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(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
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@ -108,12 +108,12 @@ const IndustrySpec *GetIndustrySpec(IndustryType thistype)
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* This will ensure at once : proper access and
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* not allowing modifications of it.
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* @param gfx of industrytile (which is the index in _industry_specs)
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* @pre gfx < NUM_INDUSTRY_GFXES
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* @pre gfx < INVALID_INDUSTRYTILE
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* @return a pointer to the corresponding industrytile spec
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**/
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const IndustryTileSpec *GetIndustryTileSpec(IndustryGfx gfx)
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{
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assert(gfx < NUM_INDUSTRY_GFXES);
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assert(gfx < INVALID_INDUSTRYTILE);
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return &_industry_tile_specs[gfx];
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}
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@ -48,7 +48,6 @@ enum {
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GFX_BUBBLE_CATCHER = 162,
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GFX_TOFFEE_QUARY = 165,
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GFX_SUGAR_MINE_SIEVE = 174,
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NUM_INDUSTRY_GFXES = 175,
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};
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/**
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@ -201,12 +200,6 @@ static inline void ResetIndustryConstructionStage(TileIndex tile)
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_m[tile].m1 = 0;
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}
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/** Structure used to make a mapping from industry gfx to industry type */
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struct IndustryTypeSolver {
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IndustryGfx MinGfx; ///< The first gfx index for the industry type
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IndustryGfx MaxGfx; ///< The last gfx index for the industry type
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};
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/**
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* Get the animation loop number
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* @param tile the tile to get the animation loop number of
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@ -42,7 +42,7 @@ struct DrawIndustryCoordinates {
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#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w - 1, h - 1, dz, p }
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/** Structure for industry tiles drawing */
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static const DrawBuildingsTileStruct _industry_draw_tile_data[NUM_INDUSTRY_GFXES * 4] = {
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static const DrawBuildingsTileStruct _industry_draw_tile_data[NEW_INDUSTRYTILEOFFSET * 4] = {
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M( 0xf54, PAL_NONE, 0x7db, PAL_NONE, 7, 0, 9, 9, 10, 0),
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M( 0xf54, PAL_NONE, 0x7dc, PAL_NONE, 7, 0, 9, 9, 30, 0),
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M( 0xf54, PAL_NONE, 0x7dd, PAL_NONE, 7, 0, 9, 9, 30, 0),
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