..
ai
blitter
lang
misc
music
network
os /macosx
sound
spriteloader
strgen
table
video
yapf
aircraft_cmd.cpp
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
aircraft_gui.cpp
aircraft.h
airport_gui.cpp
airport_movement.h
(svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough.
2007-06-17 19:46:01 +00:00
airport.cpp
airport.h
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_cmd.cpp
autoreplace_gui.cpp
autoslope.h
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
2007-07-29 23:42:59 +00:00
bridge.h
build_vehicle_gui.cpp
callback_table.cpp
callback_table.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
clear_cmd.cpp
(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
2007-09-26 14:14:51 +00:00
clear_map.h
cmd_helper.h
command.cpp
command.h
console_cmds.cpp
(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated servers can use it
2007-07-23 15:28:02 +00:00
console.cpp
console.h
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
currency.cpp
currency.h
date.cpp
date.h
debug.cpp
debug.h
dedicated.cpp
depot_gui.cpp
depot.cpp
depot.h
direction.h
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
disaster_cmd.cpp
dock_gui.cpp
driver.cpp
driver.h
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
2007-07-24 17:01:23 +00:00
dummy_land.cpp
economy.cpp
economy.h
elrail.cpp
endian_check.cpp
engine_gui.cpp
engine.cpp
engine.h
fileio.cpp
(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
2007-09-25 14:15:38 +00:00
fileio.h
fios.cpp
fios.h
fontcache.cpp
fontcache.h
functions.h
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
2007-09-09 10:13:17 +00:00
genworld_gui.cpp
genworld.cpp
genworld.h
gfx.cpp
gfx.h
gfxinit.cpp
gfxinit.h
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
graph_gui.cpp
(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
2007-09-02 20:41:46 +00:00
group_cmd.cpp
group_gui.cpp
group.h
gui.h
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp
industry_cmd.cpp
industry_gui.cpp
industry_map.h
(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
2007-09-23 19:55:42 +00:00
industry.h
intro_gui.cpp
landscape.cpp
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
landscape.h
livery.h
lzoconf.h
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
macros.h
main_gui.cpp
map.cpp
map.h
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
masm64.rules
md5.cpp
md5.h
mersenne.cpp
minilzo.cpp
minilzo.h
misc_cmd.cpp
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
2007-06-28 19:14:29 +00:00
misc_gui.cpp
misc.cpp
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
music.h
namegen.cpp
namegen.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
2007-05-06 18:14:33 +00:00
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_engine.cpp
newgrf_engine.h
newgrf_gui.cpp
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
2007-09-22 23:55:34 +00:00
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
(svn r10211) -Feature: [NewGRF] Add support for action 0F
2007-06-18 23:00:55 +00:00
newgrf_townname.h
newgrf.cpp
newgrf.h
news_gui.cpp
news.h
(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
2007-09-17 17:07:24 +00:00
npf.cpp
npf.h
oldloader.cpp
oldpool.cpp
oldpool.h
openttd.cpp
openttd.h
order_cmd.cpp
order_gui.cpp
order.h
os2.cpp
os_timer.cpp
ottdres.rc.in
pathfind.cpp
(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
2007-06-26 20:23:09 +00:00
pathfind.h
player_face.h
player_gui.cpp
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
2007-09-04 11:58:27 +00:00
player.h
players.cpp
queue.cpp
queue.h
rail_cmd.cpp
rail_gui.cpp
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
2007-09-04 11:58:27 +00:00
rail_map.h
rail.cpp
rail.h
railtypes.h
resource.h
rev.cpp.in
road_cmd.cpp
road_cmd.h
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
road_gui.cpp
road_map.cpp
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
2007-07-29 23:42:59 +00:00
road_map.h
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
2007-07-29 23:42:59 +00:00
road.cpp
road.h
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
saveload.cpp
saveload.h
screenshot.cpp
screenshot.h
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
2007-04-04 01:35:16 +00:00
sdl.cpp
sdl.h
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
2007-04-04 01:35:16 +00:00
settings_gui.cpp
settings.cpp
settings.h
ship_cmd.cpp
ship_gui.cpp
ship.h
signs_gui.cpp
signs.cpp
signs.h
slope.h
smallmap_gui.cpp
sound.cpp
sound.h
sprite.h
spritecache.cpp
spritecache.h
station_cmd.cpp
station_gui.cpp
station_map.h
(svn r10681) -Codechange: do not determine whether a tile is a hangar based on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
2007-07-24 21:48:50 +00:00
station.cpp
station.h
stdafx.h
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
2007-08-03 23:26:12 +00:00
string.cpp
string.h
strings.cpp
strings.h
subsidy_gui.cpp
terraform_gui.cpp
texteff.cpp
texteff.hpp
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
tgp.cpp
tgp.h
thread.cpp
thread.h
tile.cpp
tile.h
timetable_cmd.cpp
timetable_gui.cpp
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
2007-07-27 12:49:04 +00:00
timetable.h
town_cmd.cpp
town_gui.cpp
(svn r10755) -Codechange: make the town struct use the pool item class as super class.
2007-08-02 21:05:54 +00:00
town_map.h
town.h
train_cmd.cpp
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
tree_cmd.cpp
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-19 16:36:42 +00:00
tree_map.h
tunnel_map.cpp
(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
2007-07-25 15:45:46 +00:00
tunnel_map.h
tunnelbridge_cmd.cpp
unix.cpp
unmovable_cmd.cpp
unmovable_map.h
unmovable.h
variables.h
vehicle_gui.cpp
vehicle_gui.h
vehicle.cpp
vehicle.h
viewport.cpp
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
2007-09-26 19:27:29 +00:00
viewport.h
void_map.h
water_cmd.cpp
water_map.h
waypoint.cpp
waypoint.h
widget.cpp
win32.cpp
win32.h
(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
2007-03-07 18:58:28 +00:00
win64.asm
window.cpp
window.h
zoom.hpp