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(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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@ -48,6 +48,7 @@ void SQAITown_Register(Squirrel *engine)
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SQAITown.DefSQConst(engine, ScriptTown::TOWN_SIZE_MEDIUM, "TOWN_SIZE_MEDIUM");
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SQAITown.DefSQConst(engine, ScriptTown::TOWN_SIZE_LARGE, "TOWN_SIZE_LARGE");
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SQAITown.DefSQConst(engine, ScriptTown::TOWN_SIZE_INVALID, "TOWN_SIZE_INVALID");
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SQAITown.DefSQConst(engine, ScriptTown::TOWN_GROWTH_NONE, "TOWN_GROWTH_NONE");
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SQAITown.DefSQConst(engine, ScriptTown::TOWN_GROWTH_NORMAL, "TOWN_GROWTH_NORMAL");
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SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, ".");
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@ -23,6 +23,7 @@
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* \li AIStation::HasCargoRating
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* \li AITile::GetTerrainType
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* \li AITown::FoundTown
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* \li AITown::TOWN_GROWTH_NONE
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*
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* Other changes:
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* \li AIStation::GetCargoRating does return -1 for cargo-station combinations that
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@ -48,6 +48,7 @@ void SQGSTown_Register(Squirrel *engine)
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SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_MEDIUM, "TOWN_SIZE_MEDIUM");
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SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_LARGE, "TOWN_SIZE_LARGE");
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SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_INVALID, "TOWN_SIZE_INVALID");
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SQGSTown.DefSQConst(engine, ScriptTown::TOWN_GROWTH_NONE, "TOWN_GROWTH_NONE");
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SQGSTown.DefSQConst(engine, ScriptTown::TOWN_GROWTH_NORMAL, "TOWN_GROWTH_NORMAL");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, ".");
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@ -30,6 +30,7 @@
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* \li GSTile::GetTerrainType
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* \li GSTown::FoundTown
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* \li GSTown::SetName
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* \li GSTown::TOWN_GROWTH_NONE
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* \li GSTown::TOWN_GROWTH_NORMAL
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*
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* Other changes:
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@ -163,6 +163,10 @@
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days_between_town_growth = 0;
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break;
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case TOWN_GROWTH_NONE:
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days_between_town_growth = TOWN_GROW_RATE_CUSTOM_NONE;
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break;
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default:
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days_between_town_growth = days_between_town_growth * DAY_TICKS / TOWN_GROWTH_TICKS;
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EnforcePrecondition(false, days_between_town_growth < TOWN_GROW_RATE_CUSTOM);
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@ -179,6 +183,8 @@
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const Town *t = ::Town::Get(town_id);
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if (t->growth_rate == TOWN_GROW_RATE_CUSTOM_NONE) return TOWN_GROWTH_NONE;
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return ((t->growth_rate & ~TOWN_GROW_RATE_CUSTOM) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS;
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}
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@ -120,6 +120,7 @@ public:
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* Special values for SetGrowthRate.
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*/
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enum TownGrowth {
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TOWN_GROWTH_NONE = 0xFFFF, ///< Town does not grow at all.
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TOWN_GROWTH_NORMAL = 0x10000, ///< Use default town growth algorithm instead of custom growth rate.
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};
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@ -256,9 +257,9 @@ public:
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/**
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* Set the amount of days between town growth.
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* @param town_id The index of the town.
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* @param days_between_town_growth The amount of days between town growth, or TOWN_GROWTH_NORMAL.
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* @param days_between_town_growth The amount of days between town growth, TOWN_GROWTH_NONE or TOWN_GROWTH_NORMAL.
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* @pre IsValidTown(town_id).
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* @pre days_between_town_growth <= 30000 || days_between_town_growth == TOWN_GROWTH_NORMAL.
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* @pre days_between_town_growth <= 30000 || days_between_town_growth == TOWN_GROWTH_NONE || days_between_town_growth == TOWN_GROWTH_NORMAL.
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* @return True if the action succeeded.
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* @note Even when setting a growth rate, towns only grow when the conditions for growth (SetCargoCoal) are met,
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* and the game settings (economy.town_growth_rate) allow town growth at all.
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@ -270,7 +271,7 @@ public:
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* Get the amount of days between town growth.
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* @param town_id The index of the town.
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* @pre IsValidTown(town_id).
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* @return Amount of days between town growth.
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* @return Amount of days between town growth, or TOWN_GROWTH_NONE.
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* @note This function does not indicate when it will grow next. It only tells you the time between growths.
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*/
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static int32 GetGrowthRate(TownID town_id);
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@ -35,7 +35,8 @@ static const uint INVALID_TOWN = 0xFFFF;
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static const uint TOWN_GROWTH_WINTER = 0xFFFFFFFE; ///< The town only needs this cargo in the winter (any amount)
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static const uint TOWN_GROWTH_DESERT = 0xFFFFFFFF; ///< The town needs the cargo for growth when on desert (any amount)
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static const uint16 TOWN_GROW_RATE_CUSTOM = 0x8000; ///< If this mask is applied to Town::grow_counter, the grow_counter will not be calculated by the system (but assumed to be set by scripts)
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static const uint16 TOWN_GROW_RATE_CUSTOM = 0x8000; ///< If this mask is applied to Town::growth_rate, the grow_counter will not be calculated by the system (but assumed to be set by scripts)
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static const uint16 TOWN_GROW_RATE_CUSTOM_NONE = 0xFFFF; ///< Special value for Town::growth_rate to disable town growth.
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typedef Pool<Town, TownID, 64, 64000> TownPool;
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extern TownPool _town_pool;
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@ -2513,14 +2513,14 @@ CommandCost CmdTownSetText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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* @param tile Unused.
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* @param flags Type of operation.
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* @param p1 Town ID to cargo game of.
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* @param p2 Amount of days between growth.
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* @param p2 Amount of days between growth, or TOWN_GROW_RATE_CUSTOM_NONE, or 0 to reset custom growth rate.
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* @param text Unused.
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* @return Empty cost or an error.
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*/
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CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if ((p2 & TOWN_GROW_RATE_CUSTOM) != 0) return CMD_ERROR;
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if ((p2 & TOWN_GROW_RATE_CUSTOM) != 0 && p2 != TOWN_GROW_RATE_CUSTOM_NONE) return CMD_ERROR;
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if (GB(p2, 16, 16) != 0) return CMD_ERROR;
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Town *t = Town::GetIfValid(p1);
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@ -2826,11 +2826,12 @@ static CommandCost TownActionFundBuildings(Town *t, DoCommandFlag flags)
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if (flags & DC_EXEC) {
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/* Build next tick */
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t->grow_counter = 1;
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/* If we were not already growing */
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SetBit(t->flags, TOWN_IS_GROWING);
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/* And grow for 3 months */
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t->fund_buildings_months = 3;
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/* Enable growth (also checking GameScript's opinion) */
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UpdateTownGrowRate(t);
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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}
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return CommandCost();
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@ -3048,7 +3049,7 @@ static void UpdateTownGrowRate(Town *t)
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}
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if ((t->growth_rate & TOWN_GROW_RATE_CUSTOM) != 0) {
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SetBit(t->flags, TOWN_IS_GROWING);
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if (t->growth_rate != TOWN_GROW_RATE_CUSTOM_NONE) SetBit(t->flags, TOWN_IS_GROWING);
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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return;
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}
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