bscargo
2024-01-07 18:38:14 +00:00