OpenTTD/src/table
2011-01-01 23:26:26 +00:00
..
airport_defaults.h
airport_movement.h (svn r21088) -Doc: Additions/corrections of doxygen comments. 2010-11-05 16:34:22 +00:00
airporttile_ids.h
airporttiles.h
animcursors.h (svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers 2010-12-07 20:40:50 +00:00
autorail.h
bridge_land.h
build_industry.h
cargo_const.h
clear_land.h
control_codes.h (svn r21086) -Feature-ish: [NewGRF] String code to print the weight in format based on settings 2010-11-05 13:40:18 +00:00
elrail_data.h
engines.h (svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo) 2010-11-18 14:32:09 +00:00
genland.h
industry_land.h
landscape_sprite.h
newgrf_debug_data.h (svn r21454) -Codechange: add support for object variable 48 2010-12-10 21:32:52 +00:00
object_land.h (svn r21452) -Codechange: read object property 17 (number of views) 2010-12-10 21:30:26 +00:00
palette_convert.h
palettes.h (svn r21639) -Codechange: simplify setting the colour remap 2010-12-25 19:59:56 +00:00
pricebase.h
railtypes.h
road_land.h
roadveh_movement.h (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
settings.h (svn r21694) -Fix: changing AI settings ingame was impossible when the difficulty level was other than custom 2011-01-01 23:26:26 +00:00
sprites.h (svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers 2010-12-07 20:40:50 +00:00
station_land.h (svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order. 2010-11-20 15:57:25 +00:00
strgen_tables.h (svn r21541) -Add: {DATE_SHORT} and {DATE_LONG} can now have cases 2010-12-19 20:15:32 +00:00
town_land.h
townname.h
track_land.h
train_cmd.h
tree_land.h
unicode.h
water_land.h