OpenTTD/src/strings_type.h
Peter Nelson be00fd4447 Codechange: Use std::array as simple string parameter container.
ArrayStringParameters contains extra state that is used when formatting strings which isn't needed when creating parameter lists.

MakeParameters() now returns a std::array which contains only the parameter data. This simpler container is more widely available than before.
2025-02-07 12:30:34 +00:00

95 lines
4.4 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strings_type.h Types related to strings. */
#ifndef STRINGS_TYPE_H
#define STRINGS_TYPE_H
#include "core/convertible_through_base.hpp"
#include "core/strong_typedef_type.hpp"
/**
* Numeric value that represents a string, independent of the selected language.
*/
typedef uint32_t StringID;
static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string (16bit in case it is used in savegames)
static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character
static const uint MAX_LANG = 0x7F; ///< Maximum number of languages supported by the game, and the NewGRF specs
/** Directions a text can go to */
enum TextDirection : uint8_t {
TD_LTR, ///< Text is written left-to-right by default
TD_RTL, ///< Text is written right-to-left by default
};
/** StringTabs to group StringIDs */
enum StringTab : uint8_t {
/* Tabs 0..1 for regular strings */
TEXT_TAB_TOWN = 4,
TEXT_TAB_INDUSTRY = 9,
TEXT_TAB_STATION = 12,
TEXT_TAB_SPECIAL = 14,
TEXT_TAB_OLD_CUSTOM = 15,
TEXT_TAB_VEHICLE = 16,
/* Tab 17 for regular strings */
TEXT_TAB_OLD_NEWGRF = 26,
TEXT_TAB_END = 32, ///< End of language files.
TEXT_TAB_GAMESCRIPT_START = 32, ///< Start of GameScript supplied strings.
TEXT_TAB_NEWGRF_START = 64, ///< Start of NewGRF supplied strings.
};
/** The index/offset of a string within a #StringTab. */
using StringIndexInTab = StrongType::Typedef<uint32_t, struct StringIndexInTabTag, StrongType::Compare, StrongType::Integer>;
/** Number of bits for the StringIndex within a StringTab */
static const uint TAB_SIZE_BITS = 11;
/** Number of strings per StringTab */
static const uint TAB_SIZE = 1 << TAB_SIZE_BITS;
/** Number of strings for GameScripts */
static const uint TAB_SIZE_GAMESCRIPT = TAB_SIZE * 32;
/** Number of strings for NewGRFs */
static const uint TAB_SIZE_NEWGRF = TAB_SIZE * 256;
/** The number of builtin generators for town names. */
static constexpr uint32_t BUILTIN_TOWNNAME_GENERATOR_COUNT = 21;
/** Special strings for town names. The town name is generated dynamically on request. */
static constexpr StringID SPECSTR_TOWNNAME_START = 0x20C0;
static constexpr StringID SPECSTR_TOWNNAME_END = SPECSTR_TOWNNAME_START + BUILTIN_TOWNNAME_GENERATOR_COUNT;
/** Special strings for company names on the form "TownName transport". */
static constexpr StringID SPECSTR_COMPANY_NAME_START = 0x70EA;
static constexpr StringID SPECSTR_COMPANY_NAME_END = SPECSTR_COMPANY_NAME_START + BUILTIN_TOWNNAME_GENERATOR_COUNT;
static constexpr StringID SPECSTR_SILLY_NAME = 0x70E5; ///< Special string for silly company names.
static constexpr StringID SPECSTR_ANDCO_NAME = 0x70E6; ///< Special string for Surname & Co company names.
static constexpr StringID SPECSTR_PRESIDENT_NAME = 0x70E7; ///< Special string for the president's name.
using StringParameterData = std::variant<uint64_t, std::string>;
/** The data required to format and validate a single parameter of a string. */
struct StringParameter {
StringParameterData data; ///< The data of the parameter.
char32_t type; ///< The #StringControlCode to interpret this data with when it's the first parameter, otherwise '\0'.
StringParameter() = default;
inline StringParameter(StringParameterData &&data) : data(std::move(data)), type(0) {}
inline StringParameter(uint64_t data) : data(data), type(0) {}
inline StringParameter(const char *data) : data(std::string{data}), type(0) {}
inline StringParameter(std::string &&data) : data(std::move(data)), type(0) {}
inline StringParameter(const std::string &data) : data(data), type(0) {}
inline StringParameter(const ConvertibleThroughBase auto &data) : data(static_cast<uint64_t>(data.base())), type(0) {}
};
#endif /* STRINGS_TYPE_H */