Commit Graph

738 Commits

Author SHA1 Message Date
frosch
4ce5c6d93d (svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to hidden destructor call from Swap(). 2010-07-08 18:38:38 +00:00
rubidium
5ca4098443 (svn r20082) -Fix [FS#3899]: reading deleted memory when selecting a NewGRF in the content download window of which the data has not been acquired from the content server. The crash would occur after the content server's reply was processed and the ContentInfo object was replaced with another. 2010-07-05 21:07:31 +00:00
alberth
22b9bc5157 (svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine(). 2010-07-02 13:53:05 +00:00
rubidium
ed35d62e70 (svn r20035) -Fix [FS#3909]: under some circumstances you could get into an infinite loop 2010-06-29 21:15:40 +00:00
michi_cc
22357624ff (svn r20030) -Fix: MSVC 2010 defines more POSIX error constants that we define as well. 2010-06-28 18:14:00 +00:00
alberth
604e56adc2 (svn r20025) -Doc: Fix/add comments to let Doxygen know about the documentation. 2010-06-27 09:05:10 +00:00
yexo
9683b87466 (svn r20012) -Fix: when joining a company with a password you could only enter 20 characters of the password 2010-06-23 00:11:11 +00:00
rubidium
876eb5ee0b (svn r19998) -Codechange: Unify the order of ship and plane icon in network-lobby with the rest of the game (frosch) 2010-06-19 16:42:02 +00:00
rubidium
99a11badaf (svn r19996) -Codechange: Add NetworkVehicleType enum. 2010-06-19 16:37:56 +00:00
frosch
9e53f1e004 (svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation. 2010-06-05 13:32:42 +00:00
rubidium
52b211f939 (svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed 2010-05-20 18:54:14 +00:00
smatz
80fd67a314 (svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work 2010-05-13 16:00:50 +00:00
rubidium
062dd0e24c (svn r19814) -Codechange: give some more unnamed enums a name, in case they consisted of unrelated values use static const (u)int 2010-05-13 10:14:29 +00:00
rubidium
2555522eab (svn r19809) -Codechange: make some unnamed network related enums/defines static const variables 2010-05-13 09:04:41 +00:00
rubidium
6fa962b867 (svn r19808) -Codechange: NetworkCalculateLag returned an uint, so keep it that way 2010-05-13 08:59:50 +00:00
rubidium
a8fa3dd3ce (svn r19781) -Fix [FS#3809]: compilation on NetBSD failed (Krille) 2010-05-10 17:11:24 +00:00
rubidium
948beec597 (svn r19777) -Change: use the file scanner to find the .tars 2010-05-10 09:37:17 +00:00
smatz
e3c89df398 (svn r19714) -Feature: ctrl+click on a vehicle to start/stop it 2010-04-24 20:55:51 +00:00
rubidium
26af87bbaa (svn r19695) -Fix: leaking a file descriptor 2010-04-22 18:34:45 +00:00
smatz
f48f4c8293 (svn r19693) -Codechange: split STATUS_INACTIVE to two states 2010-04-22 17:26:57 +00:00
smatz
32510296b6 (svn r19686) -Fix (r15126): truncated archives were not detected when using zlib 1.2.3. This also fixes zlib 1.2.4 compatibility, zlib 1.2.5 is bugfree 2010-04-21 11:42:00 +00:00
rubidium
519c8007c8 (svn r19680) -Fix [FS#3775] (r19648): when joining a MP game all clients with company ID > 0 would be shown as if they were a spectator 2010-04-20 11:29:51 +00:00
rubidium
df4d8b3bc9 (svn r19678) -Fix (r19607): client status was shown incorrect in the console 2010-04-19 19:50:56 +00:00
smatz
cd20724d20 (svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients to spectators 2010-04-17 11:39:46 +00:00
rubidium
b907dfdef8 (svn r19648) -Fix [FS#3760]: a client would not be properly moved when moved while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command 2010-04-17 10:52:26 +00:00
rubidium
5eb54ac434 (svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game 2010-04-14 16:12:54 +00:00
rubidium
088282bcf8 (svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients). 2010-04-13 18:55:31 +00:00
rubidium
d2ed777fa5 (svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised 2010-04-13 18:40:47 +00:00
rubidium
23190b8952 (svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13 17:36:19 +00:00
smatz
0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
smatz
24a60b77ec (svn r19613) -Fix [FS#3755]: possible invalid read when server moves client to spectators before he finishes joining 2010-04-11 22:06:17 +00:00
smatz
7f3844d3aa (svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED 2010-04-11 17:32:14 +00:00
smatz
43015ad79b (svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password 2010-04-11 17:25:44 +00:00
smatz
13e5058efe (svn r19608) -Fix: do not kick client if he entered password and the password was cleared meanwhile 2010-04-11 17:23:11 +00:00
smatz
11d6e21c3a (svn r19607) -Codechange: use different packet types instead of packet subtypes 2010-04-11 17:17:12 +00:00
smatz
d2dc3a2e2b (svn r19606) -Codechange: remove global variable pw_type 2010-04-11 16:38:31 +00:00
rubidium
5c7aaf11ba (svn r19602) -Codechange: add the name of the command to the desync logs 2010-04-11 10:11:26 +00:00
rubidium
9b7d71699d (svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too 2010-04-11 09:54:44 +00:00
frosch
ba5f5c1ce1 (svn r19600) -Fix (r18994): Presence of online content was not properly updated after download due to duplicate slashes in the path. 2010-04-10 21:34:21 +00:00
glx
42f5e930d5 (svn r19596) -Fix (r19593): dedicated server always fast forwarding if compiled without DEBUG_DUMP_COMMANDS 2010-04-10 02:17:18 +00:00
rubidium
465e3be105 (svn r19593) -Codechange: improve loading/executing the desync logs 2010-04-09 17:08:44 +00:00
rubidium
d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
smatz
837913aa5a (svn r19508) -Codechange: remove semicolon after DEFINE_UNAVAILABLE_CONTENT_RECEIVE_COMMAND and DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND 2010-03-23 22:36:02 +00:00
smatz
53aaabe6e9 (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 2010-03-23 22:25:43 +00:00
alberth
db1c6b7a81 (svn r19423) -Codechange: Move error message reporting of industry build in SE to a callback. 2010-03-14 19:59:45 +00:00
rubidium
6b35de215c (svn r19385) -Fix [FS#3684]: [IPv6] Netmask calculations were wrong if cidr >= 32. 2010-03-11 17:57:14 +00:00
peter1138
3c40fe42d4 (svn r19374) -Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help. 2010-03-08 11:51:23 +00:00
yexo
404df87b1f (svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info 2010-02-28 20:28:08 +00:00
frosch
3926b62446 (svn r19283) -Fix (r19256): GRFConfig is not zeroed for non-dynamic construction. GRFIdentifier is sufficient though. 2010-02-27 20:26:42 +00:00
rubidium
0f6d82df7e (svn r19262) -Feature: finalise BaNaNaS support for music sets 2010-02-26 00:00:55 +00:00