OpenTTD/src
2008-05-05 02:02:32 +00:00
..
ai
blitter
core
lang (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
misc
music
network
os/macosx
sound
spriteloader
strgen
table
video
widgets
yapf
aircraft_cmd.cpp
aircraft_gui.cpp
aircraft.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
airport_gui.cpp
airport_movement.h (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. 2007-11-11 13:04:51 +00:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoslope.h
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp
callback_table.cpp
callback_table.h
cargo_type.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat_func.h (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp
clear_map.h
cmd_helper.h
command_func.h
command_type.h
command.cpp
console_cmds.cpp
console.cpp
console.h
currency.cpp
currency.h
date_func.h
date_type.h
date.cpp
debug.cpp
debug.h
dedicated.cpp
depot_base.h
depot_func.h
depot_gui.cpp
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_cmd.cpp
dock_gui.cpp
driver.cpp
driver.h
dummy_land.cpp
economy_func.h
economy_type.h (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType 2008-02-09 02:49:33 +00:00
economy.cpp (svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start) 2008-04-26 14:20:39 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail.cpp
endian_check.cpp
engine_base.h
engine_func.h
engine_gui.cpp
engine_type.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
engine.cpp
fiber_thread.cpp
fiber_win32.cpp
fiber.hpp
fileio.cpp
fileio.h
fios.cpp (svn r12850) -Fix (r12848): compilation was broken for some platforms 2008-04-23 13:36:52 +00:00
fios.h
fontcache.cpp
fontcache.h
functions.h
genworld_gui.cpp
genworld.cpp
genworld.h
gfx_func.h
gfx_type.h
gfx.cpp
gfxinit.cpp
gfxinit.h
graph_gui.cpp
group_cmd.cpp
group_gui.cpp
group_gui.h
group_type.h
group.h
gui.h
heightmap.cpp
heightmap.h
helpers.cpp
industry_cmd.cpp
industry_gui.cpp
industry_map.h (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
industry_type.h
industry.h
intro_gui.cpp (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 2008-04-18 04:54:09 +00:00
landscape.cpp
landscape.h
livery.h
lzoconf.h
main_gui.cpp
map_func.h
map_type.h
map.cpp
masm64.rules
md5.cpp
md5.h
minilzo.cpp
minilzo.h
misc_cmd.cpp
misc_gui.cpp
misc.cpp
mixer.cpp
mixer.h
music_gui.cpp
music.cpp
music.h
namegen_func.h
namegen.cpp
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h (svn r12537) -Cleanup: comment newgrf_config.h a bit 2008-04-02 00:13:44 +00:00
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h (svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. 2008-02-12 13:23:57 +00:00
newgrf_gui.cpp
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h (svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations. 2008-04-21 11:29:01 +00:00
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp
newgrf.h
news_func.h (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan. 2008-04-20 11:40:33 +00:00
news_gui.cpp
news_gui.h
news_type.h
npf.cpp
npf.h
oldloader.cpp
oldpool_func.h
oldpool.cpp
oldpool.h
openttd.cpp
openttd.h
order_base.h
order_cmd.cpp
order_func.h
order_gui.cpp
order_type.h
os2.cpp
os_timer.cpp
osk_gui.cpp
ottdres.rc.in
pathfind.cpp
pathfind.h
player_base.h
player_face.h (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
player_func.h
player_gui.cpp (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
player_gui.h
player_type.h
players.cpp
queue.cpp
queue.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
rail_cmd.cpp
rail_gui.cpp
rail_gui.h
rail_map.h
rail_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
rail.cpp
rail.h
rev.cpp.in
rev.h
road_cmd.cpp
road_cmd.h
road_func.h
road_gui.cpp
road_gui.h
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
saveload.cpp (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
saveload.h (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp. 2008-04-19 10:18:38 +00:00
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_func.h
settings_gui.cpp
settings_internal.h
settings_type.h
settings.cpp
ship_cmd.cpp
ship_gui.cpp
ship.h
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_func.h
signs_gui.cpp
signs_type.h
signs.cpp
slope_func.h (svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts. 2008-04-02 14:13:15 +00:00
slope_type.h
smallmap_gui.cpp
sound_func.h
sound_type.h
sound.cpp
sprite.h
spritecache.cpp
spritecache.h
station_base.h
station_cmd.cpp
station_func.h
station_gui.cpp
station_gui.h
station_map.h
station_type.h
station.cpp
statusbar_gui.cpp
stdafx.h
string_func.h
string_type.h
string.cpp
strings_func.h
strings_type.h
strings.cpp
subsidy_gui.cpp
terraform_cmd.cpp
terraform_gui.cpp
terraform_gui.h (svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. 2008-01-06 18:56:43 +00:00
textbuf_gui.h
texteff.cpp
texteff.hpp
tgp.cpp
tgp.h
thread_none.cpp
thread_os2.cpp
thread_pthread.cpp
thread_win32.cpp
thread.h (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
tile_cmd.h
tile_map.cpp
tile_map.h
tile_type.h
timetable_cmd.cpp
timetable_gui.cpp
timetable.h
toolbar_gui.cpp (svn r12892) -Fix: too many items in the vehicle toolbars were greyed out. 2008-04-25 06:15:58 +00:00
toolbar_gui.h
town_cmd.cpp
town_gui.cpp
town_map.h
town_type.h
town.h (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 2008-04-23 22:55:11 +00:00
track_func.h
track_type.h
train_cmd.cpp
train_gui.cpp
train.h
transparency_gui.cpp (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 2008-04-03 19:55:40 +00:00
transparency_gui.h
transparency.h
tree_cmd.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp
tunnelbridge_map.h
tunnelbridge.h (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
unix.cpp
unmovable_cmd.cpp
unmovable_map.h
unmovable.h
variables.h
vehicle_base.h
vehicle_func.h
vehicle_gui.cpp
vehicle_gui.h
vehicle_type.h
vehicle.cpp
viewport_func.h
viewport_type.h
viewport.cpp
void_map.h
water_cmd.cpp
water_map.h
water.h
waypoint_type.h
waypoint.cpp
waypoint.h
widget.cpp
win32.cpp
win32.h
win64.asm
window_func.h (svn r12790) -Codechange: code style fixes. Patch by Alberth. 2008-04-19 13:28:48 +00:00
window_gui.h
window_type.h
window.cpp
zoom_func.h
zoom_type.h