OpenTTD/src/script/api
2023-04-10 12:34:28 +02:00
..
ai
game
ai_changelog.hpp Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle 2023-02-18 09:58:02 +01:00
CMakeLists.txt Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
Doxyfile_AI.in Fix: warnings about obsolete settings/setting values in Doxygen configurations 2023-01-26 16:07:14 +01:00
Doxyfile_GS.in Fix: warnings about obsolete settings/setting values in Doxygen configurations 2023-01-26 16:07:14 +01:00
doxygen_filter.awk
doxygen_filter.sh
game_changelog.hpp Add: GSCompanyMode::IsValid and IsDeity, and precondition enforcement helpers 2023-03-06 22:34:09 +01:00
script_accounting.cpp
script_accounting.hpp
script_admin.cpp Codechange: Use {fmt} for script_admin JSON generation 2023-03-06 00:32:12 +01:00
script_admin.hpp
script_airport.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_airport.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_base.cpp Fix: [Script] ScriptBase::Rand() return value was between -MIN(int32) and MAX(int32) (#10443) 2023-02-10 19:55:59 +01:00
script_base.hpp Fix: [Script] ScriptBase::Rand() return value was between -MIN(int32) and MAX(int32) (#10443) 2023-02-10 19:55:59 +01:00
script_basestation.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_basestation.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_bridge.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_bridge.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_bridgelist.cpp Codechange: Use SQInteger for generic numbers in script_bridgelist 2023-03-06 00:32:12 +01:00
script_bridgelist.hpp Codechange: Use SQInteger for generic numbers in script_bridgelist 2023-03-06 00:32:12 +01:00
script_cargo.cpp Change: Increase max cargo age and let min cargo payment approach zero. (#10596) 2023-04-10 12:34:28 +02:00
script_cargo.hpp Codechange: Use SQInteger for generic numbers in script_cargo 2023-03-06 00:32:12 +01:00
script_cargolist.cpp
script_cargolist.hpp
script_cargomonitor.cpp Codechange: Use SQInteger for generic numbers in script_cargomonitor 2023-03-06 00:32:12 +01:00
script_cargomonitor.hpp Codechange: Use SQInteger for generic numbers in script_cargomonitor 2023-03-06 00:32:12 +01:00
script_client.cpp Codechange: [Network] Let NetworkClientInfo use std::string 2021-05-16 10:07:51 +02:00
script_client.hpp
script_clientlist.cpp
script_clientlist.hpp Fix: missing/duplicate documentation tags for scripts 2023-01-26 16:07:14 +01:00
script_company.cpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_company.hpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_companymode.cpp Fix: crashes to desktop from game scripts when companies disappear 2023-03-08 22:33:47 +01:00
script_companymode.hpp Fix: crashes to desktop from game scripts when companies disappear 2023-03-08 22:33:47 +01:00
script_controller.cpp Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
script_controller.hpp Fix: remove ScriptController constructor from API documentation 2023-03-06 00:32:12 +01:00
script_date.cpp Codechange: Use SQInteger for generic numbers in script_date 2023-03-06 00:32:12 +01:00
script_date.hpp Codechange: Use SQInteger for generic numbers in script_date 2023-03-06 00:32:12 +01:00
script_depotlist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_depotlist.hpp
script_engine.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_engine.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_enginelist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_enginelist.hpp
script_error.cpp
script_error.hpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_event_types.cpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_event_types.hpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_event.cpp
script_event.hpp Fix: missing/duplicate documentation tags for scripts 2023-01-26 16:07:14 +01:00
script_execmode.cpp
script_execmode.hpp
script_game.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_game.hpp Fix: missing/duplicate documentation tags for scripts 2023-01-26 16:07:14 +01:00
script_gamesettings.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_gamesettings.hpp Codechange: Use SQInteger for generic numbers in script_gamesettings 2023-03-06 00:32:12 +01:00
script_goal.cpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_goal.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_group.cpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_group.hpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_grouplist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_grouplist.hpp
script_includes.hpp.in
script_industry.cpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_industry.hpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_industrylist.cpp
script_industrylist.hpp
script_industrytype.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_industrytype.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_industrytypelist.cpp
script_industrytypelist.hpp
script_info_docs.hpp Add: [Script] Labels for negative values of a setting 2023-02-21 00:28:21 +01:00
script_infrastructure.cpp Codechange: Use SQInteger for generic numbers in script_infrastructure 2023-03-06 00:32:12 +01:00
script_infrastructure.hpp Codechange: Use SQInteger for generic numbers in script_infrastructure 2023-03-06 00:32:12 +01:00
script_league.cpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_league.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_list.cpp Codechange: Use SQInteger for generic numbers in script_list 2023-03-06 00:32:12 +01:00
script_list.hpp Codechange: Use SQInteger for generic numbers in script_list 2023-03-06 00:32:12 +01:00
script_log.cpp Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
script_log.hpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
script_map.cpp Codechange: Use SQInteger for generic numbers in script_map 2023-03-06 00:32:12 +01:00
script_map.hpp Codechange: Use SQInteger for generic numbers in script_map 2023-03-06 00:32:12 +01:00
script_marine.cpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_marine.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_newgrf.cpp Codechange: Use SQInteger for generic numbers in script_newgrf 2023-03-06 00:32:12 +01:00
script_newgrf.hpp Codechange: Use SQInteger for generic numbers in script_newgrf 2023-03-06 00:32:12 +01:00
script_news.cpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_news.hpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_object.cpp Fix: crashes to desktop from game scripts when companies disappear 2023-03-08 22:33:47 +01:00
script_object.hpp Change: [Script] Automate the ScriptObject reference counting 2023-02-28 18:53:17 +01:00
script_objecttype.cpp Codechange: Store objectspecs in std::vector instead of flat array. 2023-04-02 22:42:38 +01:00
script_objecttype.hpp Codechange: Use SQInteger for generic numbers in script_objecttype 2023-03-06 00:32:12 +01:00
script_objecttypelist.cpp Change: Expose ObjectSpec vector to simplify iteration. 2023-04-02 22:42:38 +01:00
script_objecttypelist.hpp Add: allow gamescripts to build neutral objects (#9568) 2021-09-25 13:39:40 +02:00
script_order.cpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_order.hpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_priorityqueue.cpp Codechange: Use SQInteger for generic numbers in script_priorityqueue 2023-03-06 00:32:12 +01:00
script_priorityqueue.hpp Codechange: Use SQInteger for generic numbers in script_priorityqueue 2023-03-06 00:32:12 +01:00
script_rail.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_rail.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_railtypelist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_railtypelist.hpp
script_road.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_road.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_roadtypelist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_roadtypelist.hpp
script_sign.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_sign.hpp Fix: scripts are not aware of nullptr, they only know null 2023-01-26 16:07:14 +01:00
script_signlist.cpp
script_signlist.hpp
script_station.cpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_station.hpp Add: company mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_stationlist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_stationlist.hpp
script_story_page.cpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_story_page.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_storypageelementlist.cpp
script_storypageelementlist.hpp
script_storypagelist.cpp
script_storypagelist.hpp
script_subsidy.cpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_subsidy.hpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_subsidylist.cpp
script_subsidylist.hpp
script_testmode.cpp
script_testmode.hpp
script_text.cpp Fix 991a797: [Script] Allow STRINGN consumption to be different than expected 2023-04-08 00:14:12 +02:00
script_text.hpp Fix: [Script] Detect circular references in ScriptText 2023-03-05 22:24:08 +01:00
script_tile.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_tile.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_tilelist.cpp Codechange: Use SQInteger for generic numbers in script_tilelist 2023-03-06 00:32:12 +01:00
script_tilelist.hpp Codechange: Use SQInteger for generic numbers in script_tilelist 2023-03-06 00:32:12 +01:00
script_town.cpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_town.hpp Add: deity mode enforcement checks to functions with command or company access 2023-03-08 22:33:47 +01:00
script_townlist.cpp
script_townlist.hpp
script_tunnel.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_tunnel.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_types.hpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
script_vehicle.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_vehicle.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_vehiclelist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_vehiclelist.hpp
script_viewport.cpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_viewport.hpp Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers 2023-03-06 22:34:09 +01:00
script_waypoint.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_waypoint.hpp
script_waypointlist.cpp Add: precondition checks to functions that work with both valid company and deity 2023-03-08 22:33:47 +01:00
script_waypointlist.hpp Change: Use gender-neutral pronouns 2021-05-15 10:16:48 +02:00
script_window.cpp Codechange: Use SQInteger for generic numbers in script_window 2023-03-06 00:32:12 +01:00
script_window.hpp.in Codechange: Use SQInteger for generic numbers in script_window 2023-03-06 00:32:12 +01:00
squirrel_export.hpp.sq.in