OpenTTD/src/saveload
2025-02-16 14:50:15 +01:00
..
compat Remove: Hidden setting for adjacent stations (#12862) 2024-11-06 14:11:07 -05:00
afterload.cpp Codechange: strongly type TownID 2025-02-16 14:50:15 +01:00
ai_sl.cpp Codechange: strongly type CompanyID 2025-02-16 14:02:18 +01:00
airport_sl.cpp
animated_tile_sl.cpp Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00
autoreplace_sl.cpp
cargomonitor_sl.cpp Codechange: Use map.emplace() instead of map.insert(std::pair). 2024-04-20 10:25:20 +01:00
cargopacket_sl.cpp Codechange: put SourceType and SourceID into Source struct 2025-02-08 06:37:23 +01:00
cheat_sl.cpp Feature: Cheat to fix station ratings at 100% (#11346) 2023-10-21 08:35:52 -04:00
CMakeLists.txt Change: [Script] Store randomizers in savegame (#12063) 2024-02-12 01:22:57 +01:00
company_sl.cpp Codechange: Use EnumBitSet for StationFacility. 2025-02-13 18:03:13 +00:00
depot_sl.cpp Codechange: strongly type TownID 2025-02-16 14:50:15 +01:00
economy_sl.cpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
engine_sl.cpp Codechange: strongly type EngineID 2025-02-16 14:50:15 +01:00
game_sl.cpp Codefix: Avoid type-casting function pointer with incorrect type. (#12929) 2024-09-12 06:49:45 +01:00
gamelog_sl.cpp Codechange: Construct string_view with first+last. (#12568) 2024-04-24 21:29:33 +01:00
goal_sl.cpp Codechange: use std::string instead of stredup/free for goals 2023-05-01 16:23:24 +02:00
group_sl.cpp Change: Use per-company group numbers. (#12297) 2024-05-07 19:01:28 +00:00
industry_sl.cpp Codechange: rename CargoID to CargoType and amend related variables/comments 2025-01-26 18:07:10 +01:00
labelmaps_sl.cpp Fix: Rail/road type conversion data is not populated on new game. (#13403) 2025-01-29 21:45:16 +00:00
league_sl.cpp
linkgraph_sl.cpp Codechange: Let's use this new emplace_back() thing. (#13081) 2024-11-15 20:28:17 +00:00
map_sl.cpp Codechange: use explicit TileIndex constructor for tile 0 2025-01-01 08:26:54 +01:00
misc_sl.cpp Codechange: Add a priority field to TimerGameTick::TPeriod 2024-04-25 20:08:24 +02:00
newgrf_sl.cpp Codechange: Use EnumBitSet for GRFConfigFlags. 2025-02-02 10:49:45 +00:00
newgrf_sl.h Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
object_sl.cpp Codechange: Use a common sub-class for NewGRFMapping chunks 2021-07-06 22:29:08 +02:00
oldloader_sl.cpp Codechange: strongly type VehicleID 2025-02-16 14:50:15 +01:00
oldloader.cpp Codechange: pass oldloader LoadgameState by reference instead of pointer 2025-02-16 12:31:14 +01:00
oldloader.h Codechange: move vehicle name to LoadgameState and change to std::vector 2025-02-16 13:45:07 +01:00
order_sl.cpp Codechange: strongly type OrderID and OrderListID 2025-02-09 15:07:29 +01:00
randomizer_sl.cpp Codechange: use prefix operator++ for CompanyID iterations 2025-02-16 14:02:18 +01:00
saveload_error.hpp Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 2024-02-02 22:29:28 +01:00
saveload_filter.h Codechange: use default virtual destructors over empty destructors 2024-12-06 22:30:19 +10:00
saveload_internal.h Fix: Rail/road type conversion data is not populated on new game. (#13403) 2025-01-29 21:45:16 +00:00
saveload.cpp Codechange: Use EncodedString for error messages. (#13569) 2025-02-16 10:04:32 +00:00
saveload.h Codechange: Use EncodedString for error messages. (#13569) 2025-02-16 10:04:32 +00:00
settings_sl.cpp Codechange: Use EnumBitSet for SettingFlags. (#13429) 2025-02-01 15:46:51 +00:00
signs_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
station_sl.cpp Codechange: Use EnumBitSet for Airport blocks. 2025-02-13 22:02:02 +00:00
storage_sl.cpp Codechange: use explicit TileIndex constructor for tile 0 2025-01-01 08:26:54 +01:00
story_sl.cpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
strings_sl.cpp Codechange: use unique_ptr instead of manual memory allocation to store strings 2025-02-07 22:49:17 +01:00
subsidy_sl.cpp Codechange: put SourceType and SourceID into Source struct 2025-02-08 06:37:23 +01:00
town_sl.cpp Codechange: Use EnumBitSet for BuildingFlags. 2025-02-01 14:16:25 +00:00
vehicle_sl.cpp Codechange: Use EnumBitSet for Airport blocks. 2025-02-13 22:02:02 +00:00
water_regions_sl.cpp Change: simplified water region evaluation, removed savegame data (#11750) 2024-01-21 20:56:50 +00:00
waypoint_sl.cpp Codechange: Use EnumBitSet for StationFacility. 2025-02-13 18:03:13 +00:00