Compare commits

...

41 Commits

Author SHA1 Message Date
Sebastien L
debc8c58b7 docs: close GOAL-001 WS8 (runner push unblocked) 2026-02-13 22:08:20 +00:00
Sebastien L
7e9583b98b docs: clarify WS8 closeout push blocker handling 2026-02-13 22:06:46 +00:00
Sebastien L
186a019b3b docs: lock remote delegation contract and WS8 tracking 2026-02-13 22:05:50 +00:00
Sebastien L
bf2fff44b8 style: apply clang-format and enforce left pointer alignment 2026-02-12 04:48:38 +00:00
Sebastien L
df225c120c chore: checkpoint before lint autofix 2026-02-12 04:44:17 +00:00
Sebastien L
41c3056184 build: require hardware profile for recovery footprint script 2026-02-11 21:33:28 +00:00
Sebastien L
fe6fda1305 build: split recovery footprint trims into separate config profile 2026-02-11 21:20:12 +00:00
Sebastien L
965f5aec3e build: reduce recovery footprint via wifi/mbedtls config trims 2026-02-11 20:39:29 +00:00
Sebastien L
71a9c06fe4 chore: checkpoint current IDF 5.5 remediation state 2026-02-11 20:23:37 +00:00
Sebastien L
73bd096f37 Start of 5.X work 2025-03-18 17:38:34 -04:00
Sebastien L
c0ddf0a997 initial refactoring 2023-12-04 23:25:57 -05:00
philippe44
d03678ea81 misc changes (see PR) (#340)
* misc changes (see PR)

* macro only parsing
2023-10-16 21:50:50 -04:00
github-actions
5019b5bf0f Update prebuilt objects [skip actions] 2023-10-13 16:21:39 +00:00
Sebastien L
3f1a7265b1 Use DEFINES for parsing - release
fixes https://github.com/sle118/squeezelite-esp32/issues/332
2023-10-13 12:19:21 -04:00
philippe44
338eea33d1 Update README.md 2023-10-11 15:43:03 -07:00
philippe44
ffb79e1e8c Update README.md 2023-10-11 15:36:21 -07:00
github-actions
1fe515b18d Update prebuilt objects [skip actions] 2023-10-11 18:46:48 +00:00
Sébastien
fa5b2c8e45 Update CHANGELOG [skip actions] 2023-10-11 14:39:04 -04:00
Sebastien L
9b97404fa2 Change UI to allow disabling squeezelite 2023-10-11 14:34:44 -04:00
Sébastien
a0d3c60f62 Update CHANGELOG [skip actions] 2023-10-11 12:42:02 -04:00
Sébastien
b60aed659a Update CHANGELOG [skip actions] 2023-10-11 12:41:10 -04:00
Sebastien L
484d8c54a8 Trim app and recovery binaries 2023-10-11 12:36:17 -04:00
philippe44
9ebe717e74 add delay and gpio on dac_controlset 2023-10-10 13:51:47 -07:00
philippe44
12347bdb29 Update README.md 2023-10-09 14:38:06 -07:00
philippe44
a42c9ff860 Update README.md 2023-10-09 14:35:54 -07:00
philippe44
e67413697c Update README.md 2023-10-09 14:35:01 -07:00
philippe44
c4b797e54f update defaults 2023-10-09 13:45:46 -07:00
philippe44
9971fb0ff3 Merge branch 'master-v4.3' of https://github.com/sle118/squeezelite-esp32 into master-v4.3 2023-10-08 17:15:20 -07:00
philippe44
8280bc4903 catchup with cspot "official" - release 2023-10-08 17:15:14 -07:00
github-actions
adc6a86725 Update prebuilt objects [skip actions] 2023-10-07 06:40:24 +00:00
philippe44
61f58f9a52 cspot fixes - release 2023-10-06 23:38:07 -07:00
github-actions
e3650413f5 Update prebuilt objects [skip actions] 2023-10-06 18:24:24 +00:00
Sebastien L
750ffbf464 Merge branch 'master-v4.3' of https://github.com/sle118/squeezelite-esp32 into master-v4.3 2023-10-06 14:19:52 -04:00
Sebastien L
65f52a23bc fix manual workflow triggering [skip actions] 2023-10-06 14:19:47 -04:00
Sébastien
da411bf1c8 Update CHANGELOG [skip actions] 2023-10-06 14:07:28 -04:00
Sebastien L
0a319269c2 resolve bootswatch contrast issue [skip actions]
This will solve https://github.com/sle118/squeezelite-esp32/issues/319
2023-10-06 14:05:49 -04:00
Sebastien L
b0ce38bf14 Merge branch 'master-v4.3' of https://github.com/sle118/squeezelite-esp32 into master-v4.3 2023-10-06 11:50:02 -04:00
Sebastien L
767b677947 Update build system [skip actions] 2023-10-06 11:49:58 -04:00
github-actions
724818390b Update prebuilt objects [skip actions] 2023-10-04 22:54:15 +00:00
philippe44
105e800cc1 fix podcast on Spotify - release 2023-10-04 15:51:55 -07:00
github-actions
ab09f009f7 Update prebuilt objects [skip actions] 2023-10-03 03:09:28 +00:00
781 changed files with 276746 additions and 31866 deletions

19
.clang-format Normal file
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@@ -0,0 +1,19 @@
---
BasedOnStyle: LLVM
UseTab: Never
IndentWidth: 4
TabWidth: 4
ColumnLimit: 150
PointerAlignment: Left
ReferenceAlignment: Pointer
AlignAfterOpenBracket: DontAlign
BreakBeforeBraces: Attach
AllowShortIfStatementsOnASingleLine: true
AllowShortLoopsOnASingleLine: true
AllowShortFunctionsOnASingleLine: All
AllowShortBlocksOnASingleLine: Always
IndentCaseLabels: false
SortIncludes: false
SpaceBeforeParens: Never
ReflowComments: false
SpacesBeforeTrailingComments: 1

16
.clang-format-ignore Normal file
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@@ -0,0 +1,16 @@
# Third-party/vendor code
components/codecs/inc/**
components/esp-dsp/**
components/esp_http_server/**
components/spotify/cspot/**
components/squeezelite/**
components/telnet/libtelnet/**
components/tjpgd/**
managed_components/**
# Generated web artifacts
components/wifi-manager/webapp/dist/**
components/wifi-manager/webapp/src/js/proto/**
# Build outputs
build/**

View File

@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<?fileVersion 4.0.0?><cproject storage_type_id="org.eclipse.cdt.core.XmlProjectDescriptionStorage">
<storageModule moduleId="org.eclipse.cdt.core.settings">
<cconfiguration id="org.eclipse.cdt.core.default.config.959280881">
<storageModule buildSystemId="org.eclipse.cdt.core.defaultConfigDataProvider" id="org.eclipse.cdt.core.default.config.959280881" moduleId="org.eclipse.cdt.core.settings" name="Configuration">
<externalSettings/>
<extensions/>
</storageModule>
<storageModule moduleId="org.eclipse.cdt.core.externalSettings"/>
</cconfiguration>
</storageModule>
<storageModule moduleId="org.eclipse.cdt.core.pathentry">
<pathentry excluding="**/CMakeFiles/**" kind="out" path="build"/>
</storageModule>
<storageModule moduleId="org.eclipse.cdt.core.LanguageSettingsProviders"/>
<storageModule moduleId="org.eclipse.cdt.make.core.buildtargets"/>
</cproject>

View File

@@ -0,0 +1,41 @@
{
"name": "squeezelite-esp32 (idf v5.5)",
"build": {
"dockerfile": "../Dockerfile",
"context": ".."
},
"workspaceFolder": "/workspaces/squeezelite-esp32",
"containerUser": "root",
"remoteUser": "root",
"updateRemoteUserUID": false,
"mounts": [
"source=${localWorkspaceFolder}/.devcontainer-data,target=/root/.devcontainer-data,type=bind,consistency=cached"
],
"containerEnv": {
"CODEX_HOME": "/root/.devcontainer-data/codex",
"VSCODE_AGENT_FOLDER": "/root/.devcontainer-data/vscode-server"
},
"postCreateCommand": "mkdir -p /root/.devcontainer-data/codex /root/.devcontainer-data/vscode-server",
"customizations": {
"vscode": {
"settings": {
"terminal.integrated.defaultProfile.linux": "bash"
},
"extensions": [
"openai.chatgpt",
"ms-vscode.cpptools-extension-pack",
"ms-vscode.cpptools",
"ms-vscode.cmake-tools",
"ms-vscode.makefile-tools",
"ms-vscode.vscode-serial-monitor",
"espressif.esp-idf-extension",
"github.vscode-github-actions",
"dbaeumer.vscode-eslint",
"ms-python.python",
"ms-python.vscode-pylance",
"drblury.protobuf-vsc",
"foxundermoon.shell-format"
]
}
}
}

33
.github/pull_request_template.md vendored Normal file
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@@ -0,0 +1,33 @@
## Summary
- What changed:
- Why it changed:
## Test Strategy Check (Required)
- [ ] I validated behavior at contract/module boundaries (not private implementation details).
- [ ] New tests are refactor-resilient (should survive internal reorganization with identical behavior).
- [ ] For bug fixes, I added at least one regression test at the highest stable boundary.
- [ ] I avoided brittle assertions on internals (private helper call order, private layout, incidental log text), unless behavior-critical.
## Validation Performed
- [ ] Host/unit tests
- [ ] Hardware/HIL tests (if applicable)
- [ ] Platform profile(s) validated: `i2s` / `muse` / `squeezeamp` / N/A
Commands and results:
```bash
# paste exact commands used
```
## Risk and Rollback
- Risk level: low / medium / high
- Potential regressions:
- Rollback plan:
## Related Docs
- [ ] `documentation/TESTING_CHARTER.md` reviewed
- [ ] `documentation/HARDWARE_TEST_MATRIX.md` reviewed (if platform impact)

View File

@@ -4,12 +4,14 @@ name: Cross-Build
on:
push:
branches:
- 'refactoring'
- 'main'
- 'master-cmake'
- '!**4.3'
pull_request:
branches:
- 'refactoring'
- 'main'
- 'master-cmake'
- '!**4.3'
jobs:
job1:
name: Build Number
@@ -24,6 +26,8 @@ jobs:
token: ${{secrets.github_token}}
build:
runs-on: ubuntu-latest
container:
image: espressif/idf:release-v5.5
needs: job1
strategy:
max-parallel: 1
@@ -38,20 +42,20 @@ jobs:
run: |
echo "TARGET_BUILD_NAME=${{ matrix.node }}" >> $GITHUB_ENV
echo "build_version_prefix=1." >> $GITHUB_ENV
- uses: actions/checkout@v2
- uses: actions/checkout@v4
with:
fetch-depth: 15
submodules: true
- name: Cache build
id: cache-build
uses: actions/cache@v2
uses: actions/cache@v4
with:
path: |
build
/var/lib/docker
key: ${{ runner.os }}-${{ matrix.node }}-${{ matrix.depth }}
- name: Set build parameters
run: |
git config --global --add safe.directory "${GITHUB_WORKSPACE}"
git update-index --chmod=+x ./server_certs/getcert.sh
cd server_certs;./getcert.sh;cat github.pem;cd ..
shopt -s nocasematch
@@ -63,7 +67,7 @@ jobs:
echo "tag=${tag}" >> $GITHUB_ENV
last_commit="$(git log --pretty=format:'%s' --max-count=1)"
if [[ "$last_commit" =~ .*"Release".* ]]; then echo "release_flag=1" >> $GITHUB_ENV; else echo "release_flag=0" >> $GITHUB_ENV; fi
name="1.${BUILD_NUMBER}-${{matrix.depth}}#v4.0#${TARGET_BUILD_NAME}#${branch_name}"
name="1.${BUILD_NUMBER}-${{matrix.depth}}#v5.5#${TARGET_BUILD_NAME}#${branch_name}"
artifact_prefix="squeezelite-esp32-${branch_name}-${TARGET_BUILD_NAME}-${{matrix.depth}}-${build_version_prefix}${BUILD_NUMBER}"
artifact_file_name="${artifact_prefix}.zip"
artifact_bin_file_name="${artifact_prefix}.bin"
@@ -88,11 +92,12 @@ jobs:
cat $GITHUB_ENV
- name: Build the firmware
run: |
env | grep "artifact\|tag\|GITHUB\|version\|NUMBER\|TARGET" >${TARGET_BUILD_NAME}-env.txt
echo "${tag}" >version.txt
docker pull sle118/idf:release-v4.0
docker info
docker run --env-file=${TARGET_BUILD_NAME}-env.txt -v $PWD:/project -w /project sle118/idf:release-v4.0 /bin/bash -c "cp build-scripts/${TARGET_BUILD_NAME}-sdkconfig.defaults sdkconfig && idf.py build -DDEPTH=${{ matrix.depth }} -DBUILD_NUMBER=${BUILD_NUMBER}-${{ matrix.depth }} && zip -r build_output.zip build && zip build/${artifact_file_name} partitions*.csv build/*.bin build/bootloader/bootloader.bin build/partition_table/partition-table.bin build/flash_project_args build/size_*.txt"
cp build-scripts/${TARGET_BUILD_NAME}-sdkconfig.defaults sdkconfig
. /opt/esp/idf/export.sh >/dev/null 2>&1
idf.py build -DDEPTH=${{ matrix.depth }} -DBUILD_NUMBER=${BUILD_NUMBER}-${{ matrix.depth }}
zip -r build_output.zip build
zip build/${artifact_file_name} partitions*.csv build/*.bin build/bootloader/bootloader.bin build/partition_table/partition-table.bin build/flash_project_args build/size_*.txt
# - name: Build Mock firmware
# run: |
# mkdir -p build
@@ -107,7 +112,7 @@ jobs:
# echo "mock content"> size_comp1.txt
# echo "mock content"> size_comp2.txt
# echo "mock content"> ../partitions.csv
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v4
with:
name: ${{ env.artifact_file_name }}
path: |
@@ -121,7 +126,7 @@ jobs:
sdkconfig
server_certs/github.pem
build_output.zip
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v4
with:
name: ${{ env.artifact_bin_file_name }}
path: |

View File

@@ -2,7 +2,9 @@ name: Platform Build
on:
push:
branches:
- '**4.3'
- 'refactoring'
- 'main'
- 'master-cmake'
workflow_dispatch:
inputs:
ui_build:
@@ -18,17 +20,26 @@ jobs:
name: Global setup
runs-on: ubuntu-latest
container:
image: sle118/squeezelite-esp32-idfv435
image: espressif/idf:release-v5.5
outputs:
build_number: ${{ steps.buildnumber.outputs.build_number }}
ui_build: ${{ steps.build_flags.outputs.ui_build }}
release_flag: ${{ steps.build_flags.outputs.release_flag }}
mock: ${{ steps.build_flags.outputs.mock }}
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- name: Install Python build tooling
run: |
if ! python -m pip --version >/dev/null 2>&1; then
apt-get update
apt-get install -y --no-install-recommends python3-pip
rm -rf /var/lib/apt/lists/*
fi
python -m pip install --upgrade pip
python -m pip install pygit2 requests protobuf grpcio-tools
- name: Generate common build number
id: buildnumber
uses: einaregilsson/build-number@v3
@@ -38,19 +49,20 @@ jobs:
- name: Set build flags
id: build_flags
run: |
git config --global --add safe.directory /__w/squeezelite-esp32/squeezelite-esp32
[ "${{github.event.inputs.ui_build}}" == "1" ] && ui_build_option="--ui_build" || ui_build_option=""
[ "${{github.event.inputs.release_build}}" == "true" ] && release_build_option="--force" || release_build_option=""
echo "ui_build_option=$ui_build_option" >> $GITHUB_ENV
echo "release_build_option=$release_build_option" >> $GITHUB_ENV
git config --global --add safe.directory "${GITHUB_WORKSPACE}"
ui_build_input="${{ github.event.inputs.ui_build || 'false' }}"
release_build_input="${{ github.event.inputs.release_build || 'false' }}"
[ "${ui_build_input}" = "true" ] && ui_build_option="--ui_build" || ui_build_option=""
[ "${release_build_input}" = "true" ] && release_build_option="--force" || release_build_option=""
echo "ui_build_option=$ui_build_option" >> "$GITHUB_OUTPUT"
echo "release_build_option=$release_build_option" >> "$GITHUB_OUTPUT"
echo "Dumping environment"
env
. /opt/esp/python_env/idf4.3_py3.8_env/bin/activate
# build_flags support the following options
# --mock - to mock the compilation part - this is to be used for testing only
# --force - to force a release build even if the last commit message doesn't contain the word "release"
# --ui_build - to force a ui_build even if the last commit message doesn't contain "[ui-build]"
build_tools.py build_flags $ui_build_option $release_build_option
python docker/build_tools.py build_flags $ui_build_option $release_build_option
- name: Show Build Flags
run: |
echo "Running with the following options"
@@ -58,7 +70,7 @@ jobs:
echo "Mock flag=${{steps.build_flags.outputs.mock}}"
echo "Release Flag=${{steps.build_flags.outputs.release_flag}}"
- name: Refresh certificates
if: ${{ steps.build_flags.outputs.release_flag }}
if: ${{ steps.build_flags.outputs.release_flag == '1' }}
run: |
git update-index --chmod=+x ./server_certs/getcert.sh
cd server_certs;./getcert.sh;cat github.pem;cd ..
@@ -70,13 +82,13 @@ jobs:
cache: 'npm'
cache-dependency-path: components/wifi-manager/webapp/package.json
- name: Build Web Application
if: ${{ steps.build_flags.outputs.ui_build == 1 }}
if: ${{ steps.build_flags.outputs.ui_build == '1' }}
run: |
cd components/wifi-manager/webapp/
npm install
npm run-script build
- name: Update repository with prebuilt items
if: ${{ steps.build_flags.outputs.ui_build == 1 || steps.build_flags.outputs.release_flag == 1 }}
if: ${{ steps.build_flags.outputs.ui_build == '1' || steps.build_flags.outputs.release_flag == '1' }}
run: |
git config user.name github-actions
git config user.email github-actions@github.com
@@ -85,10 +97,14 @@ jobs:
git add components/wifi-manager/webapp/*.c
git add components/wifi-manager/webapp/*.cmake
git add components/wifi-manager/webapp/dist/*
git commit -m "Update prebuilt objects [skip actions]"
git push https://${{secrets.github_token}}@github.com/sle118/squeezelite-esp32.git
if git diff --cached --quiet; then
echo "No prebuilt updates to commit."
else
git commit -m "Update prebuilt objects [skip actions]"
git push https://${{secrets.github_token}}@github.com/sle118/squeezelite-esp32.git
fi
- name: Locally store commonly built objects
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: prebuilt_objects
path: |
@@ -100,7 +116,7 @@ jobs:
build:
runs-on: ubuntu-latest
container:
image: sle118/squeezelite-esp32-idfv435
image: espressif/idf:release-v5.5
needs: [bootstrap]
strategy:
matrix:
@@ -112,10 +128,19 @@ jobs:
- node: bootstrap
depth: 32
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- name: Install Python build tooling
run: |
if ! python -m pip --version >/dev/null 2>&1; then
apt-get update
apt-get install -y --no-install-recommends python3-pip
rm -rf /var/lib/apt/lists/*
fi
python -m pip install --upgrade pip
python -m pip install pygit2 requests protobuf grpcio-tools
- name: Show Build Flags
run: |
echo "Running with the following options"
@@ -125,25 +150,24 @@ jobs:
echo Environment File name: $GITHUB_ENV
- name: Set build parameters
run: |
. /opt/esp/python_env/idf4.3_py3.8_env/bin/activate
git config --global --add safe.directory /__w/squeezelite-esp32/squeezelite-esp32
git config --global --add safe.directory "${GITHUB_WORKSPACE}"
git status
build_tools.py environment --build ${{ needs.bootstrap.outputs.build_number }} --env_file "$GITHUB_ENV" --node "${{matrix.node}}" --depth ${{matrix.depth}} --major 2 --docker sle118/squeezelite-esp32-idfv435
python docker/build_tools.py environment --build ${{ needs.bootstrap.outputs.build_number }} --env_file "$GITHUB_ENV" --node "${{matrix.node}}" --depth ${{matrix.depth}} --major 2 --docker espressif/idf:release-v5.5
- uses: actions/download-artifact@master
- uses: actions/download-artifact@v4
name: Restore common objects
with:
name: prebuilt_objects
- name: Build the firmware
if: ${{ needs.bootstrap.outputs.mock == 0 }}
if: ${{ needs.bootstrap.outputs.mock == '0' }}
run: |
. ${IDF_PYTHON_ENV_PATH}/bin/activate
echo "Copying target sdkconfig"
cp build-scripts/${TARGET_BUILD_NAME}-sdkconfig.defaults sdkconfig
echo "Building project"
. /opt/esp/idf/export.sh >/dev/null 2>&1
idf.py build -DDEPTH=${DEPTH} -DBUILD_NUMBER=${BUILD_NUMBER}-${DEPTH}
- name: Build Mock firmware
if: ${{ needs.bootstrap.outputs.mock == 1 }}
if: ${{ needs.bootstrap.outputs.mock == '1' }}
run: |
mkdir -p build
cd build
@@ -160,7 +184,7 @@ jobs:
echo \"mock content\"> ./partitions.csv
echo { \"write_flash_args\" : [ \"--flash_mode\", \"dio\", \"--flash_size\", \"detect\", \"--flash_freq\", \"80m\" ], \"flash_settings\" : { \"flash_mode\": \"dio\", \"flash_size\": \"detect\", \"flash_freq\": \"80m\" }, \"flash_files\" : { \"0x8000\" : \"partition_table/partition-table.bin\", \"0xd000\" : \"ota_data_initial.bin\", \"0x1000\" : \"bootloader/bootloader.bin\", \"0x10000\" : \"recovery.bin\", \"0x150000\" : \"squeezelite.bin\" }, \"partition_table\" : { \"offset\" : \"0x8000\", \"file\" : \"partition_table/partition-table.bin\" }, \"otadata\" : { \"offset\" : \"0xd000\", \"file\" : \"ota_data_initial.bin\" }, \"bootloader\" : { \"offset\" : \"0x1000\", \"file\" : \"bootloader/bootloader.bin\" }, \"app\" : { \"offset\" : \"0x10000\", \"file\" : \"recovery.bin\" }, \"squeezelite\" : { \"offset\" : \"0x150000\", \"file\" : \"squeezelite.bin\" }, \"extra_esptool_args\" : { \"after\" : \"hard_reset\", \"before\" : \"default_reset\" } } > ./flasher_args.json
- name: Create Release Artifact Zip
if: ${{ needs.bootstrap.outputs.release_flag == 1 && needs.bootstrap.outputs.mock == 0 }}
if: ${{ needs.bootstrap.outputs.release_flag == '1' && needs.bootstrap.outputs.mock == '0' }}
run: |
if [ -z "${artifact_file_name}" ]
then
@@ -171,8 +195,8 @@ jobs:
zip build/${artifact_file_name} partitions*.csv components/ build/*.bin build/bootloader/bootloader.bin build/partition_table/partition-table.bin build/flash_project_args build/size_*.txt
fi
- name: Upload Build Artifacts
uses: actions/upload-artifact@v3
if: ${{ needs.bootstrap.outputs.mock == 0 }}
uses: actions/upload-artifact@v4
if: ${{ needs.bootstrap.outputs.mock == '0' }}
with:
name: ${{ env.artifact_prefix }}
path: |
@@ -187,7 +211,7 @@ jobs:
build/partition_table/partition-table.bin
build_output.zip
- name: Create Release
if: ${{ needs.bootstrap.outputs.release_flag == 1 && needs.bootstrap.outputs.mock == 0 }}
if: ${{ needs.bootstrap.outputs.release_flag == '1' && needs.bootstrap.outputs.mock == '0' }}
id: create_release
uses: actions/create-release@v1
env:
@@ -197,9 +221,9 @@ jobs:
release_name: ${{ env.name }}
body: ${{ env.description }}
draft: false
prerelease: true
prerelease: false
- name: Upload Release Asset - Squeezelite binary file
if: ${{ needs.bootstrap.outputs.release_flag == 1 && needs.bootstrap.outputs.mock == 0 }}
if: ${{ needs.bootstrap.outputs.release_flag == '1' && needs.bootstrap.outputs.mock == '0' }}
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
@@ -210,7 +234,7 @@ jobs:
asset_name: ${{ env.artifact_bin_file_name }}
asset_content_type: application/octet-stream
- name: Upload Release Asset - Zip file
if: ${{ needs.bootstrap.outputs.release_flag == 1 && needs.bootstrap.outputs.mock == 0 }}
if: ${{ needs.bootstrap.outputs.release_flag == '1' && needs.bootstrap.outputs.mock == '0' }}
id: upload-release-asset-zip
uses: actions/upload-release-asset@v1
env:
@@ -223,7 +247,7 @@ jobs:
update_web_installer:
name: Update Web Installer After Release
needs: [ bootstrap, build ]
if: ${{ always() && !cancelled() && needs.bootstrap.outputs.release_flag == 1 && needs.bootstrap.outputs.mock == 0 }}
if: ${{ always() && !cancelled() && needs.bootstrap.outputs.release_flag == '1' && needs.bootstrap.outputs.mock == '0' }}
uses: ./.github/workflows/web_deploy.yml
secrets:
WEB_INSTALLER: ${{ secrets.WEB_INSTALLER }}

View File

@@ -1,12 +1,16 @@
# This is a basic workflow to help you get started with Actions
name: ESP-IDF v4.3.1
name: ESP-IDF v5.5 (Legacy Matrix)
on:
push:
branches:
- '**4.3'
- 'refactoring'
- 'main'
- 'master-cmake'
pull_request:
branches:
- '**4.3'
- 'refactoring'
- 'main'
- 'master-cmake'
jobs:
job1:
name: Build Number
@@ -21,6 +25,8 @@ jobs:
token: ${{secrets.github_token}}
build:
runs-on: ubuntu-latest
container:
image: espressif/idf:release-v5.5
needs: job1
strategy:
max-parallel: 1
@@ -35,20 +41,20 @@ jobs:
run: |
echo "TARGET_BUILD_NAME=${{ matrix.node }}" >> $GITHUB_ENV
echo "build_version_prefix=2." >> $GITHUB_ENV
- uses: actions/checkout@v2
- uses: actions/checkout@v4
with:
fetch-depth: 15
submodules: true
- name: Cache build
id: cache-build
uses: actions/cache@v2
uses: actions/cache@v4
with:
path: |
~/build
./
key: ${{ runner.os }}-${{ matrix.node }}
build
key: ${{ runner.os }}-${{ matrix.node }}-${{ matrix.depth }}
- name: Set build parameters
run: |
git config --global --add safe.directory "${GITHUB_WORKSPACE}"
git update-index --chmod=+x ./server_certs/getcert.sh
git update-index --chmod=+x ./buildFirmware.sh
git update-index --chmod=+x ./components/spotify/cspot/bell/external/nanopb/generator/protoc
@@ -64,12 +70,11 @@ jobs:
branch_name="${branch_name//[^a-zA-Z0-9\-~!@_\.]/}"
BUILD_NUMBER=${{ needs.job1.outputs.build_number }}
echo "BUILD_NUMBER=${BUILD_NUMBER}" >> $GITHUB_ENV
echo "DOCKER_IMAGE_NAME=sle118/squeezelite-esp32-idfv4-master" >> $GITHUB_ENV
tag="${TARGET_BUILD_NAME}.${{matrix.depth}}.${build_version_prefix}${BUILD_NUMBER}.${branch_name}"
echo "tag=${tag}" >> $GITHUB_ENV
last_commit="$(git log --pretty=format:'%s' --max-count=1)"
if [[ "$last_commit" =~ .*"Release".* ]]; then echo "release_flag=1" >> $GITHUB_ENV; else echo "release_flag=0" >> $GITHUB_ENV; fi
name="${build_version_prefix}${BUILD_NUMBER}-${{matrix.depth}}#v4.0#${TARGET_BUILD_NAME}#${branch_name}"
name="${build_version_prefix}${BUILD_NUMBER}-${{matrix.depth}}#v5.5#${TARGET_BUILD_NAME}#${branch_name}"
artifact_prefix="squeezelite-esp32-${branch_name}-${TARGET_BUILD_NAME}-${{matrix.depth}}-${build_version_prefix}${BUILD_NUMBER}"
artifact_file_name="${artifact_prefix}.zip"
artifact_bin_file_name="${artifact_prefix}.bin"
@@ -94,10 +99,8 @@ jobs:
cat $GITHUB_ENV
- name: Build the firmware
run: |
env | grep "artifact\|tag\|GITHUB\|version\|NUMBER\|TARGET" >${TARGET_BUILD_NAME}-env.txt
echo pulling custom docker image ${DOCKER_IMAGE_NAME}
docker pull ${DOCKER_IMAGE_NAME}
docker run --env-file=${TARGET_BUILD_NAME}-env.txt -v $PWD:/project -w /project ${DOCKER_IMAGE_NAME} /bin/bash -c "./buildFirmware.sh"
. /opt/esp/idf/export.sh >/dev/null 2>&1
./buildFirmware.sh
# - name: Build Mock firmware
# run: |
# mkdir -p build
@@ -112,7 +115,7 @@ jobs:
# echo "mock content"> size_comp1.txt
# echo "mock content"> size_comp2.txt
# echo "mock content"> ../partitions.csv
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v4
with:
name: ${{ env.artifact_file_name }}
path: |
@@ -126,7 +129,7 @@ jobs:
sdkconfig
server_certs/github.pem
build_output.zip
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v4
with:
name: ${{ env.artifact_bin_file_name }}
path: |

32
.github/workflows/style-lint.yml vendored Normal file
View File

@@ -0,0 +1,32 @@
name: Style Lint
on:
push:
branches:
- "refactoring"
- "main"
- "master-cmake"
pull_request:
branches:
- "refactoring"
- "main"
- "master-cmake"
jobs:
clang-format:
name: clang-format
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Install clang-format
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends clang-format
- name: Check style
run: |
build-scripts/lint_style.sh check

View File

@@ -10,17 +10,25 @@ jobs:
name: Update Web Installer After Release
runs-on: ubuntu-latest
container:
image: sle118/squeezelite-esp32-idfv43
image: espressif/idf:release-v5.5
env:
WEB_INSTALLER: ${{ secrets.WEB_INSTALLER }}
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
submodules: true
- name: Install Python build tooling
run: |
if ! python -m pip --version >/dev/null 2>&1; then
apt-get update
apt-get install -y --no-install-recommends python3-pip
rm -rf /var/lib/apt/lists/*
fi
python -m pip install --upgrade pip
python -m pip install pygit2 requests protobuf grpcio-tools
- name: Update Web Installer Project
run: |
. /opt/esp/python_env/idf4.3_py3.8_env/bin/activate
git config --global --add safe.directory /__w/squeezelite-esp32/squeezelite-esp32
build_tools.py manifest --flash_file "/build/flash_project_args" --outdir "./bin_files" --manif_name "manifest" --max_count 3
build_tools.py pushinstaller --source "./bin_files" --manif_name "manifest" --target "web-installer" --url "https://github.com/sle118/squeezelite-esp32-installer.git" --artifacts "docs/artifacts" --web_installer_branch "main" --token "${{env.WEB_INSTALLER}}"
git config --global --add safe.directory "${GITHUB_WORKSPACE}"
python docker/build_tools.py manifest --flash_file "/build/flash_project_args" --outdir "./bin_files" --manif_name "manifest" --max_count 3
python docker/build_tools.py pushinstaller --source "./bin_files" --manif_name "manifest" --target "web-installer" --url "https://github.com/sle118/squeezelite-esp32-installer.git" --artifacts "docs/artifacts" --web_installer_branch "main" --token "${{env.WEB_INSTALLER}}"

8
.gitignore vendored
View File

@@ -18,3 +18,11 @@ components/wifi-manager/UML-State-Machine-in-C
envfile.txt
artifacts
web-installer
esp-idf-vscode-generated.gdb
.vscode/.espidf.peripherals.state.json
.vscode/squeezelite-esp32.code-workspace
debug.log
components/driver_bt/bt_app_source - Copy.c.old
components/driver_bt/bt_app_source - Copy.c.old
components/driver_bt/bt_app_source - Copy.c.old
.devcontainer-data/

3
.gitmodules vendored
View File

@@ -8,3 +8,6 @@
[submodule "components/wifi-manager/UML-State-Machine-in-C"]
path = components/wifi-manager/UML-State-Machine-in-C
url = https://github.com/kiishor/UML-State-Machine-in-C
[submodule "components/wifi-manager/webapp/src/bootswatch"]
path = components/wifi-manager/webapp/src/bootswatch
url = https://github.com/thomaspark/bootswatch.git

View File

@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>squeezelite-esp32-idfv4</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.cdt.core.cBuilder</name>
<triggers>clean,full,incremental,</triggers>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.cdt.core.cnature</nature>
<nature>org.eclipse.cdt.core.ccnature</nature>
<nature>com.espressif.idf.core.idfNature</nature>
</natures>
</projectDescription>

184
AGENTS.md Normal file
View File

@@ -0,0 +1,184 @@
# AGENTS.md
This file is the default startup brief for Codex sessions in this repository.
Keep it short, directive, and high-signal.
## Mission
- Preserve platform behavior and stability.
- Prefer small, reversible changes over broad rewrites.
- Keep behavior unchanged unless a request explicitly asks for behavior changes.
## Working Scope
- Primary source code: `components/`, `main/`, `test/`.
- Build and release scripts: `build-scripts/`, `docker/`, `.github/workflows/`.
- Documentation: `documentation/`.
## Engineering Priorities
1. Correctness and safety.
2. Backward-compatible behavior.
3. Maintainability and clarity.
4. Build/test reproducibility.
5. Performance and footprint optimization.
Optimize in this order unless the task explicitly changes priorities.
## Do Not Edit By Default
- Vendor/external code:
- `components/esp-dsp/`
- `components/spotify/cspot/`
- `components/telnet/libtelnet/`
- `managed_components/`
- Build outputs and generated artifacts:
- `build/`
- `components/wifi-manager/webapp/dist/`
Only modify these paths when the task explicitly requires it.
## Behavioral Invariants
- Treat OTA/recovery reliability as a product-level contract.
- Treat partition layout as a fixed contract unless explicitly requested otherwise.
- Do not introduce platform-specific compile-time branches when
runtime/config solutions are sufficient.
- Avoid unrelated churn; keep patches tightly scoped to the request.
## Standard Workflow
1. Read the request and identify touched modules and contracts.
2. Inspect current code and existing patterns in those modules.
3. Implement the smallest coherent patch that preserves contracts.
4. Run targeted validation commands.
5. Report changes, validation evidence, and residual risks.
6. Commit hygiene: make small commits and push frequently when progress
needs to be traceable by commit SHA across sessions/roles.
Commit hygiene scope:
- each role Codex runtime is responsible for commit hygiene in its own
repository (product repo for `arch`, infra repo for `infra`, runner
repo for `runner`)
## Ownership Contract (Arch Closure Rule)
When `arch:codex` is explicitly asked to "take ownership" of a task or
workstream, `arch:codex` is accountable for driving it to closure:
- closure means either:
- `done` with acceptance met and evidence recorded, or
- `blocked` with concrete blockers, owners, operator gates, and next
actions recorded (not vague "waiting")
- `arch:codex` may delegate execution to `infra:codex` / `runner:codex`,
but must actively steer until closure (handoffs updated, blockers
cleared or escalated, and the workstream status stabilized)
- do not stop at "prepared a packet"; prepared packets are inputs to
closure, not closure themselves
Exception:
- `arch:codex` may stop early when a pivot is required or a problem
solving loop is stalled, but only after recording a stable closure
state:
- `action_type=replan` with the pivot proposal and updated next
actions, or
- `blocked` with the specific stalled hypothesis, what was tried, and
what new information is needed to proceed
## Validation Commands
- Style check: `build-scripts/lint_style.sh check`
- Style normalize: `build-scripts/lint_style.sh format`
- Firmware build (example): `idf.py build`
- Recovery footprint (platform-specific):
`build-scripts/build_recovery_size.sh <platform|defaults-file> [build-dir]`
Use targeted checks first; avoid full-matrix builds unless requested.
## Testing Rule (Grounding)
- Tests should validate behavior contracts and invariants, not implementation details.
- Prefer module-boundary and regression tests over private-internal assertions.
- Every bug fix should include a regression test at the highest stable
boundary possible.
- Use:
- `documentation/TESTING_CHARTER.md`
- `documentation/CONTRACT_TEST_TEMPLATE.md`
- `documentation/HARDWARE_TEST_MATRIX.md`
- `documentation/agents/ci_lane_contract.md`
## Style Baseline
- Use repository formatting/lint settings as the source of truth.
- Do not introduce style-only churn outside task scope unless requested.
- During refactors, normalization is acceptable when intentionally planned.
- For doc-only cleanup tasks, follow
`documentation/agents/document_gardening.md`.
## Frontend Context (Required)
- For any UI/API work involving `components/wifi-manager/webapp/` or
`components/wifi-manager/http_server_handlers.c`, read:
- `documentation/agents/frontend_requirements_context.md`
- Treat that file as requirements-first context and keep it current.
- When frontend payload, routes, or protobuf contract changes, run:
- `build-scripts/ui_footprint_snapshot.sh`
- Then update `documentation/agents/frontend_requirements_context.md` in
the same change.
## Agent Docs Layout
- Keep this file concise and policy-focused.
- Put detailed playbooks under `documentation/agents/`.
- For progressive context discovery, start with:
- `documentation/agents/start_here.md`
- For remote-role delegation (`infra`/`runner`), follow:
- `documentation/agents/remote_delegation_contract.md` (autonomous
delegation + handshake + `thread_ref` correlation)
- Add module-specific guidance in local `AGENTS.md` files when needed
(closest file to changed code takes precedence).
## Short-Term Goal Tracking (Ephemeral)
- Active multi-agent implementation goals live under:
- `documentation/short-term/active/`
- Coordination files live under:
- `documentation/short-term/coordination/workstream_board.md`
- `documentation/short-term/coordination/handoff_log.md`
- When prompted to continue pending multi-agent work, read those files
first and update them before ending the session.
- Use role-based owner values in short-term boards:
- `arch:<agent-id>` for architecture/control-plane work
- `infra:<agent-id>` for infrastructure/host/VM work
- `runner:<agent-id>` for VM CI/CD execution work
- Handoff entries for short-term goals should include:
- `context` (`arch-local` | `infra-live` | `runner-live`)
- `action_type` (`scaffold` | `delegate` | `execute` | `replan`)
- `operator_required` (`yes` | `no`)
- Role-origin evidence naming should use prefixes where feasible:
- `arch_*`, `infra_*`, `runner_*`
- User/operator reprioritization or path-shift requests (e.g. \"we
missed...\", \"easier way...\", \"we should prioritize...\") should
trigger a formal short-term replan update before continuing execution.
- For ad-hoc user requests, proactively ask whether to track as a
ticket (`yes`/`no`) and, when accepted, record it in
`documentation/short-term/coordination/ad_hoc_ticket_queue.md`.
- For local GitLab usage (`git.lecsys.net`), keep role secrets only in
`${XDG_CONFIG_HOME:-$HOME/.config}/codex/credentials/gitlab/git.lecsys.net/`
with directory mode `0700` and file mode `0600`; never commit
credential files or paste secret values in handoff logs.
- Preserve CI lane boundary:
- upstream GitHub lane for build/non-hardware tests
- local LXD lane for hardware-in-loop execution
- Repository boundary enforcement (strict):
- never edit or run role execution from `arch` against runner/infra
repositories on this machine (for example
`/workspaces/codex-runner-agent`, `/workspaces/codex-infra-agent`)
- all `runner` and `infra` workstreams must be executed by their
remote Codex runtimes and reported back via handoff logs
- Completion gate:
- Workstream `done` means that workstream acceptance is met.
- Goal completion is separate and requires every item in the goal
deliverables checklist to be checked with evidence.
- Do not mark a goal complete or archive it while any deliverable
checklist item remains unchecked.

View File

@@ -1,3 +1,18 @@
2023-10-11
- Reduce the size of binaries (Fixes https://github.com/sle118/squeezelite-esp32/issues/329)
- [WEB] Allow running without LMS with option "Audio/Disable Squeezelite"
2023-10.07
- catchup with official cspot
2023-10-06
- fix cspot PREV on first track, NEXT on last track and normal ending
- use DMA_AUTO for SPI
- cspot share same time log
2023-10-06
- Fix bootswatch bug that caused difficult to read UI ( issue #319)
2023-10-02
- update cspot

View File

@@ -10,17 +10,24 @@ endif()
# State machine hierarchy enabled and logging enabled
add_definitions(-DSTATE_MACHINE_LOGGER=1)
add_definitions(-DHIERARCHICAL_STATES=1)
#add_definitions(-DHIERARCHICAL_STATES=1)
# Align the nanopb library options across the entire project
# otherwise this results in nasty structures misalignment
# when implementing callbacks
add_definitions(-DPB_ENABLE_MALLOC -DPB_FIELD_32BIT)
# Uncomment line below to get memory usage trace details
#add_definitions(-DENABLE_MEMTRACE=1)
# add_definitions(-DENABLE_MEMTRACE=1)
#uncomment line below to get network ethernet debug logs
#add_definitions(-DNETWORK_ETHERNET_LOG_LEVEL=ESP_LOG_DEBUG)
#uncomment line below to get network status debug logs
#add_definitions(-DNETWORK_STATUS_LOG_LEVEL=ESP_LOG_DEBUG)
#add_definitions(-DNETWORK_HANDLERS_LOG_LEVEL=ESP_LOG_DEBUG)
add_definitions(-DNETWORK_HANDLERS_LOG_LEVEL=ESP_LOG_DEBUG)
#add_definitions(-DNETWORK_WIFI_LOG_LEVEL=ESP_LOG_DEBUG)
#add_definitions(-DNETWORK_MANAGER_LOG_LEVEL=ESP_LOG_DEBUG)
add_definitions(-DNETWORK_MANAGER_LOG_LEVEL=ESP_LOG_DEBUG)
#add_definitions(-DNETWORK_HTTP_SERVER_LOG_LEVEL=ESP_LOG_DEBUG)
# utility to build sizes
@@ -64,7 +71,7 @@ add_custom_command(
# when building recovery, add app_recovery to the link
get_target_property(BCA recovery.elf LINK_LIBRARIES)
list(REMOVE_ITEM BCA "idf::app_squeezelite" "idf::app_recovery" "-Wl,--Map=${BUILD_DIR}/recovery.map")
list(REMOVE_ITEM BCA "idf::app_squeezelite" "idf::app_recovery" "-Wl,--Map=${BUILD_DIR}/recovery.map" "-Wl,--cref -Wl,--Map=${BUILD_DIR}/recovery.map")
set_target_properties(recovery.elf PROPERTIES LINK_LIBRARIES "${BCA};idf::app_recovery;-Wl,--Map=${BUILD_DIR}/recovery.map")
# create files with size for recovery
@@ -74,10 +81,12 @@ set_target_properties(recovery.elf PROPERTIES LINK_LIBRARIES "${BCA};idf::app_re
add_executable(squeezelite.elf "CMakeLists.txt")
add_dependencies(squeezelite.elf recovery.elf)
set_target_properties(squeezelite.elf PROPERTIES LINK_LIBRARIES "${BCA};idf::app_squeezelite;-Wl,--Map=${BUILD_DIR}/squeezelite.map")
get_target_property(BCASQUEEZELITE squeezelite.elf LINK_LIBRARIES)
add_custom_command(
TARGET squeezelite.elf
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E echo "Generating ${BUILD_DIR}/squeezelite.bin"
COMMAND ${CMAKE_COMMAND} -E echo "BCA value for squeezelite is: ${BCASQUEEZELITE}"
COMMAND ${ESPTOOLPY} elf2image ${ESPTOOLPY_FLASH_OPTIONS} ${ESPTOOLPY_ELF2IMAGE_OPTIONS} -o "squeezelite.bin" "squeezelite.elf"
VERBATIM
)
@@ -103,7 +112,7 @@ esptool_py_flash_target_image(flash squeezelite "${otaapp_offset}" "${BUILD_DIR}
add_custom_target(_jtag_scripts ALL
BYPRODUCTS "flash_dbg_project_args"
POST_BUILD
COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_SOURCE_DIR}/generate_debug_scripts.cmake"
COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_SOURCE_DIR}/tools/generate_debug_scripts.cmake"
)
if(CMAKE_HOST_UNIX)
@@ -128,52 +137,76 @@ if(CMAKE_HOST_UNIX)
add_dependencies(__idf_spotify set_cspot_permissions)
endif()
# Set the main project library target here before including protocol_buffers.cmake
# add_library(main_project_lib ...)
# Include the protocol_buffers.cmake file
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/protobuf ${CMAKE_CURRENT_BINARY_DIR}/protobuf)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spiffs_src ${CMAKE_CURRENT_BINARY_DIR}/spiffs)
# ======================= DEBUG FLAGS ============================
#target_compile_definitions(__idf_esp_eth PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
#target_compile_definitions(__idf_services PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_driver PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_wifi-manager PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_esp_wifi PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_platform_console PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_app_recovery PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
# target_compile_definitions(__idf_esp_eth PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
# target_compile_definitions(__idf_wifi-manager PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_app_recovery PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
# target_compile_definitions(__idf_esp_event PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
# target_compile_definitions(__idf_esp_netif PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_freertos PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_bt PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_ERROR)
# target_compile_definitions(__idf_bt PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_ERROR)
# target_compile_definitions(__idf_mdns PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_tcpip_adapter PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_tcp_transport PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_app_squeezelite PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_app_squeezelite PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_app_trace PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_app_update PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_asio PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_audio PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_bootloader_support PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_display PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_driver PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_driver_bt PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_platform_config PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_squeezelite PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_squeezelite-ota PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_telnet PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_main PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
#target_compile_definitions(__idf_esp_eth PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
# target_compile_definitions(__idf_services PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_driver PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_wifi PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_platform_console PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_eth PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_INFO)
# target_compile_definitions(__idf_freertos PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_cbor PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_cmock PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_coap PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_console PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_cxx PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_display PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_driver PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_driver_bt PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_efuse PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp-dsp PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp-tls PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp32 PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_espcoredump PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_adc_cal PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_common PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_gdbstub PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_hid PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_https_ota PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_http_client PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_http_server PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
@@ -186,7 +219,6 @@ endif()
# target_compile_definitions(__idf_esp_serial_slave_link PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_system PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_timer PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_esp_websocket_client PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_expat PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_fatfs PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_freemodbus PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
@@ -197,7 +229,7 @@ endif()
# target_compile_definitions(__idf_libsodium PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_log PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_lwip PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_main PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_mbedtls PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(mbedcrypto PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(mbedtls PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
@@ -208,7 +240,8 @@ endif()
# target_compile_definitions(__idf_nvs_flash PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_openssl PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_perfmon PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_platform_config PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_protobuf-c PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_protocomm PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_pthread PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
@@ -218,9 +251,7 @@ endif()
# target_compile_definitions(__idf_soc PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_spiffs PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_spi_flash PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_squeezelite PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_squeezelite-ota PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_telnet PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_tools PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_ulp PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)
# target_compile_definitions(__idf_unity PRIVATE -DLOG_LOCAL_LEVEL=ESP_LOG_DEBUG)

View File

@@ -1,196 +1,33 @@
FROM ubuntu:20.04
FROM espressif/idf:release-v5.5
ARG DEBIAN_FRONTEND=noninteractive
ENV GCC_TOOLS_BASE=/opt/esp/tools/xtensa-esp32-elf/esp-2021r2-patch3-8.4.0/xtensa-esp32-elf/bin/xtensa-esp32-elf-
# To build the image for a branch or a tag of IDF, pass --build-arg IDF_CLONE_BRANCH_OR_TAG=name.
# To build the image with a specific commit ID of IDF, pass --build-arg IDF_CHECKOUT_REF=commit-id.
# It is possibe to combine both, e.g.:
# IDF_CLONE_BRANCH_OR_TAG=release/vX.Y
# IDF_CHECKOUT_REF=<some commit on release/vX.Y branch>.
# Docker build for release 4.3.5 as of 2023/05/18
# docker build . --build-arg IDF_CHECKOUT_REF=6d04316cbe4dc35ea7e4885e9821bd9958ac996d -t sle118/squeezelite-esp32-idfv435
# Updating the docker image in the repository
# docker push sle118/squeezelite-esp32-idfv435
# or to do both:
# docker build . --build-arg IDF_CHECKOUT_REF=6d04316cbe4dc35ea7e4885e9821bd9958ac996d -t sle118/squeezelite-esp32-idfv435 && docker push sle118/squeezelite-esp32-idfv435
#
# (windows) To run the image interactive :
# docker run --rm -v %cd%:/project -w /project -it sle118/squeezelite-esp32-idfv435
# (windows powershell)
# docker run --rm -v ${PWD}:/project -w /project -it sle118/squeezelite-esp32-idfv435
# (linux) To run the image interactive :
# docker run --rm -v `pwd`:/project -w /project -it sle118/squeezelite-esp32-idfv435
# to build the web app inside of the interactive session
# pushd components/wifi-manager/webapp/ && npm install && npm run-script build && popd
#
# to run the docker with netwotrk port published on the host:
# docker run --rm -p 5000:5000/tcp -v %cd%:/project -w /project -it sle118/squeezelite-esp32-idfv435
ARG IDF_CLONE_URL=https://github.com/espressif/esp-idf.git
ARG IDF_CLONE_BRANCH_OR_TAG=master
ARG IDF_CHECKOUT_REF=6d04316cbe4dc35ea7e4885e9821bd9958ac996d
# Install tools required by firmware + UI + release automation.
RUN apt-get update \
&& apt-get install -y --no-install-recommends \
ca-certificates \
clang-format \
curl \
git \
git-lfs \
gnupg \
jq \
python3-pip \
unzip \
xz-utils \
zip \
&& rm -rf /var/lib/apt/lists/*
ENV IDF_PATH=/opt/esp/idf
ENV IDF_TOOLS_PATH=/opt/esp
# Use Node 16 for legacy webapp packages (node-sass toolchain compatibility).
RUN curl -fsSL https://deb.nodesource.com/setup_16.x | bash - \
&& apt-get update \
&& apt-get install -y --no-install-recommends nodejs \
&& npm install -g npm@8 \
&& rm -rf /var/lib/apt/lists/*
# We need libpython2.7 due to GDB tools
# we also need npm 8 for the webapp to work
RUN : \
&& apt-get update \
&& apt-get install -y \
apt-utils \
build-essential \
bison \
ca-certificates \
ccache \
check \
curl \
flex \
git \
git-lfs \
gperf \
lcov \
libbsd-dev \
libpython3.8 \
libffi-dev \
libncurses-dev \
libusb-1.0-0-dev \
make \
ninja-build \
python3.8 \
python3-pip \
python3-venv \
ruby \
unzip \
wget \
xz-utils \
zip \
npm \
nodejs \
&& apt-get autoremove -y \
&& rm -rf /var/lib/apt/lists/* \
&& update-alternatives --install /usr/bin/python python /usr/bin/python3 10 \
&& python -m pip install --upgrade \
pip \
virtualenv \
&& cd /opt \
&& git clone https://github.com/HBehrens/puncover.git \
&& cd puncover \
&& python setup.py -q install \
&& echo IDF_CHECKOUT_REF=$IDF_CHECKOUT_REF IDF_CLONE_BRANCH_OR_TAG=$IDF_CLONE_BRANCH_OR_TAG \
&& git clone --recursive \
${IDF_CLONE_BRANCH_OR_TAG:+-b $IDF_CLONE_BRANCH_OR_TAG} \
$IDF_CLONE_URL $IDF_PATH \
&& if [ -n "$IDF_CHECKOUT_REF" ]; then \
cd $IDF_PATH \
&& git checkout $IDF_CHECKOUT_REF \
&& git submodule update --init --recursive; \
fi \
&& update-ca-certificates --fresh \
&& $IDF_PATH/tools/idf_tools.py --non-interactive install required \
&& $IDF_PATH/tools/idf_tools.py --non-interactive install cmake \
&& $IDF_PATH/tools/idf_tools.py --non-interactive install-python-env \
&& :
RUN : \
echo Installing pygit2 ******************************************************** \
&& . /opt/esp/python_env/idf4.3_py3.8_env/bin/activate \
&& ln -sf /opt/esp/python_env/idf4.3_py3.8_env/bin/python /usr/local/bin/python \
&& pip install pygit2 requests \
&& pip show pygit2 \
&& python --version \
&& pip --version \
&& pip install protobuf grpcio-tools \
&& rm -rf $IDF_TOOLS_PATH/dist \
&& :
RUN python -m pip install --no-cache-dir setuptools pygit2 requests protobuf grpcio-tools
COPY docker/patches $IDF_PATH
COPY docker/build_tools.py /usr/local/bin/build_tools.py
RUN chmod +x /usr/local/bin/build_tools.py
#set idf environment variabies
ENV PATH /opt/esp/idf/components/esptool_py/esptool:/opt/esp/idf/components/espcoredump:/opt/esp/idf/components/partition_table:/opt/esp/idf/components/app_update:/opt/esp/tools/xtensa-esp32-elf/esp-2021r2-patch3-8.4.0/xtensa-esp32-elf/bin:/opt/esp/tools/xtensa-esp32s2-elf/esp-2021r2-patch3-8.4.0/xtensa-esp32s2-elf/bin:/opt/esp/tools/xtensa-esp32s3-elf/esp-2021r2-patch3-8.4.0/xtensa-esp32s3-elf/bin:/opt/esp/tools/riscv32-esp-elf/esp-2021r2-patch3-8.4.0/riscv32-esp-elf/bin:/opt/esp/tools/esp32ulp-elf/2.28.51-esp-20191205/esp32ulp-elf-binutils/bin:/opt/esp/tools/esp32s2ulp-elf/2.28.51-esp-20191205/esp32s2ulp-elf-binutils/bin:/opt/esp/tools/cmake/3.16.4/bin:/opt/esp/tools/openocd-esp32/v0.11.0-esp32-20220706/openocd-esp32/bin:/opt/esp/python_env/idf4.3_py3.8_env/bin:/opt/esp/idf/tools:$PATH
ENV GCC_TOOLS_BASE="/opt/esp/tools/xtensa-esp32-elf/esp-2021r2-patch3-8.4.0/xtensa-esp32-elf/bin/xtensa-esp32-elf-"
ENV IDF_PATH="/opt/esp/idf"
ENV IDF_PYTHON_ENV_PATH="/opt/esp/python_env/idf4.3_py3.8_env"
ENV IDF_TOOLS_EXPORT_CMD="/opt/esp/idf/export.sh"
ENV IDF_TOOLS_INSTALL_CMD="/opt/esp/idf/install.sh"
ENV IDF_TOOLS_PATH="/opt/esp"
ENV NODE_PATH="/v8/lib/node_modules"
ENV NODE_VERSION="8"
ENV OPENOCD_SCRIPTS="/opt/esp/tools/openocd-esp32/v0.10.0-esp32-20211111/openocd-esp32/share/openocd/scripts"
# Ccache is installed, enable it by default
# The constraint file has been downloaded and the right Python package versions installed. No need to check and
# download this at every invocation of the container.
ENV IDF_PYTHON_CHECK_CONSTRAINTS=no
# Ccache is installed, enable it by default
ENV IDF_CCACHE_ENABLE=1
# Install QEMU runtime dependencies
RUN : \
&& apt-get update && apt-get install -y -q \
libglib2.0-0 \
libpixman-1-0 \
&& rm -rf /var/lib/apt/lists/* \
&& :
# Install QEMU
ARG QEMU_VER=esp-develop-20220919
ARG QEMU_DIST=qemu-${QEMU_VER}.tar.bz2
ARG QEMU_SHA256=f6565d3f0d1e463a63a7f81aec94cce62df662bd42fc7606de4b4418ed55f870
RUN : \
&& wget --no-verbose https://github.com/espressif/qemu/releases/download/${QEMU_VER}/${QEMU_DIST} \
&& echo "${QEMU_SHA256} *${QEMU_DIST}" | sha256sum --check --strict - \
&& tar -xf ${QEMU_DIST} -C /opt \
&& rm ${QEMU_DIST} \
&& :
COPY docker/entrypoint.sh /opt/esp/entrypoint.sh
COPY components/wifi-manager/webapp/package.json /opt
ENV NODE_VERSION 8
SHELL ["/bin/bash", "--login", "-c"]
# Install nvm with node and npm
# RUN wget -qO- https://raw.githubusercontent.com/nvm-sh/nvm/v0.39.1/install.sh | bash \
# && export NVM_DIR="$([ -z "${XDG_CONFIG_HOME-}" ] && printf %s "${HOME}/.nvm" || printf %s "${XDG_CONFIG_HOME}/nvm")" \
# && [ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" \
# && nvm install $NODE_VERSION \
# && nvm alias default $NODE_VERSION \
# && nvm use default \
# && echo installing nodejs version 16 \
# && curl -sL https://deb.nodesource.com/setup_16.x | bash - \
# && echo installing node modules \
# && cd /opt \
# && nvm use default \
# && npm install -g \
# && :
RUN : \
&& curl -fsSL https://deb.nodesource.com/setup_16.x | bash - \
&& apt-get install -y nodejs jq \
&& echo installing dev node modules globally \
&& cd /opt \
&& cat ./package.json | jq '.devDependencies | keys[] as $k | "\($k)@\(.[$k])"' | xargs -t npm install --global \
&& echo installing npm global packages \
&& npm i -g npm \
&& node --version \
&& npm install -g \
&& :
RUN : \
&& npm install -g html-webpack-plugin
ENV NODE_PATH $NVM_DIR/v$NODE_VERSION/lib/node_modules
ENV PATH $IDF_PYTHON_ENV_PATH:$NVM_DIR/v$NODE_VERSION/bin:$PATH
COPY ./docker/build_tools.py /usr/sbin/build_tools.py
RUN : \
&& echo Changing permissions ******************************************************** \
&& chmod +x /opt/esp/entrypoint.sh \
&& chmod +x /usr/sbin/build_tools.py \
&& :
ENTRYPOINT [ "/opt/esp/entrypoint.sh" ]
CMD [ "/bin/bash" ]
WORKDIR /workspaces/squeezelite-esp32

View File

@@ -1,22 +0,0 @@
# build system (Jenkins) should pass the following
#export PROJECT_BUILD_NAME="${build_version_prefix}${BUILD_NUMBER}"
#export PROJECT_BUILD_TARGET="${config_target}"
#PROJECT_BUILD_NAME?=local
#PROJECT_CONFIG_TARGET?=custom
#PROJECT_NAME?=squeezelite.$(PROJECT_CONFIG_TARGET)
#PROJECT_VER?="$(PROJECT_BUILD_NAME)-$(PROJECT_CONFIG_TARGET)"
#recovery: PROJECT_NAME:=recovery.$(PROJECT_CONFIG_TARGET)
#recovery: EXTRA_CPPFLAGS+=-DRECOVERY_APPLICATION=1
PROJECT_NAME?=squeezelite
EXTRA_CPPFLAGS+= -I$(PROJECT_PATH)/main
#/-Wno-error=maybe-uninitialized
include $(IDF_PATH)/make/project.mk
# for future gcc version, this could be needed: CPPFLAGS+= -Wno-error=format-overflow -Wno-error=stringop-truncation

View File

@@ -1,3 +0,0 @@
PROJECT_NAME?= squeezelite
EXTRA_COMPONENT_DIRS := $(PROJECT_PATH)/esp-dsp
include $(IDF_PATH)/make/project.mk

View File

@@ -1,6 +1,7 @@
[![Platform Build](https://github.com/sle118/squeezelite-esp32/actions/workflows/Platform_build.yml/badge.svg)](https://github.com/sle118/squeezelite-esp32/actions/workflows/Platform_build.yml)
# Squeezelite-esp32
## Forewords
**More and more people seems to use this without a LMS server, just for BT, AirPlay or Spotify. It's fine but understand that squeezeliteESP32 is primarily a Logitech Media Server player and has been designed around that concept. All the others are add-ons stitched to it, so other modes have their shortcomings. So please make sure you read [this](#Additional-configuration-notes-from-the-Web-UI) before opening an issue**
## What is this?
Squeezelite-esp32 is an audio software suite made to run on espressif's esp32 and esp32-s3 wifi (b/g/n) and bluetooth chipsets. It offers the following capabilities
@@ -186,7 +187,7 @@ bck=<gpio>,ws=<gpio>,do=<gpio>[,mck=0|1|2][,mute=<gpio>[:0|1][,model=TAS57xx|TAS
```
if "model" is not set or is not recognized, then default "I2S" is used. The option "mck" is used for some codecs that require a master clock (although they should not). By default GPIO0 is used as MCLK and only recent builds (post mid-2023) can use 1 or 2. Also be aware that this cannot coexit with RMII Ethernet (see ethernet section below). I2C parameters are optional and only needed if your DAC requires an I2C control (See 'dac_controlset' below). Note that "i2c" parameters are decimal, hex notation is not allowed.
So far, TAS57xx, TAS5713, AC101, WM8978 and ES8388 are recognized models where the proper init sequence/volume/power controls are sent. For other codecs that might require an I2C commands, please use the parameter "dac_controlset" that allows definition of simple commands to be sent over i2c for init, power, speakder and headset on and off using a JSON syntax:
So far, TAS57xx, TAS5713, AC101, WM8978 and ES8388 are recognized models where the proper init sequence/volume/power controls are sent. For other codecs that might require an I2C commands, please use the parameter "dac_controlset" that allows definition of simple commands to be sent over i2c for init, power, speaker and headset on and off using a JSON syntax:
```json
{ <command>: [ {"reg":<register>,"val":<value>,"mode":<nothing>|"or"|"and"}, ... {{"reg":<register>,"val":<value>,"mode":<nothing>|"or"|"and"} ],
<command>: [ {"reg":<register>,"val":<value>,"mode":<nothing>|"or"|"and"}, ... {{"reg":<register>,"val":<value>,"mode":<nothing>|"or"|"and"} ],
@@ -196,6 +197,8 @@ Where `<command>` is one of init, poweron, poweroff, speakeron, speakeroff, head
This is standard JSON notation, so if you are not familiar with it, Google is your best friend. Be aware that the '...' means you can have as many entries as you want, it's not part of the syntax. Every section is optional, but it does not make sense to set i2c in the 'dac_config' parameter and not setting anything here. The parameter 'mode' allows to *or* the register with the value or to *and* it. Don't set 'mode' if you simply want to write. The 'val parameter can be an array [v1, v2,...] to write a serie of bytes in a single i2c burst (in that case 'mode' is ignored). **Note that all values must be decimal**. You can use a validator like [this](https://jsonlint.com) to verify your syntax
The 'power' command is used when powering on/off the DAC after the idle period (see -C option of squeezelite) and the 'speaker/headset' commands are sent when switching between speakers and headsets (see headset jack detection).
NB: For named configurations ((SqueezeAMP, Muse ... all except I2S), all this is ignored. For know codecs, the built-in sequences can be overwritten using dac_controlset
**Please note that you can not use the same GPIO or port as the I2C.**
@@ -274,7 +277,7 @@ GPIO can be set to GND provide or Vcc at boot. This is convenient to power devic
The `<amp>` parameter can use used to assign a GPIO that will be set to active level (default 1) when playback starts. It will be reset when squeezelite becomes idle. The idle timeout is set on the squeezelite command line through `-C <timeout>`
The `<power>` parameter can use used to assign a GPIO that will be set to active level (default 1) when player is powered on and reset when powered off
The `<power>` parameter can use used to assign a GPIO that will be set to active level (default 1) when player is powered on and reset when powered off (in LMS, does not apply to AirPlay, Spotify or BT).
If you have an audio jack that supports insertion (use :0 or :1 to set the level when inserted), you can specify which GPIO it's connected to. Using the parameter jack_mutes_amp allows to mute the amp when headset (e.g.) is inserted.
@@ -608,29 +611,51 @@ See squeezelite command line, but keys options are
## Setting up ESP-IDF
### Docker
A simple alternative to building the project's binaries is to leverage the same docker image that is being used on the GitHub Actions to build our releases. The instructions below assume that you have cloned the squeezelite-esp32 code that you want to build locally and that you have opened a command line/bash session in the folder that contains the code.
Pull the most recent docker image for the environment:
A container-first workflow is recommended for this branch.
This repository now provides:
- a shared build image definition in `Dockerfile` (based on `espressif/idf:release-v5.5`)
- a VS Code remote environment in `.devcontainer/devcontainer.json`
#### VS Code Remote Dev Container (recommended)
Open this repository in VS Code and run **Dev Containers: Reopen in Container**.
The container is connected to your current folder and uses the shared toolchain from `Dockerfile`.
After opening, initialize submodules once:
`git submodule update --init --recursive`
#### Docker CLI
Build the project image locally:
```
docker pull sle118/squeezelite-esp32-idfv435
docker build -t squeezelite-esp32-dev:release-v5.5 .
```
Then run the container interactively :
Then run it interactively:
```
for windows:
docker run -v %cd%:/project -w /project -it sle118/squeezelite-esp32-idfv435
docker run --rm -v %cd%:/project -w /project -it squeezelite-esp32-dev:release-v5.5
for linux:
docker run -it -v `pwd`:/workspace/squeezelite-esp32 sle118/squeezelite-esp32-idfv435
docker run --rm -v `pwd`:/project -w /project -it squeezelite-esp32-dev:release-v5.5
```
From inside the container:
```
. /opt/esp/idf/export.sh
idf.py build
```
The above command will mount this repo into the docker container and start a bash terminal. From there, simply run idf.py build to build, etc. Note that at the time of writing these lines, flashing is not possible for docker running under windows https://github.com/docker/for-win/issues/1018.
### Manual Install of ESP-IDF
You can install IDF manually on Linux or Windows (using the Subsystem for Linux) following the instructions at: https://www.instructables.com/id/ESP32-Development-on-Windows-Subsystem-for-Linux/ or see here https://docs.espressif.com/projects/esp-idf/en/latest/esp32/get-started/windows-setup.html for a direct install. You also need a few extra Python libraries for cspot by addingsudo `pip3 install protobuf grpcio-tools`
**Use the esp-idf 4.3.5 https://github.com/espressif/esp-idf/tree/release/v4.3.5 ** or the 4.4.5 (and above version) if you want to build for esp32-s3
If you do not want containers, install ESP-IDF natively:
1. Install ESP-IDF `release/v5.5`: https://github.com/espressif/esp-idf/tree/release/v5.5
2. Run the standard ESP-IDF install/export steps for your OS.
3. Install project Python tooling:
`python -m pip install pygit2 requests protobuf grpcio-tools`
4. Install Node.js 16 and npm (used by `components/wifi-manager/webapp`).
5. Initialize submodules:
`git submodule update --init --recursive`
## Building SqueezeESP32
When initially cloning the repo, make sure you do it recursively. For example: `git clone --recursive https://github.com/sle118/squeezelite-esp32.git`
When initially cloning the repo, make sure you do it recursively:
`git clone --recursive https://github.com/sle118/squeezelite-esp32.git`
Don't forget to choose one of the config files in build_scripts/ and rename it sdkconfig.defaults or sdkconfig as many important WiFi/BT options are set there. **The codecs libraries will not be rebuilt by these scripts (it's a tedious process - see below)**
Don't forget to choose one of the config files in `build-scripts/` and rename it `sdkconfig.defaults` or `sdkconfig` as many important WiFi/BT options are set there. **The codecs libraries will not be rebuilt by these scripts (it's a tedious process - see below)**
Create and tweak your config using `idf.py menuconfig` then build binaries using `idf.py all`. It will build the recovery and the application (squeezelite). then use `idf.py flash` to write everything. Otherwise, if you just want to download squeezelite, do (assuming you have set ESPPORT (e.g. COM10) and ESPBAUD (e.g. 921600)
```
@@ -640,7 +665,8 @@ Use `idf.py monitor` to monitor the application (see esp-idf documentation)
Note: You can use `idf.py build -DDEPTH=32` to build the 32 bits version and add the `-DVERSION=<your_version>` to add a custom version name (it will be 0.0-<your_version>). If you want to change the whole version string, see squeezelite.h. You can also disable the SBR extension of AAC codecs as it consumes a lot of CPU and might overload the esp32. Use `-DAAC_DISABLE_SBR=1` for that
If you have already cloned the repository and you are getting compile errors on one of the submodules (e.g. telnet), run the following git command in the root of the repository location: `git submodule update --init --recursive`
If you have already cloned the repository and you are getting compile errors on one of the submodules (e.g. telnet), run:
`git submodule update --init --recursive`
### Rebuild codecs (highly recommended to NOT try that)
- for codecs libraries, add -mlongcalls if you want to rebuild them, but you should not (use the provided ones in codecs/lib). if you really want to rebuild them, open an issue

View File

@@ -1380,7 +1380,7 @@ CONFIG_SPIFFS_PAGE_CHECK=y
CONFIG_SPIFFS_GC_MAX_RUNS=10
# CONFIG_SPIFFS_GC_STATS is not set
CONFIG_SPIFFS_PAGE_SIZE=256
CONFIG_SPIFFS_OBJ_NAME_LEN=32
CONFIG_SPIFFS_OBJ_NAME_LEN=80
# CONFIG_SPIFFS_FOLLOW_SYMLINKS is not set
CONFIG_SPIFFS_USE_MAGIC=y
CONFIG_SPIFFS_USE_MAGIC_LENGTH=y

View File

@@ -1339,7 +1339,7 @@ CONFIG_SPIFFS_PAGE_CHECK=y
CONFIG_SPIFFS_GC_MAX_RUNS=10
# CONFIG_SPIFFS_GC_STATS is not set
CONFIG_SPIFFS_PAGE_SIZE=256
CONFIG_SPIFFS_OBJ_NAME_LEN=32
CONFIG_SPIFFS_OBJ_NAME_LEN=80
# CONFIG_SPIFFS_FOLLOW_SYMLINKS is not set
CONFIG_SPIFFS_USE_MAGIC=y
CONFIG_SPIFFS_USE_MAGIC_LENGTH=y

View File

@@ -1350,7 +1350,7 @@ CONFIG_SPIFFS_PAGE_CHECK=y
CONFIG_SPIFFS_GC_MAX_RUNS=10
# CONFIG_SPIFFS_GC_STATS is not set
CONFIG_SPIFFS_PAGE_SIZE=256
CONFIG_SPIFFS_OBJ_NAME_LEN=32
CONFIG_SPIFFS_OBJ_NAME_LEN=80
# CONFIG_SPIFFS_FOLLOW_SYMLINKS is not set
CONFIG_SPIFFS_USE_MAGIC=y
CONFIG_SPIFFS_USE_MAGIC_LENGTH=y

View File

@@ -0,0 +1,76 @@
#!/usr/bin/env bash
set -euo pipefail
source /opt/esp/idf/export.sh >/dev/null 2>&1
usage() {
cat <<'EOF'
Usage:
build-scripts/build_recovery_size.sh <platform|defaults-file> [build-dir]
Platform aliases:
i2s -> build-scripts/I2S-4MFlash-sdkconfig.defaults
muse -> build-scripts/Muse-sdkconfig.defaults
squeezeamp -> build-scripts/SqueezeAmp-sdkconfig.defaults
Examples:
build-scripts/build_recovery_size.sh muse
build-scripts/build_recovery_size.sh i2s build-recovery-i2s
build-scripts/build_recovery_size.sh build-scripts/Muse-sdkconfig.defaults
EOF
}
if [[ "${1:-}" == "" ]] || [[ "${1:-}" == "-h" ]] || [[ "${1:-}" == "--help" ]]; then
usage
exit 1
fi
PLATFORM_INPUT="$1"
BUILD_DIR="${2:-}"
case "${PLATFORM_INPUT,,}" in
i2s)
PLATFORM_DEFAULTS="build-scripts/I2S-4MFlash-sdkconfig.defaults"
;;
muse)
PLATFORM_DEFAULTS="build-scripts/Muse-sdkconfig.defaults"
;;
squeezeamp)
PLATFORM_DEFAULTS="build-scripts/SqueezeAmp-sdkconfig.defaults"
;;
*)
PLATFORM_DEFAULTS="${PLATFORM_INPUT}"
;;
esac
if [[ ! -f "${PLATFORM_DEFAULTS}" ]]; then
echo "Platform defaults file not found: ${PLATFORM_DEFAULTS}" >&2
usage
exit 2
fi
if [[ -z "${BUILD_DIR}" ]]; then
base="$(basename "${PLATFORM_DEFAULTS}")"
base="${base%-sdkconfig.defaults}"
BUILD_DIR="build-recovery-${base}"
fi
DEFAULTS="${PLATFORM_DEFAULTS};sdkconfig.recovery.defaults"
echo "Using SDKCONFIG_DEFAULTS=${DEFAULTS}"
echo "Build directory: ${BUILD_DIR}"
# Build only the recovery ELF (skip squeezelite.elf target).
idf.py -B "${BUILD_DIR}" -D SDKCONFIG_DEFAULTS="${DEFAULTS}" recovery.elf
# Generate a standalone recovery.bin from the built ELF.
python /opt/esp/idf/components/esptool_py/esptool/esptool.py \
--chip esp32 elf2image -o "${BUILD_DIR}/recovery.bin" "${BUILD_DIR}/recovery.elf" >/dev/null
# Print recovery image size summary from map.
python /opt/esp/idf/tools/idf_size.py "${BUILD_DIR}/recovery.map"
# Print partition fit/overflow status for recovery.bin.
python /opt/esp/idf/components/partition_table/check_sizes.py \
--offset 0x8000 partition --type app \
"${BUILD_DIR}/partition_table/partition-table.bin" \
"${BUILD_DIR}/recovery.bin" || true

View File

@@ -0,0 +1,75 @@
#!/usr/bin/env bash
set -euo pipefail
usage() {
cat <<'EOF'
Usage: build-scripts/lint_style.sh [check|format]
Commands:
check Verify C/C++ style with clang-format (default)
format Apply clang-format in place
EOF
}
MODE="${1:-check}"
if [[ "$MODE" != "check" && "$MODE" != "format" ]]; then
usage
exit 2
fi
if ! command -v clang-format >/dev/null 2>&1; then
echo "clang-format is required but was not found in PATH." >&2
exit 127
fi
REPO_ROOT="$(git rev-parse --show-toplevel)"
cd "$REPO_ROOT"
declare -a PATHSPECS=(
"*.c"
"*.h"
"*.cc"
"*.cpp"
"*.hpp"
":(exclude)build/**"
":(exclude)managed_components/**"
":(exclude)components/codecs/inc/**"
":(exclude)components/esp-dsp/**"
":(exclude)components/esp_http_server/**"
":(exclude)components/spotify/cspot/**"
":(exclude)components/squeezelite/**"
":(exclude)components/telnet/libtelnet/**"
":(exclude)components/tjpgd/**"
":(exclude)components/wifi-manager/webapp/dist/**"
":(exclude)components/wifi-manager/webapp/src/js/proto/**"
)
mapfile -t FILES < <(git ls-files -- "${PATHSPECS[@]}" | grep -E '^(components|main|test)/.*\.(c|h|cc|cpp|hpp)$' || true)
if [[ ${#FILES[@]} -eq 0 ]]; then
echo "No C/C++ files matched lint scope."
exit 0
fi
if [[ "$MODE" == "format" ]]; then
printf '%s\0' "${FILES[@]}" | xargs -0 -r clang-format -i
echo "Formatted ${#FILES[@]} file(s)."
exit 0
fi
declare -a FAILING=()
for file in "${FILES[@]}"; do
if ! clang-format --dry-run --Werror "$file" >/dev/null 2>&1; then
FAILING+=("$file")
fi
done
if [[ ${#FAILING[@]} -gt 0 ]]; then
echo "Style check failed in ${#FAILING[@]} file(s)."
echo "First failing files:"
printf ' - %s\n' "${FAILING[@]:0:30}"
echo "Run: build-scripts/lint_style.sh format"
exit 1
fi
echo "Style check passed for ${#FILES[@]} file(s)."

View File

@@ -0,0 +1,64 @@
#!/usr/bin/env bash
set -euo pipefail
ENV_FILE="${LXD_ENV_FILE:-.lxd.env}"
if [[ -f "$ENV_FILE" ]]; then
# shellcheck disable=SC1090
source "$ENV_FILE"
fi
: "${LXD_HOST:?Missing LXD_HOST (set in .lxd.env or environment)}"
: "${LXD_SSH_USER:?Missing LXD_SSH_USER (set in .lxd.env or environment)}"
LXD_SSH_PORT="${LXD_SSH_PORT:-22}"
LXD_SSH_AUTH="${LXD_SSH_AUTH:-key}"
LXD_SSH_PRIVATE_KEY_PATH="${LXD_SSH_PRIVATE_KEY_PATH:-}"
LXD_WORKDIR="${LXD_WORKDIR:-}"
expand_home() {
local p="$1"
if [[ "$p" == ~* ]]; then
printf '%s\n' "${HOME}${p:1}"
else
printf '%s\n' "$p"
fi
}
ssh_opts=(
-p "$LXD_SSH_PORT"
-o BatchMode=yes
-o ConnectTimeout=10
-o StrictHostKeyChecking=accept-new
)
if [[ "$LXD_SSH_AUTH" == "key" ]]; then
: "${LXD_SSH_PRIVATE_KEY_PATH:?Missing LXD_SSH_PRIVATE_KEY_PATH for key auth}"
key_path="$(expand_home "$LXD_SSH_PRIVATE_KEY_PATH")"
ssh_opts+=( -i "$key_path" )
fi
if [[ "${1:-}" == "heartbeat" ]]; then
shift
cmd='hostname && whoami && uptime && df -h /'
else
if [[ "$#" -eq 0 ]]; then
cat <<'USAGE' >&2
Usage:
build-scripts/lxd_remote.sh heartbeat
build-scripts/lxd_remote.sh <remote command...>
Environment source: .lxd.env by default (override with LXD_ENV_FILE)
USAGE
exit 2
fi
cmd="$*"
fi
if [[ -n "$LXD_WORKDIR" ]]; then
remote_cmd="cd $LXD_WORKDIR && ( $cmd )"
else
remote_cmd="$cmd"
fi
exec ssh "${ssh_opts[@]}" "${LXD_SSH_USER}@${LXD_HOST}" "$remote_cmd"

View File

@@ -0,0 +1,45 @@
#!/usr/bin/env bash
set -euo pipefail
ROOT="$(git rev-parse --show-toplevel)"
DIST_DIR="$ROOT/components/wifi-manager/webapp/dist"
if [[ ! -d "$DIST_DIR" ]]; then
echo "dist directory not found: $DIST_DIR" >&2
echo "Build webapp first (e.g. npm run build in components/wifi-manager/webapp)." >&2
exit 1
fi
python - "$DIST_DIR" <<'PY'
import os
import sys
import glob
from datetime import datetime, timezone
dist = sys.argv[1]
def rel(p):
return os.path.relpath(p, start=os.getcwd())
all_files = [p for p in glob.glob(os.path.join(dist, "**", "*"), recursive=True) if os.path.isfile(p)]
ship_files = [p for p in all_files if p.endswith(".gz") or p.endswith(".png")]
all_files_sorted = sorted([(os.path.getsize(p), p) for p in all_files], reverse=True)
ship_sorted = sorted([(os.path.getsize(p), p) for p in ship_files], reverse=True)
print(f"Snapshot UTC: {datetime.now(timezone.utc).isoformat(timespec='seconds')}")
print(f"Dist dir: {rel(dist)}")
print("")
print(f"All dist files: {len(all_files)}")
print(f"All dist bytes: {sum(s for s, _ in all_files_sorted)}")
print(f"Shipped files (*.gz + *.png): {len(ship_sorted)}")
print(f"Shipped bytes: {sum(s for s, _ in ship_sorted)}")
print("")
print("Top 15 dist files:")
for size, path in all_files_sorted[:15]:
print(f"{size:9d} {rel(path)}")
print("")
print("Shipped files:")
for size, path in ship_sorted:
print(f"{size:9d} {rel(path)}")
PY

View File

@@ -1,47 +0,0 @@
#!/bin/bash
echo "Build process started"
echo "Setting up build name and build number"
if [ -z "${TARGET_BUILD_NAME}" ]
then
export TARGET_BUILD_NAME="I2S-4MFlash"
echo "TARGET_BUILD_NAME is not set. Defaulting to ${TARGET_BUILD_NAME}"
fi
if [ -z "${BUILD_NUMBER}" ]
then
export BUILD_NUMBER="500"
echo "BUILD_NUMBER is not set. Defaulting to ${BUILD_NUMBER}"
fi
if [ -z "$DEPTH" ]
then
export DEPTH="16"
echo "DEPTH is not set. Defaulting to ${DEPTH}"
fi
if [ -z "$tag" ]
then
branch_name="$(git rev-parse --abbrev-ref HEAD)"
branch_name="${branch_name//[^a-zA-Z0-9\-~!@_\.]/}"
app_name="${TARGET_BUILD_NAME}.${DEPTH}.dev-$(git log --pretty=format:'%h' --max-count=1).${branch_name}"
echo "${app_name}">version.txt
echo "app_name is not set. Defaulting to ${app_name}"
else
echo "${tag}" >version.txt
fi
echo "Copying target sdkconfig"
cp build-scripts/${TARGET_BUILD_NAME}-sdkconfig.defaults sdkconfig
echo "Building project"
idf.py build -DDEPTH=${DEPTH} -DBUILD_NUMBER=${BUILD_NUMBER}-${DEPTH}
echo "Generating size report"
idf.py size-components >build/size_components.txt
idf.py size-components-squeezelite build/size_components_squeezelite.txt
if [ -z "${artifact_file_name}" ]
then
echo "No artifact file name set. Will not generate zip file."
else
echo "Generating build artifact zip file"
zip -r build_output.zip build
zip build/${artifact_file_name} partitions*.csv components/ build/*.bin build/bootloader/bootloader.bin build/partition_table/partition-table.bin build/flash_project_args build/size_*.txt
fi

View File

@@ -1,113 +0,0 @@
#!/bin/bash
echo
echo =================================================================
echo Build flash command
echo =================================================================
# Location of partitions.csv relative to this script
partitionsCsv="../partitions.csv"
# File to output readme instructions to
outputReadme="./flash_cmd.txt"
# File to output bash script to
outputBashScript="./writeSequeezeEsp.sh"
# File to output bat script to
outputBatScript="./writeSequeezeEsp.bat"
# The name of partitions to ignore from partitions.csv
paritionsToIgnore=(
"nvs"
"phy_init"
"storage"
"coredump"
"settings"
)
# Function that maps partition name to actual bin file
# defaults to "[PARTION_NAME_FROM_CSV].bin"
function partitionNameToBinFile {
if [[ "$1" == "otadata" ]]; then
echo "ota_data_initial.bin"
elif [[ "$1" == "ota_0" || "$1" == "factory" ]]; then
echo "squeezelite.bin"
else
echo $1.bin
fi
}
# write parameters for esptool.py
writeParameters="$writeParameters write_flash"
writeParameters="$writeParameters --flash_mode dio --flash_freq 80m --flash_size detect"
# bootloader.bin and partitions.bin not in partitions.csv so manually add here
partitionsParameters=" 0x1000 bootloader/bootloader.bin"
partitionsParameters="$partitionsParameters 0x8000 partitions.bin"
# ==============================================================================
# Loop over partitions.csv and add partition bins and offsets to partitionsParameters
for line in $($IDF_PATH/components/partition_table/gen_esp32part.py --quiet build/partitions.bin | grep '^[^#]')
do
partitionName=$(echo $line | awk -F',' '{printf "%s", $1}' )
partitionOffset=$(echo $line |awk -F',' '{printf "%s", $4}' )
partitionFile=$(partitionNameToBinFile $partitionName)
if [[ " ${paritionsToIgnore[@]} " =~ " ${partitionName} " ]]; then
continue
fi
partitionsParameters="$partitionsParameters $partitionOffset $partitionFile"
echo "$partitionsParameters"
done
# Write README Instructions
if [ ! -f "$outputReadme" ]; then
touch $outputReadme
fi
echo "" >> $outputReadme
echo "====LINUX====" >> $outputReadme
echo "To flash sequeezelite run the following script:" >> $outputReadme
echo "$outputBashScript [PORT_HERE] [BAUD_RATE]" >> $outputReadme
echo "e.g. $outputBashScript /dev/ttyUSB0 115200" >> $outputReadme
echo "" >> $outputReadme
echo "====WINDOWS====" >> $outputReadme
echo "To flash sequeezelite run the following script:" >> $outputReadme
echo "$outputBatScript [PORT_HERE] [BAUD_RATE]" >> $outputReadme
echo "e.g. $outputBatScript COM11 115200" >> $outputReadme
echo "" >> $outputReadme
echo "If you don't know how to run the BAT file with arguments then you can" >> $outputReadme
echo "edit the bat file in Notepad. Open the file up and edit the following:" >> $outputReadme
echo "Change 'set port=%1' to 'set port=[PORT_HERE]'. E.g. 'set port=COM11'" >> $outputReadme
echo "Change 'set baud=%2' to 'set baud=[BAUD_RATE]'. E.g. 'set baud=115200'" >> $outputReadme
echo "" >> $outputReadme
echo "====MANUAL====" >> $outputReadme
echo "Python esptool.py --port [PORT_HERE] --baud [BAUD_RATE] $writeParameters $partitionsParameters" >> $outputReadme
# Write Linux BASH File
if [ ! -f "$outputBashScript" ]; then
touch $outputBashScript
fi
echo "#!/bin/bash" >> $outputBashScript
echo >> $outputBashScript
echo "port=\$1" >> $outputBashScript
echo "baud=\$2" >> $outputBashScript
linuxFlashCommand="Python esptool.py --port \$port --baud \$baud"
echo "$linuxFlashCommand $writeParameters $partitionsParameters" >> $outputBashScript
# Write Windows BAT File
if [ ! -f "$outputBatScript" ]; then
touch $outputBatScript
fi
echo "echo off" >> $outputBatScript
echo "" >> $outputBatScript
echo "set port=%1" >> $outputBatScript
echo "set baud=%2" >> $outputBatScript
windowsFlashCommand="Python esptool.py --port %port% --baud %baud%"
echo "$windowsFlashCommand $writeParameters $partitionsParameters" >> $outputBatScript

File diff suppressed because it is too large Load Diff

View File

@@ -5,8 +5,7 @@
#define _ESP_EQUALIZER_H
#ifdef __cplusplus
extern "C"
{
extern "C" {
#endif
/**
@@ -19,14 +18,14 @@ extern "C"
*
* @return The equalizer handle.
*/
void *esp_equalizer_init(int nch, int g_rate, int n_band, int use_xmms_original_freqs);
void* esp_equalizer_init(int nch, int g_rate, int n_band, int use_xmms_original_freqs);
/**
* @brief Uninitialize the equalizer handle.
*
* @param handle The the equalizer handle
*/
void esp_equalizer_uninit(void *handle);
void esp_equalizer_uninit(void* handle);
/**
* @brief Process the data through the equalizer
@@ -39,7 +38,7 @@ void esp_equalizer_uninit(void *handle);
*
* @return Length of pcm_buf after processing
*/
int esp_equalizer_process(void *handle, unsigned char *pcm_buf, int length, int g_rate, int nch);
int esp_equalizer_process(void* handle, unsigned char* pcm_buf, int length, int g_rate, int nch);
/**
* @brief Set the number of sub-bands for the equalizer
@@ -49,7 +48,7 @@ int esp_equalizer_process(void *handle, unsigned char *pcm_buf, int length, int
* @param index The index of audio sub-bands. e.g. 0, 1, 2, 3, 4, 5, 6, 7, 8, 9.
* @param nch The audio channel number
*/
void esp_equalizer_set_band_value(void *handle, float value, int index, int nch);
void esp_equalizer_set_band_value(void* handle, float value, int index, int nch);
/**
* @brief Get the number of the equalizer sub-bands
@@ -58,7 +57,7 @@ void esp_equalizer_set_band_value(void *handle, float value, int index, int nch)
*
* @return The number of the equalizer sub-bands
*/
int esp_equalizer_get_band_count(void *handle);
int esp_equalizer_get_band_count(void* handle);
/**
* @brief Get the value of the equalizer sub-bands
@@ -69,7 +68,7 @@ int esp_equalizer_get_band_count(void *handle);
*
* @return The number of the equalizer sub-bands
*/
float esp_equalizer_get_band_value(void *handle, int index, int nch);
float esp_equalizer_get_band_value(void* handle, int index, int nch);
#ifdef __cplusplus
}

View File

@@ -1,3 +1 @@
void dummy_obj() {
return;
}
void dummy_obj() { return; }

View File

@@ -1,9 +1,9 @@
# the JPEG library is in ROM but seems to fail randomly (PSRAM issue?)
set(TJPGD tjpgd)
idf_component_register(SRC_DIRS . core core/ifaces fonts
INCLUDE_DIRS . fonts core
REQUIRES platform_config tools esp_common
idf_component_register(SRC_DIRS . core core/ifaces
INCLUDE_DIRS . core
REQUIRES tools platform_config esp_common spiffs
PRIV_REQUIRES services freertos driver ${TJPGD}
EMBED_FILES note.jpg )

View File

@@ -19,329 +19,364 @@
#define SHADOW_BUFFER
#define USE_IRAM
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x2c
#define MADCTL_MX 0x40
#define TFT_RGB_BGR 0x08
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x2c
#define MADCTL_MX 0x40
#define TFT_RGB_BGR 0x08
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "ILI9341";
enum { ILI9341, ILI9341_24 }; //ILI9341_24 for future use...
enum { ILI9341, ILI9341_24 }; //ILI9341_24 for future use...
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
struct {
uint16_t Height, Width;
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
uint8_t *iRAM, *Shadowbuffer;
struct {
uint16_t Height, Width;
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
};
// Functions are not declared to minimize # of lines
static void WriteByte( struct GDS_Device* Device, uint8_t Data ) {
Device->WriteData( Device, &Data, 1 );
static void WriteByte(struct GDS_Device* Device, uint8_t Data) { Device->WriteData(Device, &Data, 1); }
static void SetColumnAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand(Device, 0x2A);
Device->WriteData(Device, (uint8_t*)&Addr, 4);
}
static void SetColumnAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand( Device, 0x2A );
Device->WriteData( Device, (uint8_t*) &Addr, 4 );
static void SetRowAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand(Device, 0x2B);
Device->WriteData(Device, (uint8_t*)&Addr, 4);
}
static void SetRowAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand( Device, 0x2B );
Device->WriteData( Device, (uint8_t*) &Addr, 4 );
}
static void Update16(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
static void Update16( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef SHADOW_BUFFER
uint32_t *optr = (uint32_t*) Private->Shadowbuffer, *iptr = (uint32_t*) Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for (int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
uint32_t *optr = (uint32_t*)Private->Shadowbuffer, *iptr = (uint32_t*)Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
// wait for a large enough window - careful that window size might increase by more than a line at once !
if (FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress( Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress( Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize );
}
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for(int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
FirstCol = Device->Width / 2; LastCol = 0;
FirstRow = -1;
}
// wait for a large enough window - careful that window size might increase by more than a line at once !
if(FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress(Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress(Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
}
FirstCol = Device->Width / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, Private->Offset.Width, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 2 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
}
}
#endif
// always update by full lines
SetColumnAddress(Device, Private->Offset.Width, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 2);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
}
}
#endif
}
static void Update24( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
static void Update24(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
uint16_t *optr = (uint16_t*)Private->Shadowbuffer, *iptr = (uint16_t*)Device->Framebuffer;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for (int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for(int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if (FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 ) / 3) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1 ) / 3;
SetRowAddress( Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress( Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize );
}
// do we have enough to send (cols are divided by 3/2)
if(FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2) / 3) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (Device->Width * 3) / 2; LastCol = 0;
FirstRow = -1;
}
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress(Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress(Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
}
FirstCol = (Device->Width * 3) / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, Private->Offset.Width, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 3 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
}
}
#endif
// always update by full lines
SetColumnAddress(Device, Private->Offset.Width, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 3);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
}
}
#endif
}
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
ESP_LOGI(TAG, "SetLayout 197 HFlip=%d VFlip=%d Rotate=%d (1=true)", Layout->HFlip, Layout->VFlip, Layout->Rotate);
// D/CX RDX WRX D17-8 D7 D6 D5 D4 D3 D2 D1 D0 HEX
//Command 0 1 ↑ XX 0 0 1 1 0 1 1 0 36h
//Parameter 1 1 ↑ XX MY MX MV ML BGR MH 0 0 00
//Orientation 0: MADCtl = 0x80 = 1000 0000 (MY=1)
if ((Device->Height)>(Device->Width)){ //Resolution = 320x240
Private->MADCtl = (1 << 7); // 0x80 = default (no Rotation an no Flip)
if (Layout->HFlip) { //Flip Horizontal
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 7));
}
if (Layout->Rotate) { //Rotate 180 degr.
int a = Private->MADCtl;
a = (a ^ (1 << 7));
Private->MADCtl = (a ^ (1 << 6));
}
if (Layout->VFlip) { //Flip Vertical
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 6));
}
} else { //Resolution = 240x320
Private->MADCtl = (1 << 5); // 0x20 = default (no Rotation an no Flip)
if (Layout->HFlip) { //Flip Horizontal
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 6));
}
if (Layout->Rotate) { //Rotate 180 degr.
int a = Private->MADCtl;
a = (a ^ (1 << 7));
Private->MADCtl = (a ^ (1 << 6));
}
if (Layout->VFlip) { //Flip Vertical
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 7));
}
}
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl | (1 << 3)) : (Private->MADCtl & ~(1 << 3));
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
ESP_LOGI(TAG, "SetLayout 197 HFlip=%d VFlip=%d Rotate=%d (1=true)", Layout->HFlip, Layout->VFlip, Layout->Rotate);
// D/CX RDX WRX D17-8 D7 D6 D5 D4 D3 D2 D1 D0 HEX
//Command 0 1 ↑ XX 0 0 1 1 0 1 1 0 36h
//Parameter 1 1 ↑ XX MY MX MV ML BGR MH 0 0 00
//Orientation 0: MADCtl = 0x80 = 1000 0000 (MY=1)
if((Device->Height) > (Device->Width)) { //Resolution = 320x240
Private->MADCtl = (1 << 7); // 0x80 = default (no Rotation an no Flip)
if(Layout->HFlip) { //Flip Horizontal
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 7));
}
if(Layout->Rotate) { //Rotate 180 degr.
int a = Private->MADCtl;
a = (a ^ (1 << 7));
Private->MADCtl = (a ^ (1 << 6));
}
if(Layout->VFlip) { //Flip Vertical
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 6));
}
} else { //Resolution = 240x320
Private->MADCtl = (1 << 5); // 0x20 = default (no Rotation an no Flip)
if(Layout->HFlip) { //Flip Horizontal
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 6));
}
if(Layout->Rotate) { //Rotate 180 degr.
int a = Private->MADCtl;
a = (a ^ (1 << 7));
Private->MADCtl = (a ^ (1 << 6));
}
if(Layout->VFlip) { //Flip Vertical
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 7));
}
}
ESP_LOGI(TAG, "SetLayout 255 Private->MADCtl=%hhu", Private->MADCtl);
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl | (1 << 3)) : (Private->MADCtl & ~(1 << 3));
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
Device->WriteCommand( Device, Layout->Invert ? 0x21 : 0x20 );
ESP_LOGI(TAG, "SetLayout 255 Private->MADCtl=%hhu", Private->MADCtl);
Device->WriteCommand(Device, 0x36);
WriteByte(Device, Private->MADCtl);
Device->WriteCommand(Device, Layout->Invert ? 0x21 : 0x20);
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
memset(Private->Shadowbuffer, 0xAA, Device->FramebufferSize);
#endif
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0x29 ); } //DISPON =0x29
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0x28 ); } //DISPOFF=0x28
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0x51 );
WriteByte( Device, Contrast );
Device->SetContrast = NULL;
GDS_SetContrast( Device, Contrast );
Device->SetContrast = SetContrast; // 0x00 value means the lowest brightness and 0xFF value means the highest brightness.
// force a full refresh (almost ...)
memset(Private->Shadowbuffer, 0xAA, Device->FramebufferSize);
#endif
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0x29); } //DISPON =0x29
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0x28); } //DISPOFF=0x28
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc( Device->FramebufferSize );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0x51);
WriteByte(Device, Contrast);
Device->SetContrast = NULL;
GDS_SetContrast(Device, Contrast);
Device->SetContrast = SetContrast; // 0x00 value means the lowest brightness and 0xFF value means the highest brightness.
}
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc(Device->FramebufferSize);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
#ifdef USE_IRAM
Private->iRAM = heap_caps_malloc( (Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
Private->iRAM = heap_caps_malloc((Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
#endif
ESP_LOGI(TAG, "ILI9341 with bit default-depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
// Sleepout + Booster
Device->WriteCommand( Device, 0x11 );
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set screen depth (16/18) *** INTERFACE PIXEL FORMAT: 0x66=18 bit; 0x55=16 bit
Device->WriteCommand( Device, 0x3A );
if (Private->Model == ILI9341_24) WriteByte( Device, Device->Depth == 24 ? 0x66 : 0x55 );
else WriteByte( Device, Device->Depth == 24 ? 0x66 : 0x55 );
ESP_LOGI(TAG, "ILI9341 with bit default-depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
ESP_LOGI(TAG, "ILI9341_Init 312 device-depth %u, 0x66/0x55=0x%X", Device->Depth, Device->Depth == 24 ? 0x66 : 0x55);
// Sleepout + Booster
Device->WriteCommand(Device, 0x11);
// no Display Inversion (INVOFF=0x20 INVON=0x21)
Device->WriteCommand( Device, 0x20 );
// set flip modes & contrast
GDS_SetContrast(Device, 0x7f);
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
//Gamma Correction: Enable next two line and enabel one of the Test0x Section... or build you own 15 Parameter...
Device->WriteCommand( Device, 0xF2 ); WriteByte( Device, 0x03 ); // 3Gamma Function: Disable = default (0x02), Enable (0x03)
Device->WriteCommand( Device, 0x26 ); WriteByte( Device, 0x01 ); // Gamma curve selected (0x01, 0x02, 0x04, 0x08) - A maximum of 4 fixed gamma curves can be selected
//Gamma Correction Test01
Device->WriteCommand( Device, 0xE0 ); // Positive Gamma Correction (15 Parameter)
WriteByte( Device, 0x0F ); WriteByte( Device, 0x31 ); WriteByte( Device, 0x2B ); WriteByte( Device, 0x0C ); WriteByte( Device, 0x0E );
WriteByte( Device, 0x08 ); WriteByte( Device, 0x4E ); WriteByte( Device, 0xF1 ); WriteByte( Device, 0x37 ); WriteByte( Device, 0x07 );
WriteByte( Device, 0x10 ); WriteByte( Device, 0x03 ); WriteByte( Device, 0x0E ); WriteByte( Device, 0x09 ); WriteByte( Device, 0x00 );
Device->WriteCommand( Device, 0xE1 ); // Negative Gamma Correction (15 Parameter)
WriteByte( Device, 0x00 ); WriteByte( Device, 0x0E ); WriteByte( Device, 0x14 ); WriteByte( Device, 0x03 ); WriteByte( Device, 0x11 );
WriteByte( Device, 0x07 ); WriteByte( Device, 0x31 ); WriteByte( Device, 0xC1 ); WriteByte( Device, 0x48 ); WriteByte( Device, 0x08 );
WriteByte( Device, 0x0F ); WriteByte( Device, 0x0C ); WriteByte( Device, 0x31 ); WriteByte( Device, 0x36 ); WriteByte( Device, 0x0F );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );
// set screen depth (16/18) *** INTERFACE PIXEL FORMAT: 0x66=18 bit; 0x55=16 bit
Device->WriteCommand(Device, 0x3A);
if(Private->Model == ILI9341_24)
WriteByte(Device, Device->Depth == 24 ? 0x66 : 0x55);
else
WriteByte(Device, Device->Depth == 24 ? 0x66 : 0x55);
return true;
}
ESP_LOGI(TAG, "ILI9341_Init 312 device-depth %u, 0x66/0x55=0x%X", Device->Depth, Device->Depth == 24 ? 0x66 : 0x55);
// no Display Inversion (INVOFF=0x20 INVON=0x21)
Device->WriteCommand(Device, 0x20);
//Gamma Correction: Enable next two line and enabel one of the Test0x Section... or build you own 15 Parameter...
Device->WriteCommand(Device, 0xF2);
WriteByte(Device, 0x03); // 3Gamma Function: Disable = default (0x02), Enable (0x03)
Device->WriteCommand(Device, 0x26);
WriteByte(Device, 0x01); // Gamma curve selected (0x01, 0x02, 0x04, 0x08) - A maximum of 4 fixed gamma curves can be selected
//Gamma Correction Test01
Device->WriteCommand(Device, 0xE0); // Positive Gamma Correction (15 Parameter)
WriteByte(Device, 0x0F);
WriteByte(Device, 0x31);
WriteByte(Device, 0x2B);
WriteByte(Device, 0x0C);
WriteByte(Device, 0x0E);
WriteByte(Device, 0x08);
WriteByte(Device, 0x4E);
WriteByte(Device, 0xF1);
WriteByte(Device, 0x37);
WriteByte(Device, 0x07);
WriteByte(Device, 0x10);
WriteByte(Device, 0x03);
WriteByte(Device, 0x0E);
WriteByte(Device, 0x09);
WriteByte(Device, 0x00);
Device->WriteCommand(Device, 0xE1); // Negative Gamma Correction (15 Parameter)
WriteByte(Device, 0x00);
WriteByte(Device, 0x0E);
WriteByte(Device, 0x14);
WriteByte(Device, 0x03);
WriteByte(Device, 0x11);
WriteByte(Device, 0x07);
WriteByte(Device, 0x31);
WriteByte(Device, 0xC1);
WriteByte(Device, 0x48);
WriteByte(Device, 0x08);
WriteByte(Device, 0x0F);
WriteByte(Device, 0x0C);
WriteByte(Device, 0x31);
WriteByte(Device, 0x36);
WriteByte(Device, 0x0F);
// gone with the wind
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device ILI9341_X = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff,
.SetLayout = SetLayout,
.Update = Update16, .Init = Init,
.Mode = GDS_RGB565, .Depth = 16,
};
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetLayout = SetLayout,
.Update = Update16,
.Init = Init,
.Mode = GDS_RGB565,
.Depth = 16,
};
struct GDS_Device* ILI9341_Detect(char *Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth=16; // 16bit colordepth
if (strcasestr(Driver, "ILI9341")) Model = ILI9341;
else if (strcasestr(Driver, "ILI9341_24")) Model = ILI9341_24; //for future use...
else return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = ILI9341_X;
sscanf(Driver, "%*[^:]:%u", &Depth); // NVS-Parameter driver=ILI9341[:16|18]
struct PrivateSpace* Private = (struct PrivateSpace*) Device->Private;
Private->Model = Model;
ESP_LOGI(TAG, "ILI9341_Detect 391 Driver= %s Depth=%d", Driver, Depth);
struct GDS_Device* ILI9341_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth = 16; // 16bit colordepth
if (Depth == 18) {
Device->Mode = GDS_RGB888;
Device->Depth = 24;
Device->Update = Update24;
}
if (Model == ILI9341_24) Device->SetContrast = SetContrast;
if(Driver->common.driver == sys_display_drivers_ILI9341)
Model = ILI9341;
else if(Driver->common.driver == sys_display_drivers_ILI9341_24)
Model = ILI9341_24;
else
return NULL;
return Device;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = ILI9341_X;
Depth = Driver->common.bitDepth != 0 ? Driver->common.bitDepth : Depth;
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->Model = Model;
ESP_LOGI(TAG, "ILI9341_Detect 391 Driver= %s Depth=%d", Model == ILI9341 ? "ILI9341" : "ILI9341_24", Depth);
if(Depth == 18) {
Device->Mode = GDS_RGB888;
Device->Depth = 24;
Device->Update = Update24;
}
if(Model == ILI9341_24) Device->SetContrast = SetContrast;
return Device;
}

View File

@@ -22,143 +22,144 @@
static char TAG[] = "SH1106";
struct PrivateSpace {
uint8_t *Shadowbuffer;
uint8_t* Shadowbuffer;
};
// Functions are not declared to minimize # of lines
static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
// well, unfortunately this driver is 132 colums but most displays are 128...
if (Device->Width != 132) Start += 2;
Device->WriteCommand( Device, 0x10 | (Start >> 4) );
Device->WriteCommand( Device, 0x00 | (Start & 0x0f) );
static void SetColumnAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
// well, unfortunately this driver is 132 colums but most displays are 128...
if(Device->Width != 132) Start += 2;
Device->WriteCommand(Device, 0x10 | (Start >> 4));
Device->WriteCommand(Device, 0x00 | (Start & 0x0f));
}
static void SetPageAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0xB0 | Start );
}
static void SetPageAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) { Device->WriteCommand(Device, 0xB0 | Start); }
static void Update( struct GDS_Device* Device ) {
static void Update(struct GDS_Device* Device) {
#ifdef SHADOW_BUFFER
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// not sure the compiler does not have to redo all calculation in for loops, so local it is
int width = Device->Width, rows = Device->Height / 8;
uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
// by row, find first and last columns that have been updated
for (int r = 0; r < rows; r++) {
uint8_t first = 0, last;
for (int c = 0; c < width; c++) {
if (*iptr != *optr) {
if (!first) first = c + 1;
last = c ;
}
*optr++ = *iptr++;
}
// now update the display by "byte rows"
if (first--) {
SetColumnAddress( Device, first, last );
SetPageAddress( Device, r, r);
Device->WriteData( Device, Private->Shadowbuffer + r*width + first, last - first + 1);
}
}
#else
// SH1106 requires a page-by-page update and has no end Page/Column
for (int i = 0; i < Device->Height / 8 ; i++) {
SH1106_SetPageAddress( Device, i, 0);
SH1106_SetColumnAddress( Device, 0, 0);
SH1106_WriteData( Device, Device->Framebuffer + i*Device->Width, Device->Width );
}
#endif
}
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// not sure the compiler does not have to redo all calculation in for loops, so local it is
int width = Device->Width, rows = Device->Height / 8;
uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
Device->WriteCommand( Device, Layout->HFlip ? 0xA1 : 0xA0 );
Device->WriteCommand( Device, Layout->VFlip ? 0xC8 : 0xC0 );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
// by row, find first and last columns that have been updated
for(int r = 0; r < rows; r++) {
uint8_t first = 0, last;
for(int c = 0; c < width; c++) {
if(*iptr != *optr) {
if(!first) first = c + 1;
last = c;
}
*optr++ = *iptr++;
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0x81 );
Device->WriteCommand( Device, Contrast );
}
static void SPIParams(int Speed, uint8_t *mode, uint16_t *CS_pre, uint8_t *CS_post) {
*CS_post = Speed / (8*1000*1000);
}
static bool Init( struct GDS_Device* Device ) {
#ifdef SHADOW_BUFFER
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef USE_IRAM
if (Device->IF == GDS_IF_SPI) Private->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
else
// now update the display by "byte rows"
if(first--) {
SetColumnAddress(Device, first, last);
SetPageAddress(Device, r, r);
Device->WriteData(Device, Private->Shadowbuffer + r * width + first, last - first + 1);
}
}
#else
// SH1106 requires a page-by-page update and has no end Page/Column
for(int i = 0; i < Device->Height / 8; i++) {
SH1106_SetPageAddress(Device, i, 0);
SH1106_SetColumnAddress(Device, 0, 0);
SH1106_WriteData(Device, Device->Framebuffer + i * Device->Width, Device->Width);
}
#endif
Private->Shadowbuffer = malloc( Device->FramebufferSize );
NullCheck( Private->Shadowbuffer, return false );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
// need to be off and disable display RAM
Device->DisplayOff( Device );
Device->WriteCommand( Device, 0xA5 );
// charge pump regulator, do direct init
Device->WriteCommand( Device, 0xAD );
Device->WriteCommand( Device, 0x8B );
// COM pins HW config (alternative:EN) - some display might need something difference
Device->WriteCommand( Device, 0xDA );
Device->WriteCommand( Device, 1 << 4);
// MUX Ratio
Device->WriteCommand( Device, 0xA8 );
Device->WriteCommand( Device, Device->Height - 1);
// Display Offset
Device->WriteCommand( Device, 0xD3 );
Device->WriteCommand( Device, 0 );
// Display Start Line
Device->WriteCommand( Device, 0x40 + 0x00 );
Device->SetContrast( Device, 0x7F );
// set flip modes
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// set Clocks
Device->WriteCommand( Device, 0xD5 );
Device->WriteCommand( Device, ( 0x08 << 4 ) | 0x00 );
// gone with the wind
Device->WriteCommand( Device, 0xA4 );
Device->DisplayOn( Device );
Device->Update( Device );
return true;
}
}
static const struct GDS_Device SH1106 = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update, .Init = Init,
.Depth = 1,
.SPIParams = SPIParams,
#if !defined SHADOW_BUFFER && defined USE_IRAM
.Alloc = GDS_ALLOC_IRAM_SPI;
#endif
};
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
Device->WriteCommand(Device, Layout->HFlip ? 0xA1 : 0xA0);
Device->WriteCommand(Device, Layout->VFlip ? 0xC8 : 0xC0);
Device->WriteCommand(Device, Layout->Invert ? 0xA7 : 0xA6);
}
struct GDS_Device* SH1106_Detect(char *Driver, struct GDS_Device* Device) {
if (!strcasestr(Driver, "SH1106")) return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SH1106;
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAF); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAE); }
ESP_LOGI(TAG, "SH1106 driver");
return Device;
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0x81);
Device->WriteCommand(Device, Contrast);
}
static void SPIParams(int Speed, uint8_t* mode, uint16_t* CS_pre, uint8_t* CS_post) { *CS_post = Speed / (8 * 1000 * 1000); }
static bool Init(struct GDS_Device* Device) {
#ifdef SHADOW_BUFFER
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
#ifdef USE_IRAM
if(Device->IF == GDS_IF_SPI)
Private->Shadowbuffer = heap_caps_malloc(Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
else
#endif
Private->Shadowbuffer = malloc(Device->FramebufferSize);
NullCheck(Private->Shadowbuffer, return false);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
// need to be off and disable display RAM
Device->DisplayOff(Device);
Device->WriteCommand(Device, 0xA5);
// charge pump regulator, do direct init
Device->WriteCommand(Device, 0xAD);
Device->WriteCommand(Device, 0x8B);
// COM pins HW config (alternative:EN) - some display might need something difference
Device->WriteCommand(Device, 0xDA);
Device->WriteCommand(Device, 1 << 4);
// MUX Ratio
Device->WriteCommand(Device, 0xA8);
Device->WriteCommand(Device, Device->Height - 1);
// Display Offset
Device->WriteCommand(Device, 0xD3);
Device->WriteCommand(Device, 0);
// Display Start Line
Device->WriteCommand(Device, 0x40 + 0x00);
Device->SetContrast(Device, 0x7F);
// set flip modes
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// no Display Inversion
Device->WriteCommand(Device, 0xA6);
// set Clocks
Device->WriteCommand(Device, 0xD5);
Device->WriteCommand(Device, (0x08 << 4) | 0x00);
// gone with the wind
Device->WriteCommand(Device, 0xA4);
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device SH1106 = {.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update,
.Init = Init,
.Depth = 1,
.SPIParams = SPIParams,
#if !defined SHADOW_BUFFER && defined USE_IRAM
.Alloc = GDS_ALLOC_IRAM_SPI;
#endif
}
;
struct GDS_Device* SH1106_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
// if (!strcasestr(Driver, "SH1106")) return NULL;
if(Driver->common.driver != sys_display_drivers_SH1106) return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SH1106;
ESP_LOGI(TAG, "SH1106 driver");
return Device;
}

View File

@@ -22,153 +22,158 @@
static char TAG[] = "SSD1306";
struct PrivateSpace {
uint8_t *Shadowbuffer;
uint8_t* Shadowbuffer;
};
// Functions are not declared to minimize # of lines
static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x21 );
Device->WriteCommand( Device, Start );
Device->WriteCommand( Device, End );
static void SetColumnAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x21);
Device->WriteCommand(Device, Start);
Device->WriteCommand(Device, End);
}
static void SetPageAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x22 );
Device->WriteCommand( Device, Start );
Device->WriteCommand( Device, End );
static void SetPageAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x22);
Device->WriteCommand(Device, Start);
Device->WriteCommand(Device, End);
}
static void Update( struct GDS_Device* Device ) {
static void Update(struct GDS_Device* Device) {
#ifdef SHADOW_BUFFER
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// not sure the compiler does not have to redo all calculation in for loops, so local it is
int width = Device->Width, pages = Device->Height / 8;
uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
int CurrentPage = -1, FirstCol = -1, LastCol = -1;
// by row, find first and last columns that have been updated
for (int p = 0; p < pages; p++) {
uint8_t first = 0, last;
for (int c = 0; c < width; c++) {
if (*iptr != *optr) {
if (!first) first = c + 1;
last = c ;
}
*optr++ = *iptr++;
}
// now update the display by "byte rows"
if (first--) {
// only set column when useful, saves a fair bit of CPU
if (first > FirstCol && first <= FirstCol + 4 && last < LastCol && last >= LastCol - 4) {
first = FirstCol;
last = LastCol;
} else {
SetColumnAddress( Device, first, last );
FirstCol = first;
LastCol = last;
}
// Set row only when needed, otherwise let auto-increment work
if (p != CurrentPage) SetPageAddress( Device, p, Device->Height / 8 - 1 );
CurrentPage = p + 1;
// actual write
Device->WriteData( Device, Private->Shadowbuffer + p*width + first, last - first + 1);
}
}
#else
// automatic counter and end Page/Column (we assume Height % 8 == 0)
SetColumnAddress( Device, 0, Device->Width - 1);
SetPageAddress( Device, 0, Device->Height / 8 - 1);
Device->WriteData( Device, Device->Framebuffer, Device->FramebufferSize );
#endif
}
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// not sure the compiler does not have to redo all calculation in for loops, so local it is
int width = Device->Width, pages = Device->Height / 8;
uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
int CurrentPage = -1, FirstCol = -1, LastCol = -1;
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
Device->WriteCommand( Device, Layout->HFlip ? 0xA1 : 0xA0 );
Device->WriteCommand( Device, Layout->VFlip ? 0xC8 : 0xC0 );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
// by row, find first and last columns that have been updated
for(int p = 0; p < pages; p++) {
uint8_t first = 0, last;
for(int c = 0; c < width; c++) {
if(*iptr != *optr) {
if(!first) first = c + 1;
last = c;
}
*optr++ = *iptr++;
}
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0x81 );
Device->WriteCommand( Device, Contrast );
}
// now update the display by "byte rows"
if(first--) {
// only set column when useful, saves a fair bit of CPU
if(first > FirstCol && first <= FirstCol + 4 && last < LastCol && last >= LastCol - 4) {
first = FirstCol;
last = LastCol;
} else {
SetColumnAddress(Device, first, last);
FirstCol = first;
LastCol = last;
}
static bool Init( struct GDS_Device* Device ) {
#ifdef SHADOW_BUFFER
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef USE_IRAM
if (Device->IF == GDS_IF_SPI) Private->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
else
// Set row only when needed, otherwise let auto-increment work
if(p != CurrentPage) SetPageAddress(Device, p, Device->Height / 8 - 1);
CurrentPage = p + 1;
// actual write
Device->WriteData(Device, Private->Shadowbuffer + p * width + first, last - first + 1);
}
}
#else
// automatic counter and end Page/Column (we assume Height % 8 == 0)
SetColumnAddress(Device, 0, Device->Width - 1);
SetPageAddress(Device, 0, Device->Height / 8 - 1);
Device->WriteData(Device, Device->Framebuffer, Device->FramebufferSize);
#endif
Private->Shadowbuffer = malloc( Device->FramebufferSize );
NullCheck( Private->Shadowbuffer, return false );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
// need to be off and disable display RAM
Device->DisplayOff( Device );
Device->WriteCommand( Device, 0xA5 );
// charge pump regulator, do direct init
Device->WriteCommand( Device, 0x8D );
Device->WriteCommand( Device, 0x14 );
// COM pins HW config (alternative:EN if 64, DIS if 32, remap:DIS) - some display might need something different
Device->WriteCommand( Device, 0xDA );
Device->WriteCommand( Device, ((Device->Height == 64 ? 1 : 0) << 4) | (0 < 5) );
// MUX Ratio
Device->WriteCommand( Device, 0xA8 );
Device->WriteCommand( Device, Device->Height - 1);
// Display Offset
Device->WriteCommand( Device, 0xD3 );
Device->WriteCommand( Device, 0 );
// Display Start Line
Device->WriteCommand( Device, 0x40 + 0x00 );
Device->SetContrast( Device, 0x7F );
// set flip modes
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// set Clocks
Device->WriteCommand( Device, 0xD5 );
Device->WriteCommand( Device, ( 0x08 << 4 ) | 0x00 );
// set Adressing Mode Horizontal
Device->WriteCommand( Device, 0x20 );
Device->WriteCommand( Device, 0 );
// gone with the wind
Device->WriteCommand( Device, 0xA4 );
Device->DisplayOn( Device );
Device->Update( Device );
return true;
}
}
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
Device->WriteCommand(Device, Layout->HFlip ? 0xA1 : 0xA0);
Device->WriteCommand(Device, Layout->VFlip ? 0xC8 : 0xC0);
Device->WriteCommand(Device, Layout->Invert ? 0xA7 : 0xA6);
}
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAF); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAE); }
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0x81);
Device->WriteCommand(Device, Contrast);
}
static bool Init(struct GDS_Device* Device) {
#ifdef SHADOW_BUFFER
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
#ifdef USE_IRAM
if(Device->IF == GDS_IF_SPI)
Private->Shadowbuffer = heap_caps_malloc(Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
else
#endif
Private->Shadowbuffer = malloc(Device->FramebufferSize);
NullCheck(Private->Shadowbuffer, return false);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
// need to be off and disable display RAM
Device->DisplayOff(Device);
Device->WriteCommand(Device, 0xA5);
// charge pump regulator, do direct init
Device->WriteCommand(Device, 0x8D);
Device->WriteCommand(Device, 0x14);
// COM pins HW config (alternative:EN if 64, DIS if 32, remap:DIS) - some display might need something different
Device->WriteCommand(Device, 0xDA);
Device->WriteCommand(Device, ((Device->Height == 64 ? 1 : 0) << 4) | (0 < 5));
// MUX Ratio
Device->WriteCommand(Device, 0xA8);
Device->WriteCommand(Device, Device->Height - 1);
// Display Offset
Device->WriteCommand(Device, 0xD3);
Device->WriteCommand(Device, 0);
// Display Start Line
Device->WriteCommand(Device, 0x40 + 0x00);
Device->SetContrast(Device, 0x7F);
// set flip modes
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// no Display Inversion
Device->WriteCommand(Device, 0xA6);
// set Clocks
Device->WriteCommand(Device, 0xD5);
Device->WriteCommand(Device, (0x08 << 4) | 0x00);
// set Adressing Mode Horizontal
Device->WriteCommand(Device, 0x20);
Device->WriteCommand(Device, 0);
// gone with the wind
Device->WriteCommand(Device, 0xA4);
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device SSD1306 = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update, .Init = Init,
.Mode = GDS_MONO, .Depth = 1,
#if !defined SHADOW_BUFFER && defined USE_IRAM
.Alloc = GDS_ALLOC_IRAM_SPI,
#endif
};
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update,
.Init = Init,
.Mode = GDS_MONO,
.Depth = 1,
#if !defined SHADOW_BUFFER && defined USE_IRAM
.Alloc = GDS_ALLOC_IRAM_SPI,
#endif
};
struct GDS_Device* SSD1306_Detect(char *Driver, struct GDS_Device* Device) {
if (!strcasestr(Driver, "SSD1306")) return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1306;
ESP_LOGI(TAG, "SSD1306 driver");
return Device;
struct GDS_Device* SSD1306_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
if(Driver->common.driver != sys_display_drivers_SSD1306) return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1306;
ESP_LOGI(TAG, "SSD1306 driver");
return Device;
}

View File

@@ -17,186 +17,189 @@
#include "gds_private.h"
#define SHADOW_BUFFER
#define PAGE_BLOCK 1024
#define PAGE_BLOCK 1024
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "SSD1322";
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
uint8_t ReMap, PageSize;
uint8_t Offset;
uint8_t *iRAM, *Shadowbuffer;
uint8_t ReMap, PageSize;
uint8_t Offset;
};
// Functions are not declared to minimize # of lines
static void WriteDataByte( struct GDS_Device* Device, uint8_t Data ) {
Device->WriteData( Device, &Data, 1);
static void WriteDataByte(struct GDS_Device* Device, uint8_t Data) { Device->WriteData(Device, &Data, 1); }
static void SetColumnAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x15);
Device->WriteData(Device, &Start, 1);
Device->WriteData(Device, &End, 1);
}
static void SetRowAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x75);
Device->WriteData(Device, &Start, 1);
Device->WriteData(Device, &End, 1);
}
static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x15 );
Device->WriteData( Device, &Start, 1 );
Device->WriteData( Device, &End, 1 );
}
static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x75 );
Device->WriteData( Device, &Start, 1 );
Device->WriteData( Device, &End, 1 );
}
static void Update(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// RAM is by columns of 4 pixels ...
SetColumnAddress(Device, Private->Offset, Private->Offset + Device->Width / 4 - 1);
static void Update( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// RAM is by columns of 4 pixels ...
SetColumnAddress( Device, Private->Offset, Private->Offset + Device->Width / 4 - 1);
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
bool dirty = false;
for (int r = 0, page = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for (int c = Device->Width / 2 / 2; --c >= 0;) {
if (*optr != *iptr) {
dirty = true;
*optr = *iptr;
}
iptr++; optr++;
}
// one line done, check for page boundary
if (++page == Private->PageSize) {
if (dirty) {
uint16_t *optr = (uint16_t*) Private->iRAM, *iptr = (uint16_t*) (Private->Shadowbuffer + (r - page + 1) * Device->Width / 2);
SetRowAddress( Device, r - page + 1, r );
for (int i = page * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
//memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
Device->WriteCommand( Device, 0x5c );
Device->WriteData( Device, Private->iRAM, Device->Width * page / 2 );
dirty = false;
}
page = 0;
}
}
uint16_t *optr = (uint16_t*)Private->Shadowbuffer, *iptr = (uint16_t*)Device->Framebuffer;
bool dirty = false;
for(int r = 0, page = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for(int c = Device->Width / 2 / 2; --c >= 0;) {
if(*optr != *iptr) {
dirty = true;
*optr = *iptr;
}
iptr++;
optr++;
}
// one line done, check for page boundary
if(++page == Private->PageSize) {
if(dirty) {
uint16_t *optr = (uint16_t*)Private->iRAM, *iptr = (uint16_t*)(Private->Shadowbuffer + (r - page + 1) * Device->Width / 2);
SetRowAddress(Device, r - page + 1, r);
for(int i = page * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
//memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
Device->WriteCommand(Device, 0x5c);
Device->WriteData(Device, Private->iRAM, Device->Width * page / 2);
dirty = false;
}
page = 0;
}
}
#else
for (int r = 0; r < Device->Height; r += Private->PageSize) {
SetRowAddress( Device, r, r + Private->PageSize - 1 );
Device->WriteCommand( Device, 0x5c );
if (Private->iRAM) {
uint16_t *optr = (uint16_t*) Private->iRAM, *iptr = (uint16_t*) (Device->Framebuffer + r * Device->Width / 2);
for (int i = Private->PageSize * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
//memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
Device->WriteData( Device, Private->iRAM, Private->PageSize * Device->Width / 2 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
}
}
#endif
}
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->ReMap = Layout->HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Device->WriteCommand( Device, 0xA0 );
Device->WriteData( Device, &Private->ReMap, 1 );
WriteDataByte( Device, 0x11 );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0xC1 );
Device->WriteData( Device, &Contrast, 1 );
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// these displays seems to be layout centered (1 column = 4 pixels of 4 bits each, little endian)
Private->Offset = (480 - Device->Width) / 4 / 2;
// find a page size that is not too small is an integer of height
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
while (Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc( Device->FramebufferSize );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
for(int r = 0; r < Device->Height; r += Private->PageSize) {
SetRowAddress(Device, r, r + Private->PageSize - 1);
Device->WriteCommand(Device, 0x5c);
if(Private->iRAM) {
uint16_t *optr = (uint16_t*)Private->iRAM, *iptr = (uint16_t*)(Device->Framebuffer + r * Device->Width / 2);
for(int i = Private->PageSize * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
//memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
Device->WriteData(Device, Private->iRAM, Private->PageSize * Device->Width / 2);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2);
}
}
#endif
Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
}
ESP_LOGI(TAG, "SSD1322 with offset %u, page %u, iRAM %p", Private->Offset, Private->PageSize, Private->iRAM);
// need to be off and disable display RAM
Device->DisplayOff( Device );
Device->WriteCommand( Device, 0xA5 );
// Display Offset
Device->WriteCommand( Device, 0xA2 );
WriteDataByte( Device, 0 );
// Display Start Line
Device->WriteCommand( Device, 0xA1 );
WriteDataByte( Device, 0x00 );
// set flip modes
Private->ReMap = 0;
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set Display Enhancement
Device->WriteCommand( Device, 0xB4 );
WriteDataByte( Device, 0xA0 );
WriteDataByte( Device, 0xB5 );
// set Clocks
Device->WriteCommand( Device, 0xB3 );
WriteDataByte( Device, 0xB2 ); // 0x91 seems to be common but is too slow for 5.5'
// set MUX
Device->WriteCommand( Device, 0xCA );
WriteDataByte( Device, Device->Height - 1 );
// phase 1 & 2 period
Device->WriteCommand( Device, 0xB1 );
WriteDataByte( Device, 0xE3 ); // 0xE2 was recommended
// set pre-charge V
Device->WriteCommand( Device, 0xBB );
WriteDataByte( Device, 0x0F); // 0x1F causes column interferences
// set COM deselect voltage
Device->WriteCommand( Device, 0xBE );
WriteDataByte( Device, 0x07 );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );
return true;
}
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->ReMap = Layout->HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Device->WriteCommand(Device, 0xA0);
Device->WriteData(Device, &Private->ReMap, 1);
WriteDataByte(Device, 0x11);
Device->WriteCommand(Device, Layout->Invert ? 0xA7 : 0xA6);
}
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAF); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAE); }
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0xC1);
Device->WriteData(Device, &Contrast, 1);
}
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// these displays seems to be layout centered (1 column = 4 pixels of 4 bits each, little endian)
Private->Offset = (480 - Device->Width) / 4 / 2;
// find a page size that is not too small is an integer of height
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
while(Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc(Device->FramebufferSize);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
Private->iRAM = heap_caps_malloc(Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
ESP_LOGI(TAG, "SSD1322 with offset %u, page %u, iRAM %p", Private->Offset, Private->PageSize, Private->iRAM);
// need to be off and disable display RAM
Device->DisplayOff(Device);
Device->WriteCommand(Device, 0xA5);
// Display Offset
Device->WriteCommand(Device, 0xA2);
WriteDataByte(Device, 0);
// Display Start Line
Device->WriteCommand(Device, 0xA1);
WriteDataByte(Device, 0x00);
// set flip modes
Private->ReMap = 0;
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// set Display Enhancement
Device->WriteCommand(Device, 0xB4);
WriteDataByte(Device, 0xA0);
WriteDataByte(Device, 0xB5);
// set Clocks
Device->WriteCommand(Device, 0xB3);
WriteDataByte(Device, 0xB2); // 0x91 seems to be common but is too slow for 5.5'
// set MUX
Device->WriteCommand(Device, 0xCA);
WriteDataByte(Device, Device->Height - 1);
// phase 1 & 2 period
Device->WriteCommand(Device, 0xB1);
WriteDataByte(Device, 0xE3); // 0xE2 was recommended
// set pre-charge V
Device->WriteCommand(Device, 0xBB);
WriteDataByte(Device, 0x0F); // 0x1F causes column interferences
// set COM deselect voltage
Device->WriteCommand(Device, 0xBE);
WriteDataByte(Device, 0x07);
// no Display Inversion
Device->WriteCommand(Device, 0xA6);
// gone with the wind
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device SSD1322 = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update, .Init = Init,
.Mode = GDS_GRAYSCALE, .Depth = 4,
};
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update,
.Init = Init,
.Mode = GDS_GRAYSCALE,
.Depth = 4,
};
struct GDS_Device* SSD1322_Detect(char *Driver, struct GDS_Device* Device) {
if (!strcasestr(Driver, "SSD1322")) return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1322;
return Device;
struct GDS_Device* SSD1322_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
if(Driver->common.driver != sys_display_drivers_SSD1322) return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1322;
return Device;
}

View File

@@ -18,334 +18,349 @@
#define SHADOW_BUFFER
#define USE_IRAM
#define PAGE_BLOCK 1024
#define PAGE_BLOCK 1024
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "SSD132x";
enum { SSD1326, SSD1327 };
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
uint8_t ReMap, PageSize;
uint8_t Model;
uint8_t *iRAM, *Shadowbuffer;
uint8_t ReMap, PageSize;
uint8_t Model;
};
static const unsigned char BitReverseTable256[] =
{
0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8,
0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4, 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4,
0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2,
0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA, 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA,
0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE,
0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1, 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1,
0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5,
0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED, 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD,
0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB,
0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7, 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7,
0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
};
static const unsigned char BitReverseTable256[] = {0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8, 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4,
0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4, 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2, 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA,
0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA, 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE, 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1,
0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1, 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5, 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED,
0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD, 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB, 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7,
0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7, 0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF};
// Functions are not declared to minimize # of lines
static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x15 );
Device->WriteCommand( Device, Start );
Device->WriteCommand( Device, End );
static void SetColumnAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x15);
Device->WriteCommand(Device, Start);
Device->WriteCommand(Device, End);
}
static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
// can be by row, not by page (see Update Optimization)
Device->WriteCommand( Device, 0x75 );
Device->WriteCommand( Device, Start );
Device->WriteCommand( Device, End );
static void SetRowAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
// can be by row, not by page (see Update Optimization)
Device->WriteCommand(Device, 0x75);
Device->WriteCommand(Device, Start);
Device->WriteCommand(Device, End);
}
static void Update4( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// always update by full lines
SetColumnAddress( Device, 0, Device->Width / 2 - 1);
static void Update4(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// always update by full lines
SetColumnAddress(Device, 0, Device->Width / 2 - 1);
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
bool dirty = false;
for (int r = 0, page = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for (int c = Device->Width / 2 / 2; --c >= 0;) {
if (*optr != *iptr) {
dirty = true;
*optr = *iptr;
}
iptr++; optr++;
}
// one line done, check for page boundary
if (++page == Private->PageSize) {
if (dirty) {
SetRowAddress( Device, r - page + 1, r );
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
Device->WriteData( Device, Private->iRAM, Device->Width * page / 2 );
} else {
Device->WriteData( Device, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
}
dirty = false;
}
page = 0;
}
}
uint16_t *optr = (uint16_t*)Private->Shadowbuffer, *iptr = (uint16_t*)Device->Framebuffer;
bool dirty = false;
for(int r = 0, page = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for(int c = Device->Width / 2 / 2; --c >= 0;) {
if(*optr != *iptr) {
dirty = true;
*optr = *iptr;
}
iptr++;
optr++;
}
// one line done, check for page boundary
if(++page == Private->PageSize) {
if(dirty) {
SetRowAddress(Device, r - page + 1, r);
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2);
Device->WriteData(Device, Private->iRAM, Device->Width * page / 2);
} else {
Device->WriteData(Device, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2);
}
dirty = false;
}
page = 0;
}
}
#else
for (int r = 0; r < Device->Height; r += Private->PageSize) {
SetRowAddress( Device, r, r + Private->PageSize - 1 );
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
Device->WriteData( Device, Private->iRAM, Private->PageSize * Device->Width / 2 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
}
}
#endif
for(int r = 0; r < Device->Height; r += Private->PageSize) {
SetRowAddress(Device, r, r + Private->PageSize - 1);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2);
Device->WriteData(Device, Private->iRAM, Private->PageSize * Device->Width / 2);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2);
}
}
#endif
}
/*
We have to make a choice here: either we go by row one by one and send lots of
small packets on the serial interface or we do a page of N rows once at least
a change has been detected. So far, choice is to go one-by-one
*/
static void Update1( struct GDS_Device* Device ) {
*/
static void Update1(struct GDS_Device* Device) {
#ifdef SHADOW_BUFFER
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// not sure the compiler does not have to redo all calculation in for loops, so local it is
int width = Device->Width / 8, rows = Device->Height;
uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
int CurrentRow = -1, FirstCol = -1, LastCol = -1;
// by row, find first and last columns that have been updated
for (int r = 0; r < rows; r++) {
uint8_t first = 0, last;
for (int c = 0; c < width; c++) {
if (*iptr != *optr) {
if (!first) first = c + 1;
last = c ;
}
*optr++ = *iptr++;
}
// now update the display by "byte rows"
if (first--) {
// only set column when useful, saves a fair bit of CPU
if (first > FirstCol && first <= FirstCol + 4 && last < LastCol && last >= LastCol - 4) {
first = FirstCol;
last = LastCol;
} else {
SetColumnAddress( Device, first, last );
FirstCol = first;
LastCol = last;
}
// Set row only when needed, otherwise let auto-increment work
if (r != CurrentRow) SetRowAddress( Device, r, Device->Height - 1 );
CurrentRow = r + 1;
// actual write
Device->WriteData( Device, Private->Shadowbuffer + r*width + first, last - first + 1 );
}
}
#else
// automatic counter and end Row/Column
SetColumnAddress( Device, 0, Device->Width / 8 - 1);
SetRowAddress( Device, 0, Device->Height - 1);
Device->WriteData( Device, Device->Framebuffer, Device->FramebufferSize );
#endif
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// not sure the compiler does not have to redo all calculation in for loops, so local it is
int width = Device->Width / 8, rows = Device->Height;
uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
int CurrentRow = -1, FirstCol = -1, LastCol = -1;
// by row, find first and last columns that have been updated
for(int r = 0; r < rows; r++) {
uint8_t first = 0, last;
for(int c = 0; c < width; c++) {
if(*iptr != *optr) {
if(!first) first = c + 1;
last = c;
}
*optr++ = *iptr++;
}
// now update the display by "byte rows"
if(first--) {
// only set column when useful, saves a fair bit of CPU
if(first > FirstCol && first <= FirstCol + 4 && last < LastCol && last >= LastCol - 4) {
first = FirstCol;
last = LastCol;
} else {
SetColumnAddress(Device, first, last);
FirstCol = first;
LastCol = last;
}
// Set row only when needed, otherwise let auto-increment work
if(r != CurrentRow) SetRowAddress(Device, r, Device->Height - 1);
CurrentRow = r + 1;
// actual write
Device->WriteData(Device, Private->Shadowbuffer + r * width + first, last - first + 1);
}
}
#else
// automatic counter and end Row/Column
SetColumnAddress(Device, 0, Device->Width / 8 - 1);
SetRowAddress(Device, 0, Device->Height - 1);
Device->WriteData(Device, Device->Framebuffer, Device->FramebufferSize);
#endif
}
// in 1 bit mode, SSD1326 has a different memory map than SSD1306 and SH1106
static void IRAM_ATTR _DrawPixel1Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
uint32_t XBit = ( X & 0x07 );
uint8_t* FBOffset = Device->Framebuffer + ( ( Y * Device->Width + X ) >> 3 );
static void IRAM_ATTR _DrawPixel1Fast(struct GDS_Device* Device, int X, int Y, int Color) {
uint32_t XBit = (X & 0x07);
uint8_t* FBOffset = Device->Framebuffer + ((Y * Device->Width + X) >> 3);
if ( Color == GDS_COLOR_XOR ) {
*FBOffset ^= BIT( 7 - XBit );
if(Color == GDS_COLOR_XOR) {
*FBOffset ^= BIT(7 - XBit);
} else {
// we might be able to save the 7-Xbit using BitRemap (A0 bit 2)
*FBOffset = ( Color == GDS_COLOR_BLACK ) ? *FBOffset & ~BIT( XBit ) : *FBOffset | BIT( XBit );
// we might be able to save the 7-Xbit using BitRemap (A0 bit 2)
*FBOffset = (Color == GDS_COLOR_BLACK) ? *FBOffset & ~BIT(XBit) : *FBOffset | BIT(XBit);
}
}
static void ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
int Width = Device->Width >> 3;
uint8_t *optr = Device->Framebuffer;
for (int r = y1; r <= y2; r++) {
int c = x1;
// for a row that is not on a boundary, not column opt can be done, so handle all columns on that line
while (c & 0x07 && c <= x2) _DrawPixel1Fast( Device, c++, r, Color );
// at this point we are aligned on column boundary
int chunk = (x2 - c + 1) >> 3;
memset(optr + Width * r + (c >> 3), _Color, chunk );
c += chunk * 8;
while (c <= x2) _DrawPixel1Fast( Device, c++, r, Color );
}
static void ClearWindow(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color) {
uint8_t _Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
int Width = Device->Width >> 3;
uint8_t* optr = Device->Framebuffer;
for(int r = y1; r <= y2; r++) {
int c = x1;
// for a row that is not on a boundary, not column opt can be done, so handle all columns on that line
while(c & 0x07 && c <= x2) _DrawPixel1Fast(Device, c++, r, Color);
// at this point we are aligned on column boundary
int chunk = (x2 - c + 1) >> 3;
memset(optr + Width * r + (c >> 3), _Color, chunk);
c += chunk * 8;
while(c <= x2) _DrawPixel1Fast(Device, c++, r, Color);
}
}
static void DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color ) {
if (!Height) Height = Device->Height;
if (!Width) Width = Device->Width;
int DWidth = Device->Width >> 3;
// Two consecutive bits of source data are split over two different bytes of framebuffer
for (int c = 0; c < Width; c++) {
uint8_t shift = c & 0x07, bit = ~(1 << shift);
uint8_t *optr = Device->Framebuffer + (c >> 3);
// we need to linearize code to let compiler better optimize
for (int r = Height >> 3; --r >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth; Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift); optr += DWidth;
}
}
static void DrawBitmapCBR(struct GDS_Device* Device, uint8_t* Data, int Width, int Height, int Color) {
if(!Height) Height = Device->Height;
if(!Width) Width = Device->Width;
int DWidth = Device->Width >> 3;
// Two consecutive bits of source data are split over two different bytes of framebuffer
for(int c = 0; c < Width; c++) {
uint8_t shift = c & 0x07, bit = ~(1 << shift);
uint8_t* optr = Device->Framebuffer + (c >> 3);
// we need to linearize code to let compiler better optimize
for(int r = Height >> 3; --r >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
Byte >>= 1;
*optr = (*optr & bit) | ((Byte & 0x01) << shift);
optr += DWidth;
}
}
}
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
if (Private->Model == SSD1326) {
Private->ReMap = Layout->HFlip ? (Private->ReMap | ((1 << 0) | (1 << 2))) : (Private->ReMap & ~((1 << 0) | (1 << 2)));
Private->ReMap = Layout->HFlip ? (Private->ReMap | (1 << 1)) : (Private->ReMap & ~(1 << 1));
} else {
Private->ReMap = Layout->VFlip ? (Private->ReMap | ((1 << 0) | (1 << 1))) : (Private->ReMap & ~((1 << 0) | (1 << 1)));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
}
Device->WriteCommand( Device, 0xA0 );
Device->WriteCommand( Device, Private->ReMap );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA4 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0x81 );
Device->WriteCommand( Device, Contrast );
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
if(Private->Model == SSD1326) {
Private->ReMap = Layout->HFlip ? (Private->ReMap | ((1 << 0) | (1 << 2))) : (Private->ReMap & ~((1 << 0) | (1 << 2)));
Private->ReMap = Layout->HFlip ? (Private->ReMap | (1 << 1)) : (Private->ReMap & ~(1 << 1));
} else {
Private->ReMap = Layout->VFlip ? (Private->ReMap | ((1 << 0) | (1 << 1))) : (Private->ReMap & ~((1 << 0) | (1 << 1)));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
}
Device->WriteCommand(Device, 0xA0);
Device->WriteCommand(Device, Private->ReMap);
Device->WriteCommand(Device, Layout->Invert ? 0xA7 : 0xA4);
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// find a page size that is not too small is an integer of height
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
while (Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
#ifdef SHADOW_BUFFER
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAF); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAE); }
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0x81);
Device->WriteCommand(Device, Contrast);
}
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
// find a page size that is not too small is an integer of height
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
while(Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
#ifdef SHADOW_BUFFER
#ifdef USE_IRAM
if (Device->IF == GDS_IF_SPI) {
if (Device->Depth == 1) {
Private->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
} else {
Private->Shadowbuffer = malloc( Device->FramebufferSize );
Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
}
} else
if(Device->IF == GDS_IF_SPI) {
if(Device->Depth == 1) {
Private->Shadowbuffer = heap_caps_malloc(Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
} else {
Private->Shadowbuffer = malloc(Device->FramebufferSize);
Private->iRAM = heap_caps_malloc(Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
}
} else
#endif
Private->Shadowbuffer = malloc( Device->FramebufferSize );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
Private->Shadowbuffer = malloc(Device->FramebufferSize);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#else
#ifdef USE_IRAM
if (Device->Depth == 4 && Device->IF == GDS_IF_SPI) Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
#endif
#ifdef USE_IRAM
if(Device->Depth == 4 && Device->IF == GDS_IF_SPI)
Private->iRAM = heap_caps_malloc(Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
#endif
#endif
ESP_LOGI(TAG, "SSD1326/7 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
// need to be off and disable display RAM
Device->DisplayOff( Device );
Device->WriteCommand( Device, 0xA5 );
// need COM split (6)
Private->ReMap = 1 << 6;
// MUX Ratio
Device->WriteCommand( Device, 0xA8 );
Device->WriteCommand( Device, Device->Height - 1);
// Display Offset
Device->WriteCommand( Device, 0xA2 );
Device->WriteCommand( Device, 0 );
// Display Start Line
Device->WriteCommand( Device, 0xA1 );
Device->WriteCommand( Device, 0x00 );
Device->SetContrast( Device, 0x7F );
// set flip modes
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// set Clocks
Device->WriteCommand( Device, 0xB3 );
Device->WriteCommand( Device, ( 0x08 << 4 ) | 0x00 );
// set Adressing Mode Horizontal
Private->ReMap |= (0 << 2);
// set monotchrome mode if required
if (Device->Depth == 1) Private->ReMap |= (1 << 4);
// write ReMap byte
Device->WriteCommand( Device, 0xA0 );
Device->WriteCommand( Device, Private->ReMap );
// gone with the wind
Device->WriteCommand( Device, 0xA4 );
Device->DisplayOn( Device );
Device->Update( Device );
return true;
}
ESP_LOGI(TAG, "SSD1326/7 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
// need to be off and disable display RAM
Device->DisplayOff(Device);
Device->WriteCommand(Device, 0xA5);
// need COM split (6)
Private->ReMap = 1 << 6;
// MUX Ratio
Device->WriteCommand(Device, 0xA8);
Device->WriteCommand(Device, Device->Height - 1);
// Display Offset
Device->WriteCommand(Device, 0xA2);
Device->WriteCommand(Device, 0);
// Display Start Line
Device->WriteCommand(Device, 0xA1);
Device->WriteCommand(Device, 0x00);
Device->SetContrast(Device, 0x7F);
// set flip modes
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// no Display Inversion
Device->WriteCommand(Device, 0xA6);
// set Clocks
Device->WriteCommand(Device, 0xB3);
Device->WriteCommand(Device, (0x08 << 4) | 0x00);
// set Adressing Mode Horizontal
Private->ReMap |= (0 << 2);
// set monotchrome mode if required
if(Device->Depth == 1) Private->ReMap |= (1 << 4);
// write ReMap byte
Device->WriteCommand(Device, 0xA0);
Device->WriteCommand(Device, Private->ReMap);
// gone with the wind
Device->WriteCommand(Device, 0xA4);
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device SSD132x = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update4, .Init = Init,
.Mode = GDS_GRAYSCALE, .Depth = 4,
};
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update4,
.Init = Init,
.Mode = GDS_GRAYSCALE,
.Depth = 4,
};
struct GDS_Device* SSD132x_Detect(char *Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth;
if (strcasestr(Driver, "SSD1326")) Model = SSD1326;
else if (strcasestr(Driver, "SSD1327")) Model = SSD1327;
else return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD132x;
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->Model = Model;
sscanf(Driver, "%*[^:]:%u", &Depth);
if (Model == SSD1326 && Depth == 1) {
Device->Update = Update1;
Device->DrawPixelFast = _DrawPixel1Fast;
Device->DrawBitmapCBR = DrawBitmapCBR;
Device->ClearWindow = ClearWindow;
Device->Depth = 1;
Device->Mode = GDS_MONO;
#if !defined SHADOW_BUFFER && defined USE_IRAM
Device->Alloc = GDS_ALLOC_IRAM_SPI;
#endif
}
return Device;
struct GDS_Device* SSD132x_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth;
if(Driver->common.driver == sys_display_drivers_SSD1326)
Model = SSD1326;
else if(Driver->common.driver == sys_display_drivers_SSD1327)
Model = SSD1327;
return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD132x;
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->Model = Model;
Depth = Driver->common.bitDepth != 0 ? Driver->common.bitDepth : 1;
if(Model == SSD1326 && Depth == 1) {
Device->Update = Update1;
Device->DrawPixelFast = _DrawPixel1Fast;
Device->DrawBitmapCBR = DrawBitmapCBR;
Device->ClearWindow = ClearWindow;
Device->Depth = 1;
Device->Mode = GDS_MONO;
#if !defined SHADOW_BUFFER && defined USE_IRAM
Device->Alloc = GDS_ALLOC_IRAM_SPI;
#endif
}
return Device;
}

View File

@@ -18,271 +18,277 @@
#define SHADOW_BUFFER
#define USE_IRAM
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x5c
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x5c
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "SSD1351";
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
uint8_t ReMap, PageSize;
uint8_t *iRAM, *Shadowbuffer;
uint8_t ReMap, PageSize;
};
// Functions are not declared to minimize # of lines
static void WriteByte( struct GDS_Device* Device, uint8_t Data ) {
Device->WriteData( Device, &Data, 1 );
static void WriteByte(struct GDS_Device* Device, uint8_t Data) { Device->WriteData(Device, &Data, 1); }
static void SetColumnAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x15);
WriteByte(Device, Start);
WriteByte(Device, End);
}
static void SetRowAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
Device->WriteCommand(Device, 0x75);
WriteByte(Device, Start);
WriteByte(Device, End);
}
static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x15 );
WriteByte( Device, Start );
WriteByte( Device, End );
}
static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
Device->WriteCommand( Device, 0x75 );
WriteByte( Device, Start );
WriteByte( Device, End );
}
static void Update16(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
static void Update16( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef SHADOW_BUFFER
uint32_t *optr = (uint32_t*) Private->Shadowbuffer, *iptr = (uint32_t*) Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for (int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
uint32_t *optr = (uint32_t*)Private->Shadowbuffer, *iptr = (uint32_t*)Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
// wait for a large enough window - careful that window size might increase by more than a line at once !
if (FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress( Device, FirstRow, LastRow );
SetColumnAddress( Device, FirstCol, LastCol );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize );
}
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for(int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
FirstCol = Device->Width / 2; LastCol = 0;
FirstRow = -1;
}
// wait for a large enough window - careful that window size might increase by more than a line at once !
if(FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress(Device, FirstRow, LastRow);
SetColumnAddress(Device, FirstCol, LastCol);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
}
FirstCol = Device->Width / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, 0, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, r, r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 2 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
}
}
#endif
// always update by full lines
SetColumnAddress(Device, 0, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, r, r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 2);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
}
}
#endif
}
static void Update24( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
static void Update24(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for (int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if (FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress( Device, FirstRow, LastRow );
SetColumnAddress( Device, FirstCol, LastCol );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize );
}
uint16_t *optr = (uint16_t*)Private->Shadowbuffer, *iptr = (uint16_t*)Device->Framebuffer;
FirstCol = (Device->Width * 3) / 2; LastCol = 0;
FirstRow = -1;
}
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for(int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if(FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress(Device, FirstRow, LastRow);
SetColumnAddress(Device, FirstCol, LastCol);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
}
FirstCol = (Device->Width * 3) / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, 0, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, r, r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 3 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
}
}
#endif
// always update by full lines
SetColumnAddress(Device, 0, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, r, r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 3);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
}
}
#endif
}
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->ReMap = Layout->HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Device->WriteCommand( Device, 0xA0 );
WriteByte( Device, Private->ReMap );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0xC7 );
WriteByte( Device, Contrast >> 4);
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->ReMap = Layout->HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Device->WriteCommand(Device, 0xA0);
WriteByte(Device, Private->ReMap);
Device->WriteCommand(Device, Layout->Invert ? 0xA7 : 0xA6);
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc( Device->FramebufferSize );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAF); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0xAE); }
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0xC7);
WriteByte(Device, Contrast >> 4);
}
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc(Device->FramebufferSize);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
#ifdef USE_IRAM
Private->iRAM = heap_caps_malloc( (Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
Private->iRAM = heap_caps_malloc((Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
#endif
ESP_LOGI(TAG, "SSD1351 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
// unlock (specially 0xA2)
Device->WriteCommand( Device, 0xFD);
WriteByte(Device, 0xB1);
// set clocks
/*
ESP_LOGI(TAG, "SSD1351 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
// unlock (specially 0xA2)
Device->WriteCommand(Device, 0xFD);
WriteByte(Device, 0xB1);
// set clocks
/*
Device->WriteCommand( Device, 0xB3 );
WriteByte( Device, ( 0x08 << 4 ) | 0x00 );
*/
// need to be off and disable display RAM
Device->DisplayOff( Device );
// need to be off and disable display RAM
Device->DisplayOff(Device);
// need COM split (5)
Private->ReMap = (1 << 5);
// Display Offset
Device->WriteCommand( Device, 0xA2 );
WriteByte( Device, 0x00 );
// need COM split (5)
Private->ReMap = (1 << 5);
// Display Start Line
Device->WriteCommand( Device, 0xA1 );
WriteByte( Device, 0x00 );
// set flip modes & contrast
Device->SetContrast( Device, 0x7F );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set Adressing Mode Horizontal
Private->ReMap |= (0 << 2);
// set screen depth (16/18)
if (Device->Depth == 24) Private->ReMap |= (0x02 << 6);
// write ReMap byte
Device->WriteCommand( Device, 0xA0 );
WriteByte( Device, Private->ReMap );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );
return true;
}
// Display Offset
Device->WriteCommand(Device, 0xA2);
WriteByte(Device, 0x00);
// Display Start Line
Device->WriteCommand(Device, 0xA1);
WriteByte(Device, 0x00);
// set flip modes & contrast
Device->SetContrast(Device, 0x7F);
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// set Adressing Mode Horizontal
Private->ReMap |= (0 << 2);
// set screen depth (16/18)
if(Device->Depth == 24) Private->ReMap |= (0x02 << 6);
// write ReMap byte
Device->WriteCommand(Device, 0xA0);
WriteByte(Device, Private->ReMap);
// no Display Inversion
Device->WriteCommand(Device, 0xA6);
// gone with the wind
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device SSD1351 = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update16, .Init = Init,
.Mode = GDS_RGB565, .Depth = 16,
};
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetContrast = SetContrast,
.SetLayout = SetLayout,
.Update = Update16,
.Init = Init,
.Mode = GDS_RGB565,
.Depth = 16,
};
struct GDS_Device* SSD1351_Detect(char *Driver, struct GDS_Device* Device) {
int Depth;
if (!strcasestr(Driver, "SSD1351")) return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1351;
sscanf(Driver, "%*[^:]:%u", &Depth);
if (Depth == 18) {
Device->Mode = GDS_RGB666;
Device->Depth = 24;
Device->Update = Update24;
}
return Device;
struct GDS_Device* SSD1351_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
int Depth;
if(Driver->common.driver != sys_display_drivers_SSD1351) return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1351;
Depth = Driver->common.bitDepth != 0 ? Driver->common.bitDepth : 18;
if(Depth == 18) {
Device->Mode = GDS_RGB666;
Device->Depth = 24;
Device->Update = Update24;
}
return Device;
}

View File

@@ -13,6 +13,7 @@
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "driver/gpio.h"
#include "esp_rom_gpio.h"
#include <esp_log.h>
#include "gds.h"
@@ -21,231 +22,351 @@
static char TAG[] = "SSD1675";
const unsigned char EPD_lut_full_update[] = {
0x80,0x60,0x40,0x00,0x00,0x00,0x00, //LUT0: BB: VS 0 ~7
0x10,0x60,0x20,0x00,0x00,0x00,0x00, //LUT1: BW: VS 0 ~7
0x80,0x60,0x40,0x00,0x00,0x00,0x00, //LUT2: WB: VS 0 ~7
0x10,0x60,0x20,0x00,0x00,0x00,0x00, //LUT3: WW: VS 0 ~7
0x00,0x00,0x00,0x00,0x00,0x00,0x00, //LUT4: VCOM: VS 0 ~7
0x03,0x03,0x00,0x00,0x02, // TP0 A~D RP0
0x09,0x09,0x00,0x00,0x02, // TP1 A~D RP1
0x03,0x03,0x00,0x00,0x02, // TP2 A~D RP2
0x00,0x00,0x00,0x00,0x00, // TP3 A~D RP3
0x00,0x00,0x00,0x00,0x00, // TP4 A~D RP4
0x00,0x00,0x00,0x00,0x00, // TP5 A~D RP5
0x00,0x00,0x00,0x00,0x00, // TP6 A~D RP6
0x15,0x41,0xA8,0x32,0x30,0x0A,
0x80,
0x60,
0x40,
0x00,
0x00,
0x00,
0x00, //LUT0: BB: VS 0 ~7
0x10,
0x60,
0x20,
0x00,
0x00,
0x00,
0x00, //LUT1: BW: VS 0 ~7
0x80,
0x60,
0x40,
0x00,
0x00,
0x00,
0x00, //LUT2: WB: VS 0 ~7
0x10,
0x60,
0x20,
0x00,
0x00,
0x00,
0x00, //LUT3: WW: VS 0 ~7
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00, //LUT4: VCOM: VS 0 ~7
0x03,
0x03,
0x00,
0x00,
0x02, // TP0 A~D RP0
0x09,
0x09,
0x00,
0x00,
0x02, // TP1 A~D RP1
0x03,
0x03,
0x00,
0x00,
0x02, // TP2 A~D RP2
0x00,
0x00,
0x00,
0x00,
0x00, // TP3 A~D RP3
0x00,
0x00,
0x00,
0x00,
0x00, // TP4 A~D RP4
0x00,
0x00,
0x00,
0x00,
0x00, // TP5 A~D RP5
0x00,
0x00,
0x00,
0x00,
0x00, // TP6 A~D RP6
0x15,
0x41,
0xA8,
0x32,
0x30,
0x0A,
};
const unsigned char EPD_lut_partial_update[]= { //20 bytes
0x00,0x00,0x00,0x00,0x00,0x00,0x00, //LUT0: BB: VS 0 ~7
0x80,0x00,0x00,0x00,0x00,0x00,0x00, //LUT1: BW: VS 0 ~7
0x40,0x00,0x00,0x00,0x00,0x00,0x00, //LUT2: WB: VS 0 ~7
0x00,0x00,0x00,0x00,0x00,0x00,0x00, //LUT3: WW: VS 0 ~7
0x00,0x00,0x00,0x00,0x00,0x00,0x00, //LUT4: VCOM: VS 0 ~7
0x0A,0x00,0x00,0x00,0x00, // TP0 A~D RP0
0x00,0x00,0x00,0x00,0x00, // TP1 A~D RP1
0x00,0x00,0x00,0x00,0x00, // TP2 A~D RP2
0x00,0x00,0x00,0x00,0x00, // TP3 A~D RP3
0x00,0x00,0x00,0x00,0x00, // TP4 A~D RP4
0x00,0x00,0x00,0x00,0x00, // TP5 A~D RP5
0x00,0x00,0x00,0x00,0x00, // TP6 A~D RP6
0x15,0x41,0xA8,0x32,0x30,0x0A,
const unsigned char EPD_lut_partial_update[] = {
//20 bytes
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00, //LUT0: BB: VS 0 ~7
0x80,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00, //LUT1: BW: VS 0 ~7
0x40,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00, //LUT2: WB: VS 0 ~7
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00, //LUT3: WW: VS 0 ~7
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00, //LUT4: VCOM: VS 0 ~7
0x0A,
0x00,
0x00,
0x00,
0x00, // TP0 A~D RP0
0x00,
0x00,
0x00,
0x00,
0x00, // TP1 A~D RP1
0x00,
0x00,
0x00,
0x00,
0x00, // TP2 A~D RP2
0x00,
0x00,
0x00,
0x00,
0x00, // TP3 A~D RP3
0x00,
0x00,
0x00,
0x00,
0x00, // TP4 A~D RP4
0x00,
0x00,
0x00,
0x00,
0x00, // TP5 A~D RP5
0x00,
0x00,
0x00,
0x00,
0x00, // TP6 A~D RP6
0x15,
0x41,
0xA8,
0x32,
0x30,
0x0A,
};
struct PrivateSpace {
int ReadyPin;
uint16_t Height;
int ReadyPin;
uint16_t Height;
};
// Functions are not declared to minimize # of lines
void WaitReady( struct GDS_Device* Device) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
if (Private->ReadyPin >= 0) {
int count = 4*1000;
while (gpio_get_level( Private->ReadyPin ) && count) {
vTaskDelay( pdMS_TO_TICKS(100) );
count -= 100;
}
} else {
vTaskDelay( pdMS_TO_TICKS(2000) );
}
}
static void WriteByte( struct GDS_Device* Device, uint8_t Data ) {
Device->WriteData( Device, &Data, 1 );
void WaitReady(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
if(Private->ReadyPin >= 0) {
int count = 4 * 1000;
while(gpio_get_level(Private->ReadyPin) && count) {
vTaskDelay(pdMS_TO_TICKS(100));
count -= 100;
}
} else {
vTaskDelay(pdMS_TO_TICKS(2000));
}
}
static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
// start might be greater than end if we decrement
Device->WriteCommand( Device, 0x44 );
Device->WriteData( Device, &Start, 1 );
Device->WriteData( Device, &End, 1 );
// we obviously want to start ... from the start
Device->WriteCommand( Device, 0x4e );
WriteByte( Device, Start );
static void WriteByte(struct GDS_Device* Device, uint8_t Data) { Device->WriteData(Device, &Data, 1); }
static void SetColumnAddress(struct GDS_Device* Device, uint8_t Start, uint8_t End) {
// start might be greater than end if we decrement
Device->WriteCommand(Device, 0x44);
Device->WriteData(Device, &Start, 1);
Device->WriteData(Device, &End, 1);
// we obviously want to start ... from the start
Device->WriteCommand(Device, 0x4e);
WriteByte(Device, Start);
}
static void SetRowAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
// start might be greater than end if we decrement
Device->WriteCommand( Device, 0x45 );
WriteByte( Device, Start );
WriteByte( Device, Start >> 8 );
WriteByte( Device, End );
WriteByte( Device, End >> 8 );
// we obviously want to start ... from the start
Device->WriteCommand( Device, 0x4f );
WriteByte( Device, Start );
WriteByte( Device, Start >> 8 );
static void SetRowAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
// start might be greater than end if we decrement
Device->WriteCommand(Device, 0x45);
WriteByte(Device, Start);
WriteByte(Device, Start >> 8);
WriteByte(Device, End);
WriteByte(Device, End >> 8);
// we obviously want to start ... from the start
Device->WriteCommand(Device, 0x4f);
WriteByte(Device, Start);
WriteByte(Device, Start >> 8);
}
static void Update( struct GDS_Device* Device ) {
uint8_t *iptr = Device->Framebuffer;
Device->WriteCommand( Device, 0x24 );
// this is awfully slow, but e-ink are slow anyway ...
for (int i = Device->FramebufferSize; --i >= 0;) {
WriteByte( Device, ~*iptr++ );
}
Device->WriteCommand( Device, 0x22 );
WriteByte( Device, 0xC7);
Device->WriteCommand( Device, 0X20 );
static void Update(struct GDS_Device* Device) {
uint8_t* iptr = Device->Framebuffer;
WaitReady( Device );
Device->WriteCommand(Device, 0x24);
// this is awfully slow, but e-ink are slow anyway ...
for(int i = Device->FramebufferSize; --i >= 0;) { WriteByte(Device, ~*iptr++); }
Device->WriteCommand(Device, 0x22);
WriteByte(Device, 0xC7);
Device->WriteCommand(Device, 0X20);
WaitReady(Device);
}
// remember that for these ELD drivers W and H are "inverted"
static inline void _DrawPixel( struct GDS_Device* Device, int X, int Y, int Color ) {
uint32_t YBit = ( Y & 0x07 );
Y>>= 3;
static inline void _DrawPixel(struct GDS_Device* Device, int X, int Y, int Color) {
uint32_t YBit = (Y & 0x07);
Y >>= 3;
uint8_t* FBOffset = Device->Framebuffer + ( ( Y * Device->Width ) + X );
*FBOffset = ( Color == GDS_COLOR_BLACK ) ? *FBOffset & ~BIT( 7-YBit ) : *FBOffset | BIT( 7-YBit );
}
static void ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
for (int r = y1; r <= y2; r++) {
for (int c = x1; c <= x2; c++) {
_DrawPixel( Device, c, r, Color );
}
}
uint8_t* FBOffset = Device->Framebuffer + ((Y * Device->Width) + X);
*FBOffset = (Color == GDS_COLOR_BLACK) ? *FBOffset & ~BIT(7 - YBit) : *FBOffset | BIT(7 - YBit);
}
static void DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color ) {
if (!Height) Height = Device->Height;
if (!Width) Width = Device->Width;
// just do row/column swap
for (int r = 0; r < Height; r++) {
uint8_t *optr = Device->Framebuffer + r*Device->Width, *iptr = Data + r;
for (int c = Width; --c >= 0;) {
*optr++ = *iptr;
iptr += Height;
}
}
static void ClearWindow(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color) {
for(int r = y1; r <= y2; r++) {
for(int c = x1; c <= x2; c++) { _DrawPixel(Device, c, r, Color); }
}
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
// need to re-adjust framebuffer because these are non % 8
Private->Height = Device->Height;
if (Device->Height & 0x07) Device->Height = ((Device->Height >> 3) + 1) << 3;
Device->FramebufferSize = Device->Width * Device->Height / 8;
Device->Framebuffer = calloc(1, Device->FramebufferSize);
NullCheck( Device->Framebuffer, return false );
if (Private->ReadyPin >= 0) {
gpio_pad_select_gpio( Private->ReadyPin );
gpio_set_pull_mode( Private->ReadyPin, GPIO_PULLUP_ONLY);
gpio_set_direction( Private->ReadyPin, GPIO_MODE_INPUT );
}
// soft reset
vTaskDelay(pdMS_TO_TICKS( 2000 ));
Device->WriteCommand( Device, 0x12 );
WaitReady( Device );
Device->WriteCommand( Device, 0x74 );
WriteByte( Device, 0x54 );
Device->WriteCommand( Device, 0x7e );
WriteByte( Device, 0x3B );
Device->WriteCommand( Device, 0x3c );
WriteByte( Device, 0x03 );
Device->WriteCommand( Device, 0x2c );
WriteByte( Device, 0x55 );
static void DrawBitmapCBR(struct GDS_Device* Device, uint8_t* Data, int Width, int Height, int Color) {
if(!Height) Height = Device->Height;
if(!Width) Width = Device->Width;
Device->WriteCommand( Device, 0x03 );
WriteByte( Device, EPD_lut_full_update[70] );
Device->WriteCommand( Device, 0x04 );
WriteByte( Device, EPD_lut_full_update[71] );
WriteByte( Device, EPD_lut_full_update[72] );
WriteByte( Device, EPD_lut_full_update[73] );
Device->WriteCommand( Device, 0x3a );
WriteByte( Device, EPD_lut_full_update[74] );
Device->WriteCommand( Device, 0x3b );
WriteByte( Device, EPD_lut_full_update[75] );
Device->WriteCommand( Device, 0X32 );
for (int i = 0; i < 70; i++) {
WriteByte( Device, EPD_lut_full_update[i] );
}
// just do row/column swap
for(int r = 0; r < Height; r++) {
uint8_t *optr = Device->Framebuffer + r * Device->Width, *iptr = Data + r;
for(int c = Width; --c >= 0;) {
*optr++ = *iptr;
iptr += Height;
}
}
}
// now deal with funny X/Y layout (W and H are "inverted")
Device->WriteCommand( Device, 0x01 );
WriteByte( Device, Device->Width - 1 );
WriteByte( Device, (Device->Width - 1) >> 8 );
WriteByte( Device, (0 << 0) );
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
/*
// need to re-adjust framebuffer because these are non % 8
Private->Height = Device->Height;
if(Device->Height & 0x07) Device->Height = ((Device->Height >> 3) + 1) << 3;
Device->FramebufferSize = Device->Width * Device->Height / 8;
Device->Framebuffer = calloc(1, Device->FramebufferSize);
NullCheck(Device->Framebuffer, return false);
if(Private->ReadyPin >= 0) {
esp_rom_gpio_pad_select_gpio(Private->ReadyPin);
gpio_set_pull_mode(Private->ReadyPin, GPIO_PULLUP_ONLY);
gpio_set_direction(Private->ReadyPin, GPIO_MODE_INPUT);
}
// soft reset
vTaskDelay(pdMS_TO_TICKS(2000));
Device->WriteCommand(Device, 0x12);
WaitReady(Device);
Device->WriteCommand(Device, 0x74);
WriteByte(Device, 0x54);
Device->WriteCommand(Device, 0x7e);
WriteByte(Device, 0x3B);
Device->WriteCommand(Device, 0x3c);
WriteByte(Device, 0x03);
Device->WriteCommand(Device, 0x2c);
WriteByte(Device, 0x55);
Device->WriteCommand(Device, 0x03);
WriteByte(Device, EPD_lut_full_update[70]);
Device->WriteCommand(Device, 0x04);
WriteByte(Device, EPD_lut_full_update[71]);
WriteByte(Device, EPD_lut_full_update[72]);
WriteByte(Device, EPD_lut_full_update[73]);
Device->WriteCommand(Device, 0x3a);
WriteByte(Device, EPD_lut_full_update[74]);
Device->WriteCommand(Device, 0x3b);
WriteByte(Device, EPD_lut_full_update[75]);
Device->WriteCommand(Device, 0X32);
for(int i = 0; i < 70; i++) { WriteByte(Device, EPD_lut_full_update[i]); }
// now deal with funny X/Y layout (W and H are "inverted")
Device->WriteCommand(Device, 0x01);
WriteByte(Device, Device->Width - 1);
WriteByte(Device, (Device->Width - 1) >> 8);
WriteByte(Device, (0 << 0));
/*
Start from 0, Ymax, incX, decY. Starting from X=Height would be difficult
as we would hit the extra bits added because height % 8 != 0 and they are
not written by the DrawPixel. By starting from X=0 we are aligned and
doing incY is like a clockwise 90° rotation (vs otherwise we would virtually
do a counter-clockwise rotation but again have the "border" issue.
*/
Device->WriteCommand( Device, 0x11 );
WriteByte( Device, (1 << 2) | (0 << 1) | (1 << 0));
// must be in order with increment/decrement i.e start might be > end if we decrement
SetColumnAddress( Device, 0x0, (Device->Height >> 3) - 1 );
SetRowAddress ( Device, Device->Width - 1, 0 );
*/
Device->WriteCommand(Device, 0x11);
WriteByte(Device, (1 << 2) | (0 << 1) | (1 << 0));
WaitReady( Device );
Update( Device );
return true;
}
// must be in order with increment/decrement i.e start might be > end if we decrement
SetColumnAddress(Device, 0x0, (Device->Height >> 3) - 1);
SetRowAddress(Device, Device->Width - 1, 0);
WaitReady(Device);
Update(Device);
return true;
}
static const struct GDS_Device SSD1675 = {
.DrawBitmapCBR = DrawBitmapCBR, .ClearWindow = ClearWindow,
.DrawPixelFast = _DrawPixel,
.Update = Update, .Init = Init,
.Mode = GDS_MONO, .Depth = 1,
.Alloc = GDS_ALLOC_NONE,
};
.DrawBitmapCBR = DrawBitmapCBR,
.ClearWindow = ClearWindow,
.DrawPixelFast = _DrawPixel,
.Update = Update,
.Init = Init,
.Mode = GDS_MONO,
.Depth = 1,
.Alloc = GDS_ALLOC_NONE,
};
struct GDS_Device* SSD1675_Detect(char *Driver, struct GDS_Device* Device) {
if (!strcasestr(Driver, "SSD1675")) return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1675;
char *p;
struct PrivateSpace* Private = (struct PrivateSpace*) Device->Private;
Private->ReadyPin = -1;
if ((p = strcasestr(Driver, "ready")) && (p = strchr(p, '='))) Private->ReadyPin = atoi(p + 1);
ESP_LOGI(TAG, "SSD1675 driver with ready GPIO %d", Private->ReadyPin);
return Device;
}
struct GDS_Device* SSD1675_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
if(Driver->common.driver != sys_display_drivers_SSD1675) return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = SSD1675;
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->ReadyPin = -1;
if(Driver->common.ready >= 0) { Private->ReadyPin = Driver->common.ready; }
ESP_LOGI(TAG, "SSD1675 driver with ready GPIO %d", Private->ReadyPin);
return Device;
}

View File

@@ -18,287 +18,301 @@
#define SHADOW_BUFFER
#define USE_IRAM
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x2c
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x2c
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "ST77xx";
enum { ST7735, ST7789 };
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
struct {
uint16_t Height, Width;
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
uint8_t *iRAM, *Shadowbuffer;
struct {
uint16_t Height, Width;
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
};
// Functions are not declared to minimize # of lines
static void WriteByte( struct GDS_Device* Device, uint8_t Data ) {
Device->WriteData( Device, &Data, 1 );
static void WriteByte(struct GDS_Device* Device, uint8_t Data) { Device->WriteData(Device, &Data, 1); }
static void SetColumnAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand(Device, 0x2A);
Device->WriteData(Device, (uint8_t*)&Addr, 4);
}
static void SetColumnAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand( Device, 0x2A );
Device->WriteData( Device, (uint8_t*) &Addr, 4 );
static void SetRowAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand(Device, 0x2B);
Device->WriteData(Device, (uint8_t*)&Addr, 4);
}
static void SetRowAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand( Device, 0x2B );
Device->WriteData( Device, (uint8_t*) &Addr, 4 );
}
static void Update16(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
static void Update16( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef SHADOW_BUFFER
uint32_t *optr = (uint32_t*) Private->Shadowbuffer, *iptr = (uint32_t*) Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for (int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
uint32_t *optr = (uint32_t*)Private->Shadowbuffer, *iptr = (uint32_t*)Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
// wait for a large enough window - careful that window size might increase by more than a line at once !
if (FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress( Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress( Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize );
}
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for(int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
FirstCol = Device->Width / 2; LastCol = 0;
FirstRow = -1;
}
// wait for a large enough window - careful that window size might increase by more than a line at once !
if(FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress(Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress(Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
}
FirstCol = Device->Width / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, Private->Offset.Width, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 2 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
}
}
#endif
// always update by full lines
SetColumnAddress(Device, Private->Offset.Width, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 2);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
}
}
#endif
}
static void Update24( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for (int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if (FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress( Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress( Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize );
}
static void Update24(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
FirstCol = (Device->Width * 3) / 2; LastCol = 0;
FirstRow = -1;
}
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*)Private->Shadowbuffer, *iptr = (uint16_t*)Device->Framebuffer;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for(int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if(FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress(Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress(Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
}
FirstCol = (Device->Width * 3) / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, Private->Offset.Width, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 3 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
}
}
#endif
// always update by full lines
SetColumnAddress(Device, Private->Offset.Width, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 3);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
}
}
#endif
}
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
if (Private->Model == ST7789) {
if (Layout->Rotate) Private->Offset.Width += Layout->HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += Layout->HFlip ? 320 - Device->Height : 0;
Device->WriteCommand( Device, Layout->Invert ? 0x20 : 0x21 );
} else {
Device->WriteCommand( Device, Layout->Invert ? 0x21 : 0x20 );
}
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->MADCtl = Layout->HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = Layout->VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Layout->Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl & ~(1 << 3)) : (Private->MADCtl | (1 << 3));
if(Private->Model == ST7789) {
if(Layout->Rotate)
Private->Offset.Width += Layout->HFlip ? 320 - Device->Width : 0;
else
Private->Offset.Height += Layout->HFlip ? 320 - Device->Height : 0;
Device->WriteCommand(Device, Layout->Invert ? 0x20 : 0x21);
} else {
Device->WriteCommand(Device, Layout->Invert ? 0x21 : 0x20);
}
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
Private->MADCtl = Layout->HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = Layout->VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Layout->Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl & ~(1 << 3)) : (Private->MADCtl | (1 << 3));
Device->WriteCommand(Device, 0x36);
WriteByte(Device, Private->MADCtl);
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
memset(Private->Shadowbuffer, 0xAA, Device->FramebufferSize);
#endif
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0x29 ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0x28 ); }
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0x51 );
WriteByte( Device, Contrast );
Device->SetContrast = NULL;
GDS_SetContrast( Device, Contrast );
Device->SetContrast = SetContrast;
// force a full refresh (almost ...)
memset(Private->Shadowbuffer, 0xAA, Device->FramebufferSize);
#endif
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0x29); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0x28); }
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc( Device->FramebufferSize );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0x51);
WriteByte(Device, Contrast);
Device->SetContrast = NULL;
GDS_SetContrast(Device, Contrast);
Device->SetContrast = SetContrast;
}
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc(Device->FramebufferSize);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
#ifdef USE_IRAM
Private->iRAM = heap_caps_malloc( (Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
Private->iRAM = heap_caps_malloc((Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
#endif
ESP_LOGI(TAG, "ST77xx with bit depth %u, offsets %hu:%hu, page %u, iRAM %p", Device->Depth, Private->Offset.Height, Private->Offset.Width, Private->PageSize, Private->iRAM);
// Sleepout + Booster
Device->WriteCommand( Device, 0x11 );
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set screen depth (16/18)
Device->WriteCommand( Device, 0x3A );
if (Private->Model == ST7789) WriteByte( Device, Device->Depth == 24 ? 0x066 : 0x55 );
else WriteByte( Device, Device->Depth == 24 ? 0x06 : 0x05 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );
ESP_LOGI(TAG, "ST77xx with bit depth %u, offsets %hu:%hu, page %u, iRAM %p", Device->Depth, Private->Offset.Height, Private->Offset.Width,
Private->PageSize, Private->iRAM);
return true;
}
// Sleepout + Booster
Device->WriteCommand(Device, 0x11);
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand(Device, 0x36);
WriteByte(Device, Private->MADCtl);
// set flip modes & contrast
GDS_SetContrast(Device, 0x7f);
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// set screen depth (16/18)
Device->WriteCommand(Device, 0x3A);
if(Private->Model == ST7789)
WriteByte(Device, Device->Depth == 24 ? 0x066 : 0x55);
else
WriteByte(Device, Device->Depth == 24 ? 0x06 : 0x05);
// gone with the wind
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device ST77xx = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff,
.SetLayout = SetLayout,
.Update = Update16, .Init = Init,
.Mode = GDS_RGB565, .Depth = 16,
};
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetLayout = SetLayout,
.Update = Update16,
.Init = Init,
.Mode = GDS_RGB565,
.Depth = 16,
};
struct GDS_Device* ST77xx_Detect(char *Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth;
if (strcasestr(Driver, "ST7735")) Model = ST7735;
else if (strcasestr(Driver, "ST7789")) Model = ST7789;
else return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = ST77xx;
sscanf(Driver, "%*[^:]:%u", &Depth);
struct GDS_Device* ST77xx_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth;
if(Driver->common.driver == sys_display_drivers_ST7735)
Model = ST7735;
else if(Driver->common.driver == sys_display_drivers_ST7789)
Model = ST7789;
else
return NULL;
struct PrivateSpace* Private = (struct PrivateSpace*) Device->Private;
Private->Model = Model;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
sscanf(Driver, "%*[^:]%*[^x]%*[^=]=%hu", &Private->Offset.Height);
sscanf(Driver, "%*[^:]%*[^y]%*[^=]=%hu", &Private->Offset.Width);
if (Depth == 18) {
Device->Mode = GDS_RGB666;
Device->Depth = 24;
Device->Update = Update24;
}
if (Model == ST7789) Device->SetContrast = SetContrast;
*Device = ST77xx;
Depth = Driver->common.bitDepth != 0 ? Driver->common.bitDepth : 18;
return Device;
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->Model = Model;
if(Driver->common.has_offsets) {
Private->Offset.Height = Driver->common.offsets.height;
Private->Offset.Width = Driver->common.offsets.width;
}
if(Depth == 18) {
Device->Mode = GDS_RGB666;
Device->Depth = 24;
Device->Update = Update24;
}
if(Model == ST7789) Device->SetContrast = SetContrast;
return Device;
}

View File

@@ -15,7 +15,7 @@
#include "driver/gpio.h"
#include "driver/ledc.h"
#include "esp_log.h"
#include "Config.h"
#include "gds.h"
#include "gds_private.h"
@@ -23,231 +23,251 @@
#define LEDC_SPEED_MODE LEDC_LOW_SPEED_MODE
#else
#define LEDC_SPEED_MODE LEDC_HIGH_SPEED_MODE
#endif
#endif
extern bool gds_init_fonts();
static struct GDS_Device Display;
static struct GDS_BacklightPWM PWMConfig;
static char TAG[] = "gds";
struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[], struct GDS_BacklightPWM* PWM ) {
if (!Driver) return NULL;
if (PWM) PWMConfig = *PWM;
for (int i = 0; DetectFunc[i]; i++) {
if (DetectFunc[i](Driver, &Display)) {
if (PWM && PWM->Init) {
ledc_timer_config_t PWMTimer = {
.duty_resolution = LEDC_TIMER_13_BIT,
.freq_hz = 5000,
.speed_mode = LEDC_SPEED_MODE,
.timer_num = PWMConfig.Timer,
};
ledc_timer_config(&PWMTimer);
}
ESP_LOGD(TAG, "Detected driver %p with PWM %d", &Display, PWM ? PWM->Init : 0);
return &Display;
}
}
return NULL;
struct GDS_Device* GDS_AutoDetect(sys_display_config* Driver, GDS_DetectFunc* DetectFunc[], struct GDS_BacklightPWM* PWM) {
if(!Driver->has_common || Driver->common.driver == sys_display_drivers_UNSPECIFIED) return NULL;
if(PWM) PWMConfig = *PWM;
for(int i = 0; DetectFunc[i]; i++) {
if(DetectFunc[i](Driver, &Display)) {
if(PWM && PWM->Init) {
ledc_timer_config_t PWMTimer = {
.duty_resolution = LEDC_TIMER_13_BIT,
.freq_hz = 5000,
.speed_mode = LEDC_SPEED_MODE,
.timer_num = PWMConfig.Timer,
};
ledc_timer_config(&PWMTimer);
}
ESP_LOGD(TAG, "Detected driver %p with PWM %d", &Display, PWM ? PWM->Init : 0);
return &Display;
}
}
return NULL;
}
void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
bool commit = true;
if (full) {
GDS_Clear( Device, GDS_COLOR_BLACK );
} else {
va_list args;
va_start(args, full);
commit = va_arg(args, int);
int x1 = va_arg(args, int), y1 = va_arg(args, int), x2 = va_arg(args, int), y2 = va_arg(args, int);
if (x2 < 0) x2 = Device->Width - 1;
if (y2 < 0) y2 = Device->Height - 1;
GDS_ClearWindow( Device, x1, y1, x2, y2, GDS_COLOR_BLACK );
va_end(args);
}
Device->Dirty = true;
if (commit) GDS_Update(Device);
}
bool commit = true;
void GDS_Clear( struct GDS_Device* Device, int Color ) {
if (Color == GDS_COLOR_BLACK) memset( Device->Framebuffer, 0, Device->FramebufferSize );
else if (Device->Depth == 1) memset( Device->Framebuffer, 0xff, Device->FramebufferSize );
else if (Device->Depth == 4) memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
else if (Device->Depth == 8) memset( Device->Framebuffer, Color, Device->FramebufferSize );
else GDS_ClearWindow(Device, 0, 0, -1, -1, Color);
Device->Dirty = true;
if(full) {
GDS_Clear(Device, GDS_COLOR_BLACK);
} else {
va_list args;
va_start(args, full);
commit = va_arg(args, int);
int x1 = va_arg(args, int), y1 = va_arg(args, int), x2 = va_arg(args, int), y2 = va_arg(args, int);
if(x2 < 0) x2 = Device->Width - 1;
if(y2 < 0) y2 = Device->Height - 1;
GDS_ClearWindow(Device, x1, y1, x2, y2, GDS_COLOR_BLACK);
va_end(args);
}
Device->Dirty = true;
if(commit) GDS_Update(Device);
}
#define CLEAR_WINDOW(x1,y1,x2,y2,F,W,C,T,N) \
for (int y = y1; y <= y2; y++) { \
T *Ptr = (T*) F + (y * W + x1)*N; \
for (int c = (x2 - x1)*N; c-- >= 0; *Ptr++ = C); \
}
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
// -1 means up to width/height
if (x2 < 0) x2 = Device->Width - 1;
if (y2 < 0) y2 = Device->Height - 1;
// driver can provide own optimized clear window
if (Device->ClearWindow) {
Device->ClearWindow( Device, x1, y1, x2, y2, Color );
} else if (Device->Depth == 1) {
// single shot if we erase all screen
if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
memset( Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize );
} else {
uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
uint8_t Width = Device->Width >> 3;
uint8_t *optr = Device->Framebuffer;
// try to do byte processing as much as possible
for (int r = y1; r <= y2;) {
int c = x1;
// for a row that is not on a boundary, no optimization possible
while (r & 0x07 && r <= y2) {
for (c = x1; c <= x2; c++) DrawPixelFast( Device, c, r, Color );
r++;
}
// go fast if we have more than 8 lines to write
if (r + 8 <= y2) {
memset(optr + Width * r + x1, _Color, x2 - x1 + 1);
r += 8;
} else while (r <= y2) {
for (c = x1; c <= x2; c++) DrawPixelFast( Device, c, r, Color );
r++;
}
}
}
} if (Device->Depth == 4) {
if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
// we assume color is 0..15
memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
} else {
uint8_t _Color = Color | (Color << 4);
int Width = Device->Width;
uint8_t *optr = Device->Framebuffer;
// try to do byte processing as much as possible
for (int r = y1; r <= y2; r++) {
int c = x1;
if (c & 0x01) DrawPixelFast( Device, c++, r, Color);
int chunk = (x2 - c + 1) >> 1;
memset(optr + ((r * Width + c) >> 1), _Color, chunk);
if (c + chunk <= x2) DrawPixelFast( Device, x2, r, Color);
}
}
} else if (Device->Depth == 8) {
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint8_t,1);
} else if (Device->Depth == 16) {
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint16_t,1);
} else if (Device->Depth == 24) {
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint8_t,3);
} else {
for (int y = y1; y <= y2; y++) {
for (int x = x1; x <= x2; x++) {
DrawPixelFast( Device, x, y, Color);
}
}
}
// make sure diplay will do update
Device->Dirty = true;
void GDS_Clear(struct GDS_Device* Device, int Color) {
if(Color == GDS_COLOR_BLACK)
memset(Device->Framebuffer, 0, Device->FramebufferSize);
else if(Device->Depth == 1)
memset(Device->Framebuffer, 0xff, Device->FramebufferSize);
else if(Device->Depth == 4)
memset(Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize);
else if(Device->Depth == 8)
memset(Device->Framebuffer, Color, Device->FramebufferSize);
else
GDS_ClearWindow(Device, 0, 0, -1, -1, Color);
Device->Dirty = true;
}
void GDS_Update( struct GDS_Device* Device ) {
if (Device->Dirty) Device->Update( Device );
Device->Dirty = false;
#define CLEAR_WINDOW(x1, y1, x2, y2, F, W, C, T, N) \
for(int y = y1; y <= y2; y++) { \
T* Ptr = (T*)F + (y * W + x1) * N; \
for(int c = (x2 - x1) * N; c-- >= 0; *Ptr++ = C); \
}
void GDS_ClearWindow(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color) {
// -1 means up to width/height
if(x2 < 0) x2 = Device->Width - 1;
if(y2 < 0) y2 = Device->Height - 1;
// driver can provide own optimized clear window
if(Device->ClearWindow) {
Device->ClearWindow(Device, x1, y1, x2, y2, Color);
} else if(Device->Depth == 1) {
// single shot if we erase all screen
if(x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
memset(Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize);
} else {
uint8_t _Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
uint8_t Width = Device->Width >> 3;
uint8_t* optr = Device->Framebuffer;
// try to do byte processing as much as possible
for(int r = y1; r <= y2;) {
int c = x1;
// for a row that is not on a boundary, no optimization possible
while(r & 0x07 && r <= y2) {
for(c = x1; c <= x2; c++) DrawPixelFast(Device, c, r, Color);
r++;
}
// go fast if we have more than 8 lines to write
if(r + 8 <= y2) {
memset(optr + Width * r + x1, _Color, x2 - x1 + 1);
r += 8;
} else
while(r <= y2) {
for(c = x1; c <= x2; c++) DrawPixelFast(Device, c, r, Color);
r++;
}
}
}
}
if(Device->Depth == 4) {
if(x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
// we assume color is 0..15
memset(Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize);
} else {
uint8_t _Color = Color | (Color << 4);
int Width = Device->Width;
uint8_t* optr = Device->Framebuffer;
// try to do byte processing as much as possible
for(int r = y1; r <= y2; r++) {
int c = x1;
if(c & 0x01) DrawPixelFast(Device, c++, r, Color);
int chunk = (x2 - c + 1) >> 1;
memset(optr + ((r * Width + c) >> 1), _Color, chunk);
if(c + chunk <= x2) DrawPixelFast(Device, x2, r, Color);
}
}
} else if(Device->Depth == 8) {
CLEAR_WINDOW(x1, y1, x2, y2, Device->Framebuffer, Device->Width, Color, uint8_t, 1);
} else if(Device->Depth == 16) {
CLEAR_WINDOW(x1, y1, x2, y2, Device->Framebuffer, Device->Width, Color, uint16_t, 1);
} else if(Device->Depth == 24) {
CLEAR_WINDOW(x1, y1, x2, y2, Device->Framebuffer, Device->Width, Color, uint8_t, 3);
} else {
for(int y = y1; y <= y2; y++) {
for(int x = x1; x <= x2; x++) { DrawPixelFast(Device, x, y, Color); }
}
}
// make sure diplay will do update
Device->Dirty = true;
}
bool GDS_Reset( struct GDS_Device* Device ) {
if ( Device->RSTPin >= 0 ) {
gpio_set_level( Device->RSTPin, 0 );
vTaskDelay( pdMS_TO_TICKS( 100 ) );
gpio_set_level( Device->RSTPin, 1 );
void GDS_Update(struct GDS_Device* Device) {
if(Device->Dirty) Device->Update(Device);
Device->Dirty = false;
}
bool GDS_Reset(struct GDS_Device* Device) {
if(Device->RSTPin >= 0) {
gpio_set_level(Device->RSTPin, 0);
vTaskDelay(pdMS_TO_TICKS(100));
gpio_set_level(Device->RSTPin, 1);
}
return true;
}
bool GDS_Init( struct GDS_Device* Device ) {
if (Device->Depth > 8) Device->FramebufferSize = Device->Width * Device->Height * ((8 + Device->Depth - 1) / 8);
else Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
// allocate FB unless explicitely asked not to
if (!(Device->Alloc & GDS_ALLOC_NONE)) {
if ((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) {
Device->Framebuffer = heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
} else {
Device->Framebuffer = calloc( 1, Device->FramebufferSize );
}
NullCheck( Device->Framebuffer, return false );
}
if (Device->Backlight.Pin >= 0) {
Device->Backlight.Channel = PWMConfig.Channel++;
Device->Backlight.PWM = PWMConfig.Max - 1;
bool GDS_Init(struct GDS_Device* Device) {
ledc_channel_config_t PWMChannel = {
.channel = Device->Backlight.Channel,
.duty = Device->Backlight.PWM,
.gpio_num = Device->Backlight.Pin,
if(Device->Depth > 8)
Device->FramebufferSize = Device->Width * Device->Height * ((8 + Device->Depth - 1) / 8);
else
Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
// allocate FB unless explicitely asked not to
if(!(Device->Alloc & GDS_ALLOC_NONE)) {
if((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) {
Device->Framebuffer = heap_caps_calloc(1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
} else {
Device->Framebuffer = calloc(1, Device->FramebufferSize);
}
NullCheck(Device->Framebuffer, return false);
}
if(Device->Backlight.Pin >= 0) {
Device->Backlight.Channel = PWMConfig.Channel++;
Device->Backlight.PWM = PWMConfig.Max - 1;
ledc_channel_config_t PWMChannel = {
.channel = Device->Backlight.Channel,
.duty = Device->Backlight.PWM,
.gpio_num = Device->Backlight.Pin,
.speed_mode = LEDC_SPEED_MODE,
.hpoint = 0,
.timer_sel = PWMConfig.Timer,
.hpoint = 0,
.timer_sel = PWMConfig.Timer,
};
ledc_channel_config(&PWMChannel);
}
bool Res = Device->Init( Device );
if (!Res && Device->Framebuffer) free(Device->Framebuffer);
return Res;
ledc_channel_config(&PWMChannel);
}
bool Res = Device->Init(Device);
if(Res) { Res = gds_init_fonts(); }
if(!Res && Device->Framebuffer) free(Device->Framebuffer);
return Res;
}
int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level) {
switch(Device->Mode) {
case GDS_MONO: return Level;
case GDS_GRAYSCALE: return Level >> (8 - Device->Depth);
case GDS_RGB332:
Level >>= 5;
return (Level << 6) | (Level << 3) | (Level >> 1);
case GDS_RGB444:
Level >>= 4;
return (Level << 8) | (Level << 4) | Level;
case GDS_RGB555:
Level >>= 3;
return (Level << 10) | (Level << 5) | Level;
case GDS_RGB565:
Level >>= 2;
return ((Level & ~0x01) << 10) | (Level << 5) | (Level >> 1);
case GDS_RGB666:
Level >>= 2;
return (Level << 12) | (Level << 6) | Level;
case GDS_RGB888:
return (Level << 16) | (Level << 8) | Level;
}
return -1;
int GDS_GrayMap(struct GDS_Device* Device, uint8_t Level) {
switch(Device->Mode) {
case GDS_MONO:
return Level;
case GDS_GRAYSCALE:
return Level >> (8 - Device->Depth);
case GDS_RGB332:
Level >>= 5;
return (Level << 6) | (Level << 3) | (Level >> 1);
case GDS_RGB444:
Level >>= 4;
return (Level << 8) | (Level << 4) | Level;
case GDS_RGB555:
Level >>= 3;
return (Level << 10) | (Level << 5) | Level;
case GDS_RGB565:
Level >>= 2;
return ((Level & ~0x01) << 10) | (Level << 5) | (Level >> 1);
case GDS_RGB666:
Level >>= 2;
return (Level << 12) | (Level << 6) | Level;
case GDS_RGB888:
return (Level << 16) | (Level << 8) | Level;
}
return -1;
}
void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
if (Device->SetContrast) Device->SetContrast( Device, Contrast );
else if (Device->Backlight.Pin >= 0) {
Device->Backlight.PWM = PWMConfig.Max * powf(Contrast / 255.0, 3);
ledc_set_duty( LEDC_SPEED_MODE, Device->Backlight.Channel, Device->Backlight.PWM );
ledc_update_duty( LEDC_SPEED_MODE, Device->Backlight.Channel );
}
void GDS_SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
if(Device->SetContrast)
Device->SetContrast(Device, Contrast);
else if(Device->Backlight.Pin >= 0) {
Device->Backlight.PWM = PWMConfig.Max * powf(Contrast / 255.0, 3);
ledc_set_duty(LEDC_SPEED_MODE, Device->Backlight.Channel, Device->Backlight.PWM);
ledc_update_duty(LEDC_SPEED_MODE, Device->Backlight.Channel);
}
}
void GDS_SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) { if (Device->SetLayout) Device->SetLayout( Device, Layout ); }
void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; }
int GDS_GetWidth( struct GDS_Device* Device ) { return Device ? Device->Width : 0; }
void GDS_SetTextWidth( struct GDS_Device* Device, int TextWidth ) { Device->TextWidth = Device && TextWidth && TextWidth < Device->Width ? TextWidth : Device->Width; }
int GDS_GetHeight( struct GDS_Device* Device ) { return Device ? Device->Height : 0; }
int GDS_GetDepth( struct GDS_Device* Device ) { return Device ? Device->Depth : 0; }
int GDS_GetMode( struct GDS_Device* Device ) { return Device ? Device->Mode : 0; }
void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device->DisplayOn) Device->DisplayOn( Device ); }
void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device->DisplayOff) Device->DisplayOff( Device ); }
void GDS_SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
if(Device->SetLayout) Device->SetLayout(Device, Layout);
}
void GDS_SetDirty(struct GDS_Device* Device) { Device->Dirty = true; }
int GDS_GetWidth(struct GDS_Device* Device) { return Device ? Device->Width : 0; }
void GDS_SetTextWidth(struct GDS_Device* Device, int TextWidth) {
Device->TextWidth = Device && TextWidth && TextWidth < Device->Width ? TextWidth : Device->Width;
}
int GDS_GetHeight(struct GDS_Device* Device) { return Device ? Device->Height : 0; }
int GDS_GetDepth(struct GDS_Device* Device) { return Device ? Device->Depth : 0; }
int GDS_GetMode(struct GDS_Device* Device) { return Device ? Device->Mode : 0; }
void GDS_DisplayOn(struct GDS_Device* Device) {
if(Device->DisplayOn) Device->DisplayOn(Device);
}
void GDS_DisplayOff(struct GDS_Device* Device) {
if(Device->DisplayOff) Device->DisplayOff(Device);
}

View File

@@ -3,6 +3,7 @@
#include <stdint.h>
#include <stdbool.h>
#include "Config.h"
/* NOTE for drivers:
The build-in DrawPixel(Fast), DrawCBR and ClearWindow have optimized for 1 bit
@@ -11,46 +12,46 @@
other depth, you must supply the DrawPixelFast. The built-in 1 bit depth function
are only for screen with vertical framing (1 byte = 8 lines). For example SSD1326 in
monochrome mode is not such type of screen, SH1106 and SSD1306 are
*/
*/
// this is an ordered enum, do not change!
enum { GDS_MONO = 0, GDS_GRAYSCALE, GDS_RGB332, GDS_RGB444, GDS_RGB555, GDS_RGB565, GDS_RGB666, GDS_RGB888 };
#define GDS_COLOR_BLACK (0)
#define GDS_COLOR_WHITE (-1)
#define GDS_COLOR_XOR (256)
#define GDS_COLOR_XOR (256)
struct GDS_Device;
struct GDS_FontDef;
struct GDS_BacklightPWM {
int Channel, Timer, Max;
bool Init;
struct GDS_BacklightPWM {
int Channel, Timer, Max;
bool Init;
};
struct GDS_Layout {
bool HFlip, VFlip;
bool Rotate;
bool Invert;
bool ColorSwap;
bool HFlip, VFlip;
bool Rotate;
bool Invert;
bool ColorSwap;
};
typedef struct GDS_Device* GDS_DetectFunc(char *Driver, struct GDS_Device *Device);
typedef struct GDS_Device* GDS_DetectFunc(sys_display_config* Driver, struct GDS_Device* Device);
struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[], struct GDS_BacklightPWM *PWM );
struct GDS_Device* GDS_AutoDetect(sys_display_config* Driver, GDS_DetectFunc* DetectFunc[], struct GDS_BacklightPWM* PWM);
void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast );
void GDS_DisplayOn( struct GDS_Device* Device );
void GDS_DisplayOff( struct GDS_Device* Device );
void GDS_Update( struct GDS_Device* Device );
void GDS_SetLayout( struct GDS_Device* Device, struct GDS_Layout* Layout);
void GDS_SetDirty( struct GDS_Device* Device );
int GDS_GetWidth( struct GDS_Device* Device );
void GDS_SetTextWidth( struct GDS_Device* Device, int TextWidth );
int GDS_GetHeight( struct GDS_Device* Device );
int GDS_GetDepth( struct GDS_Device* Device );
int GDS_GetMode( struct GDS_Device* Device );
int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level );
void GDS_ClearExt( struct GDS_Device* Device, bool full, ...);
void GDS_Clear( struct GDS_Device* Device, int Color );
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
void GDS_SetContrast(struct GDS_Device* Device, uint8_t Contrast);
void GDS_DisplayOn(struct GDS_Device* Device);
void GDS_DisplayOff(struct GDS_Device* Device);
void GDS_Update(struct GDS_Device* Device);
void GDS_SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout);
void GDS_SetDirty(struct GDS_Device* Device);
int GDS_GetWidth(struct GDS_Device* Device);
void GDS_SetTextWidth(struct GDS_Device* Device, int TextWidth);
int GDS_GetHeight(struct GDS_Device* Device);
int GDS_GetDepth(struct GDS_Device* Device);
int GDS_GetMode(struct GDS_Device* Device);
int GDS_GrayMap(struct GDS_Device* Device, uint8_t Level);
void GDS_ClearExt(struct GDS_Device* Device, bool full, ...);
void GDS_Clear(struct GDS_Device* Device, int Color);
void GDS_ClearWindow(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color);
#endif

View File

@@ -7,11 +7,11 @@ extern "C" {
struct GDS_Device;
bool GDS_I2CInit( int PortNumber, int SDA, int SCL, int speed );
bool GDS_I2CAttachDevice( struct GDS_Device* Device, int Width, int Height, int I2CAddress, int RSTPin, int BacklightPin );
bool GDS_I2CInit(int PortNumber, int SDA, int SCL, int speed);
bool GDS_I2CAttachDevice(struct GDS_Device* Device, int Width, int Height, int I2CAddress, int RSTPin, int BacklightPin);
bool GDS_SPIInit( int SPI, int DC );
bool GDS_SPIAttachDevice( struct GDS_Device* Device, int Width, int Height, int CSPin, int RSTPin, int Speed, int BacklightPin, int Mode );
bool GDS_SPIInit(int SPI, int DC);
bool GDS_SPIAttachDevice(struct GDS_Device* Device, int Width, int Height, int CSPin, int RSTPin, int Speed, int BacklightPin, int Mode);
#ifdef __cplusplus
}

View File

@@ -17,320 +17,409 @@
#include "gds.h"
#include "gds_draw.h"
static const unsigned char BitReverseTable256[] =
{
0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8,
0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4, 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4,
0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2,
0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA, 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA,
0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE,
0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1, 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1,
0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5,
0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED, 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD,
0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB,
0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7, 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7,
0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
};
static const unsigned char BitReverseTable256[] = {0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8, 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4,
0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4, 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2, 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA,
0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA, 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE, 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1,
0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1, 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5, 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED,
0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD, 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB, 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7,
0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7, 0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF};
__attribute__( ( always_inline ) ) static inline void SwapInt( int* a, int* b ) {
__attribute__((always_inline)) static inline void SwapInt(int* a, int* b) {
int Temp = *b;
*b = *a;
*a = Temp;
}
void IRAM_ATTR GDS_DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color ) {
DrawPixelFast( Device, X, Y, Color );
}
void IRAM_ATTR GDS_DrawPixelFast(struct GDS_Device* Device, int X, int Y, int Color) { DrawPixelFast(Device, X, Y, Color); }
void IRAM_ATTR GDS_DrawPixel( struct GDS_Device* Device, int X, int Y, int Color ) {
DrawPixel( Device, X, Y, Color );
}
void IRAM_ATTR GDS_DrawPixel(struct GDS_Device* Device, int X, int Y, int Color) { DrawPixel(Device, X, Y, Color); }
void GDS_DrawHLine( struct GDS_Device* Device, int x, int y, int Width, int Color ) {
void GDS_DrawHLine(struct GDS_Device* Device, int x, int y, int Width, int Color) {
int XEnd = x + Width;
Device->Dirty = true;
if (x < 0) x = 0;
if (XEnd >= Device->Width) XEnd = Device->Width - 1;
if (y < 0) y = 0;
else if (y >= Device->Height) y = Device->Height - 1;
Device->Dirty = true;
for ( ; x < XEnd; x++ ) DrawPixelFast( Device, x, y, Color );
if(x < 0) x = 0;
if(XEnd >= Device->Width) XEnd = Device->Width - 1;
if(y < 0)
y = 0;
else if(y >= Device->Height)
y = Device->Height - 1;
for(; x < XEnd; x++) DrawPixelFast(Device, x, y, Color);
}
void GDS_DrawVLine( struct GDS_Device* Device, int x, int y, int Height, int Color ) {
void GDS_DrawVLine(struct GDS_Device* Device, int x, int y, int Height, int Color) {
int YEnd = y + Height;
Device->Dirty = true;
if (x < 0) x = 0;
if (x >= Device->Width) x = Device->Width - 1;
if (y < 0) y = 0;
else if (YEnd >= Device->Height) YEnd = Device->Height - 1;
Device->Dirty = true;
for ( ; y < YEnd; y++ ) DrawPixel( Device, x, y, Color );
if(x < 0) x = 0;
if(x >= Device->Width) x = Device->Width - 1;
if(y < 0)
y = 0;
else if(YEnd >= Device->Height)
YEnd = Device->Height - 1;
for(; y < YEnd; y++) DrawPixel(Device, x, y, Color);
}
static inline void DrawWideLine( struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color ) {
int dx = ( x1 - x0 );
int dy = ( y1 - y0 );
static inline void DrawWideLine(struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color) {
int dx = (x1 - x0);
int dy = (y1 - y0);
int Error = 0;
int Incr = 1;
int x = x0;
int y = y0;
if ( dy < 0 ) {
if(dy < 0) {
Incr = -1;
dy = -dy;
}
Error = ( dy * 2 ) - dx;
Error = (dy * 2) - dx;
for ( ; x < x1; x++ ) {
if ( IsPixelVisible( Device, x, y ) == true ) {
DrawPixelFast( Device, x, y, Color );
for(; x < x1; x++) {
if(IsPixelVisible(Device, x, y) == true) { DrawPixelFast(Device, x, y, Color); }
if(Error > 0) {
Error -= (dx * 2);
y += Incr;
}
if ( Error > 0 ) {
Error-= ( dx * 2 );
y+= Incr;
}
Error+= ( dy * 2 );
Error += (dy * 2);
}
}
static inline void DrawTallLine( struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color ) {
int dx = ( x1 - x0 );
int dy = ( y1 - y0 );
static inline void DrawTallLine(struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color) {
int dx = (x1 - x0);
int dy = (y1 - y0);
int Error = 0;
int Incr = 1;
int x = x0;
int y = y0;
if ( dx < 0 ) {
if(dx < 0) {
Incr = -1;
dx = -dx;
}
Error = ( dx * 2 ) - dy;
Error = (dx * 2) - dy;
for ( ; y < y1; y++ ) {
if ( IsPixelVisible( Device, x, y ) == true ) {
DrawPixelFast( Device, x, y, Color );
for(; y < y1; y++) {
if(IsPixelVisible(Device, x, y) == true) { DrawPixelFast(Device, x, y, Color); }
if(Error > 0) {
Error -= (dy * 2);
x += Incr;
}
if ( Error > 0 ) {
Error-= ( dy * 2 );
x+= Incr;
}
Error+= ( dx * 2 );
Error += (dx * 2);
}
}
void GDS_DrawLine( struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color ) {
if ( x0 == x1 ) {
GDS_DrawVLine( Device, x0, y0, ( y1 - y0 ), Color );
} else if ( y0 == y1 ) {
GDS_DrawHLine( Device, x0, y0, ( x1 - x0 ), Color );
void GDS_DrawLine(struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color) {
if(x0 == x1) {
GDS_DrawVLine(Device, x0, y0, (y1 - y0), Color);
} else if(y0 == y1) {
GDS_DrawHLine(Device, x0, y0, (x1 - x0), Color);
} else {
Device->Dirty = true;
if ( abs( x1 - x0 ) > abs( y1 - y0 ) ) {
Device->Dirty = true;
if(abs(x1 - x0) > abs(y1 - y0)) {
/* Wide ( run > rise ) */
if ( x0 > x1 ) {
SwapInt( &x0, &x1 );
SwapInt( &y0, &y1 );
if(x0 > x1) {
SwapInt(&x0, &x1);
SwapInt(&y0, &y1);
}
DrawWideLine( Device, x0, y0, x1, y1, Color );
DrawWideLine(Device, x0, y0, x1, y1, Color);
} else {
/* Tall ( rise > run ) */
if ( y0 > y1 ) {
SwapInt( &y0, &y1 );
SwapInt( &x0, &x1 );
if(y0 > y1) {
SwapInt(&y0, &y1);
SwapInt(&x0, &x1);
}
DrawTallLine( Device, x0, y0, x1, y1, Color );
DrawTallLine(Device, x0, y0, x1, y1, Color);
}
}
}
void GDS_DrawBox( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color, bool Fill ) {
int Width = ( x2 - x1 );
int Height = ( y2 - y1 );
void GDS_DrawBox(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color, bool Fill) {
int Width = (x2 - x1);
int Height = (y2 - y1);
Device->Dirty = true;
if ( Fill == false ) {
Device->Dirty = true;
if(Fill == false) {
/* Top side */
GDS_DrawHLine( Device, x1, y1, Width, Color );
GDS_DrawHLine(Device, x1, y1, Width, Color);
/* Bottom side */
GDS_DrawHLine( Device, x1, y1 + Height, Width, Color );
GDS_DrawHLine(Device, x1, y1 + Height, Width, Color);
/* Left side */
GDS_DrawVLine( Device, x1, y1, Height, Color );
GDS_DrawVLine(Device, x1, y1, Height, Color);
/* Right side */
GDS_DrawVLine( Device, x1 + Width, y1, Height, Color );
GDS_DrawVLine(Device, x1 + Width, y1, Height, Color);
} else {
/* Fill the box by drawing horizontal lines */
for ( ; y1 <= y2; y1++ ) {
GDS_DrawHLine( Device, x1, y1, Width, Color );
}
for(; y1 <= y2; y1++) { GDS_DrawHLine(Device, x1, y1, Width, Color); }
}
}
/****************************************************************************************
* Process graphic display data from column-oriented data (MSbit first)
*/
void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color ) {
if (!Height) Height = Device->Height;
if (!Width) Width = Device->Width;
if (Device->DrawBitmapCBR) {
Device->DrawBitmapCBR( Device, Data, Width, Height, Color );
} else if (Device->Depth == 1) {
Height >>= 3;
// need to do row/col swap and bit-reverse
for (int r = 0; r < Height; r++) {
uint8_t *optr = Device->Framebuffer + r*Device->Width, *iptr = Data + r;
for (int c = Width; --c >= 0;) {
*optr++ = BitReverseTable256[*iptr];
iptr += Height;
}
}
} else if (Device->Depth == 4) {
uint8_t *optr = Device->Framebuffer;
int LineLen = Device->Width >> 1;
Height >>= 3;
Color &= 0x0f;
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
if (c & 0x01) {
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen;
} else {
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen;
}
// end of a column, move to next one
if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + (c >> 1); }
}
} else if (Device->Depth == 8) {
uint8_t *optr = Device->Framebuffer;
int LineLen = Device->Width;
Height >>= 3;
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen;
void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t* Data, int Width, int Height, int Color) {
if(!Height) Height = Device->Height;
if(!Width) Width = Device->Width;
// end of a column, move to next one
if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + c; }
}
} else if (Device->Depth == 16) {
uint16_t *optr = (uint16_t*) Device->Framebuffer;
int LineLen = Device->Width;
Height >>= 3;
Color = __builtin_bswap16(Color);
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
*optr = ((Byte & 0x01) * Color); optr += LineLen;
if(Device->DrawBitmapCBR) {
Device->DrawBitmapCBR(Device, Data, Width, Height, Color);
} else if(Device->Depth == 1) {
// end of a column, move to next one
if (++r == Height) { c++; r = 0; optr = (uint16_t*) Device->Framebuffer + c; }
}
} else if (Device->Depth == 24) {
uint8_t *optr = Device->Framebuffer;
int LineLen = Device->Width * 3;
Height >>= 3;
if (Device->Mode == GDS_RGB666) Color = ((Color << 4) & 0xff0000) | ((Color << 2) & 0xff00) | (Color & 0x00ff);
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
#define SET24(O,D) O[0]=(D)>>16; O[1]=(D)>>8; O[2]=(D);
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
SET24(optr,(Byte & 0x01) * Color); optr += LineLen;
Height >>= 3;
// end of a column, move to next one
if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + c * 3; }
}
} else {
Height >>= 3;
// don't know bitdepth, use brute-force solution
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = *Data++;
DrawPixelFast( Device, c, (r << 3) + 7, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 6, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 5, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 4, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 3, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 2, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 1, (Byte & 0x01) * Color ); Byte >>= 1;
DrawPixelFast( Device, c, (r << 3) + 0, (Byte & 0x01) * Color );
if (++r == Height) { c++; r = 0; }
}
/* for better understanding, here is the mundane version
// need to do row/col swap and bit-reverse
for(int r = 0; r < Height; r++) {
uint8_t *optr = Device->Framebuffer + r * Device->Width, *iptr = Data + r;
for(int c = Width; --c >= 0;) {
*optr++ = BitReverseTable256[*iptr];
iptr += Height;
}
}
} else if(Device->Depth == 4) {
uint8_t* optr = Device->Framebuffer;
int LineLen = Device->Width >> 1;
Height >>= 3;
Color &= 0x0f;
for(int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
if(c & 0x01) {
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0x0f) | (((Byte & 0x01) * Color) << 4);
optr += LineLen;
} else {
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
Byte >>= 1;
*optr = (*optr & 0xf0) | (((Byte & 0x01) * Color));
optr += LineLen;
}
// end of a column, move to next one
if(++r == Height) {
c++;
r = 0;
optr = Device->Framebuffer + (c >> 1);
}
}
} else if(Device->Depth == 8) {
uint8_t* optr = Device->Framebuffer;
int LineLen = Device->Width;
Height >>= 3;
for(int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
// end of a column, move to next one
if(++r == Height) {
c++;
r = 0;
optr = Device->Framebuffer + c;
}
}
} else if(Device->Depth == 16) {
uint16_t* optr = (uint16_t*)Device->Framebuffer;
int LineLen = Device->Width;
Height >>= 3;
Color = __builtin_bswap16(Color);
for(int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
*optr = ((Byte & 0x01) * Color);
optr += LineLen;
// end of a column, move to next one
if(++r == Height) {
c++;
r = 0;
optr = (uint16_t*)Device->Framebuffer + c;
}
}
} else if(Device->Depth == 24) {
uint8_t* optr = Device->Framebuffer;
int LineLen = Device->Width * 3;
Height >>= 3;
if(Device->Mode == GDS_RGB666) Color = ((Color << 4) & 0xff0000) | ((Color << 2) & 0xff00) | (Color & 0x00ff);
for(int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = BitReverseTable256[*Data++];
// we need to linearize code to let compiler better optimize
#define SET24(O, D) \
O[0] = (D) >> 16; \
O[1] = (D) >> 8; \
O[2] = (D);
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
Byte >>= 1;
SET24(optr, (Byte & 0x01) * Color);
optr += LineLen;
// end of a column, move to next one
if(++r == Height) {
c++;
r = 0;
optr = Device->Framebuffer + c * 3;
}
}
} else {
Height >>= 3;
// don't know bitdepth, use brute-force solution
for(int i = Width * Height, r = 0, c = 0; --i >= 0;) {
uint8_t Byte = *Data++;
DrawPixelFast(Device, c, (r << 3) + 7, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 6, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 5, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 4, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 3, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 2, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 1, (Byte & 0x01) * Color);
Byte >>= 1;
DrawPixelFast(Device, c, (r << 3) + 0, (Byte & 0x01) * Color);
if(++r == Height) {
c++;
r = 0;
}
}
/* for better understanding, here is the mundane version
for (int x = 0; x < Width; x++) {
for (int y = 0; y < Height; y++) {
uint8_t Byte = *Data++;
@@ -345,7 +434,7 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
}
}
*/
}
Device->Dirty = true;
}
Device->Dirty = true;
}

View File

@@ -5,7 +5,7 @@
* https://opensource.org/licenses/MIT
*
*/
#ifndef _GDS_DRAW_H_
#define _GDS_DRAW_H_
@@ -17,14 +17,14 @@
extern "C" {
#endif
void IRAM_ATTR GDS_DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color );
void IRAM_ATTR GDS_DrawPixel( struct GDS_Device* Device, int X, int Y, int Color );
void GDS_DrawHLine( struct GDS_Device* Device, int x, int y, int Width, int Color );
void GDS_DrawVLine( struct GDS_Device* Device, int x, int y, int Height, int Color );
void GDS_DrawLine( struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color );
void GDS_DrawBox( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color, bool Fill );
// draw a bitmap with source 1-bit depth organized in column and col0 = bit7 of byte 0
void GDS_DrawBitmapCBR( struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color);
void IRAM_ATTR GDS_DrawPixelFast(struct GDS_Device* Device, int X, int Y, int Color);
void IRAM_ATTR GDS_DrawPixel(struct GDS_Device* Device, int X, int Y, int Color);
void GDS_DrawHLine(struct GDS_Device* Device, int x, int y, int Width, int Color);
void GDS_DrawVLine(struct GDS_Device* Device, int x, int y, int Height, int Color);
void GDS_DrawLine(struct GDS_Device* Device, int x0, int y0, int x1, int y1, int Color);
void GDS_DrawBox(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color, bool Fill);
// draw a bitmap with source 1-bit depth organized in column and col0 = bit7 of byte 0
void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t* Data, int Width, int Height, int Color);
#ifdef __cplusplus
}

View File

@@ -3,36 +3,39 @@
#include <esp_log.h>
#define GDS_DoAbort( )
#define GDS_DoAbort()
#if ! defined NullCheck
#define NullCheck( ptr, retexpr ) { \
if ( ptr == NULL ) { \
ESP_LOGE( __FUNCTION__, "%s == NULL", #ptr ); \
GDS_DoAbort( ); \
retexpr; \
} \
#if !defined NullCheck
#define NullCheck(ptr, retexpr) \
{ \
if(ptr == NULL) { \
ESP_LOGE(__FUNCTION__, "%s == NULL", #ptr); \
GDS_DoAbort(); \
retexpr; \
} \
}
#endif
#if ! defined ESP_ERROR_CHECK_NONFATAL
#define ESP_ERROR_CHECK_NONFATAL( expr, retexpr ) { \
esp_err_t __err_rc = ( expr ); \
if ( __err_rc != ESP_OK ) { \
ESP_LOGE( __FUNCTION__, "%s != ESP_OK, result: %d", #expr, __err_rc ); \
GDS_DoAbort( ); \
retexpr; \
} \
#if !defined ESP_ERROR_CHECK_NONFATAL
#define ESP_ERROR_CHECK_NONFATAL(expr, retexpr) \
{ \
esp_err_t __err_rc = (expr); \
if(__err_rc != ESP_OK) { \
ESP_LOGE(__FUNCTION__, "%s != ESP_OK, result: %d", #expr, __err_rc); \
GDS_DoAbort(); \
retexpr; \
} \
}
#endif
#if ! defined CheckBounds
#define CheckBounds( expr, retexpr ) { \
if ( expr ) { \
ESP_LOGE( __FUNCTION__, "Line %d: %s", __LINE__, #expr ); \
GDS_DoAbort( ); \
retexpr; \
} \
#if !defined CheckBounds
#define CheckBounds(expr, retexpr) \
{ \
if(expr) { \
ESP_LOGE(__FUNCTION__, "Line %d: %s", __LINE__, #expr); \
GDS_DoAbort(); \
retexpr; \
} \
}
#endif

View File

@@ -14,25 +14,77 @@
#include "gds_font.h"
#include "gds_draw.h"
#include "gds_err.h"
#include "esp_spiffs.h"
#include "esp_log.h"
#include "esp_heap_caps.h"
#include "tools.h"
static const char* TAG = "gds_font";
struct GDS_FontDef* Font_droid_sans_fallback_11x13 = NULL;
struct GDS_FontDef* Font_line_1 = NULL;
struct GDS_FontDef* Font_line_2 = NULL;
static int RoundUpFontHeight( const struct GDS_FontDef* Font ) {
// struct GDS_FontDef * Font_droid_sans_fallback_15x17 = NULL;
// struct GDS_FontDef * Font_droid_sans_fallback_24x28 = NULL;
// struct GDS_FontDef * Font_droid_sans_mono_7x13 = NULL;
// struct GDS_FontDef * Font_droid_sans_mono_13x24 = NULL;
// struct GDS_FontDef * Font_droid_sans_mono_16x31 = NULL;
// struct GDS_FontDef * Font_liberation_mono_9x15 = NULL;
// struct GDS_FontDef * Font_liberation_mono_13x21 = NULL;
// struct GDS_FontDef * Font_liberation_mono_17x30 = NULL;
// struct GDS_FontDef * Font_Tarable7Seg_16x32 = NULL;
// struct GDS_FontDef * Font_Tarable7Seg_32x64 = NULL;
static bool LoadFont(struct GDS_FontDef** fontPtr, const char* fileName) {
if(!fontPtr) {
ESP_LOGE(TAG, "Invalid pointer for LoadFont");
return false;
}
char font_file_name[CONFIG_SPIFFS_OBJ_NAME_LEN + 1] = {0};
snprintf(font_file_name, sizeof(font_file_name), "/spiffs/fonts/%s", fileName);
// Allocate DMA-capable memory for the font
struct GDS_FontDef* loadedFont = load_file_dma(NULL, font_file_name);
// Check if allocation succeeded
if(loadedFont == NULL) {
ESP_LOGE(TAG, "Failed to load font");
return false;
}
// Update the pointer
*fontPtr = loadedFont;
ESP_LOGI(TAG, "Successfully loaded font: %s", fileName);
return true;
}
bool gds_init_fonts() {
bool success = true;
// Load the Font_droid_sans_fallback_11x13
if(!LoadFont(&Font_droid_sans_fallback_11x13, "droid_sans_fb_11x13.bin")) { success = false; }
// Load the Font_line_1
if(!LoadFont(&Font_line_1, "line_1.bin")) { success = false; }
// Load the Font_line_2
if(!LoadFont(&Font_line_2, "line_2.bin")) { success = false; }
return success;
}
static int RoundUpFontHeight(const struct GDS_FontDef* Font) {
int Height = Font->Height;
if ( ( Height % 8 ) != 0 ) {
return ( ( Height + 7 ) / 8 ) * 8;
}
if((Height % 8) != 0) { return ((Height + 7) / 8) * 8; }
return Height;
}
static const uint8_t* GetCharPtr( const struct GDS_FontDef* Font, char Character ) {
return &Font->FontData[ ( Character - Font->StartChar ) * ( ( Font->Width * ( RoundUpFontHeight( Font ) / 8 ) ) + 1 ) ];
static const uint8_t* GetCharPtr(const struct GDS_FontDef* Font, char Character) {
return &Font->FontData[(Character - Font->StartChar) * ((Font->Width * (RoundUpFontHeight(Font) / 8)) + 1)];
}
void GDS_FontDrawChar( struct GDS_Device* Device, char Character, int x, int y, int Color ) {
void GDS_FontDrawChar(struct GDS_Device* Device, char Character, int x, int y, int Color) {
const uint8_t* GlyphData = NULL;
int GlyphColumnLen = 0;
int CharStartX = 0;
int CharStartX = 0;
int CharStartY = 0;
int CharWidth = 0;
int CharHeight = 0;
@@ -44,62 +96,60 @@ void GDS_FontDrawChar( struct GDS_Device* Device, char Character, int x, int y,
int YBit = 0;
int i = 0;
NullCheck( ( GlyphData = GetCharPtr( Device->Font, Character ) ), return );
NullCheck((GlyphData = GetCharPtr(Device->Font, Character)), return);
if ( Character >= Device->Font->StartChar && Character <= Device->Font->EndChar ) {
if(Character >= Device->Font->StartChar && Character <= Device->Font->EndChar) {
/* The first byte in the glyph data is the width of the character in pixels, skip over */
GlyphData++;
GlyphColumnLen = RoundUpFontHeight( Device->Font ) / 8;
CharWidth = GDS_FontGetCharWidth( Device, Character );
CharHeight = GDS_FontGetHeight( Device );
GlyphColumnLen = RoundUpFontHeight(Device->Font) / 8;
CharWidth = GDS_FontGetCharWidth(Device, Character);
CharHeight = GDS_FontGetHeight(Device);
CharStartX = x;
CharStartY = y;
CharEndX = CharStartX + CharWidth;
CharEndY = CharStartY + CharHeight;
/* If the character is partially offscreen offset the end by
* distance between (coord) and 0.
*/
OffsetX = ( CharStartX < 0 ) ? abs( CharStartX ) : 0;
OffsetY = ( CharStartY < 0 ) ? abs( CharStartY ) : 0;
OffsetX = (CharStartX < 0) ? abs(CharStartX) : 0;
OffsetY = (CharStartY < 0) ? abs(CharStartY) : 0;
/* This skips into the proper column within the glyph data */
GlyphData+= ( OffsetX * GlyphColumnLen );
GlyphData += (OffsetX * GlyphColumnLen);
CharStartX+= OffsetX;
CharStartY+= OffsetY;
CharStartX += OffsetX;
CharStartY += OffsetY;
/* Do not attempt to draw if this character is entirely offscreen */
if ( CharEndX < 0 || CharStartX >= Device->TextWidth || CharEndY < 0 || CharStartY >= Device->Height ) {
ClipDebug( x, y );
if(CharEndX < 0 || CharStartX >= Device->TextWidth || CharEndY < 0 || CharStartY >= Device->Height) {
ClipDebug(x, y);
return;
}
/* Do not attempt to draw past the end of the screen */
CharEndX = ( CharEndX >= Device->TextWidth ) ? Device->TextWidth - 1 : CharEndX;
CharEndY = ( CharEndY >= Device->Height ) ? Device->Height - 1 : CharEndY;
Device->Dirty = true;
CharEndX = (CharEndX >= Device->TextWidth) ? Device->TextWidth - 1 : CharEndX;
CharEndY = (CharEndY >= Device->Height) ? Device->Height - 1 : CharEndY;
Device->Dirty = true;
for ( x = CharStartX; x < CharEndX; x++ ) {
for ( y = CharStartY, i = 0; y < CharEndY && i < CharHeight; y++, i++ ) {
YByte = ( i + OffsetY ) / 8;
YBit = ( i + OffsetY ) & 0x07;
for(x = CharStartX; x < CharEndX; x++) {
for(y = CharStartY, i = 0; y < CharEndY && i < CharHeight; y++, i++) {
YByte = (i + OffsetY) / 8;
YBit = (i + OffsetY) & 0x07;
if ( GlyphData[ YByte ] & BIT( YBit ) ) {
DrawPixel( Device, x, y, Color );
}
if(GlyphData[YByte] & BIT(YBit)) { DrawPixel(Device, x, y, Color); }
}
GlyphData+= GlyphColumnLen;
GlyphData += GlyphColumnLen;
}
}
}
const struct GDS_FontDef* GDS_SetFont( struct GDS_Device* Display, const struct GDS_FontDef* Font ) {
const struct GDS_FontDef* OldFont = Display->Font;
const struct GDS_FontDef* GDS_SetFont(struct GDS_Device* Display, const struct GDS_FontDef* Font) {
const struct GDS_FontDef* OldFont = Display->Font;
Display->FontForceProportional = false;
Display->FontForceMonospace = false;
@@ -108,165 +158,142 @@ const struct GDS_FontDef* GDS_SetFont( struct GDS_Device* Display, const struct
return OldFont;
}
void GDS_FontForceProportional( struct GDS_Device* Display, bool Force ) {
Display->FontForceProportional = Force;
}
void GDS_FontForceProportional(struct GDS_Device* Display, bool Force) { Display->FontForceProportional = Force; }
void GDS_FontForceMonospace( struct GDS_Device* Display, bool Force ) {
Display->FontForceMonospace = Force;
}
void GDS_FontForceMonospace(struct GDS_Device* Display, bool Force) { Display->FontForceMonospace = Force; }
int GDS_FontGetWidth( struct GDS_Device* Display ) {
return Display->Font->Width;
}
int GDS_FontGetWidth(struct GDS_Device* Display) { return Display->Font->Width; }
int GDS_FontGetHeight( struct GDS_Device* Display ) {
return Display->Font->Height;
}
int GDS_FontGetHeight(struct GDS_Device* Display) { return Display->Font->Height; }
int GDS_FontGetCharWidth( struct GDS_Device* Display, char Character ) {
int GDS_FontGetCharWidth(struct GDS_Device* Display, char Character) {
const uint8_t* CharPtr = NULL;
int Width = 0;
if ( Character >= Display->Font->StartChar && Character <= Display->Font->EndChar ) {
CharPtr = GetCharPtr( Display->Font, Character );
if(Character >= Display->Font->StartChar && Character <= Display->Font->EndChar) {
CharPtr = GetCharPtr(Display->Font, Character);
Width = (Display->Font->Monospace == true) ? Display->Font->Width : *CharPtr;
if(Display->FontForceMonospace == true) { Width = Display->Font->Width; }
Width = ( Display->Font->Monospace == true ) ? Display->Font->Width : *CharPtr;
if ( Display->FontForceMonospace == true ) {
Width = Display->Font->Width;
}
if ( Display->FontForceProportional == true ) {
Width = *CharPtr;
}
if(Display->FontForceProportional == true) { Width = *CharPtr; }
}
return Width;
}
int GDS_FontGetMaxCharsPerRow( struct GDS_Device* Display ) {
return Display->TextWidth / Display->Font->Width;
}
int GDS_FontGetMaxCharsPerRow(struct GDS_Device* Display) { return Display->TextWidth / Display->Font->Width; }
int GDS_FontGetMaxCharsPerColumn( struct GDS_Device* Display ) {
return Display->Height / Display->Font->Height;
}
int GDS_FontGetMaxCharsPerColumn(struct GDS_Device* Display) { return Display->Height / Display->Font->Height; }
int GDS_FontGetCharHeight( struct GDS_Device* Display ) {
return Display->Font->Height;
}
int GDS_FontGetCharHeight(struct GDS_Device* Display) { return Display->Font->Height; }
int GDS_FontMeasureString( struct GDS_Device* Display, const char* Text ) {
int GDS_FontMeasureString(struct GDS_Device* Display, const char* Text) {
int Width = 0;
int Len = 0;
NullCheck( Text, return 0 );
NullCheck(Text, return 0);
for ( Len = strlen( Text ); Len >= 0; Len--, Text++ ) {
if ( *Text >= Display->Font->StartChar && *Text <= Display->Font->EndChar ) {
Width+= GDS_FontGetCharWidth( Display, *Text );
}
for(Len = strlen(Text); Len >= 0; Len--, Text++) {
if(*Text >= Display->Font->StartChar && *Text <= Display->Font->EndChar) { Width += GDS_FontGetCharWidth(Display, *Text); }
}
return Width;
}
void GDS_FontDrawString( struct GDS_Device* Display, int x, int y, const char* Text, int Color ) {
void GDS_FontDrawString(struct GDS_Device* Display, int x, int y, const char* Text, int Color) {
int Len = 0;
int i = 0;
NullCheck( Text, return );
NullCheck(Text, return);
for ( Len = strlen( Text ), i = 0; i < Len; i++ ) {
GDS_FontDrawChar( Display, *Text, x, y, Color );
for(Len = strlen(Text), i = 0; i < Len; i++) {
GDS_FontDrawChar(Display, *Text, x, y, Color);
x+= GDS_FontGetCharWidth( Display, *Text );
x += GDS_FontGetCharWidth(Display, *Text);
Text++;
}
}
void GDS_FontDrawAnchoredString( struct GDS_Device* Display, TextAnchor Anchor, const char* Text, int Color ) {
void GDS_FontDrawAnchoredString(struct GDS_Device* Display, TextAnchor Anchor, const char* Text, int Color) {
int x = 0;
int y = 0;
NullCheck( Text, return );
NullCheck(Text, return);
GDS_FontGetAnchoredStringCoords( Display, &x, &y, Anchor, Text );
GDS_FontDrawString( Display, x, y, Text, Color );
GDS_FontGetAnchoredStringCoords(Display, &x, &y, Anchor, Text);
GDS_FontDrawString(Display, x, y, Text, Color);
}
void GDS_FontGetAnchoredStringCoords( struct GDS_Device* Display, int* OutX, int* OutY, TextAnchor Anchor, const char* Text ) {
void GDS_FontGetAnchoredStringCoords(struct GDS_Device* Display, int* OutX, int* OutY, TextAnchor Anchor, const char* Text) {
int StringWidth = 0;
int StringHeight = 0;
NullCheck( OutX, return );
NullCheck( OutY, return );
NullCheck( Text, return );
NullCheck(OutX, return);
NullCheck(OutY, return);
NullCheck(Text, return);
StringWidth = GDS_FontMeasureString( Display, Text );
StringHeight = GDS_FontGetCharHeight( Display );
StringWidth = GDS_FontMeasureString(Display, Text);
StringHeight = GDS_FontGetCharHeight(Display);
switch ( Anchor ) {
case TextAnchor_East: {
*OutY = ( Display->Height / 2 ) - ( StringHeight / 2 );
*OutX = ( Display->TextWidth - StringWidth );
switch(Anchor) {
case TextAnchor_East: {
*OutY = (Display->Height / 2) - (StringHeight / 2);
*OutX = (Display->TextWidth - StringWidth);
break;
}
case TextAnchor_West: {
*OutY = ( Display->Height / 2 ) - ( StringHeight / 2 );
*OutX = 0;
break;
}
case TextAnchor_West: {
*OutY = (Display->Height / 2) - (StringHeight / 2);
*OutX = 0;
break;
}
case TextAnchor_North: {
*OutX = ( Display->TextWidth / 2 ) - ( StringWidth / 2 );
*OutY = 0;
break;
}
case TextAnchor_North: {
*OutX = (Display->TextWidth / 2) - (StringWidth / 2);
*OutY = 0;
break;
}
case TextAnchor_South: {
*OutX = ( Display->TextWidth / 2 ) - ( StringWidth / 2 );
*OutY = ( Display->Height - StringHeight );
break;
}
case TextAnchor_NorthEast: {
*OutX = ( Display->TextWidth - StringWidth );
*OutY = 0;
break;
}
case TextAnchor_South: {
*OutX = (Display->TextWidth / 2) - (StringWidth / 2);
*OutY = (Display->Height - StringHeight);
break;
}
case TextAnchor_NorthWest: {
*OutY = 0;
*OutX = 0;
break;
}
case TextAnchor_NorthEast: {
*OutX = (Display->TextWidth - StringWidth);
*OutY = 0;
break;
}
case TextAnchor_SouthEast: {
*OutY = ( Display->Height - StringHeight );
*OutX = ( Display->TextWidth - StringWidth );
break;
}
case TextAnchor_NorthWest: {
*OutY = 0;
*OutX = 0;
break;
}
case TextAnchor_SouthWest: {
*OutY = ( Display->Height - StringHeight );
*OutX = 0;
break;
}
case TextAnchor_SouthEast: {
*OutY = (Display->Height - StringHeight);
*OutX = (Display->TextWidth - StringWidth);
break;
}
case TextAnchor_Center: {
*OutY = ( Display->Height / 2 ) - ( StringHeight / 2 );
*OutX = ( Display->TextWidth / 2 ) - ( StringWidth / 2 );
break;
}
case TextAnchor_SouthWest: {
*OutY = (Display->Height - StringHeight);
*OutX = 0;
break;
}
default: {
*OutX = 128;
*OutY = 64;
break;
}
break;
}
case TextAnchor_Center: {
*OutY = (Display->Height / 2) - (StringHeight / 2);
*OutX = (Display->TextWidth / 2) - (StringWidth / 2);
break;
}
default: {
*OutX = 128;
*OutY = 64;
break;
}
};
}

View File

@@ -21,18 +21,21 @@ struct GDS_Device;
* 'b': [Glyph width][Pixel column 0][Pixel column 1]...
* 'c': And so on...
*/
#pragma pack(push, 1) // Disable padding
struct GDS_FontDef {
const uint8_t* FontData;
const void* dummy; // 4 bytes (assuming 32-bit pointers)
int Width;
int Height;
int Width; // 4 bytes
int Height; // 4 bytes
int StartChar; // 4 bytes
int EndChar; // 4 bytes
bool Monospace; // 1 byte
int StartChar;
int EndChar;
bool Monospace;
uint8_t padding[3]; // 3 bytes padding to align to 24 bytes
const uint8_t FontData[]; // 4 bytes (assuming 32-bit pointers)
};
#pragma pack(pop) // Re-enable padding
typedef enum {
TextAnchor_East = 0,
@@ -45,45 +48,45 @@ typedef enum {
TextAnchor_SouthWest,
TextAnchor_Center
} TextAnchor;
bool gds_init_fonts();
const struct GDS_FontDef* GDS_SetFont(struct GDS_Device* Display, const struct GDS_FontDef* Font);
const struct GDS_FontDef* GDS_SetFont( struct GDS_Device* Display, const struct GDS_FontDef* Font );
void GDS_FontForceProportional(struct GDS_Device* Display, bool Force);
void GDS_FontForceMonospace(struct GDS_Device* Display, bool Force);
void GDS_FontForceProportional( struct GDS_Device* Display, bool Force );
void GDS_FontForceMonospace( struct GDS_Device* Display, bool Force );
int GDS_FontGetWidth(struct GDS_Device* Display);
int GDS_FontGetHeight(struct GDS_Device* Display);
int GDS_FontGetWidth( struct GDS_Device* Display );
int GDS_FontGetHeight( struct GDS_Device* Display );
int GDS_FontGetMaxCharsPerRow(struct GDS_Device* Display);
int GDS_FontGetMaxCharsPerColumn(struct GDS_Device* Display);
int GDS_FontGetMaxCharsPerRow( struct GDS_Device* Display );
int GDS_FontGetMaxCharsPerColumn( struct GDS_Device* Display );
int GDS_FontGetCharWidth(struct GDS_Device* Display, char Character);
int GDS_FontGetCharHeight(struct GDS_Device* Display);
int GDS_FontMeasureString(struct GDS_Device* Display, const char* Text);
int GDS_FontMeasureStringLine(struct GDS_Device* Display, int Line, const char* Text);
int GDS_FontGetCharWidth( struct GDS_Device* Display, char Character );
int GDS_FontGetCharHeight( struct GDS_Device* Display );
int GDS_FontMeasureString( struct GDS_Device* Display, const char* Text );
int GDS_FontMeasureStringLine( struct GDS_Device* Display, int Line, const char* Text );
void GDS_FontDrawChar(struct GDS_Device* Display, char Character, int x, int y, int Color);
void GDS_FontDrawString(struct GDS_Device* Display, int x, int y, const char* Text, int Color);
void GDS_FontDrawAnchoredString(struct GDS_Device* Display, TextAnchor Anchor, const char* Text, int Color);
void GDS_FontGetAnchoredStringCoords(struct GDS_Device* Display, int* OutX, int* OutY, TextAnchor Anchor, const char* Text);
void GDS_FontDrawChar( struct GDS_Device* Display, char Character, int x, int y, int Color );
void GDS_FontDrawString( struct GDS_Device* Display, int x, int y, const char* Text, int Color );
void GDS_FontDrawAnchoredString( struct GDS_Device* Display, TextAnchor Anchor, const char* Text, int Color );
void GDS_FontGetAnchoredStringCoords( struct GDS_Device* Display, int* OutX, int* OutY, TextAnchor Anchor, const char* Text );
extern struct GDS_FontDef* Font_droid_sans_fallback_11x13;
// const struct GDS_FontDef * Font_droid_sans_fallback_15x17;
// const struct GDS_FontDef * Font_droid_sans_fallback_24x28;
extern const struct GDS_FontDef Font_droid_sans_fallback_11x13;
extern const struct GDS_FontDef Font_droid_sans_fallback_15x17;
extern const struct GDS_FontDef Font_droid_sans_fallback_24x28;
// const struct GDS_FontDef * Font_droid_sans_mono_7x13;
// const struct GDS_FontDef * Font_droid_sans_mono_13x24;
// const struct GDS_FontDef * Font_droid_sans_mono_16x31;
extern const struct GDS_FontDef Font_droid_sans_mono_7x13;
extern const struct GDS_FontDef Font_droid_sans_mono_13x24;
extern const struct GDS_FontDef Font_droid_sans_mono_16x31;
// const struct GDS_FontDef * Font_liberation_mono_9x15;
// const struct GDS_FontDef * Font_liberation_mono_13x21;
// const struct GDS_FontDef * Font_liberation_mono_17x30;
extern const struct GDS_FontDef Font_liberation_mono_9x15;
extern const struct GDS_FontDef Font_liberation_mono_13x21;
extern const struct GDS_FontDef Font_liberation_mono_17x30;
// const struct GDS_FontDef * Font_Tarable7Seg_16x32;
// const struct GDS_FontDef * Font_Tarable7Seg_32x64;
extern const struct GDS_FontDef Font_Tarable7Seg_16x32;
extern const struct GDS_FontDef Font_Tarable7Seg_32x64;
extern const struct GDS_FontDef Font_line_1;
extern const struct GDS_FontDef Font_line_2;
extern struct GDS_FontDef* Font_line_1;
extern struct GDS_FontDef* Font_line_2;
#ifdef __cplusplus
}

View File

@@ -5,7 +5,7 @@
* https://opensource.org/licenses/MIT
*
*/
#include <string.h>
#include "math.h"
#ifdef TJPGD_ROM
@@ -21,23 +21,23 @@
const static char TAG[] = "ImageDec";
#define SCRATCH_SIZE 3100
#define SCRATCH_SIZE 3100
//Data that is passed from the decoder function to the infunc/outfunc functions.
typedef struct {
const unsigned char *InData; // Pointer to jpeg data
int InPos; // Current position in jpeg data
int Width, Height;
uint8_t Mode;
union {
void *OutData;
struct { // DirectDraw
struct GDS_Device *Device;
int XOfs, YOfs;
int XMin, YMin;
int Depth;
};
};
const unsigned char* InData; // Pointer to jpeg data
int InPos; // Current position in jpeg data
int Width, Height;
uint8_t Mode;
union {
void* OutData;
struct { // DirectDraw
struct GDS_Device* Device;
int XOfs, YOfs;
int XMin, YMin;
int Depth;
};
};
} JpegCtx;
/****************************************************************************************
@@ -46,192 +46,182 @@ typedef struct {
* monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
* grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
*/
static inline int Scaler332(uint8_t *Pixels) {
return (Pixels[2] & ~0x1f) | ((Pixels[1] & ~0x1f) >> 3) | (Pixels[0] >> 6);
}
static inline int Scaler332(uint8_t* Pixels) { return (Pixels[2] & ~0x1f) | ((Pixels[1] & ~0x1f) >> 3) | (Pixels[0] >> 6); }
static inline int Scaler444(uint8_t *Pixels) {
return ((Pixels[2] & ~0x0f) << 4) | (Pixels[1] & ~0x0f) | (Pixels[0] >> 4);
}
static inline int Scaler444(uint8_t* Pixels) { return ((Pixels[2] & ~0x0f) << 4) | (Pixels[1] & ~0x0f) | (Pixels[0] >> 4); }
static inline int Scaler555(uint8_t *Pixels) {
return ((Pixels[2] & ~0x07) << 7) | ((Pixels[1] & ~0x07) << 2) | (Pixels[0] >> 3);
}
static inline int Scaler555(uint8_t* Pixels) { return ((Pixels[2] & ~0x07) << 7) | ((Pixels[1] & ~0x07) << 2) | (Pixels[0] >> 3); }
static inline int Scaler565(uint8_t *Pixels) {
return ((Pixels[2] & ~0x07) << 8) | ((Pixels[1] & ~0x03) << 3) | (Pixels[0] >> 3);
}
static inline int Scaler565(uint8_t* Pixels) { return ((Pixels[2] & ~0x07) << 8) | ((Pixels[1] & ~0x03) << 3) | (Pixels[0] >> 3); }
static inline int Scaler666(uint8_t *Pixels) {
return ((Pixels[2] & ~0x03) << 10) | ((Pixels[1] & ~0x03) << 4) | (Pixels[0] >> 2);
}
static inline int Scaler666(uint8_t* Pixels) { return ((Pixels[2] & ~0x03) << 10) | ((Pixels[1] & ~0x03) << 4) | (Pixels[0] >> 2); }
static inline int Scaler888(uint8_t *Pixels) {
return (Pixels[2] << 16) | (Pixels[1] << 8) | Pixels[0];
}
static inline int Scaler888(uint8_t* Pixels) { return (Pixels[2] << 16) | (Pixels[1] << 8) | Pixels[0]; }
static inline int ScalerGray(uint8_t *Pixels) {
return (Pixels[2] * 14 + Pixels[1] * 76 + Pixels[0] * 38) >> 7;
}
static inline int ScalerGray(uint8_t* Pixels) { return (Pixels[2] * 14 + Pixels[1] * 76 + Pixels[0] * 38) >> 7; }
static unsigned InHandler(JDEC *Decoder, uint8_t *Buf, unsigned Len) {
JpegCtx *Context = (JpegCtx*) Decoder->device;
if (Buf) memcpy(Buf, Context->InData + Context->InPos, Len);
static unsigned InHandler(JDEC* Decoder, uint8_t* Buf, unsigned Len) {
JpegCtx* Context = (JpegCtx*)Decoder->device;
if(Buf) memcpy(Buf, Context->InData + Context->InPos, Len);
Context->InPos += Len;
return Len;
}
#define OUTHANDLER(F) \
for (int y = Frame->top; y <= Frame->bottom; y++) { \
for (int x = Frame->left; x <= Frame->right; x++) { \
OutData[Context->Width * y + x] = F(Pixels); \
Pixels += 3; \
} \
}
#define OUTHANDLER24(F) \
for (int y = Frame->top; y <= Frame->bottom; y++) { \
uint8_t *p = OutData + (Context->Width * y + Frame->left) * 3; \
for (int c = Frame->right - Frame->left; c-- >= 0;) { \
uint32_t v = F(Pixels); \
*p++ = v; *p++ = v >> 8; *p++ = v >> 16; \
Pixels += 3; \
} \
}
#define OUTHANDLER(F) \
for(int y = Frame->top; y <= Frame->bottom; y++) { \
for(int x = Frame->left; x <= Frame->right; x++) { \
OutData[Context->Width * y + x] = F(Pixels); \
Pixels += 3; \
} \
}
static unsigned OutHandler(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
JpegCtx *Context = (JpegCtx*) Decoder->device;
uint8_t *Pixels = (uint8_t*) Bitmap;
#define OUTHANDLER24(F) \
for(int y = Frame->top; y <= Frame->bottom; y++) { \
uint8_t* p = OutData + (Context->Width * y + Frame->left) * 3; \
for(int c = Frame->right - Frame->left; c-- >= 0;) { \
uint32_t v = F(Pixels); \
*p++ = v; \
*p++ = v >> 8; \
*p++ = v >> 16; \
Pixels += 3; \
} \
}
static unsigned OutHandler(JDEC* Decoder, void* Bitmap, JRECT* Frame) {
JpegCtx* Context = (JpegCtx*)Decoder->device;
uint8_t* Pixels = (uint8_t*)Bitmap;
// decoded image is RGB888
if(Context->Mode == GDS_RGB888) {
uint8_t* OutData = (uint8_t*)Context->OutData;
OUTHANDLER24(Scaler888);
} else if(Context->Mode == GDS_RGB666) {
uint8_t* OutData = (uint8_t*)Context->OutData;
OUTHANDLER24(Scaler666);
} else if(Context->Mode == GDS_RGB565) {
uint16_t* OutData = (uint16_t*)Context->OutData;
OUTHANDLER(Scaler565);
} else if(Context->Mode == GDS_RGB555) {
uint16_t* OutData = (uint16_t*)Context->OutData;
OUTHANDLER(Scaler555);
} else if(Context->Mode == GDS_RGB444) {
uint16_t* OutData = (uint16_t*)Context->OutData;
OUTHANDLER(Scaler444);
} else if(Context->Mode == GDS_RGB332) {
uint8_t* OutData = (uint8_t*)Context->OutData;
OUTHANDLER(Scaler332);
} else if(Context->Mode <= GDS_GRAYSCALE) {
uint8_t* OutData = (uint8_t*)Context->OutData;
OUTHANDLER(ScalerGray);
}
// decoded image is RGB888
if (Context->Mode == GDS_RGB888) {
uint8_t *OutData = (uint8_t*) Context->OutData;
OUTHANDLER24(Scaler888);
} else if (Context->Mode == GDS_RGB666) {
uint8_t *OutData = (uint8_t*) Context->OutData;
OUTHANDLER24(Scaler666);
} else if (Context->Mode == GDS_RGB565) {
uint16_t *OutData = (uint16_t*) Context->OutData;
OUTHANDLER(Scaler565);
} else if (Context->Mode == GDS_RGB555) {
uint16_t *OutData = (uint16_t*) Context->OutData;
OUTHANDLER(Scaler555);
} else if (Context->Mode == GDS_RGB444) {
uint16_t *OutData = (uint16_t*) Context->OutData;
OUTHANDLER(Scaler444);
} else if (Context->Mode == GDS_RGB332) {
uint8_t *OutData = (uint8_t*) Context->OutData;
OUTHANDLER(Scaler332);
} else if (Context->Mode <= GDS_GRAYSCALE) {
uint8_t *OutData = (uint8_t*) Context->OutData;
OUTHANDLER(ScalerGray);
}
return 1;
}
// Convert the RGB888 to destination color plane, use DrawPixel and not "fast"
// version as X,Y may be beyond screen
#define OUTHANDLERDIRECT(F,S) \
for (int y = Frame->top; y <= Frame->bottom; y++) { \
if (y < Context->YMin) continue; \
for (int x = Frame->left; x <= Frame->right; x++) { \
if (x < Context->XMin) continue; \
DrawPixel( Context->Device, x + Context->XOfs, y + Context->YOfs, F(Pixels) >> S); \
Pixels += 3; \
} \
}
static unsigned OutHandlerDirect(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
JpegCtx *Context = (JpegCtx*) Decoder->device;
uint8_t *Pixels = (uint8_t*) Bitmap;
int Shift = 8 - Context->Depth;
// decoded image is RGB888, shift only make sense for grayscale
if (Context->Mode == GDS_RGB888) {
OUTHANDLERDIRECT(Scaler888, 0);
} else if (Context->Mode == GDS_RGB666) {
OUTHANDLERDIRECT(Scaler666, 0);
} else if (Context->Mode == GDS_RGB565) {
OUTHANDLERDIRECT(Scaler565, 0);
} else if (Context->Mode == GDS_RGB555) {
OUTHANDLERDIRECT(Scaler555, 0);
} else if (Context->Mode == GDS_RGB444) {
OUTHANDLERDIRECT(Scaler444, 0);
} else if (Context->Mode == GDS_RGB332) {
OUTHANDLERDIRECT(Scaler332, 0);
} else if (Context->Mode <= GDS_GRAYSCALE) {
OUTHANDLERDIRECT(ScalerGray, Shift);
}
// Convert the RGB888 to destination color plane, use DrawPixel and not "fast"
// version as X,Y may be beyond screen
#define OUTHANDLERDIRECT(F, S) \
for(int y = Frame->top; y <= Frame->bottom; y++) { \
if(y < Context->YMin) continue; \
for(int x = Frame->left; x <= Frame->right; x++) { \
if(x < Context->XMin) continue; \
DrawPixel(Context->Device, x + Context->XOfs, y + Context->YOfs, F(Pixels) >> S); \
Pixels += 3; \
} \
}
static unsigned OutHandlerDirect(JDEC* Decoder, void* Bitmap, JRECT* Frame) {
JpegCtx* Context = (JpegCtx*)Decoder->device;
uint8_t* Pixels = (uint8_t*)Bitmap;
int Shift = 8 - Context->Depth;
// decoded image is RGB888, shift only make sense for grayscale
if(Context->Mode == GDS_RGB888) {
OUTHANDLERDIRECT(Scaler888, 0);
} else if(Context->Mode == GDS_RGB666) {
OUTHANDLERDIRECT(Scaler666, 0);
} else if(Context->Mode == GDS_RGB565) {
OUTHANDLERDIRECT(Scaler565, 0);
} else if(Context->Mode == GDS_RGB555) {
OUTHANDLERDIRECT(Scaler555, 0);
} else if(Context->Mode == GDS_RGB444) {
OUTHANDLERDIRECT(Scaler444, 0);
} else if(Context->Mode == GDS_RGB332) {
OUTHANDLERDIRECT(Scaler332, 0);
} else if(Context->Mode <= GDS_GRAYSCALE) {
OUTHANDLERDIRECT(ScalerGray, Shift);
}
return 1;
}
//Decode the embedded image into pixel lines that can be used with the rest of the logic.
static void* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, bool SizeOnly, int RGB_Mode) {
static void* DecodeJPEG(uint8_t* Source, int* Width, int* Height, float Scale, bool SizeOnly, int RGB_Mode) {
JDEC Decoder;
JpegCtx Context;
char *Scratch = malloc(SCRATCH_SIZE);
if (!Scratch) {
char* Scratch = malloc(SCRATCH_SIZE);
if(!Scratch) {
ESP_LOGE(TAG, "Cannot allocate workspace");
return NULL;
}
Context.OutData = NULL;
Context.OutData = NULL;
Context.InData = Source;
Context.InPos = 0;
//Prepare and decode the jpeg.
int Res = jd_prepare(&Decoder, InHandler, Scratch, SCRATCH_SIZE, (void*) &Context);
if (Width) *Width = Decoder.width;
if (Height) *Height = Decoder.height;
Decoder.scale = Scale;
int Res = jd_prepare(&Decoder, InHandler, Scratch, SCRATCH_SIZE, (void*)&Context);
if(Width) *Width = Decoder.width;
if(Height) *Height = Decoder.height;
Decoder.scale = Scale;
if (Res == JDR_OK && !SizeOnly) {
if (RGB_Mode <= GDS_RGB332) Context.OutData = malloc(Decoder.width * Decoder.height);
else if (RGB_Mode < GDS_RGB666) Context.OutData = malloc(Decoder.width * Decoder.height * 2);
else if (RGB_Mode <= GDS_RGB888) Context.OutData = malloc(Decoder.width * Decoder.height * 3);
// find the scaling factor
uint8_t N = 0, ScaleInt = ceil(1.0 / Scale);
ScaleInt--; ScaleInt |= ScaleInt >> 1; ScaleInt |= ScaleInt >> 2; ScaleInt++;
while (ScaleInt >>= 1) N++;
if (N > 3) {
ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
N = 3;
}
// ready to decode
if (Context.OutData) {
Context.Width = Decoder.width / (1 << N);
Context.Height = Decoder.height / (1 << N);
Context.Mode = RGB_Mode;
if (Width) *Width = Context.Width;
if (Height) *Height = Context.Height;
Res = jd_decomp(&Decoder, OutHandler, N);
if (Res != JDR_OK) {
ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
}
} else {
ESP_LOGE(TAG, "Can't allocate bitmap %dx%d or invalid mode %d", Decoder.width, Decoder.height, RGB_Mode);
}
} else if (!SizeOnly) {
if(Res == JDR_OK && !SizeOnly) {
if(RGB_Mode <= GDS_RGB332)
Context.OutData = malloc(Decoder.width * Decoder.height);
else if(RGB_Mode < GDS_RGB666)
Context.OutData = malloc(Decoder.width * Decoder.height * 2);
else if(RGB_Mode <= GDS_RGB888)
Context.OutData = malloc(Decoder.width * Decoder.height * 3);
// find the scaling factor
uint8_t N = 0, ScaleInt = ceil(1.0 / Scale);
ScaleInt--;
ScaleInt |= ScaleInt >> 1;
ScaleInt |= ScaleInt >> 2;
ScaleInt++;
while(ScaleInt >>= 1) N++;
if(N > 3) {
ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
N = 3;
}
// ready to decode
if(Context.OutData) {
Context.Width = Decoder.width / (1 << N);
Context.Height = Decoder.height / (1 << N);
Context.Mode = RGB_Mode;
if(Width) *Width = Context.Width;
if(Height) *Height = Context.Height;
Res = jd_decomp(&Decoder, OutHandler, N);
if(Res != JDR_OK) { ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res); }
} else {
ESP_LOGE(TAG, "Can't allocate bitmap %dx%d or invalid mode %d", Decoder.width, Decoder.height, RGB_Mode);
}
} else if(!SizeOnly) {
ESP_LOGE(TAG, "Image decoder: jd_prepare failed (%d)", Res);
}
}
// free scratch area
if (Scratch) free(Scratch);
// free scratch area
if(Scratch) free(Scratch);
return Context.OutData;
}
void* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, int RGB_Mode) {
return DecodeJPEG(Source, Width, Height, Scale, false, RGB_Mode);
}
void* GDS_DecodeJPEG(uint8_t* Source, int* Width, int* Height, float Scale, int RGB_Mode) {
return DecodeJPEG(Source, Width, Height, Scale, false, RGB_Mode);
}
void GDS_GetJPEGSize(uint8_t *Source, int *Width, int *Height) {
DecodeJPEG(Source, Width, Height, 1, true, -1);
}
void GDS_GetJPEGSize(uint8_t* Source, int* Width, int* Height) { DecodeJPEG(Source, Width, Height, 1, true, -1); }
/****************************************************************************************
* RGB conversion (24 bits: RRRRRRRRGGGGGGGGBBBBBBBB and 16 bits 565: RRRRRGGGGGGBBBBB = B31..B0)
@@ -239,146 +229,144 @@ void GDS_GetJPEGSize(uint8_t *Source, int *Width, int *Height) {
* monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
* grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
*/
static inline int ToGray888(uint8_t **Pixel) {
uint32_t v = *(*Pixel)++; v |= *(*Pixel)++ << 8; v |= *(*Pixel)++ << 16;
return (((v & 0xff) * 14) + ((v >> 8) & 0xff) * 76 + ((v >> 16) * 38) + 1) >> 7;
}
static inline int ToGray666(uint8_t **Pixel) {
uint32_t v = *(*Pixel)++; v |= *(*Pixel)++ << 8; v |= *(*Pixel)++ << 16;
return (((v & 0x3f) * 14) + ((v >> 6) & 0x3f) * 76 + ((v >> 12) * 38) + 1) >> 7;
static inline int ToGray888(uint8_t** Pixel) {
uint32_t v = *(*Pixel)++;
v |= *(*Pixel)++ << 8;
v |= *(*Pixel)++ << 16;
return (((v & 0xff) * 14) + ((v >> 8) & 0xff) * 76 + ((v >> 16) * 38) + 1) >> 7;
}
static inline int ToGray565(uint16_t **Pixel) {
uint16_t v = *(*Pixel)++;
return ((((v & 0x1f) * 14) << 1) + ((v >> 5) & 0x3f) * 76 + (((v >> 11) * 38) << 1) + 1) >> 7;
static inline int ToGray666(uint8_t** Pixel) {
uint32_t v = *(*Pixel)++;
v |= *(*Pixel)++ << 8;
v |= *(*Pixel)++ << 16;
return (((v & 0x3f) * 14) + ((v >> 6) & 0x3f) * 76 + ((v >> 12) * 38) + 1) >> 7;
}
static inline int ToGray555(uint16_t **Pixel) {
uint16_t v = *(*Pixel)++;
return ((v & 0x1f) * 14 + ((v >> 5) & 0x1f) * 76 + (v >> 10) * 38) >> 7;
static inline int ToGray565(uint16_t** Pixel) {
uint16_t v = *(*Pixel)++;
return ((((v & 0x1f) * 14) << 1) + ((v >> 5) & 0x3f) * 76 + (((v >> 11) * 38) << 1) + 1) >> 7;
}
static inline int ToGray444(uint16_t **Pixel) {
uint16_t v = *(*Pixel)++;
return ((v & 0x0f) * 14 + ((v >> 4) & 0x0f) * 76 + (v >> 8) * 38) >> 7;
static inline int ToGray555(uint16_t** Pixel) {
uint16_t v = *(*Pixel)++;
return ((v & 0x1f) * 14 + ((v >> 5) & 0x1f) * 76 + (v >> 10) * 38) >> 7;
}
static inline int ToGray332(uint8_t **Pixel) {
uint8_t v = *(*Pixel)++;
return ((((v & 0x3) * 14) << 1) + ((v >> 2) & 0x7) * 76 + (v >> 5) * 38 + 1) >> 7;
static inline int ToGray444(uint16_t** Pixel) {
uint16_t v = *(*Pixel)++;
return ((v & 0x0f) * 14 + ((v >> 4) & 0x0f) * 76 + (v >> 8) * 38) >> 7;
}
static inline int ToSelf(uint8_t **Pixel) {
return *(*Pixel)++;
static inline int ToGray332(uint8_t** Pixel) {
uint8_t v = *(*Pixel)++;
return ((((v & 0x3) * 14) << 1) + ((v >> 2) & 0x7) * 76 + (v >> 5) * 38 + 1) >> 7;
}
#define DRAW_GRAYRGB(S,F) \
if (Scale > 0) { \
for (int r = 0; r < Height; r++) { \
for (int c = 0; c < Width; c++) { \
DrawPixel( Device, c + x, r + y, F(S) >> Scale); \
} \
} \
} else { \
for (int r = 0; r < Height; r++) { \
for (int c = 0; c < Width; c++) { \
DrawPixel( Device, c + x, r + y, F(S) << -Scale); \
} \
} \
}
#define DRAW_RGB(T) \
T *S = (T*) Image; \
for (int r = 0; r < Height; r++) { \
for (int c = 0; c < Width; c++) { \
DrawPixel(Device, c + x, r + y, *S++); \
} \
}
#define DRAW_RGB24 \
uint8_t *S = (uint8_t*) Image; \
for (int r = 0; r < Height; r++) { \
for (int c = 0; c < Width; c++) { \
uint32_t v = *S++; v |= *S++ << 8; v |= *S++ << 16; \
DrawPixel(Device, c + x, r + y, v); \
} \
}
static inline int ToSelf(uint8_t** Pixel) { return *(*Pixel)++; }
#define DRAW_GRAYRGB(S, F) \
if(Scale > 0) { \
for(int r = 0; r < Height; r++) { \
for(int c = 0; c < Width; c++) { DrawPixel(Device, c + x, r + y, F(S) >> Scale); } \
} \
} else { \
for(int r = 0; r < Height; r++) { \
for(int c = 0; c < Width; c++) { DrawPixel(Device, c + x, r + y, F(S) << -Scale); } \
} \
}
#define DRAW_RGB(T) \
T* S = (T*)Image; \
for(int r = 0; r < Height; r++) { \
for(int c = 0; c < Width; c++) { DrawPixel(Device, c + x, r + y, *S++); } \
}
#define DRAW_RGB24 \
uint8_t* S = (uint8_t*)Image; \
for(int r = 0; r < Height; r++) { \
for(int c = 0; c < Width; c++) { \
uint32_t v = *S++; \
v |= *S++ << 8; \
v |= *S++ << 16; \
DrawPixel(Device, c + x, r + y, v); \
} \
}
/****************************************************************************************
* Decode the embedded image into pixel lines that can be used with the rest of the logic.
*/
void GDS_DrawRGB( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode ) {
void GDS_DrawRGB(struct GDS_Device* Device, uint8_t* Image, int x, int y, int Width, int Height, int RGB_Mode) {
// don't do anything if driver supplies a draw function
if (Device->DrawRGB) {
Device->DrawRGB( Device, Image, x, y, Width, Height, RGB_Mode );
Device->Dirty = true;
return;
}
// RGB type displays
if (Device->Mode > GDS_GRAYSCALE) {
// image must match the display mode!
if (Device->Mode != RGB_Mode) {
ESP_LOGE(TAG, "non-matching display & image mode %u %u", Device->Mode, RGB_Mode);
return;
}
if (RGB_Mode == GDS_RGB332) {
DRAW_RGB(uint8_t);
} else if (RGB_Mode < GDS_RGB666) {
DRAW_RGB(uint16_t);
} else {
DRAW_RGB24;
}
Device->Dirty = true;
return;
}
// set the right scaler when displaying grayscale
if (RGB_Mode <= GDS_GRAYSCALE) {
int Scale = 8 - Device->Depth;
DRAW_GRAYRGB(&Image,ToSelf);
} else if (RGB_Mode == GDS_RGB332) {
int Scale = 3 - Device->Depth;
DRAW_GRAYRGB(&Image,ToGray332);
} else if (RGB_Mode < GDS_RGB666) {
if (RGB_Mode == GDS_RGB565) {
int Scale = 6 - Device->Depth;
DRAW_GRAYRGB((uint16_t**)&Image,ToGray565);
} else if (RGB_Mode == GDS_RGB555) {
int Scale = 5 - Device->Depth;
DRAW_GRAYRGB((uint16_t**)&Image,ToGray555);
} else if (RGB_Mode == GDS_RGB444) {
int Scale = 4 - Device->Depth;
DRAW_GRAYRGB((uint16_t**)&Image,ToGray444)
}
} else {
if (RGB_Mode == GDS_RGB666) {
int Scale = 6 - Device->Depth;
DRAW_GRAYRGB(&Image,ToGray666);
} else if (RGB_Mode == GDS_RGB888) {
int Scale = 8 - Device->Depth;
DRAW_GRAYRGB(&Image,ToGray888);
}
}
Device->Dirty = true;
// don't do anything if driver supplies a draw function
if(Device->DrawRGB) {
Device->DrawRGB(Device, Image, x, y, Width, Height, RGB_Mode);
Device->Dirty = true;
return;
}
// RGB type displays
if(Device->Mode > GDS_GRAYSCALE) {
// image must match the display mode!
if(Device->Mode != RGB_Mode) {
ESP_LOGE(TAG, "non-matching display & image mode %u %u", Device->Mode, RGB_Mode);
return;
}
if(RGB_Mode == GDS_RGB332) {
DRAW_RGB(uint8_t);
} else if(RGB_Mode < GDS_RGB666) {
DRAW_RGB(uint16_t);
} else {
DRAW_RGB24;
}
Device->Dirty = true;
return;
}
// set the right scaler when displaying grayscale
if(RGB_Mode <= GDS_GRAYSCALE) {
int Scale = 8 - Device->Depth;
DRAW_GRAYRGB(&Image, ToSelf);
} else if(RGB_Mode == GDS_RGB332) {
int Scale = 3 - Device->Depth;
DRAW_GRAYRGB(&Image, ToGray332);
} else if(RGB_Mode < GDS_RGB666) {
if(RGB_Mode == GDS_RGB565) {
int Scale = 6 - Device->Depth;
DRAW_GRAYRGB((uint16_t**)&Image, ToGray565);
} else if(RGB_Mode == GDS_RGB555) {
int Scale = 5 - Device->Depth;
DRAW_GRAYRGB((uint16_t**)&Image, ToGray555);
} else if(RGB_Mode == GDS_RGB444) {
int Scale = 4 - Device->Depth;
DRAW_GRAYRGB((uint16_t**)&Image, ToGray444)
}
} else {
if(RGB_Mode == GDS_RGB666) {
int Scale = 6 - Device->Depth;
DRAW_GRAYRGB(&Image, ToGray666);
} else if(RGB_Mode == GDS_RGB888) {
int Scale = 8 - Device->Depth;
DRAW_GRAYRGB(&Image, ToGray888);
}
}
Device->Dirty = true;
}
/****************************************************************************************
* Decode the embedded image into pixel lines that can be used with the rest of the logic.
*/
bool GDS_DrawJPEG(struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit) {
bool GDS_DrawJPEG(struct GDS_Device* Device, uint8_t* Source, int x, int y, int Fit) {
JDEC Decoder;
JpegCtx Context;
bool Ret = false;
char *Scratch = malloc(SCRATCH_SIZE);
if (!Scratch) {
bool Ret = false;
char* Scratch = malloc(SCRATCH_SIZE);
if(!Scratch) {
ESP_LOGE(TAG, "Cannot allocate workspace");
return NULL;
}
@@ -386,57 +374,63 @@ bool GDS_DrawJPEG(struct GDS_Device* Device, uint8_t *Source, int x, int y, int
// Populate fields of the JpegCtx struct.
Context.InData = Source;
Context.InPos = 0;
Context.XOfs = x;
Context.YOfs = y;
Context.Device = Device;
Context.Depth = Device->Depth;
Context.XOfs = x;
Context.YOfs = y;
Context.Device = Device;
Context.Depth = Device->Depth;
//Prepare and decode the jpeg.
int Res = jd_prepare(&Decoder, InHandler, Scratch, SCRATCH_SIZE, (void*) &Context);
Context.Width = Decoder.width;
Context.Height = Decoder.height;
if (Res == JDR_OK) {
uint8_t N = 0;
// do we need to fit the image
if (Fit & GDS_IMAGE_FIT) {
float XRatio = (Device->Width - x) / (float) Decoder.width, YRatio = (Device->Height - y) / (float) Decoder.height;
uint8_t Ratio = XRatio < YRatio ? ceil(1/XRatio) : ceil(1/YRatio);
Ratio--; Ratio |= Ratio >> 1; Ratio |= Ratio >> 2; Ratio++;
while (Ratio >>= 1) N++;
if (N > 3) {
ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
N = 3;
}
Context.Width /= 1 << N;
Context.Height /= 1 << N;
}
// then place it
if (Fit & GDS_IMAGE_CENTER_X) Context.XOfs = (Device->Width + x - Context.Width) / 2;
else if (Fit & GDS_IMAGE_RIGHT) Context.XOfs = Device->Width - Context.Width;
if (Fit & GDS_IMAGE_CENTER_Y) Context.YOfs = (Device->Height + y - Context.Height) / 2;
else if (Fit & GDS_IMAGE_BOTTOM) Context.YOfs = Device->Height - Context.Height;
int Res = jd_prepare(&Decoder, InHandler, Scratch, SCRATCH_SIZE, (void*)&Context);
Context.Width = Decoder.width;
Context.Height = Decoder.height;
Context.XMin = x - Context.XOfs;
Context.YMin = y - Context.YOfs;
Context.Mode = Device->Mode;
// do decompress & draw
Res = jd_decomp(&Decoder, OutHandlerDirect, N);
if (Res == JDR_OK) {
Device->Dirty = true;
Ret = true;
} else {
ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
}
} else {
if(Res == JDR_OK) {
uint8_t N = 0;
// do we need to fit the image
if(Fit & GDS_IMAGE_FIT) {
float XRatio = (Device->Width - x) / (float)Decoder.width, YRatio = (Device->Height - y) / (float)Decoder.height;
uint8_t Ratio = XRatio < YRatio ? ceil(1 / XRatio) : ceil(1 / YRatio);
Ratio--;
Ratio |= Ratio >> 1;
Ratio |= Ratio >> 2;
Ratio++;
while(Ratio >>= 1) N++;
if(N > 3) {
ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
N = 3;
}
Context.Width /= 1 << N;
Context.Height /= 1 << N;
}
// then place it
if(Fit & GDS_IMAGE_CENTER_X)
Context.XOfs = (Device->Width + x - Context.Width) / 2;
else if(Fit & GDS_IMAGE_RIGHT)
Context.XOfs = Device->Width - Context.Width;
if(Fit & GDS_IMAGE_CENTER_Y)
Context.YOfs = (Device->Height + y - Context.Height) / 2;
else if(Fit & GDS_IMAGE_BOTTOM)
Context.YOfs = Device->Height - Context.Height;
Context.XMin = x - Context.XOfs;
Context.YMin = y - Context.YOfs;
Context.Mode = Device->Mode;
// do decompress & draw
Res = jd_decomp(&Decoder, OutHandlerDirect, N);
if(Res == JDR_OK) {
Device->Dirty = true;
Ret = true;
} else {
ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
}
} else {
ESP_LOGE(TAG, "Image decoder: jd_prepare failed (%d)", Res);
}
// free scratch area
if (Scratch) free(Scratch);
return Ret;
}
}
// free scratch area
if(Scratch) free(Scratch);
return Ret;
}

View File

@@ -5,7 +5,7 @@
* https://opensource.org/licenses/MIT
*
*/
#pragma once
#include <stdint.h>
@@ -16,17 +16,17 @@
struct GDS_Device;
// Fit options for GDS_DrawJPEG
#define GDS_IMAGE_LEFT 0x00
#define GDS_IMAGE_CENTER_X 0x01
#define GDS_IMAGE_RIGHT 0x04
#define GDS_IMAGE_TOP 0x00
#define GDS_IMAGE_BOTTOM 0x08
#define GDS_IMAGE_CENTER_Y 0x02
#define GDS_IMAGE_CENTER (GDS_IMAGE_CENTER_X | GDS_IMAGE_CENTER_Y)
#define GDS_IMAGE_FIT 0x10 // re-scale by a factor of 2^N (up to 3)
#define GDS_IMAGE_LEFT 0x00
#define GDS_IMAGE_CENTER_X 0x01
#define GDS_IMAGE_RIGHT 0x04
#define GDS_IMAGE_TOP 0x00
#define GDS_IMAGE_BOTTOM 0x08
#define GDS_IMAGE_CENTER_Y 0x02
#define GDS_IMAGE_CENTER (GDS_IMAGE_CENTER_X | GDS_IMAGE_CENTER_Y)
#define GDS_IMAGE_FIT 0x10 // re-scale by a factor of 2^N (up to 3)
// Width and Height can be NULL if you already know them (actual scaling is closest ^2)
void* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, int RGB_Mode); // can be 8, 16 or 24 bits per pixel in return
void GDS_GetJPEGSize(uint8_t *Source, int *Width, int *Height);
bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit);
void GDS_DrawRGB( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode );
void* GDS_DecodeJPEG(uint8_t* Source, int* Width, int* Height, float Scale, int RGB_Mode); // can be 8, 16 or 24 bits per pixel in return
void GDS_GetJPEGSize(uint8_t* Source, int* Width, int* Height);
bool GDS_DrawJPEG(struct GDS_Device* Device, uint8_t* Source, int x, int y, int Fit);
void GDS_DrawRGB(struct GDS_Device* Device, uint8_t* Image, int x, int y, int Width, int Height, int RGB_Mode);

View File

@@ -5,7 +5,7 @@
* https://opensource.org/licenses/MIT
*
*/
#ifndef _GDS_PRIVATE_H_
#define _GDS_PRIVATE_H_
@@ -15,44 +15,43 @@
#include "gds.h"
#include "gds_err.h"
#define GDS_ALLOC_NONE 0x80
#define GDS_ALLOC_IRAM 0x01
#define GDS_ALLOC_IRAM_SPI 0x02
#define GDS_ALLOC_NONE 0x80
#define GDS_ALLOC_IRAM 0x01
#define GDS_ALLOC_IRAM_SPI 0x02
#define GDS_CLIPDEBUG_NONE 0
#define GDS_CLIPDEBUG_WARNING 1
#define GDS_CLIPDEBUG_ERROR 2
#if CONFIG_GDS_CLIPDEBUG == GDS_CLIPDEBUG_NONE
/*
/*
* Clip silently with no console output.
*/
#define ClipDebug( x, y )
#define ClipDebug(x, y)
#elif CONFIG_GDS_CLIPDEBUG == GDS_CLIPDEBUG_WARNING
/*
/*
* Log clipping to the console as a warning.
*/
#define ClipDebug( x, y ) { \
ESP_LOGW( __FUNCTION__, "Line %d: Pixel at %d, %d CLIPPED", __LINE__, x, y ); \
}
#define ClipDebug(x, y) \
{ ESP_LOGW(__FUNCTION__, "Line %d: Pixel at %d, %d CLIPPED", __LINE__, x, y); }
#elif CONFIG_GDS_CLIPDEBUG == GDS_CLIPDEBUG_ERROR
/*
/*
* Log clipping as an error to the console.
* Also invokes an abort with stack trace.
*/
#define ClipDebug( x, y ) { \
ESP_LOGE( __FUNCTION__, "Line %d: Pixel at %d, %d CLIPPED, ABORT", __LINE__, x, y ); \
abort( ); \
#define ClipDebug(x, y) \
{ \
ESP_LOGE(__FUNCTION__, "Line %d: Pixel at %d, %d CLIPPED, ABORT", __LINE__, x, y); \
abort(); \
}
#endif
#define GDS_ALWAYS_INLINE __attribute__((always_inline))
#define GDS_ALWAYS_INLINE __attribute__( ( always_inline ) )
#define MAX_LINES 8
#define MAX_LINES 8
#if ! defined BIT
#define BIT( n ) ( 1 << ( n ) )
#if !defined BIT
#define BIT(n) (1 << (n))
#endif
struct GDS_Device;
@@ -61,102 +60,95 @@ struct GDS_FontDef;
/*
* These can optionally return a succeed/fail but are as of yet unused in the driver.
*/
typedef bool ( *WriteCommandProc ) ( struct GDS_Device* Device, uint8_t Command );
typedef bool ( *WriteDataProc ) ( struct GDS_Device* Device, const uint8_t* Data, size_t DataLength );
typedef bool (*WriteCommandProc)(struct GDS_Device* Device, uint8_t Command);
typedef bool (*WriteDataProc)(struct GDS_Device* Device, const uint8_t* Data, size_t DataLength);
struct spi_device_t;
typedef struct spi_device_t* spi_device_handle_t;
#define GDS_IF_SPI 0
#define GDS_IF_I2C 1
#define GDS_IF_SPI 0
#define GDS_IF_I2C 1
struct GDS_Device {
uint8_t IF;
int8_t RSTPin;
struct {
int8_t Pin, Channel;
int PWM;
} Backlight;
union {
// I2C Specific
struct {
uint8_t Address;
};
// SPI specific
struct {
spi_device_handle_t SPIHandle;
int8_t CSPin;
};
};
// cooked text mode
struct {
int16_t Y, Space;
const struct GDS_FontDef* Font;
} Lines[MAX_LINES];
uint16_t Width, TextWidth;
uint16_t Height;
uint8_t Depth, Mode;
uint8_t Alloc;
uint8_t* Framebuffer;
uint32_t FramebufferSize;
bool Dirty;
uint8_t IF;
int8_t RSTPin;
struct {
int8_t Pin, Channel;
int PWM;
} Backlight;
union {
// I2C Specific
struct {
uint8_t Address;
};
// SPI specific
struct {
spi_device_handle_t SPIHandle;
int8_t CSPin;
};
};
// default fonts when using direct draw
const struct GDS_FontDef* Font;
// cooked text mode
struct {
int16_t Y, Space;
const struct GDS_FontDef* Font;
} Lines[MAX_LINES];
uint16_t Width, TextWidth;
uint16_t Height;
uint8_t Depth, Mode;
uint8_t Alloc;
uint8_t* Framebuffer;
uint32_t FramebufferSize;
bool Dirty;
// default fonts when using direct draw
const struct GDS_FontDef* Font;
bool FontForceProportional;
bool FontForceMonospace;
// various driver-specific method
// must always provide
bool (*Init)( struct GDS_Device* Device);
void (*Update)( struct GDS_Device* Device );
// may provide if supported
void (*SetContrast)( struct GDS_Device* Device, uint8_t Contrast );
void (*DisplayOn)( struct GDS_Device* Device );
void (*DisplayOff)( struct GDS_Device* Device );
void (*SetLayout)( struct GDS_Device* Device, struct GDS_Layout *Layout );
// must provide for depth other than 1 (vertical) and 4 (may provide for optimization)
void (*DrawPixelFast)( struct GDS_Device* Device, int X, int Y, int Color );
void (*DrawBitmapCBR)(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color );
// may provide for optimization
void (*DrawRGB)( struct GDS_Device* Device, uint8_t *Image,int x, int y, int Width, int Height, int RGB_Mode );
void (*ClearWindow)( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
// may provide for tweaking
void (*SPIParams)(int Speed, uint8_t *mode, uint16_t *CS_pre, uint8_t *CS_post);
// interface-specific methods
// various driver-specific method
// must always provide
bool (*Init)(struct GDS_Device* Device);
void (*Update)(struct GDS_Device* Device);
// may provide if supported
void (*SetContrast)(struct GDS_Device* Device, uint8_t Contrast);
void (*DisplayOn)(struct GDS_Device* Device);
void (*DisplayOff)(struct GDS_Device* Device);
void (*SetLayout)(struct GDS_Device* Device, struct GDS_Layout* Layout);
// must provide for depth other than 1 (vertical) and 4 (may provide for optimization)
void (*DrawPixelFast)(struct GDS_Device* Device, int X, int Y, int Color);
void (*DrawBitmapCBR)(struct GDS_Device* Device, uint8_t* Data, int Width, int Height, int Color);
// may provide for optimization
void (*DrawRGB)(struct GDS_Device* Device, uint8_t* Image, int x, int y, int Width, int Height, int RGB_Mode);
void (*ClearWindow)(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color);
// may provide for tweaking
void (*SPIParams)(int Speed, uint8_t* mode, uint16_t* CS_pre, uint8_t* CS_post);
// interface-specific methods
WriteCommandProc WriteCommand;
WriteDataProc WriteData;
// 32 bytes for whatever the driver wants (should be aligned as it's 32 bits)
uint32_t Private[8];
// 32 bytes for whatever the driver wants (should be aligned as it's 32 bits)
uint32_t Private[8];
};
bool GDS_Reset( struct GDS_Device* Device );
bool GDS_Init( struct GDS_Device* Device );
bool GDS_Reset(struct GDS_Device* Device);
bool GDS_Init(struct GDS_Device* Device);
static inline bool IsPixelVisible( struct GDS_Device* Device, int x, int y ) {
bool Result = (
( x >= 0 ) &&
( x < Device->Width ) &&
( y >= 0 ) &&
( y < Device->Height )
) ? true : false;
static inline bool IsPixelVisible(struct GDS_Device* Device, int x, int y) {
bool Result = ((x >= 0) && (x < Device->Width) && (y >= 0) && (y < Device->Height)) ? true : false;
#if CONFIG_GDS_CLIPDEBUG > 0
if ( Result == false ) {
ClipDebug( x, y );
}
if(Result == false) { ClipDebug(x, y); }
#endif
return Result;
}
static inline void DrawPixel1Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
uint32_t YBit = ( Y & 0x07 );
static inline void DrawPixel1Fast(struct GDS_Device* Device, int X, int Y, int Color) {
uint32_t YBit = (Y & 0x07);
uint8_t* FBOffset;
/*
@@ -165,60 +157,67 @@ static inline void DrawPixel1Fast( struct GDS_Device* Device, int X, int Y, int
* Dividing Y by 8 gives us which row the pixel is in but not
* the bit position.
*/
Y>>= 3;
Y >>= 3;
FBOffset = Device->Framebuffer + ( ( Y * Device->Width ) + X );
FBOffset = Device->Framebuffer + ((Y * Device->Width) + X);
if ( Color == GDS_COLOR_XOR ) {
*FBOffset ^= BIT( YBit );
if(Color == GDS_COLOR_XOR) {
*FBOffset ^= BIT(YBit);
} else {
*FBOffset = ( Color == GDS_COLOR_BLACK ) ? *FBOffset & ~BIT( YBit ) : *FBOffset | BIT( YBit );
*FBOffset = (Color == GDS_COLOR_BLACK) ? *FBOffset & ~BIT(YBit) : *FBOffset | BIT(YBit);
}
}
static inline void DrawPixel4Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
uint8_t* FBOffset = Device->Framebuffer + ( (Y * Device->Width >> 1) + (X >> 1));
*FBOffset = X & 0x01 ? (*FBOffset & 0x0f) | ((Color & 0x0f) << 4) : ((*FBOffset & 0xf0) | (Color & 0x0f));
static inline void DrawPixel4Fast(struct GDS_Device* Device, int X, int Y, int Color) {
uint8_t* FBOffset = Device->Framebuffer + ((Y * Device->Width >> 1) + (X >> 1));
*FBOffset = X & 0x01 ? (*FBOffset & 0x0f) | ((Color & 0x0f) << 4) : ((*FBOffset & 0xf0) | (Color & 0x0f));
}
static inline void DrawPixel8Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
Device->Framebuffer[Y * Device->Width + X] = Color;
}
static inline void DrawPixel8Fast(struct GDS_Device* Device, int X, int Y, int Color) { Device->Framebuffer[Y * Device->Width + X] = Color; }
// assumes that Color is 16 bits R..RG..GB..B from MSB to LSB and FB wants 1st serialized byte to start with R
static inline void DrawPixel16Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
uint16_t* FBOffset = (uint16_t*) Device->Framebuffer + Y * Device->Width + X;
*FBOffset = __builtin_bswap16(Color);
static inline void DrawPixel16Fast(struct GDS_Device* Device, int X, int Y, int Color) {
uint16_t* FBOffset = (uint16_t*)Device->Framebuffer + Y * Device->Width + X;
*FBOffset = __builtin_bswap16(Color);
}
// assumes that Color is 18 bits RGB from MSB to LSB RRRRRRGGGGGGBBBBBB, so byte[0] is B
// FB is 3-bytes packets and starts with R for serialization so 0,1,2 ... = xxRRRRRR xxGGGGGG xxBBBBBB
static inline void DrawPixel18Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
uint8_t* FBOffset = Device->Framebuffer + (Y * Device->Width + X) * 3;
*FBOffset++ = Color >> 12; *FBOffset++ = (Color >> 6) & 0x3f; *FBOffset = Color & 0x3f;
// assumes that Color is 18 bits RGB from MSB to LSB RRRRRRGGGGGGBBBBBB, so byte[0] is B
// FB is 3-bytes packets and starts with R for serialization so 0,1,2 ... = xxRRRRRR xxGGGGGG xxBBBBBB
static inline void DrawPixel18Fast(struct GDS_Device* Device, int X, int Y, int Color) {
uint8_t* FBOffset = Device->Framebuffer + (Y * Device->Width + X) * 3;
*FBOffset++ = Color >> 12;
*FBOffset++ = (Color >> 6) & 0x3f;
*FBOffset = Color & 0x3f;
}
// assumes that Color is 24 bits RGB from MSB to LSB RRRRRRRRGGGGGGGGBBBBBBBB, so byte[0] is B
// FB is 3-bytes packets and starts with R for serialization so 0,1,2 ... = RRRRRRRR GGGGGGGG BBBBBBBB
static inline void DrawPixel24Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
uint8_t* FBOffset = Device->Framebuffer + (Y * Device->Width + X) * 3;
*FBOffset++ = Color >> 16; *FBOffset++ = Color >> 8; *FBOffset = Color;
// assumes that Color is 24 bits RGB from MSB to LSB RRRRRRRRGGGGGGGGBBBBBBBB, so byte[0] is B
// FB is 3-bytes packets and starts with R for serialization so 0,1,2 ... = RRRRRRRR GGGGGGGG BBBBBBBB
static inline void DrawPixel24Fast(struct GDS_Device* Device, int X, int Y, int Color) {
uint8_t* FBOffset = Device->Framebuffer + (Y * Device->Width + X) * 3;
*FBOffset++ = Color >> 16;
*FBOffset++ = Color >> 8;
*FBOffset = Color;
}
static inline void IRAM_ATTR DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color ) {
if (Device->DrawPixelFast) Device->DrawPixelFast( Device, X, Y, Color );
else if (Device->Depth == 4) DrawPixel4Fast( Device, X, Y, Color );
else if (Device->Depth == 1) DrawPixel1Fast( Device, X, Y, Color );
else if (Device->Depth == 16) DrawPixel16Fast( Device, X, Y, Color );
else if (Device->Depth == 24 && Device->Mode == GDS_RGB666) DrawPixel18Fast( Device, X, Y, Color );
else if (Device->Depth == 24 && Device->Mode == GDS_RGB888) DrawPixel24Fast( Device, X, Y, Color );
else if (Device->Depth == 8) DrawPixel8Fast( Device, X, Y, Color );
}
static inline void IRAM_ATTR DrawPixelFast(struct GDS_Device* Device, int X, int Y, int Color) {
if(Device->DrawPixelFast)
Device->DrawPixelFast(Device, X, Y, Color);
else if(Device->Depth == 4)
DrawPixel4Fast(Device, X, Y, Color);
else if(Device->Depth == 1)
DrawPixel1Fast(Device, X, Y, Color);
else if(Device->Depth == 16)
DrawPixel16Fast(Device, X, Y, Color);
else if(Device->Depth == 24 && Device->Mode == GDS_RGB666)
DrawPixel18Fast(Device, X, Y, Color);
else if(Device->Depth == 24 && Device->Mode == GDS_RGB888)
DrawPixel24Fast(Device, X, Y, Color);
else if(Device->Depth == 8)
DrawPixel8Fast(Device, X, Y, Color);
}
static inline void IRAM_ATTR DrawPixel( struct GDS_Device* Device, int x, int y, int Color ) {
if ( IsPixelVisible( Device, x, y ) == true ) {
DrawPixelFast( Device, x, y, Color );
}
static inline void IRAM_ATTR DrawPixel(struct GDS_Device* Device, int x, int y, int Color) {
if(IsPixelVisible(Device, x, y) == true) { DrawPixelFast(Device, x, y, Color); }
}
#endif

View File

@@ -17,191 +17,193 @@
#include "gds_draw.h"
#include "gds_text.h"
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define max(a, b) (((a) > (b)) ? (a) : (b))
static char TAG[] = "gds";
/****************************************************************************************
* Set fonts for each line in text mode
*/
static const struct GDS_FontDef *GuessFont( struct GDS_Device *Device, int FontType) {
switch(FontType) {
case GDS_FONT_DEFAULT:
return Device->Font;
case GDS_FONT_LINE_1:
return &Font_line_1;
case GDS_FONT_LINE_2:
return &Font_line_2;
case GDS_FONT_MEDIUM:
//return &Font_droid_sans_fallback_15x17;
case GDS_FONT_SMALL:
default:
return &Font_droid_sans_fallback_11x13;
static const struct GDS_FontDef* GuessFont(struct GDS_Device* Device, int FontType) {
switch(FontType) {
case GDS_FONT_DEFAULT:
return Device->Font;
case GDS_FONT_LINE_1:
return Font_line_1;
case GDS_FONT_LINE_2:
return Font_line_2;
case GDS_FONT_MEDIUM:
//return &Font_droid_sans_fallback_15x17;
case GDS_FONT_SMALL:
default:
return Font_droid_sans_fallback_11x13;
#ifdef USE_LARGE_FONTS
case GDS_FONT_LARGE:
return &Font_droid_sans_fallback_24x28;
case GDS_FONT_SEGMENT:
if (Device->Height == 32) return &Font_Tarable7Seg_16x32;
else return &Font_Tarable7Seg_32x64;
case GDS_FONT_LARGE:
return &Font_droid_sans_fallback_24x28;
case GDS_FONT_SEGMENT:
if(Device->Height == 32)
return &Font_Tarable7Seg_16x32;
else
return &Font_Tarable7Seg_32x64;
#else
case GDS_FONT_LARGE:
case GDS_FONT_SEGMENT:
ESP_LOGW(TAG, "large fonts disabled");
//return &Font_droid_sans_fallback_15x17;
return &Font_droid_sans_fallback_11x13;
#endif
}
case GDS_FONT_LARGE:
case GDS_FONT_SEGMENT:
ESP_LOGW(TAG, "large fonts disabled");
//return &Font_droid_sans_fallback_15x17;
return Font_droid_sans_fallback_11x13;
#endif
}
}
/****************************************************************************************
* Set fonts for each line in text mode
*/
bool GDS_TextSetFontAuto(struct GDS_Device* Device, int N, int FontType, int Space) {
const struct GDS_FontDef *Font = GuessFont( Device, FontType );
return GDS_TextSetFont( Device, N, Font, Space );
const struct GDS_FontDef* Font = GuessFont(Device, FontType);
return GDS_TextSetFont(Device, N, Font, Space);
}
/****************************************************************************************
* Set fonts for each line in text mode
*/
bool GDS_TextSetFont(struct GDS_Device* Device, int N, const struct GDS_FontDef *Font, int Space) {
if (--N >= MAX_LINES) return false;
bool GDS_TextSetFont(struct GDS_Device* Device, int N, const struct GDS_FontDef* Font, int Space) {
if(--N >= MAX_LINES) return false;
Device->Lines[N].Font = Font;
// re-calculate lines absolute position
Device->Lines[N].Space = Space;
Device->Lines[0].Y = Device->Lines[0].Space;
for (int i = 1; i <= N; i++) Device->Lines[i].Y = Device->Lines[i-1].Y + Device->Lines[i-1].Font->Height + Device->Lines[i].Space;
ESP_LOGI(TAG, "Adding line %u at %d (height:%u)", N + 1, Device->Lines[N].Y, Device->Lines[N].Font->Height);
if (Device->Lines[N].Y + Device->Lines[N].Font->Height > Device->Height) {
ESP_LOGW(TAG, "line does not fit display");
return false;
}
return true;
Device->Lines[N].Font = Font;
// re-calculate lines absolute position
Device->Lines[N].Space = Space;
Device->Lines[0].Y = Device->Lines[0].Space;
for(int i = 1; i <= N; i++) Device->Lines[i].Y = Device->Lines[i - 1].Y + Device->Lines[i - 1].Font->Height + Device->Lines[i].Space;
ESP_LOGI(TAG, "Adding line %u at %d (height:%u)", N + 1, Device->Lines[N].Y, Device->Lines[N].Font->Height);
if(Device->Lines[N].Y + Device->Lines[N].Font->Height > Device->Height) {
ESP_LOGW(TAG, "line does not fit display");
return false;
}
return true;
}
/****************************************************************************************
*
*/
bool GDS_TextLine(struct GDS_Device* Device, int N, int Pos, int Attr, char *Text) {
int Width, X = Pos;
bool GDS_TextLine(struct GDS_Device* Device, int N, int Pos, int Attr, char* Text) {
int Width, X = Pos;
// counting 1..n
N--;
GDS_SetFont( Device, Device->Lines[N].Font );
if (Attr & GDS_TEXT_MONOSPACE) GDS_FontForceMonospace( Device, true );
Width = GDS_FontMeasureString( Device, Text );
// adjusting position, erase only EoL for rigth-justified
if (Pos == GDS_TEXT_RIGHT) X = Device->TextWidth - Width - 1;
else if (Pos == GDS_TEXT_CENTER) X = (Device->TextWidth - Width) / 2;
// erase if requested
if (Attr & GDS_TEXT_CLEAR) {
int Y_min = max(0, Device->Lines[N].Y), Y_max = max(0, Device->Lines[N].Y + Device->Lines[N].Font->Height);
for (int c = (Attr & GDS_TEXT_CLEAR_EOL) ? X : 0; c < Device->TextWidth; c++)
for (int y = Y_min; y < Y_max; y++)
DrawPixelFast( Device, c, y, GDS_COLOR_BLACK );
}
GDS_FontDrawString( Device, X, Device->Lines[N].Y, Text, GDS_COLOR_WHITE );
ESP_LOGD(TAG, "displaying %s line %u (x:%d, attr:%u)", Text, N+1, X, Attr);
// update whole display if requested
Device->Dirty = true;
if (Attr & GDS_TEXT_UPDATE) GDS_Update( Device );
return Width + X < Device->TextWidth;
// counting 1..n
N--;
GDS_SetFont(Device, Device->Lines[N].Font);
if(Attr & GDS_TEXT_MONOSPACE) GDS_FontForceMonospace(Device, true);
Width = GDS_FontMeasureString(Device, Text);
// adjusting position, erase only EoL for rigth-justified
if(Pos == GDS_TEXT_RIGHT)
X = Device->TextWidth - Width - 1;
else if(Pos == GDS_TEXT_CENTER)
X = (Device->TextWidth - Width) / 2;
// erase if requested
if(Attr & GDS_TEXT_CLEAR) {
int Y_min = max(0, Device->Lines[N].Y), Y_max = max(0, Device->Lines[N].Y + Device->Lines[N].Font->Height);
for(int c = (Attr & GDS_TEXT_CLEAR_EOL) ? X : 0; c < Device->TextWidth; c++)
for(int y = Y_min; y < Y_max; y++) DrawPixelFast(Device, c, y, GDS_COLOR_BLACK);
}
GDS_FontDrawString(Device, X, Device->Lines[N].Y, Text, GDS_COLOR_WHITE);
ESP_LOGD(TAG, "displaying %s line %u (x:%d, attr:%u)", Text, N + 1, X, Attr);
// update whole display if requested
Device->Dirty = true;
if(Attr & GDS_TEXT_UPDATE) GDS_Update(Device);
return Width + X < Device->TextWidth;
}
/****************************************************************************************
*
*/
int GDS_GetTextWidth(struct GDS_Device* Device, int N, int Attr, char *Text) {
const struct GDS_FontDef *Font = GDS_SetFont( Device, Device->Lines[N-1].Font );
int GDS_GetTextWidth(struct GDS_Device* Device, int N, int Attr, char* Text) {
const struct GDS_FontDef* Font = GDS_SetFont(Device, Device->Lines[N - 1].Font);
if (Attr & GDS_TEXT_MONOSPACE) GDS_FontForceMonospace( Device, true );
int Width = GDS_FontMeasureString( Device, Text );
GDS_SetFont( Device, Font );
if(Attr & GDS_TEXT_MONOSPACE) GDS_FontForceMonospace(Device, true);
int Width = GDS_FontMeasureString(Device, Text);
GDS_SetFont(Device, Font);
return Width;
return Width;
}
/****************************************************************************************
* Try to align string for better scrolling visual. there is probably much better to do
*/
int GDS_TextStretch(struct GDS_Device* Device, int N, char *String, int Max) {
char Space[] = " ";
int Len = strlen(String), Extra = 0, Boundary;
N--;
// we might already fit
GDS_SetFont( Device, Device->Lines[N].Font );
if (GDS_FontMeasureString( Device, String ) <= Device->TextWidth) return 0;
// add some space for better visual
strncat(String, Space, Max-Len);
String[Max] = '\0';
Len = strlen(String);
// mark the end of the extended string
Boundary = GDS_FontMeasureString( Device, String );
// add a full display width
while (Len < Max && GDS_FontMeasureString( Device, String ) - Boundary < Device->TextWidth) {
String[Len++] = String[Extra++];
String[Len] = '\0';
}
return Boundary;
int GDS_TextStretch(struct GDS_Device* Device, int N, char* String, int Max) {
char Space[] = " ";
int Len = strlen(String), Extra = 0, Boundary;
N--;
// we might already fit
GDS_SetFont(Device, Device->Lines[N].Font);
if(GDS_FontMeasureString(Device, String) <= Device->TextWidth) return 0;
// add some space for better visual
strncat(String, Space, Max - Len);
String[Max] = '\0';
Len = strlen(String);
// mark the end of the extended string
Boundary = GDS_FontMeasureString(Device, String);
// add a full display width
while(Len < Max && GDS_FontMeasureString(Device, String) - Boundary < Device->TextWidth) {
String[Len++] = String[Extra++];
String[Len] = '\0';
}
return Boundary;
}
/****************************************************************************************
*
*/
void GDS_TextPos(struct GDS_Device* Device, int FontType, int Where, int Attr, char *Text, ...) {
va_list args;
void GDS_TextPos(struct GDS_Device* Device, int FontType, int Where, int Attr, char* Text, ...) {
va_list args;
TextAnchor Anchor = TextAnchor_Center;
if (Attr & GDS_TEXT_CLEAR) GDS_Clear( Device, GDS_COLOR_BLACK );
if (!Text) return;
va_start(args, Text);
switch(Where) {
case GDS_TEXT_TOP_LEFT:
default:
Anchor = TextAnchor_NorthWest;
break;
case GDS_TEXT_MIDDLE_LEFT:
Anchor = TextAnchor_West;
break;
case GDS_TEXT_BOTTOM_LEFT:
Anchor = TextAnchor_SouthWest;
break;
case GDS_TEXT_CENTERED:
Anchor = TextAnchor_Center;
break;
}
ESP_LOGD(TAG, "Displaying %s at %u with attribute %u", Text, Anchor, Attr);
GDS_SetFont( Device, GuessFont( Device, FontType ) );
GDS_FontDrawAnchoredString( Device, Anchor, Text, GDS_COLOR_WHITE );
Device->Dirty = true;
if (Attr & GDS_TEXT_UPDATE) GDS_Update( Device );
va_end(args);
TextAnchor Anchor = TextAnchor_Center;
if(Attr & GDS_TEXT_CLEAR) GDS_Clear(Device, GDS_COLOR_BLACK);
if(!Text) return;
va_start(args, Text);
switch(Where) {
case GDS_TEXT_TOP_LEFT:
default:
Anchor = TextAnchor_NorthWest;
break;
case GDS_TEXT_MIDDLE_LEFT:
Anchor = TextAnchor_West;
break;
case GDS_TEXT_BOTTOM_LEFT:
Anchor = TextAnchor_SouthWest;
break;
case GDS_TEXT_CENTERED:
Anchor = TextAnchor_Center;
break;
}
ESP_LOGD(TAG, "Displaying %s at %u with attribute %u", Text, Anchor, Attr);
GDS_SetFont(Device, GuessFont(Device, FontType));
GDS_FontDrawAnchoredString(Device, Anchor, Text, GDS_COLOR_WHITE);
Device->Dirty = true;
if(Attr & GDS_TEXT_UPDATE) GDS_Update(Device);
va_end(args);
}

View File

@@ -10,27 +10,36 @@
#include "gds_font.h"
#define GDS_TEXT_CLEAR 0x01
#define GDS_TEXT_CLEAR_EOL 0x02
#define GDS_TEXT_UPDATE 0x04
#define GDS_TEXT_MONOSPACE 0x08
#define GDS_TEXT_CLEAR 0x01
#define GDS_TEXT_CLEAR_EOL 0x02
#define GDS_TEXT_UPDATE 0x04
#define GDS_TEXT_MONOSPACE 0x08
// these ones are for 'Pos' parameter of TextLine
#define GDS_TEXT_LEFT 0
#define GDS_TEXT_RIGHT 0xff00
#define GDS_TEXT_CENTER 0xff01
#define GDS_TEXT_LEFT 0
#define GDS_TEXT_RIGHT 0xff00
#define GDS_TEXT_CENTER 0xff01
// these ones are for the 'Where' parameter of TextPos
enum { GDS_TEXT_TOP_LEFT, GDS_TEXT_MIDDLE_LEFT, GDS_TEXT_BOTTOM_LEFT, GDS_TEXT_CENTERED };
enum { GDS_FONT_DEFAULT, GDS_FONT_LINE_1, GDS_FONT_LINE_2, GDS_FONT_SEGMENT,
GDS_FONT_TINY, GDS_FONT_SMALL, GDS_FONT_MEDIUM, GDS_FONT_LARGE, GDS_FONT_FONT_HUGE };
enum {
GDS_FONT_DEFAULT,
GDS_FONT_LINE_1,
GDS_FONT_LINE_2,
GDS_FONT_SEGMENT,
GDS_FONT_TINY,
GDS_FONT_SMALL,
GDS_FONT_MEDIUM,
GDS_FONT_LARGE,
GDS_FONT_FONT_HUGE
};
struct GDS_Device;
bool GDS_TextSetFontAuto(struct GDS_Device* Device, int N, int FontType, int Space);
bool GDS_TextSetFont(struct GDS_Device* Device, int N, const struct GDS_FontDef *Font, int Space);
bool GDS_TextLine(struct GDS_Device* Device, int N, int Pos, int Attr, char *Text);
int GDS_GetTextWidth(struct GDS_Device* Device, int N, int Attr, char *Text);
int GDS_TextStretch(struct GDS_Device* Device, int N, char *String, int Max);
void GDS_TextPos(struct GDS_Device* Device, int FontType, int Where, int Attr, char *Text, ...);
bool GDS_TextSetFontAuto(struct GDS_Device* Device, int N, int FontType, int Space);
bool GDS_TextSetFont(struct GDS_Device* Device, int N, const struct GDS_FontDef* Font, int Space);
bool GDS_TextLine(struct GDS_Device* Device, int N, int Pos, int Attr, char* Text);
int GDS_GetTextWidth(struct GDS_Device* Device, int N, int Attr, char* Text);
int GDS_TextStretch(struct GDS_Device* Device, int N, char* String, int Max);
void GDS_TextPos(struct GDS_Device* Device, int FontType, int Where, int Attr, char* Text, ...);

View File

@@ -22,9 +22,9 @@ static int I2CWait;
static const int GDS_I2C_COMMAND_MODE = 0x80;
static const int GDS_I2C_DATA_MODE = 0x40;
static bool I2CDefaultWriteBytes( int Address, bool IsCommand, const uint8_t* Data, size_t DataLength );
static bool I2CDefaultWriteCommand( struct GDS_Device* Device, uint8_t Command );
static bool I2CDefaultWriteData( struct GDS_Device* Device, const uint8_t* Data, size_t DataLength );
static bool I2CDefaultWriteBytes(int Address, bool IsCommand, const uint8_t* Data, size_t DataLength);
static bool I2CDefaultWriteCommand(struct GDS_Device* Device, uint8_t Command);
static bool I2CDefaultWriteData(struct GDS_Device* Device, const uint8_t* Data, size_t DataLength);
/*
* Initializes the i2c master with the parameters specified
@@ -32,24 +32,24 @@ static bool I2CDefaultWriteData( struct GDS_Device* Device, const uint8_t* Data,
*
* Returns true on successful init of the i2c bus.
*/
bool GDS_I2CInit( int PortNumber, int SDA, int SCL, int Speed ) {
I2CPortNumber = PortNumber;
I2CWait = pdMS_TO_TICKS( Speed ? (250 * 250000) / Speed : 250 );
if (SDA != -1 && SCL != -1) {
i2c_config_t Config = { 0 };
bool GDS_I2CInit(int PortNumber, int SDA, int SCL, int Speed) {
I2CPortNumber = PortNumber;
I2CWait = pdMS_TO_TICKS(Speed ? (250 * 250000) / Speed : 250);
if(SDA != -1 && SCL != -1) {
i2c_config_t Config = {0};
Config.mode = I2C_MODE_MASTER;
Config.sda_io_num = SDA;
Config.sda_pullup_en = GPIO_PULLUP_ENABLE;
Config.scl_io_num = SCL;
Config.scl_pullup_en = GPIO_PULLUP_ENABLE;
Config.master.clk_speed = Speed ? Speed : 400000;
Config.sda_io_num = SDA;
Config.sda_pullup_en = GPIO_PULLUP_ENABLE;
Config.scl_io_num = SCL;
Config.scl_pullup_en = GPIO_PULLUP_ENABLE;
Config.master.clk_speed = Speed ? Speed : 400000;
ESP_ERROR_CHECK_NONFATAL( i2c_param_config( I2CPortNumber, &Config ), return false );
ESP_ERROR_CHECK_NONFATAL( i2c_driver_install( I2CPortNumber, Config.mode, 0, 0, 0 ), return false );
}
ESP_ERROR_CHECK_NONFATAL(i2c_param_config(I2CPortNumber, &Config), return false);
ESP_ERROR_CHECK_NONFATAL(i2c_driver_install(I2CPortNumber, Config.mode, 0, 0, 0), return false);
}
return true;
}
@@ -66,63 +66,63 @@ bool GDS_I2CInit( int PortNumber, int SDA, int SCL, int Speed ) {
*
* Returns true on successful init of display.
*/
bool GDS_I2CAttachDevice( struct GDS_Device* Device, int Width, int Height, int I2CAddress, int RSTPin, int BacklightPin ) {
NullCheck( Device, return false );
bool GDS_I2CAttachDevice(struct GDS_Device* Device, int Width, int Height, int I2CAddress, int RSTPin, int BacklightPin) {
NullCheck(Device, return false);
Device->WriteCommand = I2CDefaultWriteCommand;
Device->WriteData = I2CDefaultWriteData;
Device->Address = I2CAddress;
Device->RSTPin = RSTPin;
Device->Backlight.Pin = BacklightPin;
Device->IF = GDS_IF_I2C;
Device->Width = Device->TextWidth = Width;
Device->Height = Height;
if ( RSTPin >= 0 ) {
ESP_ERROR_CHECK_NONFATAL( gpio_set_direction( RSTPin, GPIO_MODE_OUTPUT ), return false );
ESP_ERROR_CHECK_NONFATAL( gpio_set_level( RSTPin, 1 ), return false );
GDS_Reset( Device );
Device->Backlight.Pin = BacklightPin;
Device->IF = GDS_IF_I2C;
Device->Width = Device->TextWidth = Width;
Device->Height = Height;
if(RSTPin >= 0) {
ESP_ERROR_CHECK_NONFATAL(gpio_set_direction(RSTPin, GPIO_MODE_OUTPUT), return false);
ESP_ERROR_CHECK_NONFATAL(gpio_set_level(RSTPin, 1), return false);
GDS_Reset(Device);
}
return GDS_Init( Device );
return GDS_Init(Device);
}
static bool I2CDefaultWriteBytes( int Address, bool IsCommand, const uint8_t* Data, size_t DataLength ) {
static bool I2CDefaultWriteBytes(int Address, bool IsCommand, const uint8_t* Data, size_t DataLength) {
i2c_cmd_handle_t* CommandHandle = NULL;
static uint8_t ModeByte = 0;
NullCheck( Data, return false );
NullCheck(Data, return false);
if ( ( CommandHandle = i2c_cmd_link_create( ) ) != NULL ) {
ModeByte = ( IsCommand == true ) ? GDS_I2C_COMMAND_MODE: GDS_I2C_DATA_MODE;
if((CommandHandle = i2c_cmd_link_create()) != NULL) {
ModeByte = (IsCommand == true) ? GDS_I2C_COMMAND_MODE : GDS_I2C_DATA_MODE;
ESP_ERROR_CHECK_NONFATAL( i2c_master_start( CommandHandle ), goto error );
ESP_ERROR_CHECK_NONFATAL( i2c_master_write_byte( CommandHandle, ( Address << 1 ) | I2C_MASTER_WRITE, true ), goto error );
ESP_ERROR_CHECK_NONFATAL( i2c_master_write_byte( CommandHandle, ModeByte, true ), goto error );
ESP_ERROR_CHECK_NONFATAL( i2c_master_write( CommandHandle, ( uint8_t* ) Data, DataLength, true ), goto error );
ESP_ERROR_CHECK_NONFATAL( i2c_master_stop( CommandHandle ), goto error );
ESP_ERROR_CHECK_NONFATAL(i2c_master_start(CommandHandle), goto error);
ESP_ERROR_CHECK_NONFATAL(i2c_master_write_byte(CommandHandle, (Address << 1) | I2C_MASTER_WRITE, true), goto error);
ESP_ERROR_CHECK_NONFATAL(i2c_master_write_byte(CommandHandle, ModeByte, true), goto error);
ESP_ERROR_CHECK_NONFATAL(i2c_master_write(CommandHandle, (uint8_t*)Data, DataLength, true), goto error);
ESP_ERROR_CHECK_NONFATAL(i2c_master_stop(CommandHandle), goto error);
ESP_ERROR_CHECK_NONFATAL( i2c_master_cmd_begin( I2CPortNumber, CommandHandle, I2CWait ), goto error );
i2c_cmd_link_delete( CommandHandle );
ESP_ERROR_CHECK_NONFATAL(i2c_master_cmd_begin(I2CPortNumber, CommandHandle, I2CWait), goto error);
i2c_cmd_link_delete(CommandHandle);
}
return true;
error:
if (CommandHandle) i2c_cmd_link_delete( CommandHandle );
return false;
if(CommandHandle) i2c_cmd_link_delete(CommandHandle);
return false;
}
static bool I2CDefaultWriteCommand( struct GDS_Device* Device, uint8_t Command ) {
uint8_t CommandByte = ( uint8_t ) Command;
NullCheck( Device, return false );
return I2CDefaultWriteBytes( Device->Address, true, ( const uint8_t* ) &CommandByte, 1 );
static bool I2CDefaultWriteCommand(struct GDS_Device* Device, uint8_t Command) {
uint8_t CommandByte = (uint8_t)Command;
NullCheck(Device, return false);
return I2CDefaultWriteBytes(Device->Address, true, (const uint8_t*)&CommandByte, 1);
}
static bool I2CDefaultWriteData( struct GDS_Device* Device, const uint8_t* Data, size_t DataLength ) {
NullCheck( Device, return false );
NullCheck( Data, return false );
static bool I2CDefaultWriteData(struct GDS_Device* Device, const uint8_t* Data, size_t DataLength) {
NullCheck(Device, return false);
NullCheck(Data, return false);
return I2CDefaultWriteBytes( Device->Address, false, Data, DataLength );
return I2CDefaultWriteBytes(Device->Address, false, Data, DataLength);
}

View File

@@ -24,96 +24,98 @@ static const int GDS_SPI_Data_Mode = 1;
static spi_host_device_t SPIHost;
static int DCPin;
static bool SPIDefaultWriteBytes( spi_device_handle_t SPIHandle, int WriteMode, const uint8_t* Data, size_t DataLength );
static bool SPIDefaultWriteCommand( struct GDS_Device* Device, uint8_t Command );
static bool SPIDefaultWriteData( struct GDS_Device* Device, const uint8_t* Data, size_t DataLength );
static bool SPIDefaultWriteBytes(spi_device_handle_t SPIHandle, int WriteMode, const uint8_t* Data, size_t DataLength);
static bool SPIDefaultWriteCommand(struct GDS_Device* Device, uint8_t Command);
static bool SPIDefaultWriteData(struct GDS_Device* Device, const uint8_t* Data, size_t DataLength);
bool GDS_SPIInit( int SPI, int DC ) {
SPIHost = SPI;
DCPin = DC;
bool GDS_SPIInit(int SPI, int DC) {
SPIHost = SPI;
DCPin = DC;
return true;
}
bool GDS_SPIAttachDevice( struct GDS_Device* Device, int Width, int Height, int CSPin, int RSTPin, int BackLightPin, int Speed, int Mode ) {
spi_device_interface_config_t SPIDeviceConfig = { };
bool GDS_SPIAttachDevice(struct GDS_Device* Device, int Width, int Height, int CSPin, int RSTPin, int BackLightPin, int Speed, int Mode) {
spi_device_interface_config_t SPIDeviceConfig = {};
spi_device_handle_t SPIDevice;
NullCheck( Device, return false );
if (CSPin >= 0) {
ESP_ERROR_CHECK_NONFATAL( gpio_set_direction( CSPin, GPIO_MODE_OUTPUT ), return false );
ESP_ERROR_CHECK_NONFATAL( gpio_set_level( CSPin, 0 ), return false );
}
NullCheck(Device, return false);
if(CSPin >= 0) {
ESP_ERROR_CHECK_NONFATAL(gpio_set_direction(CSPin, GPIO_MODE_OUTPUT), return false);
ESP_ERROR_CHECK_NONFATAL(gpio_set_level(CSPin, 0), return false);
}
SPIDeviceConfig.clock_speed_hz = Speed > 0 ? Speed : SPI_MASTER_FREQ_8M;
SPIDeviceConfig.spics_io_num = CSPin;
SPIDeviceConfig.queue_size = 1;
SPIDeviceConfig.mode = Mode;
SPIDeviceConfig.flags = SPI_DEVICE_NO_DUMMY;
if (Device->SPIParams) Device->SPIParams(SPIDeviceConfig.clock_speed_hz, &SPIDeviceConfig.mode,
&SPIDeviceConfig.cs_ena_pretrans, &SPIDeviceConfig.cs_ena_posttrans);
ESP_ERROR_CHECK_NONFATAL( spi_bus_add_device( SPIHost, &SPIDeviceConfig, &SPIDevice ), return false );
Device->WriteCommand = SPIDefaultWriteCommand;
SPIDeviceConfig.flags = SPI_DEVICE_NO_DUMMY;
if(Device->SPIParams)
Device->SPIParams(SPIDeviceConfig.clock_speed_hz, &SPIDeviceConfig.mode, &SPIDeviceConfig.cs_ena_pretrans, &SPIDeviceConfig.cs_ena_posttrans);
ESP_ERROR_CHECK_NONFATAL(spi_bus_add_device(SPIHost, &SPIDeviceConfig, &SPIDevice), return false);
Device->WriteCommand = SPIDefaultWriteCommand;
Device->WriteData = SPIDefaultWriteData;
Device->SPIHandle = SPIDevice;
Device->RSTPin = RSTPin;
Device->CSPin = CSPin;
Device->Backlight.Pin = BackLightPin;
Device->IF = GDS_IF_SPI;
Device->Width = Device->TextWidth = Width;
Device->Height = Height;
if ( RSTPin >= 0 ) {
ESP_ERROR_CHECK_NONFATAL( gpio_set_direction( RSTPin, GPIO_MODE_OUTPUT ), return false );
ESP_ERROR_CHECK_NONFATAL( gpio_set_level( RSTPin, 0 ), return false );
GDS_Reset( Device );
Device->Backlight.Pin = BackLightPin;
Device->IF = GDS_IF_SPI;
Device->Width = Device->TextWidth = Width;
Device->Height = Height;
if(RSTPin >= 0) {
ESP_ERROR_CHECK_NONFATAL(gpio_set_direction(RSTPin, GPIO_MODE_OUTPUT), return false);
ESP_ERROR_CHECK_NONFATAL(gpio_set_level(RSTPin, 0), return false);
GDS_Reset(Device);
}
return GDS_Init( Device );
return GDS_Init(Device);
}
static bool SPIDefaultWriteBytes( spi_device_handle_t SPIHandle, int WriteMode, const uint8_t* Data, size_t DataLength ) {
spi_transaction_t SPITransaction = { };
static bool SPIDefaultWriteBytes(spi_device_handle_t SPIHandle, int WriteMode, const uint8_t* Data, size_t DataLength) {
spi_transaction_t SPITransaction = {};
NullCheck( SPIHandle, return false );
NullCheck( Data, return false );
NullCheck(SPIHandle, return false);
NullCheck(Data, return false);
if ( DataLength > 0 ) {
gpio_set_level( DCPin, WriteMode );
if(DataLength > 0) {
gpio_set_level(DCPin, WriteMode);
SPITransaction.length = DataLength * 8;
if (DataLength <= 4) {
SPITransaction.flags = SPI_TRANS_USE_TXDATA;
SPITransaction.tx_data[0] = *Data++; SPITransaction.tx_data[1] = *Data++;
SPITransaction.tx_data[2] = *Data++; SPITransaction.tx_data[3] = *Data;
} else {
SPITransaction.tx_buffer = Data;
}
// only do polling as we don't have contention on SPI (otherwise DMA for transfers > 16 bytes)
ESP_ERROR_CHECK_NONFATAL( spi_device_polling_transmit(SPIHandle, &SPITransaction), return false );
SPITransaction.length = DataLength * 8;
if(DataLength <= 4) {
SPITransaction.flags = SPI_TRANS_USE_TXDATA;
SPITransaction.tx_data[0] = *Data++;
SPITransaction.tx_data[1] = *Data++;
SPITransaction.tx_data[2] = *Data++;
SPITransaction.tx_data[3] = *Data;
} else {
SPITransaction.tx_buffer = Data;
}
// only do polling as we don't have contention on SPI (otherwise DMA for transfers > 16 bytes)
ESP_ERROR_CHECK_NONFATAL(spi_device_polling_transmit(SPIHandle, &SPITransaction), return false);
}
return true;
}
static bool SPIDefaultWriteCommand( struct GDS_Device* Device, uint8_t Command ) {
static bool SPIDefaultWriteCommand(struct GDS_Device* Device, uint8_t Command) {
static uint8_t CommandByte = 0;
NullCheck( Device, return false );
NullCheck( Device->SPIHandle, return false );
NullCheck(Device, return false);
NullCheck(Device->SPIHandle, return false);
CommandByte = Command;
return SPIDefaultWriteBytes( Device->SPIHandle, GDS_SPI_Command_Mode, &CommandByte, 1 );
return SPIDefaultWriteBytes(Device->SPIHandle, GDS_SPI_Command_Mode, &CommandByte, 1);
}
static bool SPIDefaultWriteData( struct GDS_Device* Device, const uint8_t* Data, size_t DataLength ) {
NullCheck( Device, return false );
NullCheck( Device->SPIHandle, return false );
static bool SPIDefaultWriteData(struct GDS_Device* Device, const uint8_t* Data, size_t DataLength) {
NullCheck(Device, return false);
NullCheck(Device->SPIHandle, return false);
return SPIDefaultWriteBytes( Device->SPIHandle, GDS_SPI_Data_Mode, Data, DataLength );
return SPIDefaultWriteBytes(Device->SPIHandle, GDS_SPI_Data_Mode, Data, DataLength);
}

View File

@@ -12,8 +12,8 @@
#include <arpa/inet.h>
#include "esp_log.h"
#include "globdefs.h"
#include "platform_config.h"
#include "tools.h"
#include "accessors.h"
#include "display.h"
#include "services.h"
#include "gds.h"
@@ -22,518 +22,469 @@
#include "gds_text.h"
#include "gds_font.h"
#include "gds_image.h"
#include "Config.h"
static const char* TAG = "display";
static const char *TAG = "display";
#define min(a, b) (((a) < (b)) ? (a) : (b))
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define DISPLAYER_STACK_SIZE (3 * 1024)
#define SCROLLABLE_SIZE 384
#define HEADER_SIZE 64
#define DEFAULT_SLEEP 3600
#define ARTWORK_BORDER 1
#define DISPLAYER_STACK_SIZE (3*1024)
#define SCROLLABLE_SIZE 384
#define HEADER_SIZE 64
#define DEFAULT_SLEEP 3600
#define ARTWORK_BORDER 1
extern const uint8_t default_artwork[] asm("_binary_note_jpg_start");
extern const uint8_t default_artwork[] asm("_binary_note_jpg_start");
static EXT_RAM_ATTR struct {
TaskHandle_t task;
SemaphoreHandle_t mutex;
int pause, speed, by;
enum { DISPLAYER_DOWN, DISPLAYER_IDLE, DISPLAYER_ACTIVE } state;
char header[HEADER_SIZE + 1];
char string[SCROLLABLE_SIZE + 1];
int offset, boundary;
char *metadata_config;
bool timer, refresh;
uint32_t elapsed;
struct {
uint32_t value;
char string[8]; // H:MM:SS
bool visible;
} duration;
struct {
bool enable, active;
bool fit;
bool updated;
int tick;
int offset;
} artwork;
TickType_t tick;
TaskHandle_t task;
SemaphoreHandle_t mutex;
int pause, speed, by;
enum { DISPLAYER_DOWN, DISPLAYER_IDLE, DISPLAYER_ACTIVE } state;
char header[HEADER_SIZE + 1];
char string[SCROLLABLE_SIZE + 1];
int offset, boundary;
sys_metadata_config* metadata_config;
bool timer, refresh;
uint32_t elapsed;
struct {
uint32_t value;
char string[8]; // H:MM:SS
bool visible;
} duration;
struct {
bool enable, active;
bool fit;
bool updated;
int tick;
int offset;
} artwork;
TickType_t tick;
} displayer;
static const char *known_drivers[] = {"SH1106",
"SSD1306",
"SSD1322",
"SSD1326",
"SSD1327",
"SSD1675",
"SSD1351",
"ST7735",
"ST7789",
"ILI9341",
NULL
};
static void displayer_task(void *args);
static void displayer_task(void* args);
static void display_sleep(void);
struct GDS_Device *display;
struct GDS_Device* display;
bool (*display_bus)(void* from, enum display_bus_cmd_e cmd) = NULL;
extern GDS_DetectFunc SSD1306_Detect, SSD132x_Detect, SH1106_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect;
GDS_DetectFunc *drivers[] = { SH1106_Detect, SSD1306_Detect, SSD132x_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect, NULL };
GDS_DetectFunc* drivers[] = {
SH1106_Detect, SSD1306_Detect, SSD132x_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect, NULL};
/****************************************************************************************
*
*/
void display_init(char *welcome) {
bool init = false;
char *config = config_alloc_get_str("display_config", CONFIG_DISPLAY_CONFIG, "N/A");
int width = -1, height = -1, backlight_pin = -1;
char *drivername = strstr(config, "driver");
void display_init(char* welcome) {
bool init = false;
int width = -1, height = -1, backlight_pin = -1, RST_pin = -1;
sys_display_config* sys_display;
sys_display_common* common;
PARSE_PARAM(config, "width", '=', width);
PARSE_PARAM(config, "height", '=', height);
PARSE_PARAM(config, "back", '=', backlight_pin);
// query drivers to see if we have a match
ESP_LOGI(TAG, "Trying to configure display with %s", config);
if (backlight_pin >= 0) {
struct GDS_BacklightPWM PWMConfig = { .Channel = pwm_system.base_channel++, .Timer = pwm_system.timer, .Max = pwm_system.max, .Init = false };
display = GDS_AutoDetect(drivername, drivers, &PWMConfig);
} else {
display = GDS_AutoDetect(drivername, drivers, NULL);
}
if(!SYS_DISPLAY(sys_display) || !SYS_DISPLAY_COMMON(common) || common->driver == sys_display_drivers_UNSPECIFIED) {
ESP_LOGI(TAG, "No display configuration");
return;
}
// // so far so good
if(common->width == 0 || common->height == 0) {
ESP_LOGE(TAG, "Misconfigured display missing data");
return;
}
ESP_LOGI(TAG, "Initializing display type %s, driver: %s", sys_dev_common_types_name(sys_display->type), sys_display_drivers_name(common->driver));
if(common->back >= 0) {
struct GDS_BacklightPWM PWMConfig = {.Channel = pwm_system.base_channel++, .Timer = pwm_system.timer, .Max = pwm_system.max, .Init = false};
display = GDS_AutoDetect(sys_display, drivers, &PWMConfig);
} else {
display = GDS_AutoDetect(sys_display, drivers, NULL);
}
// so far so good
if (display && width > 0 && height > 0) {
int RST_pin = -1;
PARSE_PARAM(config, "reset", '=', RST_pin);
// Detect driver interface
if (strcasestr(config, "I2C") && i2c_system_port != -1) {
int address = 0x3C;
PARSE_PARAM(config, "address", '=', address);
init = true;
GDS_I2CInit( i2c_system_port, -1, -1, i2c_system_speed ) ;
GDS_I2CAttachDevice( display, width, height, address, RST_pin, backlight_pin );
ESP_LOGI(TAG, "Display is I2C on port %u", address);
} else if (strcasestr(config, "SPI") && spi_system_host != -1) {
int CS_pin = -1, speed = 0, mode = 0;
PARSE_PARAM(config, "cs", '=', CS_pin);
PARSE_PARAM(config, "speed", '=', speed);
PARSE_PARAM(config, "mode", '=', mode);
init = true;
GDS_SPIInit( spi_system_host, spi_system_dc_gpio );
GDS_SPIAttachDevice( display, width, height, CS_pin, RST_pin, backlight_pin, speed, mode );
ESP_LOGI(TAG, "Display is SPI host %u with cs:%d", spi_system_host, CS_pin);
} else {
display = NULL;
ESP_LOGI(TAG, "Unsupported display interface or serial link not configured");
}
} else {
display = NULL;
ESP_LOGW(TAG, "No display driver");
}
if (init) {
static DRAM_ATTR StaticTask_t xTaskBuffer __attribute__ ((aligned (4)));
static EXT_RAM_ATTR StackType_t xStack[DISPLAYER_STACK_SIZE] __attribute__ ((aligned (4)));
struct GDS_Layout Layout = {
.HFlip = strcasestr(config, "HFlip"),
.VFlip = strcasestr(config, "VFlip"),
.Rotate = strcasestr(config, "rotate"),
.Invert = strcasestr(config, "invert"),
.ColorSwap = strcasestr(config, "cswap"),
};
if(display) {
RST_pin = common->reset;
backlight_pin = common->back;
width = common->width;
height = common->height;
GDS_SetLayout(display, &Layout);
GDS_SetFont(display, &Font_line_2);
GDS_TextPos(display, GDS_FONT_DEFAULT, GDS_TEXT_CENTERED, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, welcome);
// Detect driver interface
if(sys_display->which_dispType == sys_display_config_i2c_tag && platform->dev.i2c.port != sys_i2c_port_UNSPECIFIED) {
int address = 0x3C;
address = sys_display->dispType.i2c.address;
init = true;
GDS_I2CInit(platform->dev.i2c.port - sys_i2c_port_PORT0, -1, -1, platform->dev.i2c.speed);
GDS_I2CAttachDevice(display, width, height, address, RST_pin, backlight_pin);
ESP_LOGI(TAG, "Display is I2C on port %u", address);
} else if(sys_display->which_dispType == sys_display_config_spi_tag && spi_system_host != -1) {
int CS_pin = -1, speed = 0, mode = 0;
CS_pin = sys_display->dispType.spi.cs;
speed = sys_display->dispType.spi.speed;
mode = sys_display->dispType.spi.mode;
init = true;
GDS_SPIInit(spi_system_host, spi_system_dc_gpio);
GDS_SPIAttachDevice(display, width, height, CS_pin, RST_pin, backlight_pin, speed, mode);
ESP_LOGI(TAG, "Display is SPI host %u with cs:%d", spi_system_host, CS_pin);
} else {
display = NULL;
ESP_LOGI(TAG, "Unsupported display interface or serial link not configured");
}
}
if(init) {
static DRAM_ATTR StaticTask_t xTaskBuffer __attribute__((aligned(4)));
static EXT_RAM_ATTR StackType_t xStack[DISPLAYER_STACK_SIZE] __attribute__((aligned(4)));
struct GDS_Layout Layout = {.HFlip = platform->dev.display.common.HFlip,
.VFlip = platform->dev.display.common.VFlip,
.Rotate = platform->dev.display.common.rotate,
.Invert = platform->dev.display.common.invert,
.ColorSwap = platform->dev.display.common.colow_swap};
GDS_SetLayout(display, &Layout);
GDS_SetFont(display, Font_line_2);
GDS_TextPos(display, GDS_FONT_DEFAULT, GDS_TEXT_CENTERED, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, welcome);
// start the task that will handle scrolling & counting
displayer.mutex = xSemaphoreCreateMutex();
displayer.by = 2;
displayer.pause = 3600;
displayer.speed = 33;
displayer.task = xTaskCreateStatic(
(TaskFunction_t)displayer_task, "common_displayer", DISPLAYER_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
// set lines for "fixed" text mode
GDS_TextSetFontAuto(display, 1, GDS_FONT_LINE_1, -3);
GDS_TextSetFontAuto(display, 2, GDS_FONT_LINE_2, -3);
if(platform->has_services && platform->services.has_metadata) {
displayer.metadata_config = &platform->services.metadata;
// leave room for artwork is display is horizontal-style
if(displayer.metadata_config->has_artwork && displayer.metadata_config->artwork.enabled) {
#pragma message("todo: check for resize flag and possibly offsets?")
displayer.artwork.enable = true;
displayer.artwork.fit = true;
if(height <= 64 && width > height * 2) displayer.artwork.offset = width - height - ARTWORK_BORDER;
}
}
// start the task that will handle scrolling & counting
displayer.mutex = xSemaphoreCreateMutex();
displayer.by = 2;
displayer.pause = 3600;
displayer.speed = 33;
displayer.task = xTaskCreateStatic( (TaskFunction_t) displayer_task, "common_displayer", DISPLAYER_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
// set lines for "fixed" text mode
GDS_TextSetFontAuto(display, 1, GDS_FONT_LINE_1, -3);
GDS_TextSetFontAuto(display, 2, GDS_FONT_LINE_2, -3);
displayer.metadata_config = config_alloc_get(NVS_TYPE_STR, "metadata_config");
// leave room for artwork is display is horizontal-style
if (strcasestr(displayer.metadata_config, "artwork")) {
displayer.artwork.enable = true;
displayer.artwork.fit = true;
if (height <= 64 && width > height * 2) displayer.artwork.offset = width - height - ARTWORK_BORDER;
PARSE_PARAM(displayer.metadata_config, "artwork", ':', displayer.artwork.fit);
}
// and finally register ourselves to power off upon deep sleep
services_sleep_setsuspend(display_sleep);
}
free(config);
}
}
/****************************************************************************************
*
*/
static void display_sleep(void) {
GDS_DisplayOff(display);
}
static void display_sleep(void) { GDS_DisplayOff(display); }
/****************************************************************************************
* This is not thread-safe as displayer_task might be in the middle of line drawing
* but it won't crash (I think) and making it thread-safe would be complicated for a
* feature which is secondary (the LMS version of scrolling is thread-safe)
*/
static void displayer_task(void *args) {
int scroll_sleep = 0, timer_sleep;
while (1) {
// suspend ourselves if nothing to do
if (displayer.state < DISPLAYER_ACTIVE) {
if (displayer.state == DISPLAYER_IDLE) GDS_TextLine(display, 2, 0, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, displayer.string);
vTaskSuspend(NULL);
scroll_sleep = 0;
GDS_ClearExt(display, true);
GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_UPDATE, displayer.header);
} else if (displayer.refresh) {
// little trick when switching master while in IDLE and missing it
GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, displayer.header);
displayer.refresh = false;
}
// we have been waken up before our requested time
if (scroll_sleep <= 10) {
// something to scroll (or we'll wake-up every pause ms ... no big deal)
if (*displayer.string && displayer.state == DISPLAYER_ACTIVE) {
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
// need to work with local copies as we don't want to suspend caller
int offset = -displayer.offset;
char *string = strdup(displayer.string);
scroll_sleep = displayer.offset ? displayer.speed : displayer.pause;
displayer.offset = displayer.offset >= displayer.boundary ? 0 : (displayer.offset + min(displayer.by, displayer.boundary - displayer.offset));
xSemaphoreGive(displayer.mutex);
// now display using safe copies, can be lengthy
GDS_TextLine(display, 2, offset, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, string);
free(string);
} else {
scroll_sleep = DEFAULT_SLEEP;
}
}
// handler elapsed track time
if (displayer.timer && displayer.state == DISPLAYER_ACTIVE) {
char line[19] = "-", *_line = line + 1; // [-]H:MM:SS / H:MM:SS
TickType_t tick = xTaskGetTickCount();
uint32_t elapsed = (tick - displayer.tick) * portTICK_PERIOD_MS;
static void displayer_task(void* args) {
int scroll_sleep = 0, timer_sleep;
if (elapsed >= 1000) {
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
displayer.tick = tick;
elapsed = displayer.elapsed += elapsed / 1000;
xSemaphoreGive(displayer.mutex);
while(1) {
// suspend ourselves if nothing to do
if(displayer.state < DISPLAYER_ACTIVE) {
if(displayer.state == DISPLAYER_IDLE) GDS_TextLine(display, 2, 0, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, displayer.string);
vTaskSuspend(NULL);
scroll_sleep = 0;
GDS_ClearExt(display, true);
GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_UPDATE, displayer.header);
} else if(displayer.refresh) {
// little trick when switching master while in IDLE and missing it
GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, displayer.header);
displayer.refresh = false;
}
// when we have duration but no space, display remaining time
if (displayer.duration.value && !displayer.duration.visible) elapsed = displayer.duration.value - elapsed;
// we have been waken up before our requested time
if(scroll_sleep <= 10) {
// something to scroll (or we'll wake-up every pause ms ... no big deal)
if(*displayer.string && displayer.state == DISPLAYER_ACTIVE) {
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
if (elapsed < 3600) sprintf(_line, "%u:%02u", elapsed / 60, elapsed % 60);
else sprintf(_line, "%u:%02u:%02u", (elapsed / 3600) % 100, (elapsed % 3600) / 60, elapsed % 60);
// need to work with local copies as we don't want to suspend caller
int offset = -displayer.offset;
char* string = strdup(displayer.string);
scroll_sleep = displayer.offset ? displayer.speed : displayer.pause;
displayer.offset =
displayer.offset >= displayer.boundary ? 0 : (displayer.offset + min(displayer.by, displayer.boundary - displayer.offset));
// concatenate if we have room for elapsed / duration
if (displayer.duration.visible) {
strcat(_line, "/");
strcat(_line, displayer.duration.string);
} else if (displayer.duration.value) {
_line--;
}
xSemaphoreGive(displayer.mutex);
// just re-write the whole line it's easier
GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_CLEAR, displayer.header);
GDS_TextLine(display, 1, GDS_TEXT_RIGHT, GDS_TEXT_UPDATE, _line);
// if we have not received artwork after 5s, display a default icon
if (displayer.artwork.active && !displayer.artwork.updated && tick - displayer.artwork.tick > pdMS_TO_TICKS(5000)) {
ESP_LOGI(TAG, "no artwork received, setting default");
displayer_artwork((uint8_t*) default_artwork);
}
timer_sleep = 1000;
} else timer_sleep = max(1000 - elapsed, 0);
} else timer_sleep = DEFAULT_SLEEP;
// then sleep the min amount of time
int sleep = min(scroll_sleep, timer_sleep);
ESP_LOGD(TAG, "timers s:%d t:%d", scroll_sleep, timer_sleep);
scroll_sleep -= sleep;
vTaskDelay(sleep / portTICK_PERIOD_MS);
}
}
// now display using safe copies, can be lengthy
GDS_TextLine(display, 2, offset, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, string);
free(string);
} else {
scroll_sleep = DEFAULT_SLEEP;
}
}
/****************************************************************************************
*
*/
void displayer_artwork(uint8_t *data) {
if (!displayer.artwork.active) return;
int x = displayer.artwork.offset ? displayer.artwork.offset + ARTWORK_BORDER : 0;
int y = x ? 0 : 32;
GDS_ClearWindow(display, x, y, -1, -1, GDS_COLOR_BLACK);
if (data) {
displayer.artwork.updated = true;
GDS_DrawJPEG(display, data, x, y, GDS_IMAGE_CENTER | (displayer.artwork.fit ? GDS_IMAGE_FIT : 0));
} else {
displayer.artwork.updated = false;
displayer.artwork.tick = xTaskGetTickCount();
}
// handler elapsed track time
if(displayer.timer && displayer.state == DISPLAYER_ACTIVE) {
char line[19] = "-", *_line = line + 1; // [-]H:MM:SS / H:MM:SS
TickType_t tick = xTaskGetTickCount();
uint32_t elapsed = (tick - displayer.tick) * portTICK_PERIOD_MS;
if(elapsed >= 1000) {
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
displayer.tick = tick;
elapsed = displayer.elapsed += elapsed / 1000;
xSemaphoreGive(displayer.mutex);
// when we have duration but no space, display remaining time
if(displayer.duration.value && !displayer.duration.visible) elapsed = displayer.duration.value - elapsed;
if(elapsed < 3600)
sprintf(_line, "%lu:%02lu", (unsigned long)(elapsed / 60), (unsigned long)(elapsed % 60));
else
sprintf(_line, "%lu:%02lu:%02lu", (unsigned long)((elapsed / 3600) % 100), (unsigned long)((elapsed % 3600) / 60),
(unsigned long)(elapsed % 60));
// concatenate if we have room for elapsed / duration
if(displayer.duration.visible) {
strcat(_line, "/");
strcat(_line, displayer.duration.string);
} else if(displayer.duration.value) {
_line--;
}
// just re-write the whole line it's easier
GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_CLEAR, displayer.header);
GDS_TextLine(display, 1, GDS_TEXT_RIGHT, GDS_TEXT_UPDATE, _line);
// if we have not received artwork after 5s, display a default icon
if(displayer.artwork.active && !displayer.artwork.updated && tick - displayer.artwork.tick > pdMS_TO_TICKS(5000)) {
ESP_LOGI(TAG, "no artwork received, setting default");
displayer_artwork((uint8_t*)default_artwork);
}
timer_sleep = 1000;
} else
timer_sleep = max(1000 - elapsed, 0);
} else
timer_sleep = DEFAULT_SLEEP;
// then sleep the min amount of time
int sleep = min(scroll_sleep, timer_sleep);
ESP_LOGD(TAG, "timers s:%d t:%d", scroll_sleep, timer_sleep);
scroll_sleep -= sleep;
vTaskDelay(sleep / portTICK_PERIOD_MS);
}
}
/****************************************************************************************
*
*/
bool displayer_can_artwork(void) {
return displayer.artwork.active;
void displayer_artwork(uint8_t* data) {
if(!displayer.artwork.active) return;
int x = displayer.artwork.offset ? displayer.artwork.offset + ARTWORK_BORDER : 0;
int y = x ? 0 : 32;
GDS_ClearWindow(display, x, y, -1, -1, GDS_COLOR_BLACK);
if(data) {
displayer.artwork.updated = true;
GDS_DrawJPEG(display, data, x, y, GDS_IMAGE_CENTER | (displayer.artwork.fit ? GDS_IMAGE_FIT : 0));
} else {
displayer.artwork.updated = false;
displayer.artwork.tick = xTaskGetTickCount();
}
}
/****************************************************************************************
*
*/
void displayer_metadata(char *artist, char *album, char *title) {
char *string = displayer.string, *p;
int len = SCROLLABLE_SIZE;
// need a display!
if (!display) return;
// just do title if there is no config set
if (!displayer.metadata_config) {
strncpy(displayer.string, title ? title : "", SCROLLABLE_SIZE);
return;
}
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
// format metadata parameters and write them directly
if ((p = strcasestr(displayer.metadata_config, "format")) != NULL) {
char token[16], *q;
int space = len;
bool skip = false;
displayer.string[0] = '\0';
p = strchr(displayer.metadata_config, '=');
while (p++) {
// find token and copy what's after when reaching last one
if (sscanf(p, "%*[^%%]%%%[^%]%%", token) < 0) {
q = strchr(p, ',');
strncat(string, p, q ? min(q - p, space) : space);
break;
}
bool displayer_can_artwork(void) { return displayer.artwork.active; }
// copy what's before token (be safe)
if ((q = strchr(p, '%')) == NULL) break;
// skip whatever is after a token if this token is empty
if (!skip) {
strncat(string, p, min(q - p, space));
space = len - strlen(string);
}
/****************************************************************************************
*
*/
void displayer_metadata(char* artist, char* album, char* title) {
char *string = displayer.string, *p;
int len = SCROLLABLE_SIZE;
// then copy token's content
if (!strncasecmp(q + 1, "artist", 6) && artist) strncat(string, p = artist, space);
else if (!strncasecmp(q + 1, "album", 5) && album) strncat(string, p = album, space);
else if (!strncasecmp(q + 1, "title", 5) && title) strncat(string, p = title, space);
space = len - strlen(string);
// flag to skip the data following an empty field
if (*p) skip = false;
else skip = true;
// need a display!
if(!display) return;
// advance to next separator
p = strchr(q + 1, '%');
}
} else {
strncpy(string, title ? title : "", SCROLLABLE_SIZE);
}
// get optional scroll speed & pause
PARSE_PARAM(displayer.metadata_config, "speed", '=', displayer.speed);
PARSE_PARAM(displayer.metadata_config, "pause", '=', displayer.pause);
displayer.offset = 0;
utf8_decode(displayer.string);
ESP_LOGI(TAG, "playing %s", displayer.string);
displayer.boundary = GDS_TextStretch(display, 2, displayer.string, SCROLLABLE_SIZE);
xSemaphoreGive(displayer.mutex);
}
// just do title if there is no config set
if(!displayer.metadata_config) {
strncpy(displayer.string, title ? title : "", SCROLLABLE_SIZE);
return;
}
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
// format metadata parameters and write them directly
if(strlen(displayer.metadata_config->format) > 0) {
char token[16], *q;
int space = len;
bool skip = false;
displayer.string[0] = '\0';
p = strchr(displayer.metadata_config->format, '=');
while(p++) {
// find token and copy what's after when reaching last one
if(sscanf(p, "%*[^%%]%%%[^%]%%", token) < 0) {
q = strchr(p, ',');
strncat(string, p, q ? min(q - p, space) : space);
break;
}
// copy what's before token (be safe)
if((q = strchr(p, '%')) == NULL) break;
// skip whatever is after a token if this token is empty
if(!skip) {
strncat(string, p, min(q - p, space));
space = len - strlen(string);
}
// then copy token's content
if(!strncasecmp(q + 1, "artist", 6) && artist)
strncat(string, p = artist, space);
else if(!strncasecmp(q + 1, "album", 5) && album)
strncat(string, p = album, space);
else if(!strncasecmp(q + 1, "title", 5) && title)
strncat(string, p = title, space);
space = len - strlen(string);
// flag to skip the data following an empty field
if(*p)
skip = false;
else
skip = true;
// advance to next separator
p = strchr(q + 1, '%');
}
} else {
strncpy(string, title ? title : "", SCROLLABLE_SIZE);
}
if(displayer.metadata_config->speed <= 0) displayer.metadata_config->speed = displayer.speed;
if(displayer.metadata_config->pause <= 0) displayer.metadata_config->pause = displayer.pause;
displayer.metadata_config->speed = displayer.speed;
displayer.offset = 0;
utf8_decode(displayer.string);
ESP_LOGI(TAG, "playing %s", displayer.string);
displayer.boundary = GDS_TextStretch(display, 2, displayer.string, SCROLLABLE_SIZE);
xSemaphoreGive(displayer.mutex);
}
/****************************************************************************************
*
*/
void displayer_scroll(char *string, int speed, int pause) {
// need a display!
if (!display) return;
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
void displayer_scroll(char* string, int speed, int pause) {
// need a display!
if(!display) return;
if (speed) displayer.speed = speed;
if (pause) displayer.pause = pause;
displayer.offset = 0;
strncpy(displayer.string, string, SCROLLABLE_SIZE);
displayer.string[SCROLLABLE_SIZE] = '\0';
displayer.boundary = GDS_TextStretch(display, 2, displayer.string, SCROLLABLE_SIZE);
xSemaphoreGive(displayer.mutex);
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
if(speed) displayer.speed = speed;
if(pause) displayer.pause = pause;
displayer.offset = 0;
strncpy(displayer.string, string, SCROLLABLE_SIZE);
displayer.string[SCROLLABLE_SIZE] = '\0';
displayer.boundary = GDS_TextStretch(display, 2, displayer.string, SCROLLABLE_SIZE);
xSemaphoreGive(displayer.mutex);
}
/****************************************************************************************
*
*/
void displayer_timer(enum displayer_time_e mode, int elapsed, int duration) {
// need a display!
if (!display) return;
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
// need a display!
if(!display) return;
if (displayer.timer) displayer.tick = xTaskGetTickCount();
if (elapsed >= 0) displayer.elapsed = elapsed / 1000;
if (duration > 0) {
displayer.duration.visible = true;
displayer.duration.value = duration / 1000;
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
if (displayer.duration.value > 3600) sprintf(displayer.duration.string, "%u:%02u:%02u", (displayer.duration.value / 3600) % 10,
(displayer.duration.value % 3600) / 60, displayer.duration.value % 60);
else sprintf(displayer.duration.string, "%u:%02u", displayer.duration.value / 60, displayer.duration.value % 60);
if(displayer.timer) displayer.tick = xTaskGetTickCount();
if(elapsed >= 0) displayer.elapsed = elapsed / 1000;
if(duration > 0) {
displayer.duration.visible = true;
displayer.duration.value = duration / 1000;
char *buf;
asprintf(&buf, "%s %s/%s", displayer.header, displayer.duration.string, displayer.duration.string);
if (GDS_GetTextWidth(display, 1, 0, buf) > GDS_GetWidth(display)) {
ESP_LOGW(TAG, "Can't fit duration %s (%d) on screen using elapsed only", buf, GDS_GetTextWidth(display, 1, 0, buf));
displayer.duration.visible = false;
}
free(buf);
} else if (!duration) {
displayer.duration.visible = false;
displayer.duration.value = 0;
}
xSemaphoreGive(displayer.mutex);
}
if(displayer.duration.value > 3600)
sprintf(displayer.duration.string, "%lu:%02lu:%02lu", (unsigned long)((displayer.duration.value / 3600) % 10),
(unsigned long)((displayer.duration.value % 3600) / 60), (unsigned long)(displayer.duration.value % 60));
else
sprintf(displayer.duration.string, "%lu:%02lu", (unsigned long)(displayer.duration.value / 60),
(unsigned long)(displayer.duration.value % 60));
char* buf;
asprintf(&buf, "%s %s/%s", displayer.header, displayer.duration.string, displayer.duration.string);
if(GDS_GetTextWidth(display, 1, 0, buf) > GDS_GetWidth(display)) {
ESP_LOGW(TAG, "Can't fit duration %s (%d) on screen using elapsed only", buf, GDS_GetTextWidth(display, 1, 0, buf));
displayer.duration.visible = false;
}
free(buf);
} else if(!duration) {
displayer.duration.visible = false;
displayer.duration.value = 0;
}
xSemaphoreGive(displayer.mutex);
}
/****************************************************************************************
* See above comment
*/
void displayer_control(enum displayer_cmd_e cmd, ...) {
va_list args;
if (!display) return;
va_start(args, cmd);
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
switch(cmd) {
case DISPLAYER_ACTIVATE: {
char *header = va_arg(args, char*);
displayer.artwork.active = displayer.artwork.enable && va_arg(args, int);
strncpy(displayer.header, header, HEADER_SIZE);
displayer.header[HEADER_SIZE] = '\0';
displayer.state = DISPLAYER_ACTIVE;
displayer.timer = false;
displayer.refresh = true;
displayer.string[0] = '\0';
displayer.elapsed = displayer.duration.value = 0;
displayer.duration.visible = false;
displayer.offset = displayer.boundary = 0;
display_bus(&displayer, DISPLAY_BUS_TAKE);
if (displayer.artwork.active) GDS_SetTextWidth(display, displayer.artwork.offset);
vTaskResume(displayer.task);
break;
}
case DISPLAYER_SUSPEND:
// task will display the line 2 from beginning and suspend
displayer.state = DISPLAYER_IDLE;
displayer_artwork(NULL);
display_bus(&displayer, DISPLAY_BUS_GIVE);
break;
case DISPLAYER_SHUTDOWN:
// let the task self-suspend (we might be doing i2c_write)
GDS_SetTextWidth(display, 0);
displayer_artwork(NULL);
displayer.state = DISPLAYER_DOWN;
display_bus(&displayer, DISPLAY_BUS_GIVE);
break;
case DISPLAYER_TIMER_RUN:
if (!displayer.timer) {
display_bus(&displayer, DISPLAY_BUS_TAKE);
displayer.timer = true;
displayer.tick = xTaskGetTickCount();
}
break;
case DISPLAYER_TIMER_PAUSE:
displayer.timer = false;
break;
default:
break;
}
xSemaphoreGive(displayer.mutex);
va_end(args);
}
va_list args;
/****************************************************************************************
*
*/
bool display_is_valid_driver(const char * driver){
return display_conf_get_driver_name(driver)!=NULL;
}
if(!display) return;
/****************************************************************************************
*
*/
const char *display_conf_get_driver_name(const char * driver){
for(uint8_t i=0;known_drivers[i]!=NULL && strlen(known_drivers[i])>0;i++ ){
if(strcasestr(driver,known_drivers[i])){
return known_drivers[i];
}
}
return NULL;
}
va_start(args, cmd);
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
/****************************************************************************************
*
*/
char * display_get_supported_drivers(void){
int total_size = 1;
char * supported_drivers=NULL;
const char * separator = "|";
int separator_len = strlen(separator);
switch(cmd) {
case DISPLAYER_ACTIVATE: {
char* header = va_arg(args, char*);
displayer.artwork.active = displayer.artwork.enable && va_arg(args, int);
strncpy(displayer.header, header, HEADER_SIZE);
displayer.header[HEADER_SIZE] = '\0';
displayer.state = DISPLAYER_ACTIVE;
displayer.timer = false;
displayer.refresh = true;
displayer.string[0] = '\0';
displayer.elapsed = displayer.duration.value = 0;
displayer.duration.visible = false;
displayer.offset = displayer.boundary = 0;
display_bus(&displayer, DISPLAY_BUS_TAKE);
if(displayer.artwork.active) GDS_SetTextWidth(display, displayer.artwork.offset);
vTaskResume(displayer.task);
break;
}
case DISPLAYER_SUSPEND:
// task will display the line 2 from beginning and suspend
displayer.state = DISPLAYER_IDLE;
displayer_artwork(NULL);
display_bus(&displayer, DISPLAY_BUS_GIVE);
break;
case DISPLAYER_SHUTDOWN:
// let the task self-suspend (we might be doing i2c_write)
GDS_SetTextWidth(display, 0);
displayer_artwork(NULL);
displayer.state = DISPLAYER_DOWN;
display_bus(&displayer, DISPLAY_BUS_GIVE);
break;
case DISPLAYER_TIMER_RUN:
if(!displayer.timer) {
display_bus(&displayer, DISPLAY_BUS_TAKE);
displayer.timer = true;
displayer.tick = xTaskGetTickCount();
}
break;
case DISPLAYER_TIMER_PAUSE:
displayer.timer = false;
break;
default:
break;
}
for(uint8_t i=0;known_drivers[i]!=NULL && strlen(known_drivers[i])>0;i++ ){
total_size += strlen(known_drivers[i])+separator_len;
}
total_size+=2;
supported_drivers = malloc(total_size);
memset(supported_drivers,0x00,total_size);
strcat(supported_drivers,"<");
for(uint8_t i=0;known_drivers[i]!=NULL && strlen(known_drivers[i])>0;i++ ){
supported_drivers = strcat(supported_drivers,known_drivers[i]);
supported_drivers = strcat(supported_drivers,separator);
}
strcat(supported_drivers,">");
return supported_drivers;
xSemaphoreGive(displayer.mutex);
va_end(args);
}

View File

@@ -10,7 +10,6 @@
#include "gds.h"
/*
The displayer is not thread-safe and the caller must ensure use its own
mutexes if it wants something better. Especially, text() line() and draw()
@@ -24,21 +23,18 @@
The display_bus() shall be subscribed by other displayers so that at least
when this one (the main) wants to take control over display, it can signal
that to others
*/
extern struct GDS_Device *display;
enum displayer_cmd_e { DISPLAYER_SHUTDOWN, DISPLAYER_ACTIVATE, DISPLAYER_SUSPEND, DISPLAYER_TIMER_PAUSE, DISPLAYER_TIMER_RUN };
enum displayer_time_e { DISPLAYER_ELAPSED, DISPLAYER_REMAINING };
*/
extern struct GDS_Device* display;
enum displayer_cmd_e { DISPLAYER_SHUTDOWN, DISPLAYER_ACTIVATE, DISPLAYER_SUSPEND, DISPLAYER_TIMER_PAUSE, DISPLAYER_TIMER_RUN };
enum displayer_time_e { DISPLAYER_ELAPSED, DISPLAYER_REMAINING };
enum display_bus_cmd_e { DISPLAY_BUS_TAKE, DISPLAY_BUS_GIVE };
bool (*display_bus)(void *from, enum display_bus_cmd_e cmd);
const char *display_conf_get_driver_name(const char * driver);
bool display_is_valid_driver(const char * driver);
extern bool (*display_bus)(void* from, enum display_bus_cmd_e cmd);
void displayer_scroll(char *string, int speed, int pause);
void displayer_scroll(char* string, int speed, int pause);
void displayer_control(enum displayer_cmd_e cmd, ...);
void displayer_metadata(char *artist, char *album, char *title);
void displayer_artwork(uint8_t *data);
void displayer_metadata(char* artist, char* album, char* title);
void displayer_artwork(uint8_t* data);
void displayer_timer(enum displayer_time_e mode, int elapsed, int duration);
bool displayer_can_artwork(void);
char * display_get_supported_drivers(void);

View File

@@ -1,102 +0,0 @@
Digitized data copyright (c) 2010 Google Corporation
with Reserved Font Arimo, Tinos and Cousine.
Copyright (c) 2012 Red Hat, Inc.
with Reserved Font Name Liberation.
This Font Software is licensed under the SIL Open Font License,
Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
PREAMBLE The goals of the Open Font License (OFL) are to stimulate
worldwide development of collaborative font projects, to support the font
creation efforts of academic and linguistic communities, and to provide
a free and open framework in which fonts may be shared and improved in
partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves.
The fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply to
any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such.
This may include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components
as distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting ? in part or in whole ?
any of the components of the Original Version, by changing formats or
by porting the Font Software to a new environment.
"Author" refers to any designer, engineer, programmer, technical writer
or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a
copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,in
Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the
corresponding Copyright Holder. This restriction only applies to the
primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole, must
be distributed entirely under this license, and must not be distributed
under any other license. The requirement for fonts to remain under
this license does not apply to any document created using the Font
Software.
TERMINATION
This license becomes null and void if any of the above conditions are not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER
DEALINGS IN THE FONT SOFTWARE.

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Droid_Sans_Fallback11x13
//GLCD FontSize : 11 x 13
static const uint8_t Droid_Sans_Fallback11x13[ ] = {
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x02, 0x00, 0x00, 0xFC, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x05, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x07, 0x00, 0x00, 0x10, 0x01, 0xFC, 0x07, 0x10, 0x01, 0x10, 0x01, 0xFC, 0x07, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x06, 0x00, 0x00, 0x30, 0x02, 0x48, 0x04, 0xFC, 0x0F, 0x88, 0x04, 0x10, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x08, 0x00, 0x00, 0x08, 0x02, 0x14, 0x01, 0x94, 0x00, 0x48, 0x02, 0x20, 0x05, 0x10, 0x05, 0x08, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x06, 0x00, 0x00, 0x98, 0x03, 0x64, 0x04, 0x98, 0x04, 0x00, 0x03, 0x80, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x02, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x03, 0x00, 0x00, 0xF8, 0x0F, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x03, 0x00, 0x00, 0x04, 0x10, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x04, 0x00, 0x00, 0x14, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x06, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0xE0, 0x03, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x03, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x05, 0x00, 0x00, 0x00, 0x06, 0x80, 0x01, 0x60, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x06, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x04, 0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x06, 0x00, 0x00, 0x08, 0x06, 0x04, 0x05, 0x84, 0x04, 0x44, 0x04, 0x38, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x06, 0x00, 0x00, 0x08, 0x02, 0x04, 0x04, 0x44, 0x04, 0x44, 0x04, 0xB8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x06, 0x00, 0x00, 0x80, 0x01, 0x60, 0x01, 0x18, 0x01, 0xFC, 0x07, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x06, 0x00, 0x00, 0x7C, 0x02, 0x24, 0x04, 0x24, 0x04, 0x24, 0x04, 0xC4, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x06, 0x00, 0x00, 0xF8, 0x03, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0x88, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x06, 0x00, 0x00, 0x04, 0x00, 0x04, 0x07, 0xC4, 0x00, 0x34, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x06, 0x00, 0x00, 0xB8, 0x03, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0xB8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x06, 0x00, 0x00, 0x38, 0x02, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x02, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x03, 0x00, 0x00, 0x00, 0x08, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x05, 0x00, 0x00, 0x80, 0x00, 0x40, 0x01, 0x20, 0x02, 0x10, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x06, 0x00, 0x00, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x05, 0x00, 0x00, 0x10, 0x04, 0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x06, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0x84, 0x05, 0x44, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x0B, 0x00, 0x00, 0xE0, 0x01, 0x18, 0x06, 0x08, 0x04, 0xC4, 0x08, 0x24, 0x09, 0x24, 0x09, 0xE4, 0x08, 0x08, 0x09, 0x18, 0x01, 0xE0, 0x01, // Code for char @
0x07, 0x00, 0x06, 0xC0, 0x01, 0x30, 0x01, 0x0C, 0x01, 0x30, 0x01, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x06, 0x00, 0x00, 0xFC, 0x07, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0xB8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x07, 0x00, 0x00, 0xFC, 0x07, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x02, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x06, 0x00, 0x00, 0xFC, 0x07, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x06, 0x00, 0x00, 0xFC, 0x07, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x04, 0x04, 0x44, 0x04, 0x44, 0x02, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x07, 0x00, 0x00, 0xFC, 0x07, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x02, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x04, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x07, 0x00, 0x00, 0xFC, 0x07, 0x60, 0x00, 0x90, 0x00, 0x08, 0x01, 0x04, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x06, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x08, 0x00, 0x00, 0xFC, 0x07, 0x30, 0x00, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x30, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x07, 0x00, 0x00, 0xFC, 0x07, 0x18, 0x00, 0x60, 0x00, 0x80, 0x00, 0x00, 0x03, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x07, 0x00, 0x00, 0xFC, 0x07, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x06, 0xF8, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x07, 0x00, 0x00, 0xFC, 0x07, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0xB8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x06, 0x00, 0x00, 0x38, 0x02, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0x88, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x06, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0xFC, 0x07, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x07, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x07, 0x0C, 0x00, 0x70, 0x00, 0x80, 0x01, 0x00, 0x06, 0x80, 0x01, 0x70, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x0B, 0x0C, 0x00, 0x70, 0x00, 0x80, 0x01, 0x00, 0x06, 0x80, 0x01, 0x70, 0x00, 0x80, 0x01, 0x00, 0x06, 0x80, 0x01, 0x70, 0x00, 0x0C, 0x00, // Code for char W
0x07, 0x0C, 0x06, 0x10, 0x01, 0xA0, 0x00, 0x40, 0x00, 0xA0, 0x00, 0x10, 0x01, 0x0C, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x07, 0x0C, 0x00, 0x10, 0x00, 0x20, 0x00, 0xC0, 0x07, 0x20, 0x00, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x07, 0x04, 0x06, 0x04, 0x05, 0x84, 0x04, 0x44, 0x04, 0x24, 0x04, 0x14, 0x04, 0x0C, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x03, 0x00, 0x00, 0xFC, 0x1F, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x05, 0x00, 0x00, 0x1C, 0x00, 0x60, 0x00, 0x80, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x03, 0x00, 0x00, 0x04, 0x10, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x06, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0x02, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x06, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x03, 0x00, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x06, 0x00, 0x00, 0x00, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x06, 0x00, 0x00, 0xFC, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x06, 0x00, 0x00, 0xC0, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x03, 0x00, 0x00, 0xF8, 0x07, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x06, 0x00, 0x00, 0xC0, 0x13, 0x20, 0x14, 0x20, 0x14, 0x20, 0x14, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x06, 0x00, 0x00, 0xFC, 0x07, 0x40, 0x00, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x02, 0x00, 0x00, 0xE4, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x02, 0x00, 0x00, 0xE4, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x06, 0x00, 0x00, 0xFC, 0x07, 0x80, 0x00, 0x40, 0x01, 0x20, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x02, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x08, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x07, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x06, 0x00, 0x00, 0xE0, 0x07, 0x40, 0x00, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x06, 0x00, 0x00, 0xE0, 0x1F, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x03, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x05, 0x00, 0x00, 0x40, 0x02, 0xA0, 0x04, 0x20, 0x05, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x03, 0x00, 0x00, 0xF8, 0x03, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x06, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x02, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x06, 0x00, 0x00, 0x60, 0x00, 0x80, 0x01, 0x00, 0x06, 0x80, 0x01, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x08, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x06, 0x80, 0x01, 0x60, 0x00, 0x80, 0x01, 0x00, 0x06, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x05, 0x00, 0x00, 0x60, 0x06, 0x80, 0x01, 0x80, 0x01, 0x60, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x05, 0x00, 0x10, 0xE0, 0x11, 0x00, 0x0E, 0x00, 0x02, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x05, 0x00, 0x00, 0x20, 0x06, 0x20, 0x05, 0xA0, 0x04, 0x60, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x04, 0x00, 0x00, 0x40, 0x00, 0xBC, 0x07, 0x02, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x02, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x04, 0x00, 0x00, 0x02, 0x08, 0xBC, 0x07, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x07, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0x08, 0x00, 0x10, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x03, 0xF8, 0x07, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x02, 0x00, 0x00, 0xD0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x0C, 0x20, 0x04, 0x30, 0x04, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x05, 0x00, 0x00, 0x58, 0x07, 0xE4, 0x04, 0x44, 0x04, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x06, 0x00, 0x00, 0x74, 0x01, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x74, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x06, 0x00, 0x00, 0x5C, 0x01, 0x60, 0x01, 0xC0, 0x07, 0x60, 0x01, 0x5C, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x02, 0x00, 0x00, 0x7C, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x06, 0x00, 0x00, 0x68, 0x04, 0x94, 0x08, 0x24, 0x09, 0x44, 0x0A, 0x88, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x03, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x09, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x24, 0x01, 0x54, 0x01, 0x54, 0x01, 0x04, 0x01, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ©
0x04, 0x00, 0x00, 0xB4, 0x00, 0xAC, 0x00, 0xB8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x06, 0x00, 0x00, 0x00, 0x01, 0x80, 0x02, 0x40, 0x05, 0x80, 0x02, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x06, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x03, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x08, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x74, 0x01, 0x34, 0x01, 0x54, 0x01, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ®
0x06, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¯
0x04, 0x00, 0x00, 0x08, 0x00, 0x14, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x06, 0x00, 0x00, 0x40, 0x04, 0x40, 0x04, 0xF0, 0x05, 0x40, 0x04, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x03, 0x64, 0x00, 0x54, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x03, 0x44, 0x00, 0x54, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x03, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x06, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x04, 0x00, 0x04, 0xE0, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x06, 0x00, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xFC, 0x0F, 0x04, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x03, 0x00, 0x00, 0x08, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x04, 0x00, 0x00, 0xBC, 0x00, 0xA4, 0x00, 0xBC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x06, 0x00, 0x00, 0x40, 0x04, 0x80, 0x02, 0x40, 0x05, 0x80, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x08, 0x00, 0x00, 0x08, 0x02, 0x7C, 0x01, 0x80, 0x00, 0x40, 0x00, 0x20, 0x03, 0x90, 0x02, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¼
0x08, 0x00, 0x00, 0x08, 0x02, 0x7C, 0x01, 0x80, 0x00, 0x40, 0x00, 0x60, 0x06, 0x50, 0x05, 0x88, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ½
0x08, 0x00, 0x00, 0x44, 0x02, 0x54, 0x01, 0xA8, 0x00, 0x40, 0x00, 0x20, 0x03, 0x90, 0x02, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¾
0x06, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x11, 0xD0, 0x10, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x07, 0x00, 0x06, 0xC0, 0x01, 0x31, 0x01, 0x0E, 0x01, 0x30, 0x01, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char À
0x07, 0x00, 0x06, 0xC0, 0x01, 0x30, 0x01, 0x0E, 0x01, 0x31, 0x01, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Á
0x07, 0x00, 0x06, 0xC0, 0x01, 0x34, 0x01, 0x0A, 0x01, 0x34, 0x01, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Â
0x07, 0x00, 0x06, 0xC2, 0x01, 0x31, 0x01, 0x0F, 0x01, 0x32, 0x01, 0xC1, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ã
0x07, 0x00, 0x06, 0xC2, 0x01, 0x30, 0x01, 0x0C, 0x01, 0x30, 0x01, 0xC2, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ä
0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x0D, 0x01, 0x32, 0x01, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Å
0x09, 0x00, 0x06, 0xC0, 0x01, 0xB0, 0x00, 0x8C, 0x00, 0xFC, 0x07, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, // Code for char Æ
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x04, 0x14, 0x04, 0x1C, 0x04, 0x04, 0x08, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x06, 0x00, 0x00, 0xFC, 0x07, 0x45, 0x04, 0x46, 0x04, 0x44, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x06, 0x00, 0x00, 0xFC, 0x07, 0x44, 0x04, 0x46, 0x04, 0x45, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x06, 0x00, 0x00, 0xFC, 0x07, 0x46, 0x04, 0x45, 0x04, 0x46, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x06, 0x00, 0x00, 0xFE, 0x07, 0x44, 0x04, 0x44, 0x04, 0x44, 0x04, 0x06, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x02, 0x02, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x03, 0x00, 0x00, 0xFC, 0x07, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x03, 0x04, 0x00, 0xFA, 0x07, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x03, 0x02, 0x00, 0xFC, 0x07, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x07, 0x40, 0x00, 0xFC, 0x07, 0x44, 0x04, 0x44, 0x04, 0x04, 0x04, 0x08, 0x02, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x07, 0x00, 0x00, 0xFE, 0x07, 0x19, 0x00, 0x61, 0x00, 0x82, 0x00, 0x02, 0x03, 0xFD, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x05, 0x04, 0x06, 0x04, 0x04, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x06, 0x04, 0x05, 0x04, 0x04, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x07, 0x00, 0x00, 0xF8, 0x03, 0x06, 0x04, 0x05, 0x04, 0x05, 0x04, 0x06, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x07, 0x00, 0x00, 0xFA, 0x03, 0x05, 0x04, 0x05, 0x04, 0x06, 0x04, 0x06, 0x04, 0xF9, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x07, 0x00, 0x00, 0xF8, 0x03, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x06, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x06, 0x00, 0x00, 0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x40, 0x01, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x07, 0x00, 0x00, 0xF8, 0x07, 0x04, 0x07, 0xC4, 0x04, 0x34, 0x04, 0x0C, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x07, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x04, 0x01, 0x04, 0x02, 0x04, 0x00, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x07, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x04, 0x02, 0x04, 0x01, 0x04, 0x00, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x07, 0x00, 0x00, 0xFC, 0x03, 0x02, 0x04, 0x01, 0x04, 0x01, 0x04, 0x02, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x07, 0x00, 0x00, 0xFC, 0x03, 0x02, 0x04, 0x00, 0x04, 0x00, 0x04, 0x02, 0x04, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x07, 0x0C, 0x00, 0x10, 0x00, 0x20, 0x00, 0xC2, 0x07, 0x21, 0x00, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x07, 0x00, 0x00, 0xFC, 0x07, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x06, 0x00, 0x00, 0xF8, 0x07, 0x04, 0x00, 0x44, 0x04, 0x78, 0x04, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x06, 0x00, 0x00, 0x00, 0x03, 0xA4, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x06, 0x00, 0x00, 0x00, 0x03, 0xA0, 0x04, 0xA8, 0x04, 0xA4, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x06, 0x00, 0x00, 0x00, 0x03, 0xA8, 0x04, 0xA4, 0x04, 0xA8, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x06, 0x00, 0x00, 0x08, 0x03, 0xA4, 0x04, 0xAC, 0x04, 0xA8, 0x04, 0xC4, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x06, 0x00, 0x00, 0x00, 0x03, 0xA4, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC4, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x06, 0x00, 0x00, 0x00, 0x03, 0xA4, 0x04, 0xAA, 0x04, 0xA4, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x0A, 0x00, 0x00, 0x00, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC0, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC0, 0x02, 0x00, 0x00, // Code for char æ
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x14, 0x20, 0x1C, 0x20, 0x04, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x06, 0x00, 0x00, 0xC0, 0x03, 0xA4, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xC0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x06, 0x00, 0x00, 0xC0, 0x03, 0xA0, 0x04, 0xA8, 0x04, 0xA4, 0x04, 0xC0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x06, 0x00, 0x00, 0xC0, 0x03, 0xA8, 0x04, 0xA4, 0x04, 0xA8, 0x04, 0xC0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x06, 0x00, 0x00, 0xC4, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC4, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x02, 0x04, 0x00, 0xE8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x04, 0x00, 0x00, 0x00, 0x00, 0xE8, 0x07, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x04, 0x00, 0x00, 0x08, 0x00, 0xE4, 0x07, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x04, 0x00, 0x00, 0x04, 0x00, 0xE0, 0x07, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x06, 0x00, 0x00, 0x80, 0x03, 0x54, 0x04, 0x48, 0x04, 0x74, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x06, 0x00, 0x00, 0xE8, 0x07, 0x44, 0x00, 0x2C, 0x00, 0x28, 0x00, 0xC4, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x06, 0x00, 0x00, 0xC0, 0x03, 0x24, 0x04, 0x28, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x28, 0x04, 0x24, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x06, 0x00, 0x00, 0xC0, 0x03, 0x28, 0x04, 0x24, 0x04, 0x28, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x06, 0x00, 0x00, 0xC8, 0x03, 0x24, 0x04, 0x2C, 0x04, 0x28, 0x04, 0xC4, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x06, 0x00, 0x00, 0xC4, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC4, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x06, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0xA0, 0x02, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x06, 0x00, 0x00, 0xC0, 0x07, 0x20, 0x06, 0xA0, 0x05, 0x60, 0x04, 0xE0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x06, 0x00, 0x00, 0xE0, 0x03, 0x04, 0x04, 0x08, 0x04, 0x00, 0x02, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x06, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x04, 0x08, 0x04, 0x04, 0x02, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x06, 0x00, 0x00, 0xE0, 0x03, 0x08, 0x04, 0x04, 0x04, 0x08, 0x02, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x06, 0x00, 0x00, 0xE4, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x02, 0xE4, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x05, 0x00, 0x10, 0xE0, 0x11, 0x08, 0x0E, 0x04, 0x02, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x06, 0x00, 0x00, 0xFC, 0x1F, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x05, 0x00, 0x10, 0xE4, 0x11, 0x00, 0x0E, 0x00, 0x02, 0xE4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_droid_sans_fallback_11x13 = {
Droid_Sans_Fallback11x13,
11,
13,
' ',
'\xFF',
false
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Droid_Sans_Fallback15x17
//GLCD FontSize : 15 x 17
static const uint8_t Droid_Sans_Fallback15x17[ ] = {
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x02, 0x00, 0x00, 0x00, 0xF8, 0x2F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x05, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x08, 0x00, 0x04, 0x00, 0x40, 0x3C, 0x00, 0xC0, 0x07, 0x00, 0x78, 0x04, 0x00, 0x40, 0x3C, 0x00, 0xC0, 0x07, 0x00, 0x78, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x07, 0x00, 0x00, 0x00, 0xF0, 0x18, 0x00, 0x08, 0x21, 0x00, 0x08, 0x7F, 0x00, 0xFC, 0x21, 0x00, 0x08, 0x21, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x0C, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x08, 0x01, 0x00, 0x08, 0x21, 0x00, 0x08, 0x19, 0x00, 0xF0, 0x06, 0x00, 0x00, 0x01, 0x00, 0xC0, 0x1E, 0x00, 0x30, 0x21, 0x00, 0x08, 0x21, 0x00, 0x00, 0x21, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x09, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x70, 0x21, 0x00, 0x88, 0x20, 0x00, 0x88, 0x21, 0x00, 0x88, 0x22, 0x00, 0x70, 0x14, 0x00, 0x00, 0x18, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x02, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x05, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x60, 0x60, 0x00, 0x10, 0x80, 0x00, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x04, 0x08, 0x00, 0x01, 0x10, 0x80, 0x00, 0x60, 0x60, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x05, 0x10, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x38, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x04, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x02, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x04, 0x00, 0x38, 0x00, 0x00, 0x07, 0x00, 0xE0, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x07, 0x00, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x07, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x08, 0x28, 0x00, 0x08, 0x24, 0x00, 0x08, 0x22, 0x00, 0x08, 0x21, 0x00, 0xF0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x07, 0x00, 0x00, 0x00, 0x30, 0x18, 0x00, 0x08, 0x20, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0xF0, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x07, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x80, 0x05, 0x00, 0x40, 0x04, 0x00, 0x30, 0x04, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x07, 0x00, 0x00, 0x00, 0xF8, 0x19, 0x00, 0x88, 0x20, 0x00, 0x88, 0x20, 0x00, 0x88, 0x20, 0x00, 0x88, 0x20, 0x00, 0x08, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x07, 0x00, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x08, 0x21, 0x00, 0x88, 0x20, 0x00, 0x88, 0x20, 0x00, 0x88, 0x20, 0x00, 0x30, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x20, 0x00, 0x08, 0x1C, 0x00, 0x08, 0x03, 0x00, 0xC8, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x07, 0x00, 0x00, 0x00, 0xF0, 0x1E, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0xF0, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x07, 0x00, 0x00, 0x00, 0xF0, 0x19, 0x00, 0x08, 0x22, 0x00, 0x08, 0x22, 0x00, 0x08, 0x22, 0x00, 0x08, 0x21, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x02, 0x00, 0x00, 0x00, 0x40, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x80, 0x02, 0x00, 0x80, 0x02, 0x00, 0x40, 0x04, 0x00, 0x40, 0x04, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x08, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0x40, 0x02, 0x00, 0x40, 0x02, 0x00, 0x40, 0x02, 0x00, 0x40, 0x02, 0x00, 0x40, 0x02, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x08, 0x00, 0x00, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x40, 0x04, 0x00, 0x40, 0x04, 0x00, 0x80, 0x02, 0x00, 0x80, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x07, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x27, 0x00, 0x88, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x0E, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0xC0, 0x60, 0x00, 0x20, 0x80, 0x00, 0x10, 0x9E, 0x00, 0x90, 0x21, 0x01, 0x48, 0x20, 0x01, 0x48, 0x20, 0x01, 0x48, 0x10, 0x01, 0x48, 0x3C, 0x01, 0xD0, 0x23, 0x01, 0x10, 0xA0, 0x00, 0x60, 0x10, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x00, // Code for char @
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x03, 0x00, 0x60, 0x02, 0x00, 0x18, 0x02, 0x00, 0x60, 0x02, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x90, 0x12, 0x00, 0x60, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x10, 0x11, 0x00, 0x20, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x02, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x07, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0xF8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0x40, 0x02, 0x00, 0x20, 0x04, 0x00, 0x10, 0x08, 0x00, 0x08, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x08, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x0C, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x20, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x20, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x06, 0x00, 0x00, 0x08, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x10, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x24, 0x00, 0x08, 0x28, 0x00, 0x10, 0x10, 0x00, 0x30, 0x38, 0x00, 0xC0, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x90, 0x03, 0x00, 0x60, 0x1C, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x09, 0x00, 0x00, 0x00, 0x60, 0x08, 0x00, 0x90, 0x10, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x10, 0x12, 0x00, 0x20, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x09, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x09, 0x18, 0x00, 0x00, 0x60, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x03, 0x00, 0x60, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x0F, 0x38, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x06, 0x00, 0x00, 0x38, 0x00, 0x00, 0x06, 0x00, 0x80, 0x01, 0x00, 0x60, 0x00, 0x00, 0x18, 0x00, 0x00, 0x60, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x06, 0x00, 0x00, 0x38, 0x00, 0x00, 0x06, 0x00, 0xC0, 0x01, 0x00, 0x38, 0x00, 0x00, // Code for char W
0x0A, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0x20, 0x08, 0x00, 0x40, 0x04, 0x00, 0x80, 0x03, 0x00, 0x80, 0x03, 0x00, 0x40, 0x04, 0x00, 0x20, 0x08, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x09, 0x18, 0x00, 0x00, 0x20, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x08, 0x00, 0x00, 0x00, 0x08, 0x30, 0x00, 0x08, 0x28, 0x00, 0x08, 0x26, 0x00, 0x08, 0x21, 0x00, 0xC8, 0x20, 0x00, 0x28, 0x20, 0x00, 0x18, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x04, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x04, 0x18, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x03, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x00, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x08, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x07, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x10, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x07, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x10, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x07, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x12, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x80, 0x12, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x04, 0x40, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x48, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x07, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x40, 0x20, 0x01, 0x40, 0x20, 0x01, 0x40, 0x20, 0x01, 0x80, 0x10, 0x01, 0xC0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x07, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x02, 0x00, 0x00, 0x00, 0xC8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x02, 0x00, 0x00, 0x01, 0xC8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x08, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x00, 0x80, 0x08, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x02, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x0C, 0x00, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x07, 0x00, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x10, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x07, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x07, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x10, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x05, 0x00, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x07, 0x00, 0x00, 0x00, 0x80, 0x11, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x24, 0x00, 0x40, 0x24, 0x00, 0x80, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x03, 0x40, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x40, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x07, 0x00, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x07, 0xC0, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x0B, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x00, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x08, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x07, 0x40, 0x20, 0x00, 0x80, 0x10, 0x00, 0x00, 0x09, 0x00, 0x00, 0x06, 0x00, 0x00, 0x09, 0x00, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x07, 0xC0, 0x00, 0x01, 0x00, 0x03, 0x01, 0x00, 0x8C, 0x00, 0x00, 0x70, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x07, 0x00, 0x00, 0x00, 0x40, 0x30, 0x00, 0x40, 0x28, 0x00, 0x40, 0x24, 0x00, 0x40, 0x22, 0x00, 0x40, 0x21, 0x00, 0xC0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x05, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0xF0, 0xFD, 0x00, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x05, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0xF0, 0xFD, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x08, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x04, 0xF8, 0x3F, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x02, 0x00, 0x00, 0x00, 0x40, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x07, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0xD0, 0x00, 0x40, 0x3C, 0x00, 0xC0, 0x23, 0x00, 0xB0, 0x10, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x07, 0x00, 0x21, 0x00, 0xF0, 0x31, 0x00, 0x08, 0x2F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x30, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x07, 0x00, 0x00, 0x00, 0x40, 0x0B, 0x00, 0x80, 0x04, 0x00, 0x40, 0x08, 0x00, 0x40, 0x08, 0x00, 0x80, 0x04, 0x00, 0x40, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x07, 0x18, 0x05, 0x00, 0x60, 0x05, 0x00, 0x80, 0x05, 0x00, 0x00, 0x3F, 0x00, 0x80, 0x05, 0x00, 0x60, 0x05, 0x00, 0x18, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xF9, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x07, 0x00, 0x00, 0x00, 0x70, 0xC7, 0x00, 0x88, 0x08, 0x01, 0x88, 0x08, 0x01, 0x08, 0x11, 0x01, 0x08, 0x11, 0x01, 0x30, 0xEE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x04, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x0B, 0xC0, 0x07, 0x00, 0x20, 0x08, 0x00, 0x10, 0x10, 0x00, 0xC8, 0x27, 0x00, 0x28, 0x28, 0x00, 0x28, 0x28, 0x00, 0x28, 0x28, 0x00, 0x48, 0x24, 0x00, 0x10, 0x10, 0x00, 0x20, 0x08, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ©
0x05, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0xA8, 0x02, 0x00, 0xA8, 0x02, 0x00, 0xF0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x07, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x09, 0x00, 0x80, 0x10, 0x00, 0x00, 0x06, 0x00, 0x00, 0x09, 0x00, 0x80, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x04, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x0B, 0xC0, 0x07, 0x00, 0x20, 0x08, 0x00, 0x10, 0x10, 0x00, 0xE8, 0x2F, 0x00, 0x28, 0x21, 0x00, 0x28, 0x21, 0x00, 0x28, 0x23, 0x00, 0xC8, 0x2C, 0x00, 0x10, 0x10, 0x00, 0x20, 0x08, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ®
0x08, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¯
0x05, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x48, 0x00, 0x00, 0x48, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x08, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x21, 0x00, 0x00, 0x21, 0x00, 0xE0, 0x2F, 0x00, 0x00, 0x21, 0x00, 0x00, 0x21, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x04, 0x10, 0x01, 0x00, 0x88, 0x01, 0x00, 0x48, 0x01, 0x00, 0x30, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x04, 0x90, 0x00, 0x00, 0x08, 0x01, 0x00, 0x28, 0x01, 0x00, 0xD0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x08, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x08, 0xF0, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xF8, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x02, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x40, 0x01, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x05, 0x00, 0x00, 0x00, 0x70, 0x02, 0x00, 0x88, 0x02, 0x00, 0x88, 0x02, 0x00, 0x70, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x07, 0x00, 0x00, 0x00, 0x80, 0x10, 0x00, 0x00, 0x09, 0x00, 0x00, 0x06, 0x00, 0x80, 0x10, 0x00, 0x00, 0x09, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x0B, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0xF8, 0x21, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x00, 0x00, 0x06, 0x00, 0x00, 0x01, 0x00, 0xC0, 0x18, 0x00, 0x20, 0x14, 0x00, 0x10, 0x12, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¼
0x0C, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0xF8, 0x21, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x00, 0x00, 0x06, 0x00, 0x00, 0x01, 0x00, 0xC0, 0x00, 0x00, 0x20, 0x22, 0x00, 0x10, 0x31, 0x00, 0x08, 0x29, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ½
0x0B, 0x90, 0x00, 0x00, 0x08, 0x01, 0x00, 0x28, 0x21, 0x00, 0xD0, 0x10, 0x00, 0x00, 0x08, 0x00, 0x00, 0x06, 0x00, 0x00, 0x01, 0x00, 0xC0, 0x18, 0x00, 0x20, 0x14, 0x00, 0x10, 0x12, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¾
0x07, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x10, 0x01, 0x40, 0x0E, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x03, 0x00, 0x61, 0x02, 0x00, 0x1A, 0x02, 0x00, 0x60, 0x02, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char À
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x03, 0x00, 0x60, 0x02, 0x00, 0x1A, 0x02, 0x00, 0x61, 0x02, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Á
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x03, 0x00, 0x62, 0x02, 0x00, 0x19, 0x02, 0x00, 0x62, 0x02, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Â
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x82, 0x03, 0x00, 0x61, 0x02, 0x00, 0x1B, 0x02, 0x00, 0x62, 0x02, 0x00, 0x81, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ã
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x82, 0x03, 0x00, 0x60, 0x02, 0x00, 0x18, 0x02, 0x00, 0x60, 0x02, 0x00, 0x82, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ä
0x09, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x03, 0x00, 0x62, 0x02, 0x00, 0x1D, 0x02, 0x00, 0x62, 0x02, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Å
0x0E, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x00, 0xC0, 0x04, 0x00, 0x30, 0x04, 0x00, 0x08, 0x04, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, // Code for char Æ
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x01, 0x08, 0x60, 0x01, 0x08, 0xA0, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x09, 0x21, 0x00, 0x0A, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x0A, 0x21, 0x00, 0x09, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x0A, 0x21, 0x00, 0x09, 0x21, 0x00, 0x0A, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x0A, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x0A, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x02, 0x01, 0x00, 0x00, 0xFA, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x03, 0x00, 0x00, 0x00, 0xFA, 0x3F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x03, 0x02, 0x00, 0x00, 0xF9, 0x3F, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x03, 0x02, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x0A, 0x00, 0x01, 0x00, 0xF8, 0x3F, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x21, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x10, 0x00, 0x00, 0x22, 0x00, 0x00, 0xC1, 0x00, 0x00, 0x03, 0x01, 0x00, 0x02, 0x06, 0x00, 0x01, 0x08, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x09, 0x20, 0x00, 0x0A, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x0A, 0x20, 0x00, 0x09, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x0A, 0x20, 0x00, 0x09, 0x20, 0x00, 0x09, 0x20, 0x00, 0x0A, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x0A, 0x20, 0x00, 0x09, 0x20, 0x00, 0x0B, 0x20, 0x00, 0x0A, 0x20, 0x00, 0x11, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x30, 0x18, 0x00, 0x10, 0x10, 0x00, 0x0A, 0x20, 0x00, 0x08, 0x20, 0x00, 0x08, 0x20, 0x00, 0x0A, 0x20, 0x00, 0x10, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x08, 0x00, 0x00, 0x00, 0x20, 0x08, 0x00, 0x40, 0x04, 0x00, 0x80, 0x02, 0x00, 0x00, 0x01, 0x00, 0x80, 0x02, 0x00, 0x40, 0x04, 0x00, 0x20, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x27, 0x00, 0x30, 0x18, 0x00, 0x10, 0x18, 0x00, 0x08, 0x24, 0x00, 0x08, 0x22, 0x00, 0x88, 0x21, 0x00, 0x48, 0x20, 0x00, 0x30, 0x10, 0x00, 0x30, 0x18, 0x00, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x01, 0x20, 0x00, 0x02, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x02, 0x20, 0x00, 0x01, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x10, 0x00, 0x00, 0x20, 0x00, 0x02, 0x20, 0x00, 0x01, 0x20, 0x00, 0x02, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x0A, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x10, 0x00, 0x02, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x02, 0x20, 0x00, 0x00, 0x10, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x09, 0x18, 0x00, 0x00, 0x20, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x00, 0x00, 0x02, 0x3F, 0x00, 0x81, 0x00, 0x00, 0x40, 0x00, 0x00, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x09, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x40, 0x04, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x08, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x08, 0x00, 0x00, 0x08, 0x10, 0x00, 0x88, 0x21, 0x00, 0x70, 0x22, 0x00, 0x00, 0x24, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x40, 0x22, 0x00, 0x48, 0x22, 0x00, 0x50, 0x22, 0x00, 0x40, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x40, 0x22, 0x00, 0x50, 0x22, 0x00, 0x48, 0x22, 0x00, 0x40, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x40, 0x22, 0x00, 0x50, 0x22, 0x00, 0x48, 0x22, 0x00, 0x50, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x50, 0x22, 0x00, 0x48, 0x22, 0x00, 0x58, 0x22, 0x00, 0x50, 0x22, 0x00, 0x88, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x50, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x50, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x08, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x40, 0x22, 0x00, 0x48, 0x22, 0x00, 0x54, 0x22, 0x00, 0x48, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1C, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x80, 0x1F, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x80, 0x1B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char æ
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x10, 0x00, 0x40, 0x20, 0x01, 0x40, 0x60, 0x01, 0x40, 0xA0, 0x00, 0x80, 0x10, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x07, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x12, 0x00, 0x48, 0x22, 0x00, 0x50, 0x22, 0x00, 0x80, 0x12, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x07, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x12, 0x00, 0x50, 0x22, 0x00, 0x48, 0x22, 0x00, 0x80, 0x12, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x07, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x12, 0x00, 0x50, 0x22, 0x00, 0x48, 0x22, 0x00, 0x90, 0x12, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x07, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x90, 0x12, 0x00, 0x40, 0x22, 0x00, 0x40, 0x22, 0x00, 0x90, 0x12, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x02, 0x08, 0x00, 0x00, 0xD0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x03, 0x00, 0x00, 0x00, 0xD0, 0x3F, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x03, 0x10, 0x00, 0x00, 0xC8, 0x3F, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x03, 0x10, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x07, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0xA8, 0x20, 0x00, 0x90, 0x20, 0x00, 0xB0, 0x20, 0x00, 0xC8, 0x20, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x07, 0x00, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x90, 0x00, 0x00, 0x48, 0x00, 0x00, 0x58, 0x00, 0x00, 0x50, 0x00, 0x00, 0x88, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x10, 0x00, 0x48, 0x20, 0x00, 0x50, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x10, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x50, 0x20, 0x00, 0x48, 0x20, 0x00, 0x80, 0x10, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x10, 0x00, 0x50, 0x20, 0x00, 0x48, 0x20, 0x00, 0x50, 0x20, 0x00, 0x80, 0x10, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x90, 0x10, 0x00, 0x48, 0x20, 0x00, 0x58, 0x20, 0x00, 0x50, 0x20, 0x00, 0x88, 0x10, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x08, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x90, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x90, 0x10, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x40, 0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x08, 0x00, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x80, 0x10, 0x00, 0x40, 0x28, 0x00, 0x40, 0x26, 0x00, 0x40, 0x21, 0x00, 0x80, 0x10, 0x00, 0x40, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x07, 0x00, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x20, 0x00, 0x00, 0x10, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x07, 0x00, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x10, 0x20, 0x00, 0x08, 0x20, 0x00, 0x00, 0x10, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x07, 0x00, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x20, 0x00, 0x10, 0x20, 0x00, 0x08, 0x20, 0x00, 0x10, 0x10, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x07, 0x00, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x10, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x10, 0x10, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x07, 0xC0, 0x00, 0x01, 0x00, 0x03, 0x01, 0x00, 0x8C, 0x00, 0x10, 0x70, 0x00, 0x08, 0x0C, 0x00, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x07, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x80, 0x10, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x07, 0xC0, 0x00, 0x01, 0x00, 0x03, 0x01, 0x10, 0x8C, 0x00, 0x00, 0x70, 0x00, 0x00, 0x0C, 0x00, 0x10, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_droid_sans_fallback_15x17 = {
Droid_Sans_Fallback15x17,
15,
17,
' ',
'\xFF',
false
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Droid_Sans_Fallback24x28
//GLCD FontSize : 24 x 28
static const uint8_t Droid_Sans_Fallback24x28[ ] = {
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x73, 0x00, 0xE0, 0xFF, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x07, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0C, 0x63, 0x00, 0x00, 0x0C, 0x7F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x80, 0xFF, 0x03, 0x00, 0xE0, 0x0F, 0x63, 0x00, 0x60, 0x0C, 0x7F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x80, 0xFF, 0x03, 0x00, 0xE0, 0x0F, 0x03, 0x00, 0x60, 0x0C, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0C, 0x00, 0x80, 0x1F, 0x3C, 0x00, 0xC0, 0x38, 0x30, 0x00, 0xE0, 0x30, 0x60, 0x00, 0x60, 0x30, 0x60, 0x00, 0x60, 0xF0, 0xFF, 0x01, 0xF8, 0x7F, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0xE0, 0x30, 0x00, 0xC0, 0xC0, 0x30, 0x00, 0xC0, 0xC1, 0x1F, 0x00, 0x80, 0x81, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xE0, 0x70, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x40, 0x00, 0xE0, 0x70, 0x70, 0x00, 0xC0, 0x3F, 0x3E, 0x00, 0x80, 0x9F, 0x0F, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x9F, 0x1F, 0x00, 0xC0, 0xC7, 0x3F, 0x00, 0xE0, 0xE0, 0x70, 0x00, 0x20, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0xE0, 0x70, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x80, 0xC7, 0x38, 0x00, 0xC0, 0x6F, 0x70, 0x00, 0xE0, 0x7C, 0x60, 0x00, 0x60, 0x38, 0x60, 0x00, 0x60, 0xF0, 0x60, 0x00, 0x60, 0xD8, 0x61, 0x00, 0xE0, 0x8C, 0x73, 0x00, 0xC0, 0x0F, 0x37, 0x00, 0x80, 0x07, 0x3E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xC0, 0x77, 0x00, 0x00, 0xC0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x03, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x0F, 0xE0, 0x01, 0xC0, 0x01, 0x00, 0x07, 0x60, 0x00, 0x00, 0x0C, 0x20, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x06, 0x20, 0x00, 0x00, 0x08, 0x60, 0x00, 0x00, 0x0C, 0xC0, 0x01, 0x00, 0x07, 0x00, 0x0F, 0xE0, 0x01, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x09, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x02, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x07, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0xC0, 0x03, 0x3C, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x03, 0x3C, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x60, 0x00, 0x80, 0x03, 0x78, 0x00, 0xC0, 0x01, 0x7C, 0x00, 0xE0, 0x00, 0x6C, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0x63, 0x00, 0x60, 0x80, 0x63, 0x00, 0x60, 0xC0, 0x61, 0x00, 0xE0, 0xE0, 0x60, 0x00, 0xC0, 0x70, 0x60, 0x00, 0xC0, 0x3F, 0x60, 0x00, 0x00, 0x0F, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x80, 0x03, 0x1C, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x60, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x30, 0x60, 0x00, 0x60, 0x30, 0x60, 0x00, 0x60, 0x30, 0x60, 0x00, 0xC0, 0x78, 0x70, 0x00, 0xC0, 0x6F, 0x38, 0x00, 0x80, 0xC7, 0x1F, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x0C, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x06, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x18, 0x06, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x00, 0x07, 0x06, 0x00, 0xC0, 0x01, 0x06, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x3E, 0x1C, 0x00, 0xE0, 0x3F, 0x38, 0x00, 0xE0, 0x33, 0x70, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x38, 0x30, 0x00, 0x60, 0x70, 0x38, 0x00, 0x60, 0xE0, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x1F, 0x00, 0xC0, 0x33, 0x3C, 0x00, 0xC0, 0x30, 0x30, 0x00, 0xE0, 0x18, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0x60, 0x38, 0x70, 0x00, 0xC0, 0x70, 0x38, 0x00, 0xC0, 0xE1, 0x1F, 0x00, 0x80, 0xC1, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0D, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x40, 0x00, 0x60, 0x00, 0x78, 0x00, 0x60, 0x00, 0x3E, 0x00, 0x60, 0x80, 0x0F, 0x00, 0x60, 0xF0, 0x01, 0x00, 0x60, 0x7C, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x80, 0x8F, 0x3F, 0x00, 0xC0, 0xDF, 0x31, 0x00, 0xC0, 0xF8, 0x70, 0x00, 0x60, 0x70, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x70, 0x60, 0x00, 0xC0, 0xF8, 0x70, 0x00, 0xC0, 0xDF, 0x31, 0x00, 0x80, 0x8F, 0x3F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x18, 0x00, 0x80, 0x7F, 0x38, 0x00, 0xC0, 0xE1, 0x30, 0x00, 0xE0, 0xC0, 0x61, 0x00, 0x60, 0x80, 0x61, 0x00, 0x60, 0x80, 0x61, 0x00, 0x60, 0x80, 0x61, 0x00, 0x60, 0x80, 0x71, 0x00, 0xC0, 0xC0, 0x30, 0x00, 0xC0, 0x43, 0x3C, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x02, 0x00, 0x1C, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x98, 0x01, 0x00, 0x00, 0x9C, 0x03, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0x9C, 0x03, 0x00, 0x00, 0x98, 0x01, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x80, 0x73, 0x00, 0x60, 0xC0, 0x73, 0x00, 0x60, 0x60, 0x00, 0x00, 0xE0, 0x30, 0x00, 0x00, 0xC0, 0x38, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0x3E, 0xE0, 0x01, 0x00, 0x07, 0x80, 0x03, 0x80, 0x83, 0x1F, 0x03, 0x80, 0xE1, 0x3F, 0x07, 0xC0, 0x70, 0x70, 0x06, 0xC0, 0x38, 0x60, 0x0E, 0x60, 0x1C, 0x60, 0x0C, 0x60, 0x0C, 0x60, 0x0C, 0x60, 0x0C, 0x30, 0x0C, 0x60, 0x0C, 0x18, 0x0C, 0x60, 0x1C, 0x3E, 0x0C, 0x60, 0xF8, 0x7F, 0x0C, 0xE0, 0xFC, 0x61, 0x0C, 0xC0, 0x1C, 0x60, 0x06, 0xC0, 0x01, 0x70, 0x04, 0x80, 0x03, 0x38, 0x00, 0x00, 0x0F, 0x1C, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char @
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x3E, 0x03, 0x00, 0xC0, 0x07, 0x03, 0x00, 0xE0, 0x01, 0x03, 0x00, 0x60, 0x00, 0x03, 0x00, 0xE0, 0x03, 0x03, 0x00, 0x80, 0x0F, 0x03, 0x00, 0x00, 0x3E, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0xC0, 0xF0, 0x70, 0x00, 0xC0, 0xDF, 0x30, 0x00, 0x00, 0x8F, 0x1F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x80, 0x07, 0x1E, 0x00, 0xC0, 0x01, 0x38, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x80, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0xC0, 0x60, 0x00, 0x60, 0xC0, 0x60, 0x00, 0xC0, 0xC0, 0x70, 0x00, 0xC0, 0xC0, 0x30, 0x00, 0x80, 0xC1, 0x38, 0x00, 0x00, 0xC7, 0x7F, 0x00, 0x00, 0xC6, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xEE, 0x00, 0x00, 0x00, 0xC7, 0x03, 0x00, 0x80, 0x03, 0x07, 0x00, 0xC0, 0x01, 0x0E, 0x00, 0xE0, 0x00, 0x1C, 0x00, 0x60, 0x00, 0x70, 0x00, 0x20, 0x00, 0x60, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0xE0, 0x60, 0x00, 0x00, 0xC0, 0x71, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x64, 0x00, 0x60, 0x00, 0x6E, 0x00, 0xE0, 0x00, 0x3C, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x01, 0x3C, 0x00, 0x80, 0x07, 0x7E, 0x00, 0x00, 0xFE, 0xE7, 0x00, 0x00, 0xF8, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0xE0, 0x00, 0x00, 0x60, 0xA0, 0x01, 0x00, 0xC0, 0xB0, 0x07, 0x00, 0xC0, 0x1F, 0x3F, 0x00, 0x00, 0x0F, 0x78, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0F, 0x1E, 0x00, 0x80, 0x1F, 0x38, 0x00, 0xC0, 0x18, 0x30, 0x00, 0xE0, 0x30, 0x70, 0x00, 0x60, 0x30, 0x60, 0x00, 0x60, 0x30, 0x60, 0x00, 0x60, 0x70, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0xC0, 0xE0, 0x30, 0x00, 0xC0, 0xC1, 0x38, 0x00, 0x80, 0x83, 0x1F, 0x00, 0x00, 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x0E, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x11, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x18, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, // Code for char W
0x11, 0x00, 0x00, 0x40, 0x00, 0x20, 0x00, 0x60, 0x00, 0x60, 0x00, 0x70, 0x00, 0xE0, 0x00, 0x1C, 0x00, 0x80, 0x03, 0x0E, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x8E, 0x01, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x8E, 0x01, 0x00, 0x00, 0x07, 0x07, 0x00, 0x80, 0x03, 0x0E, 0x00, 0xE0, 0x00, 0x18, 0x00, 0x60, 0x00, 0x70, 0x00, 0x20, 0x00, 0x60, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x10, 0x20, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x60, 0x00, 0x78, 0x00, 0x60, 0x00, 0x7C, 0x00, 0x60, 0x00, 0x67, 0x00, 0x60, 0x80, 0x63, 0x00, 0x60, 0xC0, 0x61, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x38, 0x60, 0x00, 0x60, 0x1C, 0x60, 0x00, 0x60, 0x0E, 0x60, 0x00, 0xE0, 0x03, 0x60, 0x00, 0xE0, 0x01, 0x60, 0x00, 0xE0, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x0F, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x07, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x05, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0xE0, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x0E, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x06, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x1C, 0x73, 0x00, 0x00, 0x8C, 0x63, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x31, 0x00, 0x00, 0x9C, 0x31, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x18, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x70, 0x00, 0x00, 0x18, 0x30, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xB8, 0x39, 0x00, 0x00, 0x9C, 0x31, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x9C, 0x61, 0x00, 0x00, 0xB8, 0x31, 0x00, 0x00, 0xF0, 0x39, 0x00, 0x00, 0xE0, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x07, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x0C, 0x00, 0x00, 0x60, 0x0C, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x03, 0x00, 0xF0, 0x1F, 0x07, 0x00, 0x38, 0x38, 0x0E, 0x00, 0x1C, 0x70, 0x0C, 0x00, 0x0C, 0x60, 0x0C, 0x00, 0x0C, 0x60, 0x0C, 0x00, 0x0C, 0x60, 0x0C, 0x00, 0x0C, 0x30, 0x0C, 0x00, 0x18, 0x30, 0x06, 0x00, 0xFC, 0xFF, 0x07, 0x00, 0xFC, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xFC, 0x7F, 0x00, 0x60, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x04, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x60, 0xFC, 0xFF, 0x0F, 0x60, 0xFC, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x30, 0x07, 0x00, 0x00, 0x18, 0x0E, 0x00, 0x00, 0x0C, 0x1C, 0x00, 0x00, 0x04, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x0F, 0x00, 0xFC, 0xFF, 0x0F, 0x00, 0x18, 0x30, 0x00, 0x00, 0x1C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x30, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0xFC, 0xFF, 0x0F, 0x00, 0xFC, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x18, 0x00, 0x00, 0xF8, 0x38, 0x00, 0x00, 0xDC, 0x71, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x63, 0x00, 0x00, 0x0C, 0x63, 0x00, 0x00, 0x1C, 0x33, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x06, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x12, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x0C, 0x00, 0x04, 0x40, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x70, 0x1C, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0x70, 0x1C, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x0C, 0x00, 0xF0, 0x03, 0x0C, 0x00, 0x80, 0x0F, 0x0E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x70, 0x00, 0x00, 0x0C, 0x78, 0x00, 0x00, 0x0C, 0x7C, 0x00, 0x00, 0x0C, 0x6E, 0x00, 0x00, 0x0C, 0x67, 0x00, 0x00, 0x8C, 0x63, 0x00, 0x00, 0xCC, 0x61, 0x00, 0x00, 0xEC, 0x60, 0x00, 0x00, 0x7C, 0x60, 0x00, 0x00, 0x3C, 0x60, 0x00, 0x00, 0x1C, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x08, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x80, 0xFF, 0xFC, 0x03, 0xC0, 0x7F, 0xF8, 0x07, 0xE0, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x08, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0xE0, 0x00, 0x00, 0x0C, 0xC0, 0x7F, 0xF8, 0x07, 0x80, 0xFF, 0xFC, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x0E, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x07, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x7F, 0x00, 0x30, 0x00, 0x40, 0x00, 0x30, 0x00, 0x40, 0x00, 0x30, 0x00, 0x40, 0x00, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9C, 0xFF, 0x0F, 0x00, 0x9C, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x03, 0x00, 0x1C, 0xF0, 0x00, 0x00, 0x0C, 0x6E, 0x00, 0x00, 0xEC, 0x61, 0x00, 0x00, 0x1E, 0x60, 0x00, 0x80, 0x1D, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x00, 0x00, 0x7F, 0x38, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xC0, 0xE0, 0x33, 0x00, 0x60, 0x60, 0x30, 0x00, 0x60, 0x60, 0x30, 0x00, 0x60, 0x60, 0x30, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x03, 0x60, 0x00, 0x00, 0x03, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0xF7, 0x0E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF7, 0x0E, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x0E, 0x20, 0x00, 0x00, 0x00, 0xE0, 0x60, 0x06, 0x00, 0xC0, 0x61, 0x06, 0x00, 0x80, 0x67, 0x06, 0x00, 0x00, 0x7E, 0x06, 0x00, 0x00, 0x78, 0x06, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x78, 0x06, 0x00, 0x00, 0x7E, 0x06, 0x00, 0x80, 0x67, 0x06, 0x00, 0xC0, 0x61, 0x06, 0x00, 0xE0, 0x60, 0x06, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x3F, 0xF8, 0x0F, 0xE0, 0x3F, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0xF3, 0x03, 0x03, 0xC0, 0x1F, 0x07, 0x07, 0xE0, 0x1C, 0x0E, 0x06, 0x60, 0x18, 0x0C, 0x0C, 0x60, 0x38, 0x1C, 0x0C, 0x60, 0x30, 0x18, 0x0C, 0x60, 0x70, 0x38, 0x0C, 0xC0, 0x60, 0x70, 0x0E, 0xC0, 0xC1, 0xF8, 0x07, 0x80, 0xC1, 0xCF, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x08, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x12, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x80, 0x03, 0x1C, 0x00, 0xC0, 0xF9, 0x38, 0x00, 0xC0, 0xFC, 0x33, 0x00, 0x60, 0x0E, 0x66, 0x00, 0x60, 0x02, 0x64, 0x00, 0x60, 0x02, 0x64, 0x00, 0x60, 0x02, 0x64, 0x00, 0x60, 0x06, 0x66, 0x00, 0x60, 0x0C, 0x63, 0x00, 0xC0, 0x08, 0x31, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x03, 0x1C, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ©
0x09, 0x00, 0x00, 0x00, 0x00, 0x40, 0x1C, 0x01, 0x00, 0x60, 0x3E, 0x01, 0x00, 0x20, 0x23, 0x01, 0x00, 0x20, 0x21, 0x01, 0x00, 0x20, 0x21, 0x01, 0x00, 0x20, 0x11, 0x01, 0x00, 0xE0, 0x3F, 0x01, 0x00, 0xC0, 0x3F, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x08, 0x21, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x12, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x80, 0x03, 0x1C, 0x00, 0xC0, 0x01, 0x38, 0x00, 0xC0, 0xFE, 0x37, 0x00, 0x60, 0xFE, 0x67, 0x00, 0x60, 0x42, 0x60, 0x00, 0x60, 0x42, 0x60, 0x00, 0x60, 0xC2, 0x60, 0x00, 0x60, 0xE6, 0x63, 0x00, 0x60, 0x3E, 0x67, 0x00, 0xC0, 0x3C, 0x34, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x03, 0x1C, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ®
0x0D, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¯
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0xFF, 0x6F, 0x00, 0x00, 0xFF, 0x6F, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x08, 0x80, 0x20, 0x00, 0x00, 0xC0, 0x38, 0x00, 0x00, 0x60, 0x38, 0x00, 0x00, 0x20, 0x3C, 0x00, 0x00, 0x20, 0x2E, 0x00, 0x00, 0x20, 0x26, 0x00, 0x00, 0xE0, 0x23, 0x00, 0x00, 0xC0, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x07, 0x40, 0x18, 0x00, 0x00, 0x60, 0x38, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x20, 0x22, 0x00, 0x00, 0x20, 0x22, 0x00, 0x00, 0xE0, 0x3D, 0x00, 0x00, 0xC0, 0x1D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x0F, 0x00, 0xFC, 0xFF, 0x0F, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x0D, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x0F, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x0F, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x06, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xE0, 0x3F, 0x00, 0x00, 0xE0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x09, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0F, 0x01, 0x00, 0xC0, 0x1F, 0x01, 0x00, 0x60, 0x30, 0x01, 0x00, 0x20, 0x20, 0x01, 0x00, 0x20, 0x20, 0x01, 0x00, 0x60, 0x30, 0x01, 0x00, 0xC0, 0x1F, 0x01, 0x00, 0x80, 0x0F, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x08, 0x21, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x13, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xE0, 0x3F, 0x40, 0x00, 0xE0, 0x3F, 0x20, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x10, 0x18, 0x00, 0x00, 0x08, 0x1C, 0x00, 0x00, 0x04, 0x12, 0x00, 0x00, 0x83, 0x11, 0x00, 0x80, 0xC0, 0x7F, 0x00, 0x40, 0xC0, 0x7F, 0x00, 0x20, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¼
0x14, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x40, 0x00, 0xE0, 0x3F, 0x20, 0x00, 0xE0, 0x3F, 0x10, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x84, 0x71, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x80, 0x40, 0x78, 0x00, 0x40, 0x40, 0x5C, 0x00, 0x20, 0x40, 0x4C, 0x00, 0x00, 0xC0, 0x47, 0x00, 0x00, 0x80, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ½
0x13, 0x40, 0x18, 0x00, 0x00, 0x60, 0x38, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x20, 0x22, 0x00, 0x00, 0x20, 0x22, 0x40, 0x00, 0xE0, 0x3D, 0x20, 0x00, 0xC0, 0x1D, 0x10, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x10, 0x18, 0x00, 0x00, 0x08, 0x1C, 0x00, 0x00, 0x04, 0x12, 0x00, 0x00, 0x83, 0x11, 0x00, 0x80, 0xC0, 0x7F, 0x00, 0x40, 0xC0, 0x7F, 0x00, 0x20, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¾
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x38, 0x06, 0x00, 0x00, 0x18, 0x0E, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x9C, 0x07, 0x0C, 0x00, 0x9C, 0x03, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x02, 0x3E, 0x03, 0x00, 0xC6, 0x07, 0x03, 0x00, 0xEE, 0x01, 0x03, 0x00, 0x6E, 0x00, 0x03, 0x00, 0xE8, 0x03, 0x03, 0x00, 0x80, 0x0F, 0x03, 0x00, 0x00, 0x3E, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char À
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x3E, 0x03, 0x00, 0xC0, 0x07, 0x03, 0x00, 0xE8, 0x01, 0x03, 0x00, 0x6E, 0x00, 0x03, 0x00, 0xEE, 0x03, 0x03, 0x00, 0x86, 0x0F, 0x03, 0x00, 0x02, 0x3E, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Á
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x08, 0xF8, 0x03, 0x00, 0x0C, 0x3E, 0x03, 0x00, 0xCE, 0x07, 0x03, 0x00, 0xE6, 0x01, 0x03, 0x00, 0x66, 0x00, 0x03, 0x00, 0xEE, 0x03, 0x03, 0x00, 0x8C, 0x0F, 0x03, 0x00, 0x08, 0x3E, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Â
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x0C, 0x3E, 0x03, 0x00, 0xCE, 0x07, 0x03, 0x00, 0xE6, 0x01, 0x03, 0x00, 0x66, 0x00, 0x03, 0x00, 0xEC, 0x03, 0x03, 0x00, 0x8C, 0x0F, 0x03, 0x00, 0x0E, 0x3E, 0x03, 0x00, 0x06, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ã
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x0E, 0x3E, 0x03, 0x00, 0xCE, 0x07, 0x03, 0x00, 0xE0, 0x01, 0x03, 0x00, 0x60, 0x00, 0x03, 0x00, 0xE0, 0x03, 0x03, 0x00, 0x8E, 0x0F, 0x03, 0x00, 0x0E, 0x3E, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ä
0x11, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x3E, 0x03, 0x00, 0xCE, 0x07, 0x03, 0x00, 0xF1, 0x01, 0x03, 0x00, 0x71, 0x00, 0x03, 0x00, 0xF1, 0x03, 0x03, 0x00, 0x8E, 0x0F, 0x03, 0x00, 0x00, 0x3E, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Å
0x18, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x38, 0x03, 0x00, 0x00, 0x0E, 0x03, 0x00, 0x80, 0x03, 0x03, 0x00, 0xC0, 0x01, 0x03, 0x00, 0x60, 0x00, 0x03, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, // Code for char Æ
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x80, 0x07, 0x1E, 0x00, 0xC0, 0x01, 0x38, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x08, 0x60, 0x00, 0xE0, 0x09, 0x60, 0x00, 0xE0, 0x09, 0x60, 0x00, 0x60, 0x0F, 0x60, 0x00, 0x60, 0x06, 0xE0, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x80, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x62, 0x60, 0x60, 0x00, 0x66, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x68, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x68, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x66, 0x60, 0x60, 0x00, 0x62, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x68, 0x60, 0x60, 0x00, 0x6C, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x66, 0x60, 0x60, 0x00, 0x66, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x6C, 0x60, 0x60, 0x00, 0x68, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x6E, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x05, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0xEE, 0xFF, 0x7F, 0x00, 0xEE, 0xFF, 0x7F, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE8, 0xFF, 0x7F, 0x00, 0xEE, 0xFF, 0x7F, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x07, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0xE6, 0xFF, 0x7F, 0x00, 0xE6, 0xFF, 0x7F, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x06, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x11, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0C, 0x0E, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x06, 0x70, 0x00, 0x00, 0x06, 0xE0, 0x00, 0x00, 0x0C, 0x80, 0x03, 0x00, 0x0C, 0x00, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x06, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x62, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x68, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x00, 0x68, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0xE2, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xE8, 0x00, 0x70, 0x00, 0x6C, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0xEC, 0x00, 0x70, 0x00, 0xC8, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xEC, 0x00, 0x70, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0x66, 0x00, 0x60, 0x00, 0x6C, 0x00, 0x60, 0x00, 0x6C, 0x00, 0x60, 0x00, 0xEE, 0x00, 0x70, 0x00, 0xC6, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x80, 0x01, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xEE, 0x00, 0x70, 0x00, 0x6E, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x6E, 0x00, 0x60, 0x00, 0xEE, 0x00, 0x70, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x38, 0x00, 0x80, 0x07, 0x1E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x1C, 0x07, 0x00, 0x00, 0xB8, 0x03, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xB8, 0x03, 0x00, 0x00, 0x1C, 0x07, 0x00, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x41, 0x00, 0x00, 0xFE, 0x67, 0x00, 0x80, 0x07, 0x3E, 0x00, 0x80, 0x01, 0x1C, 0x00, 0xC0, 0x00, 0x36, 0x00, 0xE0, 0x00, 0x73, 0x00, 0x60, 0x80, 0x61, 0x00, 0x60, 0xC0, 0x60, 0x00, 0x60, 0x60, 0x60, 0x00, 0x60, 0x30, 0x60, 0x00, 0x60, 0x18, 0x60, 0x00, 0xE0, 0x0C, 0x70, 0x00, 0xC0, 0x06, 0x30, 0x00, 0x80, 0x03, 0x38, 0x00, 0xC0, 0x07, 0x1E, 0x00, 0x60, 0xFE, 0x07, 0x00, 0x20, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x30, 0x00, 0x02, 0x00, 0x60, 0x00, 0x06, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x08, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x08, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x06, 0x00, 0x60, 0x00, 0x02, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x38, 0x00, 0x08, 0x00, 0x30, 0x00, 0x0C, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x06, 0x00, 0x60, 0x00, 0x06, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x0C, 0x00, 0x60, 0x00, 0x08, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x30, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x60, 0x00, 0x0E, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x10, 0x20, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x08, 0xE0, 0x7F, 0x00, 0x0E, 0xE0, 0x7F, 0x00, 0x0E, 0x70, 0x00, 0x00, 0x06, 0x1C, 0x00, 0x00, 0x02, 0x0E, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x06, 0x07, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x18, 0x00, 0x60, 0x70, 0x38, 0x00, 0xE0, 0xFC, 0x70, 0x00, 0xC0, 0xCF, 0x61, 0x00, 0x80, 0x83, 0x61, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x1C, 0x73, 0x00, 0x20, 0x8C, 0x63, 0x00, 0x60, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x80, 0x8C, 0x31, 0x00, 0x00, 0x9C, 0x31, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x1C, 0x73, 0x00, 0x00, 0x8C, 0x63, 0x00, 0x80, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x60, 0x8C, 0x31, 0x00, 0x20, 0x9C, 0x31, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x80, 0x1C, 0x73, 0x00, 0xC0, 0x8C, 0x63, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x60, 0x8C, 0x61, 0x00, 0x60, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x31, 0x00, 0xC0, 0x9C, 0x31, 0x00, 0x80, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0xC0, 0x1C, 0x73, 0x00, 0xE0, 0x8C, 0x63, 0x00, 0x60, 0x8C, 0x61, 0x00, 0x60, 0x8C, 0x61, 0x00, 0xC0, 0x8C, 0x61, 0x00, 0xC0, 0x8C, 0x31, 0x00, 0xE0, 0x9C, 0x31, 0x00, 0x60, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x1C, 0x73, 0x00, 0xE0, 0x8C, 0x63, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x31, 0x00, 0xE0, 0x9C, 0x31, 0x00, 0xE0, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x1C, 0x73, 0x00, 0x00, 0x8C, 0x63, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x10, 0x8D, 0x61, 0x00, 0x10, 0x8D, 0x61, 0x00, 0x10, 0x8D, 0x31, 0x00, 0xE0, 0x9C, 0x31, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x1E, 0x00, 0x00, 0x38, 0x3F, 0x00, 0x00, 0x18, 0x73, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x71, 0x00, 0x00, 0x9C, 0x31, 0x00, 0x00, 0xF8, 0x1F, 0x00, 0x00, 0xF8, 0x1F, 0x00, 0x00, 0xB8, 0x39, 0x00, 0x00, 0x8C, 0x71, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x9C, 0x61, 0x00, 0x00, 0xB8, 0x31, 0x00, 0x00, 0xF0, 0x39, 0x00, 0x00, 0xE0, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char æ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x08, 0x00, 0x0C, 0xE0, 0x09, 0x00, 0x0C, 0xE0, 0x09, 0x00, 0x0C, 0x60, 0x0F, 0x00, 0x18, 0x70, 0x06, 0x00, 0x38, 0x38, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xB8, 0x39, 0x00, 0x20, 0x9C, 0x31, 0x00, 0x60, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x80, 0x8C, 0x61, 0x00, 0x00, 0x9C, 0x61, 0x00, 0x00, 0xB8, 0x31, 0x00, 0x00, 0xF0, 0x39, 0x00, 0x00, 0xE0, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xB8, 0x39, 0x00, 0x00, 0x9C, 0x31, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x80, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x60, 0x9C, 0x61, 0x00, 0x20, 0xB8, 0x31, 0x00, 0x00, 0xF0, 0x39, 0x00, 0x00, 0xE0, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x80, 0xB8, 0x39, 0x00, 0xC0, 0x9C, 0x31, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x60, 0x8C, 0x61, 0x00, 0x60, 0x8C, 0x61, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0xC0, 0x9C, 0x61, 0x00, 0x80, 0xB8, 0x31, 0x00, 0x00, 0xF0, 0x39, 0x00, 0x00, 0xE0, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xB8, 0x39, 0x00, 0xE0, 0x9C, 0x31, 0x00, 0xE0, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0x8C, 0x61, 0x00, 0xE0, 0x9C, 0x61, 0x00, 0xE0, 0xB8, 0x31, 0x00, 0x00, 0xF0, 0x39, 0x00, 0x00, 0xE0, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x04, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0xFC, 0x7F, 0x00, 0x80, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFC, 0x7F, 0x00, 0xE0, 0xFC, 0x7F, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x07, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0xFC, 0x7F, 0x00, 0x60, 0xFC, 0x7F, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x07, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x20, 0x1D, 0x70, 0x00, 0xA0, 0x0D, 0x60, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0xC0, 0x0C, 0x60, 0x00, 0xC0, 0x0D, 0x60, 0x00, 0x60, 0x1F, 0x70, 0x00, 0x20, 0x3E, 0x38, 0x00, 0x00, 0xF8, 0x1F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0xC0, 0xFC, 0x7F, 0x00, 0xE0, 0x18, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x60, 0x0C, 0x00, 0x00, 0xC0, 0x0C, 0x00, 0x00, 0xC0, 0x0C, 0x00, 0x00, 0xE0, 0x1C, 0x00, 0x00, 0x60, 0xF8, 0x7F, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x20, 0x1C, 0x70, 0x00, 0x60, 0x0C, 0x60, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0x80, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x80, 0x0C, 0x60, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0x60, 0x1C, 0x70, 0x00, 0x20, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x80, 0x38, 0x38, 0x00, 0xC0, 0x1C, 0x70, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0x60, 0x0C, 0x60, 0x00, 0x60, 0x0C, 0x60, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0xC0, 0x1C, 0x70, 0x00, 0x80, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0xC0, 0x38, 0x38, 0x00, 0xE0, 0x1C, 0x70, 0x00, 0x60, 0x0C, 0x60, 0x00, 0x60, 0x0C, 0x60, 0x00, 0xC0, 0x0C, 0x60, 0x00, 0xC0, 0x0C, 0x60, 0x00, 0xE0, 0x1C, 0x70, 0x00, 0x60, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x38, 0x38, 0x00, 0xE0, 0x1C, 0x70, 0x00, 0xE0, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0xE0, 0x1C, 0x70, 0x00, 0xE0, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x67, 0x0E, 0x00, 0x00, 0x67, 0x0E, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x4F, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1C, 0x7C, 0x00, 0x00, 0x0C, 0x66, 0x00, 0x00, 0x0C, 0x63, 0x00, 0x00, 0x8C, 0x61, 0x00, 0x00, 0xCC, 0x60, 0x00, 0x00, 0x7C, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xC4, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x20, 0x00, 0x70, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x60, 0x00, 0x80, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x30, 0x00, 0x60, 0x00, 0x30, 0x00, 0x20, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x80, 0xFC, 0x3F, 0x00, 0xC0, 0x00, 0x70, 0x00, 0xE0, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x80, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0xE0, 0xFC, 0x3F, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x30, 0x00, 0xE0, 0xFC, 0x7F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x0C, 0x00, 0xF0, 0x03, 0x0C, 0x00, 0x80, 0x0F, 0x0E, 0x80, 0x00, 0xFE, 0x07, 0xE0, 0x00, 0xF0, 0x01, 0xE0, 0x00, 0x7E, 0x00, 0x60, 0x80, 0x0F, 0x00, 0x20, 0xF0, 0x03, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x0F, 0x00, 0x18, 0x30, 0x00, 0x00, 0x18, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x0C, 0xE0, 0xF0, 0x03, 0x0C, 0xE0, 0x80, 0x0F, 0x0E, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x7E, 0x00, 0xE0, 0x80, 0x0F, 0x00, 0xE0, 0xF0, 0x03, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_droid_sans_fallback_24x28 = {
Droid_Sans_Fallback24x28,
24,
28,
' ',
'\xFF',
false
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Droid_Sans_Mono13x24
//GLCD FontSize : 13 x 24
static const uint8_t Droid_Sans_Mono13x24[ ] = {
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x07, 0x07, 0xF0, 0x7F, 0x07, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x0C, 0x00, 0x60, 0x00, 0x00, 0x63, 0x06, 0x00, 0xF3, 0x07, 0x00, 0x7F, 0x00, 0xF0, 0x63, 0x00, 0x30, 0x63, 0x00, 0x00, 0x63, 0x06, 0x00, 0xF3, 0x07, 0x00, 0x7F, 0x00, 0xF0, 0x63, 0x00, 0x30, 0x63, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x01, 0xC0, 0x07, 0x03, 0x60, 0x0C, 0x03, 0x60, 0x0C, 0x03, 0xF8, 0xFF, 0x0F, 0x60, 0x18, 0x03, 0x60, 0x18, 0x03, 0x60, 0xF0, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x0C, 0xE0, 0x03, 0x00, 0xF0, 0x07, 0x04, 0x10, 0x04, 0x07, 0x10, 0x84, 0x01, 0xF0, 0xE7, 0x00, 0xE0, 0x3B, 0x00, 0x00, 0xEE, 0x03, 0x80, 0xF3, 0x07, 0xC0, 0x10, 0x04, 0x70, 0x10, 0x04, 0x10, 0xF0, 0x07, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x00, // Code for char %
0x0D, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0xE0, 0xF1, 0x03, 0xF0, 0x1F, 0x06, 0x30, 0x0E, 0x06, 0x30, 0x1C, 0x06, 0x30, 0x3E, 0x06, 0xF0, 0x63, 0x06, 0xE0, 0xC1, 0x03, 0x00, 0xC0, 0x01, 0x00, 0xF0, 0x07, 0x00, 0x30, 0x06, 0x00, 0x00, 0x04, // Code for char &
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFF, 0x03, 0xC0, 0x03, 0x0F, 0xE0, 0x00, 0x1C, 0x30, 0x00, 0x30, 0x10, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x20, 0x30, 0x00, 0x30, 0xE0, 0x00, 0x1C, 0xC0, 0x03, 0x0F, 0x00, 0xFF, 0x03, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x04, 0x00, 0xC0, 0x0E, 0x00, 0x80, 0x07, 0x00, 0xF8, 0x01, 0x00, 0x88, 0x03, 0x00, 0xC0, 0x0E, 0x00, 0xC0, 0x04, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x0A, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x80, 0xFF, 0x00, 0x80, 0xFF, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x00, 0xC0, 0x03, 0x00, 0xF0, 0x00, 0x00, 0x1C, 0x00, 0x80, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x70, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0B, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0x60, 0x00, 0x03, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x60, 0x00, 0x03, 0xC0, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x60, 0x00, 0x00, 0x20, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x06, 0x60, 0x00, 0x07, 0x30, 0x80, 0x07, 0x30, 0xC0, 0x06, 0x30, 0x60, 0x06, 0x30, 0x30, 0x06, 0x30, 0x1C, 0x06, 0xE0, 0x0F, 0x06, 0xC0, 0x03, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // Code for char 2
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x02, 0x20, 0x00, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x1A, 0x07, 0xE0, 0xFB, 0x03, 0xC0, 0xF1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x0C, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xDC, 0x00, 0x00, 0xCE, 0x00, 0x00, 0xC3, 0x00, 0xC0, 0xC1, 0x00, 0x60, 0xC0, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0x02, 0xF0, 0x0F, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x1C, 0x03, 0x30, 0xF8, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0B, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x19, 0x03, 0x60, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x04, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x07, 0x30, 0xF8, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0B, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x04, 0x30, 0x00, 0x07, 0x30, 0xE0, 0x03, 0x30, 0xF8, 0x00, 0x30, 0x1E, 0x00, 0xB0, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0B, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0xC0, 0xF1, 0x03, 0xE0, 0x13, 0x06, 0x30, 0x1E, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x1E, 0x06, 0xE0, 0x1F, 0x06, 0xC0, 0xF1, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0B, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0xE0, 0x0F, 0x06, 0x70, 0x18, 0x04, 0x30, 0x18, 0x04, 0x30, 0x10, 0x06, 0x30, 0x18, 0x06, 0x30, 0x18, 0x03, 0x60, 0xCC, 0x03, 0xC0, 0xFF, 0x01, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x07, 0x80, 0x03, 0x07, 0x80, 0x03, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x3C, 0x80, 0x03, 0x3E, 0x80, 0x03, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x24, 0x00, 0x00, 0x66, 0x00, 0x00, 0x42, 0x00, 0x00, 0xC3, 0x00, 0x00, 0x81, 0x00, 0x80, 0x81, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x81, 0x01, 0x00, 0x81, 0x00, 0x00, 0xC3, 0x00, 0x00, 0x42, 0x00, 0x00, 0x66, 0x00, 0x00, 0x24, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x60, 0x07, 0x30, 0x70, 0x07, 0x30, 0x18, 0x07, 0x30, 0x0C, 0x00, 0xE0, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x0D, 0x00, 0xFE, 0x00, 0x80, 0xC7, 0x03, 0xC0, 0x00, 0x06, 0x60, 0x3C, 0x0C, 0x30, 0xEE, 0x18, 0x10, 0x83, 0x18, 0x10, 0x81, 0x10, 0x10, 0xC1, 0x10, 0x30, 0x71, 0x10, 0x20, 0x7F, 0x18, 0x60, 0x80, 0x08, 0xC0, 0xE3, 0x00, 0x00, 0x3F, 0x00, // Code for char @
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x00, 0x7E, 0x00, 0x80, 0x6F, 0x00, 0xF0, 0x61, 0x00, 0x30, 0x60, 0x00, 0xF0, 0x61, 0x00, 0x80, 0x6F, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char A
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x1E, 0x03, 0xE0, 0xFB, 0x03, 0xC0, 0xF1, 0x01, 0x00, 0x00, 0x00, // Code for char B
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0xC1, 0x03, 0x60, 0x00, 0x03, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x20, 0x00, 0x06, 0x00, 0x00, 0x00, // Code for char C
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x60, 0x00, 0x03, 0xE0, 0xC1, 0x01, 0xC0, 0xFF, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x00, 0x00, 0x00, // Code for char E
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x81, 0x03, 0x60, 0x00, 0x03, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0xFC, 0x07, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, // Code for char G
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x00, // Code for char H
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x04, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x08, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x1B, 0x00, 0x80, 0x71, 0x00, 0xC0, 0xC0, 0x00, 0x60, 0x80, 0x03, 0x30, 0x00, 0x07, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char K
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // Code for char L
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0xE0, 0x01, 0x00, 0x00, 0x3E, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x07, 0x00, 0xF0, 0x03, 0x00, 0x1E, 0x00, 0xE0, 0x01, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x00, // Code for char M
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0xE0, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x07, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x70, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x80, 0x03, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x00, // Code for char N
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x80, 0x03, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0xE0, 0x80, 0x03, 0xC0, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x10, 0x00, 0x60, 0x18, 0x00, 0xE0, 0x0F, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x80, 0x03, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x1E, 0xE0, 0x80, 0x3B, 0xC0, 0xFF, 0x71, 0x00, 0x7F, 0x20, 0x00, 0x00, 0x00, // Code for char Q
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x18, 0x00, 0x30, 0x18, 0x00, 0x30, 0x18, 0x00, 0x30, 0x38, 0x00, 0x30, 0x78, 0x00, 0x60, 0xEC, 0x01, 0xE0, 0x87, 0x03, 0xC0, 0x03, 0x07, 0x00, 0x00, 0x04, // Code for char R
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x06, 0xE0, 0x07, 0x06, 0x30, 0x0E, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x18, 0x06, 0x30, 0x18, 0x06, 0x30, 0xF0, 0x03, 0x20, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x0B, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x0D, 0x10, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xF8, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x06, 0x00, 0xC0, 0x07, 0x00, 0xF8, 0x00, 0x00, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x00, // Code for char V
0x0D, 0x70, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x06, 0x00, 0xE0, 0x03, 0x00, 0x3C, 0x00, 0x00, 0x02, 0x00, 0x00, 0x3C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x06, 0x00, 0xFC, 0x07, 0xF0, 0x3F, 0x00, 0x70, 0x00, 0x00, // Code for char W
0x0C, 0x00, 0x00, 0x00, 0x10, 0x00, 0x04, 0x70, 0x00, 0x07, 0xE0, 0x80, 0x03, 0x80, 0xE3, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE3, 0x01, 0xE0, 0x80, 0x03, 0x30, 0x00, 0x07, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char X
0x0C, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xF8, 0x07, 0x00, 0xFC, 0x07, 0x00, 0x0E, 0x00, 0x80, 0x03, 0x00, 0xE0, 0x00, 0x00, 0x70, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x0C, 0x00, 0x00, 0x00, 0x30, 0x00, 0x06, 0x30, 0x00, 0x07, 0x30, 0xC0, 0x07, 0x30, 0x60, 0x06, 0x30, 0x30, 0x06, 0x30, 0x1C, 0x06, 0x30, 0x06, 0x06, 0xB0, 0x03, 0x06, 0xF0, 0x01, 0x06, 0x70, 0x00, 0x06, 0x30, 0x00, 0x06, 0x00, 0x00, 0x00, // Code for char Z
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x3F, 0xF0, 0xFF, 0x3F, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0x07, 0x00, 0x00, 0x1C, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x07, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0xF0, 0xFF, 0x3F, 0xF0, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x0C, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x07, 0x00, 0x80, 0x03, 0x00, 0xE0, 0x00, 0x00, 0x30, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x07, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x0D, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, 0x00, 0x00, 0x20, // Code for char _
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x18, 0x00, 0x00, 0x38, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0x80, 0x21, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x04, 0x80, 0x11, 0x06, 0x80, 0x11, 0x06, 0x80, 0x11, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x03, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x03, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x03, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x0B, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFF, 0x03, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x00, 0x03, 0x03, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x33, 0x03, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x00, 0x33, 0x06, 0x00, 0x3F, 0x06, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF8, 0xFF, 0x07, 0x98, 0x00, 0x00, 0x98, 0x00, 0x00, 0x98, 0x00, 0x00, 0x98, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x1E, 0x7C, 0x00, 0xBF, 0xC7, 0x80, 0xE1, 0xC7, 0x80, 0x40, 0x86, 0x80, 0x40, 0x86, 0x80, 0x40, 0xC6, 0x80, 0x61, 0xC6, 0x80, 0x3F, 0x46, 0x80, 0x1E, 0x7E, 0x80, 0x00, 0x3C, 0x00, 0x00, 0x00, // Code for char g
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x07, 0x00, 0x03, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x00, 0x04, 0x80, 0x00, 0x04, 0x80, 0x00, 0x04, 0x98, 0xFF, 0x07, 0x98, 0xFF, 0x07, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x80, 0x00, 0xC0, 0x80, 0x00, 0xC0, 0x80, 0x00, 0xC0, 0x80, 0x00, 0xC0, 0x80, 0x00, 0xC0, 0x98, 0xFF, 0x7F, 0x98, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x07, 0x00, 0x30, 0x00, 0x00, 0x38, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE6, 0x00, 0x00, 0x83, 0x01, 0x80, 0x01, 0x07, 0x80, 0x00, 0x06, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char k
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x08, 0x00, 0x04, 0x08, 0x00, 0x04, 0x08, 0x00, 0x04, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x07, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x0B, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0xFF, 0x07, 0x00, 0xFE, 0x07, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0xFF, 0x07, 0x00, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x03, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x00, 0x03, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0x80, 0xFF, 0xFF, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x03, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x0B, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFF, 0x03, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x00, 0x03, 0x03, 0x80, 0xFF, 0xFF, 0x80, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x03, 0x00, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x0F, 0x06, 0x80, 0x19, 0x06, 0x80, 0x11, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x80, 0x61, 0x06, 0x80, 0xE1, 0x03, 0x00, 0xC1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0xE0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x80, 0x00, 0x06, 0x80, 0x00, 0x06, 0x80, 0x00, 0x06, 0x80, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x80, 0xFF, 0x03, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x0C, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x3E, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x04, 0x00, 0xC0, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x3E, 0x00, 0x80, 0x07, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x0D, 0x80, 0x01, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x06, 0x00, 0xF0, 0x03, 0x00, 0x3F, 0x00, 0x80, 0x01, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x06, 0x00, 0xF8, 0x03, 0x80, 0x3F, 0x00, 0x80, 0x01, 0x00, // Code for char w
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x01, 0x06, 0x80, 0x03, 0x03, 0x00, 0xCE, 0x01, 0x00, 0x7C, 0x00, 0x00, 0x30, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xCE, 0x01, 0x80, 0x83, 0x03, 0x80, 0x01, 0x06, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char x
0x0C, 0x00, 0x00, 0x00, 0x80, 0x00, 0xC0, 0x80, 0x07, 0xC0, 0x00, 0x1E, 0xC0, 0x00, 0xF8, 0xC0, 0x00, 0xC0, 0x7F, 0x00, 0x00, 0x1E, 0x00, 0xC0, 0x07, 0x00, 0xF8, 0x00, 0x00, 0x3E, 0x00, 0x80, 0x07, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x06, 0x80, 0x00, 0x07, 0x80, 0xC0, 0x05, 0x80, 0xE0, 0x04, 0x80, 0x30, 0x04, 0x80, 0x18, 0x04, 0x80, 0x0E, 0x04, 0x80, 0x03, 0x04, 0x80, 0x01, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x38, 0x00, 0xE0, 0xEF, 0x1F, 0xE0, 0xCF, 0x1F, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0xE0, 0xCF, 0x1F, 0xE0, 0xEF, 0x1F, 0x00, 0x38, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x08, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x04, 0xC0, 0xFF, 0x03, 0x40, 0x00, 0x02, 0x40, 0x00, 0x02, 0xC0, 0xFF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x7F, 0x80, 0xF3, 0x7F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x0B, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x80, 0x7F, 0x00, 0x80, 0xC1, 0x00, 0xC0, 0x80, 0x01, 0xC0, 0x80, 0x01, 0xF0, 0x80, 0x07, 0xF0, 0x80, 0x07, 0xC0, 0x80, 0x01, 0xC0, 0x80, 0x01, 0xC0, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x0C, 0x00, 0x00, 0x00, 0x00, 0x08, 0x06, 0x00, 0x08, 0x06, 0xC0, 0xFF, 0x07, 0xE0, 0xFF, 0x06, 0x30, 0x08, 0x06, 0x30, 0x08, 0x06, 0x30, 0x08, 0x06, 0x30, 0x08, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // Code for char £
0x0B, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xC3, 0x00, 0x00, 0xC3, 0x00, 0x00, 0xC3, 0x00, 0x00, 0xC3, 0x00, 0x00, 0xFF, 0x00, 0x80, 0xFF, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x0B, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0xF0, 0x90, 0x00, 0xE0, 0x93, 0x00, 0x00, 0x9F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0xF8, 0x07, 0x00, 0x9F, 0x00, 0xE0, 0x93, 0x00, 0x70, 0x90, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0xFF, 0xF8, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x06, 0xF8, 0x1F, 0x06, 0x98, 0x31, 0x04, 0x88, 0x21, 0x04, 0x18, 0x63, 0x06, 0x18, 0xFF, 0x03, 0x10, 0xDE, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x0D, 0x00, 0x7F, 0x00, 0xC0, 0xC1, 0x01, 0x60, 0x00, 0x03, 0x20, 0x3E, 0x02, 0x10, 0x7F, 0x04, 0x90, 0xC1, 0x04, 0x90, 0x80, 0x04, 0x90, 0x80, 0x04, 0x90, 0xC1, 0x04, 0x20, 0x00, 0x02, 0x60, 0x00, 0x03, 0xC0, 0xC1, 0x01, 0x00, 0x7F, 0x00, // Code for char ©
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x90, 0x07, 0x00, 0x90, 0x04, 0x00, 0x90, 0x04, 0x00, 0xF0, 0x03, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x8C, 0x01, 0x00, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x0B, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0xF8, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x0D, 0x00, 0x7F, 0x00, 0xC0, 0xC1, 0x01, 0x60, 0x00, 0x03, 0x20, 0x00, 0x02, 0x90, 0xFF, 0x04, 0x90, 0xFF, 0x04, 0x90, 0x08, 0x04, 0x90, 0x1C, 0x04, 0x90, 0x77, 0x04, 0x20, 0xC7, 0x02, 0x60, 0x80, 0x03, 0xC0, 0xC1, 0x01, 0x00, 0x7F, 0x00, // Code for char ®
0x0D, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // Code for char ¯
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE0, 0x03, 0x00, 0x30, 0x06, 0x00, 0x10, 0x04, 0x00, 0x30, 0x06, 0x00, 0xE0, 0x03, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x0A, 0x00, 0x00, 0x00, 0x00, 0x18, 0x06, 0x00, 0x18, 0x06, 0x00, 0x18, 0x06, 0x00, 0x18, 0x06, 0x80, 0xFF, 0x06, 0x80, 0xFF, 0x06, 0x00, 0x18, 0x06, 0x00, 0x18, 0x06, 0x00, 0x18, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x10, 0x0E, 0x00, 0x10, 0x0B, 0x00, 0xF0, 0x09, 0x00, 0xE0, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x90, 0x08, 0x00, 0x90, 0x08, 0x00, 0x70, 0x0F, 0x00, 0x60, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x38, 0x00, 0x00, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0x80, 0xFF, 0xFF, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x0B, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0xF0, 0x1F, 0x00, 0xF8, 0x3F, 0x00, 0xF8, 0x3F, 0x00, 0xF8, 0x3F, 0x00, 0xF8, 0xFF, 0x3F, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0xF8, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x98, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x30, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0xE0, 0x03, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x8C, 0x01, 0x00, 0xF8, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x8C, 0x01, 0x00, 0xF8, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x0C, 0x20, 0x00, 0x00, 0x30, 0x00, 0x00, 0xF0, 0x0F, 0x04, 0xF0, 0x0F, 0x07, 0x00, 0xC0, 0x01, 0x00, 0x70, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x87, 0x01, 0xC0, 0xC1, 0x01, 0x70, 0x30, 0x01, 0x10, 0xF8, 0x07, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, // Code for char ¼
0x0C, 0x20, 0x00, 0x00, 0x30, 0x00, 0x04, 0xF0, 0x0F, 0x07, 0xF0, 0xCF, 0x01, 0x00, 0x70, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x07, 0x00, 0xC0, 0x01, 0x06, 0x70, 0x08, 0x07, 0x10, 0x88, 0x05, 0x00, 0xF8, 0x04, 0x00, 0x70, 0x04, 0x00, 0x00, 0x00, // Code for char ½
0x0C, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x90, 0x08, 0x00, 0x90, 0x08, 0x06, 0x70, 0x8F, 0x03, 0x60, 0xE7, 0x00, 0x00, 0x38, 0x00, 0x00, 0x8E, 0x01, 0x80, 0xC3, 0x01, 0xE0, 0x30, 0x01, 0x30, 0xF8, 0x07, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, // Code for char ¾
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x3F, 0x00, 0x80, 0x61, 0x00, 0x80, 0x61, 0x80, 0xC3, 0x60, 0x80, 0x73, 0x60, 0x80, 0x13, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x00, 0x7E, 0x00, 0x81, 0x6F, 0x00, 0xF3, 0x61, 0x00, 0x37, 0x60, 0x00, 0xF4, 0x61, 0x00, 0x80, 0x6F, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char À
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x00, 0x7E, 0x00, 0x80, 0x6F, 0x00, 0xF0, 0x61, 0x00, 0x34, 0x60, 0x00, 0xF7, 0x61, 0x00, 0x83, 0x6F, 0x00, 0x01, 0x7E, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char Á
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x04, 0x7E, 0x00, 0x86, 0x6F, 0x00, 0xF3, 0x61, 0x00, 0x31, 0x60, 0x00, 0xF3, 0x61, 0x00, 0x86, 0x6F, 0x00, 0x04, 0x7E, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char Â
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x06, 0x7E, 0x00, 0x83, 0x6F, 0x00, 0xF3, 0x61, 0x00, 0x33, 0x60, 0x00, 0xF6, 0x61, 0x00, 0x86, 0x6F, 0x00, 0x06, 0x7E, 0x00, 0x03, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char Ã
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x00, 0x7E, 0x00, 0x83, 0x6F, 0x00, 0xF3, 0x61, 0x00, 0x30, 0x60, 0x00, 0xF0, 0x61, 0x00, 0x83, 0x6F, 0x00, 0x03, 0x7E, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char Ä
0x0D, 0x00, 0x00, 0x04, 0x00, 0x80, 0x07, 0x00, 0xF0, 0x03, 0x00, 0x7E, 0x00, 0x8E, 0x6F, 0x00, 0xF1, 0x61, 0x00, 0x31, 0x60, 0x00, 0xF1, 0x61, 0x00, 0x8E, 0x6F, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x80, 0x07, 0x00, 0x00, 0x04, // Code for char Å
0x0C, 0x00, 0x00, 0x07, 0x00, 0xF8, 0x07, 0xC0, 0x7F, 0x00, 0xF0, 0x33, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x00, 0x00, 0x00, // Code for char Æ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0xC1, 0x03, 0x60, 0x00, 0x03, 0x30, 0x00, 0x86, 0x30, 0x00, 0x9E, 0x30, 0x00, 0xFE, 0x30, 0x00, 0x66, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x20, 0x00, 0x06, 0x00, 0x00, 0x00, // Code for char Ç
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x31, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x37, 0x0C, 0x06, 0x34, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x00, 0x00, 0x00, // Code for char È
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x34, 0x0C, 0x06, 0x37, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x31, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x00, 0x00, 0x00, // Code for char É
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x34, 0x0C, 0x06, 0x36, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x31, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x36, 0x0C, 0x06, 0x34, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x00, 0x00, 0x00, // Code for char Ê
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x33, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x33, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x00, 0x00, 0x00, // Code for char Ë
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x04, 0x31, 0x00, 0x06, 0x33, 0x00, 0x06, 0xF7, 0xFF, 0x07, 0xF4, 0xFF, 0x07, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x04, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0xF4, 0xFF, 0x07, 0xF7, 0xFF, 0x07, 0x33, 0x00, 0x06, 0x31, 0x00, 0x06, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x04, 0x34, 0x00, 0x06, 0x36, 0x00, 0x06, 0xF3, 0xFF, 0x07, 0xF1, 0xFF, 0x07, 0x33, 0x00, 0x06, 0x36, 0x00, 0x06, 0x14, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x04, 0x33, 0x00, 0x06, 0x33, 0x00, 0x06, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x33, 0x00, 0x06, 0x33, 0x00, 0x06, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x0C, 0x00, 0x0C, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x0C, 0x06, 0x30, 0x00, 0x06, 0x60, 0x00, 0x03, 0xE0, 0xC1, 0x01, 0xC0, 0xFF, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0xE6, 0x00, 0x00, 0x83, 0x03, 0x00, 0x03, 0x07, 0x00, 0x03, 0x1C, 0x00, 0x06, 0x70, 0x00, 0x06, 0xE0, 0x00, 0x06, 0x80, 0x03, 0xF3, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x00, // Code for char Ñ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x80, 0x03, 0x31, 0x00, 0x06, 0x33, 0x00, 0x06, 0x37, 0x00, 0x06, 0x34, 0x00, 0x06, 0x30, 0x00, 0x06, 0xE0, 0x80, 0x03, 0xC0, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x80, 0x03, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x34, 0x00, 0x06, 0x37, 0x00, 0x06, 0x33, 0x00, 0x06, 0xE1, 0x80, 0x03, 0xC0, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE4, 0x80, 0x03, 0x36, 0x00, 0x06, 0x33, 0x00, 0x06, 0x31, 0x00, 0x06, 0x33, 0x00, 0x06, 0x36, 0x00, 0x06, 0xE4, 0x80, 0x03, 0xC0, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE6, 0x80, 0x03, 0x33, 0x00, 0x06, 0x33, 0x00, 0x06, 0x33, 0x00, 0x06, 0x36, 0x00, 0x06, 0x36, 0x00, 0x06, 0xE6, 0x80, 0x03, 0xC3, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x00, 0xC0, 0xFF, 0x01, 0xE0, 0x80, 0x03, 0x33, 0x00, 0x06, 0x33, 0x00, 0x06, 0x30, 0x00, 0x06, 0x30, 0x00, 0x06, 0x33, 0x00, 0x06, 0xE3, 0x80, 0x03, 0xC0, 0xFF, 0x01, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x0A, 0x00, 0x00, 0x00, 0x00, 0x41, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x23, 0x00, 0x00, 0x14, 0x00, 0x00, 0x08, 0x00, 0x00, 0x14, 0x00, 0x00, 0x22, 0x00, 0x80, 0x41, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x0C, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x04, 0xC0, 0xFF, 0x07, 0xE0, 0x80, 0x03, 0x30, 0xC0, 0x06, 0x30, 0x30, 0x06, 0x30, 0x1C, 0x06, 0x30, 0x06, 0x06, 0xB0, 0x03, 0x06, 0xE0, 0x80, 0x03, 0xF0, 0xFF, 0x01, 0x10, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x03, 0x01, 0x00, 0x06, 0x03, 0x00, 0x06, 0x07, 0x00, 0x06, 0x04, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x04, 0x00, 0x06, 0x07, 0x00, 0x06, 0x03, 0x00, 0x06, 0x01, 0x00, 0x03, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xF0, 0xFF, 0x03, 0x04, 0x00, 0x03, 0x06, 0x00, 0x06, 0x03, 0x00, 0x06, 0x01, 0x00, 0x06, 0x03, 0x00, 0x06, 0x06, 0x00, 0x06, 0x04, 0x00, 0x03, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x03, 0x03, 0x00, 0x06, 0x03, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x03, 0x00, 0x06, 0x03, 0x00, 0x03, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x0C, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0x03, 0x00, 0x00, 0x0E, 0x00, 0x04, 0xF8, 0x07, 0x07, 0xFC, 0x07, 0x03, 0x0E, 0x00, 0x81, 0x03, 0x00, 0xE0, 0x00, 0x00, 0x70, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x80, 0xC1, 0x00, 0x80, 0xC1, 0x00, 0x80, 0xC1, 0x00, 0x80, 0xC1, 0x00, 0x80, 0xC1, 0x00, 0x80, 0x63, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x07, 0xF0, 0xFF, 0x07, 0x18, 0x00, 0x00, 0x18, 0x00, 0x06, 0x18, 0x0E, 0x06, 0x18, 0x1F, 0x06, 0x98, 0x19, 0x06, 0xF0, 0x31, 0x06, 0xF0, 0xE0, 0x03, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, // Code for char ß
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0x80, 0x21, 0x06, 0x88, 0x31, 0x06, 0x98, 0x31, 0x04, 0xB8, 0x11, 0x06, 0xA0, 0x11, 0x06, 0x80, 0x11, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0x80, 0x21, 0x06, 0x80, 0x31, 0x06, 0xA0, 0x31, 0x04, 0xB8, 0x11, 0x06, 0x98, 0x11, 0x06, 0x88, 0x11, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0xA0, 0x21, 0x06, 0xB0, 0x31, 0x06, 0x98, 0x31, 0x04, 0x88, 0x11, 0x06, 0x98, 0x11, 0x06, 0xB0, 0x11, 0x03, 0x20, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0xB0, 0x21, 0x06, 0x98, 0x31, 0x06, 0x98, 0x31, 0x04, 0x98, 0x11, 0x06, 0xB0, 0x11, 0x06, 0xB0, 0x11, 0x03, 0x30, 0xFF, 0x03, 0x18, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0x80, 0x21, 0x06, 0x98, 0x31, 0x06, 0x98, 0x31, 0x04, 0x80, 0x11, 0x06, 0x80, 0x11, 0x06, 0x98, 0x11, 0x03, 0x18, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x0B, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE1, 0x03, 0x80, 0x21, 0x06, 0x9C, 0x31, 0x06, 0xA2, 0x31, 0x04, 0xA2, 0x11, 0x06, 0xA2, 0x11, 0x06, 0x9C, 0x11, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x0D, 0x00, 0xC0, 0x03, 0x00, 0xE1, 0x07, 0x80, 0x31, 0x06, 0x80, 0x11, 0x06, 0x80, 0x11, 0x02, 0x00, 0xFF, 0x01, 0x00, 0xFF, 0x03, 0x80, 0x33, 0x03, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x00, 0x3F, 0x06, 0x00, 0x3E, 0x02, // Code for char æ
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x03, 0x00, 0x03, 0x03, 0x80, 0x01, 0x86, 0x80, 0x01, 0x9E, 0x80, 0x01, 0xFE, 0x80, 0x01, 0x66, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x33, 0x03, 0x88, 0x31, 0x06, 0x98, 0x31, 0x06, 0xB8, 0x31, 0x06, 0xA0, 0x31, 0x06, 0x80, 0x31, 0x06, 0x00, 0x33, 0x06, 0x00, 0x3F, 0x06, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x33, 0x03, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0xA0, 0x31, 0x06, 0xB8, 0x31, 0x06, 0x98, 0x31, 0x06, 0x08, 0x33, 0x06, 0x00, 0x3F, 0x06, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x20, 0x33, 0x03, 0xB0, 0x31, 0x06, 0x98, 0x31, 0x06, 0x88, 0x31, 0x06, 0x98, 0x31, 0x06, 0xB0, 0x31, 0x06, 0x20, 0x33, 0x06, 0x00, 0x3F, 0x06, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x33, 0x03, 0x98, 0x31, 0x06, 0x98, 0x31, 0x06, 0x80, 0x31, 0x06, 0x80, 0x31, 0x06, 0x98, 0x31, 0x06, 0x18, 0x33, 0x06, 0x00, 0x3F, 0x06, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x00, 0x04, 0x88, 0x00, 0x04, 0x98, 0x00, 0x04, 0xB8, 0xFF, 0x07, 0xA0, 0xFF, 0x07, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x00, 0x04, 0x80, 0x00, 0x04, 0x80, 0x00, 0x04, 0xA0, 0xFF, 0x07, 0xB8, 0xFF, 0x07, 0x18, 0x00, 0x04, 0x08, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x00, 0x04, 0xA0, 0x00, 0x04, 0xB0, 0x00, 0x04, 0x98, 0xFF, 0x07, 0x88, 0xFF, 0x07, 0x18, 0x00, 0x04, 0x30, 0x00, 0x04, 0x20, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x00, 0x04, 0x98, 0x00, 0x04, 0x98, 0x00, 0x04, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x18, 0x00, 0x04, 0x18, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x0C, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x0C, 0x03, 0xD8, 0x06, 0x06, 0x50, 0x06, 0x06, 0x70, 0x06, 0x06, 0x70, 0x06, 0x06, 0xF0, 0x06, 0x06, 0xD8, 0x0D, 0x03, 0x10, 0xFF, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x07, 0xB0, 0xFF, 0x07, 0x18, 0x03, 0x00, 0x98, 0x01, 0x00, 0x98, 0x01, 0x00, 0xB0, 0x01, 0x00, 0xB0, 0x01, 0x00, 0x30, 0xFF, 0x07, 0x18, 0xFE, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x03, 0x03, 0x88, 0x01, 0x06, 0x98, 0x01, 0x06, 0xB8, 0x01, 0x06, 0xA0, 0x01, 0x06, 0x80, 0x01, 0x06, 0x00, 0x03, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0xA0, 0x01, 0x06, 0xB8, 0x01, 0x06, 0x98, 0x01, 0x06, 0x08, 0x03, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x20, 0x03, 0x03, 0xB0, 0x01, 0x06, 0x98, 0x01, 0x06, 0x88, 0x01, 0x06, 0x98, 0x01, 0x06, 0xB0, 0x01, 0x06, 0x20, 0x03, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x30, 0x03, 0x03, 0x98, 0x01, 0x06, 0x98, 0x01, 0x06, 0x98, 0x01, 0x06, 0xB0, 0x01, 0x06, 0xB0, 0x01, 0x06, 0x30, 0x03, 0x03, 0x18, 0xFE, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x03, 0x03, 0x98, 0x01, 0x06, 0x98, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x98, 0x01, 0x06, 0x18, 0x03, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x0B, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x80, 0x99, 0x01, 0x80, 0x99, 0x01, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x0C, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x03, 0x07, 0x80, 0x81, 0x07, 0x80, 0xE1, 0x06, 0x80, 0x31, 0x06, 0x80, 0x1D, 0x06, 0x80, 0x0F, 0x06, 0x80, 0x03, 0x03, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x80, 0xFF, 0x03, 0x08, 0x00, 0x06, 0x18, 0x00, 0x06, 0x38, 0x00, 0x06, 0x20, 0x00, 0x06, 0x00, 0x00, 0x03, 0x80, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x80, 0xFF, 0x03, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x20, 0x00, 0x06, 0x38, 0x00, 0x06, 0x18, 0x00, 0x03, 0x88, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x01, 0xA0, 0xFF, 0x03, 0x30, 0x00, 0x06, 0x18, 0x00, 0x06, 0x08, 0x00, 0x06, 0x18, 0x00, 0x06, 0x30, 0x00, 0x03, 0xA0, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x80, 0xFF, 0x03, 0x18, 0x00, 0x06, 0x18, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x18, 0x00, 0x03, 0x98, 0xFF, 0x07, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x0C, 0x00, 0x00, 0x00, 0x80, 0x00, 0xC0, 0x80, 0x07, 0xC0, 0x00, 0x1E, 0xC0, 0x00, 0xF8, 0xC0, 0x00, 0xC0, 0x7F, 0x20, 0x00, 0x1E, 0x38, 0xC0, 0x07, 0x18, 0xF8, 0x00, 0x08, 0x3E, 0x00, 0x80, 0x07, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x03, 0x03, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x01, 0x06, 0x80, 0x03, 0x03, 0x00, 0xFF, 0x03, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x0C, 0x00, 0x00, 0x00, 0x80, 0x00, 0xC0, 0x80, 0x07, 0xC0, 0x00, 0x1E, 0xC0, 0x18, 0xF8, 0xC0, 0x18, 0xC0, 0x7F, 0x00, 0x00, 0x1E, 0x00, 0xC0, 0x07, 0x18, 0xF8, 0x00, 0x18, 0x3E, 0x00, 0x80, 0x07, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_droid_sans_mono_13x24 = {
Droid_Sans_Mono13x24,
13,
24,
' ',
'\xFF',
true
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Droid_Sans_Mono16x31
//GLCD FontSize : 16 x 31
static const uint8_t Droid_Sans_Mono16x31[ ] = {
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0xC0, 0x01, 0xC0, 0xFF, 0xE7, 0x01, 0xC0, 0xFF, 0xE7, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x30, 0x0C, 0x00, 0x00, 0x30, 0xCC, 0x01, 0x00, 0x30, 0xFF, 0x01, 0x00, 0xFE, 0x1F, 0x00, 0xC0, 0x7F, 0x0C, 0x00, 0xC0, 0x31, 0x0C, 0x00, 0x00, 0x30, 0x0C, 0x00, 0x00, 0x30, 0xCC, 0x01, 0x00, 0x30, 0xFF, 0x01, 0x00, 0xFC, 0x3F, 0x00, 0xC0, 0xFF, 0x0C, 0x00, 0xC0, 0x31, 0x0C, 0x00, 0x00, 0x30, 0x0C, 0x00, 0x00, 0x30, 0x00, 0x00, // Code for char #
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x60, 0x00, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x73, 0xC0, 0x00, 0x80, 0xE1, 0xC0, 0x00, 0x80, 0xC1, 0xC0, 0x00, 0xE0, 0xFF, 0xFF, 0x07, 0xE0, 0xFF, 0xFF, 0x07, 0x80, 0x81, 0xC1, 0x00, 0x80, 0x81, 0x73, 0x00, 0x80, 0x03, 0x7F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x10, 0x00, 0x1F, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xC0, 0x60, 0x00, 0x01, 0xC0, 0x60, 0xC0, 0x01, 0xC0, 0x60, 0xF0, 0x00, 0xC0, 0x60, 0x3C, 0x00, 0x80, 0x3F, 0x0F, 0x00, 0x00, 0xDF, 0x03, 0x00, 0x00, 0xE0, 0x7D, 0x00, 0x00, 0x78, 0xFE, 0x00, 0x00, 0x1E, 0x83, 0x01, 0x80, 0x07, 0x83, 0x01, 0xC0, 0x01, 0x83, 0x01, 0x40, 0x00, 0x83, 0x01, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x7C, 0x00, // Code for char %
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x0F, 0xFF, 0x00, 0x80, 0xBF, 0xC1, 0x01, 0xC0, 0xF9, 0x81, 0x01, 0xC0, 0xE0, 0x81, 0x01, 0xC0, 0xE0, 0x83, 0x01, 0xC0, 0xF0, 0xC7, 0x01, 0xC0, 0x39, 0xCE, 0x00, 0x80, 0x1F, 0xFC, 0x00, 0x00, 0x0F, 0x78, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xDF, 0x01, 0x00, 0x00, 0x83, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char &
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0xFE, 0xFD, 0x03, 0x00, 0x0F, 0x80, 0x07, 0x80, 0x03, 0x00, 0x0E, 0xC0, 0x01, 0x00, 0x1C, 0x40, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x10, 0xC0, 0x01, 0x00, 0x1C, 0x80, 0x03, 0x00, 0x0E, 0x00, 0x0F, 0x80, 0x07, 0x00, 0xFE, 0xFD, 0x03, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0xE3, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x00, 0x70, 0x3E, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xF0, 0x1E, 0x00, 0x00, 0x00, 0x7A, 0x00, 0x00, 0x00, 0xE2, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x3F, 0xFE, 0x00, 0x80, 0x01, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x3F, 0xFE, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x01, 0x80, 0x03, 0xE0, 0x01, 0x80, 0x01, 0xF0, 0x01, 0xC0, 0x01, 0xB8, 0x01, 0xC0, 0x00, 0x9C, 0x01, 0xC0, 0x00, 0x8E, 0x01, 0xC0, 0x00, 0x87, 0x01, 0xC0, 0xC1, 0x83, 0x01, 0x80, 0xF3, 0x81, 0x01, 0x80, 0x7F, 0x80, 0x01, 0x00, 0x3E, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x01, 0x80, 0x01, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xE1, 0x80, 0x01, 0x80, 0xBB, 0xC1, 0x00, 0x80, 0x3F, 0xF7, 0x00, 0x00, 0x1F, 0x7F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x19, 0x00, 0x00, 0xF0, 0x18, 0x00, 0x00, 0x38, 0x18, 0x00, 0x00, 0x1E, 0x18, 0x00, 0x00, 0x07, 0x18, 0x00, 0xC0, 0x01, 0x18, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0xC0, 0x00, 0xC0, 0x7F, 0xC0, 0x01, 0xC0, 0x67, 0x80, 0x01, 0xC0, 0x60, 0x80, 0x01, 0xC0, 0x60, 0x80, 0x01, 0xC0, 0x60, 0x80, 0x01, 0xC0, 0x60, 0x80, 0x01, 0xC0, 0xE0, 0x80, 0x01, 0xC0, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0xF3, 0x00, 0xC0, 0x80, 0x7F, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0xFF, 0xFB, 0x00, 0x80, 0xC7, 0xC0, 0x00, 0x80, 0x61, 0x80, 0x01, 0xC0, 0x61, 0x80, 0x01, 0xC0, 0x60, 0x80, 0x01, 0xC0, 0x60, 0x80, 0x01, 0xC0, 0xE0, 0xC0, 0x01, 0xC0, 0xC0, 0xF1, 0x00, 0xC0, 0xC0, 0x7F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x01, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x00, 0xF8, 0x01, 0xC0, 0x00, 0x7E, 0x00, 0xC0, 0x80, 0x1F, 0x00, 0xC0, 0xE0, 0x03, 0x00, 0xC0, 0xF8, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x1F, 0xFE, 0x00, 0x80, 0x3F, 0xE7, 0x00, 0xC0, 0xF3, 0xC1, 0x01, 0xC0, 0xE0, 0x81, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xE0, 0x81, 0x01, 0xC0, 0xF3, 0xC1, 0x01, 0x80, 0x3F, 0xE7, 0x00, 0x00, 0x1F, 0x7E, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFF, 0x81, 0x01, 0x80, 0xC7, 0x81, 0x01, 0xC0, 0x81, 0x83, 0x01, 0xC0, 0x00, 0x83, 0x01, 0xC0, 0x00, 0x83, 0x01, 0xC0, 0x00, 0xC3, 0x01, 0xC0, 0x00, 0xC3, 0x00, 0x80, 0x81, 0xF1, 0x00, 0x80, 0xEF, 0x7F, 0x00, 0x00, 0xFF, 0x1F, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0xE0, 0x01, 0x00, 0x78, 0xE0, 0x01, 0x00, 0x78, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x78, 0xC0, 0x1F, 0x00, 0x78, 0xC0, 0x07, 0x00, 0x78, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x60, 0x03, 0x00, 0x00, 0x60, 0x03, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0x18, 0x00, 0x00, 0x0C, 0x18, 0x00, 0x00, 0x06, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x30, 0x00, 0x00, 0x0C, 0x18, 0x00, 0x00, 0x0C, 0x18, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x60, 0x03, 0x00, 0x00, 0x60, 0x03, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x00, 0xE7, 0x01, 0xC0, 0x80, 0xC7, 0x01, 0xC0, 0xC0, 0x01, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0x61, 0x00, 0x00, 0x80, 0x7B, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x10, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x0E, 0xE0, 0x01, 0x00, 0x03, 0x80, 0x01, 0x80, 0xC1, 0x0F, 0x03, 0x80, 0xF0, 0x1F, 0x06, 0xC0, 0x70, 0x38, 0x06, 0xC0, 0x18, 0x30, 0x06, 0xC0, 0x18, 0x30, 0x06, 0xC0, 0x18, 0x18, 0x06, 0xC0, 0xF8, 0x0F, 0x06, 0x80, 0xF9, 0x1F, 0x06, 0x80, 0x03, 0x30, 0x02, 0x00, 0x07, 0x30, 0x03, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xF0, 0x07, 0x00, // Code for char @
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xFE, 0x06, 0x00, 0x80, 0x1F, 0x06, 0x00, 0xC0, 0x03, 0x06, 0x00, 0xC0, 0x03, 0x06, 0x00, 0x80, 0x1F, 0x06, 0x00, 0x00, 0xFE, 0x06, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char A
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xE1, 0x80, 0x01, 0x80, 0xFF, 0xC1, 0x01, 0x80, 0x3F, 0xFF, 0x00, 0x00, 0x1F, 0x7F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x07, 0xF0, 0x00, 0x80, 0x03, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x01, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x03, 0xE0, 0x00, 0x80, 0x07, 0x70, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x07, 0xE0, 0x00, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x81, 0xC1, 0x01, 0x80, 0x81, 0xFF, 0x01, 0x80, 0x80, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xB8, 0x07, 0x00, 0x00, 0x1E, 0x1E, 0x00, 0x00, 0x07, 0x3C, 0x00, 0x80, 0x03, 0xF8, 0x00, 0xC0, 0x01, 0xE0, 0x01, 0xC0, 0x00, 0xC0, 0x01, 0x40, 0x00, 0x00, 0x01, // Code for char K
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x0F, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x07, 0x00, 0x00, 0xC0, 0x7F, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x80, 0xFF, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x80, 0x7F, 0x00, 0x00, 0xFC, 0x07, 0x00, 0xC0, 0x7F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xE0, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x03, 0xE0, 0x00, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0x80, 0x03, 0xE0, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x01, 0x03, 0x00, 0xC0, 0x81, 0x01, 0x00, 0x80, 0xFF, 0x01, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x03, 0xE0, 0x00, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x03, 0xC0, 0x01, 0xC0, 0x07, 0x80, 0x03, 0xE0, 0x0E, 0x00, 0xFF, 0x7F, 0x1C, 0x00, 0xFE, 0x3F, 0x38, 0x00, 0xF8, 0x0F, 0x10, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x07, 0x00, 0xC0, 0x80, 0x0F, 0x00, 0xC0, 0xC1, 0x3E, 0x00, 0x80, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xE0, 0x01, 0x00, 0x3E, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0xC0, 0x00, 0x80, 0x3F, 0xC0, 0x01, 0x80, 0x7B, 0x80, 0x01, 0xC0, 0xE1, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x81, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x80, 0xC3, 0x01, 0xC0, 0x01, 0xE7, 0x00, 0x80, 0x01, 0x7F, 0x00, 0x80, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x0F, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xF8, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x10, 0x40, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char V
0x10, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0xFF, 0x01, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0x00, 0xC0, 0x03, 0x00, 0x00, // Code for char W
0x0F, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x03, 0xE0, 0x01, 0x00, 0x0F, 0x78, 0x00, 0x00, 0x3E, 0x1E, 0x00, 0x00, 0x78, 0x0F, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x78, 0x0F, 0x00, 0x00, 0x1E, 0x3E, 0x00, 0x00, 0x0F, 0xF8, 0x00, 0xC0, 0x03, 0xE0, 0x01, 0xC0, 0x00, 0xC0, 0x01, 0x40, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char Y
0x0F, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x00, 0xE0, 0x01, 0xC0, 0x00, 0xF0, 0x01, 0xC0, 0x00, 0xBC, 0x01, 0xC0, 0x00, 0x9E, 0x01, 0xC0, 0x00, 0x87, 0x01, 0xC0, 0xC0, 0x83, 0x01, 0xC0, 0xE0, 0x81, 0x01, 0xC0, 0x70, 0x80, 0x01, 0xC0, 0x3C, 0x80, 0x01, 0xC0, 0x1E, 0x80, 0x01, 0xC0, 0x07, 0x80, 0x01, 0xC0, 0x03, 0x80, 0x01, 0xC0, 0x01, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x1F, 0xC0, 0xFF, 0xFF, 0x1F, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0xFF, 0xFF, 0x1F, 0xC0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x10, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, // Code for char _
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x00, 0x30, 0xFC, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0xC6, 0x00, 0x00, 0x78, 0x66, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0xFF, 0x01, 0x00, 0xE0, 0x70, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x38, 0xC0, 0x01, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xFB, 0x00, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x38, 0xC0, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x38, 0x80, 0x01, 0x00, 0x10, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0x38, 0xC0, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x00, 0xE0, 0x70, 0x00, 0xF0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x30, 0xC6, 0x00, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x38, 0x86, 0x01, 0x00, 0xF0, 0x86, 0x01, 0x00, 0xE0, 0xC7, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0xE0, 0x03, 0x3E, 0x00, 0xF0, 0xE7, 0x33, 0x00, 0x30, 0xFE, 0x61, 0x00, 0x18, 0x9C, 0x61, 0x00, 0x18, 0x8C, 0x61, 0x00, 0x18, 0x8C, 0x61, 0x00, 0x18, 0x8C, 0x61, 0x00, 0x18, 0x8C, 0x61, 0x00, 0x38, 0x86, 0x61, 0x00, 0xF8, 0x87, 0x71, 0x00, 0xF8, 0x83, 0x33, 0x00, 0x18, 0x00, 0x3F, 0x00, 0x18, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0xFF, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x70, 0xF8, 0xFF, 0x01, 0x70, 0xF8, 0xFF, 0x01, 0x20, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x18, 0x00, 0x60, 0x00, 0x18, 0x00, 0x60, 0x00, 0x18, 0x00, 0x60, 0x00, 0x18, 0x00, 0x60, 0x00, 0x18, 0x00, 0x60, 0x70, 0x18, 0x00, 0x38, 0x70, 0xF8, 0xFF, 0x3F, 0x70, 0xF8, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xC0, 0x3C, 0x00, 0x00, 0x60, 0x78, 0x00, 0x00, 0x30, 0xE0, 0x00, 0x00, 0x18, 0xC0, 0x01, 0x00, 0x08, 0x80, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x30, 0x00, 0x80, 0x01, 0x30, 0x00, 0x80, 0x01, 0x30, 0x00, 0x80, 0x01, 0x30, 0x00, 0x80, 0x01, 0xF0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0x38, 0xC0, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x7F, 0x00, 0xF8, 0xFF, 0x7F, 0x00, 0xE0, 0x70, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x38, 0xC0, 0x01, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0x38, 0xC0, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x00, 0xE0, 0x70, 0x00, 0x00, 0xF8, 0xFF, 0x7F, 0x00, 0xF8, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xC0, 0x00, 0x00, 0xF0, 0x81, 0x01, 0x00, 0xB8, 0x83, 0x01, 0x00, 0x18, 0x83, 0x01, 0x00, 0x18, 0x87, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x8E, 0x01, 0x00, 0x18, 0xCC, 0x01, 0x00, 0x38, 0xFC, 0x00, 0x00, 0x10, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x80, 0xFF, 0xFF, 0x00, 0x00, 0x18, 0xE0, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7F, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x10, 0x00, 0x38, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFF, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x38, 0x00, 0x00, // Code for char w
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x38, 0xC0, 0x01, 0x00, 0x70, 0xE0, 0x00, 0x00, 0xE0, 0x78, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xE0, 0x78, 0x00, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x38, 0xC0, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x60, 0x00, 0x78, 0x00, 0x60, 0x00, 0xF8, 0x01, 0x60, 0x00, 0xE0, 0x07, 0x60, 0x00, 0x00, 0x3F, 0x70, 0x00, 0x00, 0xFC, 0x3C, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0xC0, 0x01, 0x00, 0x18, 0xE0, 0x01, 0x00, 0x18, 0xB8, 0x01, 0x00, 0x18, 0x9C, 0x01, 0x00, 0x18, 0x8E, 0x01, 0x00, 0x18, 0x87, 0x01, 0x00, 0x98, 0x83, 0x01, 0x00, 0xD8, 0x81, 0x01, 0x00, 0xF8, 0x80, 0x01, 0x00, 0x78, 0x80, 0x01, 0x00, 0x38, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xFF, 0xFF, 0x07, 0x80, 0xFF, 0xFC, 0x0F, 0xC0, 0x01, 0x00, 0x0C, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x7F, 0xF0, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x00, 0x00, 0x18, 0xC0, 0x01, 0x00, 0x0C, 0x80, 0xFF, 0xFC, 0x0F, 0x00, 0xFF, 0xFF, 0x07, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x07, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x03, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x02, 0xC0, 0xFF, 0xFF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3F, 0x00, 0x78, 0xFE, 0x3F, 0x00, 0x78, 0xFC, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x3E, 0x1F, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x03, 0x30, 0x00, 0xC0, 0x03, 0xF0, 0x01, 0xC0, 0x03, 0xF0, 0x01, 0x00, 0x03, 0x30, 0x00, 0x00, 0x03, 0x30, 0x00, 0x00, 0x03, 0x30, 0x00, 0x00, 0x03, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x81, 0x01, 0x00, 0x80, 0xC1, 0x01, 0x00, 0xFF, 0xFF, 0x01, 0x80, 0xFF, 0xBF, 0x01, 0x80, 0x83, 0x81, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x80, 0x81, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x08, 0x00, 0x00, 0xEE, 0x1D, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x18, 0x06, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x18, 0x06, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xEE, 0x1D, 0x00, 0x00, 0x04, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x0F, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x07, 0x33, 0x00, 0x00, 0x1F, 0x33, 0x00, 0x00, 0x7C, 0x33, 0x00, 0x00, 0xF0, 0x33, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xE0, 0x33, 0x00, 0x00, 0x7C, 0x33, 0x00, 0x00, 0x1F, 0x33, 0x00, 0xC0, 0x07, 0x33, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0xE0, 0x7F, 0xF0, 0x3F, 0xE0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xF1, 0xC0, 0x00, 0xE0, 0xFB, 0x81, 0x01, 0x70, 0x8F, 0x83, 0x01, 0x30, 0x0E, 0x83, 0x01, 0x30, 0x0E, 0x87, 0x01, 0x30, 0x0C, 0x86, 0x01, 0x30, 0x1C, 0x8E, 0x01, 0x30, 0x18, 0xDF, 0x00, 0x70, 0xF8, 0xFF, 0x00, 0x20, 0xE0, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x10, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x3E, 0x3E, 0x00, 0x00, 0x07, 0x70, 0x00, 0x80, 0xE1, 0xC3, 0x00, 0x80, 0xF8, 0x8F, 0x00, 0xC0, 0x18, 0x8C, 0x01, 0xC0, 0x0C, 0x98, 0x01, 0x40, 0x0C, 0x18, 0x01, 0x40, 0x0C, 0x18, 0x01, 0xC0, 0x0C, 0x98, 0x01, 0xC0, 0x0C, 0x98, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x00, 0x07, 0x70, 0x00, 0x00, 0x3E, 0x3E, 0x00, 0x00, 0xF0, 0x07, 0x00, // Code for char ©
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0xC0, 0x3C, 0x00, 0x00, 0xC0, 0x36, 0x00, 0x00, 0xC0, 0x32, 0x00, 0x00, 0xC0, 0x32, 0x00, 0x00, 0xC0, 0x12, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xC0, 0x1D, 0x00, 0x00, 0xE0, 0x38, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0x20, 0x22, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x1D, 0x00, 0x00, 0xE0, 0x38, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x10, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x3E, 0x3E, 0x00, 0x00, 0x07, 0x70, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x00, 0x80, 0x00, 0xC0, 0xFC, 0x9F, 0x01, 0xC0, 0xFC, 0x9F, 0x01, 0x40, 0x8C, 0x01, 0x01, 0x40, 0x8C, 0x03, 0x01, 0xC0, 0x8C, 0x87, 0x01, 0xC0, 0xF8, 0x9E, 0x01, 0x80, 0x78, 0x98, 0x00, 0x80, 0x01, 0xD0, 0x00, 0x00, 0x07, 0x70, 0x00, 0x00, 0x3E, 0x3E, 0x00, 0x00, 0xF0, 0x07, 0x00, // Code for char ®
0x10, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, // Code for char ¯
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xFE, 0x9F, 0x01, 0x00, 0xFE, 0x9F, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0xC0, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0x00, 0x00, 0xC0, 0xE0, 0x00, 0x00, 0xC0, 0xF0, 0x00, 0x00, 0xC0, 0xD8, 0x00, 0x00, 0xC0, 0xDC, 0x00, 0x00, 0xC0, 0xCF, 0x00, 0x00, 0x80, 0xC3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xC4, 0x00, 0x00, 0xC0, 0xC4, 0x00, 0x00, 0xC0, 0xCC, 0x00, 0x00, 0xC0, 0x7B, 0x00, 0x00, 0x80, 0x7B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x7F, 0x00, 0xF8, 0xFF, 0x7F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xF0, 0xFF, 0xFF, 0x0F, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xF0, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0xC0, 0x30, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0xE0, 0x38, 0x00, 0x00, 0xC0, 0x1D, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x20, 0x22, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0xE0, 0x38, 0x00, 0x00, 0xC0, 0x1D, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x10, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0x01, 0xC0, 0xFF, 0xC0, 0x01, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xE0, 0x61, 0x00, 0x00, 0x78, 0x78, 0x00, 0x00, 0x1E, 0x6C, 0x00, 0x80, 0x07, 0x66, 0x00, 0xC0, 0x01, 0x63, 0x00, 0x40, 0x80, 0xFF, 0x01, 0x00, 0x80, 0xFF, 0x01, 0x00, 0x00, 0x60, 0x00, // Code for char ¼
0x10, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x01, 0xC0, 0xFF, 0xC0, 0x01, 0xC0, 0xFF, 0xF0, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x80, 0x07, 0x81, 0x01, 0xC0, 0x81, 0xC1, 0x01, 0x40, 0x80, 0xE1, 0x01, 0x00, 0x80, 0xB1, 0x01, 0x00, 0x80, 0xB9, 0x01, 0x00, 0x80, 0x9F, 0x01, // Code for char ½
0x10, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xC4, 0x00, 0x01, 0xC0, 0xC4, 0xC0, 0x01, 0xC0, 0xCC, 0xF0, 0x00, 0xC0, 0x7B, 0x3C, 0x00, 0x80, 0x7B, 0x0F, 0x00, 0x00, 0xC0, 0x63, 0x00, 0x00, 0xE0, 0x79, 0x00, 0x00, 0x78, 0x6C, 0x00, 0x00, 0x1E, 0x66, 0x00, 0x80, 0x07, 0x63, 0x00, 0xC0, 0x81, 0xFF, 0x01, 0x40, 0x80, 0xFF, 0x01, 0x00, 0x00, 0x60, 0x00, // Code for char ¾
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xE0, 0x1D, 0x00, 0x00, 0x70, 0x38, 0x00, 0x00, 0x30, 0x30, 0x00, 0x38, 0x1E, 0x30, 0x00, 0x78, 0x0E, 0x30, 0x00, 0x38, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x01, 0xFE, 0x06, 0x00, 0x83, 0x1F, 0x06, 0x00, 0xC7, 0x03, 0x06, 0x00, 0xCE, 0x03, 0x06, 0x00, 0x88, 0x1F, 0x06, 0x00, 0x00, 0xFE, 0x06, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char À
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xFE, 0x06, 0x00, 0x80, 0x1F, 0x06, 0x00, 0xC8, 0x03, 0x06, 0x00, 0xCE, 0x03, 0x06, 0x00, 0x87, 0x1F, 0x06, 0x00, 0x03, 0xFE, 0x06, 0x00, 0x01, 0xF0, 0x07, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char Á
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x08, 0xF0, 0x07, 0x00, 0x0C, 0xFE, 0x06, 0x00, 0x86, 0x1F, 0x06, 0x00, 0xC7, 0x03, 0x06, 0x00, 0xC3, 0x03, 0x06, 0x00, 0x87, 0x1F, 0x06, 0x00, 0x06, 0xFE, 0x06, 0x00, 0x0C, 0xF0, 0x07, 0x00, 0x08, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char Â
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x0C, 0xF0, 0x07, 0x00, 0x07, 0xFE, 0x06, 0x00, 0x83, 0x1F, 0x06, 0x00, 0xC3, 0x03, 0x06, 0x00, 0xC6, 0x03, 0x06, 0x00, 0x8C, 0x1F, 0x06, 0x00, 0x0C, 0xFE, 0x06, 0x00, 0x0E, 0xF0, 0x07, 0x00, 0x03, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char Ã
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x0E, 0xFE, 0x06, 0x00, 0x8E, 0x1F, 0x06, 0x00, 0xC4, 0x03, 0x06, 0x00, 0xC0, 0x03, 0x06, 0x00, 0x84, 0x1F, 0x06, 0x00, 0x0E, 0xFE, 0x06, 0x00, 0x0E, 0xF0, 0x07, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char Ä
0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x3C, 0xFE, 0x06, 0x00, 0xEE, 0x1F, 0x06, 0x00, 0xC2, 0x03, 0x06, 0x00, 0xC2, 0x03, 0x06, 0x00, 0xFE, 0x1F, 0x06, 0x00, 0x3C, 0xFE, 0x06, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x01, // Code for char Å
0x0F, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xFC, 0x01, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xC0, 0x1F, 0x06, 0x00, 0xC0, 0x00, 0x06, 0x00, 0xC0, 0x00, 0x06, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char Æ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x07, 0xF0, 0x00, 0x80, 0x03, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x41, 0xC0, 0x00, 0x80, 0x45, 0xC0, 0x00, 0x80, 0x6F, 0xC0, 0x00, 0x80, 0x79, 0xC0, 0x00, 0x80, 0x39, 0xC0, 0x01, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC1, 0xC0, 0x80, 0x01, 0xC3, 0xC0, 0x80, 0x01, 0xC7, 0xC0, 0x80, 0x01, 0xCE, 0xC0, 0x80, 0x01, 0xC8, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC8, 0xC0, 0x80, 0x01, 0xCE, 0xC0, 0x80, 0x01, 0xC7, 0xC0, 0x80, 0x01, 0xC3, 0xC0, 0x80, 0x01, 0xC1, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC8, 0xFF, 0xFF, 0x01, 0xCC, 0xC0, 0x80, 0x01, 0xC6, 0xC0, 0x80, 0x01, 0xC7, 0xC0, 0x80, 0x01, 0xC3, 0xC0, 0x80, 0x01, 0xC7, 0xC0, 0x80, 0x01, 0xC6, 0xC0, 0x80, 0x01, 0xCC, 0xC0, 0x80, 0x01, 0xC8, 0xC0, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xCE, 0xC0, 0x80, 0x01, 0xCE, 0xC0, 0x80, 0x01, 0xC4, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC4, 0xC0, 0x80, 0x01, 0xCE, 0xC0, 0x80, 0x01, 0xCE, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC1, 0x00, 0x80, 0x01, 0xC3, 0x00, 0x80, 0x01, 0xC7, 0xFF, 0xFF, 0x01, 0xCE, 0xFF, 0xFF, 0x01, 0xC8, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC8, 0xFF, 0xFF, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xC7, 0x00, 0x80, 0x01, 0xC3, 0x00, 0x80, 0x01, 0xC1, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x80, 0x01, 0xC8, 0x00, 0x80, 0x01, 0xCC, 0x00, 0x80, 0x01, 0xC6, 0x00, 0x80, 0x01, 0xC7, 0xFF, 0xFF, 0x01, 0xC3, 0xFF, 0xFF, 0x01, 0xC7, 0x00, 0x80, 0x01, 0xC6, 0x00, 0x80, 0x01, 0xCC, 0x00, 0x80, 0x01, 0xC8, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xC4, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC4, 0x00, 0x80, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x0F, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0x80, 0x01, 0xC0, 0xC0, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x03, 0xE0, 0x00, 0x80, 0x07, 0x70, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0xCC, 0x03, 0x00, 0x00, 0x07, 0x0F, 0x00, 0x00, 0x03, 0x7C, 0x00, 0x00, 0x03, 0xF0, 0x01, 0x00, 0x06, 0xC0, 0x07, 0x00, 0x0C, 0x00, 0x1F, 0x00, 0x0C, 0x00, 0x78, 0x00, 0x0E, 0x00, 0xE0, 0x01, 0xC3, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x03, 0xE0, 0x00, 0xC1, 0x01, 0xC0, 0x01, 0xC3, 0x00, 0x80, 0x01, 0xC7, 0x00, 0x80, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xC8, 0x00, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0x80, 0x03, 0xE0, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x03, 0xE0, 0x00, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC8, 0x00, 0x80, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xC7, 0x00, 0x80, 0x01, 0xC3, 0x01, 0xC0, 0x01, 0x81, 0x03, 0xE0, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x88, 0x03, 0xE0, 0x00, 0xCC, 0x01, 0xC0, 0x01, 0xC6, 0x00, 0x80, 0x01, 0xC7, 0x00, 0x80, 0x01, 0xC3, 0x00, 0x80, 0x01, 0xC7, 0x00, 0x80, 0x01, 0xC6, 0x01, 0xC0, 0x01, 0x8C, 0x03, 0xE0, 0x00, 0x08, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x8C, 0x03, 0xE0, 0x00, 0xC7, 0x01, 0xC0, 0x01, 0xC3, 0x00, 0x80, 0x01, 0xC3, 0x00, 0x80, 0x01, 0xC6, 0x00, 0x80, 0x01, 0xCC, 0x00, 0x80, 0x01, 0xCC, 0x01, 0xC0, 0x01, 0x8E, 0x03, 0xE0, 0x00, 0x03, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x80, 0x03, 0xE0, 0x00, 0xCE, 0x01, 0xC0, 0x01, 0xCE, 0x00, 0x80, 0x01, 0xC4, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC4, 0x00, 0x80, 0x01, 0xCE, 0x01, 0xC0, 0x01, 0x8E, 0x03, 0xE0, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x1C, 0x1C, 0x00, 0x00, 0x38, 0x0E, 0x00, 0x00, 0x70, 0x07, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x70, 0x07, 0x00, 0x00, 0x38, 0x0E, 0x00, 0x00, 0x1C, 0x1C, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x01, 0x00, 0xFE, 0xFF, 0x03, 0x00, 0xFF, 0xFF, 0x01, 0x80, 0x03, 0xF8, 0x00, 0xC0, 0x01, 0xDC, 0x01, 0xC0, 0x00, 0x8F, 0x01, 0xC0, 0x80, 0x83, 0x01, 0xC0, 0xE0, 0x81, 0x01, 0xC0, 0x78, 0x80, 0x01, 0xC0, 0x3D, 0xC0, 0x01, 0x80, 0x0F, 0xE0, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0x40, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x01, 0x00, 0xC0, 0x01, 0x03, 0x00, 0x80, 0x01, 0x07, 0x00, 0x80, 0x01, 0x0E, 0x00, 0x80, 0x01, 0x08, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xF8, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x08, 0x00, 0x80, 0x01, 0x0E, 0x00, 0x80, 0x01, 0x07, 0x00, 0x80, 0x01, 0x03, 0x00, 0xC0, 0x01, 0x01, 0x00, 0xF8, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x0C, 0x00, 0xC0, 0x01, 0x06, 0x00, 0x80, 0x01, 0x07, 0x00, 0x80, 0x01, 0x03, 0x00, 0x80, 0x01, 0x07, 0x00, 0x80, 0x01, 0x06, 0x00, 0xC0, 0x01, 0x0C, 0x00, 0xF8, 0x00, 0xC8, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x0E, 0x00, 0xC0, 0x01, 0x0E, 0x00, 0x80, 0x01, 0x04, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x04, 0x00, 0x80, 0x01, 0x0E, 0x00, 0xC0, 0x01, 0x0E, 0x00, 0xF8, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x10, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x08, 0xC0, 0xFF, 0x01, 0x0E, 0x80, 0xFF, 0x01, 0x07, 0xE0, 0x03, 0x00, 0x03, 0xF0, 0x00, 0x00, 0x01, 0x3C, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char Ý
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x01, 0x00, 0x06, 0x18, 0x00, 0x00, 0x06, 0x18, 0x00, 0x00, 0x06, 0x18, 0x00, 0x00, 0x06, 0x18, 0x00, 0x00, 0x06, 0x18, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0E, 0x0C, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x01, 0xE0, 0xFF, 0xFF, 0x01, 0xE0, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x30, 0x00, 0x80, 0x01, 0x30, 0xF8, 0x80, 0x01, 0x30, 0xFC, 0x81, 0x01, 0x70, 0x8E, 0x83, 0x01, 0xE0, 0x87, 0x83, 0x01, 0xC0, 0x03, 0xEF, 0x01, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x00, 0x30, 0xFC, 0x01, 0x20, 0x18, 0x86, 0x01, 0x60, 0x18, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0xC0, 0x19, 0x86, 0x01, 0x00, 0x19, 0xC6, 0x00, 0x00, 0x78, 0x66, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x00, 0x30, 0xFC, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x19, 0x86, 0x01, 0xC0, 0x19, 0x86, 0x01, 0xE0, 0x18, 0xC6, 0x00, 0x60, 0x78, 0x66, 0x00, 0x20, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x00, 0x31, 0xFC, 0x01, 0x80, 0x19, 0x86, 0x01, 0xC0, 0x18, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0x60, 0x18, 0x86, 0x01, 0xE0, 0x18, 0xC6, 0x00, 0xC0, 0x78, 0x66, 0x00, 0x80, 0xF1, 0xFF, 0x01, 0x00, 0xE1, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x80, 0x31, 0xFC, 0x01, 0xE0, 0x18, 0x86, 0x01, 0x60, 0x18, 0x86, 0x01, 0x60, 0x18, 0x86, 0x01, 0xC0, 0x18, 0x86, 0x01, 0x80, 0x19, 0xC6, 0x00, 0x80, 0x79, 0x66, 0x00, 0xC0, 0xF1, 0xFF, 0x01, 0x60, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x00, 0x30, 0xFC, 0x01, 0xE0, 0x18, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0x40, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x40, 0x18, 0xC6, 0x00, 0xE0, 0x78, 0x66, 0x00, 0xE0, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x10, 0xFC, 0x00, 0x00, 0x30, 0xFC, 0x01, 0xF0, 0x18, 0x86, 0x01, 0xB8, 0x19, 0x86, 0x01, 0x08, 0x19, 0x86, 0x01, 0x08, 0x19, 0x86, 0x01, 0xF8, 0x19, 0xC6, 0x00, 0xF0, 0x78, 0x66, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x30, 0xFC, 0x01, 0x00, 0x18, 0xCE, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x38, 0xC6, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF6, 0x00, 0x00, 0x18, 0xC6, 0x01, 0x00, 0x18, 0x86, 0x01, 0x00, 0x78, 0x86, 0x01, 0x00, 0xF0, 0x87, 0x01, 0x00, 0xC0, 0xC7, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char æ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xFB, 0x00, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x38, 0xC0, 0x41, 0x00, 0x18, 0x80, 0x45, 0x00, 0x18, 0x80, 0x6F, 0x00, 0x18, 0x80, 0x79, 0x00, 0x18, 0x80, 0x39, 0x00, 0x18, 0x80, 0x01, 0x00, 0x38, 0x80, 0x01, 0x00, 0x10, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x20, 0x30, 0xC6, 0x00, 0x60, 0x18, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0xC0, 0x19, 0x86, 0x01, 0x00, 0x19, 0x86, 0x01, 0x00, 0x38, 0x86, 0x01, 0x00, 0xF0, 0x86, 0x01, 0x00, 0xE0, 0xC7, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x30, 0xC6, 0x00, 0x00, 0x18, 0x86, 0x01, 0x00, 0x19, 0x86, 0x01, 0xC0, 0x19, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0x60, 0x38, 0x86, 0x01, 0x20, 0xF0, 0x86, 0x01, 0x00, 0xE0, 0xC7, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF1, 0xFF, 0x00, 0x80, 0x31, 0xC6, 0x00, 0xC0, 0x18, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0x60, 0x18, 0x86, 0x01, 0xE0, 0x18, 0x86, 0x01, 0xC0, 0x38, 0x86, 0x01, 0x80, 0xF1, 0x86, 0x01, 0x00, 0xE1, 0xC7, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xE0, 0x30, 0xC6, 0x00, 0xE0, 0x18, 0x86, 0x01, 0x40, 0x18, 0x86, 0x01, 0x00, 0x18, 0x86, 0x01, 0x40, 0x18, 0x86, 0x01, 0xE0, 0x38, 0x86, 0x01, 0xE0, 0xF0, 0x86, 0x01, 0x00, 0xE0, 0xC7, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x20, 0x18, 0x80, 0x01, 0x60, 0x18, 0x80, 0x01, 0xE0, 0xF8, 0xFF, 0x01, 0xC0, 0xF9, 0xFF, 0x01, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0xF9, 0xFF, 0x01, 0xC0, 0xF9, 0xFF, 0x01, 0xE0, 0x00, 0x80, 0x01, 0x60, 0x00, 0x80, 0x01, 0x20, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x19, 0x80, 0x01, 0x80, 0x19, 0x80, 0x01, 0xC0, 0x18, 0x80, 0x01, 0xE0, 0xF8, 0xFF, 0x01, 0x60, 0xF8, 0xFF, 0x01, 0xE0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0xE0, 0x18, 0x80, 0x01, 0xE0, 0x18, 0x80, 0x01, 0x40, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x40, 0x00, 0x80, 0x01, 0xE0, 0x00, 0x80, 0x01, 0xE0, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x7F, 0x00, 0x00, 0xE1, 0xFB, 0x00, 0x30, 0x73, 0xC0, 0x01, 0xF0, 0x31, 0x80, 0x01, 0xE0, 0x31, 0x80, 0x01, 0xC0, 0x30, 0x80, 0x01, 0xC0, 0x31, 0x80, 0x01, 0xE0, 0x67, 0xC0, 0x00, 0x30, 0xFF, 0xF9, 0x00, 0x20, 0xFC, 0x7F, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x80, 0xE1, 0x01, 0x00, 0xE0, 0x30, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0xC0, 0x18, 0x00, 0x00, 0x80, 0x19, 0x00, 0x00, 0x80, 0x39, 0x00, 0x00, 0xC0, 0x79, 0x00, 0x00, 0x60, 0xF0, 0xFF, 0x01, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x20, 0x38, 0xC0, 0x00, 0x60, 0x18, 0x80, 0x01, 0xE0, 0x18, 0x80, 0x01, 0xC0, 0x19, 0x80, 0x01, 0x00, 0x19, 0x80, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0x38, 0xC0, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x19, 0x80, 0x01, 0xC0, 0x19, 0x80, 0x01, 0xE0, 0x18, 0x80, 0x01, 0x60, 0x30, 0xC0, 0x00, 0x20, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF1, 0xF9, 0x00, 0x80, 0x39, 0xC0, 0x00, 0xC0, 0x18, 0x80, 0x01, 0xE0, 0x18, 0x80, 0x01, 0x60, 0x18, 0x80, 0x01, 0xE0, 0x18, 0x80, 0x01, 0xC0, 0x30, 0xC0, 0x00, 0x80, 0xF1, 0xF9, 0x00, 0x00, 0xE1, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0xF1, 0xF9, 0x00, 0xE0, 0x38, 0xC0, 0x00, 0x60, 0x18, 0x80, 0x01, 0x60, 0x18, 0x80, 0x01, 0xC0, 0x18, 0x80, 0x01, 0x80, 0x19, 0x80, 0x01, 0x80, 0x31, 0xC0, 0x00, 0xC0, 0xF1, 0xF9, 0x00, 0x60, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xF0, 0xF9, 0x00, 0xE0, 0x38, 0xC0, 0x00, 0xE0, 0x18, 0x80, 0x01, 0x40, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x40, 0x18, 0x80, 0x01, 0xE0, 0x30, 0xC0, 0x00, 0xE0, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xCE, 0x1C, 0x00, 0x00, 0xCE, 0x1C, 0x00, 0x00, 0xCE, 0x1C, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xE0, 0xFF, 0x01, 0x00, 0xF0, 0xF9, 0x01, 0x00, 0x38, 0xE0, 0x01, 0x00, 0x18, 0xB8, 0x01, 0x00, 0x18, 0x9E, 0x01, 0x00, 0x98, 0x87, 0x01, 0x00, 0xD8, 0x81, 0x01, 0x00, 0xF0, 0xC0, 0x01, 0x00, 0xF8, 0xF9, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x20, 0x00, 0xC0, 0x01, 0x60, 0x00, 0x80, 0x01, 0xE0, 0x00, 0x80, 0x01, 0xC0, 0x01, 0x80, 0x01, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x01, 0x80, 0x01, 0xC0, 0x01, 0x80, 0x01, 0xE0, 0x00, 0x80, 0x01, 0x60, 0x00, 0xC0, 0x00, 0x20, 0x00, 0x70, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x01, 0xE0, 0x01, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xE0, 0x00, 0x80, 0x01, 0x60, 0x00, 0x80, 0x01, 0xE0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x01, 0x70, 0x00, 0x00, 0xF9, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xE0, 0x01, 0xE0, 0x00, 0xC0, 0x01, 0xE0, 0x00, 0x80, 0x01, 0x40, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x40, 0x00, 0x80, 0x01, 0xE0, 0x00, 0xC0, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x60, 0x00, 0x78, 0x00, 0x60, 0x00, 0xF8, 0x01, 0x60, 0x00, 0xE0, 0x07, 0x60, 0x00, 0x00, 0x3F, 0x70, 0x00, 0x00, 0xFC, 0x3C, 0x00, 0x01, 0xE0, 0x1F, 0xC0, 0x01, 0xE0, 0x07, 0xE0, 0x00, 0xF8, 0x01, 0x60, 0x00, 0x3F, 0x00, 0x20, 0xC0, 0x0F, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x7F, 0xF0, 0xFF, 0xFF, 0x7F, 0x00, 0xE0, 0x70, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x18, 0x80, 0x01, 0x00, 0x38, 0xC0, 0x01, 0x00, 0xF0, 0xF9, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x60, 0x00, 0x78, 0x00, 0x60, 0x00, 0xF8, 0x01, 0x60, 0x00, 0xE0, 0x07, 0x60, 0xE0, 0x00, 0x3F, 0x70, 0xE0, 0x00, 0xFC, 0x3C, 0x40, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xE0, 0x07, 0x40, 0x00, 0xF8, 0x01, 0xE0, 0x00, 0x3F, 0x00, 0xE0, 0xC0, 0x0F, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_droid_sans_mono_16x31 = {
Droid_Sans_Mono16x31,
16,
31,
' ',
'\xFF',
true
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Droid_Sans_Mono7x13
//GLCD FontSize : 7 x 13
static const uint8_t Droid_Sans_Mono7x13[ ] = {
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x05, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x06, 0x90, 0x00, 0xD0, 0x03, 0xBC, 0x00, 0xD0, 0x03, 0xBC, 0x00, 0x90, 0x00, 0x00, 0x00, // Code for char #
0x06, 0x00, 0x00, 0x18, 0x02, 0x24, 0x02, 0xFE, 0x07, 0x44, 0x02, 0xC4, 0x01, 0x00, 0x00, // Code for char $
0x07, 0x18, 0x00, 0x24, 0x02, 0x98, 0x01, 0x60, 0x00, 0x98, 0x01, 0x44, 0x02, 0x80, 0x01, // Code for char %
0x07, 0x00, 0x00, 0xDC, 0x01, 0x24, 0x02, 0x64, 0x02, 0x9C, 0x03, 0xC0, 0x03, 0x00, 0x02, // Code for char &
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x05, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x04, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x05, 0x00, 0x00, 0x00, 0x00, 0x04, 0x08, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x06, 0x00, 0x00, 0x10, 0x00, 0x70, 0x00, 0x1C, 0x00, 0x70, 0x00, 0x10, 0x00, 0x00, 0x00, // Code for char *
0x06, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0xF0, 0x01, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char +
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x05, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x06, 0x00, 0x00, 0x00, 0x02, 0x80, 0x01, 0x60, 0x00, 0x18, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char /
0x06, 0x00, 0x00, 0xF8, 0x01, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0xF8, 0x01, 0x00, 0x00, // Code for char 0
0x04, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x06, 0x00, 0x00, 0x00, 0x02, 0x04, 0x03, 0x84, 0x02, 0x44, 0x02, 0x38, 0x02, 0x00, 0x00, // Code for char 2
0x06, 0x00, 0x00, 0x00, 0x02, 0x24, 0x02, 0x24, 0x02, 0x24, 0x02, 0xD8, 0x01, 0x00, 0x00, // Code for char 3
0x06, 0x00, 0x00, 0xC0, 0x00, 0xB0, 0x00, 0x88, 0x00, 0xFC, 0x03, 0x80, 0x00, 0x00, 0x00, // Code for char 4
0x06, 0x00, 0x00, 0x3C, 0x02, 0x24, 0x02, 0x24, 0x02, 0x24, 0x02, 0xC4, 0x01, 0x00, 0x00, // Code for char 5
0x06, 0x00, 0x00, 0xF0, 0x01, 0x28, 0x02, 0x24, 0x02, 0x24, 0x02, 0xC4, 0x01, 0x00, 0x00, // Code for char 6
0x06, 0x00, 0x00, 0x04, 0x00, 0x04, 0x02, 0xC4, 0x01, 0x34, 0x00, 0x0C, 0x00, 0x00, 0x00, // Code for char 7
0x06, 0x00, 0x00, 0xD8, 0x01, 0x24, 0x02, 0x24, 0x02, 0x64, 0x02, 0x98, 0x01, 0x00, 0x00, // Code for char 8
0x06, 0x00, 0x00, 0x38, 0x02, 0x44, 0x02, 0x44, 0x02, 0x44, 0x01, 0xF8, 0x00, 0x00, 0x00, // Code for char 9
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x30, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x06, 0x00, 0x00, 0x40, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0x10, 0x01, 0x00, 0x00, // Code for char <
0x06, 0x00, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0x00, 0x00, // Code for char =
0x06, 0x00, 0x00, 0x10, 0x01, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char >
0x05, 0x00, 0x00, 0x04, 0x00, 0x44, 0x03, 0x24, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x07, 0xF0, 0x01, 0x08, 0x02, 0xE4, 0x05, 0x14, 0x05, 0xF4, 0x04, 0x08, 0x05, 0xF0, 0x00, // Code for char @
0x07, 0x00, 0x02, 0xC0, 0x01, 0xB8, 0x00, 0x84, 0x00, 0xB8, 0x00, 0xC0, 0x01, 0x00, 0x02, // Code for char A
0x06, 0x00, 0x00, 0xFC, 0x03, 0x24, 0x02, 0x24, 0x02, 0x24, 0x02, 0xD8, 0x01, 0x00, 0x00, // Code for char B
0x06, 0x00, 0x00, 0xF0, 0x00, 0x0C, 0x03, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char C
0x06, 0x00, 0x00, 0xFC, 0x03, 0x04, 0x02, 0x04, 0x02, 0x0C, 0x01, 0xF0, 0x00, 0x00, 0x00, // Code for char D
0x06, 0x00, 0x00, 0xFC, 0x03, 0x24, 0x02, 0x24, 0x02, 0x24, 0x02, 0x24, 0x02, 0x00, 0x00, // Code for char E
0x06, 0x00, 0x00, 0xFC, 0x03, 0x24, 0x00, 0x24, 0x00, 0x24, 0x00, 0x24, 0x00, 0x00, 0x00, // Code for char F
0x06, 0x00, 0x00, 0xF0, 0x00, 0x0C, 0x03, 0x04, 0x02, 0x24, 0x02, 0xE4, 0x03, 0x00, 0x00, // Code for char G
0x06, 0x00, 0x00, 0xFC, 0x03, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0xFC, 0x03, 0x00, 0x00, // Code for char H
0x06, 0x00, 0x00, 0x04, 0x02, 0x04, 0x02, 0xFC, 0x03, 0x04, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char I
0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0xFC, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x06, 0x00, 0x00, 0xFC, 0x03, 0x20, 0x00, 0x50, 0x00, 0x88, 0x01, 0x04, 0x02, 0x00, 0x00, // Code for char K
0x06, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char L
0x06, 0x00, 0x00, 0xFC, 0x03, 0xF0, 0x00, 0x00, 0x03, 0xF0, 0x00, 0xFC, 0x03, 0x00, 0x00, // Code for char M
0x06, 0x00, 0x00, 0xFC, 0x03, 0x18, 0x00, 0x60, 0x00, 0x80, 0x01, 0xFC, 0x03, 0x00, 0x00, // Code for char N
0x06, 0x00, 0x00, 0xF8, 0x01, 0x04, 0x02, 0x04, 0x02, 0x04, 0x02, 0xF8, 0x01, 0x00, 0x00, // Code for char O
0x06, 0x00, 0x00, 0xFC, 0x03, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x38, 0x00, 0x00, 0x00, // Code for char P
0x06, 0x00, 0x00, 0xF8, 0x01, 0x04, 0x02, 0x04, 0x02, 0x04, 0x06, 0xF8, 0x09, 0x00, 0x00, // Code for char Q
0x07, 0x00, 0x00, 0xFC, 0x03, 0x44, 0x00, 0x44, 0x00, 0xC4, 0x00, 0x38, 0x01, 0x00, 0x02, // Code for char R
0x06, 0x00, 0x00, 0x18, 0x02, 0x24, 0x02, 0x24, 0x02, 0x44, 0x02, 0xC4, 0x01, 0x00, 0x00, // Code for char S
0x06, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0xFC, 0x03, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char T
0x06, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0xFC, 0x01, 0x00, 0x00, // Code for char U
0x07, 0x0C, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x00, 0x02, 0xC0, 0x01, 0x30, 0x00, 0x0C, 0x00, // Code for char V
0x07, 0x7C, 0x00, 0x80, 0x03, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x80, 0x03, 0x7C, 0x00, // Code for char W
0x07, 0x04, 0x02, 0x08, 0x01, 0x90, 0x00, 0x60, 0x00, 0x90, 0x00, 0x08, 0x01, 0x04, 0x02, // Code for char X
0x07, 0x04, 0x00, 0x18, 0x00, 0x20, 0x00, 0xC0, 0x03, 0x20, 0x00, 0x18, 0x00, 0x04, 0x00, // Code for char Y
0x06, 0x00, 0x00, 0x04, 0x03, 0x84, 0x02, 0x64, 0x02, 0x14, 0x02, 0x0C, 0x02, 0x00, 0x00, // Code for char Z
0x05, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x04, 0x08, 0x04, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x06, 0x00, 0x00, 0x04, 0x00, 0x18, 0x00, 0x60, 0x00, 0x80, 0x01, 0x00, 0x02, 0x00, 0x00, // Code for char BackSlash
0x05, 0x00, 0x00, 0x00, 0x00, 0x04, 0x08, 0x04, 0x08, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x06, 0x00, 0x00, 0x40, 0x00, 0x38, 0x00, 0x04, 0x00, 0x38, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char ^
0x07, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, // Code for char _
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x06, 0x00, 0x00, 0x90, 0x01, 0x50, 0x02, 0x50, 0x02, 0x50, 0x02, 0xE0, 0x03, 0x00, 0x00, // Code for char a
0x06, 0x00, 0x00, 0xFC, 0x03, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char b
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0x00, 0x00, // Code for char c
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0xFC, 0x03, 0x00, 0x00, // Code for char d
0x06, 0x00, 0x00, 0xE0, 0x01, 0x50, 0x02, 0x50, 0x02, 0x50, 0x02, 0x60, 0x02, 0x00, 0x00, // Code for char e
0x06, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0xFC, 0x03, 0x14, 0x00, 0x14, 0x00, 0x00, 0x00, // Code for char f
0x07, 0x00, 0x00, 0x60, 0x0F, 0x90, 0x12, 0x90, 0x12, 0x90, 0x12, 0x70, 0x12, 0x10, 0x0C, // Code for char g
0x06, 0x00, 0x00, 0xFC, 0x03, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0xE0, 0x03, 0x00, 0x00, // Code for char h
0x06, 0x00, 0x00, 0x00, 0x02, 0x10, 0x02, 0xF4, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char i
0x05, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0xF4, 0x0F, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x07, 0x00, 0x00, 0xFC, 0x03, 0x40, 0x00, 0x40, 0x00, 0xA0, 0x00, 0x10, 0x01, 0x00, 0x02, // Code for char k
0x06, 0x00, 0x00, 0x00, 0x02, 0x04, 0x02, 0xFC, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char l
0x06, 0x00, 0x00, 0xF0, 0x03, 0x10, 0x00, 0xF0, 0x03, 0x10, 0x00, 0xF0, 0x03, 0x00, 0x00, // Code for char m
0x06, 0x00, 0x00, 0xF0, 0x03, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0xE0, 0x03, 0x00, 0x00, // Code for char n
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char o
0x06, 0x00, 0x00, 0xF0, 0x1F, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char p
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0xF0, 0x1F, 0x00, 0x00, // Code for char q
0x06, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, // Code for char r
0x06, 0x00, 0x00, 0x60, 0x02, 0x50, 0x02, 0x50, 0x02, 0x90, 0x02, 0x90, 0x01, 0x00, 0x00, // Code for char s
0x06, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0xFC, 0x03, 0x10, 0x02, 0x10, 0x02, 0x00, 0x00, // Code for char t
0x06, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0xF0, 0x03, 0x00, 0x00, // Code for char u
0x06, 0x00, 0x00, 0x30, 0x00, 0xC0, 0x01, 0x00, 0x02, 0xC0, 0x01, 0x30, 0x00, 0x00, 0x00, // Code for char v
0x07, 0xF0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x10, 0x00, 0xE0, 0x01, 0x00, 0x03, 0xF0, 0x00, // Code for char w
0x06, 0x00, 0x00, 0x10, 0x02, 0x20, 0x01, 0xC0, 0x00, 0x20, 0x01, 0x10, 0x02, 0x00, 0x00, // Code for char x
0x06, 0x00, 0x00, 0x30, 0x10, 0xC0, 0x10, 0x00, 0x0F, 0xC0, 0x01, 0x30, 0x00, 0x00, 0x00, // Code for char y
0x06, 0x00, 0x00, 0x10, 0x02, 0x10, 0x03, 0xD0, 0x02, 0x30, 0x02, 0x10, 0x02, 0x00, 0x00, // Code for char z
0x06, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0xB8, 0x07, 0x04, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char {
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x06, 0x00, 0x00, 0x04, 0x08, 0x04, 0x08, 0xB8, 0x07, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char }
0x06, 0x00, 0x00, 0x20, 0x00, 0x20, 0x00, 0x60, 0x00, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char ~
0x03, 0xF8, 0x07, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x06, 0x00, 0x00, 0xF0, 0x00, 0x08, 0x01, 0x0C, 0x03, 0x08, 0x01, 0x08, 0x01, 0x00, 0x00, // Code for char ¢
0x06, 0x00, 0x00, 0x20, 0x02, 0xFC, 0x03, 0x24, 0x02, 0x24, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char £
0x06, 0x00, 0x00, 0xF0, 0x01, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0xF0, 0x01, 0x00, 0x00, // Code for char ¤
0x06, 0x00, 0x00, 0x04, 0x00, 0x78, 0x01, 0xC0, 0x03, 0x78, 0x01, 0x04, 0x00, 0x00, 0x00, // Code for char ¥
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x06, 0x00, 0x00, 0x6C, 0x02, 0x54, 0x02, 0x94, 0x02, 0x94, 0x02, 0x64, 0x01, 0x00, 0x00, // Code for char §
0x05, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x07, 0xF8, 0x01, 0x04, 0x02, 0x64, 0x02, 0x94, 0x02, 0x94, 0x02, 0x04, 0x02, 0xF8, 0x01, // Code for char ©
0x05, 0x00, 0x00, 0x74, 0x00, 0x54, 0x00, 0x54, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x06, 0x00, 0x00, 0x40, 0x00, 0xB0, 0x01, 0x00, 0x00, 0x40, 0x00, 0xB0, 0x01, 0x00, 0x00, // Code for char «
0x06, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xC0, 0x01, 0x00, 0x00, // Code for char ¬
0x05, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x07, 0xF8, 0x01, 0x04, 0x02, 0xF4, 0x02, 0x54, 0x02, 0xB4, 0x02, 0x04, 0x02, 0xF8, 0x01, // Code for char ®
0x07, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, // Code for char ¯
0x05, 0x00, 0x00, 0x18, 0x00, 0x24, 0x00, 0x24, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x06, 0x00, 0x00, 0x40, 0x02, 0x40, 0x02, 0xF0, 0x03, 0x40, 0x02, 0x40, 0x02, 0x00, 0x00, // Code for char ±
0x05, 0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0x64, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x05, 0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0x54, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x06, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0xF0, 0x03, 0x00, 0x00, // Code for char µ
0x06, 0x00, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xFC, 0x07, 0x04, 0x00, 0xFC, 0x07, 0x00, 0x00, // Code for char ¶
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x04, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x05, 0x00, 0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x06, 0x00, 0x00, 0xB0, 0x01, 0x40, 0x00, 0x00, 0x00, 0xB0, 0x01, 0x40, 0x00, 0x00, 0x00, // Code for char »
0x07, 0x04, 0x00, 0x7C, 0x02, 0x80, 0x01, 0x60, 0x00, 0x98, 0x01, 0x44, 0x01, 0xE0, 0x03, // Code for char ¼
0x07, 0x04, 0x00, 0x7C, 0x02, 0x80, 0x01, 0x60, 0x00, 0x38, 0x02, 0x24, 0x03, 0xE0, 0x02, // Code for char ½
0x07, 0x44, 0x00, 0x54, 0x02, 0xFC, 0x01, 0x60, 0x00, 0x98, 0x01, 0x44, 0x01, 0xE0, 0x03, // Code for char ¾
0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x09, 0xB0, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x07, 0x00, 0x02, 0xC0, 0x01, 0xB8, 0x00, 0x85, 0x00, 0xB8, 0x00, 0xC0, 0x01, 0x00, 0x02, // Code for char À
0x07, 0x00, 0x02, 0xC0, 0x01, 0xB8, 0x00, 0x85, 0x00, 0xB8, 0x00, 0xC0, 0x01, 0x00, 0x02, // Code for char Á
0x07, 0x00, 0x02, 0xC0, 0x01, 0xB9, 0x00, 0x84, 0x00, 0xB9, 0x00, 0xC0, 0x01, 0x00, 0x02, // Code for char Â
0x07, 0x00, 0x02, 0xC0, 0x01, 0xB9, 0x00, 0x84, 0x00, 0xB9, 0x00, 0xC1, 0x01, 0x00, 0x02, // Code for char Ã
0x07, 0x00, 0x02, 0xC0, 0x01, 0xB9, 0x00, 0x84, 0x00, 0xB9, 0x00, 0xC0, 0x01, 0x00, 0x02, // Code for char Ä
0x07, 0x00, 0x02, 0xC0, 0x01, 0xBF, 0x00, 0x85, 0x00, 0xBF, 0x00, 0xC0, 0x01, 0x00, 0x02, // Code for char Å
0x06, 0x00, 0x03, 0xF0, 0x00, 0x8C, 0x00, 0xFC, 0x03, 0x24, 0x02, 0x24, 0x02, 0x00, 0x00, // Code for char Æ
0x06, 0x00, 0x00, 0xF0, 0x00, 0x0C, 0x03, 0x04, 0x12, 0x04, 0x0E, 0x04, 0x02, 0x00, 0x00, // Code for char Ç
0x06, 0x00, 0x00, 0xFC, 0x03, 0x24, 0x02, 0x25, 0x02, 0x24, 0x02, 0x24, 0x02, 0x00, 0x00, // Code for char È
0x06, 0x00, 0x00, 0xFC, 0x03, 0x24, 0x02, 0x25, 0x02, 0x24, 0x02, 0x24, 0x02, 0x00, 0x00, // Code for char É
0x06, 0x00, 0x00, 0xFC, 0x03, 0x25, 0x02, 0x24, 0x02, 0x25, 0x02, 0x24, 0x02, 0x00, 0x00, // Code for char Ê
0x06, 0x00, 0x00, 0xFC, 0x03, 0x25, 0x02, 0x24, 0x02, 0x25, 0x02, 0x24, 0x02, 0x00, 0x00, // Code for char Ë
0x06, 0x00, 0x00, 0x04, 0x02, 0x04, 0x02, 0xFD, 0x03, 0x04, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char Ì
0x06, 0x00, 0x00, 0x04, 0x02, 0x04, 0x02, 0xFD, 0x03, 0x04, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char Í
0x06, 0x00, 0x00, 0x04, 0x02, 0x05, 0x02, 0xFC, 0x03, 0x05, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char Î
0x06, 0x00, 0x00, 0x04, 0x02, 0x05, 0x02, 0xFC, 0x03, 0x05, 0x02, 0x04, 0x02, 0x00, 0x00, // Code for char Ï
0x06, 0x20, 0x00, 0xFC, 0x03, 0x24, 0x02, 0x24, 0x02, 0x0C, 0x01, 0xF0, 0x00, 0x00, 0x00, // Code for char Ð
0x06, 0x00, 0x00, 0xFC, 0x03, 0x19, 0x00, 0x60, 0x00, 0x81, 0x01, 0xFD, 0x03, 0x00, 0x00, // Code for char Ñ
0x06, 0x00, 0x00, 0xF8, 0x01, 0x04, 0x02, 0x05, 0x02, 0x04, 0x02, 0xF8, 0x01, 0x00, 0x00, // Code for char Ò
0x06, 0x00, 0x00, 0xF8, 0x01, 0x04, 0x02, 0x05, 0x02, 0x04, 0x02, 0xF8, 0x01, 0x00, 0x00, // Code for char Ó
0x06, 0x00, 0x00, 0xF8, 0x01, 0x05, 0x02, 0x04, 0x02, 0x05, 0x02, 0xF8, 0x01, 0x00, 0x00, // Code for char Ô
0x06, 0x00, 0x00, 0xF8, 0x01, 0x05, 0x02, 0x04, 0x02, 0x05, 0x02, 0xF9, 0x01, 0x00, 0x00, // Code for char Õ
0x06, 0x00, 0x00, 0xF8, 0x01, 0x05, 0x02, 0x04, 0x02, 0x05, 0x02, 0xF8, 0x01, 0x00, 0x00, // Code for char Ö
0x06, 0x00, 0x00, 0x00, 0x00, 0xA0, 0x00, 0x40, 0x00, 0xA0, 0x00, 0x10, 0x01, 0x00, 0x00, // Code for char ×
0x06, 0x00, 0x00, 0xF8, 0x03, 0x84, 0x03, 0x64, 0x02, 0x1C, 0x02, 0xFC, 0x01, 0x00, 0x00, // Code for char Ø
0x06, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0xFC, 0x01, 0x00, 0x00, // Code for char Ù
0x06, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0xFC, 0x01, 0x00, 0x00, // Code for char Ú
0x06, 0x00, 0x00, 0xFC, 0x01, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0xFC, 0x01, 0x00, 0x00, // Code for char Û
0x06, 0x00, 0x00, 0xFC, 0x01, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0xFC, 0x01, 0x00, 0x00, // Code for char Ü
0x07, 0x04, 0x00, 0x18, 0x00, 0x20, 0x00, 0xC1, 0x03, 0x20, 0x00, 0x18, 0x00, 0x04, 0x00, // Code for char Ý
0x06, 0x00, 0x00, 0xFC, 0x03, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, // Code for char Þ
0x06, 0x00, 0x00, 0xFC, 0x03, 0x04, 0x00, 0x64, 0x02, 0x5C, 0x02, 0x80, 0x03, 0x00, 0x00, // Code for char ß
0x06, 0x00, 0x00, 0x90, 0x01, 0x52, 0x02, 0x54, 0x02, 0x50, 0x02, 0xE0, 0x03, 0x00, 0x00, // Code for char à
0x06, 0x00, 0x00, 0x90, 0x01, 0x50, 0x02, 0x54, 0x02, 0x52, 0x02, 0xE0, 0x03, 0x00, 0x00, // Code for char á
0x06, 0x00, 0x00, 0x90, 0x01, 0x54, 0x02, 0x52, 0x02, 0x54, 0x02, 0xE0, 0x03, 0x00, 0x00, // Code for char â
0x06, 0x00, 0x00, 0x90, 0x01, 0x56, 0x02, 0x52, 0x02, 0x54, 0x02, 0xE6, 0x03, 0x00, 0x00, // Code for char ã
0x06, 0x00, 0x00, 0x90, 0x01, 0x54, 0x02, 0x50, 0x02, 0x54, 0x02, 0xE0, 0x03, 0x00, 0x00, // Code for char ä
0x06, 0x00, 0x00, 0x90, 0x01, 0x57, 0x02, 0x55, 0x02, 0x57, 0x02, 0xE0, 0x03, 0x00, 0x00, // Code for char å
0x07, 0x90, 0x03, 0x50, 0x02, 0x50, 0x02, 0xE0, 0x01, 0x50, 0x02, 0x50, 0x02, 0x60, 0x02, // Code for char æ
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x10, 0x12, 0x10, 0x0E, 0x10, 0x02, 0x00, 0x00, // Code for char ç
0x06, 0x00, 0x00, 0xE0, 0x01, 0x52, 0x02, 0x54, 0x02, 0x50, 0x02, 0x60, 0x02, 0x00, 0x00, // Code for char è
0x06, 0x00, 0x00, 0xE0, 0x01, 0x50, 0x02, 0x54, 0x02, 0x52, 0x02, 0x60, 0x02, 0x00, 0x00, // Code for char é
0x06, 0x00, 0x00, 0xE0, 0x01, 0x54, 0x02, 0x52, 0x02, 0x54, 0x02, 0x60, 0x02, 0x00, 0x00, // Code for char ê
0x06, 0x00, 0x00, 0xE0, 0x01, 0x54, 0x02, 0x50, 0x02, 0x54, 0x02, 0x60, 0x02, 0x00, 0x00, // Code for char ë
0x06, 0x00, 0x00, 0x00, 0x02, 0x12, 0x02, 0xF4, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char ì
0x06, 0x00, 0x00, 0x00, 0x02, 0x10, 0x02, 0xF4, 0x03, 0x02, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char í
0x06, 0x00, 0x00, 0x00, 0x02, 0x14, 0x02, 0xF2, 0x03, 0x04, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char î
0x06, 0x00, 0x00, 0x00, 0x02, 0x14, 0x02, 0xF0, 0x03, 0x04, 0x02, 0x00, 0x02, 0x00, 0x00, // Code for char ï
0x06, 0x00, 0x00, 0xC0, 0x01, 0x2C, 0x02, 0x24, 0x02, 0x3C, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char ð
0x06, 0x00, 0x00, 0xF0, 0x03, 0x16, 0x00, 0x12, 0x00, 0x14, 0x00, 0xE6, 0x03, 0x00, 0x00, // Code for char ñ
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x12, 0x02, 0x14, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char ò
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0x14, 0x02, 0x12, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char ó
0x06, 0x00, 0x00, 0xE0, 0x01, 0x14, 0x02, 0x12, 0x02, 0x14, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char ô
0x06, 0x00, 0x00, 0xE0, 0x01, 0x16, 0x02, 0x12, 0x02, 0x14, 0x02, 0xE6, 0x01, 0x00, 0x00, // Code for char õ
0x06, 0x00, 0x00, 0xE0, 0x01, 0x14, 0x02, 0x10, 0x02, 0x14, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char ö
0x06, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x50, 0x01, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char ÷
0x06, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x03, 0xD0, 0x02, 0x30, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char ø
0x06, 0x00, 0x00, 0xF0, 0x01, 0x02, 0x02, 0x04, 0x02, 0x00, 0x02, 0xF0, 0x03, 0x00, 0x00, // Code for char ù
0x06, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x02, 0x04, 0x02, 0x02, 0x02, 0xF0, 0x03, 0x00, 0x00, // Code for char ú
0x06, 0x00, 0x00, 0xF0, 0x01, 0x04, 0x02, 0x02, 0x02, 0x04, 0x02, 0xF0, 0x03, 0x00, 0x00, // Code for char û
0x06, 0x00, 0x00, 0xF0, 0x01, 0x04, 0x02, 0x00, 0x02, 0x04, 0x02, 0xF0, 0x03, 0x00, 0x00, // Code for char ü
0x06, 0x00, 0x00, 0x30, 0x10, 0xC0, 0x10, 0x04, 0x0F, 0xC2, 0x01, 0x30, 0x00, 0x00, 0x00, // Code for char ý
0x06, 0x00, 0x00, 0xFC, 0x1F, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, // Code for char þ
0x06, 0x00, 0x00, 0x30, 0x10, 0xC4, 0x10, 0x00, 0x0F, 0xC4, 0x01, 0x30, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_droid_sans_mono_7x13 = {
Droid_Sans_Mono7x13,
7,
13,
' ',
'\xFF',
true
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Liberation_Mono13x21
//GLCD FontSize : 13 x 21
static const uint8_t Liberation_Mono13x21[ ] = {
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x80, 0x01, 0xF8, 0x9F, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x0C, 0x00, 0x00, 0x00, 0x80, 0x10, 0x00, 0x80, 0xD0, 0x01, 0x80, 0x7E, 0x00, 0xE0, 0x13, 0x00, 0x98, 0x10, 0x00, 0x80, 0x10, 0x00, 0x80, 0xD0, 0x01, 0x80, 0x7E, 0x00, 0xE0, 0x13, 0x00, 0x98, 0x10, 0x00, 0x80, 0x10, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x0C, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0xF0, 0xE1, 0x00, 0x18, 0x81, 0x01, 0x08, 0x03, 0x01, 0x08, 0x02, 0x01, 0xFE, 0xFF, 0x07, 0x08, 0x02, 0x01, 0x08, 0x06, 0x01, 0x18, 0x84, 0x01, 0x70, 0xFC, 0x00, 0x40, 0x78, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x0D, 0xF0, 0x01, 0x00, 0xF8, 0x03, 0x01, 0x08, 0x82, 0x01, 0x08, 0x62, 0x00, 0xB8, 0x33, 0x00, 0xF0, 0x0D, 0x00, 0x00, 0x06, 0x00, 0x00, 0xFB, 0x00, 0xC0, 0xDC, 0x01, 0x60, 0x04, 0x01, 0x18, 0x04, 0x01, 0x08, 0xFC, 0x01, 0x00, 0xF8, 0x00, // Code for char %
0x0D, 0x00, 0x20, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x8C, 0x01, 0xF0, 0x07, 0x01, 0x98, 0x07, 0x01, 0x08, 0x0F, 0x01, 0x08, 0x19, 0x01, 0x88, 0xF1, 0x00, 0xF8, 0xE0, 0x00, 0x70, 0xF8, 0x00, 0x00, 0x9E, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, // Code for char &
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0xE0, 0xFF, 0x03, 0x38, 0x00, 0x0E, 0x0C, 0x00, 0x18, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x0C, 0x00, 0x18, 0x38, 0x00, 0x0E, 0xF0, 0xFF, 0x07, 0xC0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xA0, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xB0, 0x01, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x0C, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0xE0, 0x3F, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0xC0, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xC0, 0x01, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x78, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x07, 0x00, 0xC0, 0x01, 0x00, 0xF0, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0C, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x07, 0x01, 0x08, 0x07, 0x01, 0x08, 0x07, 0x01, 0x18, 0x80, 0x01, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x01, 0x20, 0x00, 0x01, 0x30, 0x00, 0x01, 0x10, 0x00, 0x01, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char 1
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x80, 0x01, 0x70, 0xE0, 0x01, 0x18, 0x60, 0x01, 0x08, 0x30, 0x01, 0x08, 0x18, 0x01, 0x08, 0x0C, 0x01, 0x18, 0x06, 0x01, 0xF0, 0x03, 0x01, 0xE0, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x0C, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x60, 0xE0, 0x00, 0x70, 0xC0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x18, 0x05, 0x01, 0xF0, 0xCD, 0x00, 0xF0, 0xFC, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x0C, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x16, 0x00, 0x80, 0x13, 0x00, 0xC0, 0x10, 0x00, 0x60, 0x10, 0x00, 0x38, 0x10, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x10, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0C, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0xF8, 0xE7, 0x00, 0xF8, 0xC7, 0x00, 0x08, 0x82, 0x01, 0x08, 0x01, 0x01, 0x08, 0x01, 0x01, 0x08, 0x01, 0x01, 0x08, 0x83, 0x01, 0x08, 0xC6, 0x00, 0x08, 0x7E, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x7F, 0x00, 0xF0, 0xFD, 0x00, 0x10, 0x82, 0x01, 0x08, 0x01, 0x01, 0x08, 0x01, 0x01, 0x08, 0x01, 0x01, 0x08, 0x83, 0x01, 0x30, 0xC6, 0x00, 0x30, 0xFE, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x80, 0x01, 0x08, 0xF8, 0x01, 0x08, 0x3E, 0x00, 0x88, 0x07, 0x00, 0xE8, 0x01, 0x00, 0x78, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0C, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0xF0, 0xFC, 0x00, 0xF0, 0xCD, 0x00, 0x18, 0x07, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x18, 0x07, 0x01, 0xF0, 0xCD, 0x00, 0xF0, 0xFC, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0B, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0xE0, 0xC7, 0x00, 0x30, 0xC6, 0x00, 0x18, 0x0C, 0x01, 0x08, 0x08, 0x01, 0x08, 0x08, 0x01, 0x08, 0x08, 0x01, 0x18, 0x84, 0x00, 0xF0, 0xF3, 0x00, 0xE0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC1, 0x01, 0xC0, 0xC1, 0x01, 0xC0, 0xC1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0xC0, 0xC1, 0x0F, 0xC0, 0xC1, 0x03, 0xC0, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x0C, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x05, 0x00, 0x80, 0x0D, 0x00, 0x80, 0x0D, 0x00, 0x80, 0x08, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x18, 0x00, 0x40, 0x10, 0x00, 0x60, 0x30, 0x00, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x0C, 0x00, 0x00, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x80, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x0C, 0x00, 0x00, 0x00, 0x60, 0x30, 0x00, 0x60, 0x30, 0x00, 0x40, 0x10, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x18, 0x00, 0x80, 0x08, 0x00, 0x80, 0x0D, 0x00, 0x80, 0x0D, 0x00, 0x00, 0x05, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x0B, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x70, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x98, 0x01, 0x08, 0x9C, 0x01, 0x08, 0x06, 0x00, 0x18, 0x03, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x0D, 0x00, 0x18, 0x00, 0xC0, 0xFF, 0x01, 0x70, 0x00, 0x03, 0x18, 0x7E, 0x04, 0x88, 0xC3, 0x08, 0xC4, 0x80, 0x08, 0x44, 0x80, 0x08, 0x44, 0x60, 0x08, 0x84, 0xFF, 0x0C, 0xC8, 0x83, 0x04, 0x18, 0xC0, 0x02, 0xE0, 0x7F, 0x00, 0x00, 0x07, 0x00, // Code for char @
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0B, 0x00, 0x78, 0x08, 0x00, 0x18, 0x08, 0x00, 0x78, 0x08, 0x00, 0xE0, 0x0B, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char A
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x18, 0x03, 0x01, 0xF0, 0x85, 0x01, 0xF0, 0xFC, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x18, 0x00, 0x01, 0x30, 0x80, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x10, 0x80, 0x00, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char E
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x04, 0x01, 0x18, 0x04, 0x01, 0x30, 0x84, 0x01, 0x70, 0xFC, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x80, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x80, 0x0F, 0x00, 0xC0, 0x1C, 0x00, 0x60, 0x38, 0x00, 0x38, 0xF0, 0x00, 0x18, 0xC0, 0x01, 0x08, 0x80, 0x01, 0x00, 0x00, 0x01, // Code for char K
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char L
0x0C, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x38, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0x07, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x38, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, // Code for char M
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x38, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x3C, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x18, 0x80, 0x01, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x08, 0x00, 0x08, 0x08, 0x00, 0x08, 0x08, 0x00, 0x08, 0x08, 0x00, 0x08, 0x0C, 0x00, 0x30, 0x06, 0x00, 0xF0, 0x07, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x07, 0x08, 0x00, 0x0F, 0x18, 0x80, 0x19, 0x70, 0xE0, 0x10, 0xE0, 0x7F, 0x10, 0x80, 0x1F, 0x10, 0x00, 0x00, 0x00, // Code for char Q
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x02, 0x00, 0x08, 0x0E, 0x00, 0x08, 0x3E, 0x00, 0x18, 0xF1, 0x00, 0xF0, 0xC1, 0x01, 0xE0, 0x80, 0x01, 0x00, 0x00, 0x00, // Code for char R
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xF0, 0xE1, 0x00, 0xB0, 0x83, 0x01, 0x08, 0x03, 0x01, 0x08, 0x02, 0x01, 0x08, 0x06, 0x01, 0x08, 0x06, 0x01, 0x18, 0x06, 0x01, 0x30, 0x8C, 0x01, 0x70, 0xFC, 0x00, 0x40, 0x78, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x0C, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0B, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0xE0, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x0D, 0x08, 0x00, 0x00, 0x78, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x3E, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x80, 0x01, 0x00, 0xF0, 0x01, 0x00, 0x3E, 0x00, 0x80, 0x0F, 0x00, 0xF0, 0x01, 0x00, 0x78, 0x00, 0x00, 0x08, 0x00, 0x00, // Code for char V
0x0D, 0x38, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x80, 0xFF, 0x01, 0x00, 0x80, 0x01, 0x00, 0xF8, 0x01, 0x80, 0x1F, 0x00, 0x80, 0x01, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x80, 0x01, 0x80, 0xFF, 0x01, 0xF8, 0x0F, 0x00, 0x38, 0x00, 0x00, // Code for char W
0x0C, 0x00, 0x00, 0x00, 0x08, 0x80, 0x01, 0x18, 0xC0, 0x01, 0x70, 0x70, 0x00, 0xE0, 0x38, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x07, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x38, 0x00, 0x70, 0x70, 0x00, 0x18, 0xC0, 0x01, 0x08, 0x80, 0x01, 0x00, 0x00, 0x00, // Code for char X
0x0C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x38, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x07, 0x00, 0xC0, 0x01, 0x00, 0xF0, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x0C, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x08, 0xC0, 0x01, 0x08, 0x70, 0x01, 0x08, 0x38, 0x01, 0x08, 0x0C, 0x01, 0x08, 0x07, 0x01, 0x88, 0x03, 0x01, 0xE8, 0x00, 0x01, 0x78, 0x00, 0x01, 0x38, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char Z
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x1F, 0xFC, 0xFF, 0x1F, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x38, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x07, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x78, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0xFC, 0xFF, 0x1F, 0xFC, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x80, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x38, 0x00, 0x00, 0x08, 0x00, 0x00, 0x38, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0x07, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x0D, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, // Code for char _
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x80, 0x9D, 0x01, 0x40, 0x04, 0x01, 0x40, 0x04, 0x01, 0x40, 0x04, 0x01, 0x40, 0x84, 0x00, 0xC0, 0x64, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char a
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x01, 0xFC, 0xFF, 0x01, 0x80, 0x80, 0x00, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0xC0, 0x80, 0x01, 0xC0, 0xE3, 0x00, 0x80, 0xFF, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x0B, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE1, 0x00, 0xC0, 0x80, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x80, 0xC1, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x0B, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x80, 0xFF, 0x00, 0x80, 0xE3, 0x01, 0xC0, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x80, 0x80, 0x00, 0xFC, 0xFF, 0x01, 0xFC, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xEB, 0x00, 0xC0, 0x88, 0x01, 0x40, 0x08, 0x01, 0x40, 0x08, 0x01, 0x40, 0x08, 0x01, 0xC0, 0x88, 0x01, 0x80, 0xCB, 0x00, 0x00, 0xCF, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x4C, 0x00, 0x00, 0x44, 0x00, 0x00, 0x44, 0x00, 0x00, 0x44, 0x00, 0x00, 0x44, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x04, 0x80, 0xE3, 0x0D, 0xC0, 0x00, 0x19, 0x40, 0x00, 0x11, 0x40, 0x00, 0x11, 0x40, 0x00, 0x11, 0x80, 0x80, 0x18, 0xC0, 0xFF, 0x0F, 0xC0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x01, 0xFC, 0xFF, 0x01, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0xCC, 0xFF, 0x01, 0xCC, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char i
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10, 0x40, 0x00, 0x10, 0x40, 0x00, 0x10, 0x40, 0x00, 0x10, 0x40, 0x00, 0x18, 0xCC, 0xFF, 0x0F, 0xCC, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x01, 0xFC, 0xFF, 0x01, 0x00, 0x18, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x3B, 0x00, 0x80, 0x61, 0x00, 0xC0, 0xC0, 0x01, 0x40, 0x80, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char k
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x00, 0x01, 0x04, 0x00, 0x01, 0x04, 0x00, 0x01, 0xFC, 0xFF, 0x01, 0xFC, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char l
0x0C, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x80, 0x01, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0x00, 0x00, // Code for char m
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE3, 0x00, 0xC0, 0x80, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0xC0, 0x80, 0x01, 0x80, 0xE3, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x1F, 0xC0, 0xFF, 0x1F, 0x80, 0x80, 0x00, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x80, 0x01, 0xC0, 0xE3, 0x00, 0x80, 0xFF, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x0B, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x80, 0xFF, 0x00, 0xC0, 0xE3, 0x01, 0xC0, 0x80, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x80, 0x80, 0x00, 0xC0, 0xFF, 0x1F, 0xC0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0x01, 0x00, 0x80, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x80, 0xC7, 0x00, 0xC0, 0x0C, 0x01, 0x40, 0x0C, 0x01, 0x40, 0x0C, 0x01, 0x40, 0x08, 0x01, 0x40, 0x18, 0x01, 0x80, 0xF9, 0x00, 0x00, 0xF1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0xF8, 0xFF, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x00, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x0C, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x80, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x7C, 0x00, 0x00, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x0D, 0xC0, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x80, 0x01, 0x00, 0xF0, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x02, 0x00, 0x00, 0x1E, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x80, 0x01, 0x00, 0xFE, 0x01, 0xC0, 0x1F, 0x00, 0xC0, 0x00, 0x00, // Code for char w
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x80, 0x01, 0xC0, 0xC1, 0x00, 0x00, 0x73, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x63, 0x00, 0xC0, 0xC1, 0x00, 0xC0, 0x80, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char x
0x0C, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x03, 0x10, 0x00, 0x0F, 0x10, 0x00, 0x3C, 0x18, 0x00, 0xE0, 0x0D, 0x00, 0x80, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x3C, 0x00, 0x00, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x01, 0x40, 0xC0, 0x01, 0x40, 0x70, 0x01, 0x40, 0x38, 0x01, 0x40, 0x0C, 0x01, 0x40, 0x06, 0x01, 0xC0, 0x03, 0x01, 0xC0, 0x01, 0x01, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x1C, 0x00, 0xF0, 0xF7, 0x07, 0xF8, 0xE3, 0x0F, 0x04, 0x00, 0x18, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x04, 0x00, 0x10, 0x0C, 0x00, 0x18, 0xF8, 0xE3, 0x0F, 0xF0, 0xF7, 0x07, 0x00, 0x1C, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x0C, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x06, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x05, 0xF0, 0xFF, 0x03, 0x10, 0x00, 0x02, 0x10, 0x00, 0x02, 0x10, 0x00, 0x02, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x0E, 0xC0, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x0B, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x80, 0x3F, 0x00, 0xC0, 0x71, 0x00, 0x60, 0xC0, 0x00, 0x20, 0x80, 0x00, 0x38, 0x80, 0x03, 0x20, 0x80, 0x00, 0x20, 0x80, 0x00, 0xC0, 0x40, 0x00, 0xC0, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x0C, 0x00, 0x00, 0x00, 0x00, 0x82, 0x01, 0x00, 0xC2, 0x01, 0xF0, 0x7F, 0x01, 0xF0, 0x0F, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x38, 0x00, 0x01, 0x30, 0x80, 0x01, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2F, 0x00, 0x80, 0x3F, 0x00, 0xC0, 0x30, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0x40, 0x20, 0x00, 0xC0, 0x30, 0x00, 0x80, 0x19, 0x00, 0xC0, 0x2F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x0C, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x38, 0x24, 0x00, 0xF0, 0x24, 0x00, 0xC0, 0x25, 0x00, 0x00, 0x27, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x27, 0x00, 0xC0, 0x25, 0x00, 0xF0, 0x24, 0x00, 0x38, 0x24, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xE3, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x0E, 0x03, 0x78, 0x1F, 0x02, 0xCC, 0x19, 0x04, 0xC4, 0x10, 0x04, 0x84, 0x30, 0x04, 0x84, 0x31, 0x04, 0x84, 0x31, 0x04, 0x18, 0x7B, 0x02, 0x18, 0xCF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x0D, 0x80, 0x0F, 0x00, 0x60, 0x30, 0x00, 0x18, 0xC0, 0x00, 0x88, 0x8F, 0x00, 0x44, 0x10, 0x01, 0x24, 0x20, 0x01, 0x24, 0x20, 0x01, 0x24, 0x20, 0x01, 0x64, 0x30, 0x01, 0x48, 0x90, 0x00, 0x18, 0xC0, 0x00, 0x60, 0x30, 0x00, 0x80, 0x0F, 0x00, // Code for char ©
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE8, 0x03, 0x00, 0x24, 0x02, 0x00, 0x24, 0x02, 0x00, 0x24, 0x02, 0x00, 0x24, 0x01, 0x00, 0xF8, 0x03, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x0B, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x36, 0x00, 0x80, 0xE3, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x08, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x77, 0x00, 0x80, 0xE3, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x0C, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x0D, 0x80, 0x0F, 0x00, 0x60, 0x30, 0x00, 0x18, 0xC0, 0x00, 0xE8, 0xBF, 0x00, 0xE4, 0x3F, 0x01, 0x24, 0x02, 0x01, 0x24, 0x02, 0x01, 0x24, 0x0E, 0x01, 0x64, 0x3B, 0x01, 0xC8, 0xA1, 0x00, 0x18, 0xC0, 0x00, 0x60, 0x30, 0x00, 0x80, 0x0F, 0x00, // Code for char ®
0x0D, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // Code for char ¯
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0x08, 0x01, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x0C, 0x00, 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0xC0, 0x7F, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x04, 0x01, 0x00, 0x00, 0x00, // Code for char ±
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x08, 0x00, 0x30, 0x0E, 0x00, 0x08, 0x0A, 0x00, 0x08, 0x09, 0x00, 0x88, 0x09, 0x00, 0xF8, 0x08, 0x00, 0x20, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x18, 0x0C, 0x00, 0x08, 0x08, 0x00, 0x88, 0x08, 0x00, 0x88, 0x08, 0x00, 0x78, 0x0F, 0x00, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x18, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x1F, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x00, 0x00, 0x60, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x0B, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF8, 0x03, 0x00, 0xF8, 0x03, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x16, 0x00, 0x00, 0x14, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x08, 0x00, 0x10, 0x08, 0x00, 0x18, 0x08, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x0C, 0x03, 0x00, 0x04, 0x02, 0x00, 0x04, 0x02, 0x00, 0x04, 0x02, 0x00, 0x0C, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x0B, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x63, 0x00, 0x00, 0x36, 0x00, 0x00, 0x1C, 0x00, 0x80, 0x80, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x63, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x0D, 0x10, 0x00, 0x00, 0x10, 0x04, 0x00, 0xF8, 0x07, 0x01, 0x00, 0xC4, 0x01, 0x00, 0x60, 0x00, 0x00, 0x18, 0x00, 0x00, 0x66, 0x00, 0x80, 0x71, 0x00, 0x60, 0x48, 0x00, 0x18, 0x46, 0x00, 0x08, 0xFE, 0x01, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, // Code for char ¼
0x0C, 0x10, 0x00, 0x00, 0x10, 0x04, 0x00, 0xF8, 0x07, 0x01, 0x00, 0xC4, 0x01, 0x00, 0x60, 0x00, 0x00, 0x18, 0x00, 0x00, 0x06, 0x00, 0x80, 0x85, 0x01, 0x60, 0x46, 0x01, 0x18, 0x62, 0x01, 0x08, 0x32, 0x01, 0x00, 0x1E, 0x01, 0x00, 0x00, 0x00, // Code for char ½
0x0D, 0x10, 0x02, 0x00, 0x18, 0x06, 0x00, 0x48, 0x04, 0x01, 0x48, 0xC4, 0x01, 0xB8, 0x67, 0x00, 0x00, 0x19, 0x00, 0x00, 0x66, 0x00, 0x80, 0x71, 0x00, 0x60, 0x48, 0x00, 0x18, 0x46, 0x00, 0x08, 0xFE, 0x01, 0x00, 0x40, 0x00, 0x00, 0x40, 0x00, // Code for char ¾
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0xE0, 0x07, 0x00, 0x60, 0x0C, 0x00, 0x30, 0x08, 0xC0, 0x1C, 0x08, 0xC0, 0x0C, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // Code for char ¿
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0B, 0x00, 0x79, 0x08, 0x00, 0x1B, 0x08, 0x00, 0x78, 0x08, 0x00, 0xE0, 0x0B, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char À
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0B, 0x00, 0x7A, 0x08, 0x00, 0x1B, 0x08, 0x00, 0x79, 0x08, 0x00, 0xE0, 0x0B, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char Á
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x02, 0x0F, 0x00, 0xE3, 0x0B, 0x00, 0x79, 0x08, 0x00, 0x18, 0x08, 0x00, 0x79, 0x08, 0x00, 0xE3, 0x0B, 0x00, 0x02, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char Â
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x03, 0x0F, 0x00, 0xE0, 0x0B, 0x00, 0x78, 0x08, 0x00, 0x19, 0x08, 0x00, 0x7A, 0x08, 0x00, 0xE2, 0x0B, 0x00, 0x01, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char Ã
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x00, 0x0F, 0x00, 0xE3, 0x0B, 0x00, 0x78, 0x08, 0x00, 0x18, 0x08, 0x00, 0x78, 0x08, 0x00, 0xE3, 0x0B, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char Ä
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x78, 0x00, 0x00, 0x0F, 0x00, 0xE6, 0x0B, 0x00, 0x79, 0x08, 0x00, 0x19, 0x08, 0x00, 0x79, 0x08, 0x00, 0xE6, 0x0B, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, // Code for char Å
0x0D, 0x00, 0x00, 0x01, 0x00, 0xE0, 0x01, 0x00, 0x3C, 0x00, 0x80, 0x0F, 0x00, 0xF0, 0x09, 0x00, 0x18, 0x08, 0x00, 0x08, 0x08, 0x00, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x00, 0x00, 0x01, // Code for char Æ
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x00, 0x11, 0x08, 0x00, 0x17, 0x08, 0x00, 0x15, 0x18, 0x00, 0x1D, 0x30, 0x80, 0x00, 0x70, 0xE0, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x09, 0x02, 0x01, 0x0B, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char È
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x0A, 0x02, 0x01, 0x0B, 0x02, 0x01, 0x09, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char É
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xFA, 0xFF, 0x01, 0x0B, 0x02, 0x01, 0x09, 0x02, 0x01, 0x08, 0x02, 0x01, 0x09, 0x02, 0x01, 0x0B, 0x02, 0x01, 0x0A, 0x02, 0x01, 0x08, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char Ê
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x0B, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x0B, 0x02, 0x01, 0x08, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char Ë
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0xF9, 0xFF, 0x01, 0xFB, 0xFF, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0xFA, 0xFF, 0x01, 0xFB, 0xFF, 0x01, 0x09, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x01, 0x0A, 0x00, 0x01, 0x0B, 0x00, 0x01, 0xF9, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x09, 0x00, 0x01, 0x0B, 0x00, 0x01, 0x0A, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x0B, 0x00, 0x01, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x00, 0x01, 0x0B, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x0C, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x02, 0x01, 0x08, 0x00, 0x01, 0x10, 0x80, 0x00, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0x3B, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x01, 0x0F, 0x00, 0x02, 0x3C, 0x00, 0x02, 0xF0, 0x00, 0x01, 0xC0, 0x01, 0xF8, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x09, 0x00, 0x01, 0x0B, 0x00, 0x01, 0x08, 0x00, 0x01, 0x18, 0x80, 0x01, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x0A, 0x00, 0x01, 0x0B, 0x00, 0x01, 0x09, 0x00, 0x01, 0x18, 0x80, 0x01, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x72, 0xE0, 0x00, 0x1B, 0x80, 0x01, 0x09, 0x00, 0x01, 0x08, 0x00, 0x01, 0x09, 0x00, 0x01, 0x1B, 0x80, 0x01, 0x72, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x73, 0xE0, 0x00, 0x18, 0x80, 0x01, 0x08, 0x00, 0x01, 0x09, 0x00, 0x01, 0x0A, 0x00, 0x01, 0x1A, 0x80, 0x01, 0x71, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x0C, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x7F, 0x00, 0x70, 0xE0, 0x00, 0x1B, 0x80, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x08, 0x00, 0x01, 0x1B, 0x80, 0x01, 0x70, 0xE0, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x30, 0x00, 0xC0, 0x18, 0x00, 0x80, 0x0D, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x07, 0x00, 0x80, 0x0F, 0x00, 0xC0, 0x1D, 0x00, 0xC0, 0x18, 0x00, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x0C, 0x00, 0x00, 0x00, 0x80, 0x9F, 0x01, 0xE0, 0xFF, 0x00, 0x70, 0xE0, 0x00, 0x18, 0xB0, 0x01, 0x08, 0x0C, 0x01, 0x08, 0x06, 0x01, 0x08, 0x03, 0x01, 0xD8, 0x80, 0x01, 0x70, 0xE0, 0x00, 0xF0, 0x7F, 0x00, 0x98, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x0B, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x03, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0xE0, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x0B, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x01, 0x03, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0xE0, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x0B, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0xF8, 0xFF, 0x00, 0x02, 0xE0, 0x00, 0x03, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x03, 0x80, 0x01, 0x02, 0xE0, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x0B, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0xE0, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x03, 0x80, 0x01, 0x00, 0xE0, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x0C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x38, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x02, 0xFF, 0x01, 0x03, 0xFE, 0x01, 0x01, 0x07, 0x00, 0xC0, 0x01, 0x00, 0xF0, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x20, 0x20, 0x00, 0x20, 0x20, 0x00, 0x20, 0x20, 0x00, 0x20, 0x20, 0x00, 0x60, 0x30, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x0C, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x01, 0xF8, 0xFF, 0x01, 0x18, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x01, 0x84, 0x07, 0x01, 0xCC, 0x06, 0x01, 0x78, 0x0C, 0x01, 0x30, 0x98, 0x01, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x84, 0x9D, 0x01, 0x44, 0x04, 0x01, 0x4C, 0x04, 0x01, 0x58, 0x04, 0x01, 0x40, 0x84, 0x00, 0xC0, 0x64, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char à
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x80, 0x9D, 0x01, 0x40, 0x04, 0x01, 0x50, 0x04, 0x01, 0x58, 0x04, 0x01, 0x4C, 0x84, 0x00, 0xC4, 0x64, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char á
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x90, 0x9D, 0x01, 0x58, 0x04, 0x01, 0x4C, 0x04, 0x01, 0x44, 0x04, 0x01, 0x4C, 0x84, 0x00, 0xD8, 0x64, 0x00, 0x90, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char â
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x98, 0x9D, 0x01, 0x44, 0x04, 0x01, 0x44, 0x04, 0x01, 0x48, 0x04, 0x01, 0x50, 0x84, 0x00, 0xD0, 0x64, 0x00, 0x8C, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char ã
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x80, 0x9D, 0x01, 0x4C, 0x04, 0x01, 0x40, 0x04, 0x01, 0x40, 0x04, 0x01, 0x40, 0x84, 0x00, 0xCC, 0x64, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char ä
0x0C, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x80, 0xF9, 0x00, 0x80, 0x9D, 0x01, 0x4C, 0x04, 0x01, 0x52, 0x04, 0x01, 0x52, 0x04, 0x01, 0x52, 0x84, 0x00, 0xCC, 0x64, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char å
0x0D, 0x00, 0x70, 0x00, 0x80, 0xF9, 0x01, 0xC0, 0x0C, 0x01, 0x40, 0x04, 0x01, 0x40, 0x84, 0x01, 0xC0, 0xFF, 0x00, 0x80, 0xFF, 0x00, 0xC0, 0x89, 0x01, 0x40, 0x08, 0x01, 0x40, 0x08, 0x01, 0xC0, 0x88, 0x01, 0x80, 0xCF, 0x00, 0x00, 0x4E, 0x00, // Code for char æ
0x0B, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE1, 0x00, 0xC0, 0x80, 0x01, 0x40, 0x00, 0x11, 0x40, 0x00, 0x17, 0x40, 0x00, 0x15, 0x40, 0x00, 0x1D, 0x80, 0xC1, 0x00, 0x80, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xEB, 0x00, 0xC4, 0x88, 0x01, 0x44, 0x08, 0x01, 0x4C, 0x08, 0x01, 0x58, 0x08, 0x01, 0xC0, 0x88, 0x01, 0x80, 0xCB, 0x00, 0x00, 0xCF, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xEB, 0x00, 0xC0, 0x88, 0x01, 0x50, 0x08, 0x01, 0x58, 0x08, 0x01, 0x4C, 0x08, 0x01, 0xC4, 0x88, 0x01, 0x80, 0xCB, 0x00, 0x00, 0xCF, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x90, 0xEB, 0x00, 0xD8, 0x88, 0x01, 0x4C, 0x08, 0x01, 0x44, 0x08, 0x01, 0x4C, 0x08, 0x01, 0xD8, 0x88, 0x01, 0x90, 0xCB, 0x00, 0x00, 0xCF, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xEB, 0x00, 0xCC, 0x88, 0x01, 0x40, 0x08, 0x01, 0x40, 0x08, 0x01, 0x40, 0x08, 0x01, 0xCC, 0x88, 0x01, 0x80, 0xCB, 0x00, 0x00, 0xCF, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x01, 0x44, 0x00, 0x01, 0x44, 0x00, 0x01, 0xCC, 0xFF, 0x01, 0xD8, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char ì
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x50, 0x00, 0x01, 0xD8, 0xFF, 0x01, 0xCC, 0xFF, 0x01, 0x04, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char í
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x50, 0x00, 0x01, 0x58, 0x00, 0x01, 0x4C, 0x00, 0x01, 0xC4, 0xFF, 0x01, 0xCC, 0xFF, 0x01, 0x18, 0x00, 0x01, 0x10, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char î
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x4C, 0x00, 0x01, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x0C, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // Code for char ï
0x0C, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0xFF, 0x00, 0x00, 0xC3, 0x00, 0xB4, 0x81, 0x01, 0x9C, 0x00, 0x01, 0x98, 0x00, 0x01, 0xB8, 0x00, 0x01, 0xF8, 0x81, 0x01, 0xEC, 0xC3, 0x00, 0x80, 0xFF, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x01, 0xD8, 0xFF, 0x01, 0x84, 0x00, 0x00, 0x44, 0x00, 0x00, 0x48, 0x00, 0x00, 0x50, 0x00, 0x00, 0x50, 0x00, 0x00, 0xCC, 0xFF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE3, 0x00, 0xC4, 0x80, 0x01, 0x44, 0x00, 0x01, 0x4C, 0x00, 0x01, 0x58, 0x00, 0x01, 0xC0, 0x80, 0x01, 0x80, 0xE3, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE3, 0x00, 0xC0, 0x80, 0x01, 0x50, 0x00, 0x01, 0x58, 0x00, 0x01, 0x4C, 0x00, 0x01, 0xC4, 0x80, 0x01, 0x80, 0xE3, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x90, 0xE3, 0x00, 0xD8, 0x80, 0x01, 0x4C, 0x00, 0x01, 0x44, 0x00, 0x01, 0x4C, 0x00, 0x01, 0xD8, 0x80, 0x01, 0x90, 0xE3, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x98, 0xE3, 0x00, 0xC4, 0x80, 0x01, 0x44, 0x00, 0x01, 0x48, 0x00, 0x01, 0x50, 0x00, 0x01, 0xD0, 0x80, 0x01, 0x8C, 0xE3, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x0C, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x7F, 0x00, 0x80, 0xE3, 0x00, 0xCC, 0x80, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0xCC, 0x80, 0x01, 0x80, 0xE3, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x0C, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x60, 0x32, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x0C, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x80, 0xFF, 0x01, 0x80, 0xC1, 0x00, 0xC0, 0xA0, 0x01, 0x40, 0x10, 0x01, 0x40, 0x08, 0x01, 0x40, 0x04, 0x01, 0xC0, 0x83, 0x01, 0x80, 0xC1, 0x00, 0xC0, 0xFF, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0xC4, 0xFF, 0x01, 0x04, 0x00, 0x01, 0x0C, 0x00, 0x01, 0x18, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x00, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x10, 0x00, 0x01, 0x18, 0x00, 0x01, 0x0C, 0x00, 0x01, 0x04, 0x80, 0x00, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0xD0, 0xFF, 0x01, 0x18, 0x00, 0x01, 0x0C, 0x00, 0x01, 0x04, 0x00, 0x01, 0x0C, 0x00, 0x01, 0x18, 0x80, 0x00, 0xD0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0xC0, 0xFF, 0x01, 0x0C, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x0C, 0x80, 0x00, 0xC0, 0xFF, 0x01, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x0C, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x03, 0x10, 0x00, 0x0F, 0x10, 0x00, 0x3C, 0x18, 0x10, 0xE0, 0x0D, 0x18, 0x80, 0x07, 0x0C, 0xE0, 0x01, 0x04, 0x3C, 0x00, 0x00, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x1F, 0xFC, 0xFF, 0x1F, 0x80, 0x80, 0x00, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x00, 0x01, 0x40, 0x80, 0x01, 0xC0, 0xE3, 0x00, 0x80, 0xFF, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x0C, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x03, 0x10, 0x00, 0x0F, 0x10, 0x0C, 0x3C, 0x18, 0x00, 0xE0, 0x0D, 0x00, 0x80, 0x07, 0x00, 0xE0, 0x01, 0x0C, 0x3C, 0x00, 0x00, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_liberation_mono_13x21 = {
Liberation_Mono13x21,
13,
21,
' ',
'\xFF',
true
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Liberation_Mono17x30
//GLCD FontSize : 17 x 30
static const uint8_t Liberation_Mono17x30[] = {
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xE3, 0x00, 0xE0, 0xFF, 0xE3, 0x00, 0xE0, 0xFF, 0xE3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x86, 0x00, 0x00, 0x0C, 0xFE, 0x00, 0x00, 0xEC, 0x3F, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xE0, 0x0F, 0x06, 0x00, 0x20, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0xE6, 0x00, 0x00, 0x0C, 0xFF, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0x3F, 0x06, 0x00, 0xE0, 0x0D, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x80, 0x0F, 0x38, 0x00, 0xC0, 0x1F, 0x70, 0x00, 0xC0, 0x39, 0x60, 0x00, 0xE0, 0x30, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0xF8, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x03, 0x60, 0xE0, 0xC0, 0x00, 0xE0, 0xC0, 0xC0, 0x00, 0xC0, 0xC1, 0x61, 0x00, 0xC0, 0x83, 0x7F, 0x00, 0x80, 0x83, 0x3F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x11, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x3F, 0x80, 0x00, 0xE0, 0x70, 0xC0, 0x00, 0x60, 0x60, 0x70, 0x00, 0x60, 0x60, 0x38, 0x00, 0xE0, 0x70, 0x0E, 0x00, 0xC0, 0x3F, 0x07, 0x00, 0x80, 0xDF, 0x03, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x70, 0x3F, 0x00, 0x00, 0x9C, 0x7F, 0x00, 0x00, 0xCE, 0xE1, 0x00, 0x80, 0xC3, 0xC0, 0x00, 0xC0, 0xC1, 0xC0, 0x00, 0x60, 0xC0, 0xE1, 0x00, 0x20, 0x80, 0x7F, 0x00, 0x00, 0x00, 0x3F, 0x00, // Code for char %
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xC0, 0x7F, 0x00, 0x00, 0xC0, 0x60, 0x00, 0xC0, 0x7F, 0xC0, 0x00, 0xC0, 0x7F, 0xC0, 0x00, 0xE0, 0xF0, 0xC0, 0x00, 0x60, 0xF0, 0xC3, 0x00, 0x60, 0x18, 0xC7, 0x00, 0x60, 0x18, 0x6E, 0x00, 0xE0, 0x0C, 0x7C, 0x00, 0xC0, 0x07, 0x3C, 0x00, 0x80, 0x83, 0x7F, 0x00, 0x00, 0xC0, 0xE7, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xFF, 0xFF, 0x01, 0xC0, 0x3F, 0xF8, 0x07, 0xE0, 0x03, 0x80, 0x0F, 0x78, 0x00, 0x00, 0x3C, 0x38, 0x00, 0x00, 0x38, 0x08, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x20, 0x38, 0x00, 0x00, 0x38, 0xF8, 0x00, 0x00, 0x3E, 0xE0, 0x03, 0x80, 0x0F, 0xC0, 0x3F, 0xF8, 0x07, 0x00, 0xFF, 0xFF, 0x01, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x18, 0x00, 0x00, 0x80, 0x1D, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x80, 0x1D, 0x00, 0x00, 0x80, 0x08, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC0, 0x00, 0x60, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x60, 0xE0, 0xC0, 0x00, 0x60, 0xE0, 0xC0, 0x00, 0x60, 0xE0, 0xC0, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x70, 0x00, 0xC0, 0x0F, 0x7E, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0x80, 0x01, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xE0, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF8, 0x00, 0xC0, 0x00, 0xDC, 0x00, 0x60, 0x00, 0xCE, 0x00, 0x60, 0x00, 0xC7, 0x00, 0x60, 0x80, 0xC3, 0x00, 0x60, 0x80, 0xC1, 0x00, 0x60, 0xC0, 0xC1, 0x00, 0xE0, 0xF0, 0xC0, 0x00, 0xC0, 0x7F, 0xC0, 0x00, 0x80, 0x3F, 0xC0, 0x00, 0x00, 0x06, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x18, 0x00, 0x80, 0x03, 0x78, 0x00, 0xC0, 0x03, 0x78, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x70, 0xC0, 0x00, 0xE0, 0xF0, 0xE0, 0x00, 0xC0, 0xDF, 0x7B, 0x00, 0x80, 0x8F, 0x7F, 0x00, 0x00, 0x07, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x06, 0x00, 0x00, 0x38, 0x06, 0x00, 0x00, 0x1C, 0x06, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x80, 0x03, 0x06, 0x00, 0xC0, 0x01, 0x06, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x18, 0x00, 0xE0, 0xFF, 0x38, 0x00, 0xE0, 0xFF, 0x70, 0x00, 0x60, 0x60, 0xE0, 0x00, 0x60, 0x20, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x70, 0x60, 0x00, 0x60, 0xE0, 0x79, 0x00, 0x60, 0xC0, 0x3F, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xFF, 0x1F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x63, 0x70, 0x00, 0xE0, 0x60, 0xE0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0xE0, 0x70, 0xE0, 0x00, 0xC0, 0xE3, 0x79, 0x00, 0x80, 0xC3, 0x3F, 0x00, 0x00, 0x82, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0xFC, 0x00, 0x60, 0x00, 0xFF, 0x00, 0x60, 0xE0, 0x1F, 0x00, 0x60, 0xF8, 0x01, 0x00, 0x60, 0x7C, 0x00, 0x00, 0x60, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x1F, 0x00, 0x80, 0x9F, 0x3F, 0x00, 0xC0, 0xFF, 0x7B, 0x00, 0xE0, 0xF0, 0xE0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0xC0, 0xF0, 0xE0, 0x00, 0xC0, 0xFF, 0x7F, 0x00, 0x80, 0x9F, 0x3F, 0x00, 0x00, 0x06, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x08, 0x00, 0x80, 0xFF, 0x38, 0x00, 0xC0, 0xFF, 0x79, 0x00, 0xC0, 0x80, 0xE3, 0x00, 0x60, 0x00, 0xC3, 0x00, 0x60, 0x00, 0xC3, 0x00, 0x60, 0x00, 0xC3, 0x00, 0x60, 0x00, 0xC3, 0x00, 0xE0, 0x80, 0xE1, 0x00, 0xC0, 0xC1, 0x71, 0x00, 0xC0, 0x7F, 0x3F, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x0F, 0xF0, 0x07, 0x00, 0x0F, 0xF0, 0x01, 0x00, 0x0F, 0x70, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xB0, 0x01, 0x00, 0x00, 0xB8, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x1C, 0x07, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x06, 0x0C, 0x00, 0x00, 0x06, 0x0C, 0x00, 0x00, 0x03, 0x18, 0x00, 0x00, 0x03, 0x18, 0x00, 0x80, 0x03, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x38, 0x00, 0x00, 0x03, 0x18, 0x00, 0x00, 0x03, 0x18, 0x00, 0x00, 0x06, 0x0C, 0x00, 0x00, 0x06, 0x0C, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x1C, 0x07, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0xB8, 0x03, 0x00, 0x00, 0xB0, 0x01, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0xE4, 0x00, 0x60, 0x00, 0xE7, 0x00, 0x60, 0x80, 0xE7, 0x00, 0x60, 0xC0, 0x01, 0x00, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x70, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x3F, 0xF8, 0x01, 0xC0, 0x03, 0x80, 0x03, 0xE0, 0xE0, 0x1F, 0x07, 0x70, 0xFC, 0x7F, 0x06, 0x30, 0x0E, 0x40, 0x0C, 0x18, 0x03, 0x40, 0x0C, 0x18, 0x01, 0x60, 0x0C, 0x18, 0x01, 0x30, 0x0C, 0x18, 0x86, 0x3F, 0x0C, 0x38, 0xFC, 0x7F, 0x06, 0x30, 0x7F, 0x40, 0x06, 0xE0, 0x01, 0x60, 0x03, 0xC0, 0x07, 0x3C, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char @
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xFE, 0x07, 0x00, 0xC0, 0x1F, 0x06, 0x00, 0xE0, 0x03, 0x06, 0x00, 0x60, 0x00, 0x06, 0x00, 0xE0, 0x03, 0x06, 0x00, 0xC0, 0x1F, 0x06, 0x00, 0x00, 0xFE, 0x06, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char A
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0xE0, 0xF0, 0xE0, 0x00, 0xC0, 0xDF, 0x60, 0x00, 0xC0, 0x9F, 0x7F, 0x00, 0x00, 0x87, 0x3F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0xC0, 0x1F, 0x7F, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0xC0, 0x03, 0x70, 0x00, 0x80, 0x07, 0x3C, 0x00, 0x00, 0x03, 0x1C, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xE0, 0x00, 0xC0, 0x01, 0x70, 0x00, 0x80, 0x07, 0x3C, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0xC0, 0x0F, 0x7F, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0xC0, 0xC0, 0x00, 0x60, 0xC0, 0xC0, 0x00, 0xE0, 0xC0, 0xC0, 0x00, 0xC0, 0xC1, 0x60, 0x00, 0x80, 0xC3, 0x7F, 0x00, 0x00, 0xC3, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0xCE, 0x03, 0x00, 0x00, 0x87, 0x0F, 0x00, 0xC0, 0x03, 0x1E, 0x00, 0xE0, 0x01, 0x3C, 0x00, 0xE0, 0x00, 0xF8, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char K
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFE, 0xFF, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0xF8, 0x00, 0xE0, 0xFF, 0xEF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x80, 0x01, 0x00, 0x60, 0x80, 0x01, 0x00, 0x60, 0x80, 0x01, 0x00, 0x60, 0x80, 0x01, 0x00, 0x60, 0x80, 0x01, 0x00, 0x60, 0x80, 0x01, 0x00, 0xE0, 0xC0, 0x01, 0x00, 0xC0, 0xE1, 0x00, 0x00, 0xC0, 0x7F, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x03, 0x60, 0x00, 0xC0, 0x0F, 0xE0, 0x00, 0xE0, 0x0F, 0xC0, 0x01, 0x70, 0x1C, 0xC0, 0x07, 0x7C, 0x18, 0x80, 0xFF, 0x3F, 0x18, 0x00, 0xFE, 0x0F, 0x18, 0x00, 0xE0, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x01, 0x00, 0x60, 0xC0, 0x03, 0x00, 0x60, 0xC0, 0x0F, 0x00, 0xE0, 0xE0, 0x1E, 0x00, 0xC0, 0x71, 0x7C, 0x00, 0xC0, 0x7F, 0xF0, 0x00, 0x80, 0x3F, 0xE0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0F, 0x3C, 0x00, 0xC0, 0x1F, 0x7C, 0x00, 0xC0, 0x3F, 0x70, 0x00, 0xE0, 0x30, 0xE0, 0x00, 0x60, 0x70, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0xE0, 0xC0, 0x00, 0xE0, 0xC0, 0xE0, 0x00, 0xC0, 0xC3, 0x71, 0x00, 0xC0, 0x83, 0x7F, 0x00, 0x00, 0x83, 0x3F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x10, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x11, 0x20, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x01, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFE, 0x01, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // Code for char V
0x11, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, // Code for char W
0x10, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xE0, 0x00, 0xE0, 0x01, 0xF8, 0x00, 0xC0, 0x03, 0x3C, 0x00, 0x80, 0x0F, 0x1F, 0x00, 0x00, 0x9E, 0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0x9E, 0x07, 0x00, 0x80, 0x0F, 0x1F, 0x00, 0xC0, 0x03, 0x3C, 0x00, 0xE0, 0x01, 0xF8, 0x00, 0x60, 0x00, 0xE0, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x10, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0xC0, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xF0, 0x00, 0x60, 0x00, 0xF8, 0x00, 0x60, 0x00, 0xDE, 0x00, 0x60, 0x00, 0xCF, 0x00, 0x60, 0x80, 0xC7, 0x00, 0x60, 0xE0, 0xC1, 0x00, 0x60, 0xF0, 0xC0, 0x00, 0x60, 0x78, 0xC0, 0x00, 0x60, 0x1E, 0xC0, 0x00, 0x60, 0x0F, 0xC0, 0x00, 0xE0, 0x07, 0xC0, 0x00, 0xE0, 0x01, 0xC0, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x3F, 0xF8, 0xFF, 0xFF, 0x3F, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0xF8, 0xFF, 0xFF, 0x3F, 0xF8, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x3E, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x11, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, // Code for char _
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x00, 0x8E, 0xF7, 0x00, 0x00, 0xC7, 0xC1, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0x60, 0x00, 0x00, 0xC7, 0x30, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x1C, 0x38, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0x0E, 0x70, 0x00, 0x00, 0x0E, 0x70, 0x00, 0x00, 0x08, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x1C, 0x38, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0x8E, 0x61, 0x00, 0x00, 0x87, 0xE1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x87, 0xC1, 0x00, 0x00, 0x86, 0xE1, 0x00, 0x00, 0xFE, 0x71, 0x00, 0x00, 0xFC, 0x31, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x00, 0x38, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x0C, 0x00, 0xFE, 0x7F, 0x1C, 0x00, 0x07, 0xE0, 0x1C, 0x00, 0x03, 0xC0, 0x38, 0x00, 0x03, 0xC0, 0x30, 0x00, 0x03, 0xC0, 0x30, 0x00, 0x03, 0xC0, 0x30, 0x00, 0x06, 0x60, 0x30, 0x00, 0x1C, 0x38, 0x1C, 0x00, 0xFF, 0xFF, 0x1F, 0x00, 0xFF, 0xFF, 0x0F, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x38, 0xFF, 0xFF, 0x00, 0x38, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x03, 0x00, 0x30, 0x00, 0x03, 0x00, 0x30, 0x00, 0x03, 0x00, 0x30, 0x00, 0x03, 0x00, 0x30, 0x00, 0x03, 0x00, 0x30, 0x00, 0x03, 0x00, 0x18, 0x38, 0xFF, 0xFF, 0x1F, 0x38, 0xFF, 0xFF, 0x0F, 0x38, 0xFF, 0xFF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x1C, 0x1E, 0x00, 0x00, 0x0E, 0x3C, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x18, 0x00, 0xC0, 0x00, 0x18, 0x00, 0xC0, 0x00, 0x18, 0x00, 0xC0, 0x00, 0x18, 0x00, 0xC0, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0x1C, 0x38, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x1C, 0x38, 0x00, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x7C, 0x70, 0x00, 0x00, 0xFE, 0x70, 0x00, 0x00, 0xE6, 0xE0, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0xC1, 0x00, 0x00, 0xC3, 0xC1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x83, 0xC3, 0x00, 0x00, 0x87, 0xE3, 0x00, 0x00, 0x0E, 0x7F, 0x00, 0x00, 0x0C, 0x3E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0xC0, 0xFF, 0x3F, 0x00, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0xFC, 0x03, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x11, 0x00, 0x01, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // Code for char w
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0x0F, 0x78, 0x00, 0x00, 0x3C, 0x3C, 0x00, 0x00, 0x78, 0x0E, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x78, 0x1E, 0x00, 0x00, 0x1C, 0x3C, 0x00, 0x00, 0x0F, 0xF8, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x30, 0x00, 0x3F, 0x00, 0x30, 0x00, 0xFC, 0x01, 0x30, 0x00, 0xE0, 0x07, 0x38, 0x00, 0x00, 0x3F, 0x1C, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x3F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x03, 0xF0, 0x00, 0x00, 0x03, 0xF8, 0x00, 0x00, 0x03, 0xDC, 0x00, 0x00, 0x03, 0xCF, 0x00, 0x00, 0x83, 0xC7, 0x00, 0x00, 0xC3, 0xC1, 0x00, 0x00, 0xF3, 0xC0, 0x00, 0x00, 0x7B, 0xC0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00, 0x0F, 0xC0, 0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xE0, 0x07, 0x00, 0xE0, 0x7F, 0xFE, 0x0F, 0xF0, 0x7F, 0xFE, 0x1F, 0x78, 0x00, 0x00, 0x3C, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x3F, 0xF8, 0xFF, 0xFF, 0x3F, 0xF8, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x18, 0x00, 0x00, 0x30, 0x38, 0x00, 0x00, 0x3C, 0xF0, 0x7F, 0xFE, 0x1F, 0xE0, 0x7F, 0xFE, 0x0F, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x07, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x01, 0x60, 0x00, 0x00, 0x01, 0x60, 0x00, 0x00, 0x01, 0x60, 0x00, 0x00, 0x01, 0x60, 0x00, 0x00, 0x01, 0xE0, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC7, 0xFF, 0x0F, 0x00, 0xC7, 0xFF, 0x0F, 0x00, 0xC7, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0x1F, 0x1F, 0x00, 0x00, 0x03, 0x1C, 0x00, 0x80, 0x03, 0x38, 0x00, 0x80, 0x01, 0x30, 0x00, 0xF0, 0x01, 0xF0, 0x01, 0xF0, 0x01, 0xF0, 0x01, 0x80, 0x01, 0x30, 0x00, 0x80, 0x03, 0x38, 0x00, 0x00, 0x0F, 0x1E, 0x00, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xE0, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x80, 0xFF, 0xFF, 0x00, 0xC0, 0xFF, 0xDF, 0x00, 0xE0, 0xC0, 0xC0, 0x00, 0x60, 0xC0, 0xC0, 0x00, 0x60, 0xC0, 0xC0, 0x00, 0x60, 0xC0, 0xC0, 0x00, 0x60, 0xC0, 0xC0, 0x00, 0xE0, 0xC0, 0xC0, 0x00, 0xC0, 0x01, 0xC0, 0x00, 0xC0, 0x01, 0xE0, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0xFB, 0x0D, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0x0E, 0x07, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0xFE, 0x07, 0x00, 0x00, 0xFB, 0x0D, 0x00, 0x00, 0x62, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x10, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xE0, 0xC0, 0x0C, 0x00, 0xE0, 0xC3, 0x0C, 0x00, 0x80, 0xC7, 0x0C, 0x00, 0x00, 0xDF, 0x0C, 0x00, 0x00, 0xFC, 0x0C, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0xFC, 0x0C, 0x00, 0x00, 0xDF, 0x0C, 0x00, 0x80, 0xC7, 0x0C, 0x00, 0xE0, 0xC3, 0x0C, 0x00, 0xE0, 0xC0, 0x0C, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0xE0, 0xF1, 0xC1, 0x01, 0xF0, 0xFB, 0xC1, 0x01, 0x30, 0x9B, 0x83, 0x03, 0x18, 0x0E, 0x03, 0x03, 0x18, 0x06, 0x06, 0x03, 0x18, 0x06, 0x06, 0x03, 0x18, 0x0C, 0x06, 0x03, 0x18, 0x0C, 0x06, 0x03, 0x38, 0x1C, 0x8F, 0x03, 0x70, 0xB8, 0xFF, 0x01, 0x60, 0xF8, 0xF9, 0x00, 0x00, 0xE0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x11, 0x00, 0x70, 0x00, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xC0, 0x01, 0x1C, 0x00, 0x60, 0x00, 0x30, 0x00, 0x10, 0xFE, 0x41, 0x00, 0x10, 0xFF, 0x47, 0x00, 0x88, 0x01, 0x8C, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x01, 0x8C, 0x00, 0x10, 0x03, 0x46, 0x00, 0x10, 0x02, 0x42, 0x00, 0x60, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x18, 0x00, 0x00, 0xFF, 0x07, 0x00, 0x00, 0x70, 0x00, 0x00, // Code for char ©
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x3C, 0x00, 0x00, 0x60, 0x7E, 0x00, 0x00, 0x70, 0x67, 0x00, 0x00, 0x30, 0x63, 0x00, 0x00, 0x30, 0x63, 0x00, 0x00, 0x30, 0x63, 0x00, 0x00, 0x30, 0x33, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0x70, 0x1C, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x08, 0x21, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0x70, 0x1C, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x11, 0x00, 0x70, 0x00, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xC0, 0x01, 0x1C, 0x00, 0x60, 0x00, 0x30, 0x00, 0x10, 0x00, 0x40, 0x00, 0x90, 0xFF, 0x4F, 0x00, 0x88, 0x20, 0x80, 0x00, 0x88, 0x20, 0x80, 0x00, 0x88, 0x20, 0x80, 0x00, 0x88, 0xE0, 0x80, 0x00, 0x88, 0xF1, 0x83, 0x00, 0x10, 0x1F, 0x4F, 0x00, 0x10, 0x0E, 0x4C, 0x00, 0x60, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x18, 0x00, 0x00, 0xFF, 0x07, 0x00, 0x00, 0x70, 0x00, 0x00, // Code for char ®
0x11, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // Code for char ¯
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xC0, 0x0C, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0xE0, 0x1C, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0xC0, 0xFF, 0xCF, 0x00, 0xC0, 0xFF, 0xCF, 0x00, 0xC0, 0xFF, 0xCF, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x30, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x60, 0xE0, 0x00, 0x00, 0x70, 0xF0, 0x00, 0x00, 0x30, 0xD8, 0x00, 0x00, 0x30, 0xCC, 0x00, 0x00, 0x30, 0xC4, 0x00, 0x00, 0x70, 0xC3, 0x00, 0x00, 0xE0, 0xC1, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x70, 0xC0, 0x00, 0x00, 0x30, 0xC6, 0x00, 0x00, 0x30, 0xC6, 0x00, 0x00, 0x30, 0xC6, 0x00, 0x00, 0xF0, 0xEF, 0x00, 0x00, 0xE0, 0x7D, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xE0, 0xFF, 0xFF, 0x1F, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xE0, 0xFF, 0xFF, 0x1F, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x20, 0xC0, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xE0, 0x38, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0x30, 0x60, 0x00, 0x00, 0x30, 0x60, 0x00, 0x00, 0x30, 0x60, 0x00, 0x00, 0x30, 0x70, 0x00, 0x00, 0xE0, 0x38, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x78, 0x3C, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x08, 0x21, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x70, 0x1C, 0x00, 0x00, 0xE0, 0x0E, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x11, 0x80, 0xC1, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x80, 0x00, 0x00, 0xC0, 0xE0, 0x00, 0x00, 0xC0, 0x38, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x0E, 0x3C, 0x00, 0x80, 0x03, 0x37, 0x00, 0xE0, 0x80, 0x31, 0x00, 0x20, 0xC0, 0x30, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x00, 0x30, 0x00, // Code for char ¼
0x11, 0x80, 0xC1, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x80, 0x00, 0x00, 0xC0, 0xE0, 0x00, 0x00, 0xC0, 0x38, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0xCE, 0xE0, 0x00, 0x80, 0xC3, 0xF0, 0x00, 0xE0, 0x60, 0xD8, 0x00, 0x20, 0x60, 0xC8, 0x00, 0x00, 0x60, 0xCC, 0x00, 0x00, 0xE0, 0xC7, 0x00, 0x00, 0xC0, 0xC1, 0x00, // Code for char ½
0x11, 0xC0, 0x60, 0x00, 0x00, 0xC0, 0x60, 0x00, 0x00, 0x60, 0xC0, 0x00, 0x00, 0x60, 0xC6, 0x80, 0x00, 0x60, 0xC6, 0xE0, 0x00, 0xE0, 0xFF, 0x38, 0x00, 0xC0, 0x79, 0x0E, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x0E, 0x3C, 0x00, 0x80, 0x03, 0x37, 0x00, 0xE0, 0x80, 0x31, 0x00, 0x20, 0xC0, 0x30, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x00, 0x30, 0x00, // Code for char ¾
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x00, 0x07, 0x0C, 0x00, 0x80, 0x03, 0x0C, 0x00, 0xE7, 0x01, 0x0C, 0x00, 0xE7, 0x00, 0x0C, 0x00, 0x27, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x01, 0xFE, 0x07, 0x00, 0xC3, 0x1F, 0x06, 0x00, 0xE7, 0x03, 0x06, 0x00, 0x6E, 0x00, 0x06, 0x00, 0xEC, 0x03, 0x06, 0x00, 0xC0, 0x1F, 0x06, 0x00, 0x00, 0xFE, 0x06, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char À
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xFE, 0x07, 0x00, 0xC0, 0x1F, 0x06, 0x00, 0xE8, 0x03, 0x06, 0x00, 0x6E, 0x00, 0x06, 0x00, 0xE7, 0x03, 0x06, 0x00, 0xC3, 0x1F, 0x06, 0x00, 0x01, 0xFE, 0x06, 0x00, 0x01, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char Á
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x08, 0xF0, 0x07, 0x00, 0x0C, 0xFE, 0x07, 0x00, 0xC6, 0x1F, 0x06, 0x00, 0xE7, 0x03, 0x06, 0x00, 0x63, 0x00, 0x06, 0x00, 0xE7, 0x03, 0x06, 0x00, 0xC6, 0x1F, 0x06, 0x00, 0x0C, 0xFE, 0x06, 0x00, 0x08, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char Â
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x0E, 0xF0, 0x07, 0x00, 0x03, 0xFE, 0x07, 0x00, 0xC3, 0x1F, 0x06, 0x00, 0xE3, 0x03, 0x06, 0x00, 0x66, 0x00, 0x06, 0x00, 0xEC, 0x03, 0x06, 0x00, 0xCC, 0x1F, 0x06, 0x00, 0x0E, 0xFE, 0x06, 0x00, 0x07, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char Ã
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x07, 0xFE, 0x07, 0x00, 0xC7, 0x1F, 0x06, 0x00, 0xE0, 0x03, 0x06, 0x00, 0x60, 0x00, 0x06, 0x00, 0xE0, 0x03, 0x06, 0x00, 0xC7, 0x1F, 0x06, 0x00, 0x07, 0xFE, 0x06, 0x00, 0x07, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char Ä
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x18, 0xFE, 0x07, 0x00, 0xFC, 0x1F, 0x06, 0x00, 0xE6, 0x03, 0x06, 0x00, 0x66, 0x00, 0x06, 0x00, 0xE6, 0x03, 0x06, 0x00, 0xFE, 0x1F, 0x06, 0x00, 0x3C, 0xFE, 0x06, 0x00, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x80, 0x00, // Code for char Å
0x11, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xC0, 0x1F, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x7E, 0x03, 0x00, 0xC0, 0x0F, 0x03, 0x00, 0xE0, 0x01, 0x03, 0x00, 0x60, 0x00, 0x03, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, // Code for char Æ
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0xC0, 0x1F, 0x7F, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x34, 0x60, 0x00, 0xC0, 0x37, 0x60, 0x00, 0xC0, 0x36, 0x60, 0x00, 0xC0, 0x1E, 0xE0, 0x00, 0xE0, 0x0C, 0xC0, 0x03, 0x70, 0x00, 0x80, 0x07, 0x3C, 0x00, 0x00, 0x03, 0x1C, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x61, 0x60, 0xC0, 0x00, 0x63, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x6E, 0x60, 0xC0, 0x00, 0x6C, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x68, 0x60, 0xC0, 0x00, 0x6E, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x63, 0x60, 0xC0, 0x00, 0x61, 0x60, 0xC0, 0x00, 0x61, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE8, 0xFF, 0xFF, 0x00, 0x6C, 0x60, 0xC0, 0x00, 0x66, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x63, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x66, 0x60, 0xC0, 0x00, 0x6C, 0x60, 0xC0, 0x00, 0x68, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x67, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x61, 0x00, 0xC0, 0x00, 0x63, 0x00, 0xC0, 0x00, 0xE7, 0xFF, 0xFF, 0x00, 0xEE, 0xFF, 0xFF, 0x00, 0xEC, 0xFF, 0xFF, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE8, 0xFF, 0xFF, 0x00, 0xEE, 0xFF, 0xFF, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x63, 0x00, 0xC0, 0x00, 0x61, 0x00, 0xC0, 0x00, 0x61, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x68, 0x00, 0xC0, 0x00, 0x6C, 0x00, 0xC0, 0x00, 0x66, 0x00, 0xC0, 0x00, 0xE7, 0xFF, 0xFF, 0x00, 0xE3, 0xFF, 0xFF, 0x00, 0xE7, 0xFF, 0xFF, 0x00, 0x66, 0x00, 0xC0, 0x00, 0x6C, 0x00, 0xC0, 0x00, 0x68, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x10, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xC0, 0x00, 0xE0, 0x00, 0xC0, 0x01, 0x70, 0x00, 0x80, 0x07, 0x3C, 0x00, 0x80, 0xFF, 0x1F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xEE, 0xFE, 0xFF, 0x00, 0xE3, 0x07, 0x00, 0x00, 0x03, 0x1F, 0x00, 0x00, 0x03, 0x7C, 0x00, 0x00, 0x06, 0xF0, 0x01, 0x00, 0x0C, 0xC0, 0x0F, 0x00, 0x0C, 0x00, 0x3F, 0x00, 0x0E, 0x00, 0xF8, 0x00, 0xE7, 0xFF, 0xEF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC1, 0x01, 0x70, 0x00, 0xE3, 0x00, 0xE0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x6E, 0x00, 0xC0, 0x00, 0x6C, 0x00, 0xC0, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC0, 0x01, 0x70, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x68, 0x00, 0xC0, 0x00, 0x6E, 0x00, 0xC0, 0x00, 0xE7, 0x00, 0xE0, 0x00, 0xC3, 0x01, 0x70, 0x00, 0xC1, 0x07, 0x7C, 0x00, 0x81, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC8, 0x07, 0x7C, 0x00, 0xCC, 0x01, 0x70, 0x00, 0xE6, 0x00, 0xE0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0x63, 0x00, 0xC0, 0x00, 0x67, 0x00, 0xC0, 0x00, 0xE6, 0x00, 0xE0, 0x00, 0xCC, 0x01, 0x70, 0x00, 0xC8, 0x07, 0x7C, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xCE, 0x07, 0x7C, 0x00, 0xC3, 0x01, 0x70, 0x00, 0xE3, 0x00, 0xE0, 0x00, 0x63, 0x00, 0xC0, 0x00, 0x66, 0x00, 0xC0, 0x00, 0x6C, 0x00, 0xC0, 0x00, 0xEC, 0x00, 0xE0, 0x00, 0xCE, 0x01, 0x70, 0x00, 0xC7, 0x07, 0x7C, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC7, 0x01, 0x70, 0x00, 0xE7, 0x00, 0xE0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0x60, 0x00, 0xC0, 0x00, 0xE7, 0x00, 0xE0, 0x00, 0xC7, 0x01, 0x70, 0x00, 0xC7, 0x07, 0x7C, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x08, 0x00, 0x00, 0x07, 0x1C, 0x00, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x1C, 0x07, 0x00, 0x00, 0xB8, 0x03, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0xB8, 0x03, 0x00, 0x00, 0x1C, 0x07, 0x00, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x07, 0x1C, 0x00, 0x00, 0x02, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xC0, 0x00, 0x00, 0xFE, 0xEF, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0xC0, 0x01, 0x7E, 0x00, 0xE0, 0x00, 0xE7, 0x00, 0x60, 0xC0, 0xC1, 0x00, 0x60, 0xE0, 0xC0, 0x00, 0x60, 0x30, 0xC0, 0x00, 0xE0, 0x1C, 0xE0, 0x00, 0xC0, 0x0F, 0x70, 0x00, 0xC0, 0x07, 0x7C, 0x00, 0x80, 0xFF, 0x3F, 0x00, 0xE0, 0xFE, 0x0F, 0x00, 0x60, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x01, 0x00, 0xE0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x0E, 0x00, 0xC0, 0x00, 0x0C, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x08, 0x00, 0xC0, 0x00, 0x0E, 0x00, 0xC0, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x01, 0x00, 0xE0, 0x00, 0xE1, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE8, 0xFF, 0x7F, 0x00, 0x0C, 0x00, 0xE0, 0x00, 0x06, 0x00, 0xC0, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x06, 0x00, 0xC0, 0x00, 0x0C, 0x00, 0xE0, 0x00, 0xE8, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x7F, 0x00, 0x07, 0x00, 0xE0, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x07, 0x00, 0xC0, 0x00, 0x07, 0x00, 0xE0, 0x00, 0xE7, 0xFF, 0x7F, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0xE0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x10, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x00, 0x08, 0xC0, 0xFF, 0x00, 0x0E, 0xF0, 0xFF, 0x00, 0x07, 0x78, 0x00, 0x00, 0x03, 0x1E, 0x00, 0x00, 0x81, 0x0F, 0x00, 0x00, 0xE1, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x03, 0x0C, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x0E, 0x07, 0x00, 0x00, 0xFE, 0x03, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x00, 0x38, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x60, 0x00, 0x18, 0x00, 0xC0, 0x00, 0x18, 0x78, 0xC0, 0x00, 0x18, 0xFC, 0xC0, 0x00, 0x30, 0xCF, 0xC1, 0x00, 0xF0, 0xC7, 0xC1, 0x00, 0xE0, 0x81, 0xE7, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x00, 0x8E, 0xF7, 0x00, 0x04, 0xC7, 0xC1, 0x00, 0x0C, 0xC3, 0xC0, 0x00, 0x1C, 0xC3, 0xC0, 0x00, 0x38, 0xC3, 0xC0, 0x00, 0x30, 0xC3, 0x60, 0x00, 0x00, 0xC7, 0x30, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x00, 0x8E, 0xF7, 0x00, 0x00, 0xC7, 0xC1, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x20, 0xC3, 0xC0, 0x00, 0x38, 0xC3, 0xC0, 0x00, 0x1C, 0xC3, 0x60, 0x00, 0x0C, 0xC7, 0x30, 0x00, 0x04, 0xFE, 0x3F, 0x00, 0x04, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x20, 0x8E, 0xF7, 0x00, 0x30, 0xC7, 0xC1, 0x00, 0x18, 0xC3, 0xC0, 0x00, 0x1C, 0xC3, 0xC0, 0x00, 0x0C, 0xC3, 0xC0, 0x00, 0x1C, 0xC3, 0x60, 0x00, 0x18, 0xC7, 0x30, 0x00, 0x30, 0xFE, 0x3F, 0x00, 0x20, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x38, 0x8E, 0xF7, 0x00, 0x0C, 0xC7, 0xC1, 0x00, 0x0C, 0xC3, 0xC0, 0x00, 0x0C, 0xC3, 0xC0, 0x00, 0x18, 0xC3, 0xC0, 0x00, 0x30, 0xC3, 0x60, 0x00, 0x30, 0xC7, 0x30, 0x00, 0x38, 0xFE, 0x3F, 0x00, 0x1C, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x00, 0x8E, 0xF7, 0x00, 0x38, 0xC7, 0xC1, 0x00, 0x38, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0x60, 0x00, 0x38, 0xC7, 0x30, 0x00, 0x38, 0xFE, 0x3F, 0x00, 0x38, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x3F, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x00, 0x8E, 0xF7, 0x00, 0x0C, 0xC7, 0xC1, 0x00, 0x1E, 0xC3, 0xC0, 0x00, 0x33, 0xC3, 0xC0, 0x00, 0x33, 0xC3, 0xC0, 0x00, 0x33, 0xC3, 0x60, 0x00, 0x3F, 0xC7, 0x30, 0x00, 0x1E, 0xFE, 0x3F, 0x00, 0x00, 0xFE, 0xFF, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x11, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x8C, 0x7F, 0x00, 0x00, 0x8E, 0xFF, 0x00, 0x00, 0xC7, 0xC1, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xBE, 0x7D, 0x00, 0x00, 0x87, 0xE1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x87, 0xC1, 0x00, 0x00, 0xFE, 0x71, 0x00, 0x00, 0xFC, 0x31, 0x00, 0x00, 0xE0, 0x01, 0x00, // Code for char æ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x34, 0x00, 0x03, 0xC0, 0x37, 0x00, 0x03, 0xC0, 0x36, 0x00, 0x03, 0xC0, 0x1E, 0x00, 0x07, 0xE0, 0x0C, 0x00, 0x0E, 0x70, 0x00, 0x00, 0x0E, 0x70, 0x00, 0x00, 0x08, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x04, 0x8E, 0x61, 0x00, 0x0C, 0x87, 0xE1, 0x00, 0x1C, 0x83, 0xC1, 0x00, 0x38, 0x83, 0xC1, 0x00, 0x30, 0x83, 0xC1, 0x00, 0x00, 0x87, 0xC1, 0x00, 0x00, 0x86, 0xE1, 0x00, 0x00, 0xFE, 0x71, 0x00, 0x00, 0xFC, 0x31, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0x8E, 0x61, 0x00, 0x00, 0x87, 0xE1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x20, 0x83, 0xC1, 0x00, 0x38, 0x83, 0xC1, 0x00, 0x1C, 0x87, 0xC1, 0x00, 0x0C, 0x86, 0xE1, 0x00, 0x04, 0xFE, 0x71, 0x00, 0x04, 0xFC, 0x31, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x20, 0xFE, 0x7F, 0x00, 0x30, 0x8E, 0x61, 0x00, 0x18, 0x87, 0xE1, 0x00, 0x1C, 0x83, 0xC1, 0x00, 0x0C, 0x83, 0xC1, 0x00, 0x1C, 0x83, 0xC1, 0x00, 0x18, 0x87, 0xC1, 0x00, 0x30, 0x86, 0xE1, 0x00, 0x20, 0xFE, 0x71, 0x00, 0x00, 0xFC, 0x31, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x38, 0x8E, 0x61, 0x00, 0x38, 0x87, 0xE1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x38, 0x87, 0xC1, 0x00, 0x38, 0x86, 0xE1, 0x00, 0x38, 0xFE, 0x71, 0x00, 0x00, 0xFC, 0x31, 0x00, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x04, 0x03, 0xC0, 0x00, 0x0C, 0x03, 0xC0, 0x00, 0x1C, 0x03, 0xC0, 0x00, 0x38, 0xFF, 0xFF, 0x00, 0x30, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x20, 0xFF, 0xFF, 0x00, 0x38, 0xFF, 0xFF, 0x00, 0x1C, 0x00, 0xC0, 0x00, 0x0C, 0x00, 0xC0, 0x00, 0x04, 0x00, 0xC0, 0x00, 0x04, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x20, 0x03, 0xC0, 0x00, 0x30, 0x03, 0xC0, 0x00, 0x18, 0x03, 0xC0, 0x00, 0x1C, 0x03, 0xC0, 0x00, 0x0C, 0xFF, 0xFF, 0x00, 0x1C, 0xFF, 0xFF, 0x00, 0x18, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x38, 0x03, 0xC0, 0x00, 0x38, 0x03, 0xC0, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x40, 0xF8, 0x7C, 0x00, 0xC8, 0x1C, 0xE0, 0x00, 0x58, 0x0C, 0xC0, 0x00, 0x78, 0x0C, 0xC0, 0x00, 0x70, 0x0C, 0xC0, 0x00, 0x70, 0x0C, 0xC0, 0x00, 0xF0, 0x0D, 0xC0, 0x00, 0xD0, 0x1F, 0x60, 0x00, 0x18, 0xFF, 0x7C, 0x00, 0x10, 0xFE, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x38, 0xFF, 0xFF, 0x00, 0x0C, 0x1C, 0x00, 0x00, 0x0C, 0x06, 0x00, 0x00, 0x0C, 0x03, 0x00, 0x00, 0x18, 0x03, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x38, 0x07, 0x00, 0x00, 0x1C, 0xFE, 0xFF, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x04, 0x06, 0x60, 0x00, 0x0C, 0x03, 0xC0, 0x00, 0x1C, 0x03, 0xC0, 0x00, 0x38, 0x03, 0xC0, 0x00, 0x30, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x20, 0x03, 0xC0, 0x00, 0x38, 0x03, 0xC0, 0x00, 0x1C, 0x03, 0xE0, 0x00, 0x0C, 0x06, 0x60, 0x00, 0x04, 0xFE, 0x7F, 0x00, 0x04, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x20, 0x7E, 0x7E, 0x00, 0x30, 0x06, 0x60, 0x00, 0x18, 0x03, 0xC0, 0x00, 0x1C, 0x03, 0xC0, 0x00, 0x0C, 0x03, 0xC0, 0x00, 0x1C, 0x03, 0xC0, 0x00, 0x18, 0x03, 0xE0, 0x00, 0x30, 0x06, 0x60, 0x00, 0x20, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x38, 0x7E, 0x7E, 0x00, 0x0C, 0x06, 0x60, 0x00, 0x0C, 0x03, 0xC0, 0x00, 0x0C, 0x03, 0xC0, 0x00, 0x18, 0x03, 0xC0, 0x00, 0x30, 0x03, 0xC0, 0x00, 0x30, 0x03, 0xE0, 0x00, 0x38, 0x06, 0x60, 0x00, 0x1C, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x38, 0x06, 0x60, 0x00, 0x38, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x38, 0x03, 0xE0, 0x00, 0x38, 0x06, 0x60, 0x00, 0x38, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x80, 0x63, 0x1C, 0x00, 0x80, 0x63, 0x1C, 0x00, 0x80, 0x63, 0x1C, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xDF, 0x00, 0x00, 0xFC, 0x7F, 0x00, 0x00, 0x1E, 0x78, 0x00, 0x00, 0x06, 0x7C, 0x00, 0x00, 0x03, 0xC6, 0x00, 0x00, 0x03, 0xC3, 0x00, 0x00, 0x83, 0xC1, 0x00, 0x00, 0xC3, 0xC0, 0x00, 0x00, 0x63, 0xC0, 0x00, 0x00, 0x3F, 0x60, 0x00, 0x00, 0x1E, 0x78, 0x00, 0x00, 0xFE, 0x3F, 0x00, 0x00, 0xFB, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x04, 0x00, 0xE0, 0x00, 0x0C, 0x00, 0xC0, 0x00, 0x1C, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x1C, 0x00, 0xC0, 0x00, 0x0C, 0x00, 0x60, 0x00, 0x04, 0x00, 0x30, 0x00, 0x04, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x20, 0xFF, 0x7F, 0x00, 0x30, 0x00, 0xE0, 0x00, 0x18, 0x00, 0xC0, 0x00, 0x1C, 0x00, 0xC0, 0x00, 0x0C, 0x00, 0xC0, 0x00, 0x1C, 0x00, 0xC0, 0x00, 0x18, 0x00, 0x60, 0x00, 0x30, 0x00, 0x30, 0x00, 0x20, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFF, 0x7F, 0x00, 0x38, 0x00, 0xE0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x38, 0x00, 0x60, 0x00, 0x38, 0x00, 0x30, 0x00, 0x38, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x30, 0x00, 0x3F, 0x00, 0x30, 0x00, 0xFC, 0x01, 0x30, 0x00, 0xE0, 0x07, 0x38, 0x00, 0x00, 0x3F, 0x1C, 0x00, 0x00, 0xFC, 0x0F, 0x20, 0x00, 0xE0, 0x07, 0x38, 0x00, 0xF8, 0x01, 0x1C, 0x00, 0x3F, 0x00, 0x0C, 0xE0, 0x07, 0x00, 0x04, 0xFC, 0x01, 0x00, 0x04, 0x3F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x3F, 0xF8, 0xFF, 0xFF, 0x3F, 0x00, 0x1C, 0x38, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x30, 0x00, 0x3F, 0x00, 0x30, 0x00, 0xFC, 0x01, 0x30, 0x38, 0xE0, 0x07, 0x38, 0x38, 0x00, 0x3F, 0x1C, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF8, 0x01, 0x38, 0x00, 0x3F, 0x00, 0x38, 0xE0, 0x07, 0x00, 0x38, 0xFC, 0x01, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_liberation_mono_17x30 = {
Liberation_Mono17x30,
17,
30,
' ',
'\xFF',
true
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Liberation_Mono9x15
//GLCD FontSize : 9 x 15
static const uint8_t Liberation_Mono9x15[ ] = {
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x07, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x09, 0x00, 0x01, 0x20, 0x0D, 0xE0, 0x03, 0x3C, 0x01, 0x20, 0x01, 0x20, 0x0F, 0xF8, 0x01, 0x24, 0x01, 0x20, 0x00, // Code for char #
0x08, 0x00, 0x00, 0x38, 0x06, 0x6C, 0x0C, 0x44, 0x08, 0xFE, 0x1F, 0x44, 0x08, 0x8C, 0x08, 0x98, 0x07, 0x00, 0x00, // Code for char $
0x09, 0x38, 0x00, 0x44, 0x08, 0x44, 0x06, 0x7C, 0x01, 0xC0, 0x00, 0xA0, 0x0F, 0x98, 0x08, 0x84, 0x08, 0x00, 0x07, // Code for char %
0x09, 0x00, 0x03, 0x80, 0x0F, 0x78, 0x08, 0xC4, 0x08, 0x24, 0x0B, 0x24, 0x04, 0x18, 0x0F, 0x80, 0x08, 0x00, 0x08, // Code for char &
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x1F, 0x0C, 0x30, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x0C, 0x30, 0xF8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x07, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x38, 0x00, 0x0E, 0x00, 0x38, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x08, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xF8, 0x03, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char +
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x1C, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x07, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x06, 0x80, 0x03, 0xE0, 0x00, 0x38, 0x00, 0x0C, 0x00, 0x02, 0x00, 0x00, 0x00, // Code for char /
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0xC4, 0x08, 0x04, 0x08, 0x18, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char 0
0x08, 0x00, 0x00, 0x10, 0x08, 0x10, 0x08, 0x08, 0x08, 0xFC, 0x0F, 0xFC, 0x0F, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char 1
0x08, 0x00, 0x00, 0x10, 0x0C, 0x18, 0x0E, 0x04, 0x0B, 0x84, 0x09, 0x84, 0x08, 0x7C, 0x08, 0x38, 0x08, 0x00, 0x00, // Code for char 2
0x08, 0x00, 0x00, 0x10, 0x06, 0x18, 0x0C, 0x44, 0x08, 0x44, 0x08, 0x44, 0x08, 0xBC, 0x0C, 0x98, 0x07, 0x00, 0x00, // Code for char 3
0x08, 0x00, 0x00, 0x80, 0x01, 0x40, 0x01, 0x30, 0x01, 0x18, 0x01, 0x04, 0x01, 0xFC, 0x0F, 0x00, 0x01, 0x00, 0x00, // Code for char 4
0x08, 0x00, 0x00, 0x78, 0x06, 0x7C, 0x0C, 0x24, 0x08, 0x24, 0x08, 0x24, 0x08, 0x64, 0x04, 0xC0, 0x03, 0x00, 0x00, // Code for char 5
0x08, 0x00, 0x00, 0xE0, 0x03, 0xD8, 0x07, 0x24, 0x08, 0x24, 0x08, 0x24, 0x08, 0x6C, 0x0C, 0xC8, 0x07, 0x00, 0x00, // Code for char 6
0x08, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x0E, 0xC4, 0x03, 0x64, 0x00, 0x1C, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char 7
0x08, 0x00, 0x00, 0x98, 0x07, 0xBC, 0x0C, 0x44, 0x08, 0x44, 0x08, 0x44, 0x08, 0xBC, 0x0C, 0x98, 0x07, 0x00, 0x00, // Code for char 8
0x08, 0x00, 0x00, 0x70, 0x04, 0xDC, 0x0D, 0x04, 0x09, 0x04, 0x09, 0x04, 0x09, 0xD8, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char 9
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x30, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x08, 0x00, 0x00, 0x40, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xB0, 0x01, 0x10, 0x01, 0x10, 0x01, 0x08, 0x02, 0x00, 0x00, // Code for char <
0x08, 0x00, 0x00, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x00, 0x00, // Code for char =
0x08, 0x00, 0x00, 0x08, 0x02, 0x10, 0x01, 0x10, 0x01, 0xB0, 0x01, 0xA0, 0x00, 0xA0, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char >
0x08, 0x00, 0x00, 0x18, 0x00, 0x0C, 0x00, 0x04, 0x09, 0x84, 0x09, 0xC4, 0x00, 0x6C, 0x00, 0x38, 0x00, 0x00, 0x00, // Code for char ?
0x09, 0xC0, 0x03, 0x38, 0x1C, 0xC4, 0x13, 0x32, 0x24, 0x12, 0x24, 0x92, 0x23, 0x76, 0x14, 0x0C, 0x16, 0xF0, 0x01, // Code for char @
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE0, 0x01, 0x38, 0x01, 0x04, 0x01, 0x3C, 0x01, 0xE0, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char A
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x08, 0x44, 0x08, 0x44, 0x08, 0xBC, 0x0C, 0x98, 0x07, 0x00, 0x00, // Code for char B
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x0C, 0x0C, 0x18, 0x06, 0x00, 0x00, // Code for char C
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x18, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char D
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x08, 0x44, 0x08, 0x44, 0x08, 0x44, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char E
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x00, 0x00, // Code for char F
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x04, 0x08, 0x84, 0x08, 0x88, 0x08, 0x90, 0x07, 0x00, 0x00, // Code for char G
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x00, 0x00, // Code for char H
0x08, 0x00, 0x00, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0xFC, 0x0F, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char I
0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0E, 0x00, 0x08, 0x04, 0x08, 0x04, 0x0C, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x09, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x40, 0x00, 0xE0, 0x00, 0x90, 0x01, 0x0C, 0x06, 0x04, 0x0C, 0x00, 0x08, // Code for char K
0x08, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char L
0x08, 0x00, 0x00, 0xFC, 0x0F, 0x1C, 0x00, 0xE0, 0x00, 0x00, 0x01, 0xE0, 0x00, 0x1C, 0x00, 0xFC, 0x0F, 0x00, 0x00, // Code for char M
0x08, 0x00, 0x00, 0xFC, 0x0F, 0x0C, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x00, 0x07, 0x00, 0x0C, 0xFC, 0x0F, 0x00, 0x00, // Code for char N
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x18, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char O
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x84, 0x00, 0x84, 0x00, 0x84, 0x00, 0xCC, 0x00, 0x78, 0x00, 0x00, 0x00, // Code for char P
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x04, 0x18, 0x04, 0x78, 0x18, 0x46, 0xF0, 0x43, 0x00, 0x00, // Code for char Q
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x00, 0x44, 0x00, 0xC4, 0x01, 0x6C, 0x07, 0x38, 0x0C, 0x00, 0x00, // Code for char R
0x08, 0x00, 0x00, 0x38, 0x06, 0x6C, 0x0C, 0x44, 0x08, 0x44, 0x08, 0xC4, 0x08, 0x8C, 0x0C, 0x98, 0x07, 0x00, 0x00, // Code for char S
0x08, 0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0xFC, 0x0F, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, // Code for char T
0x08, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x0E, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x0E, 0xFC, 0x07, 0x00, 0x00, // Code for char U
0x09, 0x04, 0x00, 0x3C, 0x00, 0xE0, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x07, 0xE0, 0x01, 0x3C, 0x00, 0x04, 0x00, // Code for char V
0x09, 0x1C, 0x00, 0xF8, 0x0F, 0x00, 0x0C, 0xC0, 0x03, 0x20, 0x00, 0xC0, 0x03, 0x00, 0x0C, 0xF8, 0x0F, 0x1C, 0x00, // Code for char W
0x08, 0x00, 0x00, 0x04, 0x0C, 0x18, 0x06, 0xB0, 0x01, 0xC0, 0x00, 0xB0, 0x01, 0x18, 0x06, 0x04, 0x0C, 0x00, 0x00, // Code for char X
0x08, 0x00, 0x00, 0x0C, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x00, 0x0F, 0xC0, 0x00, 0x30, 0x00, 0x0C, 0x00, 0x00, 0x00, // Code for char Y
0x08, 0x00, 0x00, 0x04, 0x0C, 0x04, 0x0B, 0x84, 0x09, 0xC4, 0x08, 0x34, 0x08, 0x1C, 0x08, 0x0C, 0x08, 0x00, 0x00, // Code for char Z
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x7F, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x08, 0x00, 0x00, 0x02, 0x00, 0x0C, 0x00, 0x38, 0x00, 0xE0, 0x00, 0x80, 0x03, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, // Code for char BackSlash
0x06, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0xFE, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x08, 0x00, 0x00, 0x00, 0x01, 0xE0, 0x00, 0x18, 0x00, 0x04, 0x00, 0x18, 0x00, 0xE0, 0x00, 0x00, 0x01, 0x00, 0x00, // Code for char ^
0x09, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, // Code for char _
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x09, 0x00, 0x00, 0x20, 0x07, 0xB0, 0x0D, 0x90, 0x08, 0x90, 0x08, 0x90, 0x04, 0xE0, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char a
0x08, 0x00, 0x00, 0xFE, 0x0F, 0xFE, 0x0F, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x70, 0x0E, 0xE0, 0x07, 0x00, 0x00, // Code for char b
0x08, 0x00, 0x00, 0xC0, 0x03, 0x60, 0x06, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x30, 0x0C, 0x20, 0x04, 0x00, 0x00, // Code for char c
0x08, 0x00, 0x00, 0xE0, 0x07, 0x70, 0x0E, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0xFE, 0x0F, 0xFE, 0x0F, 0x00, 0x00, // Code for char d
0x08, 0x00, 0x00, 0xC0, 0x03, 0xA0, 0x06, 0x90, 0x08, 0x90, 0x08, 0x90, 0x08, 0xB0, 0x0C, 0xE0, 0x04, 0x00, 0x00, // Code for char e
0x08, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0xFC, 0x0F, 0x16, 0x00, 0x12, 0x00, 0x12, 0x00, 0x12, 0x00, 0x00, 0x00, // Code for char f
0x08, 0x00, 0x00, 0xE0, 0x07, 0x70, 0x6E, 0x10, 0x48, 0x10, 0x48, 0x10, 0x48, 0xF0, 0x7F, 0xF0, 0x1F, 0x00, 0x00, // Code for char g
0x08, 0x00, 0x00, 0xFE, 0x0F, 0xFE, 0x0F, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0xF0, 0x0F, 0xE0, 0x0F, 0x00, 0x00, // Code for char h
0x08, 0x00, 0x00, 0x00, 0x08, 0x10, 0x08, 0x10, 0x08, 0xF2, 0x0F, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char i
0x06, 0x00, 0x00, 0x00, 0x40, 0x10, 0x40, 0x10, 0x40, 0x10, 0x60, 0xF2, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x08, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x0F, 0x80, 0x01, 0xC0, 0x01, 0x60, 0x03, 0x30, 0x0C, 0x10, 0x08, 0x00, 0x00, // Code for char k
0x08, 0x00, 0x00, 0x00, 0x08, 0x02, 0x08, 0x02, 0x08, 0xFE, 0x0F, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char l
0x08, 0x00, 0x00, 0xF0, 0x0F, 0x10, 0x00, 0x10, 0x00, 0xF0, 0x0F, 0x10, 0x00, 0x10, 0x00, 0xF0, 0x0F, 0x00, 0x00, // Code for char m
0x08, 0x00, 0x00, 0xF0, 0x0F, 0xF0, 0x0F, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0xF0, 0x0F, 0xE0, 0x0F, 0x00, 0x00, // Code for char n
0x08, 0x00, 0x00, 0xC0, 0x03, 0x70, 0x0E, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x70, 0x06, 0xE0, 0x03, 0x00, 0x00, // Code for char o
0x08, 0x00, 0x00, 0xF0, 0x7F, 0xF0, 0x7F, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x70, 0x0E, 0xE0, 0x07, 0x00, 0x00, // Code for char p
0x08, 0x00, 0x00, 0xE0, 0x07, 0x70, 0x0E, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0xF0, 0x7F, 0xF0, 0x7F, 0x00, 0x00, // Code for char q
0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0xC0, 0x00, 0x30, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, // Code for char r
0x08, 0x00, 0x00, 0x00, 0x04, 0xF0, 0x0C, 0x90, 0x08, 0x90, 0x08, 0x10, 0x09, 0x30, 0x0F, 0x00, 0x06, 0x00, 0x00, // Code for char s
0x07, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0xFC, 0x0F, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x08, 0x00, 0x00, 0xF0, 0x03, 0xF0, 0x0F, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0xF0, 0x0F, 0xF0, 0x0F, 0x00, 0x00, // Code for char u
0x08, 0x00, 0x00, 0x70, 0x00, 0xE0, 0x01, 0x00, 0x0F, 0x00, 0x08, 0x00, 0x07, 0xE0, 0x01, 0x30, 0x00, 0x00, 0x00, // Code for char v
0x09, 0x30, 0x00, 0xF0, 0x0F, 0x00, 0x0C, 0x80, 0x03, 0x40, 0x00, 0x80, 0x07, 0x00, 0x08, 0xF0, 0x0F, 0x30, 0x00, // Code for char w
0x08, 0x00, 0x00, 0x10, 0x08, 0x30, 0x04, 0xC0, 0x03, 0x80, 0x01, 0xC0, 0x03, 0x30, 0x0C, 0x10, 0x08, 0x00, 0x00, // Code for char x
0x08, 0x00, 0x00, 0x30, 0x40, 0xC0, 0x41, 0x00, 0x67, 0x00, 0x18, 0x00, 0x07, 0xC0, 0x01, 0x30, 0x00, 0x00, 0x00, // Code for char y
0x08, 0x00, 0x00, 0x10, 0x08, 0x10, 0x0E, 0x10, 0x0B, 0x90, 0x09, 0x50, 0x08, 0x30, 0x08, 0x10, 0x08, 0x00, 0x00, // Code for char z
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x02, 0xFE, 0x7E, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x00, 0x00, // Code for char {
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x07, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x7E, 0x7F, 0x40, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x08, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, // Code for char ~
0x03, 0xF0, 0x1F, 0x10, 0x10, 0xF0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x08, 0x00, 0x00, 0xE0, 0x01, 0x30, 0x03, 0x08, 0x04, 0x0C, 0x0C, 0x08, 0x04, 0x18, 0x06, 0x10, 0x02, 0x00, 0x00, // Code for char ¢
0x09, 0x40, 0x08, 0x40, 0x0C, 0xF8, 0x0F, 0x44, 0x08, 0x44, 0x08, 0x44, 0x08, 0x0C, 0x08, 0x08, 0x0C, 0x00, 0x04, // Code for char £
0x08, 0x00, 0x00, 0xD0, 0x05, 0x60, 0x07, 0x10, 0x04, 0x10, 0x04, 0x10, 0x04, 0x60, 0x03, 0xD0, 0x05, 0x00, 0x00, // Code for char ¤
0x08, 0x00, 0x00, 0x8C, 0x02, 0xB8, 0x02, 0xE0, 0x02, 0x80, 0x0F, 0xE0, 0x02, 0x98, 0x02, 0x8C, 0x02, 0x00, 0x00, // Code for char ¥
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x08, 0x00, 0x00, 0x40, 0x08, 0xEE, 0x19, 0x12, 0x11, 0x12, 0x11, 0x12, 0x13, 0xA6, 0x1B, 0xE4, 0x0C, 0x00, 0x00, // Code for char §
0x07, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x09, 0xF0, 0x01, 0x0C, 0x06, 0xF6, 0x0D, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x16, 0x0D, 0x0C, 0x06, 0xF0, 0x01, // Code for char ©
0x07, 0x00, 0x00, 0x00, 0x00, 0xF4, 0x00, 0x94, 0x00, 0x94, 0x00, 0x5C, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x08, 0x00, 0x00, 0x80, 0x00, 0x60, 0x03, 0x30, 0x06, 0x90, 0x04, 0xC0, 0x01, 0x20, 0x02, 0x10, 0x04, 0x00, 0x00, // Code for char «
0x08, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xC0, 0x03, 0x00, 0x00, // Code for char ¬
0x07, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x09, 0xF0, 0x01, 0x0C, 0x06, 0xFE, 0x0F, 0x4A, 0x08, 0x4A, 0x08, 0xCA, 0x09, 0x36, 0x0E, 0x0C, 0x06, 0xF0, 0x01, // Code for char ®
0x09, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, // Code for char ¯
0x07, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x24, 0x00, 0x24, 0x00, 0x24, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x08, 0x00, 0x00, 0x40, 0x08, 0x40, 0x08, 0x40, 0x08, 0xF8, 0x0B, 0x40, 0x08, 0x40, 0x08, 0x40, 0x08, 0x00, 0x00, // Code for char ±
0x07, 0x00, 0x00, 0x00, 0x00, 0x88, 0x00, 0xC4, 0x00, 0xA4, 0x00, 0x94, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x07, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x84, 0x00, 0x94, 0x00, 0x94, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x08, 0x00, 0x00, 0xF0, 0x7F, 0x00, 0x04, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x06, 0xF0, 0x0F, 0x00, 0x00, // Code for char µ
0x08, 0x00, 0x00, 0x38, 0x00, 0x7C, 0x00, 0x7C, 0x00, 0xFC, 0x3F, 0x04, 0x00, 0xFC, 0x3F, 0x04, 0x00, 0x00, 0x00, // Code for char ¶
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x04, 0x00, 0x00, 0x00, 0x50, 0x00, 0x50, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x07, 0x00, 0x00, 0x00, 0x00, 0x88, 0x00, 0x88, 0x00, 0xFC, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x07, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x84, 0x00, 0x84, 0x00, 0x84, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x08, 0x00, 0x00, 0x10, 0x04, 0x20, 0x02, 0xC0, 0x01, 0x90, 0x04, 0x30, 0x06, 0x60, 0x03, 0x80, 0x00, 0x00, 0x00, // Code for char »
0x09, 0x88, 0x00, 0xFC, 0x0C, 0x80, 0x03, 0xC0, 0x00, 0x30, 0x06, 0x0C, 0x05, 0xC0, 0x04, 0xC0, 0x0F, 0x00, 0x04, // Code for char ¼
0x09, 0x88, 0x00, 0xFC, 0x0C, 0x80, 0x03, 0xC0, 0x00, 0x30, 0x00, 0x8C, 0x0C, 0x40, 0x0A, 0x40, 0x0B, 0x80, 0x08, // Code for char ½
0x09, 0x48, 0x00, 0x94, 0x00, 0x94, 0x0C, 0x68, 0x03, 0xC0, 0x06, 0x30, 0x05, 0xCC, 0x04, 0xC0, 0x0F, 0x00, 0x04, // Code for char ¾
0x08, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x36, 0x00, 0x23, 0x90, 0x21, 0x90, 0x20, 0x00, 0x30, 0x00, 0x18, 0x00, 0x00, // Code for char ¿
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE0, 0x01, 0x38, 0x01, 0x04, 0x01, 0x3D, 0x01, 0xE0, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char À
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE0, 0x01, 0x38, 0x01, 0x05, 0x01, 0x3C, 0x01, 0xE0, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char Á
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE1, 0x01, 0x39, 0x01, 0x04, 0x01, 0x3D, 0x01, 0xE1, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char Â
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE1, 0x01, 0x38, 0x01, 0x05, 0x01, 0x3D, 0x01, 0xE1, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char Ã
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE1, 0x01, 0x39, 0x01, 0x04, 0x01, 0x3D, 0x01, 0xE1, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char Ä
0x09, 0x00, 0x08, 0x00, 0x0F, 0xE0, 0x01, 0x3F, 0x01, 0x05, 0x01, 0x3F, 0x01, 0xE0, 0x01, 0x00, 0x0F, 0x00, 0x08, // Code for char Å
0x09, 0x00, 0x08, 0x00, 0x07, 0xE0, 0x01, 0x1C, 0x01, 0x04, 0x01, 0xFC, 0x0F, 0x44, 0x08, 0x44, 0x08, 0x00, 0x08, // Code for char Æ
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x04, 0x58, 0x04, 0x58, 0x0C, 0x2C, 0x18, 0x06, 0x00, 0x00, // Code for char Ç
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x08, 0x44, 0x08, 0x45, 0x08, 0x44, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char È
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x08, 0x45, 0x08, 0x44, 0x08, 0x44, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char É
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFD, 0x0F, 0x45, 0x08, 0x44, 0x08, 0x45, 0x08, 0x45, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char Ê
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFD, 0x0F, 0x45, 0x08, 0x44, 0x08, 0x45, 0x08, 0x45, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char Ë
0x08, 0x00, 0x00, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0xFC, 0x0F, 0x05, 0x08, 0x04, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char Ì
0x08, 0x00, 0x00, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0xFD, 0x0F, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char Í
0x08, 0x00, 0x00, 0x04, 0x08, 0x05, 0x08, 0x05, 0x08, 0xFC, 0x0F, 0x05, 0x08, 0x05, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char Î
0x08, 0x00, 0x00, 0x04, 0x08, 0x05, 0x08, 0x05, 0x08, 0xFC, 0x0F, 0x05, 0x08, 0x05, 0x08, 0x04, 0x08, 0x00, 0x00, // Code for char Ï
0x08, 0x40, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x44, 0x08, 0x44, 0x08, 0x04, 0x08, 0x18, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char Ð
0x08, 0x00, 0x00, 0xFC, 0x0F, 0x0D, 0x00, 0x30, 0x00, 0xC1, 0x00, 0x01, 0x07, 0x01, 0x0C, 0xFC, 0x0F, 0x00, 0x00, // Code for char Ñ
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x04, 0x08, 0x05, 0x08, 0x18, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char Ò
0x08, 0x00, 0x00, 0xF0, 0x03, 0x18, 0x06, 0x04, 0x08, 0x05, 0x08, 0x04, 0x08, 0x18, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char Ó
0x08, 0x00, 0x00, 0xF0, 0x03, 0x19, 0x06, 0x05, 0x08, 0x04, 0x08, 0x05, 0x08, 0x19, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char Ô
0x08, 0x00, 0x00, 0xF0, 0x03, 0x19, 0x06, 0x04, 0x08, 0x05, 0x08, 0x05, 0x08, 0x19, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char Õ
0x08, 0x00, 0x00, 0xF0, 0x03, 0x19, 0x06, 0x05, 0x08, 0x04, 0x08, 0x05, 0x08, 0x19, 0x06, 0xF0, 0x03, 0x00, 0x00, // Code for char Ö
0x07, 0x00, 0x00, 0x00, 0x00, 0x10, 0x01, 0xA0, 0x00, 0x40, 0x00, 0xA0, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x08, 0x00, 0x00, 0xF0, 0x0F, 0x18, 0x06, 0x04, 0x09, 0xC4, 0x08, 0x24, 0x08, 0x18, 0x06, 0xFC, 0x03, 0x00, 0x00, // Code for char Ø
0x08, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x0E, 0x00, 0x08, 0x00, 0x08, 0x01, 0x08, 0x00, 0x0E, 0xFC, 0x07, 0x00, 0x00, // Code for char Ù
0x08, 0x00, 0x00, 0xFC, 0x07, 0x00, 0x0E, 0x00, 0x08, 0x01, 0x08, 0x00, 0x08, 0x00, 0x0E, 0xFC, 0x07, 0x00, 0x00, // Code for char Ú
0x08, 0x00, 0x00, 0xFC, 0x07, 0x01, 0x0E, 0x01, 0x08, 0x00, 0x08, 0x01, 0x08, 0x01, 0x0E, 0xFC, 0x07, 0x00, 0x00, // Code for char Û
0x08, 0x00, 0x00, 0xFC, 0x07, 0x01, 0x0E, 0x01, 0x08, 0x00, 0x08, 0x01, 0x08, 0x01, 0x0E, 0xFC, 0x07, 0x00, 0x00, // Code for char Ü
0x08, 0x00, 0x00, 0x0C, 0x00, 0x30, 0x00, 0xC0, 0x00, 0x01, 0x0F, 0xC0, 0x00, 0x30, 0x00, 0x0C, 0x00, 0x00, 0x00, // Code for char Ý
0x08, 0x00, 0x00, 0xFC, 0x0F, 0xFC, 0x0F, 0x10, 0x02, 0x10, 0x02, 0x10, 0x02, 0x30, 0x03, 0xE0, 0x01, 0x00, 0x00, // Code for char Þ
0x09, 0x00, 0x00, 0xFC, 0x0F, 0x06, 0x00, 0x02, 0x00, 0x02, 0x08, 0xE2, 0x08, 0x9E, 0x08, 0x00, 0x0F, 0x00, 0x02, // Code for char ß
0x09, 0x00, 0x00, 0x20, 0x07, 0xB2, 0x0D, 0x92, 0x08, 0x94, 0x08, 0x90, 0x04, 0xE0, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char à
0x09, 0x00, 0x00, 0x20, 0x07, 0xB0, 0x0D, 0x90, 0x08, 0x94, 0x08, 0x92, 0x04, 0xE2, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char á
0x09, 0x00, 0x00, 0x20, 0x07, 0xB4, 0x0D, 0x96, 0x08, 0x92, 0x08, 0x96, 0x04, 0xE4, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char â
0x09, 0x00, 0x00, 0x20, 0x07, 0xB6, 0x0D, 0x92, 0x08, 0x96, 0x08, 0x94, 0x04, 0xE6, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char ã
0x09, 0x00, 0x00, 0x20, 0x07, 0xB6, 0x0D, 0x96, 0x08, 0x90, 0x08, 0x96, 0x04, 0xE6, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char ä
0x09, 0x00, 0x00, 0x20, 0x07, 0xB0, 0x0D, 0x97, 0x08, 0x95, 0x08, 0x97, 0x04, 0xE0, 0x0F, 0x00, 0x08, 0x00, 0x08, // Code for char å
0x09, 0x00, 0x07, 0xB0, 0x0D, 0x90, 0x08, 0x90, 0x04, 0xE0, 0x07, 0x90, 0x08, 0x90, 0x08, 0xB0, 0x0C, 0xE0, 0x04, // Code for char æ
0x08, 0x00, 0x00, 0xC0, 0x03, 0x60, 0x06, 0x10, 0x08, 0x10, 0x58, 0x10, 0x58, 0x30, 0x2C, 0x20, 0x04, 0x00, 0x00, // Code for char ç
0x08, 0x00, 0x00, 0xC0, 0x03, 0xA0, 0x06, 0x92, 0x08, 0x92, 0x08, 0x94, 0x08, 0xB0, 0x0C, 0xE0, 0x04, 0x00, 0x00, // Code for char è
0x08, 0x00, 0x00, 0xC0, 0x03, 0xA0, 0x06, 0x90, 0x08, 0x94, 0x08, 0x92, 0x08, 0xB2, 0x0C, 0xE0, 0x04, 0x00, 0x00, // Code for char é
0x08, 0x00, 0x00, 0xC0, 0x03, 0xA4, 0x06, 0x96, 0x08, 0x92, 0x08, 0x96, 0x08, 0xB4, 0x0C, 0xE0, 0x04, 0x00, 0x00, // Code for char ê
0x08, 0x00, 0x00, 0xC0, 0x03, 0xA6, 0x06, 0x96, 0x08, 0x90, 0x08, 0x96, 0x08, 0xB6, 0x0C, 0xE0, 0x04, 0x00, 0x00, // Code for char ë
0x08, 0x00, 0x00, 0x00, 0x08, 0x12, 0x08, 0x12, 0x08, 0xF4, 0x0F, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char ì
0x08, 0x00, 0x00, 0x00, 0x08, 0x10, 0x08, 0x10, 0x08, 0xF4, 0x0F, 0x02, 0x08, 0x02, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char í
0x08, 0x00, 0x00, 0x04, 0x08, 0x16, 0x08, 0x12, 0x08, 0xF6, 0x0F, 0x04, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char î
0x08, 0x00, 0x00, 0x00, 0x08, 0x16, 0x08, 0x16, 0x08, 0xF0, 0x0F, 0x06, 0x08, 0x06, 0x08, 0x00, 0x08, 0x00, 0x00, // Code for char ï
0x08, 0x00, 0x00, 0xC0, 0x07, 0x68, 0x0C, 0x26, 0x08, 0x24, 0x08, 0x2C, 0x08, 0x72, 0x0C, 0xE0, 0x07, 0x00, 0x00, // Code for char ð
0x08, 0x00, 0x00, 0xF0, 0x0F, 0xF6, 0x0F, 0x12, 0x00, 0x16, 0x00, 0x14, 0x00, 0xF6, 0x0F, 0xE0, 0x0F, 0x00, 0x00, // Code for char ñ
0x08, 0x00, 0x00, 0xC0, 0x03, 0x70, 0x0E, 0x12, 0x08, 0x12, 0x08, 0x14, 0x08, 0x70, 0x06, 0xE0, 0x03, 0x00, 0x00, // Code for char ò
0x08, 0x00, 0x00, 0xC0, 0x03, 0x70, 0x0E, 0x10, 0x08, 0x14, 0x08, 0x12, 0x08, 0x72, 0x06, 0xE0, 0x03, 0x00, 0x00, // Code for char ó
0x08, 0x00, 0x00, 0xC0, 0x03, 0x74, 0x0E, 0x16, 0x08, 0x12, 0x08, 0x16, 0x08, 0x74, 0x06, 0xE0, 0x03, 0x00, 0x00, // Code for char ô
0x08, 0x00, 0x00, 0xC0, 0x03, 0x76, 0x0E, 0x12, 0x08, 0x16, 0x08, 0x14, 0x08, 0x76, 0x06, 0xE0, 0x03, 0x00, 0x00, // Code for char õ
0x08, 0x00, 0x00, 0xC0, 0x03, 0x76, 0x0E, 0x16, 0x08, 0x10, 0x08, 0x16, 0x08, 0x76, 0x06, 0xE0, 0x03, 0x00, 0x00, // Code for char ö
0x08, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x48, 0x02, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, // Code for char ÷
0x08, 0x00, 0x00, 0xE0, 0x0F, 0x30, 0x0C, 0x10, 0x0A, 0x90, 0x09, 0x50, 0x08, 0x30, 0x0C, 0xF0, 0x07, 0x00, 0x00, // Code for char ø
0x08, 0x00, 0x00, 0xF0, 0x03, 0xF0, 0x0F, 0x02, 0x08, 0x02, 0x08, 0x04, 0x08, 0xF0, 0x0F, 0xF0, 0x0F, 0x00, 0x00, // Code for char ù
0x08, 0x00, 0x00, 0xF0, 0x03, 0xF0, 0x0F, 0x00, 0x08, 0x04, 0x08, 0x02, 0x08, 0xF2, 0x0F, 0xF0, 0x0F, 0x00, 0x00, // Code for char ú
0x08, 0x00, 0x00, 0xF0, 0x03, 0xF4, 0x0F, 0x06, 0x08, 0x02, 0x08, 0x06, 0x08, 0xF4, 0x0F, 0xF0, 0x0F, 0x00, 0x00, // Code for char û
0x08, 0x00, 0x00, 0xF0, 0x03, 0xF6, 0x0F, 0x06, 0x08, 0x00, 0x08, 0x06, 0x08, 0xF6, 0x0F, 0xF0, 0x0F, 0x00, 0x00, // Code for char ü
0x08, 0x00, 0x00, 0x30, 0x40, 0xC0, 0x41, 0x00, 0x67, 0x04, 0x18, 0x02, 0x07, 0xC2, 0x01, 0x30, 0x00, 0x00, 0x00, // Code for char ý
0x08, 0x00, 0x00, 0xFE, 0x7F, 0xFE, 0x7F, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x70, 0x0E, 0xE0, 0x07, 0x00, 0x00, // Code for char þ
0x08, 0x00, 0x00, 0x30, 0x40, 0xC6, 0x41, 0x06, 0x67, 0x00, 0x18, 0x06, 0x07, 0xC6, 0x01, 0x30, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_liberation_mono_9x15 = {
Liberation_Mono9x15,
9,
15,
' ',
'\xFF',
true
};

View File

@@ -1,224 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Square721_BT11x14
//GLCD FontSize : 11 x 14
static const uint8_t Square721_BT11x14[] = {
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x02, 0x00, 0x00, 0xF8, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x03, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x08, 0x00, 0x00, 0x00, 0x01, 0x40, 0x07, 0xE0, 0x01, 0x58, 0x07, 0xC0, 0x01, 0x78, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x07, 0x30, 0x03, 0x48, 0x04, 0x48, 0x04, 0xFC, 0x0F, 0x48, 0x04, 0x48, 0x04, 0x98, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x09, 0xF8, 0x00, 0x88, 0x00, 0x88, 0x00, 0xF8, 0x07, 0xE0, 0x00, 0xD8, 0x07, 0x40, 0x04, 0x40, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x08, 0x00, 0x00, 0x80, 0x03, 0x78, 0x04, 0x48, 0x04, 0xC8, 0x04, 0x08, 0x05, 0x98, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x02, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x03, 0x00, 0x00, 0xF8, 0x07, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x02, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x06, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x08, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0xF0, 0x07, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x02, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x04, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x80, 0x03, 0x70, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x10, 0x04, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x08, 0x00, 0x00, 0x00, 0x00, 0x30, 0x07, 0x08, 0x05, 0x88, 0x04, 0x88, 0x04, 0x88, 0x04, 0x70, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x08, 0x00, 0x00, 0x00, 0x00, 0x30, 0x03, 0x08, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xB8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x08, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x40, 0x01, 0x30, 0x01, 0x08, 0x01, 0xF8, 0x07, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x08, 0x00, 0x00, 0x00, 0x00, 0x78, 0x03, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x88, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xD8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x08, 0x04, 0x08, 0x03, 0x88, 0x00, 0x68, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x08, 0x00, 0x00, 0x00, 0x00, 0xB8, 0x03, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xB8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x06, 0x88, 0x04, 0x88, 0x04, 0x88, 0x04, 0x88, 0x04, 0xF0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x02, 0x00, 0x00, 0x20, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x07, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x02, 0x40, 0x02, 0x40, 0x04, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x07, 0x00, 0x00, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x07, 0x00, 0x00, 0x20, 0x04, 0x40, 0x04, 0x40, 0x02, 0x80, 0x02, 0x80, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x06, 0x00, 0x00, 0x30, 0x00, 0x08, 0x00, 0x88, 0x05, 0x88, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x0B, 0x00, 0x00, 0xC0, 0x03, 0x30, 0x04, 0xD0, 0x0F, 0x68, 0x0A, 0x28, 0x0A, 0xA8, 0x09, 0x68, 0x0A, 0x08, 0x0A, 0x10, 0x01, 0xE0, 0x00, // Code for char @
0x08, 0x00, 0x00, 0x00, 0x06, 0xC0, 0x01, 0x30, 0x01, 0x08, 0x01, 0x70, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xB8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x30, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x09, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x07, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x00, 0x48, 0x00, 0x48, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x88, 0x04, 0x88, 0x04, 0x90, 0x03, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x05, 0x00, 0x00, 0x00, 0x00, 0x08, 0x04, 0xF8, 0x07, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x40, 0x00, 0xE0, 0x00, 0x10, 0x01, 0x08, 0x06, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x07, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x38, 0x00, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x07, 0xE0, 0x00, 0x18, 0x00, 0xF8, 0x07, 0x00, 0x00, // Code for char M
0x09, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x18, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x00, 0x01, 0x00, 0x06, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x05, 0x08, 0x06, 0xF0, 0x07, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x78, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x08, 0x00, 0x00, 0x00, 0x00, 0x78, 0x03, 0x48, 0x04, 0x48, 0x04, 0x88, 0x04, 0x88, 0x04, 0x98, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x07, 0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x07, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x08, 0x00, 0x00, 0x18, 0x00, 0x60, 0x00, 0x80, 0x03, 0x00, 0x04, 0x80, 0x03, 0x70, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x0B, 0x00, 0x00, 0x18, 0x00, 0xE0, 0x01, 0x00, 0x06, 0xC0, 0x03, 0x38, 0x00, 0x78, 0x00, 0x80, 0x03, 0x00, 0x06, 0xE0, 0x01, 0x18, 0x00, // Code for char W
0x08, 0x00, 0x00, 0x08, 0x04, 0x18, 0x02, 0xA0, 0x01, 0xC0, 0x00, 0x20, 0x01, 0x18, 0x02, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x08, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x60, 0x00, 0x80, 0x07, 0x60, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x06, 0x08, 0x05, 0x88, 0x04, 0x48, 0x04, 0x28, 0x04, 0x18, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x03, 0x00, 0x00, 0xF8, 0x07, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x04, 0x18, 0x00, 0xE0, 0x00, 0x00, 0x07, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x02, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x10, 0x00, 0x08, 0x00, 0x08, 0x00, 0x10, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x06, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x03, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x06, 0x00, 0x00, 0xA0, 0x07, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x06, 0x00, 0x00, 0xF8, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x06, 0x00, 0x00, 0xC0, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x06, 0x00, 0x00, 0xE0, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x04, 0x20, 0x00, 0xF8, 0x07, 0x28, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x06, 0x00, 0x00, 0xC0, 0x13, 0x20, 0x14, 0x20, 0x14, 0x20, 0x14, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x06, 0x00, 0x00, 0xF8, 0x07, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x02, 0x00, 0x00, 0xE8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x02, 0x00, 0x10, 0xE8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x05, 0x00, 0x00, 0xF8, 0x07, 0x80, 0x01, 0x60, 0x02, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x02, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x08, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x06, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x06, 0x00, 0x00, 0xE0, 0x1F, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x05, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x06, 0x00, 0x00, 0xE0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x05, 0x20, 0x00, 0xF0, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x06, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x05, 0x60, 0x00, 0x80, 0x03, 0x00, 0x04, 0x80, 0x03, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x08, 0xE0, 0x00, 0x00, 0x07, 0x00, 0x07, 0xE0, 0x00, 0xE0, 0x01, 0x00, 0x06, 0x80, 0x07, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x05, 0x20, 0x04, 0x40, 0x03, 0x80, 0x01, 0x60, 0x02, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x05, 0x60, 0x00, 0x80, 0x13, 0x00, 0x0E, 0xC0, 0x01, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x06, 0x00, 0x00, 0x20, 0x06, 0x20, 0x05, 0xA0, 0x04, 0x60, 0x04, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x05, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x78, 0x1F, 0x08, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x03, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x05, 0x00, 0x00, 0x08, 0x10, 0x78, 0x1F, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x07, 0x00, 0x00, 0x80, 0x00, 0x40, 0x00, 0x40, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x03, 0xF8, 0x07, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x02, 0x00, 0x00, 0xE8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x0E, 0xE0, 0x05, 0x30, 0x04, 0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x07, 0x00, 0x00, 0x80, 0x04, 0xF8, 0x07, 0x88, 0x04, 0x88, 0x04, 0x08, 0x04, 0x18, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x06, 0x08, 0x01, 0xF0, 0x00, 0x90, 0x00, 0x90, 0x00, 0xF0, 0x00, 0x08, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x07, 0xA8, 0x00, 0xB0, 0x00, 0xE0, 0x00, 0x80, 0x07, 0xE0, 0x00, 0xB0, 0x00, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x03, 0x00, 0x00, 0x00, 0x00, 0x78, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x05, 0xF8, 0x06, 0xA8, 0x04, 0x48, 0x05, 0x58, 0x05, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x04, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x09, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0xC8, 0x04, 0x28, 0x05, 0x28, 0x05, 0xC8, 0x04, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char ©
0x05, 0x00, 0x00, 0x78, 0x00, 0x58, 0x00, 0x58, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x05, 0x00, 0x00, 0x00, 0x01, 0x80, 0x02, 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x07, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x04, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x09, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0xE8, 0x05, 0xA8, 0x04, 0xA8, 0x05, 0x68, 0x06, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char ®
0x04, 0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¯
0x03, 0x38, 0x00, 0x28, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x08, 0x00, 0x00, 0x40, 0x04, 0x40, 0x04, 0x40, 0x04, 0xF0, 0x05, 0x40, 0x04, 0x40, 0x04, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x05, 0x00, 0x00, 0xD8, 0x00, 0xC8, 0x00, 0xA8, 0x00, 0xB8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x05, 0x00, 0x00, 0xD8, 0x00, 0x88, 0x00, 0xA8, 0x00, 0xD8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x04, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x05, 0xC0, 0x07, 0x20, 0x04, 0x00, 0x04, 0x80, 0x03, 0x60, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x06, 0x00, 0x00, 0x78, 0x00, 0xF8, 0x07, 0x08, 0x00, 0xF8, 0x07, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x04, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x05, 0x00, 0x00, 0x78, 0x00, 0x48, 0x00, 0x48, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x01, 0x80, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x0A, 0x10, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x06, 0x80, 0x01, 0x70, 0x00, 0x88, 0x01, 0x80, 0x01, 0xC0, 0x07, 0x00, 0x01, 0x00, 0x00, // Code for char ¼
0x0A, 0x10, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x06, 0x80, 0x01, 0x60, 0x00, 0x58, 0x07, 0x48, 0x05, 0x40, 0x05, 0xC0, 0x04, 0x00, 0x00, // Code for char ½
0x0B, 0x00, 0x00, 0xC8, 0x00, 0x88, 0x00, 0x98, 0x04, 0xE8, 0x02, 0x80, 0x01, 0x40, 0x00, 0x30, 0x00, 0x88, 0x01, 0x80, 0x01, 0xC0, 0x07, // Code for char ¾
0x05, 0x80, 0x07, 0x40, 0x04, 0x28, 0x04, 0x00, 0x04, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x0C, 0x01, 0x70, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char À
0x07, 0x00, 0x06, 0xC0, 0x01, 0x30, 0x01, 0x0C, 0x01, 0x72, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Á
0x07, 0x00, 0x06, 0xC0, 0x01, 0x34, 0x01, 0x0A, 0x01, 0x74, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Â
0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x0A, 0x01, 0x72, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ã
0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x08, 0x01, 0x72, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ä
0x07, 0x00, 0x06, 0xC0, 0x01, 0x37, 0x01, 0x0D, 0x01, 0x77, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Å
0x0B, 0x00, 0x03, 0xC0, 0x01, 0x20, 0x01, 0x18, 0x01, 0x08, 0x01, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, // Code for char Æ
0x07, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x14, 0x08, 0x1C, 0x08, 0x04, 0x30, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x07, 0x00, 0x00, 0xF8, 0x07, 0x4A, 0x04, 0x4C, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x07, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x4C, 0x04, 0x4A, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x07, 0x00, 0x00, 0xF8, 0x07, 0x4C, 0x04, 0x4A, 0x04, 0x4C, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x07, 0x00, 0x00, 0xF8, 0x07, 0x4A, 0x04, 0x48, 0x04, 0x4A, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x02, 0x02, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x03, 0x00, 0x00, 0xFC, 0x07, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x03, 0x04, 0x00, 0xFA, 0x07, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x03, 0x02, 0x00, 0xF8, 0x07, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x08, 0x40, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x08, 0x00, 0x00, 0xF8, 0x07, 0x18, 0x00, 0x22, 0x00, 0xC2, 0x00, 0x02, 0x01, 0x00, 0x06, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x08, 0x00, 0x00, 0xF0, 0x03, 0x0A, 0x04, 0x0C, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x08, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x0C, 0x04, 0x0A, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x08, 0x00, 0x00, 0xF0, 0x03, 0x0C, 0x04, 0x0A, 0x04, 0x0C, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x08, 0x00, 0x00, 0xF0, 0x03, 0x0A, 0x04, 0x0A, 0x04, 0x0A, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x08, 0x00, 0x00, 0xF0, 0x03, 0x0A, 0x04, 0x08, 0x04, 0x0A, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x04, 0x40, 0x02, 0x80, 0x01, 0x80, 0x01, 0x40, 0x02, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x08, 0x00, 0x00, 0xF0, 0x07, 0x08, 0x06, 0x08, 0x05, 0xC8, 0x04, 0x28, 0x04, 0x18, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x07, 0x00, 0x00, 0xF8, 0x03, 0x02, 0x04, 0x04, 0x04, 0x00, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x04, 0x04, 0x04, 0x02, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x02, 0x04, 0x04, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x07, 0x00, 0x00, 0xF8, 0x03, 0x02, 0x04, 0x00, 0x04, 0x02, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x07, 0x08, 0x00, 0x10, 0x00, 0x60, 0x00, 0x84, 0x07, 0x62, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x07, 0x00, 0x00, 0xF8, 0x07, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x06, 0x00, 0x00, 0xF0, 0x07, 0x08, 0x00, 0x48, 0x04, 0x48, 0x04, 0xB0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x06, 0x00, 0x00, 0xA8, 0x07, 0xB0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x06, 0x00, 0x00, 0xA0, 0x07, 0xB0, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x06, 0x00, 0x00, 0xB0, 0x07, 0xA8, 0x04, 0xB0, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x06, 0x00, 0x00, 0xA8, 0x07, 0xA8, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x06, 0x00, 0x00, 0xA8, 0x07, 0xA0, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x06, 0x00, 0x00, 0xA0, 0x07, 0xAE, 0x04, 0xAA, 0x04, 0xAE, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x0A, 0x00, 0x00, 0xA0, 0x07, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC0, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x02, 0x00, 0x00, // Code for char æ
0x06, 0x00, 0x00, 0xC0, 0x07, 0x20, 0x14, 0x20, 0x1C, 0x20, 0x04, 0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x06, 0x00, 0x00, 0xE8, 0x03, 0xB0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char è
};
const struct GDS_FontDef Font_line_1 = {
Square721_BT11x14,
11,
14,
' ',
'\xFF',
false
};

View File

@@ -1,247 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Archivo_Narrow18x24
//GLCD FontSize : 18 x 24
static const uint8_t Archivo_Narrow18x24[] = {
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x1F, 0x0E, 0xF0, 0xFF, 0x0E, 0xF0, 0x1F, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x08, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x0A, 0x00, 0xC0, 0x08, 0x00, 0xC3, 0x0F, 0x00, 0xFF, 0x0F, 0xC0, 0xFF, 0x00, 0xF0, 0xC3, 0x0C, 0x30, 0xC3, 0x0F, 0x00, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0xF0, 0xC3, 0x00, 0x10, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x0A, 0x00, 0x00, 0x00, 0x00, 0x87, 0x01, 0x80, 0x8F, 0x03, 0xC0, 0x9F, 0x03, 0xC0, 0x1D, 0x07, 0xF8, 0xFF, 0x1F, 0xC0, 0x39, 0x07, 0xC0, 0xF3, 0x03, 0x80, 0xF3, 0x03, 0x00, 0xE3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x10, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0xE0, 0x07, 0x00, 0x30, 0x0C, 0x08, 0x30, 0x0C, 0x0E, 0xE0, 0x87, 0x03, 0xC0, 0xC3, 0x01, 0x00, 0x70, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0E, 0x00, 0x80, 0xC3, 0x03, 0xC0, 0xE1, 0x07, 0x70, 0x30, 0x0C, 0x10, 0x30, 0x0C, 0x00, 0xE0, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x0E, 0x00, 0x00, 0x00, 0x80, 0xE1, 0x01, 0xE0, 0xF7, 0x03, 0xE0, 0xFF, 0x07, 0x70, 0x3E, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0xFD, 0x07, 0xE0, 0xFD, 0x03, 0x80, 0xFD, 0x01, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x04, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x06, 0x00, 0xFC, 0x01, 0x80, 0xFF, 0x0F, 0xE0, 0xFF, 0x3F, 0xF0, 0x01, 0x7C, 0x38, 0x00, 0xE0, 0x08, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x06, 0x08, 0x00, 0x80, 0x38, 0x00, 0xE0, 0xF0, 0x01, 0x7C, 0xE0, 0xFF, 0x3F, 0x80, 0xFF, 0x0F, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x08, 0x40, 0x02, 0x00, 0x60, 0x06, 0x00, 0xC0, 0x03, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0x60, 0x06, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x0A, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x06, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x05, 0x00, 0x00, 0x1C, 0x00, 0xE0, 0x1F, 0x80, 0xFF, 0x01, 0xF8, 0x0F, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0xFF, 0x07, 0xC0, 0xFF, 0x03, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x0A, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x0E, 0xC0, 0x00, 0x0E, 0xE0, 0x00, 0x0E, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x0A, 0x00, 0x00, 0x00, 0x80, 0x03, 0x0E, 0xE0, 0x83, 0x0F, 0xE0, 0xC3, 0x0F, 0x70, 0xE0, 0x0F, 0x70, 0xF0, 0x0E, 0x70, 0x7C, 0x0E, 0xE0, 0x3F, 0x0E, 0xE0, 0x0F, 0x0E, 0xC0, 0x03, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x0A, 0x00, 0x00, 0x00, 0x80, 0x81, 0x01, 0xE0, 0x81, 0x07, 0xE0, 0x81, 0x07, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0xE0, 0xFF, 0x07, 0xE0, 0xF7, 0x07, 0xC0, 0xC3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x0A, 0x00, 0xC0, 0x01, 0x00, 0xF0, 0x01, 0x00, 0xFC, 0x01, 0x80, 0xDF, 0x01, 0xF0, 0xC7, 0x01, 0xF0, 0xC1, 0x01, 0x30, 0xFC, 0x0F, 0x80, 0xFF, 0x0F, 0xC0, 0xFF, 0x0F, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0A, 0x00, 0x00, 0x00, 0xF0, 0x9F, 0x01, 0xF0, 0x9F, 0x03, 0xF0, 0x9F, 0x07, 0x70, 0x0C, 0x0E, 0x70, 0x0E, 0x0E, 0x70, 0x0E, 0x0F, 0x70, 0xFE, 0x07, 0x70, 0xFC, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0x70, 0x18, 0x0E, 0x70, 0x1C, 0x0E, 0xE0, 0x1D, 0x0E, 0xE0, 0xF9, 0x07, 0x80, 0xF9, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0A, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x0F, 0x70, 0xE0, 0x0F, 0x70, 0xFC, 0x0F, 0x70, 0x7F, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0A, 0x00, 0x00, 0x00, 0x80, 0xE3, 0x01, 0xE0, 0xF7, 0x07, 0xE0, 0xFF, 0x07, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0xE0, 0xFF, 0x07, 0xE0, 0xF7, 0x07, 0x80, 0xE3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0A, 0x00, 0x00, 0x00, 0x80, 0x8F, 0x01, 0xE0, 0xBF, 0x07, 0xE0, 0xBF, 0x07, 0x70, 0x70, 0x0E, 0x70, 0x70, 0x0E, 0xF0, 0x38, 0x0E, 0xE0, 0xFF, 0x07, 0xC0, 0xFF, 0x03, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x04, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x04, 0x00, 0x00, 0x00, 0x00, 0x07, 0x4E, 0x00, 0x07, 0x7E, 0x00, 0x07, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x98, 0x01, 0x00, 0x9C, 0x03, 0x00, 0x0C, 0x03, 0x00, 0x0E, 0x07, 0x00, 0x06, 0x06, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x0A, 0x00, 0x00, 0x00, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x0A, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x06, 0x06, 0x00, 0x0E, 0x07, 0x00, 0x0C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x98, 0x01, 0x00, 0xF8, 0x01, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x0A, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0xE0, 0x03, 0x00, 0xE0, 0x03, 0x00, 0x70, 0x00, 0x00, 0x70, 0xE0, 0x0E, 0x70, 0xF8, 0x0E, 0xE0, 0xFF, 0x0E, 0xE0, 0x1F, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x12, 0x00, 0xF8, 0x00, 0x00, 0xFF, 0x07, 0x80, 0x03, 0x1C, 0xC0, 0x00, 0x30, 0x60, 0x00, 0x60, 0x60, 0xC0, 0x63, 0x20, 0xE4, 0x47, 0x30, 0xE6, 0xC7, 0x30, 0x37, 0xC6, 0x30, 0x33, 0xC6, 0x30, 0xFF, 0xC3, 0x30, 0xFE, 0x67, 0x60, 0xFC, 0x07, 0x60, 0x00, 0x06, 0xC0, 0x00, 0x06, 0xC0, 0x01, 0x03, 0x00, 0xFF, 0x01, 0x00, 0x7C, 0x00, // Code for char @
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x80, 0xFF, 0x01, 0xF0, 0xCF, 0x01, 0xF0, 0xC1, 0x01, 0xF0, 0xC1, 0x01, 0xF0, 0xCF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0xF0, 0x3F, 0x0F, 0xE0, 0xF7, 0x07, 0xC0, 0xF1, 0x07, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x0D, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x07, 0xE0, 0x81, 0x07, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0xC3, 0x07, 0xC0, 0xC3, 0x03, 0x00, 0xC3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x0A, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0D, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x03, 0xC0, 0xFF, 0x07, 0xE0, 0x00, 0x07, 0x60, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x38, 0x0E, 0x70, 0x38, 0x06, 0xE0, 0x38, 0x07, 0xE0, 0xFB, 0x03, 0xC0, 0xFB, 0x0F, 0x00, 0xFB, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x04, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x09, 0x00, 0x80, 0x03, 0x00, 0x80, 0x07, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x78, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x1F, 0x00, 0x80, 0x7F, 0x00, 0xC0, 0xFB, 0x01, 0xF0, 0xE1, 0x07, 0x70, 0x80, 0x0F, 0x30, 0x00, 0x0E, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x0F, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0x03, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xF0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xFC, 0x07, 0xC0, 0x3F, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xE0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xE0, 0x07, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE0, 0x00, 0x06, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x3C, 0x00, 0xE0, 0x1F, 0x00, 0xE0, 0x1F, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE0, 0x00, 0x06, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x1E, 0xE0, 0x00, 0x3F, 0xE0, 0x81, 0x3F, 0xC0, 0xFF, 0x33, 0x80, 0xFF, 0x21, 0x00, 0x7E, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0xF8, 0x00, 0x70, 0xF8, 0x03, 0xE0, 0xFF, 0x0F, 0xE0, 0x8F, 0x0F, 0x80, 0x07, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x0C, 0x00, 0x00, 0x00, 0x80, 0x83, 0x01, 0xE0, 0x8F, 0x03, 0xE0, 0x8F, 0x07, 0x70, 0x0E, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x38, 0x0E, 0xE0, 0x39, 0x0E, 0xE0, 0xF1, 0x07, 0x80, 0xF1, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x0B, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x0D, 0x10, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xF0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0xFE, 0x03, 0xC0, 0x7F, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x12, 0x30, 0x00, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x7F, 0x00, 0xC0, 0xFF, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xFE, 0x0F, 0xF0, 0x7F, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x7F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFF, 0x0F, 0xF0, 0x7F, 0x00, 0xF0, 0x03, 0x00, 0x30, 0x00, 0x00, // Code for char W
0x0D, 0x00, 0x00, 0x08, 0x30, 0x00, 0x0E, 0xF0, 0x00, 0x0F, 0xF0, 0xC1, 0x07, 0xE0, 0xF7, 0x03, 0x80, 0xFF, 0x00, 0x00, 0x3E, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0xF7, 0x03, 0xF0, 0xC1, 0x0F, 0xF0, 0x00, 0x0F, 0x30, 0x00, 0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x0D, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0xF8, 0x0F, 0x00, 0xFE, 0x0F, 0x80, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x30, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x0B, 0x00, 0x00, 0x0C, 0x70, 0x00, 0x0F, 0x70, 0xC0, 0x0F, 0x70, 0xE0, 0x0F, 0x70, 0xF8, 0x0F, 0x70, 0x7E, 0x0E, 0xF0, 0x1F, 0x0E, 0xF0, 0x07, 0x0E, 0xF0, 0x01, 0x0E, 0x70, 0x00, 0x0E, 0x30, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x06, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x18, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x05, 0x38, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x05, 0x18, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x0B, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x1C, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x0A, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x05, 0x08, 0x00, 0x00, 0x18, 0x00, 0x00, 0x38, 0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x00, 0xCE, 0x0F, 0x00, 0x6F, 0x0E, 0x00, 0x67, 0x06, 0x00, 0x67, 0x06, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x0B, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x06, 0x06, 0x00, 0x06, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x0F, 0x0E, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x07, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x07, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x9E, 0x07, 0x00, 0x9E, 0x07, 0x00, 0x98, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x06, 0x06, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x06, 0x00, 0x07, 0x00, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x38, 0x07, 0x00, 0x38, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x0B, 0x00, 0x00, 0x18, 0x00, 0x9E, 0x3D, 0x00, 0xFF, 0x3F, 0x80, 0xFF, 0x33, 0x80, 0xB1, 0x33, 0x80, 0xB1, 0x33, 0x80, 0xB1, 0x33, 0x80, 0x3F, 0x33, 0x80, 0x3F, 0x3F, 0xC0, 0x1E, 0x1E, 0x40, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x0A, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x04, 0x00, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x04, 0x00, 0x00, 0x38, 0x38, 0xFF, 0x3F, 0x38, 0xFF, 0x3F, 0x38, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x0A, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x70, 0x00, 0x00, 0xF8, 0x00, 0x00, 0xFE, 0x03, 0x00, 0x8F, 0x0F, 0x00, 0x03, 0x0F, 0x00, 0x01, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x04, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x10, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x07, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x0B, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0xFF, 0x3F, 0x00, 0xFE, 0x3F, 0x00, 0x06, 0x07, 0x00, 0x06, 0x07, 0x00, 0x07, 0x07, 0x00, 0x0F, 0x03, 0x00, 0xFE, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x03, 0x00, 0xFF, 0x07, 0x00, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00, 0x06, 0x07, 0x00, 0xFF, 0x3F, 0x00, 0xFF, 0x3F, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x07, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0x0E, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x0A, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x03, 0x00, 0x3E, 0x07, 0x00, 0x3F, 0x07, 0x00, 0x77, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x6F, 0x0E, 0x00, 0xEE, 0x07, 0x00, 0xCC, 0x07, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x06, 0x00, 0x07, 0x00, 0xE0, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0xE0, 0xFF, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x0A, 0x00, 0x03, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFC, 0x07, 0x00, 0xC0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xF8, 0x07, 0x00, 0xFF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x0F, 0x00, 0x01, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xFF, 0x01, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0xFF, 0x01, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x01, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0xF0, 0x0F, 0x00, 0xFF, 0x03, 0x00, 0x1F, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x0A, 0x00, 0x01, 0x08, 0x00, 0x03, 0x0E, 0x00, 0x8F, 0x0F, 0x00, 0xFF, 0x07, 0x00, 0xFC, 0x01, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x07, 0x00, 0x8F, 0x0F, 0x00, 0x03, 0x0E, 0x00, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x0A, 0x00, 0x01, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x7F, 0xE0, 0x00, 0xFC, 0xF3, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x3F, 0x00, 0xF8, 0x07, 0x00, 0xFF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x09, 0x00, 0x07, 0x0C, 0x00, 0x07, 0x0F, 0x00, 0x87, 0x0F, 0x00, 0xE7, 0x0F, 0x00, 0xFF, 0x0E, 0x00, 0x7F, 0x0E, 0x00, 0x1F, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x03, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x07, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0xE0, 0xFF, 0x3F, 0xF0, 0xDF, 0x7F, 0xF8, 0x87, 0xFF, 0x18, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x07, 0x0C, 0x00, 0x60, 0x0C, 0x00, 0x60, 0xFC, 0xC3, 0x7F, 0xF8, 0xFF, 0x3F, 0xF0, 0xFF, 0x1F, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x30, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x06, 0xE0, 0xFF, 0x07, 0xE0, 0xFF, 0x07, 0x20, 0x00, 0x04, 0x20, 0x00, 0x04, 0xE0, 0xFF, 0x07, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char €
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ƒ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char „
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char …
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char †
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‡
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˆ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ‰
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char “
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ”
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char •
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char —
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ˜
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ™
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char š
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char œ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ž
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ÿ
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char  
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC3, 0x3F, 0x80, 0xFB, 0x3F, 0x80, 0xC3, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¡
0x0A, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xC0, 0x81, 0x03, 0xF8, 0xFF, 0x1F, 0xC0, 0x80, 0x03, 0xC0, 0xE3, 0x03, 0x80, 0xE3, 0x01, 0x00, 0xE3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¢
0x0A, 0x00, 0x00, 0x00, 0x00, 0x38, 0x0E, 0x80, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x0E, 0x70, 0x38, 0x0E, 0xF0, 0x01, 0x0E, 0xE0, 0x01, 0x0E, 0x80, 0x01, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char £
0x0A, 0x80, 0xBD, 0x01, 0x00, 0xFF, 0x00, 0x00, 0xC3, 0x00, 0x80, 0x81, 0x01, 0x80, 0x81, 0x01, 0x80, 0x81, 0x01, 0x80, 0x81, 0x01, 0x00, 0xC3, 0x00, 0x00, 0xFF, 0x00, 0x80, 0xBD, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¤
0x0B, 0x10, 0x00, 0x00, 0x70, 0x98, 0x01, 0xF0, 0x99, 0x01, 0xF0, 0x9F, 0x01, 0x80, 0xFF, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0xFF, 0x0F, 0xE0, 0x9F, 0x01, 0xF0, 0x99, 0x01, 0x70, 0x98, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¥
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x8F, 0x3F, 0xF0, 0x8F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¦
0x0A, 0x00, 0x00, 0x00, 0xE0, 0x39, 0x18, 0xE0, 0x7F, 0x38, 0xF0, 0xFF, 0x38, 0x30, 0xC7, 0x31, 0x30, 0xCE, 0x31, 0x30, 0x8E, 0x33, 0x70, 0xFC, 0x3F, 0x70, 0xF8, 0x3F, 0x60, 0x70, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char §
0x06, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¨
0x0D, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0x00, 0x03, 0x20, 0x7E, 0x04, 0x10, 0xFF, 0x08, 0x90, 0x81, 0x09, 0x90, 0x81, 0x09, 0x90, 0x81, 0x09, 0x10, 0xE7, 0x08, 0x20, 0x66, 0x04, 0x40, 0x00, 0x02, 0x80, 0x81, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ©
0x07, 0x00, 0x07, 0x00, 0xB0, 0x0F, 0x00, 0xB8, 0x0C, 0x00, 0x98, 0x04, 0x00, 0xF8, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ª
0x0A, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xC7, 0x01, 0x00, 0x11, 0x01, 0x00, 0x7C, 0x00, 0x00, 0xFE, 0x01, 0x00, 0xC7, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char «
0x0B, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¬
0x06, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ­
0x0D, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0x80, 0x03, 0x60, 0x00, 0x06, 0xA0, 0xFF, 0x05, 0x90, 0xFF, 0x09, 0x90, 0x19, 0x08, 0x90, 0x19, 0x08, 0x90, 0xFF, 0x08, 0x20, 0xE7, 0x05, 0x60, 0x00, 0x07, 0xC0, 0x81, 0x03, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ®
0x06, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¯
0x08, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE0, 0x03, 0x00, 0x30, 0x06, 0x00, 0x30, 0x06, 0x00, 0x30, 0x06, 0x00, 0xE0, 0x03, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char °
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0xC0, 0xFF, 0x0E, 0xC0, 0xFF, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ±
0x06, 0x70, 0x18, 0x00, 0x70, 0x1E, 0x00, 0x18, 0x1F, 0x00, 0x98, 0x1B, 0x00, 0xF0, 0x19, 0x00, 0x70, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ²
0x06, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x98, 0x19, 0x00, 0x98, 0x19, 0x00, 0xF0, 0x0F, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ³
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x30, 0x00, 0x00, 0x38, 0x00, 0x00, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ´
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x06, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char µ
0x0A, 0x80, 0x07, 0x00, 0xC0, 0x1F, 0x00, 0xE0, 0x3F, 0x00, 0xF0, 0x3F, 0x00, 0xF0, 0xFF, 0x3F, 0xF0, 0xFF, 0x3F, 0x30, 0x00, 0x00, 0xF0, 0xFF, 0x3F, 0xF0, 0xFF, 0x3F, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¶
0x04, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ·
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x16, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¸
0x05, 0x20, 0x18, 0x00, 0x20, 0x18, 0x00, 0xF0, 0x1F, 0x00, 0xF8, 0x1F, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¹
0x07, 0xE0, 0x03, 0x00, 0xF0, 0x07, 0x00, 0x18, 0x0C, 0x00, 0x18, 0x0C, 0x00, 0x18, 0x0C, 0x00, 0xF0, 0x07, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char º
0x0A, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0xC7, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x7C, 0x00, 0x00, 0x11, 0x01, 0x00, 0xC7, 0x01, 0x00, 0xFE, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char »
0x0F, 0x60, 0x30, 0x00, 0x60, 0x30, 0x00, 0xF0, 0x3F, 0x00, 0xF0, 0x3F, 0x0C, 0x00, 0x30, 0x06, 0x00, 0x80, 0x03, 0x00, 0xE0, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x87, 0x03, 0xC0, 0xE1, 0x03, 0x60, 0x78, 0x03, 0x10, 0x88, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¼
0x0F, 0x60, 0x30, 0x00, 0x60, 0x30, 0x00, 0xF0, 0x3F, 0x08, 0xF0, 0x3F, 0x0C, 0x00, 0x30, 0x06, 0x00, 0xB0, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x07, 0x00, 0x80, 0x39, 0x0C, 0x60, 0x3C, 0x0F, 0x10, 0x8C, 0x0F, 0x00, 0xFC, 0x0C, 0x00, 0x38, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ½
0x0F, 0x00, 0x00, 0x00, 0x40, 0x08, 0x00, 0x70, 0x38, 0x00, 0x30, 0x33, 0x08, 0xE0, 0x3F, 0x0E, 0xC0, 0x1C, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x87, 0x03, 0xC0, 0xE1, 0x03, 0x60, 0x78, 0x03, 0x30, 0x88, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¾
0x0A, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0xC0, 0x1F, 0x00, 0xE0, 0x3F, 0xC0, 0x7D, 0x38, 0xC0, 0x3D, 0x38, 0xC0, 0x1D, 0x38, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ¿
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x80, 0xFF, 0x01, 0xF2, 0xCF, 0x01, 0xF6, 0xC1, 0x01, 0xF6, 0xC1, 0x01, 0xF4, 0xCF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char À
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x80, 0xFF, 0x01, 0xF4, 0xCF, 0x01, 0xF6, 0xC1, 0x01, 0xF6, 0xC1, 0x01, 0xF2, 0xCF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Á
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x84, 0xFF, 0x01, 0xF6, 0xCF, 0x01, 0xF2, 0xC1, 0x01, 0xF2, 0xC1, 0x01, 0xF6, 0xCF, 0x01, 0x84, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Â
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x04, 0xFC, 0x03, 0x86, 0xFF, 0x01, 0xF2, 0xCF, 0x01, 0xF2, 0xC1, 0x01, 0xF6, 0xC1, 0x01, 0xF6, 0xCF, 0x01, 0x82, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ã
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x07, 0x86, 0xFF, 0x01, 0xF6, 0xCF, 0x01, 0xF0, 0xC0, 0x01, 0xF0, 0xC1, 0x01, 0xF6, 0xCF, 0x01, 0x86, 0xFF, 0x01, 0x00, 0xFC, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ä
0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0E, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x07, 0x80, 0xFF, 0x01, 0xE6, 0xCF, 0x01, 0xE9, 0xC1, 0x01, 0xE9, 0xC1, 0x01, 0xE6, 0xDF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Å
0x12, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xF8, 0x03, 0x00, 0xFF, 0x01, 0xC0, 0xCF, 0x01, 0xF0, 0xC3, 0x01, 0xF0, 0xC0, 0x01, 0xF0, 0xCF, 0x01, 0xF0, 0xFF, 0x01, 0x70, 0xFF, 0x0F, 0x70, 0xFC, 0x0F, 0x70, 0x1C, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, // Code for char Æ
0x0D, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0xE0, 0xFF, 0x00, 0xF0, 0xFF, 0x01, 0x78, 0xC0, 0x01, 0x18, 0x80, 0x23, 0x1C, 0x80, 0x2F, 0x1C, 0x00, 0x3F, 0x1C, 0x80, 0x13, 0x38, 0xC0, 0x03, 0xF8, 0xF0, 0x01, 0xF0, 0xF0, 0x00, 0xC0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ç
0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x72, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x74, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char È
0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x74, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x72, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char É
0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF4, 0xFF, 0x0F, 0x76, 0x1C, 0x0E, 0x72, 0x1C, 0x0E, 0x72, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x74, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ê
0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0x76, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ë
0x04, 0x00, 0x00, 0x00, 0xF2, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0xF4, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ì
0x04, 0x00, 0x00, 0x00, 0xF4, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0xF2, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Í
0x06, 0x04, 0x00, 0x00, 0xF6, 0xFF, 0x0F, 0xF2, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0x06, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Î
0x06, 0x06, 0x00, 0x00, 0xE6, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ï
0x0D, 0x00, 0x18, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x18, 0x0E, 0x70, 0x18, 0x0E, 0x70, 0x18, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ð
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF4, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0xE2, 0x07, 0x00, 0x82, 0x1F, 0x00, 0x02, 0x7E, 0x00, 0x06, 0xF8, 0x01, 0x04, 0xE0, 0x07, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ñ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE2, 0x00, 0x06, 0x76, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0x74, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ò
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE0, 0x00, 0x06, 0x74, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0xE2, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ó
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE4, 0x81, 0x07, 0xE6, 0x00, 0x06, 0x76, 0x00, 0x0E, 0x72, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0xE6, 0x00, 0x07, 0xE4, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ô
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE4, 0x81, 0x07, 0xE2, 0x00, 0x06, 0x72, 0x00, 0x0E, 0x72, 0x00, 0x0E, 0x72, 0x00, 0x0E, 0xE6, 0x00, 0x07, 0xE2, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Õ
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE6, 0x81, 0x07, 0xE6, 0x00, 0x06, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0xE6, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ö
0x0B, 0x00, 0x00, 0x00, 0x00, 0x04, 0x02, 0x00, 0x0E, 0x07, 0x00, 0x9C, 0x03, 0x00, 0xF8, 0x01, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x9C, 0x03, 0x00, 0x0E, 0x07, 0x00, 0x04, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ×
0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x10, 0x80, 0xFF, 0x0D, 0xC0, 0xFF, 0x0F, 0xE0, 0x81, 0x07, 0xE0, 0xE0, 0x0E, 0x70, 0x70, 0x0E, 0x70, 0x18, 0x0E, 0x70, 0x0E, 0x0E, 0x70, 0x07, 0x07, 0xE0, 0x81, 0x07, 0xF0, 0xFF, 0x03, 0xB8, 0xFF, 0x01, 0x08, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ø
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x02, 0x00, 0x0F, 0x06, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ù
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x0F, 0x04, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x02, 0x00, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ú
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF4, 0xFF, 0x07, 0x04, 0x00, 0x0F, 0x06, 0x00, 0x0E, 0x02, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x04, 0x00, 0x0F, 0xF4, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Û
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x06, 0x00, 0x0F, 0x06, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x0F, 0xF6, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ü
0x0D, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x04, 0xFE, 0x0F, 0x06, 0xF8, 0x0F, 0x02, 0xFE, 0x0F, 0x80, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x30, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Ý
0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x80, 0xC3, 0x01, 0x80, 0xC3, 0x01, 0x80, 0xC3, 0x01, 0x80, 0xC3, 0x01, 0x80, 0xE3, 0x01, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Þ
0x0B, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x38, 0x00, 0x00, 0x38, 0x1C, 0x0E, 0x38, 0x1C, 0x0E, 0x38, 0x1E, 0x0E, 0xF0, 0xFF, 0x07, 0xF0, 0xF3, 0x03, 0xC0, 0xE1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ß
0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x08, 0xCE, 0x0F, 0x18, 0x6F, 0x0E, 0x38, 0x67, 0x06, 0x20, 0x67, 0x06, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char à
0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x00, 0xCE, 0x0F, 0x20, 0x6F, 0x0E, 0x30, 0x67, 0x06, 0x38, 0x67, 0x06, 0x18, 0xFF, 0x03, 0x08, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char á
0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x20, 0xCE, 0x0F, 0x38, 0x6F, 0x0E, 0x18, 0x67, 0x06, 0x38, 0x67, 0x06, 0x30, 0xFF, 0x03, 0x20, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char â
0x0A, 0x00, 0x80, 0x03, 0x30, 0xCC, 0x07, 0x38, 0xCE, 0x0F, 0x18, 0x6F, 0x0E, 0x10, 0x67, 0x06, 0x30, 0x67, 0x06, 0x30, 0xFF, 0x03, 0x38, 0xFE, 0x07, 0x08, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ã
0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x38, 0xCE, 0x0F, 0x38, 0x6F, 0x0E, 0x00, 0x67, 0x06, 0x00, 0x67, 0x06, 0x38, 0xFF, 0x03, 0x38, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ä
0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x00, 0xCE, 0x0F, 0x30, 0x6F, 0x0E, 0x48, 0x67, 0x06, 0x48, 0x67, 0x06, 0x30, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char å
0x10, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x03, 0x00, 0xCE, 0x07, 0x00, 0xCE, 0x0F, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x06, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char æ
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xFE, 0x8F, 0x00, 0x07, 0xBE, 0x00, 0x07, 0xBC, 0x00, 0x07, 0xEC, 0x00, 0x1E, 0x4F, 0x00, 0x1E, 0x07, 0x00, 0x18, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ç
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x08, 0xFC, 0x03, 0x08, 0xFE, 0x07, 0x18, 0x67, 0x0E, 0x30, 0x67, 0x0E, 0x20, 0x67, 0x0E, 0x00, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char è
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x20, 0x67, 0x0E, 0x30, 0x67, 0x0E, 0x38, 0x67, 0x0E, 0x08, 0x7E, 0x07, 0x08, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char é
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x30, 0xFE, 0x07, 0x38, 0x67, 0x0E, 0x18, 0x67, 0x0E, 0x38, 0x67, 0x0E, 0x30, 0x7E, 0x07, 0x20, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ê
0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x38, 0xFC, 0x03, 0x38, 0xFE, 0x07, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x38, 0x67, 0x0E, 0x38, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ë
0x04, 0x08, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x30, 0xFF, 0x0F, 0x20, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ì
0x06, 0x00, 0x00, 0x00, 0x20, 0xFF, 0x0F, 0x30, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char í
0x06, 0x30, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x18, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char î
0x06, 0x38, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ï
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x28, 0xFE, 0x07, 0x38, 0x07, 0x0F, 0x38, 0x07, 0x0E, 0xF8, 0x07, 0x0E, 0xF0, 0x07, 0x0F, 0xF0, 0xFF, 0x07, 0x30, 0xFF, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ð
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x30, 0xFF, 0x0F, 0x18, 0xFE, 0x0F, 0x18, 0x06, 0x00, 0x10, 0x06, 0x00, 0x30, 0x07, 0x00, 0x30, 0xFF, 0x0F, 0x18, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ñ
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x08, 0xFE, 0x07, 0x18, 0x07, 0x0F, 0x38, 0x07, 0x0E, 0x30, 0x07, 0x0E, 0x20, 0x07, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ò
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x20, 0x07, 0x0F, 0x30, 0x07, 0x0E, 0x38, 0x07, 0x0E, 0x18, 0x07, 0x0F, 0x08, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ó
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x20, 0xFE, 0x07, 0x30, 0x07, 0x0F, 0x18, 0x07, 0x0E, 0x18, 0x07, 0x0E, 0x30, 0x07, 0x0F, 0x20, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ô
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x30, 0xFC, 0x03, 0x38, 0xFE, 0x07, 0x18, 0x07, 0x0F, 0x18, 0x07, 0x0E, 0x30, 0x07, 0x0E, 0x30, 0x07, 0x0F, 0x38, 0xFE, 0x07, 0x18, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char õ
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x38, 0xFE, 0x07, 0x38, 0x07, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x38, 0x07, 0x0F, 0x38, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ö
0x0C, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xEE, 0x07, 0x00, 0xEE, 0x07, 0x00, 0xEE, 0x07, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ÷
0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x11, 0x00, 0xFC, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0x87, 0x0F, 0x00, 0xE7, 0x0E, 0x00, 0x77, 0x0E, 0x00, 0x1E, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0xFF, 0x03, 0x80, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ø
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x08, 0xFF, 0x07, 0x08, 0xFF, 0x0F, 0x18, 0x00, 0x0E, 0x30, 0x00, 0x06, 0x20, 0x00, 0x06, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ù
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x20, 0x00, 0x0E, 0x30, 0x00, 0x06, 0x18, 0x00, 0x06, 0x08, 0xFF, 0x07, 0x08, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ú
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x30, 0xFF, 0x0F, 0x38, 0x00, 0x0E, 0x18, 0x00, 0x06, 0x38, 0x00, 0x06, 0x30, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char û
0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x38, 0xFF, 0x0F, 0x38, 0x00, 0x0E, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x38, 0xFF, 0x07, 0x38, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ü
0x0A, 0x00, 0x01, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x7F, 0xE0, 0x20, 0xFC, 0xF3, 0x30, 0xE0, 0x7F, 0x38, 0x80, 0x3F, 0x18, 0xF8, 0x07, 0x08, 0xFF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ý
0x0B, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x06, 0x06, 0x00, 0x06, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x0F, 0x0E, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x07, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char þ
0x0A, 0x00, 0x01, 0x00, 0x00, 0x1F, 0xE0, 0x38, 0xFF, 0xE0, 0x38, 0xFC, 0xF7, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x3F, 0x38, 0xF0, 0x0F, 0x38, 0xFF, 0x01, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char ÿ
};
const struct GDS_FontDef Font_line_2 = {
Archivo_Narrow18x24,
18,
24,
' ',
'\xFF',
false
};

View File

@@ -1,119 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Tarable7Seg_16x32
//GLCD FontSize : 16 x 32
static const uint8_t Tarable7Seg_16x32[ ] = {
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x0F, 0xF0, 0x47, 0x06, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x60, 0xE2, 0x0F, 0xF0, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0xF0, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x02, 0x80, 0xF1, 0x47, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0xE2, 0x8F, 0x01, 0x40, 0xF0, 0x1F, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x80, 0x01, 0x40, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0xE2, 0x8F, 0xF1, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x8F, 0x01, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0xE0, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE2, 0x8F, 0x01, 0x40, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0x02, 0x80, 0xF1, 0x47, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x8F, 0xF1, 0x47, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0x02, 0x80, 0xF1, 0x47, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0xE2, 0x0F, 0xF0, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x8F, 0xF1, 0x47, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0xE2, 0x8F, 0xF1, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE2, 0x8F, 0x01, 0x00, 0x06, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x06, 0xC0, 0x03, 0x00, 0xE2, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char @
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x8F, 0xF1, 0x07, 0x06, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x06, 0xC0, 0x03, 0x00, 0xE2, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE0, 0x8F, 0xF1, 0x47, 0x00, 0xC0, 0x03, 0x60, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x60, 0x00, 0x80, 0xF1, 0x47, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x0D, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x0F, 0xF0, 0x47, 0x06, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x80, 0xF1, 0x47, 0x00, 0xC0, 0x03, 0x60, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x60, 0xE0, 0x8F, 0xF1, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x0D, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x8F, 0xF1, 0x47, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0x02, 0x80, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x0D, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x8F, 0xF1, 0x07, 0x06, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x06, 0xC0, 0x03, 0x00, 0x02, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE2, 0x8F, 0x01, 0x40, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0xE2, 0x8F, 0xF1, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE0, 0x8F, 0xF1, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0xE0, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x0F, 0xF0, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF0, 0x47, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0xE0, 0x0F, 0xF0, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE0, 0x8F, 0xF1, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0xE0, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x0D, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE0, 0x0F, 0xF0, 0x47, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x02, 0x00, 0xF0, 0x07, 0x06, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0xF0, 0x07, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x80, 0xF1, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x80, 0xF1, 0x07, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x0F, 0xF0, 0x47, 0x06, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x60, 0xE2, 0x0F, 0xF0, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE2, 0x8F, 0xF1, 0x07, 0x06, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x06, 0xC0, 0x03, 0x00, 0xE2, 0x8F, 0x01, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE2, 0x8F, 0x01, 0x00, 0x06, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x0E, 0xC0, 0x03, 0x00, 0x06, 0xC0, 0x03, 0x00, 0xE2, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x80, 0xF1, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE2, 0x8F, 0x01, 0x40, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0x02, 0x80, 0xF1, 0x47, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0xE2, 0x0F, 0xF0, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE0, 0x0F, 0xF0, 0x47, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0xE0, 0x0F, 0xF0, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xF0, 0x47, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xF0, 0x47, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x40, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x60, 0xE0, 0x0F, 0x00, 0x40, 0xF0, 0x1F, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char W
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0xFC, 0x1F, 0xF0, 0x1F, 0xF8, 0x0F, 0xE0, 0x8F, 0xF1, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x00, 0xE0, 0x8F, 0xF1, 0x07, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0xF0, 0x1F, 0x00, 0x00, 0xE0, 0x8F, 0x01, 0x40, 0x00, 0xC0, 0x03, 0x60, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x70, 0x00, 0xC0, 0x03, 0x60, 0xE0, 0x8F, 0xF1, 0x47, 0xF0, 0x1F, 0xF8, 0x0F, 0xF8, 0x3F, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0xF8, 0x0F, 0x02, 0x80, 0xF1, 0x47, 0x06, 0xC0, 0x03, 0x60, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x0E, 0xC0, 0x03, 0x70, 0x06, 0xC0, 0x03, 0x60, 0xE2, 0x8F, 0x01, 0x40, 0xF0, 0x1F, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char 
};
const struct GDS_FontDef Font_Tarable7Seg_16x32 = {
Tarable7Seg_16x32,
16,
32,
' ',
'Z',
true
};

View File

@@ -1,119 +0,0 @@
#include <gds_font.h>
//WARNING: This Font Require X-GLCD Lib.
// You can not use it with MikroE GLCD Lib.
//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroElektronika 2011
//http://www.mikroe.com
//GLCD FontName : Tarable7Seg_32x64
//GLCD FontSize : 32 x 64
static const uint8_t Tarable7Seg_32x64[ ] = {
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char @
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
0x1D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
0x1D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
0x1D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
0x1D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x07, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char M
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Q
0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE2, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xE0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char W
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE0, 0xFF, 0xFF, 0x1F, 0xF8, 0xFF, 0xFF, 0x47, 0xF0, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x7F, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x02, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x47, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x0E, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x70, 0x06, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x60, 0xE2, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x40, 0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char 
};
const struct GDS_FontDef Font_Tarable7Seg_32x64 = {
Tarable7Seg_32x64,
32,
64,
' ',
'Z',
true
};

View File

@@ -60,7 +60,7 @@ static bool bt_app_send_msg(bt_app_msg_t *msg)
return false;
}
if (xQueueSend(s_bt_app_task_queue, msg, 10 / portTICK_RATE_MS) != pdTRUE) {
if (xQueueSend(s_bt_app_task_queue, msg, 10 / portTICK_PERIOD_MS) != pdTRUE) {
ESP_LOGE(TAG,"%s xQueue send failed", __func__);
return false;
}

View File

@@ -6,31 +6,30 @@
CONDITIONS OF ANY KIND, either express or implied.
*/
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
#include "bt_app_core.h"
#include "esp_bt.h"
#include "esp_bt_main.h"
#include "esp_gap_bt_api.h"
#include "esp_log.h"
#include "freertos/FreeRTOS.h"
#include "freertos/queue.h"
#include "freertos/task.h"
#include "esp_bt.h"
#include "esp_bt_main.h"
#include "esp_gap_bt_api.h"
#include "bt_app_core.h"
#include "tools.h"
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
static const char *TAG = "btappcore";
static const char* TAG = "btappcore";
static void bt_app_task_handler(void *arg);
static bool bt_app_send_msg(bt_app_msg_t *msg);
static void bt_app_work_dispatched(bt_app_msg_t *msg);
static void bt_app_task_handler(void* arg);
static bool bt_app_send_msg(bt_app_msg_t* msg);
static void bt_app_work_dispatched(bt_app_msg_t* msg);
static xQueueHandle s_bt_app_task_queue;
static QueueHandle_t s_bt_app_task_queue;
static bool running;
bool bt_app_work_dispatch(bt_app_cb_t p_cback, uint16_t event, void *p_params, int param_len, bt_app_copy_cb_t p_copy_cback)
{
ESP_LOGV(TAG,"%s event 0x%x, param len %d", __func__, event, param_len);
bool bt_app_work_dispatch(bt_app_cb_t p_cback, uint16_t event, void* p_params, int param_len, bt_app_copy_cb_t p_copy_cback) {
ESP_LOGV(TAG, "%s event 0x%x, param len %d", __func__, event, param_len);
bt_app_msg_t msg;
memset(&msg, 0, sizeof(bt_app_msg_t));
@@ -39,14 +38,12 @@ bool bt_app_work_dispatch(bt_app_cb_t p_cback, uint16_t event, void *p_params, i
msg.event = event;
msg.cb = p_cback;
if (param_len == 0) {
if(param_len == 0) {
return bt_app_send_msg(&msg);
} else if (p_params && param_len > 0) {
if ((msg.param = clone_obj_psram(p_params, param_len)) != NULL) {
} else if(p_params && param_len > 0) {
if((msg.param = clone_obj_psram(p_params, param_len)) != NULL) {
/* check if caller has provided a copy callback to do the deep copy */
if (p_copy_cback) {
p_copy_cback(&msg, msg.param, p_params);
}
if(p_copy_cback) { p_copy_cback(&msg, msg.param, p_params); }
return bt_app_send_msg(&msg);
}
}
@@ -54,67 +51,59 @@ bool bt_app_work_dispatch(bt_app_cb_t p_cback, uint16_t event, void *p_params, i
return false;
}
static bool bt_app_send_msg(bt_app_msg_t *msg)
{
if (msg == NULL) {
return false;
}
static bool bt_app_send_msg(bt_app_msg_t* msg) {
if(msg == NULL) { return false; }
if (xQueueSend(s_bt_app_task_queue, msg, 10 / portTICK_RATE_MS) != pdTRUE) {
ESP_LOGE(TAG,"%s xQueue send failed", __func__);
if(xQueueSend(s_bt_app_task_queue, msg, 10 / portTICK_PERIOD_MS) != pdTRUE) {
ESP_LOGE(TAG, "%s xQueue send failed", __func__);
return false;
}
return true;
}
static void bt_app_work_dispatched(bt_app_msg_t *msg)
{
if (msg->cb) {
msg->cb(msg->event, msg->param);
}
static void bt_app_work_dispatched(bt_app_msg_t* msg) {
if(msg->cb) { msg->cb(msg->event, msg->param); }
}
static void bt_app_task_handler(void *arg)
{
static void bt_app_task_handler(void* arg) {
bt_app_msg_t msg;
esp_err_t err;
s_bt_app_task_queue = xQueueCreate(10, sizeof(bt_app_msg_t));
esp_bt_controller_mem_release(ESP_BT_MODE_BLE);
esp_err_t err;
s_bt_app_task_queue = xQueueCreate(10, sizeof(bt_app_msg_t));
esp_bt_controller_mem_release(ESP_BT_MODE_BLE);
esp_bt_controller_config_t bt_cfg = BT_CONTROLLER_INIT_CONFIG_DEFAULT();
if (esp_bt_controller_get_status() == ESP_BT_CONTROLLER_STATUS_IDLE ) {
if ((err = esp_bt_controller_init(&bt_cfg)) != ESP_OK) {
if(esp_bt_controller_get_status() == ESP_BT_CONTROLLER_STATUS_IDLE) {
if((err = esp_bt_controller_init(&bt_cfg)) != ESP_OK) {
ESP_LOGE(TAG, "%s initialize controller failed: %s\n", __func__, esp_err_to_name(err));
goto exit;
}
if ((err = esp_bt_controller_enable(ESP_BT_MODE_CLASSIC_BT)) != ESP_OK) {
if((err = esp_bt_controller_enable(ESP_BT_MODE_CLASSIC_BT)) != ESP_OK) {
ESP_LOGE(TAG, "%s enable controller failed: %s\n", __func__, esp_err_to_name(err));
goto exit;
}
if ((err = esp_bluedroid_init()) != ESP_OK) {
if((err = esp_bluedroid_init()) != ESP_OK) {
ESP_LOGE(TAG, "%s initialize bluedroid failed: %s\n", __func__, esp_err_to_name(err));
goto exit;
}
if ((err = esp_bluedroid_enable()) != ESP_OK) {
if((err = esp_bluedroid_enable()) != ESP_OK) {
ESP_LOGE(TAG, "%s enable bluedroid failed: %s\n", __func__, esp_err_to_name(err));
goto exit;
}
}
/* Bluetooth device name, connection mode and profile set up */
bt_app_work_dispatch((bt_av_hdl_stack_evt_t*) arg, BT_APP_EVT_STACK_UP, NULL, 0, NULL);
#if (CONFIG_BT_SSP_ENABLED)
/* Bluetooth device name, connection mode and profile set up */
bt_app_work_dispatch((bt_av_hdl_stack_evt_t*)arg, BT_APP_EVT_STACK_UP, NULL, 0, NULL);
#if(CONFIG_BT_SSP_ENABLED)
/* Set default parameters for Secure Simple Pairing */
esp_bt_sp_param_t param_type = ESP_BT_SP_IOCAP_MODE;
esp_bt_io_cap_t iocap = ESP_BT_IO_CAP_IO;
esp_bt_gap_set_security_param(param_type, &iocap, sizeof(uint8_t));
#endif
/*
* Set default parameters for Legacy Pairing
* Use variable pin, input pin code when pairing
@@ -122,60 +111,55 @@ static void bt_app_task_handler(void *arg)
esp_bt_pin_type_t pin_type = ESP_BT_PIN_TYPE_VARIABLE;
esp_bt_pin_code_t pin_code;
esp_bt_gap_set_pin(pin_type, 0, pin_code);
running = true;
while (running) {
if (pdTRUE == xQueueReceive(s_bt_app_task_queue, &msg, (portTickType)portMAX_DELAY)) {
ESP_LOGV(TAG,"%s, sig 0x%x, 0x%x", __func__, msg.sig, msg.event);
switch (msg.sig) {
running = true;
while(running) {
if(pdTRUE == xQueueReceive(s_bt_app_task_queue, &msg, portMAX_DELAY)) {
ESP_LOGV(TAG, "%s, sig 0x%x, 0x%x", __func__, msg.sig, msg.event);
switch(msg.sig) {
case BT_APP_SIG_WORK_DISPATCH:
bt_app_work_dispatched(&msg);
break;
default:
ESP_LOGW(TAG,"%s, unhandled sig: %d", __func__, msg.sig);
ESP_LOGW(TAG, "%s, unhandled sig: %d", __func__, msg.sig);
break;
}
if (msg.param) {
free(msg.param);
}
if(msg.param) { free(msg.param); }
} else {
ESP_LOGW(TAG,"No messaged received from queue.");
ESP_LOGW(TAG, "No messaged received from queue.");
}
}
ESP_LOGD(TAG, "bt_app_task shutting down");
if (esp_bluedroid_disable() != ESP_OK) goto exit;
// this disable has a sleep timer BTA_DISABLE_DELAY in bt_target.h and
// if we don't wait for it then disable crashes... don't know why
vTaskDelay(2*200 / portTICK_PERIOD_MS);
ESP_LOGD(TAG, "bt_app_task shutting down");
if(esp_bluedroid_disable() != ESP_OK) goto exit;
// this disable has a sleep timer BTA_DISABLE_DELAY in bt_target.h and
// if we don't wait for it then disable crashes... don't know why
vTaskDelay(2 * 200 / portTICK_PERIOD_MS);
ESP_LOGD(TAG, "esp_bluedroid_disable called successfully");
if (esp_bluedroid_deinit() != ESP_OK) goto exit;
if(esp_bluedroid_deinit() != ESP_OK) goto exit;
ESP_LOGD(TAG, "esp_bluedroid_deinit called successfully");
if (esp_bt_controller_disable() != ESP_OK) goto exit;
if(esp_bt_controller_disable() != ESP_OK) goto exit;
ESP_LOGD(TAG, "esp_bt_controller_disable called successfully");
if (esp_bt_controller_deinit() != ESP_OK) goto exit;
ESP_LOGD(TAG, "bt stopped successfully");
if(esp_bt_controller_deinit() != ESP_OK) goto exit;
ESP_LOGD(TAG, "bt stopped successfully");
exit:
vQueueDelete(s_bt_app_task_queue);
running = false;
vQueueDelete(s_bt_app_task_queue);
running = false;
vTaskDelete(NULL);
}
void bt_app_task_start_up(bt_av_hdl_stack_evt_t* handler)
{
void bt_app_task_start_up(bt_av_hdl_stack_evt_t* handler) {
xTaskCreate(bt_app_task_handler, "BtAppT", 4096, handler, configMAX_PRIORITIES - 3, NULL);
}
void bt_app_task_shut_down(void)
{
running = false;
}
void bt_app_task_shut_down(void) { running = false; }

View File

@@ -8,70 +8,57 @@
#ifndef __BT_APP_CORE_H__
#define __BT_APP_CORE_H__
#include "Status.pb.h"
#include "esp_log.h"
#include "time.h"
#include <stdint.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#define BT_APP_CORE_TAG "BT_APP_CORE"
#define BT_APP_SIG_WORK_DISPATCH (0x01)
#ifdef __cplusplus
extern "C" {
#endif
#define BT_APP_CORE_TAG "BT_APP_CORE"
#define BT_APP_SIG_WORK_DISPATCH (0x01)
enum {
BT_APP_EVT_STACK_UP = 0,
};
/* A2DP global state */
enum {
APP_AV_STATE_IDLE,
APP_AV_STATE_DISCOVERING,
APP_AV_STATE_DISCOVERED,
APP_AV_STATE_UNCONNECTED,
APP_AV_STATE_CONNECTING,
APP_AV_STATE_CONNECTED,
APP_AV_STATE_DISCONNECTING,
};
/* sub states of APP_AV_STATE_CONNECTED */
enum {
APP_AV_MEDIA_STATE_IDLE,
APP_AV_MEDIA_STATE_STARTING,
APP_AV_MEDIA_STATE_STARTED,
APP_AV_MEDIA_STATE_STOPPING,
APP_AV_MEDIA_STATE_WAIT_DISCONNECT
};
extern int bt_app_source_get_a2d_state();
extern int bt_app_source_get_media_state();
extern sys_status_av_states bt_app_source_get_a2d_state();
extern sys_status_media_states bt_app_source_get_media_state();
/**
* @brief handler for the dispatched work
*/
typedef void (* bt_app_cb_t) (uint16_t event, void *param);
typedef void (*bt_app_cb_t)(uint16_t event, void* param);
/* message to be sent */
typedef struct {
uint16_t sig; /*!< signal to bt_app_task */
uint16_t event; /*!< message event id */
bt_app_cb_t cb; /*!< context switch callback */
void *param; /*!< parameter area needs to be last */
uint16_t sig; /*!< signal to bt_app_task */
uint16_t event; /*!< message event id */
bt_app_cb_t cb; /*!< context switch callback */
void* param; /*!< parameter area needs to be last */
} bt_app_msg_t;
/**
* @brief parameter deep-copy function to be customized
*/
typedef void (* bt_app_copy_cb_t) (bt_app_msg_t *msg, void *p_dest, void *p_src);
typedef void (*bt_app_copy_cb_t)(bt_app_msg_t* msg, void* p_dest, void* p_src);
/**
* @brief callback for startup event
*/
typedef void bt_av_hdl_stack_evt_t(uint16_t event, void *p_param);
typedef void bt_av_hdl_stack_evt_t(uint16_t event, void* p_param);
/**
* @brief work dispatcher for the application task
*/
bool bt_app_work_dispatch(bt_app_cb_t p_cback, uint16_t event, void *p_params, int param_len, bt_app_copy_cb_t p_copy_cback);
bool bt_app_work_dispatch(bt_app_cb_t p_cback, uint16_t event, void* p_params, int param_len, bt_app_copy_cb_t p_copy_cback);
void bt_app_task_start_up(bt_av_hdl_stack_evt_t* handler);
void bt_app_task_shut_down(void);
#endif /* __BT_APP_CORE_H__ */
#ifdef __cplusplus
}
#endif

View File

@@ -21,48 +21,46 @@
#include "esp_gap_bt_api.h"
#include "esp_a2dp_api.h"
#include "esp_avrc_api.h"
#include "nvs.h"
#include "platform_config.h"
#include "Config.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "tools.h"
#include "audio_controls.h"
#include "sys/lock.h"
#include "display.h"
#include "accessors.h"
// AVRCP used transaction label
#define APP_RC_CT_TL_GET_CAPS (0)
#define APP_RC_CT_TL_GET_META_DATA (1)
#define APP_RC_CT_TL_RN_TRACK_CHANGE (2)
#define APP_RC_CT_TL_RN_PLAYBACK_CHANGE (3)
#define APP_RC_CT_TL_RN_PLAY_POS_CHANGE (4)
#define APP_RC_CT_TL_GET_CAPS (0)
#define APP_RC_CT_TL_GET_META_DATA (1)
#define APP_RC_CT_TL_RN_TRACK_CHANGE (2)
#define APP_RC_CT_TL_RN_PLAYBACK_CHANGE (3)
#define APP_RC_CT_TL_RN_PLAY_POS_CHANGE (4)
static const char BT_AV_TAG[] = "BT_AV";
static const char BT_RC_TG_TAG[] = "RCTG";
static const char BT_RC_CT_TAG[] = "RCCT";
#ifndef CONFIG_BT_NAME
#define CONFIG_BT_NAME "ESP32-BT"
#define CONFIG_BT_NAME "ESP32-BT"
#endif
static char * bt_name = NULL;
static bool (*bt_app_a2d_cmd_cb)(bt_sink_cmd_t cmd, ...);
static void (*bt_app_a2d_data_cb)(const uint8_t *data, uint32_t len);
static void (*bt_app_a2d_data_cb)(const uint8_t* data, uint32_t len);
/* handler for bluetooth stack enabled events */
static void bt_av_hdl_stack_evt(uint16_t event, void *p_param);
static void bt_av_hdl_stack_evt(uint16_t event, void* p_param);
/* a2dp event handler */
static void bt_av_hdl_a2d_evt(uint16_t event, void *p_param);
static void bt_av_hdl_a2d_evt(uint16_t event, void* p_param);
/* avrc CT event handler */
static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param);
static void bt_av_hdl_avrc_ct_evt(uint16_t event, void* p_param);
/* avrc TG event handler */
static void bt_av_hdl_avrc_tg_evt(uint16_t event, void *p_param);
static void bt_av_hdl_avrc_tg_evt(uint16_t event, void* p_param);
static void volume_set_by_local_host(int value, bool is_step);
static void bt_av_notify_evt_handler(uint8_t event_id, esp_avrc_rn_param_t *event_parameter);
static void bt_av_notify_evt_handler(uint8_t event_id, esp_avrc_rn_param_t* event_parameter);
static const char *s_a2d_conn_state_str[] = {"Disconnected", "Connecting", "Connected", "Disconnecting"};
static const char *s_a2d_audio_state_str[] = {"Suspended", "Stopped", "Started"};
static const char* s_a2d_conn_state_str[] = {"Disconnected", "Connecting", "Connected", "Disconnecting"};
static const char* s_a2d_audio_state_str[] = {"Suspended", "Stopped", "Started"};
static esp_avrc_rn_evt_cap_mask_t s_avrc_peer_rn_cap;
static _lock_t s_volume_lock;
@@ -77,137 +75,139 @@ static bt_cmd_vcb_t cmd_handler_chain;
#define METADATA_LEN 128
static EXT_RAM_ATTR struct {
char artist[METADATA_LEN + 1];
char album[METADATA_LEN + 1];
char title[METADATA_LEN + 1];
int duration;
bool updated;
} s_metadata;
char artist[METADATA_LEN + 1];
char album[METADATA_LEN + 1];
char title[METADATA_LEN + 1];
int duration;
bool updated;
} s_metadata;
static void bt_volume_up(bool pressed) {
if (!pressed) return;
volume_set_by_local_host(+3, true);
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
ESP_LOGD(BT_AV_TAG, "BT volume up %u", s_volume);
if(!pressed) return;
volume_set_by_local_host(+3, true);
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
ESP_LOGD(BT_AV_TAG, "BT volume up %u", s_volume);
}
static void bt_volume_down(bool pressed) {
if (!pressed) return;
volume_set_by_local_host(-3, true);
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
if(!pressed) return;
volume_set_by_local_host(-3, true);
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
}
static void bt_toggle(bool pressed) {
if (!pressed) return;
if (s_audio == AUDIO_PLAYING) esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
else esp_avrc_ct_send_passthrough_cmd(tl++, ESP_AVRC_PT_CMD_PLAY, ESP_AVRC_PT_CMD_STATE_PRESSED);
if(!pressed) return;
if(s_audio == AUDIO_PLAYING)
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
else
esp_avrc_ct_send_passthrough_cmd(tl++, ESP_AVRC_PT_CMD_PLAY, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
static void bt_play(bool pressed) {
if (!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_PLAY, ESP_AVRC_PT_CMD_STATE_PRESSED);
if(!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_PLAY, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
static void bt_pause(bool pressed) {
if (!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_PAUSE, ESP_AVRC_PT_CMD_STATE_PRESSED);
if(!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_PAUSE, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
static void bt_stop(bool pressed) {
if (!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
if(!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
static void bt_prev(bool pressed) {
if (!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_BACKWARD, ESP_AVRC_PT_CMD_STATE_PRESSED);
if(!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_BACKWARD, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
static void bt_next(bool pressed) {
if (!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_FORWARD, ESP_AVRC_PT_CMD_STATE_PRESSED);
if(!pressed) return;
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_FORWARD, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
const static actrls_t controls = {
NULL, // power
bt_volume_up, bt_volume_down, // volume up, volume down
bt_toggle, bt_play, // toggle, play
bt_pause, bt_stop, // pause, stop
NULL, NULL, // rew, fwd
bt_prev, bt_next, // prev, next
NULL, NULL, NULL, NULL, // left, right, up, down
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, // pre1-10
bt_volume_down, bt_volume_up, bt_toggle// knob left, knob_right, knob push
NULL, // power
bt_volume_up, bt_volume_down, // volume up, volume down
bt_toggle, bt_play, // toggle, play
bt_pause, bt_stop, // pause, stop
NULL, NULL, // rew, fwd
bt_prev, bt_next, // prev, next
NULL, NULL, NULL, NULL, // left, right, up, down
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, // pre1-10
bt_volume_down, bt_volume_up, bt_toggle // knob left, knob_right, knob push
};
/* disconnection */
void bt_disconnect(void) {
displayer_control(DISPLAYER_SHUTDOWN);
if (s_audio == AUDIO_PLAYING) esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
actrls_unset();
ESP_LOGD(BT_AV_TAG, "forced disconnection %d", s_audio);
displayer_control(DISPLAYER_SHUTDOWN);
if(s_audio == AUDIO_PLAYING) esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
actrls_unset();
ESP_LOGD(BT_AV_TAG, "forced disconnection %d", s_audio);
}
/* update metadata if any */
void update_metadata(bool force) {
if ((s_metadata.updated || force) && s_audio == AUDIO_PLAYING) {
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, -1, s_metadata.duration);
(*bt_app_a2d_cmd_cb)(BT_SINK_METADATA, s_metadata.artist, s_metadata.album, s_metadata.title);
s_metadata.updated = false;
} else s_metadata.updated = force;
}
if((s_metadata.updated || force) && s_audio == AUDIO_PLAYING) {
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, -1, s_metadata.duration);
(*bt_app_a2d_cmd_cb)(BT_SINK_METADATA, s_metadata.artist, s_metadata.album, s_metadata.title);
s_metadata.updated = false;
} else
s_metadata.updated = force;
}
/* command handler */
static bool cmd_handler(bt_sink_cmd_t cmd, ...) {
va_list args;
va_start(args, cmd);
// handle audio event and stop if forbidden
if (!cmd_handler_chain(cmd, args)) {
va_end(args);
return false;
}
// now handle events for display
switch(cmd) {
case BT_SINK_AUDIO_STARTED:
displayer_control(DISPLAYER_ACTIVATE, "BLUETOOTH", false);
break;
case BT_SINK_AUDIO_STOPPED:
displayer_control(DISPLAYER_SUSPEND);
break;
case BT_SINK_PLAY:
displayer_control(DISPLAYER_TIMER_RUN);
break;
case BT_SINK_STOP:
// not sure of difference between pause and stop for displayer
case BT_SINK_PAUSE:
displayer_control(DISPLAYER_TIMER_PAUSE);
break;
case BT_SINK_METADATA: {
char *artist = va_arg(args, char*), *album = va_arg(args, char*), *title = va_arg(args, char*);
displayer_metadata(artist, album, title);
break;
}
case BT_SINK_PROGRESS: {
int elapsed = va_arg(args, int), duration = va_arg(args, int);
displayer_timer(DISPLAYER_ELAPSED, elapsed, duration);
break;
}
default:
break;
}
va_end(args);
return true;
va_list args;
va_start(args, cmd);
// handle audio event and stop if forbidden
if(!cmd_handler_chain(cmd, args)) {
va_end(args);
return false;
}
// now handle events for display
switch(cmd) {
case BT_SINK_AUDIO_STARTED:
displayer_control(DISPLAYER_ACTIVATE, "BLUETOOTH", false);
break;
case BT_SINK_AUDIO_STOPPED:
displayer_control(DISPLAYER_SUSPEND);
break;
case BT_SINK_PLAY:
displayer_control(DISPLAYER_TIMER_RUN);
break;
case BT_SINK_STOP:
// not sure of difference between pause and stop for displayer
case BT_SINK_PAUSE:
displayer_control(DISPLAYER_TIMER_PAUSE);
break;
case BT_SINK_METADATA: {
char *artist = va_arg(args, char*), *album = va_arg(args, char*), *title = va_arg(args, char*);
displayer_metadata(artist, album, title);
break;
}
case BT_SINK_PROGRESS: {
int elapsed = va_arg(args, int), duration = va_arg(args, int);
displayer_timer(DISPLAYER_ELAPSED, elapsed, duration);
break;
}
default:
break;
}
va_end(args);
return true;
}
/* callback for A2DP sink */
void bt_app_a2d_cb(esp_a2d_cb_event_t event, esp_a2d_cb_param_t *param)
{
switch (event) {
void bt_app_a2d_cb(esp_a2d_cb_event_t event, esp_a2d_cb_param_t* param) {
switch(event) {
case ESP_A2D_CONNECTION_STATE_EVT:
case ESP_A2D_AUDIO_STATE_EVT:
case ESP_A2D_AUDIO_CFG_EVT: {
@@ -217,26 +217,24 @@ void bt_app_a2d_cb(esp_a2d_cb_event_t event, esp_a2d_cb_param_t *param)
case ESP_A2D_PROF_STATE_EVT: {
ESP_LOGI(BT_AV_TAG, "Bluetooth Init complete");
break;
}
}
default:
ESP_LOGE(BT_AV_TAG, "Invalid A2DP event: %d", event);
break;
}
}
void bt_app_alloc_meta_buffer(esp_avrc_ct_cb_param_t *param)
{
esp_avrc_ct_cb_param_t *rc = (esp_avrc_ct_cb_param_t *)(param);
uint8_t *attr_text = (uint8_t *) malloc (rc->meta_rsp.attr_length + 1);
void bt_app_alloc_meta_buffer(esp_avrc_ct_cb_param_t* param) {
esp_avrc_ct_cb_param_t* rc = (esp_avrc_ct_cb_param_t*)(param);
uint8_t* attr_text = (uint8_t*)malloc(rc->meta_rsp.attr_length + 1);
memcpy(attr_text, rc->meta_rsp.attr_text, rc->meta_rsp.attr_length);
attr_text[rc->meta_rsp.attr_length] = 0;
rc->meta_rsp.attr_text = attr_text;
}
void bt_app_rc_ct_cb(esp_avrc_ct_cb_event_t event, esp_avrc_ct_cb_param_t *param)
{
switch (event) {
void bt_app_rc_ct_cb(esp_avrc_ct_cb_event_t event, esp_avrc_ct_cb_param_t* param) {
switch(event) {
case ESP_AVRC_CT_METADATA_RSP_EVT:
bt_app_alloc_meta_buffer(param);
/* fall through */
@@ -254,9 +252,8 @@ void bt_app_rc_ct_cb(esp_avrc_ct_cb_event_t event, esp_avrc_ct_cb_param_t *param
}
}
void bt_app_rc_tg_cb(esp_avrc_tg_cb_event_t event, esp_avrc_tg_cb_param_t *param)
{
switch (event) {
void bt_app_rc_tg_cb(esp_avrc_tg_cb_event_t event, esp_avrc_tg_cb_param_t* param) {
switch(event) {
case ESP_AVRC_TG_CONNECTION_STATE_EVT:
case ESP_AVRC_TG_REMOTE_FEATURES_EVT:
case ESP_AVRC_TG_PASSTHROUGH_CMD_EVT:
@@ -270,81 +267,76 @@ void bt_app_rc_tg_cb(esp_avrc_tg_cb_event_t event, esp_avrc_tg_cb_param_t *param
}
}
static void bt_av_hdl_a2d_evt(uint16_t event, void *p_param)
{
static void bt_av_hdl_a2d_evt(uint16_t event, void* p_param) {
ESP_LOGD(BT_AV_TAG, "%s evt %d", __func__, event);
esp_a2d_cb_param_t *a2d = NULL;
switch (event) {
esp_a2d_cb_param_t* a2d = NULL;
switch(event) {
case ESP_A2D_CONNECTION_STATE_EVT: {
a2d = (esp_a2d_cb_param_t *)(p_param);
uint8_t *bda = a2d->conn_stat.remote_bda;
ESP_LOGD(BT_AV_TAG, "A2DP connection state: %s, [%02x:%02x:%02x:%02x:%02x:%02x]",
s_a2d_conn_state_str[a2d->conn_stat.state], bda[0], bda[1], bda[2], bda[3], bda[4], bda[5]);
if (a2d->conn_stat.state == ESP_A2D_CONNECTION_STATE_DISCONNECTED) {
a2d = (esp_a2d_cb_param_t*)(p_param);
uint8_t* bda = a2d->conn_stat.remote_bda;
ESP_LOGD(BT_AV_TAG, "A2DP connection state: %s, [%02x:%02x:%02x:%02x:%02x:%02x]", s_a2d_conn_state_str[a2d->conn_stat.state], bda[0], bda[1],
bda[2], bda[3], bda[4], bda[5]);
if(a2d->conn_stat.state == ESP_A2D_CONNECTION_STATE_DISCONNECTED) {
esp_bt_gap_set_scan_mode(ESP_BT_CONNECTABLE, ESP_BT_GENERAL_DISCOVERABLE);
(*bt_app_a2d_cmd_cb)(BT_SINK_DISCONNECTED);
} else if (a2d->conn_stat.state == ESP_A2D_CONNECTION_STATE_CONNECTED){
abs_volume = -1;
s_volume = sink_volume;
(*bt_app_a2d_cmd_cb)(BT_SINK_DISCONNECTED);
} else if(a2d->conn_stat.state == ESP_A2D_CONNECTION_STATE_CONNECTED) {
abs_volume = -1;
s_volume = sink_volume;
esp_bt_gap_set_scan_mode(ESP_BT_NON_CONNECTABLE, ESP_BT_NON_DISCOVERABLE);
(*bt_app_a2d_cmd_cb)(BT_SINK_CONNECTED);
(*bt_app_a2d_cmd_cb)(BT_SINK_CONNECTED);
}
break;
}
case ESP_A2D_AUDIO_STATE_EVT: {
a2d = (esp_a2d_cb_param_t *)(p_param);
a2d = (esp_a2d_cb_param_t*)(p_param);
ESP_LOGD(BT_AV_TAG, "A2DP audio state: %s", s_a2d_audio_state_str[a2d->audio_stat.state]);
if (ESP_A2D_AUDIO_STATE_STARTED == a2d->audio_stat.state) {
s_audio = AUDIO_CONNECTED;
if(ESP_A2D_AUDIO_STATE_STARTED == a2d->audio_stat.state) {
s_audio = AUDIO_CONNECTED;
// send memorized volume for devices that can't do absolute volume
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
// verify that we can take control
if ((*bt_app_a2d_cmd_cb)(BT_SINK_AUDIO_STARTED, s_sample_rate)) {
// if PLAY is sent before AUDIO_STARTED, generate the event here
s_audio = AUDIO_PLAYING;
(*bt_app_a2d_cmd_cb)(BT_SINK_PLAY);
// force metadata update
update_metadata(true);
actrls_set(controls, false, NULL, actrls_ir_action);
} else {
// if decoder is busy, stop it (would be better to not ACK this command, but don't know how)
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
} else if (ESP_A2D_AUDIO_STATE_STOPPED == a2d->audio_stat.state ||
ESP_A2D_AUDIO_STATE_REMOTE_SUSPEND == a2d->audio_stat.state) {
(*bt_app_a2d_cmd_cb)(BT_SINK_AUDIO_STOPPED);
s_audio = AUDIO_IDLE;
actrls_unset();
}
// send memorized volume for devices that can't do absolute volume
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
// verify that we can take control
if((*bt_app_a2d_cmd_cb)(BT_SINK_AUDIO_STARTED, s_sample_rate)) {
// if PLAY is sent before AUDIO_STARTED, generate the event here
s_audio = AUDIO_PLAYING;
(*bt_app_a2d_cmd_cb)(BT_SINK_PLAY);
// force metadata update
update_metadata(true);
actrls_set(controls, false, NULL, actrls_ir_action);
} else {
// if decoder is busy, stop it (would be better to not ACK this command, but don't know how)
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
}
} else if(ESP_A2D_AUDIO_STATE_STOPPED == a2d->audio_stat.state || ESP_A2D_AUDIO_STATE_REMOTE_SUSPEND == a2d->audio_stat.state) {
(*bt_app_a2d_cmd_cb)(BT_SINK_AUDIO_STOPPED);
s_audio = AUDIO_IDLE;
actrls_unset();
}
break;
}
case ESP_A2D_AUDIO_CFG_EVT: {
a2d = (esp_a2d_cb_param_t *)(p_param);
a2d = (esp_a2d_cb_param_t*)(p_param);
ESP_LOGD(BT_AV_TAG, "A2DP audio stream configuration, codec type %d", a2d->audio_cfg.mcc.type);
// for now only SBC stream is supported
if (a2d->audio_cfg.mcc.type == ESP_A2D_MCT_SBC) {
if(a2d->audio_cfg.mcc.type == ESP_A2D_MCT_SBC) {
s_sample_rate = 16000;
char oct0 = a2d->audio_cfg.mcc.cie.sbc[0];
if (oct0 & (0x01 << 6)) {
if(oct0 & (0x01 << 6)) {
s_sample_rate = 32000;
} else if (oct0 & (0x01 << 5)) {
} else if(oct0 & (0x01 << 5)) {
s_sample_rate = 44100;
} else if (oct0 & (0x01 << 4)) {
} else if(oct0 & (0x01 << 4)) {
s_sample_rate = 48000;
}
(*bt_app_a2d_cmd_cb)(BT_SINK_RATE, s_sample_rate);
ESP_LOGI(BT_AV_TAG, "Configure audio player %x-%x-%x-%x",
a2d->audio_cfg.mcc.cie.sbc[0],
a2d->audio_cfg.mcc.cie.sbc[1],
a2d->audio_cfg.mcc.cie.sbc[2],
a2d->audio_cfg.mcc.cie.sbc[3]);
(*bt_app_a2d_cmd_cb)(BT_SINK_RATE, s_sample_rate);
ESP_LOGI(BT_AV_TAG, "Configure audio player %x-%x-%x-%x", a2d->audio_cfg.mcc.cie.sbc[0], a2d->audio_cfg.mcc.cie.sbc[1],
a2d->audio_cfg.mcc.cie.sbc[2], a2d->audio_cfg.mcc.cie.sbc[3]);
ESP_LOGI(BT_AV_TAG, "Audio player configured, sample rate=%d", s_sample_rate);
}
break;
@@ -355,94 +347,86 @@ static void bt_av_hdl_a2d_evt(uint16_t event, void *p_param)
}
}
static void bt_av_new_track(void)
{
static void bt_av_new_track(void) {
// request metadata
uint8_t attr_mask = ESP_AVRC_MD_ATTR_TITLE | ESP_AVRC_MD_ATTR_ARTIST | ESP_AVRC_MD_ATTR_ALBUM | ESP_AVRC_MD_ATTR_PLAYING_TIME;
esp_avrc_ct_send_metadata_cmd(APP_RC_CT_TL_GET_META_DATA, attr_mask);
// register notification if peer support the event_id
if (esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap,
ESP_AVRC_RN_TRACK_CHANGE)) {
if(esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap, ESP_AVRC_RN_TRACK_CHANGE)) {
esp_avrc_ct_send_register_notification_cmd(APP_RC_CT_TL_RN_TRACK_CHANGE, ESP_AVRC_RN_TRACK_CHANGE, 0);
}
}
static void bt_av_playback_changed(void)
{
if (esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap,
ESP_AVRC_RN_PLAY_STATUS_CHANGE)) {
static void bt_av_playback_changed(void) {
if(esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap, ESP_AVRC_RN_PLAY_STATUS_CHANGE)) {
esp_avrc_ct_send_register_notification_cmd(APP_RC_CT_TL_RN_PLAYBACK_CHANGE, ESP_AVRC_RN_PLAY_STATUS_CHANGE, 0);
}
}
static void bt_av_play_pos_changed(void)
{
if (esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap,
ESP_AVRC_RN_PLAY_POS_CHANGED)) {
static void bt_av_play_pos_changed(void) {
if(esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap, ESP_AVRC_RN_PLAY_POS_CHANGED)) {
esp_avrc_ct_send_register_notification_cmd(APP_RC_CT_TL_RN_PLAY_POS_CHANGE, ESP_AVRC_RN_PLAY_POS_CHANGED, 10);
}
}
static void bt_av_notify_evt_handler(uint8_t event_id, esp_avrc_rn_param_t *event_parameter)
{
switch (event_id) {
static void bt_av_notify_evt_handler(uint8_t event_id, esp_avrc_rn_param_t* event_parameter) {
switch(event_id) {
case ESP_AVRC_RN_TRACK_CHANGE:
ESP_LOGD(BT_AV_TAG, "Track changed");
ESP_LOGD(BT_AV_TAG, "Track changed");
bt_av_new_track();
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, 0, 0);
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, 0, 0);
break;
case ESP_AVRC_RN_PLAY_STATUS_CHANGE:
ESP_LOGD(BT_AV_TAG, "Playback status changed: 0x%x", event_parameter->playback);
if (s_audio != AUDIO_IDLE) {
switch (event_parameter->playback) {
case ESP_AVRC_PLAYBACK_PLAYING:
// if decoder is busy then stop (would be better to not ACK this command, but don't know how)
if (s_audio != AUDIO_PLAYING && !(*bt_app_a2d_cmd_cb)(BT_SINK_PLAY)) {
ESP_LOGW(BT_AV_TAG, "Player busy with another controller");
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
} else {
s_audio = AUDIO_PLAYING;
update_metadata(false);
}
break;
case ESP_AVRC_PLAYBACK_PAUSED:
s_audio = AUDIO_CONNECTED;
(*bt_app_a2d_cmd_cb)(BT_SINK_PAUSE);
break;
case ESP_AVRC_PLAYBACK_STOPPED:
s_audio = AUDIO_CONNECTED;
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, 0, -1);
(*bt_app_a2d_cmd_cb)(BT_SINK_STOP);
break;
default:
ESP_LOGW(BT_AV_TAG, "Un-handled event");
break;
}
} else {
ESP_LOGW(BT_AV_TAG, "Not yet in BT connected mode: 0x%x", event_parameter->playback);
}
if(s_audio != AUDIO_IDLE) {
switch(event_parameter->playback) {
case ESP_AVRC_PLAYBACK_PLAYING:
// if decoder is busy then stop (would be better to not ACK this command, but don't know how)
if(s_audio != AUDIO_PLAYING && !(*bt_app_a2d_cmd_cb)(BT_SINK_PLAY)) {
ESP_LOGW(BT_AV_TAG, "Player busy with another controller");
esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
} else {
s_audio = AUDIO_PLAYING;
update_metadata(false);
}
break;
case ESP_AVRC_PLAYBACK_PAUSED:
s_audio = AUDIO_CONNECTED;
(*bt_app_a2d_cmd_cb)(BT_SINK_PAUSE);
break;
case ESP_AVRC_PLAYBACK_STOPPED:
s_audio = AUDIO_CONNECTED;
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, 0, -1);
(*bt_app_a2d_cmd_cb)(BT_SINK_STOP);
break;
default:
ESP_LOGW(BT_AV_TAG, "Un-handled event");
break;
}
} else {
ESP_LOGW(BT_AV_TAG, "Not yet in BT connected mode: 0x%x", event_parameter->playback);
}
bt_av_playback_changed();
break;
case ESP_AVRC_RN_PLAY_POS_CHANGED:
ESP_LOGD(BT_AV_TAG, "Play position changed: %d (ms)", event_parameter->play_pos);
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, event_parameter->play_pos, -1);
(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, event_parameter->play_pos, -1);
bt_av_play_pos_changed();
break;
}
}
static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param)
{
static void bt_av_hdl_avrc_ct_evt(uint16_t event, void* p_param) {
ESP_LOGD(BT_RC_CT_TAG, "%s evt %d", __func__, event);
esp_avrc_ct_cb_param_t *rc = (esp_avrc_ct_cb_param_t *)(p_param);
switch (event) {
esp_avrc_ct_cb_param_t* rc = (esp_avrc_ct_cb_param_t*)(p_param);
switch(event) {
case ESP_AVRC_CT_CONNECTION_STATE_EVT: {
uint8_t *bda = rc->conn_stat.remote_bda;
ESP_LOGD(BT_RC_CT_TAG, "AVRC conn_state evt: state %d, [%02x:%02x:%02x:%02x:%02x:%02x]",
rc->conn_stat.connected, bda[0], bda[1], bda[2], bda[3], bda[4], bda[5]);
uint8_t* bda = rc->conn_stat.remote_bda;
ESP_LOGD(BT_RC_CT_TAG, "AVRC conn_state evt: state %d, [%02x:%02x:%02x:%02x:%02x:%02x]", rc->conn_stat.connected, bda[0], bda[1], bda[2],
bda[3], bda[4], bda[5]);
if (rc->conn_stat.connected) {
if(rc->conn_stat.connected) {
// get remote supported event_ids of peer AVRCP Target
esp_avrc_ct_send_get_rn_capabilities_cmd(APP_RC_CT_TL_GET_CAPS);
} else {
@@ -457,13 +441,17 @@ static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param)
}
case ESP_AVRC_CT_METADATA_RSP_EVT: {
ESP_LOGD(BT_RC_CT_TAG, "AVRC metadata rsp: attribute id 0x%x, %s", rc->meta_rsp.attr_id, rc->meta_rsp.attr_text);
if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_PLAYING_TIME) s_metadata.duration = atoi((char*) rc->meta_rsp.attr_text);
else if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_TITLE) strncpy(s_metadata.title, (char*) rc->meta_rsp.attr_text, METADATA_LEN);
else if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_ARTIST) strncpy(s_metadata.artist, (char*) rc->meta_rsp.attr_text, METADATA_LEN);
else if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_ALBUM) strncpy(s_metadata.album, (char*) rc->meta_rsp.attr_text, METADATA_LEN);
update_metadata(true);
if(rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_PLAYING_TIME)
s_metadata.duration = atoi((char*)rc->meta_rsp.attr_text);
else if(rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_TITLE)
strncpy(s_metadata.title, (char*)rc->meta_rsp.attr_text, METADATA_LEN);
else if(rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_ARTIST)
strncpy(s_metadata.artist, (char*)rc->meta_rsp.attr_text, METADATA_LEN);
else if(rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_ALBUM)
strncpy(s_metadata.album, (char*)rc->meta_rsp.attr_text, METADATA_LEN);
update_metadata(true);
free(rc->meta_rsp.attr_text);
break;
}
@@ -477,8 +465,7 @@ static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param)
break;
}
case ESP_AVRC_CT_GET_RN_CAPABILITIES_RSP_EVT: {
ESP_LOGD(BT_RC_CT_TAG, "remote rn_cap: count %d, bitmask 0x%x", rc->get_rn_caps_rsp.cap_count,
rc->get_rn_caps_rsp.evt_set.bits);
ESP_LOGD(BT_RC_CT_TAG, "remote rn_cap: count %d, bitmask 0x%x", rc->get_rn_caps_rsp.cap_count, rc->get_rn_caps_rsp.evt_set.bits);
s_avrc_peer_rn_cap.bits = rc->get_rn_caps_rsp.evt_set.bits;
bt_av_new_track();
bt_av_playback_changed();
@@ -491,32 +478,32 @@ static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param)
}
}
static void volume_set_by_controller(uint8_t volume)
{
// do not modified NVS volume
static void volume_set_by_controller(uint8_t volume) {
// do not modified state volume
_lock_acquire(&s_volume_lock);
s_volume = abs_volume = (volume * 100) / 127;
_lock_release(&s_volume_lock);
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
(*bt_app_a2d_cmd_cb)(BT_SINK_VOLUME, s_volume);
}
static void volume_set_by_local_host(int value, bool is_step)
{
_lock_acquire(&s_volume_lock);
s_volume = is_step ? s_volume + value : value;
if (s_volume > 127) s_volume = 127;
else if (s_volume < 0) s_volume = 0;
if (abs_volume >= 0) abs_volume = s_volume;
else sink_volume = s_volume;
_lock_release(&s_volume_lock);
static void volume_set_by_local_host(int value, bool is_step) {
_lock_acquire(&s_volume_lock);
s_volume = is_step ? s_volume + value : value;
if(s_volume > 127)
s_volume = 127;
else if(s_volume < 0)
s_volume = 0;
if(abs_volume >= 0)
abs_volume = s_volume;
else
sink_volume = s_volume;
_lock_release(&s_volume_lock);
if(sys_state->bt_sink_volume != s_volume) {
sys_state->bt_sink_volume = s_volume;
config_raise_state_changed();
}
// volume has been set by controller, do not store it in NVS
if (abs_volume < 0) {
char p[4];
config_set_value(NVS_TYPE_STR, "bt_sink_volume", itoa(s_volume, p, 10));
}
if (s_volume_notify) {
if(s_volume_notify) {
esp_avrc_rn_param_t rn_param;
rn_param.volume = s_volume;
esp_avrc_tg_send_rn_rsp(ESP_AVRC_RN_VOLUME_CHANGE, ESP_AVRC_RN_RSP_CHANGED, &rn_param);
@@ -524,15 +511,14 @@ static void volume_set_by_local_host(int value, bool is_step)
}
}
static void bt_av_hdl_avrc_tg_evt(uint16_t event, void *p_param)
{
static void bt_av_hdl_avrc_tg_evt(uint16_t event, void* p_param) {
ESP_LOGD(BT_RC_TG_TAG, "%s evt %d", __func__, event);
esp_avrc_tg_cb_param_t *rc = (esp_avrc_tg_cb_param_t *)(p_param);
switch (event) {
esp_avrc_tg_cb_param_t* rc = (esp_avrc_tg_cb_param_t*)(p_param);
switch(event) {
case ESP_AVRC_TG_CONNECTION_STATE_EVT: {
uint8_t *bda = rc->conn_stat.remote_bda;
ESP_LOGD(BT_RC_TG_TAG, "AVRC conn_state evt: state %d, [%02x:%02x:%02x:%02x:%02x:%02x]",
rc->conn_stat.connected, bda[0], bda[1], bda[2], bda[3], bda[4], bda[5]);
uint8_t* bda = rc->conn_stat.remote_bda;
ESP_LOGD(BT_RC_TG_TAG, "AVRC conn_state evt: state %d, [%02x:%02x:%02x:%02x:%02x:%02x]", rc->conn_stat.connected, bda[0], bda[1], bda[2],
bda[3], bda[4], bda[5]);
break;
}
case ESP_AVRC_TG_PASSTHROUGH_CMD_EVT: {
@@ -546,7 +532,7 @@ static void bt_av_hdl_avrc_tg_evt(uint16_t event, void *p_param)
}
case ESP_AVRC_TG_REGISTER_NOTIFICATION_EVT: {
ESP_LOGD(BT_RC_TG_TAG, "AVRC register event notification: %d, param: 0x%x", rc->reg_ntf.event_id, rc->reg_ntf.event_parameter);
if (rc->reg_ntf.event_id == ESP_AVRC_RN_VOLUME_CHANGE) {
if(rc->reg_ntf.event_id == ESP_AVRC_RN_VOLUME_CHANGE) {
s_volume_notify = true;
esp_avrc_rn_param_t rn_param;
rn_param.volume = s_volume;
@@ -564,61 +550,54 @@ static void bt_av_hdl_avrc_tg_evt(uint16_t event, void *p_param)
}
}
void bt_sink_init(bt_cmd_vcb_t cmd_cb, bt_data_cb_t data_cb)
{
bt_app_a2d_cmd_cb = cmd_handler;
cmd_handler_chain = cmd_cb;
bt_app_a2d_data_cb = data_cb;
// create task and run event loop
void bt_sink_init(bt_cmd_vcb_t cmd_cb, bt_data_cb_t data_cb) {
bt_app_a2d_cmd_cb = cmd_handler;
cmd_handler_chain = cmd_cb;
bt_app_a2d_data_cb = data_cb;
sys_services_bt_sink* bt_sink;
if(!sys_services_config_BTSINK(bt_sink)) { return; }
char pin_code[ESP_BT_PIN_CODE_LEN + 1] = "1234\0";
// create task and run event loop
bt_app_task_start_up(bt_av_hdl_stack_evt);
char *item = config_alloc_get_default(NVS_TYPE_STR, "bt_sink_volume", "127", 0);
sink_volume = atol(item);
free(item);
sink_volume = sys_state->bt_sink_volume;
/*
* Set default parameters for Legacy Pairing
*/
esp_bt_pin_type_t pin_type = ESP_BT_PIN_TYPE_FIXED;
strncpy(pin_code, bt_sink->pin, sizeof(pin_code));
if(strlen(bt_sink->pin) > ESP_BT_PIN_CODE_LEN) {
char * pin_code = config_alloc_get_default(NVS_TYPE_STR, "bt_sink_pin", STR(CONFIG_BT_SINK_PIN), 0);
if(strlen(pin_code)>ESP_BT_PIN_CODE_LEN){
ESP_LOGW(BT_AV_TAG, "BT Sink pin code [%s] too long. ", pin_code);
pin_code[ESP_BT_PIN_CODE_LEN] = '\0';
ESP_LOGW(BT_AV_TAG, "BT Sink pin truncated code [%s]. ", pin_code);
ESP_LOGW(BT_AV_TAG, "BT Sink pin code [%s] too long. ", bt_sink->pin);
pin_code[ESP_BT_PIN_CODE_LEN] = '\0';
ESP_LOGW(BT_AV_TAG, "BT Sink pin truncated code [%s]. ", pin_code);
}
esp_bt_pin_code_t esp_pin_code;
bool bError=false;
memset(esp_pin_code, 0x00, sizeof(esp_pin_code) );
bool bError = false;
memset(esp_pin_code, 0x00, sizeof(esp_pin_code));
ESP_LOGW(BT_AV_TAG, "BT Sink pin code is: [%s] ", pin_code);
for(int i=0;i<strlen(pin_code);i++){
if(pin_code[i] < '0' || pin_code[i] > '9' ) {
ESP_LOGE(BT_AV_TAG,"Invalid number found in sequence");
bError=true;
}
esp_pin_code[i]= pin_code[i];
for(int i = 0; i < strlen(pin_code); i++) {
if(pin_code[i] < '0' || pin_code[i] > '9') {
ESP_LOGE(BT_AV_TAG, "Invalid number found in sequence");
bError = true;
}
esp_pin_code[i] = pin_code[i];
}
if (bError) memcpy(esp_pin_code, "1234", 4);
esp_bt_gap_set_pin(pin_type, strlen(pin_code), esp_pin_code);
free(pin_code);
if(bError) memcpy(esp_pin_code, "1234", 4);
esp_bt_gap_set_pin(pin_type, strlen(pin_code), esp_pin_code);
}
void bt_sink_deinit(void)
{
bt_app_task_shut_down();
}
void bt_sink_deinit(void) { bt_app_task_shut_down(); }
static void bt_app_gap_cb(esp_bt_gap_cb_event_t event, esp_bt_gap_cb_param_t *param)
{
switch (event) {
static void bt_app_gap_cb(esp_bt_gap_cb_event_t event, esp_bt_gap_cb_param_t* param) {
switch(event) {
case ESP_BT_GAP_AUTH_CMPL_EVT: {
if (param->auth_cmpl.stat == ESP_BT_STATUS_SUCCESS) {
if(param->auth_cmpl.stat == ESP_BT_STATUS_SUCCESS) {
ESP_LOGD(BT_AV_TAG, "authentication success: %s", param->auth_cmpl.device_name);
esp_log_buffer_hex(BT_AV_TAG, param->auth_cmpl.bda, ESP_BD_ADDR_LEN);
} else {
@@ -627,7 +606,7 @@ static void bt_app_gap_cb(esp_bt_gap_cb_event_t event, esp_bt_gap_cb_param_t *pa
break;
}
#if (CONFIG_BT_SSP_ENABLED == true)
#if(CONFIG_BT_SSP_ENABLED == true)
case ESP_BT_GAP_CFM_REQ_EVT:
ESP_LOGD(BT_AV_TAG, "ESP_BT_GAP_CFM_REQ_EVT Please compare the numeric value: %d", param->cfm_req.num_val);
esp_bt_gap_ssp_confirm_reply(param->cfm_req.bda, true);
@@ -648,22 +627,19 @@ static void bt_app_gap_cb(esp_bt_gap_cb_event_t event, esp_bt_gap_cb_param_t *pa
return;
}
static void bt_av_hdl_stack_evt(uint16_t event, void *p_param)
{
static void bt_av_hdl_stack_evt(uint16_t event, void* p_param) {
ESP_LOGD(BT_AV_TAG, "%s evt %d", __func__, event);
switch (event) {
switch(event) {
case BT_APP_EVT_STACK_UP: {
/* set up device name */
bt_name = (char * )config_alloc_get_default(NVS_TYPE_STR, "bt_name", CONFIG_BT_NAME, 0);
esp_bt_dev_set_device_name(bt_name);
free(bt_name);
esp_bt_dev_set_device_name(strlen(platform->names.bluetooth) > 0 ? platform->names.bluetooth : platform->names.device);
esp_bt_gap_register_callback(bt_app_gap_cb);
/* initialize AVRCP controller */
esp_avrc_ct_init();
esp_avrc_ct_register_callback(bt_app_rc_ct_cb);
/* initialize AVRCP target */
assert (esp_avrc_tg_init() == ESP_OK);
assert(esp_avrc_tg_init() == ESP_OK);
esp_avrc_tg_register_callback(bt_app_rc_tg_cb);
esp_avrc_rn_evt_cap_mask_t evt_set = {0};
@@ -684,7 +660,3 @@ static void bt_av_hdl_stack_evt(uint16_t event, void *p_param)
break;
}
}

View File

@@ -12,11 +12,22 @@
#include <stdint.h>
#include "bt_app_core.h"
typedef enum { BT_SINK_CONNECTED, BT_SINK_DISCONNECTED, BT_SINK_AUDIO_STARTED, BT_SINK_AUDIO_STOPPED, BT_SINK_PLAY, BT_SINK_STOP, BT_SINK_PAUSE,
BT_SINK_RATE, BT_SINK_VOLUME, BT_SINK_METADATA, BT_SINK_PROGRESS } bt_sink_cmd_t;
typedef enum {
BT_SINK_CONNECTED,
BT_SINK_DISCONNECTED,
BT_SINK_AUDIO_STARTED,
BT_SINK_AUDIO_STOPPED,
BT_SINK_PLAY,
BT_SINK_STOP,
BT_SINK_PAUSE,
BT_SINK_RATE,
BT_SINK_VOLUME,
BT_SINK_METADATA,
BT_SINK_PROGRESS
} bt_sink_cmd_t;
typedef bool (*bt_cmd_vcb_t)(bt_sink_cmd_t cmd, va_list args);
typedef void (*bt_data_cb_t)(const uint8_t *data, uint32_t len);
typedef void (*bt_data_cb_t)(const uint8_t* data, uint32_t len);
/**
* @brief init sink mode (need to be provided)

View File

@@ -16,7 +16,8 @@
#include "esp_wifi.h"
#include "freertos/timers.h"
#include "argtable3/argtable3.h"
#include "platform_config.h"
// #include "Configurator.h"
#pragma message("fixme: search for TODO below")
#include "messaging.h"
#include "cJSON.h"
#include "tools.h"
@@ -744,7 +745,7 @@ static void bt_av_hdl_stack_evt(uint16_t event, void *p_param)
/* create and start heart beat timer */
int tmr_id = 0;
s_tmr = xTimerCreate("connTmr", ( prev_duration/ portTICK_RATE_MS),pdFALSE, (void *)tmr_id, a2d_app_heart_beat);
s_tmr = xTimerCreate("connTmr", ( prev_duration/ portTICK_PERIOD_MS),pdFALSE, (void *)tmr_id, a2d_app_heart_beat);
xTimerStart(s_tmr, portMAX_DELAY);
break;
}

File diff suppressed because it is too large Load Diff

View File

@@ -2,9 +2,9 @@ idf_build_get_property(prefix IDF_PATH)
string(CONCAT prefix "${prefix}" "/components/esp_http_server")
idf_component_register(
SRC_DIRS "${prefix}/src" "${prefix}/src/util"
INCLUDE_DIRS "${prefix}/include"
PRIV_INCLUDE_DIRS "." "${prefix}/src/port/esp32" "${prefix}/src/util"
REQUIRES nghttp # for http_parser.h
PRIV_REQUIRES lwip mbedtls esp_timer
SRC_DIRS "${prefix}/src" "${prefix}/src/util"
INCLUDE_DIRS "${prefix}/include"
PRIV_INCLUDE_DIRS "." "${prefix}/src/port/esp32" "${prefix}/src/util"
REQUIRES http_parser esp_event
PRIV_REQUIRES lwip mbedtls esp_timer
)

View File

@@ -33,13 +33,10 @@ typedef TaskHandle_t othread_t;
static inline int httpd_os_thread_create(othread_t *thread,
const char *name, uint16_t stacksize, int prio,
void (*thread_routine)(void *arg), void *arg,
BaseType_t core_id)
BaseType_t core_id, uint32_t caps)
{
StaticTask_t *xTaskBuffer = (StaticTask_t*) heap_caps_malloc(sizeof(StaticTask_t), (MALLOC_CAP_INTERNAL|MALLOC_CAP_8BIT));
StackType_t *xStack = heap_caps_malloc(stacksize,(MALLOC_CAP_SPIRAM|MALLOC_CAP_8BIT));
*thread = xTaskCreateStaticPinnedToCore(thread_routine, name, stacksize, arg, prio, xStack,xTaskBuffer,core_id);
if (*thread) {
int ret = xTaskCreatePinnedToCoreWithCaps(thread_routine, name, stacksize, arg, prio, thread, core_id, caps);
if (ret == pdPASS) {
return OS_SUCCESS;
}
return OS_FAIL;
@@ -48,12 +45,12 @@ static inline int httpd_os_thread_create(othread_t *thread,
/* Only self delete is supported */
static inline void httpd_os_thread_delete(void)
{
vTaskDelete(xTaskGetCurrentTaskHandle());
vTaskDeleteWithCaps(xTaskGetCurrentTaskHandle());
}
static inline void httpd_os_thread_sleep(int msecs)
{
vTaskDelay(msecs / portTICK_RATE_MS);
vTaskDelay(msecs / portTICK_PERIOD_MS);
}
static inline othread_t httpd_os_thread_handle(void)

View File

@@ -1,7 +1,7 @@
idf_component_register(SRC_DIRS .
INCLUDE_DIRS .
REQUIRES platform_config tools esp_common
REQUIRES tools platform_config esp_common
PRIV_REQUIRES services freertos driver
)

View File

@@ -21,10 +21,10 @@
#include <string.h>
#define LED_STRIP_TASK_SIZE (1024)
#define LED_STRIP_TASK_PRIORITY (configMAX_PRIORITIES - 1)
#define LED_STRIP_TASK_SIZE (1024)
#define LED_STRIP_TASK_PRIORITY (configMAX_PRIORITIES - 1)
#define LED_STRIP_REFRESH_PERIOD_MS (30U) // TODO: add as parameter to led_strip_init
#define LED_STRIP_REFRESH_PERIOD_MS (30U) // TODO: add as parameter to led_strip_init
#define LED_STRIP_NUM_RMT_ITEMS_PER_LED (24U) // Assumes 24 bit color for each led
@@ -35,54 +35,50 @@
WS2812 Timing
****************************/
#define LED_STRIP_RMT_TICKS_BIT_1_HIGH_WS2812 9 // 900ns (900ns +/- 150ns per datasheet)
#define LED_STRIP_RMT_TICKS_BIT_1_LOW_WS2812 3 // 300ns (350ns +/- 150ns per datasheet)
#define LED_STRIP_RMT_TICKS_BIT_1_LOW_WS2812 3 // 300ns (350ns +/- 150ns per datasheet)
#define LED_STRIP_RMT_TICKS_BIT_0_HIGH_WS2812 3 // 300ns (350ns +/- 150ns per datasheet)
#define LED_STRIP_RMT_TICKS_BIT_0_LOW_WS2812 9 // 900ns (900ns +/- 150ns per datasheet)
#define LED_STRIP_RMT_TICKS_BIT_0_LOW_WS2812 9 // 900ns (900ns +/- 150ns per datasheet)
/****************************
SK6812 Timing
****************************/
#define LED_STRIP_RMT_TICKS_BIT_1_HIGH_SK6812 6
#define LED_STRIP_RMT_TICKS_BIT_1_LOW_SK6812 6
#define LED_STRIP_RMT_TICKS_BIT_1_LOW_SK6812 6
#define LED_STRIP_RMT_TICKS_BIT_0_HIGH_SK6812 3
#define LED_STRIP_RMT_TICKS_BIT_0_LOW_SK6812 9
#define LED_STRIP_RMT_TICKS_BIT_0_LOW_SK6812 9
/****************************
APA106 Timing
****************************/
#define LED_STRIP_RMT_TICKS_BIT_1_HIGH_APA106 14 // 1.36us +/- 150ns per datasheet
#define LED_STRIP_RMT_TICKS_BIT_1_LOW_APA106 3 // 350ns +/- 150ns per datasheet
#define LED_STRIP_RMT_TICKS_BIT_0_HIGH_APA106 3 // 350ns +/- 150ns per datasheet
#define LED_STRIP_RMT_TICKS_BIT_0_LOW_APA106 14 // 1.36us +/- 150ns per datasheet
#define LED_STRIP_RMT_TICKS_BIT_1_LOW_APA106 3 // 350ns +/- 150ns per datasheet
#define LED_STRIP_RMT_TICKS_BIT_0_HIGH_APA106 3 // 350ns +/- 150ns per datasheet
#define LED_STRIP_RMT_TICKS_BIT_0_LOW_APA106 14 // 1.36us +/- 150ns per datasheet
// Function pointer for generating waveforms based on different LED drivers
typedef void (*led_fill_rmt_items_fn)(struct led_color_t *led_strip_buf, rmt_item32_t *rmt_items, uint32_t led_strip_length);
typedef void (*led_fill_rmt_items_fn)(struct led_color_t* led_strip_buf, rmt_item32_t* rmt_items, uint32_t led_strip_length);
static inline void led_strip_fill_item_level(rmt_item32_t* item, int high_ticks, int low_ticks)
{
static inline void led_strip_fill_item_level(rmt_item32_t* item, int high_ticks, int low_ticks) {
item->level0 = 1;
item->duration0 = high_ticks;
item->level1 = 0;
item->duration1 = low_ticks;
}
static inline void led_strip_rmt_bit_1_sk6812(rmt_item32_t* item)
{
static inline void led_strip_rmt_bit_1_sk6812(rmt_item32_t* item) {
led_strip_fill_item_level(item, LED_STRIP_RMT_TICKS_BIT_1_HIGH_SK6812, LED_STRIP_RMT_TICKS_BIT_1_LOW_SK6812);
}
static inline void led_strip_rmt_bit_0_sk6812(rmt_item32_t* item)
{
static inline void led_strip_rmt_bit_0_sk6812(rmt_item32_t* item) {
led_strip_fill_item_level(item, LED_STRIP_RMT_TICKS_BIT_0_HIGH_SK6812, LED_STRIP_RMT_TICKS_BIT_0_LOW_SK6812);
}
static void led_strip_fill_rmt_items_sk6812(struct led_color_t *led_strip_buf, rmt_item32_t *rmt_items, uint32_t led_strip_length)
{
static void led_strip_fill_rmt_items_sk6812(struct led_color_t* led_strip_buf, rmt_item32_t* rmt_items, uint32_t led_strip_length) {
uint32_t rmt_items_index = 0;
for (uint32_t led_index = 0; led_index < led_strip_length; led_index++) {
for(uint32_t led_index = 0; led_index < led_strip_length; led_index++) {
struct led_color_t led_color = led_strip_buf[led_index];
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.green >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_sk6812(&(rmt_items[rmt_items_index]));
@@ -91,7 +87,7 @@ static void led_strip_fill_rmt_items_sk6812(struct led_color_t *led_strip_buf, r
}
rmt_items_index++;
}
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.red >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_sk6812(&(rmt_items[rmt_items_index]));
@@ -100,7 +96,7 @@ static void led_strip_fill_rmt_items_sk6812(struct led_color_t *led_strip_buf, r
}
rmt_items_index++;
}
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.blue >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_sk6812(&(rmt_items[rmt_items_index]));
@@ -112,23 +108,20 @@ static void led_strip_fill_rmt_items_sk6812(struct led_color_t *led_strip_buf, r
}
}
static inline void led_strip_rmt_bit_1_ws2812(rmt_item32_t* item)
{
static inline void led_strip_rmt_bit_1_ws2812(rmt_item32_t* item) {
led_strip_fill_item_level(item, LED_STRIP_RMT_TICKS_BIT_1_HIGH_WS2812, LED_STRIP_RMT_TICKS_BIT_1_LOW_WS2812);
}
static inline void led_strip_rmt_bit_0_ws2812(rmt_item32_t* item)
{
static inline void led_strip_rmt_bit_0_ws2812(rmt_item32_t* item) {
led_strip_fill_item_level(item, LED_STRIP_RMT_TICKS_BIT_0_HIGH_WS2812, LED_STRIP_RMT_TICKS_BIT_0_LOW_WS2812);
}
static void led_strip_fill_rmt_items_ws2812(struct led_color_t *led_strip_buf, rmt_item32_t *rmt_items, uint32_t led_strip_length)
{
static void led_strip_fill_rmt_items_ws2812(struct led_color_t* led_strip_buf, rmt_item32_t* rmt_items, uint32_t led_strip_length) {
uint32_t rmt_items_index = 0;
for (uint32_t led_index = 0; led_index < led_strip_length; led_index++) {
for(uint32_t led_index = 0; led_index < led_strip_length; led_index++) {
struct led_color_t led_color = led_strip_buf[led_index];
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.green >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_ws2812(&(rmt_items[rmt_items_index]));
@@ -137,7 +130,7 @@ static void led_strip_fill_rmt_items_ws2812(struct led_color_t *led_strip_buf, r
}
rmt_items_index++;
}
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.red >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_ws2812(&(rmt_items[rmt_items_index]));
@@ -146,7 +139,7 @@ static void led_strip_fill_rmt_items_ws2812(struct led_color_t *led_strip_buf, r
}
rmt_items_index++;
}
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.blue >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_ws2812(&(rmt_items[rmt_items_index]));
@@ -158,23 +151,20 @@ static void led_strip_fill_rmt_items_ws2812(struct led_color_t *led_strip_buf, r
}
}
static inline void led_strip_rmt_bit_1_apa106(rmt_item32_t* item)
{
static inline void led_strip_rmt_bit_1_apa106(rmt_item32_t* item) {
led_strip_fill_item_level(item, LED_STRIP_RMT_TICKS_BIT_1_HIGH_APA106, LED_STRIP_RMT_TICKS_BIT_1_LOW_APA106);
}
static inline void led_strip_rmt_bit_0_apa106(rmt_item32_t* item)
{
static inline void led_strip_rmt_bit_0_apa106(rmt_item32_t* item) {
led_strip_fill_item_level(item, LED_STRIP_RMT_TICKS_BIT_0_HIGH_APA106, LED_STRIP_RMT_TICKS_BIT_0_LOW_APA106);
}
static void led_strip_fill_rmt_items_apa106(struct led_color_t *led_strip_buf, rmt_item32_t *rmt_items, uint32_t led_strip_length)
{
static void led_strip_fill_rmt_items_apa106(struct led_color_t* led_strip_buf, rmt_item32_t* rmt_items, uint32_t led_strip_length) {
uint32_t rmt_items_index = 0;
for (uint32_t led_index = 0; led_index < led_strip_length; led_index++) {
for(uint32_t led_index = 0; led_index < led_strip_length; led_index++) {
struct led_color_t led_color = led_strip_buf[led_index];
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.red >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_apa106(&(rmt_items[rmt_items_index]));
@@ -183,7 +173,7 @@ static void led_strip_fill_rmt_items_apa106(struct led_color_t *led_strip_buf, r
}
rmt_items_index++;
}
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.green >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_apa106(&(rmt_items[rmt_items_index]));
@@ -192,7 +182,7 @@ static void led_strip_fill_rmt_items_apa106(struct led_color_t *led_strip_buf, r
}
rmt_items_index++;
}
for (uint8_t bit = 8; bit != 0; bit--) {
for(uint8_t bit = 8; bit != 0; bit--) {
uint8_t bit_set = (led_color.blue >> (bit - 1)) & 1;
if(bit_set) {
led_strip_rmt_bit_1_apa106(&(rmt_items[rmt_items_index]));
@@ -204,34 +194,31 @@ static void led_strip_fill_rmt_items_apa106(struct led_color_t *led_strip_buf, r
}
}
static void led_strip_task(void *arg)
{
struct led_strip_t *led_strip = (struct led_strip_t *)arg;
static void led_strip_task(void* arg) {
struct led_strip_t* led_strip = (struct led_strip_t*)arg;
led_fill_rmt_items_fn led_make_waveform = NULL;
size_t num_items_malloc = (LED_STRIP_NUM_RMT_ITEMS_PER_LED * led_strip->led_strip_length);
rmt_item32_t *rmt_items = (rmt_item32_t*) malloc(sizeof(rmt_item32_t) * num_items_malloc);
if (!rmt_items) {
vTaskDelete(NULL);
}
rmt_item32_t* rmt_items = (rmt_item32_t*)malloc(sizeof(rmt_item32_t) * num_items_malloc);
if(!rmt_items) { vTaskDelete(NULL); }
switch (led_strip->rgb_led_type) {
case RGB_LED_TYPE_WS2812:
led_make_waveform = led_strip_fill_rmt_items_ws2812;
break;
switch(led_strip->rgb_led_type) {
case RGB_LED_TYPE_WS2812:
led_make_waveform = led_strip_fill_rmt_items_ws2812;
break;
case RGB_LED_TYPE_SK6812:
led_make_waveform = led_strip_fill_rmt_items_sk6812;
break;
case RGB_LED_TYPE_SK6812:
led_make_waveform = led_strip_fill_rmt_items_sk6812;
break;
case RGB_LED_TYPE_APA106:
led_make_waveform = led_strip_fill_rmt_items_apa106;
break;
case RGB_LED_TYPE_APA106:
led_make_waveform = led_strip_fill_rmt_items_apa106;
break;
default:
// Will avoid keeping it point to NULL
led_make_waveform = led_strip_fill_rmt_items_ws2812;
break;
default:
// Will avoid keeping it point to NULL
led_make_waveform = led_strip_fill_rmt_items_ws2812;
break;
};
for(;;) {
@@ -240,25 +227,16 @@ static void led_strip_task(void *arg)
xSemaphoreTake(led_strip->access_semaphore, portMAX_DELAY);
led_make_waveform(led_strip->led_strip_working,
rmt_items,
led_strip->led_strip_length);
rmt_write_items(led_strip->rmt_channel,
rmt_items,
num_items_malloc,
false);
led_make_waveform(led_strip->led_strip_working, rmt_items, led_strip->led_strip_length);
rmt_write_items(led_strip->rmt_channel, rmt_items, num_items_malloc, false);
}
if (rmt_items) {
free(rmt_items);
}
if(rmt_items) { free(rmt_items); }
vTaskDelete(NULL);
}
static bool led_strip_init_rmt(struct led_strip_t *led_strip)
{
rmt_config_t rmt_cfg = {
.rmt_mode = RMT_MODE_TX,
static bool led_strip_init_rmt(struct led_strip_t* led_strip) {
rmt_config_t rmt_cfg = {.rmt_mode = RMT_MODE_TX,
.channel = led_strip->rmt_channel,
.clk_div = LED_STRIP_RMT_CLK_DIV,
.gpio_num = led_strip->gpio,
@@ -271,99 +249,69 @@ static bool led_strip_init_rmt(struct led_strip_t *led_strip)
.carrier_en = false,
.idle_level = RMT_IDLE_LEVEL_LOW,
.idle_output_en = true,
}
};
}};
esp_err_t cfg_ok = rmt_config(&rmt_cfg);
if (cfg_ok != ESP_OK) {
return false;
}
if(cfg_ok != ESP_OK) { return false; }
esp_err_t install_ok = rmt_driver_install(rmt_cfg.channel, 0, 0);
if (install_ok != ESP_OK) {
return false;
}
if(install_ok != ESP_OK) { return false; }
return true;
}
bool led_strip_init(struct led_strip_t *led_strip)
{
bool led_strip_init(struct led_strip_t* led_strip) {
static EXT_RAM_ATTR TaskHandle_t task_created;
StaticTask_t* xTaskBuffer = (StaticTask_t*) heap_caps_malloc(sizeof(StaticTask_t), MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
static EXT_RAM_ATTR StackType_t xStack[LED_STRIP_TASK_SIZE] __attribute__ ((aligned (4)));
StaticTask_t* xTaskBuffer = (StaticTask_t*)heap_caps_malloc(sizeof(StaticTask_t), MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
static EXT_RAM_ATTR StackType_t xStack[LED_STRIP_TASK_SIZE] __attribute__((aligned(4)));
if ((led_strip == NULL) ||
(led_strip->rmt_channel >= RMT_CHANNEL_MAX) ||
(led_strip->gpio > GPIO_NUM_33) ||
(led_strip->led_strip_working == NULL) ||
(led_strip->led_strip_showing == NULL) ||
(led_strip->led_strip_length == 0) ||
if((led_strip == NULL) || (led_strip->rmt_channel >= RMT_CHANNEL_MAX) || (led_strip->gpio > GPIO_NUM_33) ||
(led_strip->led_strip_working == NULL) || (led_strip->led_strip_showing == NULL) || (led_strip->led_strip_length == 0) ||
(led_strip->access_semaphore == NULL)) {
return false;
}
if(led_strip->led_strip_working == led_strip->led_strip_showing) {
return false;
}
if(led_strip->led_strip_working == led_strip->led_strip_showing) { return false; }
memset(led_strip->led_strip_working, 0, sizeof(struct led_color_t) * led_strip->led_strip_length);
memset(led_strip->led_strip_showing, 0, sizeof(struct led_color_t) * led_strip->led_strip_length);
bool init_rmt = led_strip_init_rmt(led_strip);
if (!init_rmt) {
return false;
}
if(!init_rmt) { return false; }
xSemaphoreGive(led_strip->access_semaphore);
task_created = xTaskCreateStatic(led_strip_task,
"led_strip_task",
LED_STRIP_TASK_SIZE,
led_strip,
LED_STRIP_TASK_PRIORITY,
xStack, xTaskBuffer);
task_created = xTaskCreateStatic(led_strip_task, "led_strip_task", LED_STRIP_TASK_SIZE, led_strip, LED_STRIP_TASK_PRIORITY, xStack, xTaskBuffer);
if (!task_created) {
return false;
}
if(!task_created) { return false; }
return true;
}
bool led_strip_set_pixel_color(struct led_strip_t *led_strip, uint32_t pixel_num, struct led_color_t *color)
{
bool led_strip_set_pixel_color(struct led_strip_t* led_strip, uint32_t pixel_num, struct led_color_t* color) {
bool set_led_success = true;
if ((!led_strip) || (!color) || (pixel_num > led_strip->led_strip_length)) {
return false;
}
if((!led_strip) || (!color) || (pixel_num > led_strip->led_strip_length)) { return false; }
led_strip->led_strip_working[pixel_num] = *color;
return set_led_success;
}
bool led_strip_set_pixel_rgb(struct led_strip_t *led_strip, uint32_t pixel_num, uint8_t red, uint8_t green, uint8_t blue)
{
bool led_strip_set_pixel_rgb(struct led_strip_t* led_strip, uint32_t pixel_num, uint8_t red, uint8_t green, uint8_t blue) {
bool set_led_success = true;
if ((!led_strip) || (pixel_num > led_strip->led_strip_length)) {
return false;
}
if((!led_strip) || (pixel_num > led_strip->led_strip_length)) { return false; }
led_strip->led_strip_working[pixel_num].red = red;
led_strip->led_strip_working[pixel_num].red = red;
led_strip->led_strip_working[pixel_num].green = green;
led_strip->led_strip_working[pixel_num].blue = blue;
led_strip->led_strip_working[pixel_num].blue = blue;
return set_led_success;
}
bool led_strip_get_pixel_color(struct led_strip_t *led_strip, uint32_t pixel_num, struct led_color_t *color)
{
bool led_strip_get_pixel_color(struct led_strip_t* led_strip, uint32_t pixel_num, struct led_color_t* color) {
bool get_success = true;
if ((!led_strip) ||
(pixel_num > led_strip->led_strip_length) ||
(!color)) {
if((!led_strip) || (pixel_num > led_strip->led_strip_length) || (!color)) {
color = NULL;
return false;
}
@@ -376,15 +324,12 @@ bool led_strip_get_pixel_color(struct led_strip_t *led_strip, uint32_t pixel_num
/**
* Updates the led buffer to be shown
*/
bool led_strip_show(struct led_strip_t *led_strip)
{
bool led_strip_show(struct led_strip_t* led_strip) {
bool success = true;
if (!led_strip) {
return false;
}
if(!led_strip) { return false; }
/* copy the current buffer for display */
memcpy(led_strip->led_strip_showing,led_strip->led_strip_working, sizeof(struct led_color_t) * led_strip->led_strip_length);
memcpy(led_strip->led_strip_showing, led_strip->led_strip_working, sizeof(struct led_color_t) * led_strip->led_strip_length);
xSemaphoreGive(led_strip->access_semaphore);
@@ -394,16 +339,11 @@ bool led_strip_show(struct led_strip_t *led_strip)
/**
* Clears the LED strip
*/
bool led_strip_clear(struct led_strip_t *led_strip)
{
bool led_strip_clear(struct led_strip_t* led_strip) {
bool success = true;
if (!led_strip) {
return false;
}
if(!led_strip) { return false; }
memset(led_strip->led_strip_working,
0,
sizeof(struct led_color_t) * led_strip->led_strip_length);
memset(led_strip->led_strip_working, 0, sizeof(struct led_color_t) * led_strip->led_strip_length);
return success;
}

View File

@@ -43,22 +43,22 @@ struct led_strip_t {
// RMT peripheral settings
rmt_channel_t rmt_channel;
gpio_num_t gpio; // Must be less than GPIO_NUM_33
struct led_color_t *led_strip_working;
struct led_color_t *led_strip_showing;
struct led_color_t* led_strip_working;
struct led_color_t* led_strip_showing;
SemaphoreHandle_t access_semaphore;
};
bool led_strip_init(struct led_strip_t *led_strip);
bool led_strip_init(struct led_strip_t* led_strip);
/**
* Sets the pixel at pixel_num to color.
*/
bool led_strip_set_pixel_color(struct led_strip_t *led_strip, uint32_t pixel_num, struct led_color_t *color);
bool led_strip_set_pixel_rgb(struct led_strip_t *led_strip, uint32_t pixel_num, uint8_t red, uint8_t green, uint8_t blue);
bool led_strip_set_pixel_color(struct led_strip_t* led_strip, uint32_t pixel_num, struct led_color_t* color);
bool led_strip_set_pixel_rgb(struct led_strip_t* led_strip, uint32_t pixel_num, uint8_t red, uint8_t green, uint8_t blue);
/**
* Get the pixel color at pixel_num for the led strip that is currently being shown!
* NOTE: If you call set_pixel_color then get_pixel_color for the same pixel_num, you will not
@@ -67,17 +67,17 @@ bool led_strip_set_pixel_rgb(struct led_strip_t *led_strip, uint32_t pixel_num,
*
* If there is an invalid argument, color will point to NULL and this function will return false.
*/
bool led_strip_get_pixel_color(struct led_strip_t *led_strip, uint32_t pixel_num, struct led_color_t *color);
bool led_strip_get_pixel_color(struct led_strip_t* led_strip, uint32_t pixel_num, struct led_color_t* color);
/**
* Updates the led buffer to be shown using double buffering.
*/
bool led_strip_show(struct led_strip_t *led_strip);
bool led_strip_show(struct led_strip_t* led_strip);
/**
* Clears the LED strip.
*/
bool led_strip_clear(struct led_strip_t *led_strip);
bool led_strip_clear(struct led_strip_t* led_strip);
#ifdef __cplusplus
}

View File

@@ -23,16 +23,17 @@
#include "globdefs.h"
#include "monitor.h"
#include "led_strip.h"
#include "platform_config.h"
#include "Config.h"
#include "accessors.h"
#include "led_vu.h"
static const char *TAG = "led_vu";
static const char* TAG = "led_vu";
static void (*battery_handler_chain)(float value, int cells);
static void battery_svc(float value, int cells);
static int battery_status = 0;
#define LED_VU_STACK_SIZE (3*1024)
#define LED_VU_STACK_SIZE (3 * 1024)
#define LED_VU_PEAK_HOLD 6U
@@ -43,10 +44,10 @@ static int battery_status = 0;
#define LED_VU_STATUS_GREEN 75
#define LED_VU_STATUS_RED 25
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define max(a, b) (((a) > (b)) ? (a) : (b))
struct led_strip_t* led_display = NULL;
static EXT_RAM_ATTR struct led_strip_t led_strip_config;
static EXT_RAM_ATTR struct led_strip_t led_strip_config;
static EXT_RAM_ATTR struct {
int gpio;
@@ -57,67 +58,66 @@ static EXT_RAM_ATTR struct {
int vu_status;
} strip;
static int led_addr(int pos ) {
if (pos < 0) return pos + strip.length;
if (pos >= strip.length) return pos - strip.length;
static int led_addr(int pos) {
if(pos < 0) return pos + strip.length;
if(pos >= strip.length) return pos - strip.length;
return pos;
}
static void battery_svc(float value, int cells) {
battery_status = battery_level_svc();
ESP_LOGI(TAG, "Called for battery service with volt:%f cells:%d status:%d", value, cells, battery_status);
battery_status = battery_level_svc();
ESP_LOGI(TAG, "Called for battery service with volt:%f cells:%d status:%d", value, cells, battery_status);
if (battery_handler_chain) battery_handler_chain(value, cells);
if(battery_handler_chain) battery_handler_chain(value, cells);
}
/****************************************************************************************
* Initialize the led vu strip if configured.
*
*/
void led_vu_init()
{
char* p;
char* config = config_alloc_get_str("led_vu_config", NULL, "N/A");
// Initialize led VU strip
char* drivername = strcasestr(config, "WS2812");
if ((p = strcasestr(config, "length")) != NULL) {
strip.length = atoi(strchr(p, '=') + 1);
} // else 0
if ((p = strcasestr(config, "gpio")) != NULL) {
strip.gpio = atoi(strchr(p, '=') + 1);
} else {
strip.gpio = LED_VU_DEFAULT_GPIO;
void led_vu_init() {
sys_dev_led_strip* config;
if(!SYS_DEV_LEDSTRIP(config)) {
ESP_LOGI(TAG, "No LED Strip configuration");
return;
}
if(config->gpio < 0) {
ESP_LOGI(TAG, "LED Strip has no GPIO configured");
return;
}
ESP_LOGI(TAG, "Initializing led_vu");
// Initialize led VU strip
strip.length = config->length;
strip.gpio = config->gpio;
// check for valid configuration
if (!drivername || !strip.gpio) {
if(config->strip_type == sys_dev_strip_types_LS_UNKNOWN || config->gpio < 0) {
ESP_LOGI(TAG, "led_vu configuration invalid");
goto done;
return;
}
battery_handler_chain = battery_handler_svc;
battery_handler_svc = battery_svc;
battery_status = battery_level_svc();
if (strip.length > LED_VU_MAX_LENGTH) strip.length = LED_VU_MAX_LENGTH;
if(strip.length > LED_VU_MAX_LENGTH) strip.length = LED_VU_MAX_LENGTH;
// initialize vu meter settings
if (strip.length < 10) {
if(strip.length < 10) {
// single bar for small strips
strip.vu_length = strip.length;
strip.vu_start_l = 0;
strip.vu_start_l = 0;
strip.vu_start_r = strip.vu_start_l;
strip.vu_status = 0;
} else {
strip.vu_length = (strip.length - 1) / 2;
strip.vu_start_l = (strip.length % 2) ? strip.vu_length -1 : strip.vu_length;
strip.vu_length = (strip.length - 1) / 2;
strip.vu_start_l = (strip.length % 2) ? strip.vu_length - 1 : strip.vu_length;
strip.vu_start_r = strip.vu_length + 1;
strip.vu_status = strip.vu_length;
}
ESP_LOGI(TAG, "vu meter using length:%d left:%d right:%d status:%d", strip.vu_length, strip.vu_start_l, strip.vu_start_r, strip.vu_status);
// create driver configuration
led_strip_config.rgb_led_type = RGB_LED_TYPE_WS2812;
led_strip_config.rgb_led_type = config->strip_type == sys_dev_strip_types_LS_WS2812 ? RGB_LED_TYPE_WS2812 : RGB_LED_TYPE_MAX;
led_strip_config.access_semaphore = xSemaphoreCreateBinary();
led_strip_config.led_strip_length = strip.length;
led_strip_config.led_strip_working = heap_caps_malloc(strip.length * sizeof(struct led_color_t), MALLOC_CAP_8BIT);
@@ -125,35 +125,29 @@ void led_vu_init()
led_strip_config.gpio = strip.gpio;
led_strip_config.rmt_channel = RMT_NEXT_TX_CHANNEL();
// initialize driver
// initialize driver
bool led_init_ok = led_strip_init(&led_strip_config);
if (led_init_ok) {
if(led_init_ok) {
led_display = &led_strip_config;
ESP_LOGI(TAG, "led_vu using gpio:%d length:%d on channel:%d", strip.gpio, strip.length, led_strip_config.rmt_channel);
} else {
ESP_LOGE(TAG, "led_vu init failed");
goto done;
return;
}
// reserver max memory for remote management systems
rmt_set_mem_block_num(led_strip_config.rmt_channel, 7);
led_vu_clear(led_display);
done:
free(config);
return;
}
inline bool inRange(double x, double y, double z) {
return (x > y && x < z);
}
inline bool inRange(double x, double y, double z) { return (x > y && x < z); }
/****************************************************************************************
* Returns the led strip length
*/
uint16_t led_vu_string_length() {
if (!led_display) return 0;
if(!led_display) return 0;
return (uint16_t)strip.length;
}
@@ -161,7 +155,7 @@ uint16_t led_vu_string_length() {
* Turns all LEDs off (Black)
*/
void led_vu_clear() {
if (!led_display) return;
if(!led_display) return;
led_strip_clear(led_display);
led_strip_show(led_display);
@@ -173,13 +167,11 @@ void led_vu_clear() {
* note - all colors are adjusted for brightness
*/
void led_vu_color_all(uint8_t r, uint8_t g, uint8_t b) {
if (!led_display) return;
if(!led_display) return;
struct led_color_t color_on = {.red = r, .green = g, .blue = b};
struct led_color_t color_on = {.red = r, .green = g, .blue = b};
for (int i = 0 ; i < strip.length ; i ++){
led_strip_set_pixel_color(led_display, i, &color_on);
}
for(int i = 0; i < strip.length; i++) { led_strip_set_pixel_color(led_display, i, &color_on); }
led_strip_show(led_display);
}
@@ -191,13 +183,13 @@ void led_vu_color_all(uint8_t r, uint8_t g, uint8_t b) {
* data - array of rgb values in multiples of 3 bytes
*/
void led_vu_data(uint8_t* data, uint16_t offset, uint16_t length) {
if (!led_display) return;
if(!led_display) return;
uint8_t* p = (uint8_t*) data;
for (int i = 0; i < length; i++) {
led_strip_set_pixel_rgb(led_display, i+offset, *p, *(p+1), *(p+2));
p+=3;
}
uint8_t* p = (uint8_t*)data;
for(int i = 0; i < length; i++) {
led_strip_set_pixel_rgb(led_display, i + offset, *p, *(p + 1), *(p + 2));
p += 3;
}
led_strip_show(led_display);
}
@@ -209,50 +201,48 @@ void led_vu_data(uint8_t* data, uint16_t offset, uint16_t length) {
* length - size of array
*/
void led_vu_spectrum(uint8_t* data, int bright, int length, int style) {
if (!led_display) return;
uint8_t gain,r,g,b;
if(!led_display) return;
uint8_t gain, r, g, b;
int width = strip.length / length;
int pos = 0;
uint8_t* p = (uint8_t*) data;
for (int i=0; i<length; i++) {
gain = *p;
r = gain*gain/bright;
if (!style) {
uint8_t* p = (uint8_t*)data;
for(int i = 0; i < length; i++) {
gain = *p;
r = gain * gain / bright;
if(!style) {
g = 0;
b = gain;
} else {
g = r;
r = 0;
b = gain * (bright-gain)/bright;
b = gain * (bright - gain) / bright;
}
for (int j=0; j<width; j++) {
for(int j = 0; j < width; j++) {
led_strip_set_pixel_rgb(led_display, pos, r, g, b);
pos++;
}
p++;
}
led_strip_show(led_display);
}
}
/****************************************************************************************
* Progress bar display
* pct - percentage complete (0-100)
*/
void led_vu_progress_bar(int pct, int bright) {
if (!led_display) return;
if(!led_display) return;
// define colors
struct led_color_t color_on = {.red = bright, .green = 0, .blue = 0};
struct led_color_t color_on = {.red = bright, .green = 0, .blue = 0};
struct led_color_t color_off = {.red = 0, .green = bright, .blue = 0};
// calcuate led position
int led_lit = strip.length * pct / 100;
// set colors
for (int i = 0; i < strip.length; i++) {
led_strip_set_pixel_color(led_display, i, (i < led_lit) ? &color_off : &color_on);
}
for(int i = 0; i < strip.length; i++) { led_strip_set_pixel_color(led_display, i, (i < led_lit) ? &color_off : &color_on); }
led_strip_show(led_display);
}
@@ -262,51 +252,51 @@ void led_vu_progress_bar(int pct, int bright) {
* gain - brightness (0-100), rate - color change speed (0-100)
* comet - alternate display mode
*/
void led_vu_spin_dial(int gain, int rate, int speed, bool comet)
{
if (!led_display) return;
void led_vu_spin_dial(int gain, int rate, int speed, bool comet) {
if(!led_display) return;
static int led_pos = 0;
static uint8_t r = 0;
static uint8_t g = 0;
static uint8_t b = 0;
// calculate next color
uint8_t step = rate / 2; // controls color change speed
if (r == 0 && g == 0 && b == 0) {
r = LED_VU_MAX; g = step;
} else if (b == 0) {
g = (g > LED_VU_MAX-step) ? LED_VU_MAX : g + step;
if(r == 0 && g == 0 && b == 0) {
r = LED_VU_MAX;
g = step;
} else if(b == 0) {
g = (g > LED_VU_MAX - step) ? LED_VU_MAX : g + step;
r = (r < step) ? 0 : r - step;
if (r == 0) b = step;
} else if (r == 0) {
b = (b > LED_VU_MAX-step) ? LED_VU_MAX : b + step;
g = (g < step) ? 0 : g- step;
if (g == 0) r = step;
} else {
r = (r > LED_VU_MAX-step) ? LED_VU_MAX : r + step;
if(r == 0) b = step;
} else if(r == 0) {
b = (b > LED_VU_MAX - step) ? LED_VU_MAX : b + step;
g = (g < step) ? 0 : g - step;
if(g == 0) r = step;
} else {
r = (r > LED_VU_MAX - step) ? LED_VU_MAX : r + step;
b = (b < step) ? 0 : b - step;
if (r == 0) b = step;
if(r == 0) b = step;
}
uint8_t rp = r * gain / LED_VU_MAX;
uint8_t gp = g * gain / LED_VU_MAX;
uint8_t bp = b * gain / LED_VU_MAX;
uint8_t rp = r * gain / LED_VU_MAX;
uint8_t gp = g * gain / LED_VU_MAX;
uint8_t bp = b * gain / LED_VU_MAX;
// set led color
speed++;
if (comet) {
if(comet) {
led_strip_clear(led_display);
led_strip_set_pixel_rgb(led_display, led_addr(led_pos-1), rp/2, gp/2, bp/2);
led_strip_set_pixel_rgb(led_display, led_addr(led_pos-2), rp/4, gp/4, bp/4);
led_strip_set_pixel_rgb(led_display, led_addr(led_pos-3), rp/8, gp/8, bp/8);
led_strip_set_pixel_rgb(led_display, led_addr(led_pos - 1), rp / 2, gp / 2, bp / 2);
led_strip_set_pixel_rgb(led_display, led_addr(led_pos - 2), rp / 4, gp / 4, bp / 4);
led_strip_set_pixel_rgb(led_display, led_addr(led_pos - 3), rp / 8, gp / 8, bp / 8);
//led_strip_set_pixel_rgb(led_display, led_addr(led_pos-4), 0, 0, 0);
}
for (int i = 0; i < speed; i++) {
for(int i = 0; i < speed; i++) {
led_strip_set_pixel_rgb(led_display, led_pos, rp, gp, bp);
led_pos = led_addr(++led_pos);
}
led_strip_show(led_display);
}
@@ -320,21 +310,21 @@ void led_vu_display(int vu_l, int vu_r, int bright, bool comet) {
static int peak_r = 0;
static int decay_l = 0;
static int decay_r = 0;
if (!led_display) return;
if(!led_display) return;
// single bar
if (strip.vu_start_l == strip.vu_start_r) {
if(strip.vu_start_l == strip.vu_start_r) {
vu_r = (vu_l + vu_r) / 2;
vu_l = 0;
}
// scale vu samples to length
vu_l = vu_l * strip.vu_length / bright;
vu_l = vu_l * strip.vu_length / bright;
vu_r = vu_r * strip.vu_length / bright;
// calculate hold peaks
if (peak_l > vu_l) {
if (decay_l-- < 0) {
if(peak_l > vu_l) {
if(decay_l-- < 0) {
decay_l = LED_VU_PEAK_HOLD;
peak_l--;
}
@@ -342,8 +332,8 @@ void led_vu_display(int vu_l, int vu_r, int bright, bool comet) {
peak_l = vu_l;
decay_l = LED_VU_PEAK_HOLD;
}
if (peak_r > vu_r) {
if (decay_r-- < 0) {
if(peak_r > vu_r) {
if(decay_r-- < 0) {
decay_r = LED_VU_PEAK_HOLD;
peak_r--;
}
@@ -356,45 +346,44 @@ void led_vu_display(int vu_l, int vu_r, int bright, bool comet) {
led_strip_clear(led_display);
// set the led bar values
uint8_t step = bright / (strip.vu_length-1);
if (step < 1) step = 1; // dor low brightness or larger strips
uint8_t step = bright / (strip.vu_length - 1);
if(step < 1) step = 1; // dor low brightness or larger strips
uint8_t g = bright * 2 / 3; // more red at top
uint8_t r = 0;
int shift = 0;
for (int i = 0; i < strip.vu_length; i++) {
for(int i = 0; i < strip.vu_length; i++) {
// set left
if (i == peak_l) {
if(i == peak_l) {
led_strip_set_pixel_rgb(led_display, strip.vu_start_l - i, r, g, bright);
} else if (i <= vu_l) {
shift = vu_l - i;
if (comet)
led_strip_set_pixel_rgb(led_display, strip.vu_start_l - i, r>>shift, g>>shift, 0);
} else if(i <= vu_l) {
shift = vu_l - i;
if(comet)
led_strip_set_pixel_rgb(led_display, strip.vu_start_l - i, r >> shift, g >> shift, 0);
else
led_strip_set_pixel_rgb(led_display, strip.vu_start_l - i, r, g, 0);
}
// set right
if (i == peak_r) {
// set right
if(i == peak_r) {
led_strip_set_pixel_rgb(led_display, strip.vu_start_r + i, r, g, bright);
} else if (i <= vu_r) {
} else if(i <= vu_r) {
shift = vu_r - i;
if (comet)
led_strip_set_pixel_rgb(led_display, strip.vu_start_r + i, r>>shift, g>>shift, 0);
if(comet)
led_strip_set_pixel_rgb(led_display, strip.vu_start_r + i, r >> shift, g >> shift, 0);
else
led_strip_set_pixel_rgb(led_display, strip.vu_start_r + i, r, g, 0);
}
// adjust colors (with limit checks)
r = (r > bright-step) ? bright : r + step;
r = (r > bright - step) ? bright : r + step;
g = (g < step) ? 0 : g - step;
}
// show battery status
if (battery_status > LED_VU_STATUS_GREEN)
if(battery_status > LED_VU_STATUS_GREEN)
led_strip_set_pixel_rgb(led_display, strip.vu_status, 0, bright, 0);
else if (battery_status > LED_VU_STATUS_RED)
led_strip_set_pixel_rgb(led_display, strip.vu_status, bright/2, bright/2, 0);
else if (battery_status > 0)
else if(battery_status > LED_VU_STATUS_RED)
led_strip_set_pixel_rgb(led_display, strip.vu_status, bright / 2, bright / 2, 0);
else if(battery_status > 0)
led_strip_set_pixel_rgb(led_display, strip.vu_status, bright, 0, 0);
led_strip_show(led_display);
}

View File

@@ -10,13 +10,13 @@
#include <ctype.h>
#define LED_VU_MAX 255U
#define LED_VU_BRIGHT 20U
#define LED_VU_MAX 255U
#define LED_VU_BRIGHT 20U
#define led_vu_color_red(B) led_vu_color_all(B, 0, 0)
#define led_vu_color_green(B) led_vu_color_all(0, B, 0)
#define led_vu_color_blue(B) led_vu_color_all(0, 0, B)
#define led_vu_color_yellow(B) led_vu_color_all(B/2, B/2, 0)
#define led_vu_color_red(B) led_vu_color_all(B, 0, 0)
#define led_vu_color_green(B) led_vu_color_all(0, B, 0)
#define led_vu_color_blue(B) led_vu_color_all(0, 0, B)
#define led_vu_color_yellow(B) led_vu_color_all(B / 2, B / 2, 0)
extern struct led_strip_t* led_display;
@@ -28,4 +28,3 @@ void led_vu_spectrum(uint8_t* data, int bright, int length, int style);
void led_vu_color_all(uint8_t r, uint8_t g, uint8_t b);
void led_vu_data(uint8_t* data, uint16_t offset, uint16_t length);
void led_vu_clear();

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@@ -0,0 +1,111 @@
#define LOG_LOCAL_LEVEL ESP_LOG_VERBOSE
#include "Batch.h"
#include "esp_event.h"
#include "esp_http_client.h"
#include "esp_log.h"
#include "esp_netif.h"
#include "esp_ota_ops.h"
#include "esp_tls.h"
#if CONFIG_MBEDTLS_CERTIFICATE_BUNDLE
#include "esp_crt_bundle.h"
#endif
#include "esp_system.h"
#include "http_handlers.h"
#include "tools.h"
#include <algorithm>
#include <iomanip>
#include <sstream>
#include <string>
#include <sys/param.h>
#if CONFIG_WITH_METRICS
static const char* const TAG = "MetricsBatch";
static const char* const feature_evt_name = "$feature_flag_called";
static const char* const feature_flag_name = "$feature_flag";
static const char* const feature_flag_response_name = "$feature_flag_response";
namespace Metrics {
Event& Batch::add_feature_event() { return add_event(feature_evt_name); }
void Batch::add_remove_feature_event(const char* name, bool active) {
if(!active) {
remove_feature_event(name);
} else {
add_event(feature_evt_name).add_property(feature_flag_name, name);
}
}
Event& Batch::add_feature_variant_event(const char* const name, const char* const value) {
return add_event(feature_evt_name).add_property(feature_flag_name, name).add_property(feature_flag_response_name, value);
}
void Batch::remove_feature_event(const char* name) {
for(Metrics::Event& e : _events) {
if(strcmp(e.get_name(), feature_evt_name) == 0) {
e.remove_property(feature_flag_name, name);
return;
}
}
}
cJSON* Batch::to_json() {
cJSON* batch_json = cJSON_CreateArray();
for(Metrics::Event& e : _events) { cJSON_AddItemToArray(batch_json, e.to_json(_metrics_uid.c_str())); }
cJSON* message = cJSON_CreateObject();
cJSON_AddItemToObject(message, "batch", batch_json);
cJSON_AddStringToObject(message, "api_key", _api_key);
return batch_json;
}
char* Batch::to_json_str() {
cJSON* json = to_json();
char* json_str = cJSON_PrintUnformatted(json);
cJSON_Delete(json);
return json_str;
}
void Batch::push() {
int status_code = 0;
if(_metrics_uid.empty() && !_warned) {
ESP_LOGW(TAG, "Metrics disabled; no CID found");
_warned = true;
return;
}
char* json_str = to_json_str();
ESP_LOGV(TAG, "Metrics payload: %s", json_str);
uint32_t start_time = gettime_ms();
status_code = metrics_http_post_request(json_str, _url);
if(status_code == 200 || status_code == 204) { _events.clear(); }
FREE_AND_NULL(json_str)
ESP_LOGD(TAG, "Total duration for metrics call: %u. ", gettime_ms() - start_time);
}
void Batch::build_guid() {
uint8_t raw[16];
std::ostringstream oss;
esp_fill_random(raw, 16);
std::for_each(std::begin(raw), std::end(raw),
[&oss](const uint8_t& byte) { oss << std::hex << std::setw(2) << std::setfill('0') << static_cast<int>(byte); });
_metrics_uid = oss.str();
}
void Batch::assign_id() {
size_t size = 0;
esp_err_t esp_err = ESP_OK;
_metrics_uid = std::string((char*)get_nvs_value_alloc_for_partition(NVS_DEFAULT_PART_NAME, TAG, NVS_TYPE_BLOB, "cid", &size));
if(_metrics_uid[0] == 'G') {
ESP_LOGW(TAG, "Invalid ID. %s", _metrics_uid.c_str());
_metrics_uid.clear();
}
if(_metrics_uid.empty()) {
build_guid();
if(_metrics_uid.empty()) {
ESP_LOGE(TAG, "ID Failed");
return;
}
ESP_LOGW(TAG, "Metrics ID: %s", _metrics_uid.c_str());
esp_err =
store_nvs_value_len_for_partition(NVS_DEFAULT_PART_NAME, TAG, NVS_TYPE_BLOB, "cid", _metrics_uid.c_str(), _metrics_uid.length() + 1);
if(esp_err != ESP_OK) { ESP_LOGE(TAG, "Store ID failed: %s", esp_err_to_name(esp_err)); }
}
}
} // namespace Metrics
#endif

View File

@@ -0,0 +1,46 @@
#pragma once
#include "Events.h"
#include <string>
#ifdef __cplusplus
namespace Metrics {
extern "C" {
#endif
#ifdef __cplusplus
class Batch {
private:
std::list<Event> _events;
bool _warned = false;
std::string _metrics_uid;
const char* _api_key = nullptr;
const char* _url = nullptr;
void build_guid();
void assign_id();
public:
Batch() = default;
void configure(const char* api_key, const char* url) {
_api_key = api_key;
_url = url;
assign_id();
}
Event& add_feature_event();
void add_remove_feature_event(const char* name, bool active);
Event& add_feature_variant_event(const char* const name, const char* const value);
Event& add_event(const char* name) {
_events.emplace_back(name);
return _events.back();
}
bool has_events() const { return !_events.empty(); }
void remove_feature_event(const char* name);
cJSON* to_json();
char* to_json_str();
void push();
};
}
#endif
#ifdef __cplusplus
}
#endif

View File

@@ -0,0 +1,5 @@
idf_component_register(SRC_DIRS .
INCLUDE_DIRS .
REQUIRES json tools platform_config wifi-manager esp-tls esp_wifi
PRIV_REQUIRES freertos
)

View File

@@ -0,0 +1,95 @@
#include "Events.h"
#include <algorithm>
#include "esp_app_format.h"
#include "esp_ota_ops.h"
#if CONFIG_WITH_METRICS
static const char* const TAG = "MetricsEvent";
namespace Metrics {
Event& Event::add_property(const char* name, const char* value) {
ESP_LOGV(TAG, "Adding property %s:%s to event %s", name, value, _name);
char* mutable_name = strdup_psram(name); // Cast away const-ness, be careful with this
auto elem = properties.find(mutable_name);
FREE_AND_NULL(mutable_name)
if(elem == properties.end()) {
ESP_LOGV(TAG, "Adding property %s:%s to event %s", name, value, _name);
properties.insert({strdup_psram(name), strdup_psram(value)});
} else {
ESP_LOGV(TAG, "Replacing value for property %s. Old: %s New: %s, Event: %s", name, elem->second, value, name);
FREE_AND_NULL(elem->second)
elem->second = strdup_psram(value);
}
return *this;
}
bool Event::has_property_value(const char* name, const char* value) const {
ESP_LOGV(TAG, "Checking if event %s property %s has value %s", _name, name, value);
return std::any_of(properties.begin(), properties.end(), [name, value](const std::pair<const char* const, char*>& kv) {
ESP_LOGV(TAG, "Found property %s=%s", name, value);
return strcmp(kv.first, name) == 0 && strcmp(kv.second, value) == 0;
});
}
void Event::remove_property(const char* name, const char* value) {
auto it = properties.begin();
ESP_LOGV(TAG, "Removing event %s property %s=%s", _name, name, value);
while(it != properties.end()) {
if(strcmp(it->first, name) == 0 && strcmp(it->second, value)) {
properties.erase(it);
return;
}
}
ESP_LOGV(TAG, "Property %s=%s not found.", name, value);
}
cJSON* Event::properties_to_json() {
ESP_LOGV(TAG, "Event %s properties to json.", _name);
const esp_app_desc_t* desc = esp_ota_get_app_description();
#ifdef CONFIG_FW_PLATFORM_NAME
const char* platform = CONFIG_FW_PLATFORM_NAME;
#else
const char* platform = desc->project_name;
#endif
cJSON* prop_json = cJSON_CreateObject();
auto it = properties.begin();
while(it != properties.end()) {
cJSON_AddStringToObject(prop_json, it->first, it->second);
++it;
}
cJSON_AddStringToObject(prop_json, "platform", platform);
cJSON_AddStringToObject(prop_json, "build", desc->version);
dump_json_content("User properties for event:", prop_json, ESP_LOG_VERBOSE);
return prop_json;
}
cJSON* Event::to_json(const char* distinct_id) {
// The target structure looks like this
// {
// "event": "batched_event_name_1",
// "properties": {
// "distinct_id": "user distinct id",
// "account_type": "pro"
// },
// "timestamp": "[optional timestamp in ISO 8601 format]"
// }
ESP_LOGV(TAG, "Event %s to json", _name);
free_json();
_json = cJSON_CreateObject();
cJSON_AddStringToObject(_json, "name", _name);
cJSON_AddItemToObject(_json, "properties", properties_to_json());
char buf[26] = {};
strftime(buf, sizeof(buf), "%FT%TZ", gmtime(&_time));
// this will work too, if your compiler doesn't support %F or %T:
// strftime(buf, sizeof buf, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now));
cJSON_AddStringToObject(_json, "timestamp", buf);
cJSON* prop_json = properties_to_json();
cJSON_AddStringToObject(prop_json, "distinct_id", distinct_id);
dump_json_content("Full Event:", _json, ESP_LOG_VERBOSE);
return _json;
}
void Event::free_json() { cJSON_Delete(_json); }
void Event::update_time() {
if(_time == 0) { _time = time(nullptr); }
}
} // namespace Metrics
#endif

View File

@@ -0,0 +1,55 @@
#pragma once
#ifdef __cplusplus
#include "esp_log.h"
#include "tools.h"
#include <cJSON.h>
#include <ctime>
#include <list>
#include <map>
#include <stdio.h>
#include <string.h>
#include <string>
#include <time.h>
namespace Metrics {
struct StrCompare {
bool operator()(const char* a, const char* b) const { return strcmp(a, b) < 0; }
};
class Event {
public:
std::map<char*, char*, StrCompare> properties;
Event& add_property(const char* name, const char* value);
bool has_property_value(const char* name, const char* value) const;
void remove_property(const char* name, const char* value);
cJSON* properties_to_json();
cJSON* to_json(const char* distinct_id);
void free_json();
void update_time();
explicit Event(const char* name) {
_name = strdup_psram(name);
memset(&_time, 0x00, sizeof(_time));
}
const char* get_name() const { return _name; }
~Event() {
FREE_AND_NULL(_name);
// Iterate through the map and free the elements
for(auto& kv : properties) {
free((void*)kv.first);
free(kv.second);
}
properties.clear(); // Clear the map after freeing memory
FREE_AND_NULL(_json);
}
private:
char* _name = nullptr;
std::time_t _time;
cJSON* _json = nullptr;
};
} // namespace Metrics
#endif

View File

@@ -0,0 +1,143 @@
#define LOG_LOCAL_LEVEL ESP_LOG_VERBOSE
#include "Metrics.h"
#include "Batch.h"
#include "esp_event.h"
#include "esp_log.h"
#include "esp_netif.h"
#include "esp_ota_ops.h"
#include "esp_system.h"
#include "esp_tls.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "tools.h"
#include <cstdarg>
#include <cstdio>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <vector>
#include "cJSON.h"
#include "freertos/timers.h"
#include "network_manager.h"
// #include "Config.h"
#pragma message("fixme: search for TODO below")
static const char* TAG = "metrics";
#if CONFIG_WITH_METRICS
#define METRICS_CLIENT_ID_LEN 50
#define MAX_HTTP_RECV_BUFFER 512
static bool metrics_usage_gen = false;
static uint32_t metrics_usage_gen_time = 0;
#ifndef METRICS_API_KEY
#pragma message "Metrics API key needs to be passed from the environment"
#define METRICS_API_KEY "ZZZ"
#endif
static const char* metrics_api_key = METRICS_API_KEY;
static const char* parms_str = "params";
static const char* properties_str = "properties";
static const char* user_properties_str = "user_properties";
static const char* items_str = "items";
static const char* quantity_str = "quantity";
static const char* metrics_url = "https://app.posthog.com";
static TimerHandle_t timer;
extern cJSON* get_cmd_list();
Metrics::Batch batch;
static void metrics_timer_cb(void* timer_id) {
if(batch.has_events()) {
if(!is_network_connected()) {
ESP_LOGV(TAG, "Network not connected. can't flush");
} else {
ESP_LOGV(TAG, "Pushing events");
batch.push();
}
}
if(gettime_ms() > metrics_usage_gen_time && !metrics_usage_gen) {
metrics_usage_gen = true;
ESP_LOGV(TAG, "Generate command list to pull features");
cJSON* cmdlist = get_cmd_list();
dump_json_content("generated cmd list", cmdlist, ESP_LOG_VERBOSE);
cJSON_Delete(cmdlist);
}
}
void metrics_init() {
ESP_LOGV(TAG, "Initializing metrics");
batch.configure(metrics_api_key, metrics_url);
if(!timer) {
ESP_LOGE(TAG, "Metrics Timer failure");
} else {
ESP_LOGV(TAG, "Starting timer");
xTimerStart(timer, portMAX_DELAY);
}
// set a 20 seconds delay before generating the
// features so the system has time to boot
metrics_usage_gen_time = gettime_ms() + 20000;
}
void metrics_event_playback(const char* source) {
ESP_LOGV(TAG, "Playback event: %s", source);
auto event = batch.add_event("play").add_property("source", source);
}
void metrics_event_boot(const char* partition) {
ESP_LOGV(TAG, "Boot event %s", partition);
auto event = batch.add_event("start");
event.add_property("partition", partition);
}
void metrics_add_feature_variant(const char* name, const char* format, ...) {
va_list args;
ESP_LOGV(TAG, "Feature %s", name);
va_start(args, format);
// Determine the required buffer size
int size = vsnprintf(nullptr, 0, format, args);
va_end(args); // Reset the va_list
// Allocate buffer and format the string
std::vector<char> buffer(size + 1); // +1 for the null-terminator
va_start(args, format);
vsnprintf(buffer.data(), buffer.size(), format, args);
va_end(args);
// Now buffer.data() contains the formatted string
batch.add_feature_variant_event(name, buffer.data());
}
void metrics_add_feature(const char* name, bool active) {
ESP_LOGV(TAG, "Adding feature %s: %s", name, active ? "ACTIVE" : "INACTIVE");
batch.add_remove_feature_event(name, active);
}
void metrics_event(const char* name) {
ESP_LOGV(TAG, "Adding Event %s", name);
batch.add_event(name);
}
#else
static const char* not_enabled = " - (metrics not enabled, this is just marking where the call happens)";
void metrics_init() {
#pragma message("Metrics disabled")
ESP_LOGD(TAG, "Metrics init%s", not_enabled);
}
void metrics_event_boot(const char* partition) { ESP_LOGD(TAG, "Metrics Event Boot from partition %s%s", partition, not_enabled); }
void metrics_event(const char* name) { ESP_LOGD(TAG, "Metrics Event %s%s", name, not_enabled); }
void metrics_add_feature(const char* name, bool active) {
ESP_LOGD(TAG, "Metrics add feature %s%s%s", name, active ? "ACTIVE" : "INACTIVE", not_enabled);
}
void metrics_add_feature_variant(const char* name, const char* format, ...) {
va_list args;
ESP_LOGV(TAG, "Feature %s", name);
va_start(args, format);
// Determine the required buffer size
int size = vsnprintf(nullptr, 0, format, args);
va_end(args); // Reset the va_list
// Allocate buffer and format the string
std::vector<char> buffer(size + 1); // +1 for the null-terminator
va_start(args, format);
vsnprintf(buffer.data(), buffer.size(), format, args);
va_end(args);
ESP_LOGD(TAG, "Metrics add feature %s variant %s%s", name, buffer.data(), not_enabled);
}
#endif

View File

@@ -0,0 +1,18 @@
#pragma once
#include <stdbool.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
void metrics_event_playback(const char* source);
void metrics_event_boot(const char* partition);
void metrics_event(const char* name);
void metrics_add_feature(const char* name, bool active);
void metrics_add_feature_variant(const char* name, const char* format, ...);
void metrics_init();
void metrics_flush();
#ifdef __cplusplus
}
#endif

View File

@@ -0,0 +1,146 @@
#include "http_handlers.h"
#include "esp_http_client.h"
#include "esp_log.h"
#include "esp_tls.h"
#include "tools.h"
#include <sys/param.h>
#if CONFIG_WITH_METRICS
static const char* TAG = "metrics_http";
static char* output_buffer; // Buffer to store response of http request from
// event handler
static int output_len = 0; // Stores number of bytes read
#define MAX_HTTP_OUTPUT_BUFFER 2048
// Common function signature for event handlers
typedef void (*HttpEventHandler)(esp_http_client_event_t* evt);
static void handle_http_error(esp_http_client_event_t* evt) { ESP_LOGV(TAG, "ERROR"); }
static void handle_http_connected(esp_http_client_event_t* evt) { ESP_LOGV(TAG, "ON_CONNECTED"); }
static void handle_http_header_sent(esp_http_client_event_t* evt) { ESP_LOGV(TAG, "HEADER_SENT"); }
static void handle_http_on_header(esp_http_client_event_t* evt) { ESP_LOGV(TAG, "ON_HEADER, key=%s, value=%s", evt->header_key, evt->header_value); }
static void handle_http_on_data(esp_http_client_event_t* evt) {
ESP_LOGV(TAG, "ON_DATA, len=%d", evt->data_len);
ESP_LOGV(TAG, "ON_DATA, len=%d", evt->data_len);
// Clean the buffer in case of a new request
if(output_len == 0 && evt->user_data) {
// we are just starting to copy the output data into the use
ESP_LOGV(TAG, "Resetting buffer");
memset(evt->user_data, 0, MAX_HTTP_OUTPUT_BUFFER);
}
/*
* Check for chunked encoding is added as the URL for chunked encoding used in this example
* returns binary data. However, event handler can also be used in case chunked encoding is
* used.
*/
// If user_data buffer is configured, copy the response into the buffer
int copy_len = 0;
if(evt->user_data) {
ESP_LOGV(TAG, "Not Chunked response, with user data");
// The last byte in evt->user_data is kept for the NULL character in
// case of out-of-bound access.
copy_len = MIN(evt->data_len, (MAX_HTTP_OUTPUT_BUFFER - output_len));
if(copy_len) { memcpy(evt->user_data + output_len, evt->data, copy_len); }
} else {
int content_len = esp_http_client_get_content_length(evt->client);
if(esp_http_client_is_chunked_response(evt->client)) { esp_http_client_get_chunk_length(evt->client, &content_len); }
if(output_buffer == NULL) {
// We initialize output_buffer with 0 because it is used by
// strlen() and similar functions therefore should be null
// terminated.
size_t len = (content_len + 1) * sizeof(char);
ESP_LOGV(TAG, "Init buffer %d", len);
output_buffer = (char*)malloc_init_external(len);
output_len = 0;
if(output_buffer == NULL) {
ESP_LOGE(TAG, "Buffer alloc failed.");
return;
}
}
copy_len = MIN(evt->data_len, (content_len - output_len));
if(copy_len) { memcpy(output_buffer + output_len, evt->data, copy_len); }
}
output_len += copy_len;
}
static void handle_http_on_finish(esp_http_client_event_t* evt) {
ESP_LOGD(TAG, "ON_FINISH");
if(output_buffer != NULL) {
ESP_LOGV(TAG, "Response: %s", output_buffer);
free(output_buffer);
output_buffer = NULL;
}
output_len = 0;
}
static void handle_http_disconnected(esp_http_client_event_t* evt) {
ESP_LOGI(TAG, "DISCONNECTED");
int mbedtls_err = 0;
esp_err_t err = esp_tls_get_and_clear_last_error((esp_tls_error_handle_t)evt->data, &mbedtls_err, NULL);
if(err != 0) {
ESP_LOGI(TAG, "Last error : %s", esp_err_to_name(err));
ESP_LOGI(TAG, "Last mbedtls err 0x%x", mbedtls_err);
}
if(output_buffer != NULL) {
free(output_buffer);
output_buffer = NULL;
}
output_len = 0;
}
static const HttpEventHandler eventHandlers[] = {
handle_http_error, // HTTP_EVENT_ERROR
handle_http_connected, // HTTP_EVENT_ON_CONNECTED
handle_http_header_sent, // HTTP_EVENT_HEADERS_SENT
handle_http_header_sent, // HTTP_EVENT_HEADER_SENT (alias for HTTP_EVENT_HEADERS_SENT)
handle_http_on_header, // HTTP_EVENT_ON_HEADER
handle_http_on_data, // HTTP_EVENT_ON_DATA
handle_http_on_finish, // HTTP_EVENT_ON_FINISH
handle_http_disconnected // HTTP_EVENT_DISCONNECTED
};
esp_err_t metrics_http_event_handler(esp_http_client_event_t* evt) {
if(evt->event_id < 0 || evt->event_id >= sizeof(eventHandlers) / sizeof(eventHandlers[0])) {
ESP_LOGE(TAG, "Invalid event ID: %d", evt->event_id);
return ESP_FAIL;
}
eventHandlers[evt->event_id](evt);
return ESP_OK;
}
int metrics_http_post_request(const char* payload, const char* url) {
int status_code = 0;
esp_http_client_config_t config = {.url = url,
.disable_auto_redirect = false,
.event_handler = metrics_http_event_handler,
.transport_type = HTTP_TRANSPORT_OVER_SSL,
.user_data = NULL, // local_response_buffer, // Pass address of
// local buffer to get response
.skip_cert_common_name_check = true
};
esp_http_client_handle_t client = esp_http_client_init(&config);
esp_err_t err = esp_http_client_set_method(client, HTTP_METHOD_POST);
if(err == ESP_OK) { err = esp_http_client_set_header(client, "Content-Type", "application/json"); }
if(err == ESP_OK) {
ESP_LOGV(TAG, "Setting payload: %s", payload);
err = esp_http_client_set_post_field(client, payload, strlen(payload));
}
if(err == ESP_OK) { err = esp_http_client_perform(client); }
if(err == ESP_OK) {
status_code = esp_http_client_get_status_code(client);
ESP_LOGD(TAG, "metrics call Status = %d, content_length = %d", esp_http_client_get_status_code(client),
esp_http_client_get_content_length(client));
} else {
status_code = 500;
ESP_LOGW(TAG, "metrics call Status failed: %s", esp_err_to_name(err));
}
esp_http_client_cleanup(client);
return status_code;
}
#endif

View File

@@ -0,0 +1,11 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
int metrics_http_post_request(const char* payload, const char* url);
#ifdef __cplusplus
}
#endif

View File

@@ -1,7 +1,7 @@
idf_component_register( SRC_DIRS .
set(CMAKE_CXX_STANDARD 20)
idf_component_register(SRC_DIRS .
INCLUDE_DIRS .
PRIV_REQUIRES tools newlib console esp_common freertos tools
REQUIRES nvs_flash json
PRIV_REQUIRES newlib console esp_common freertos
REQUIRES spiffs tools services esp_http_server
)
add_dependencies(${COMPONENT_LIB} generate_plugins_files)

View File

@@ -0,0 +1,259 @@
#define LOG_LOCAL_LEVEL ESP_LOG_INFO
#include "Config.h"
#include "PBW.h"
#include "WifiList.h"
#include "bootstate.h"
#include "DAC.pb.h"
#include "esp_log.h"
#include "esp_system.h"
#include "pb_common.h" // Nanopb header for encoding (serialization)
#include "pb_decode.h" // Nanopb header for decoding (deserialization)
#include "pb_encode.h" // Nanopb header for encoding (serialization)
#include "tools.h"
#include <algorithm>
#include <cctype>
#include <sstream>
#include <stdexcept>
#include <string.h>
static const char* TAG = "Configurator";
using namespace System;
__attribute__((section(".ext_ram.bss"))) sys_config* platform;
__attribute__((section(".ext_ram.bss"))) sys_state_data* sys_state;
__attribute__((section(".ext_ram.bss"))) sys_dac_default_sets* default_dac_sets;
__attribute__((section(".ext_ram.bss"))) System::PB<sys_config> configWrapper("config", &sys_config_msg, sizeof(sys_config_msg));
__attribute__((section(".ext_ram.bss"))) System::PB<sys_state_data> stateWrapper("state", &sys_state_data_msg, sizeof(sys_state_data_msg));
__attribute__((section(".ext_ram.bss"))) System::PB<sys_dac_default_sets> defaultSets(
"default_sets", &sys_dac_default_sets_msg, sizeof(sys_dac_default_sets_msg));
const int MaxDelay = 1000;
bool config_update_mac_string(const pb_msgdesc_t* desc, uint32_t field_tag, void* message) {
pb_field_iter_t iter;
if(pb_field_iter_begin(&iter, desc, message) && pb_field_iter_find(&iter, field_tag)) {
if(!iter.pData) {
ESP_LOGW(TAG, "Unable to check mac string member. Data not initialized");
return false;
}
if(iter.pData) {
auto curvalue = std::string((char*)iter.pData);
if(curvalue.find(get_mac_str()) != std::string::npos) {
ESP_LOGD(TAG, "Entry already has mac string: %s", curvalue.c_str());
return true;
}
if(curvalue.find("@@init_from_mac@@") == std::string::npos) {
ESP_LOGW(TAG, "Member not configured for mac address or was overwritten: %s", curvalue.c_str());
return false;
}
auto newval = std::string("squeezelite-") + get_mac_str();
if(PB_ATYPE(iter.type) == PB_ATYPE_POINTER) {
ESP_LOGD(TAG, "Field is a pointer. Freeing previous value if any: %s", STR_OR_BLANK((char*)iter.pField));
FREE_AND_NULL(*(char**)iter.pField);
ESP_LOGD(TAG, "Field is a pointer. Setting new value as %s", newval.c_str());
*(char**)iter.pField = strdup_psram(newval.c_str());
} else if(PB_ATYPE(iter.type) == PB_ATYPE_STATIC) {
ESP_LOGD(TAG, "Static string. Setting new value as %s from %s", newval.c_str(), STR_OR_BLANK((char*)iter.pData));
memset((char*)iter.pData, 0x00, iter.data_size);
strncpy((char*)iter.pData, newval.c_str(), iter.data_size);
}
} else {
ESP_LOGE(TAG, "Set mac string failed: member should be initialized with default");
return false;
}
}
return true;
}
bool set_pb_string_from_mac(pb_ostream_t* stream, const pb_field_t* field, void* const* arg) {
if(!stream) {
// This is a size calculation pass, return true to indicate field presence
return true;
}
// Generate the string based on MAC and prefix
const char* prefix = reinterpret_cast<const char*>(*arg);
char* value = alloc_get_string_with_mac(prefix && strlen(prefix) > 0 ? prefix : "squeezelite-");
// Write the string to the stream
if(!pb_encode_string(stream, (uint8_t*)value, strlen(value))) {
free(value); // Free memory if encoding fails
return false;
}
free(value); // Free memory after encoding
return true;
}
bool config_erase_config() {
// make sure the config object doesn't have
// any pending changes to commit
ESP_LOGW(TAG, "Erasing configuration object and rebooting");
configWrapper.ResetModified();
// Erase the file and reboot
erase_path(configWrapper.GetFileName().c_str(), false);
guided_factory();
return true;
}
void set_mac_string() {
auto expected = std::string("squeezelite-") + get_mac_str();
bool changed = false;
auto config = configWrapper.get();
changed = config_update_mac_string(&sys_names_config_msg, sys_names_config_device_tag, &config->names) || changed;
changed = config_update_mac_string(&sys_names_config_msg, sys_names_config_airplay_tag, &config->names) || changed;
changed = config_update_mac_string(&sys_names_config_msg, sys_names_config_spotify_tag, &config->names) || changed;
changed = config_update_mac_string(&sys_names_config_msg, sys_names_config_bluetooth_tag, &config->names) || changed;
changed = config_update_mac_string(&sys_names_config_msg, sys_names_config_squeezelite_tag, &config->names) || changed;
changed = config_update_mac_string(&sys_names_config_msg, sys_names_config_wifi_ap_name_tag, &config->names) || changed;
if(changed) {
ESP_LOGI(TAG, "One or more name was changed. Committing");
configWrapper.RaiseChangedAsync();
}
}
void config_load() {
ESP_LOGI(TAG, "Loading configuration.");
bool restart = false;
sys_state = stateWrapper.get();
platform = configWrapper.get();
default_dac_sets = defaultSets.get();
assert(platform != nullptr);
assert(sys_state != nullptr);
assert(default_dac_sets != nullptr);
configWrapper.get()->net.credentials = reinterpret_cast<sys_net_wifi_entry*>(new WifiList("wifi"));
assert(configWrapper.get()->net.credentials != nullptr);
if(!stateWrapper.FileExists()) {
ESP_LOGI(TAG, "State file not found or is empty. ");
stateWrapper.Reinitialize(true);
stateWrapper.SetTarget(CONFIG_FW_PLATFORM_NAME);
} else {
stateWrapper.LoadFile();
}
if(!configWrapper.FileExists()) {
ESP_LOGI(TAG, "Configuration file not found or is empty. ");
configWrapper.Reinitialize(true);
ESP_LOGI(TAG, "Current device name after load: %s", platform->names.device);
configWrapper.SetTarget(CONFIG_FW_PLATFORM_NAME, true);
set_mac_string();
ESP_LOGW(TAG, "Restart required after initializing configuration");
restart = true;
} else {
configWrapper.LoadFile();
if(configWrapper.GetTargetName().empty() && !std::string(CONFIG_FW_PLATFORM_NAME).empty()) {
ESP_LOGW(TAG, "Config target is empty. Updating to %s", CONFIG_FW_PLATFORM_NAME);
configWrapper.Reinitialize(false, true, std::string(CONFIG_FW_PLATFORM_NAME));
ESP_LOGW(TAG, "Restart required due to target change");
restart = true;
}
}
if(!defaultSets.FileExists()) {
ESP_LOGE(TAG, "Default Sets file not found or is empty. (%s)", defaultSets.GetFileName().c_str());
} else {
defaultSets.LoadFile();
}
if(restart) { network_async_reboot(OTA); }
}
void config_dump_config() {
auto serialized = configWrapper.Encode();
dump_data(serialized.data(), serialized.size());
}
void config_set_target(const char* target_name, bool reset) {
std::string new_target = std::string(target_name);
bool restart = false;
if(configWrapper.GetTargetName() != new_target) {
ESP_LOGI(TAG, "Setting configuration target name to %s, %s", target_name, reset ? "full reset" : "reapply only");
if(reset) {
ESP_LOGD(TAG, "Reinitializing Config structure");
configWrapper.Reinitialize(false, true, new_target);
} else {
ESP_LOGD(TAG, "Loading Config target values for %s", target_name);
configWrapper.SetTarget(target_name, true);
configWrapper.LoadTargetValues();
configWrapper.RaiseChangedAsync();
}
restart = true;
} else {
ESP_LOGW(TAG, "Target name has no change");
}
if(stateWrapper.GetTargetName() != new_target) {
ESP_LOGI(TAG, "Setting state target name to %s, %s", target_name, reset ? "full reset" : "reapply only");
restart = true;
if(reset) {
ESP_LOGD(TAG, "Reinitializing State structure");
stateWrapper.Reinitialize(false, true, new_target);
} else {
ESP_LOGD(TAG, "Loading State target values for %s", target_name);
stateWrapper.SetTarget(target_name, true);
stateWrapper.LoadTargetValues();
stateWrapper.RaiseChangedAsync();
}
}
ESP_LOGD(TAG, "Done updating target to %s", target_name);
if(restart) { network_async_reboot(RESTART); }
}
void config_set_target_no_reset(const char* target_name) { config_set_target(target_name, false); }
void config_set_target_reset(const char* target_name) { config_set_target(target_name, true); }
void config_raise_changed(bool sync) {
if(sync) {
configWrapper.CommitChanges();
} else {
configWrapper.RaiseChangedAsync();
}
}
void config_commit_protowrapper(void* protoWrapper) {
ESP_LOGD(TAG, "Committing synchronously");
PBHelper::SyncCommit(protoWrapper);
}
void config_commit_state() { stateWrapper.CommitChanges(); }
void config_raise_state_changed() { stateWrapper.RaiseChangedAsync(); }
bool config_has_changes() { return configWrapper.HasChanges() || stateWrapper.HasChanges(); }
bool config_waitcommit() { return configWrapper.WaitForCommit(2) && stateWrapper.WaitForCommit(2); }
bool config_http_send_config(httpd_req_t* req) {
try {
auto data = configWrapper.Encode();
httpd_resp_send(req, (const char*)data.data(), data.size());
return true;
} catch(const std::runtime_error& e) {
std::string errdesc = (std::string("Unable to get configuration: ") + e.what());
httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, errdesc.c_str());
}
return false;
}
bool system_set_string(const pb_msgdesc_t* desc, uint32_t field_tag, void* message, const char* value) {
pb_field_iter_t iter;
ESP_LOGD(TAG, "system_set_string. Getting new value");
std::string newval = std::string(STR_OR_BLANK(value));
ESP_LOGD(TAG, "system_set_string. Done getting new value");
ESP_LOGD(TAG, "Setting value [%s] in message field tag %d", newval.c_str(), field_tag);
if(pb_field_iter_begin(&iter, desc, message) && pb_field_iter_find(&iter, field_tag)) {
std::string old = std::string((char*)iter.pData);
if(iter.pData && old == newval) {
ESP_LOGW(TAG, "No change, from and to values are the same: [%s]", newval.c_str());
return false;
}
if(PB_ATYPE(iter.type) == PB_ATYPE_POINTER) {
ESP_LOGD(TAG, "Field is a pointer. Freeing previous value if any: %s", STR_OR_BLANK((char*)iter.pField));
FREE_AND_NULL(*(char**)iter.pField);
ESP_LOGD(TAG, "Field is a pointer. Setting new value ");
if(!newval.empty()) { *(char**)iter.pField = strdup_psram(newval.c_str()); }
} else if(PB_ATYPE(iter.type) == PB_ATYPE_STATIC) {
ESP_LOGD(TAG, "Static string. Setting new value. Existing value: %s", (char*)iter.pData);
memset((char*)iter.pData, 0x00, iter.data_size);
if(!newval.empty()) { strncpy((char*)iter.pData, newval.c_str(), iter.data_size); }
}
ESP_LOGD(TAG, "Done setting value ");
}
return true;
}

View File

@@ -0,0 +1,46 @@
#pragma once
#include "State.pb.h"
#include "Status.pb.h"
#include "configuration.pb.h"
#include "freertos/FreeRTOS.h"
#include "freertos/event_groups.h"
#include "freertos/semphr.h"
#include "freertos/timers.h"
#include "status.pb.h"
#include "accessors.h"
#include "esp_http_server.h"
#include "PBW.h"
#ifdef __cplusplus
extern System::PB<sys_state_data> stateWrapper;
extern System::PB<sys_config> configWrapper;
extern "C" {
#endif
#define PLATFORM_GET_PTR(base, sname) \
{ \
(base && (base)->##has_##(sname) ? &(base)->sname : NULL)
#define PLATFORM_DEVICES PLATFORM_GET_PTR(platform)
void config_load();
bool config_waitcommit();
bool config_has_changes();
void config_raise_changed(bool sync);
void config_raise_state_changed();
bool config_has_changes();
bool config_waitcommit();
void config_set_target(const char* target_name);
void config_set_target_no_reset(const char* target_name);
void config_set_target_reset(const char* target_name);
void config_commit_protowrapper(void* protoWrapper);
bool config_http_send_config(httpd_req_t* req);
bool config_erase_config();
void set_mac_string();
void config_dump_config();
bool system_set_string(const pb_msgdesc_t* desc, uint32_t field_tag, void* message, const char* value);
extern sys_config* platform;
extern sys_state_data* sys_state;
extern sys_config* presets;
#ifdef __cplusplus
}
#endif

View File

@@ -0,0 +1,41 @@
#include "Locking.h"
#include "esp_log.h"
#include "tools.h"
static const char* TAG = "Locking";
using namespace System;
const int Locking::MaxDelay = 1000;
const int Locking::LockMaxWait = 20 * Locking::MaxDelay;
// C++ methods
Locking* Locking::Create(std::string name) { return new Locking(name); }
void Locking::Destroy(Locking* lock) { delete lock; }
LockingHandle* Locking_Create(const char* name) { return reinterpret_cast<LockingHandle*>(Locking::Create(std::string(name))); }
void Locking_Destroy(LockingHandle* lock) { Locking::Destroy(reinterpret_cast<Locking*>(lock)); }
bool Locking_Lock(LockingHandle* lock, TickType_t maxWait_ms) { return reinterpret_cast<Locking*>(lock)->Lock(maxWait_ms); }
void Locking_Unlock(LockingHandle* lock) { reinterpret_cast<Locking*>(lock)->Unlock(); }
bool Locking_IsLocked(LockingHandle* lock) { return reinterpret_cast<Locking*>(lock)->IsLocked(); }
bool Locking::Lock(TickType_t maxWait_ms) {
assert(_mutex != nullptr);
ESP_LOGV(TAG, "Locking %s", _name.c_str());
if(xSemaphoreTakeRecursive(_mutex, pdMS_TO_TICKS(maxWait_ms)) == pdTRUE) {
ESP_LOGV(TAG, "locked %s", _name.c_str());
return true;
} else {
ESP_LOGE(TAG, "Unable to lock %s", _name.c_str());
return false;
}
}
void Locking::Unlock() {
ESP_LOGV(TAG, "Unlocking %s", _name.c_str());
xSemaphoreGiveRecursive(_mutex);
}

View File

@@ -0,0 +1,71 @@
/*
*
* Sebastien L. 2023, sle118@hotmail.com
* Philippe G. 2023, philippe_44@outlook.com
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*
* License Overview:
* ----------------
* The MIT License is a permissive open source license. As a user of this software, you are free to:
* - Use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of this software.
* - Use the software for private, commercial, or any other purposes.
*
* Conditions:
* - You must include the above copyright notice and this permission notice in all
* copies or substantial portions of the Software.
*
* The MIT License offers a high degree of freedom and is well-suited for both open source and
* commercial applications. It places minimal restrictions on how the software can be used,
* modified, and redistributed. For more details on the MIT License, please refer to the link above.
*/
#pragma once
#include "esp_attr.h"
#include "esp_system.h"
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct LockingHandle LockingHandle;
#ifdef __cplusplus
} // extern "C"
#include <string>
namespace System {
class Locking {
private:
SemaphoreHandle_t _mutex;
static const int MaxDelay;
static const int LockMaxWait;
std::string _name;
public:
Locking(std::string name) : _mutex(xSemaphoreCreateRecursiveMutex()), _name(name) {}
bool Lock(TickType_t maxWait_ms = LockMaxWait);
void Unlock();
bool IsLocked() { return xSemaphoreGetMutexHolder(_mutex) != nullptr; }
~Locking() { vSemaphoreDelete(_mutex); }
static Locking* Create(std::string name);
static void Destroy(Locking* lock);
};
} // namespace System
extern "C" {
#endif
LockingHandle* Locking_Create(const char* name);
void Locking_Destroy(LockingHandle* lock);
bool Locking_Lock(LockingHandle* lock, TickType_t maxWait_ms);
void Locking_Unlock(LockingHandle* lock);
bool Locking_IsLocked(LockingHandle* lock);
#ifdef __cplusplus
}
#endif

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