/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file strings_type.h Types related to strings. */ #ifndef STRINGS_TYPE_H #define STRINGS_TYPE_H #include "core/convertible_through_base.hpp" #include "core/strong_typedef_type.hpp" /** * Numeric value that represents a string, independent of the selected language. */ typedef uint32_t StringID; static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string (16bit in case it is used in savegames) static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character static const uint MAX_LANG = 0x7F; ///< Maximum number of languages supported by the game, and the NewGRF specs /** Directions a text can go to */ enum TextDirection : uint8_t { TD_LTR, ///< Text is written left-to-right by default TD_RTL, ///< Text is written right-to-left by default }; /** StringTabs to group StringIDs */ enum StringTab : uint8_t { /* Tabs 0..1 for regular strings */ TEXT_TAB_TOWN = 4, TEXT_TAB_INDUSTRY = 9, TEXT_TAB_STATION = 12, TEXT_TAB_SPECIAL = 14, TEXT_TAB_OLD_CUSTOM = 15, TEXT_TAB_VEHICLE = 16, /* Tab 17 for regular strings */ TEXT_TAB_OLD_NEWGRF = 26, TEXT_TAB_END = 32, ///< End of language files. TEXT_TAB_GAMESCRIPT_START = 32, ///< Start of GameScript supplied strings. TEXT_TAB_NEWGRF_START = 64, ///< Start of NewGRF supplied strings. }; /** The index/offset of a string within a #StringTab. */ using StringIndexInTab = StrongType::Typedef; /** Number of bits for the StringIndex within a StringTab */ static const uint TAB_SIZE_BITS = 11; /** Number of strings per StringTab */ static const uint TAB_SIZE = 1 << TAB_SIZE_BITS; /** Number of strings for GameScripts */ static const uint TAB_SIZE_GAMESCRIPT = TAB_SIZE * 32; /** Number of strings for NewGRFs */ static const uint TAB_SIZE_NEWGRF = TAB_SIZE * 256; /** The number of builtin generators for town names. */ static constexpr uint32_t BUILTIN_TOWNNAME_GENERATOR_COUNT = 21; /** Special strings for town names. The town name is generated dynamically on request. */ static constexpr StringID SPECSTR_TOWNNAME_START = 0x20C0; static constexpr StringID SPECSTR_TOWNNAME_END = SPECSTR_TOWNNAME_START + BUILTIN_TOWNNAME_GENERATOR_COUNT; /** Special strings for company names on the form "TownName transport". */ static constexpr StringID SPECSTR_COMPANY_NAME_START = 0x70EA; static constexpr StringID SPECSTR_COMPANY_NAME_END = SPECSTR_COMPANY_NAME_START + BUILTIN_TOWNNAME_GENERATOR_COUNT; static constexpr StringID SPECSTR_SILLY_NAME = 0x70E5; ///< Special string for silly company names. static constexpr StringID SPECSTR_ANDCO_NAME = 0x70E6; ///< Special string for Surname & Co company names. static constexpr StringID SPECSTR_PRESIDENT_NAME = 0x70E7; ///< Special string for the president's name. using StringParameterData = std::variant; /** The data required to format and validate a single parameter of a string. */ struct StringParameter { StringParameterData data; ///< The data of the parameter. char32_t type; ///< The #StringControlCode to interpret this data with when it's the first parameter, otherwise '\0'. StringParameter() = default; inline StringParameter(StringParameterData &&data) : data(std::move(data)), type(0) {} inline StringParameter(uint64_t data) : data(data), type(0) {} inline StringParameter(const char *data) : data(std::string{data}), type(0) {} inline StringParameter(std::string &&data) : data(std::move(data)), type(0) {} inline StringParameter(const std::string &data) : data(data), type(0) {} inline StringParameter(const ConvertibleThroughBase auto &data) : data(static_cast(data.base())), type(0) {} }; #endif /* STRINGS_TYPE_H */