OpenTTD/src
2019-01-19 13:33:17 +01:00
..
3rdparty
ai Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
blitter
core Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
depend Fix: depend was messing the line endings in append mode 2019-01-16 19:27:06 +00:00
game Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
lang Cleanup: Remove unused strings 2019-01-19 13:33:17 +01:00
linkgraph
misc
music Change: Fluidsynth music driver plays through mixer instead of own audio driver 2019-01-05 17:17:10 +01:00
network Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
os Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
pathfinder Doc: Fix spelling in comments. 2019-01-06 16:47:45 +01:00
saveload Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
script Fix: BSD find used by OSX requires explicit path 2019-01-14 00:34:52 +00:00
settingsgen Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
sound
spriteloader
strgen Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
table Fix: Remove duplicate town name "Huacho" (#7038) 2019-01-12 08:33:13 +01:00
thread
video Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
widgets Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
aircraft_cmd.cpp Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
aircraft_gui.cpp
aircraft.h Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
airport_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h
bmp.cpp
bmp.h
bootstrap_gui.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp
cargo_type.h Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either 2018-11-03 21:43:54 +01:00
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 2019-01-09 18:48:08 +01:00
clear_func.h
clear_map.h
cmd_helper.h
command_func.h
command_type.h
command.cpp
company_base.h
company_cmd.cpp
company_func.h
company_gui.cpp Codechange: Fix typo in variable name: pices -> pieces (#7033) 2019-01-11 16:08:02 +01:00
company_gui.h
company_manager_face.h
company_type.h
console_cmds.cpp
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp
cpu.cpp
cpu.h
crashlog.cpp
crashlog.h
currency.cpp Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
currency.h Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
date_func.h
date_gui.cpp
date_gui.h
date_type.h
date.cpp
debug.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
debug.h
dedicated.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754) 2018-10-31 12:51:10 +01:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_vehicle.cpp
disaster_vehicle.h
dock_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
driver.cpp
driver.h
economy_base.h
economy_func.h Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
economy_type.h
economy.cpp Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp
engine_base.h
engine_func.h
engine_gui.cpp
engine_gui.h
engine_type.h
engine.cpp
error_gui.cpp
error.h
fileio_func.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fileio_type.h
fileio.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fios_gui.cpp Add: Filter box to the save and load windows (#6974) 2018-11-25 20:54:25 +01:00
fios.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fios.h Add: Filter box to the save and load windows (#6974) 2018-11-25 20:54:25 +01:00
fontcache.cpp Fix #7032: use the same mode to load and render glyphs 2019-01-17 21:56:12 +00:00
fontcache.h Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
fontdetection.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fontdetection.h
framerate_gui.cpp Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
framerate_type.h Doc: More notes for developers adding new PerformanceElements 2018-11-25 00:49:33 +01:00
gamelog_internal.h
gamelog.cpp
gamelog.h
genworld_gui.cpp
genworld.cpp
genworld.h
gfx_func.h
gfx_layout.cpp Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
gfx_layout.h
gfx_type.h
gfx.cpp
gfxinit.cpp
gfxinit.h
goal_base.h
goal_gui.cpp
goal_type.h
goal.cpp
graph_gui.cpp Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
graph_gui.h
ground_vehicle.cpp
ground_vehicle.hpp
group_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
group_gui.cpp Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
group_gui.h
group_type.h
group.h
gui.h
guitimer_func.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
heightmap.cpp
heightmap.h
highscore_gui.cpp
highscore.cpp
highscore.h
hotkeys.cpp
hotkeys.h
house_type.h
house.h
industry_cmd.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industry_gui.cpp Fix 8859381: Display of requires/produces in Build Industry window 2019-01-19 13:33:17 +01:00
industry_map.h
industry_type.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industry.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industrytype.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
ini_load.cpp
ini_type.h
ini.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
intro_gui.cpp
landscape_type.h
landscape.cpp
landscape.h
language.h
livery.h
main_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
map_func.h
map_type.h
map.cpp
misc_cmd.cpp
misc_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
misc.cpp
mixer.cpp Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
mixer.h Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
music_gui.cpp Fix 6298b96: Changing music set did not save new setting 2018-11-25 00:47:56 +01:00
music.cpp
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_debug_gui.cpp
newgrf_debug.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp
newgrf_object.h
newgrf_properties.h
newgrf_railtype.cpp
newgrf_railtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 2018-10-31 14:35:46 +01:00
newgrf_spritegroup.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf.h
news_func.h
news_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
news_gui.h
news_type.h Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
object_base.h
object_cmd.cpp
object_gui.cpp
object_map.h
object_type.h
object.h
openttd.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
openttd.h
order_backup.cpp
order_backup.h
order_base.h
order_cmd.cpp Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders. 2019-01-14 19:57:07 +00:00
order_func.h
order_gui.cpp Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
order_type.h Fix 13056ae: PR #7017 added new enum value in bad position, move it 2019-01-06 11:45:21 +01:00
osk_gui.cpp
pbs.cpp
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
rail_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h
rev.cpp.in
rev.h
road_cmd.cpp Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
road_cmd.h
road_func.h
road_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
road_type.h
road.cpp
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
safeguards.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
settings_func.h
settings_gui.cpp Add #4115: default company colour setting (#6998) 2019-01-10 10:45:38 +01:00
settings_gui.h
settings_internal.h
settings_type.h Add #4115: default company colour setting (#6998) 2019-01-10 10:45:38 +01:00
settings.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
ship_cmd.cpp Change: Obey forbid_90_deg_turns when choosing available track with no destination. 2019-01-14 19:57:07 +00:00
ship_gui.cpp
ship.h Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders. 2019-01-14 19:57:07 +00:00
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
smallmap_gui.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp
sprite.h
spritecache.cpp
spritecache.h
station_base.h
station_cmd.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
station_func.h
station_gui.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
station_gui.h
station_map.h
station_type.h
station.cpp
statusbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
statusbar_gui.h
stdafx.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
story_base.h
story_gui.cpp
story_type.h
story.cpp
string_base.h
string_func.h
string_type.h
string.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h
strings_type.h
strings.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
tar_type.h
terraform_cmd.cpp
terraform_gui.cpp
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
texteff.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
texteff.hpp Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
tgp.h
tile_cmd.h
tile_map.cpp
tile_map.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
tile_type.h
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp
timetable_gui.cpp
timetable.h
toolbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
toolbar_gui.h
town_cmd.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
town_gui.cpp
town_map.h
town_type.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
town.h Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
townname_func.h
townname_type.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
townname.cpp Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
track_func.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
track_type.h
train_cmd.cpp Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 2019-01-12 17:04:04 +00:00
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp Fix 6a3d411: Silence truncation warning 2019-01-05 17:21:29 +01:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h
vehicle_cmd.cpp Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
vehicle_func.h
vehicle_gui_base.h
vehicle_gui.cpp Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
vehiclelist.cpp
vehiclelist.h
viewport_func.h
viewport_gui.cpp
viewport_sprite_sorter_sse4.cpp Revert: Sprite sorting optimisation sorted incorrectly. 2018-11-18 17:30:28 +01:00
viewport_sprite_sorter.h
viewport_type.h
viewport.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
void_cmd.cpp
void_map.h
water_cmd.cpp Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
water_map.h
water.h
waypoint_base.h
waypoint_cmd.cpp
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp
widget_type.h
widget.cpp
window_func.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
window_gui.h Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
window_type.h
window.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
zoom_func.h
zoom_type.h