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ai
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blitter
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core
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lang
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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2008-04-29 21:31:29 +00:00 |
misc
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music
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network
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os/macosx
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sound
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spriteloader
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strgen
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table
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video
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widgets
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yapf
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aircraft_cmd.cpp
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aircraft_gui.cpp
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aircraft.h
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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2008-04-29 21:31:29 +00:00 |
airport_gui.cpp
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airport_movement.h
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(svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport.
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2007-11-11 13:04:51 +00:00 |
airport.cpp
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airport.h
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animated_tile_func.h
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animated_tile.cpp
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articulated_vehicles.cpp
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articulated_vehicles.h
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autoreplace_base.h
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autoreplace_cmd.cpp
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autoreplace_func.h
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autoreplace_gui.cpp
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autoreplace_gui.h
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autoreplace_type.h
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autoslope.h
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aystar.cpp
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aystar.h
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bmp.cpp
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bmp.h
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bridge_gui.cpp
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bridge_map.cpp
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bridge_map.h
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bridge.h
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build_vehicle_gui.cpp
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callback_table.cpp
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callback_table.h
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cargo_type.h
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cargopacket.cpp
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cargopacket.h
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cargotype.cpp
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cargotype.h
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cheat_func.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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2008-04-17 21:21:01 +00:00 |
cheat_gui.cpp
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cheat_type.h
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cheat.cpp
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clear_cmd.cpp
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clear_map.h
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cmd_helper.h
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command_func.h
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command_type.h
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command.cpp
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console_cmds.cpp
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console.cpp
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console.h
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currency.cpp
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currency.h
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date_func.h
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date_type.h
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date.cpp
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debug.cpp
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debug.h
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dedicated.cpp
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depot_base.h
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depot_func.h
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depot_gui.cpp
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depot_map.h
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depot_type.h
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depot.cpp
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direction_func.h
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direction_type.h
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disaster_cmd.cpp
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dock_gui.cpp
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driver.cpp
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driver.h
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dummy_land.cpp
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economy_func.h
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economy_type.h
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(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
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2008-02-09 02:49:33 +00:00 |
economy.cpp
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(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
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2008-04-26 14:20:39 +00:00 |
effectvehicle_base.h
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effectvehicle_func.h
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effectvehicle.cpp
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elrail.cpp
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endian_check.cpp
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engine_base.h
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engine_func.h
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engine_gui.cpp
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engine_type.h
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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2008-04-29 21:31:29 +00:00 |
engine.cpp
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fiber_thread.cpp
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fiber_win32.cpp
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fiber.hpp
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fileio.cpp
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fileio.h
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fios.cpp
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(svn r12850) -Fix (r12848): compilation was broken for some platforms
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2008-04-23 13:36:52 +00:00 |
fios.h
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fontcache.cpp
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fontcache.h
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functions.h
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genworld_gui.cpp
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genworld.cpp
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genworld.h
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gfx_func.h
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gfx_type.h
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gfx.cpp
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gfxinit.cpp
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gfxinit.h
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graph_gui.cpp
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group_cmd.cpp
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group_gui.cpp
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group_gui.h
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group_type.h
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group.h
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gui.h
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heightmap.cpp
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heightmap.h
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helpers.cpp
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industry_cmd.cpp
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industry_gui.cpp
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industry_map.h
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
industry_type.h
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industry.h
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intro_gui.cpp
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(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
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2008-04-18 04:54:09 +00:00 |
landscape.cpp
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landscape.h
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livery.h
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lzoconf.h
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main_gui.cpp
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map_func.h
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map_type.h
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map.cpp
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masm64.rules
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md5.cpp
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md5.h
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minilzo.cpp
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minilzo.h
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misc_cmd.cpp
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misc_gui.cpp
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misc.cpp
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mixer.cpp
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mixer.h
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music_gui.cpp
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music.cpp
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music.h
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namegen_func.h
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namegen.cpp
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newgrf_callbacks.h
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newgrf_canal.cpp
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newgrf_canal.h
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newgrf_cargo.cpp
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newgrf_cargo.h
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
newgrf_commons.cpp
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newgrf_commons.h
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newgrf_config.cpp
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newgrf_config.h
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(svn r12537) -Cleanup: comment newgrf_config.h a bit
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2008-04-02 00:13:44 +00:00 |
newgrf_engine.cpp
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newgrf_engine.h
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newgrf_generic.cpp
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newgrf_generic.h
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(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
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2008-02-12 13:23:57 +00:00 |
newgrf_gui.cpp
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newgrf_house.cpp
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newgrf_house.h
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newgrf_industries.cpp
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newgrf_industries.h
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newgrf_industrytiles.cpp
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newgrf_industrytiles.h
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newgrf_sound.cpp
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newgrf_sound.h
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(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
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2008-04-21 11:29:01 +00:00 |
newgrf_spritegroup.cpp
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newgrf_spritegroup.h
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newgrf_station.cpp
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newgrf_station.h
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newgrf_storage.cpp
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newgrf_storage.h
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newgrf_text.cpp
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newgrf_text.h
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newgrf_town.cpp
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newgrf_town.h
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newgrf_townname.cpp
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newgrf_townname.h
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newgrf.cpp
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newgrf.h
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news_func.h
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(svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
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2008-04-20 11:40:33 +00:00 |
news_gui.cpp
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news_gui.h
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news_type.h
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npf.cpp
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npf.h
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oldloader.cpp
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oldpool_func.h
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oldpool.cpp
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oldpool.h
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openttd.cpp
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openttd.h
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order_base.h
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order_cmd.cpp
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order_func.h
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order_gui.cpp
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order_type.h
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os2.cpp
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os_timer.cpp
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osk_gui.cpp
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ottdres.rc.in
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pathfind.cpp
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pathfind.h
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player_base.h
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player_face.h
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
player_func.h
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player_gui.cpp
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(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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2008-04-18 04:37:06 +00:00 |
player_gui.h
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player_type.h
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players.cpp
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queue.cpp
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queue.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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2007-07-24 17:01:23 +00:00 |
rail_cmd.cpp
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rail_gui.cpp
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rail_gui.h
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rail_map.h
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rail_type.h
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(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.
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2008-01-13 00:28:01 +00:00 |
rail.cpp
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rail.h
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rev.cpp.in
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rev.h
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road_cmd.cpp
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road_cmd.h
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road_func.h
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road_gui.cpp
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road_gui.h
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road_internal.h
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road_map.cpp
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road_map.h
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road_type.h
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road.cpp
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roadveh_cmd.cpp
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roadveh_gui.cpp
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roadveh.h
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saveload.cpp
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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2008-04-29 21:31:29 +00:00 |
saveload.h
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(svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
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2008-04-19 10:18:38 +00:00 |
screenshot.cpp
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screenshot.h
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sdl.cpp
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sdl.h
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settings_func.h
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settings_gui.cpp
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settings_internal.h
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settings_type.h
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settings.cpp
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ship_cmd.cpp
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ship_gui.cpp
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ship.h
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signal_func.h
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signal_type.h
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signal.cpp
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signs_base.h
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signs_func.h
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signs_gui.cpp
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signs_type.h
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signs.cpp
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slope_func.h
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(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
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2008-04-02 14:13:15 +00:00 |
slope_type.h
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smallmap_gui.cpp
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sound_func.h
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sound_type.h
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sound.cpp
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sprite.h
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spritecache.cpp
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spritecache.h
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station_base.h
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station_cmd.cpp
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station_func.h
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station_gui.cpp
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station_gui.h
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station_map.h
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station_type.h
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station.cpp
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statusbar_gui.cpp
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stdafx.h
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string_func.h
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string_type.h
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string.cpp
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strings_func.h
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strings_type.h
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strings.cpp
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subsidy_gui.cpp
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terraform_cmd.cpp
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terraform_gui.cpp
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terraform_gui.h
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(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
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2008-01-06 18:56:43 +00:00 |
textbuf_gui.h
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texteff.cpp
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texteff.hpp
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tgp.cpp
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tgp.h
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thread_none.cpp
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thread_os2.cpp
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thread_pthread.cpp
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thread_win32.cpp
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thread.h
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(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
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2008-04-14 19:54:33 +00:00 |
tile_cmd.h
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tile_map.cpp
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tile_map.h
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tile_type.h
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timetable_cmd.cpp
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timetable_gui.cpp
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timetable.h
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toolbar_gui.cpp
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(svn r12892) -Fix: too many items in the vehicle toolbars were greyed out.
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2008-04-25 06:15:58 +00:00 |
toolbar_gui.h
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town_cmd.cpp
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town_gui.cpp
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town_map.h
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town_type.h
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town.h
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(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
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2008-04-23 22:55:11 +00:00 |
track_func.h
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track_type.h
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train_cmd.cpp
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train_gui.cpp
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train.h
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transparency_gui.cpp
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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2008-04-03 19:55:40 +00:00 |
transparency_gui.h
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transparency.h
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tree_cmd.cpp
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tree_map.h
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tunnel_map.cpp
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tunnel_map.h
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tunnelbridge_cmd.cpp
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tunnelbridge_map.h
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tunnelbridge.h
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(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
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2008-04-18 10:16:51 +00:00 |
unix.cpp
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unmovable_cmd.cpp
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unmovable_map.h
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unmovable.h
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variables.h
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vehicle_base.h
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vehicle_func.h
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vehicle_gui.cpp
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vehicle_gui.h
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vehicle_type.h
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vehicle.cpp
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viewport_func.h
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viewport_type.h
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viewport.cpp
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void_map.h
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water_cmd.cpp
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water_map.h
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water.h
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waypoint_type.h
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waypoint.cpp
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waypoint.h
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widget.cpp
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win32.cpp
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win32.h
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win64.asm
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window_func.h
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(svn r12790) -Codechange: code style fixes. Patch by Alberth.
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2008-04-19 13:28:48 +00:00 |
window_gui.h
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window_type.h
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window.cpp
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zoom_func.h
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zoom_type.h
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