frosch
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f36d084db5
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(svn r26270) -Fix-ish: If ScriptTown::FoundTown fails to generate a new random town name, don't bother sending a command, but fail immediately.
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2014-01-20 22:34:22 +00:00 |
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frosch
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e044bd8a73
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(svn r25995) -Fix (r25785) [FS#5801]: [NoGo] GS failed to rename towns. (Zydeco)
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2013-11-14 18:04:31 +00:00 |
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frosch
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17eb3ee9df
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(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.
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2013-11-12 17:57:32 +00:00 |
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frosch
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9a41aefcc4
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(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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2013-11-12 17:57:12 +00:00 |
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frosch
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b1f41a0afb
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(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
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2013-11-12 17:56:35 +00:00 |
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frosch
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41184fb871
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(svn r25966) -Fix: [NoGo] Properly validate the range of the growth rate passed to GSTown::SetGrowthRate, instead of masking it to 16 bit.
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2013-11-12 15:15:02 +00:00 |
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frosch
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a249db1374
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(svn r25924) -Fix: [Script] Documentation for ScriptTown::GetGrowthRate.
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2013-10-28 11:09:02 +00:00 |
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zuu
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67ab3108d6
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(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
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2013-09-19 18:48:05 +00:00 |
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fonsinchen
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7ea878b938
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(svn r25709) -Fix: don't return -1 as unsigned
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2013-08-10 12:47:13 +00:00 |
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rubidium
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1ff95f36bf
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(svn r25544) -Fix [FS#5625] (r25488, r25486): [GS] The checks and validations for setting the extra text in the town window became too stringent
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2013-06-30 15:59:10 +00:00 |
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rubidium
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19eca468fc
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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2013-06-27 19:57:41 +00:00 |
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rubidium
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5d37e21d04
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(svn r25486) -Fix [FS#5613-ish]: missing length validation for town and president names in script APIs
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2013-06-27 19:23:23 +00:00 |
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rubidium
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4e61c1770d
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(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
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2013-02-08 20:34:27 +00:00 |
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frosch
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543540def8
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(svn r24302) -Fix: [Script] ScriptTown::GetGrowthRate() returned wrong values after usage of SetGrowthRate().
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2012-05-30 14:54:44 +00:00 |
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rubidium
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41e5c839e0
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(svn r24179) -Codechange: move some variables of Town to TownCache
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2012-04-25 20:50:13 +00:00 |
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rubidium
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4479f90843
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
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rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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truebrain
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102f811d02
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
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truebrain
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9b6b2cabc1
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
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truebrain
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cc3f42794d
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
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truebrain
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ad48ab9237
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
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truebrain
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afcf07ac8a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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2011-12-19 20:59:19 +00:00 |
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truebrain
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5ff98b45c1
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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2011-12-19 20:57:51 +00:00 |
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truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |
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