OpenTTD/src/network
2007-08-30 19:20:15 +00:00
..
core (svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets. 2007-07-29 22:21:26 +00:00
network_client.cpp (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
network_client.h
network_data.cpp (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command. 2007-07-10 20:59:41 +00:00
network_data.h
network_gamelist.cpp (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers. 2007-07-26 09:53:58 +00:00
network_gamelist.h
network_gui.cpp (svn r10888) -Fix (r10886): 64 bits alignment made a struct too big. 2007-08-14 12:13:12 +00:00
network_gui.h
network_server.cpp (svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. 2007-08-30 19:20:15 +00:00
network_server.h
network_udp.cpp (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
network_udp.h
network.cpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
network.h