.. |
3rdparty
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ai
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Fix #6780: Some windows didn't get updated from OnTick() (#7048)
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2019-01-12 23:23:23 +00:00 |
blitter
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core
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Fix: Grammar in a bunch of comments (#7054)
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2019-01-13 07:38:48 +00:00 |
depend
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Fix: depend was messing the line endings in append mode
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2019-01-16 19:27:06 +00:00 |
game
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
lang
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Cleanup: Remove unused strings
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2019-01-19 13:33:17 +01:00 |
linkgraph
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misc
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music
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Change: Fluidsynth music driver plays through mixer instead of own audio driver
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2019-01-05 17:17:10 +01:00 |
network
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Codechange: Remove unnecessarily defined functions under MinGW
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2019-01-17 21:55:15 +00:00 |
os
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Codechange: Remove unnecessarily defined functions under MinGW
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2019-01-17 21:55:15 +00:00 |
pathfinder
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Doc: Fix spelling in comments.
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2019-01-06 16:47:45 +01:00 |
saveload
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
script
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Fix: BSD find used by OSX requires explicit path
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2019-01-14 00:34:52 +00:00 |
settingsgen
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
sound
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spriteloader
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strgen
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
table
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Fix: Remove duplicate town name "Huacho" (#7038)
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2019-01-12 08:33:13 +01:00 |
thread
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video
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Codechange: Remove unnecessarily defined functions under MinGW
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2019-01-17 21:55:15 +00:00 |
widgets
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Fix #6780: Some windows didn't get updated from OnTick() (#7048)
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2019-01-12 23:23:23 +00:00 |
aircraft_cmd.cpp
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Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing
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2018-11-25 00:47:34 +01:00 |
aircraft_gui.cpp
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aircraft.h
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Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing
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2018-11-25 00:47:34 +01:00 |
airport_gui.cpp
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Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
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2019-01-11 11:56:21 +00:00 |
airport.cpp
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airport.h
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animated_tile_func.h
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animated_tile.cpp
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articulated_vehicles.cpp
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articulated_vehicles.h
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autoreplace_base.h
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autoreplace_cmd.cpp
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Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046)
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2019-01-13 22:29:17 +00:00 |
autoreplace_func.h
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autoreplace_gui.cpp
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autoreplace_gui.h
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autoreplace_type.h
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autoreplace.cpp
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autoslope.h
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base_consist.cpp
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base_consist.h
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base_media_base.h
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base_media_func.h
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base_station_base.h
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bmp.cpp
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bmp.h
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bootstrap_gui.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
bridge_gui.cpp
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bridge_map.cpp
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bridge_map.h
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bridge.h
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build_vehicle_gui.cpp
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cargo_type.h
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Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either
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2018-11-03 21:43:54 +01:00 |
cargoaction.cpp
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cargoaction.h
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cargomonitor.cpp
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cargomonitor.h
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cargopacket.cpp
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cargopacket.h
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cargotype.cpp
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cargotype.h
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cheat_func.h
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cheat_gui.cpp
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cheat_type.h
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cheat.cpp
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clear_cmd.cpp
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Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015)
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2019-01-09 18:48:08 +01:00 |
clear_func.h
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clear_map.h
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cmd_helper.h
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command_func.h
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command_type.h
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command.cpp
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company_base.h
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company_cmd.cpp
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company_func.h
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company_gui.cpp
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Codechange: Fix typo in variable name: pices -> pieces (#7033)
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2019-01-11 16:08:02 +01:00 |
company_gui.h
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company_manager_face.h
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company_type.h
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console_cmds.cpp
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console_func.h
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console_gui.cpp
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console_gui.h
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console_internal.h
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console_type.h
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console.cpp
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cpu.cpp
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cpu.h
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crashlog.cpp
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crashlog.h
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currency.cpp
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Add: Mexican Peso currency
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2019-01-12 16:57:23 +00:00 |
currency.h
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Add: Mexican Peso currency
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2019-01-12 16:57:23 +00:00 |
date_func.h
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date_gui.cpp
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date_gui.h
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date_type.h
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date.cpp
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debug.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
debug.h
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dedicated.cpp
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depot_base.h
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depot_cmd.cpp
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depot_func.h
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depot_gui.cpp
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Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754)
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2018-10-31 12:51:10 +01:00 |
depot_map.h
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depot_type.h
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depot.cpp
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direction_func.h
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direction_type.h
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disaster_vehicle.cpp
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disaster_vehicle.h
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dock_gui.cpp
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Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
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2019-01-11 11:56:21 +00:00 |
driver.cpp
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driver.h
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economy_base.h
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economy_func.h
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Fix #6498: Use int64 for all company rating calculations
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2018-11-25 00:48:34 +01:00 |
economy_type.h
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economy.cpp
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Fix #6498: Use int64 for all company rating calculations
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2018-11-25 00:48:34 +01:00 |
effectvehicle_base.h
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effectvehicle_func.h
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effectvehicle.cpp
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elrail_func.h
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elrail.cpp
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engine_base.h
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engine_func.h
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engine_gui.cpp
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engine_gui.h
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engine_type.h
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engine.cpp
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error_gui.cpp
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error.h
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fileio_func.h
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
fileio_type.h
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fileio.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
fios_gui.cpp
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Add: Filter box to the save and load windows (#6974)
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2018-11-25 20:54:25 +01:00 |
fios.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
fios.h
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Add: Filter box to the save and load windows (#6974)
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2018-11-25 20:54:25 +01:00 |
fontcache.cpp
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Fix #7032: use the same mode to load and render glyphs
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2019-01-17 21:56:12 +00:00 |
fontcache.h
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Add: [OSX] Text layout using the native CoreText API.
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2018-12-08 20:13:27 +01:00 |
fontdetection.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
fontdetection.h
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framerate_gui.cpp
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Fix #6780: Some windows didn't get updated from OnTick() (#7048)
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2019-01-12 23:23:23 +00:00 |
framerate_type.h
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Doc: More notes for developers adding new PerformanceElements
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2018-11-25 00:49:33 +01:00 |
gamelog_internal.h
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gamelog.cpp
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gamelog.h
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genworld_gui.cpp
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genworld.cpp
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genworld.h
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gfx_func.h
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gfx_layout.cpp
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Add: [OSX] Text layout using the native CoreText API.
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2018-12-08 20:13:27 +01:00 |
gfx_layout.h
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gfx_type.h
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gfx.cpp
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gfxinit.cpp
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gfxinit.h
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goal_base.h
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goal_gui.cpp
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goal_type.h
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goal.cpp
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graph_gui.cpp
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Change: OnGameTick() is only called when not paused.
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2019-01-11 11:56:21 +00:00 |
graph_gui.h
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ground_vehicle.cpp
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ground_vehicle.hpp
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group_cmd.cpp
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Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046)
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2019-01-13 22:29:17 +00:00 |
group_gui.cpp
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Change: OnGameTick() is only called when not paused.
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2019-01-11 11:56:21 +00:00 |
group_gui.h
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group_type.h
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group.h
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gui.h
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guitimer_func.h
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
heightmap.cpp
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heightmap.h
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highscore_gui.cpp
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highscore.cpp
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highscore.h
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hotkeys.cpp
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hotkeys.h
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house_type.h
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house.h
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industry_cmd.cpp
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
industry_gui.cpp
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Fix 8859381 : Display of requires/produces in Build Industry window
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2019-01-19 13:33:17 +01:00 |
industry_map.h
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industry_type.h
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
industry.h
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
industrytype.h
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
ini_load.cpp
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ini_type.h
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ini.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
intro_gui.cpp
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landscape_type.h
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landscape.cpp
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landscape.h
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language.h
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livery.h
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main_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
map_func.h
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map_type.h
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map.cpp
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misc_cmd.cpp
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misc_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
misc.cpp
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mixer.cpp
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Add: Mixer feature for streaming sampled music
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2019-01-05 17:17:10 +01:00 |
mixer.h
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Add: Mixer feature for streaming sampled music
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2019-01-05 17:17:10 +01:00 |
music_gui.cpp
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Fix 6298b96 : Changing music set did not save new setting
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2018-11-25 00:47:56 +01:00 |
music.cpp
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newgrf_airport.cpp
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newgrf_airport.h
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newgrf_airporttiles.cpp
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newgrf_airporttiles.h
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newgrf_animation_base.h
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newgrf_animation_type.h
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newgrf_callbacks.h
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newgrf_canal.cpp
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newgrf_canal.h
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newgrf_cargo.cpp
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newgrf_cargo.h
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newgrf_class_func.h
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newgrf_class.h
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newgrf_commons.cpp
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newgrf_commons.h
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newgrf_config.cpp
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newgrf_config.h
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newgrf_debug_gui.cpp
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newgrf_debug.h
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newgrf_engine.cpp
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newgrf_engine.h
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newgrf_generic.cpp
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newgrf_generic.h
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newgrf_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
newgrf_house.cpp
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newgrf_house.h
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newgrf_industries.cpp
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
newgrf_industries.h
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newgrf_industrytiles.cpp
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newgrf_industrytiles.h
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newgrf_object.cpp
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newgrf_object.h
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newgrf_properties.h
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newgrf_railtype.cpp
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newgrf_railtype.h
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newgrf_sound.cpp
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newgrf_sound.h
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newgrf_spritegroup.cpp
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Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits.
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2018-10-31 14:35:46 +01:00 |
newgrf_spritegroup.h
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
newgrf_station.cpp
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newgrf_station.h
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newgrf_storage.cpp
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newgrf_storage.h
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newgrf_text.cpp
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newgrf_text.h
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newgrf_town.cpp
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newgrf_town.h
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newgrf_townname.cpp
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newgrf_townname.h
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newgrf.cpp
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
newgrf.h
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news_func.h
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news_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
news_gui.h
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news_type.h
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Remove: A few bits of dead code
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2018-10-31 12:41:49 +01:00 |
object_base.h
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object_cmd.cpp
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object_gui.cpp
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object_map.h
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object_type.h
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object.h
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openttd.cpp
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Fix: Some code and comment typos
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2019-01-17 22:01:07 +00:00 |
openttd.h
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order_backup.cpp
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order_backup.h
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order_base.h
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order_cmd.cpp
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Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders.
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2019-01-14 19:57:07 +00:00 |
order_func.h
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order_gui.cpp
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Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017)
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2019-01-05 22:10:37 +01:00 |
order_type.h
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Fix 13056ae : PR #7017 added new enum value in bad position, move it
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2019-01-06 11:45:21 +01:00 |
osk_gui.cpp
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pbs.cpp
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pbs.h
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progress.cpp
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progress.h
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querystring_gui.h
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rail_cmd.cpp
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Remove: A few bits of dead code
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2018-10-31 12:41:49 +01:00 |
rail_gui.cpp
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Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
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2019-01-11 11:56:21 +00:00 |
rail_gui.h
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rail_map.h
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rail_type.h
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rail.cpp
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rail.h
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rev.cpp.in
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rev.h
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road_cmd.cpp
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Codechange: Define INVALID_TOWN as a TownID (#7044)
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2019-01-12 23:20:10 +00:00 |
road_cmd.h
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road_func.h
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road_gui.cpp
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Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
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2019-01-11 11:56:21 +00:00 |
road_gui.h
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road_internal.h
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road_map.cpp
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road_map.h
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Fix: Protect against a few out of bounds or uninitialised usage errors
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2018-10-31 12:41:49 +01:00 |
road_type.h
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road.cpp
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roadstop_base.h
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roadstop.cpp
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roadveh_cmd.cpp
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roadveh_gui.cpp
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roadveh.h
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safeguards.h
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screenshot.cpp
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screenshot.h
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sdl.cpp
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sdl.h
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
settings_func.h
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settings_gui.cpp
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Add #4115: default company colour setting (#6998)
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2019-01-10 10:45:38 +01:00 |
settings_gui.h
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settings_internal.h
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settings_type.h
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Add #4115: default company colour setting (#6998)
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2019-01-10 10:45:38 +01:00 |
settings.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
ship_cmd.cpp
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Change: Obey forbid_90_deg_turns when choosing available track with no destination.
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2019-01-14 19:57:07 +00:00 |
ship_gui.cpp
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ship.h
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Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders.
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2019-01-14 19:57:07 +00:00 |
signal_func.h
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signal_type.h
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signal.cpp
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signs_base.h
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signs_cmd.cpp
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signs_func.h
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signs_gui.cpp
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signs_type.h
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signs.cpp
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slope_func.h
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slope_type.h
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smallmap_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
smallmap_gui.h
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
sortlist_type.h
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sound_func.h
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sound_type.h
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sound.cpp
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sprite.cpp
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sprite.h
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spritecache.cpp
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spritecache.h
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station_base.h
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station_cmd.cpp
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Fix: Some code and comment typos
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2019-01-17 22:01:07 +00:00 |
station_func.h
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station_gui.cpp
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Fix: Some code and comment typos
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2019-01-17 22:01:07 +00:00 |
station_gui.h
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station_map.h
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station_type.h
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station.cpp
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statusbar_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
statusbar_gui.h
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stdafx.h
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
story_base.h
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story_gui.cpp
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story_type.h
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story.cpp
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string_base.h
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string_func.h
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string_type.h
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string.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
stringfilter_type.h
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stringfilter.cpp
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strings_func.h
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strings_type.h
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strings.cpp
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
subsidy_base.h
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subsidy_func.h
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subsidy_gui.cpp
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subsidy_type.h
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subsidy.cpp
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Add: NewGRF support for 16-in-16-out industries
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2018-11-03 21:43:54 +01:00 |
tar_type.h
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terraform_cmd.cpp
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terraform_gui.cpp
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terraform_gui.h
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textbuf_gui.h
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textbuf_type.h
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textbuf.cpp
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texteff.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
texteff.hpp
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Change: Animate text effects by real time instead of game ticks.
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2019-01-11 11:56:21 +00:00 |
textfile_gui.cpp
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textfile_gui.h
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textfile_type.h
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tgp.cpp
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Fix: Some code and comment typos
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2019-01-17 22:01:07 +00:00 |
tgp.h
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tile_cmd.h
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tile_map.cpp
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tile_map.h
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Fix: Grammar in a bunch of comments (#7054)
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2019-01-13 07:38:48 +00:00 |
tile_type.h
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tilearea_type.h
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tilearea.cpp
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tilehighlight_func.h
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tilehighlight_type.h
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tilematrix_type.hpp
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timetable_cmd.cpp
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timetable_gui.cpp
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timetable.h
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toolbar_gui.cpp
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Change: Use GUITimer class instead of bare int/uints.
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2019-01-11 11:56:21 +00:00 |
toolbar_gui.h
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|
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town_cmd.cpp
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Fix: Some code and comment typos
|
2019-01-17 22:01:07 +00:00 |
town_gui.cpp
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|
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town_map.h
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town_type.h
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Fix: Grammar in a bunch of comments (#7054)
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2019-01-13 07:38:48 +00:00 |
town.h
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Codechange: Define INVALID_TOWN as a TownID (#7044)
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2019-01-12 23:20:10 +00:00 |
townname_func.h
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|
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townname_type.h
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Fix: Grammar in a bunch of comments (#7054)
|
2019-01-13 07:38:48 +00:00 |
townname.cpp
|
Fix: Grammar in a bunch of comments (#7054)
|
2019-01-13 07:38:48 +00:00 |
track_func.h
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Fix: Protect against a few out of bounds or uninitialised usage errors
|
2018-10-31 12:41:49 +01:00 |
track_type.h
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|
|
train_cmd.cpp
|
Codechange #5859: Simplify CheckTrainStayInDepot() (#7045)
|
2019-01-12 17:04:04 +00:00 |
train_gui.cpp
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|
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train.h
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|
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transparency_gui.cpp
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|
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transparency_gui.h
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|
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transparency.h
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|
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transport_type.h
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|
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tree_cmd.cpp
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|
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tree_gui.cpp
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|
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tree_map.h
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|
|
tunnel_map.cpp
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|
|
tunnel_map.h
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|
|
tunnelbridge_cmd.cpp
|
Fix 6a3d411 : Silence truncation warning
|
2019-01-05 17:21:29 +01:00 |
tunnelbridge_map.h
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|
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tunnelbridge.h
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|
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vehicle_base.h
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|
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vehicle_cmd.cpp
|
Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing
|
2018-11-25 00:47:34 +01:00 |
vehicle_func.h
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|
|
vehicle_gui_base.h
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|
|
vehicle_gui.cpp
|
Change: OnGameTick() is only called when not paused.
|
2019-01-11 11:56:21 +00:00 |
vehicle_gui.h
|
|
|
vehicle_type.h
|
|
|
vehicle.cpp
|
Fix: Some code and comment typos
|
2019-01-17 22:01:07 +00:00 |
vehiclelist.cpp
|
|
|
vehiclelist.h
|
|
|
viewport_func.h
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|
|
viewport_gui.cpp
|
|
|
viewport_sprite_sorter_sse4.cpp
|
Revert: Sprite sorting optimisation sorted incorrectly.
|
2018-11-18 17:30:28 +01:00 |
viewport_sprite_sorter.h
|
|
|
viewport_type.h
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|
|
viewport.cpp
|
Fix: Some code and comment typos
|
2019-01-17 22:01:07 +00:00 |
void_cmd.cpp
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|
|
void_map.h
|
|
|
water_cmd.cpp
|
Remove: A few bits of dead code
|
2018-10-31 12:41:49 +01:00 |
water_map.h
|
|
|
water.h
|
|
|
waypoint_base.h
|
|
|
waypoint_cmd.cpp
|
|
|
waypoint_func.h
|
|
|
waypoint_gui.cpp
|
|
|
waypoint.cpp
|
|
|
widget_type.h
|
|
|
widget.cpp
|
|
|
window_func.h
|
Change: Use GUITimer class instead of bare int/uints.
|
2019-01-11 11:56:21 +00:00 |
window_gui.h
|
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
|
2019-01-11 11:56:21 +00:00 |
window_type.h
|
|
|
window.cpp
|
Fix: Some code and comment typos
|
2019-01-17 22:01:07 +00:00 |
zoom_func.h
|
|
|
zoom_type.h
|
|
|