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ai_rail.h
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(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
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2007-06-11 14:23:04 +00:00 |
animcursors.h
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(svn r8880) -Codechange: make anim cursors an array of structs.
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2007-02-24 15:05:14 +00:00 |
autorail.h
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(svn r8129) -Codechange: Change data tables to use split off palette map. And
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2007-01-14 19:59:25 +00:00 |
bridge_land.h
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(svn r8129) -Codechange: Change data tables to use split off palette map. And
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2007-01-14 19:59:25 +00:00 |
build_industry.h
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(svn r10054) -Codechange: make the industries cost modifier look more like the original one, so it's much easier to support industries that use this original format.
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2007-06-07 09:20:04 +00:00 |
cargo_const.h
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(svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required.
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2007-05-18 21:50:32 +00:00 |
clear_land.h
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control_codes.h
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(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
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2007-06-21 17:38:59 +00:00 |
elrail_data.h
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(svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel entrances.
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2007-03-09 14:41:39 +00:00 |
engines.h
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(svn r9825) -Codechange: [NewGRF] Add support for early vehicle retirement.
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2007-05-10 23:10:23 +00:00 |
files.h
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(svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
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2007-06-17 18:22:43 +00:00 |
genland.h
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industry_land.h
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(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
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2007-05-30 02:08:18 +00:00 |
landscape_sprite.h
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namegen.h
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
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2007-04-18 22:10:36 +00:00 |
palettes.h
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(svn r9654) -Fix: Add string colours for the DOS palette and use them when playing with the DOS data files.
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2007-04-17 10:08:17 +00:00 |
road_land.h
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(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
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2007-05-25 22:07:40 +00:00 |
roadveh.h
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(svn r9926) -Fix (r9923): the vehicle should continue on the next tile, not 'finishing' the turn.
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2007-05-25 23:32:30 +00:00 |
sprites.h
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(svn r10017) -Add (FS#790): more languages flags for servers
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2007-06-01 23:06:01 +00:00 |
station_land.h
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(svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
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2007-06-17 18:22:43 +00:00 |
town_land.h
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(svn r9823) -Feature: Add support for house property 1F - minimum life span.
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2007-05-10 16:03:06 +00:00 |
track_land.h
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(svn r8129) -Codechange: Change data tables to use split off palette map. And
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2007-01-14 19:59:25 +00:00 |
train_cmd.h
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tree_land.h
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
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2007-04-18 22:10:36 +00:00 |
unicode.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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2007-03-07 12:11:48 +00:00 |
unmovable_land.h
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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2007-03-07 12:11:48 +00:00 |
water_land.h
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(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
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2007-05-06 18:14:33 +00:00 |