OpenTTD/src/script
2012-02-11 19:44:02 +00:00
..
api (svn r23925) -Fix (r23924): remove some remnants from generated files as well 2012-02-11 19:44:02 +00:00
script_config.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
script_config.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
script_fatalerror.hpp (svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file) 2011-11-29 23:21:13 +00:00
script_info_dummy.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
script_info.cpp (svn r23365) -Codechange: move constants to a single place, to avoid duplication (and in time, different values) 2011-11-29 23:26:44 +00:00
script_info.hpp (svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) 2011-12-19 20:57:08 +00:00
script_instance.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
script_instance.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
script_scanner.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
script_scanner.hpp (svn r23363) -Documentation: document a tiny bit better what is in variables 2011-11-29 23:21:59 +00:00
script_storage.hpp (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
script_suspend.hpp (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 2011-11-29 23:21:33 +00:00
squirrel_class.hpp (svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor 2011-12-21 14:55:28 +00:00
squirrel_helper_type.hpp
squirrel_helper.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
squirrel_std.cpp
squirrel_std.hpp
squirrel.cpp (svn r23801) -Fix: reading the utf-8 BOM from AI/GS files on big-endian machines failed 2012-01-15 11:31:34 +00:00
squirrel.hpp (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00