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compat
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Remove: Hidden setting for adjacent stations (#12862)
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2024-11-06 14:11:07 -05:00 |
afterload.cpp
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Codechange: Use Map::Iterate() to iterate tiles
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2024-12-06 10:33:11 +10:00 |
ai_sl.cpp
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Codefix: Avoid type-casting function pointer with incorrect type. (#12929)
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2024-09-12 06:49:45 +01:00 |
airport_sl.cpp
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animated_tile_sl.cpp
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autoreplace_sl.cpp
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cargomonitor_sl.cpp
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cargopacket_sl.cpp
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cheat_sl.cpp
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CMakeLists.txt
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company_sl.cpp
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Codechange: Use Map::Iterate() to iterate tiles
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2024-12-06 10:33:11 +10:00 |
depot_sl.cpp
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economy_sl.cpp
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engine_sl.cpp
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Codechange: Sort EngineOverrideManager for fast lookups.
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2024-12-05 18:17:58 +00:00 |
game_sl.cpp
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Codefix: Avoid type-casting function pointer with incorrect type. (#12929)
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2024-09-12 06:49:45 +01:00 |
gamelog_sl.cpp
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goal_sl.cpp
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group_sl.cpp
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Change: Use per-company group numbers. (#12297)
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2024-05-07 19:01:28 +00:00 |
industry_sl.cpp
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Codechange: Speed up industry generation using industry-type checks. (#13094)
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2024-11-22 23:17:24 +00:00 |
labelmaps_sl.cpp
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Codechange: Use Map::Iterate() to iterate tiles
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2024-12-06 10:33:11 +10:00 |
league_sl.cpp
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linkgraph_sl.cpp
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Codechange: Let's use this new emplace_back() thing. (#13081)
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2024-11-15 20:28:17 +00:00 |
map_sl.cpp
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misc_sl.cpp
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newgrf_sl.cpp
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Codechange: Store GRFConfig parameters in a vector. (#13137)
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2024-12-01 15:15:21 +00:00 |
newgrf_sl.h
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object_sl.cpp
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oldloader_sl.cpp
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Codechange: Speed up industry generation using industry-type checks. (#13094)
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2024-11-22 23:17:24 +00:00 |
oldloader.cpp
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Fix: Error message not set when unable load an old save. (#13106)
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2024-11-20 18:24:07 +00:00 |
oldloader.h
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Codechange: Replace all FILE * with FileHandle RAII class. (#12718)
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2024-09-16 08:45:26 +01:00 |
order_sl.cpp
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randomizer_sl.cpp
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saveload_error.hpp
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saveload_filter.h
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Codechange: use default virtual destructors over empty destructors
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2024-12-06 22:30:19 +10:00 |
saveload_internal.h
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Fix #12831: Delay vehicle cache init to after map upgrades in load
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2024-10-25 17:05:59 +02:00 |
saveload.cpp
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Codechange: Support saveload of reference vectors.
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2024-11-27 12:35:27 +00:00 |
saveload.h
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Codechange: Store animated tile state in map to improve performance.
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2024-12-01 21:19:28 +00:00 |
settings_sl.cpp
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Codechange: Remove unused size field from struct SaveLoad (#12859)
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2024-07-14 14:30:35 -04:00 |
signs_sl.cpp
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station_sl.cpp
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Codechange: Add VectorSaveLoadHandler to simplify handlers for vectors. (#13093)
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2024-11-17 23:46:32 +00:00 |
storage_sl.cpp
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story_sl.cpp
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strings_sl.cpp
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subsidy_sl.cpp
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town_sl.cpp
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Codechange: Use Map::Iterate() to iterate tiles
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2024-12-06 10:33:11 +10:00 |
vehicle_sl.cpp
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Codechange: Replace path cache queues with vectors.
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2024-11-18 08:59:41 +00:00 |
water_regions_sl.cpp
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waypoint_sl.cpp
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Codechange: Use Map::Iterate() on waypoint conversion
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2024-12-06 10:33:11 +10:00 |