PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
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This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
Peter Nelson
b8a0107ad1
Change: Add configurable curve penalty for ships.
2019-03-08 16:52:08 +01:00
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
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Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
2019-03-04 20:19:44 +01:00
Gabda87
a0293d313d
Add #4115 : default company colour setting ( #6998 )
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Works only in single player.
2019-01-10 10:45:38 +01:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Niels Martin Hansen
4fb76db42f
Feature #986 : Automatic save when losing connection to a network game
2018-06-23 15:22:31 +02:00
PeterN
cfe6a8ea4f
Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. ( #6756 )
2018-04-28 22:27:14 +01:00
peter1138
d934ef9b00
(svn r27825) -Feature [FS#4950]: Add option to close windows with right click (Flamefire)
2017-03-24 18:55:16 +00:00
frosch
2f7de4fd99
(svn r27144) -Change: The chatbox-width setting now uses percent of screen width instead of pixels.
2015-02-12 20:00:23 +00:00
rubidium
ddfc8372ee
(svn r26884) -Change: scale the NewGRF's snow line level according to the configured maximum map height
2014-09-21 12:02:03 +00:00
rubidium
f41b55f0ff
(svn r26880) -Add: stub settings for limiting bridge and map height
2014-09-21 11:27:34 +00:00
planetmaker
61e129cc22
(svn r26815) -Change: Allow to set the granularity of the tooltip hover time in milliseconds instead of seconds. New default value is 250ms
2014-09-13 13:30:31 +00:00
rubidium
f9c9ff6ec3
(svn r25508) -Change: split unit localisation choice into a choice per type of unit, and move it to the advanced settings
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-Feature [FS#5482]: have tractive effort in imperial (lbf) and metric (kgf) units
-Feature: have weights and volumes in imperial units (short tons, gallons)
2013-06-29 09:47:18 +00:00
fonsinchen
0fc198cb00
(svn r25365) -Feature: show cargo by next hops and final destinations in the station GUI
2013-06-09 13:08:52 +00:00
fonsinchen
a49a4eec6e
(svn r25351) -Add: settings for link graph
2013-06-09 12:56:35 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
345c3203d7
(svn r24845) -Add: News ticker sound setting to adv. settings window.
2012-12-23 21:08:42 +00:00
frosch
21b43b63f5
(svn r24843) -Codechange: Move news display options into the general settings framework. (based on patch by eagle_rainbow)
2012-12-23 21:07:12 +00:00
frosch
6bb43a6561
(svn r24792) -Add: Readd difficulty settings to advanced settings unless they are already present in other settings windows.
2012-12-05 19:38:44 +00:00
frosch
d1ab0f03bc
(svn r24790) -Remove: Classic difficulty profiles.
2012-12-05 19:36:41 +00:00
frosch
812ae4140a
(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
2012-12-05 19:36:04 +00:00
frosch
a499435351
(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables.
2012-12-05 19:34:45 +00:00
frosch
5b2da98ca3
(svn r24785) -Add: Various methods to open the OSK. (based on patch by Eagle_rainbow)
2012-12-05 19:34:25 +00:00
frosch
dc930b6689
(svn r24672) -Add [FS#5356]: Remember the basic/advanced/expert filter selection.
2012-11-08 11:20:32 +00:00
frosch
72fc771039
(svn r24590) -Feature: More options for the auto-scroll setting. (adf88)
2012-10-13 09:16:20 +00:00
frosch
e1fda49027
(svn r24194) -Change: Rename the 'signal_side' setting to 'train_signal_side', and add a third option while doing so.
2012-05-01 15:53:51 +00:00
michi_cc
f3e295b4ec
(svn r24134) -Add: Configurable limits for tree planting.
2012-04-17 19:43:52 +00:00
michi_cc
708d5b6712
(svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88)
2012-04-17 19:43:29 +00:00
rubidium
182969f531
(svn r23769) -Codechange: make the lag/join start timeouts configurable as well
2012-01-07 14:43:45 +00:00
rubidium
bddfcaef95
(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable
2012-01-06 21:49:06 +00:00
truebrain
c99950c215
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
2011-12-19 20:55:56 +00:00
frosch
1ea449630d
(svn r23497) -Add: Advanced display setting to control the linewidth in graphs. (ChillCore)
2011-12-11 15:55:31 +00:00
michi_cc
d3b7b89493
(svn r23415) -Feature: Infrastructure maintenance costs.
2011-12-03 23:40:46 +00:00
truebrain
9dde1287aa
(svn r23387) -Fix: move ai.script_max_opcode_till_suspend to script.script_max_opcode_till_suspend
2011-12-01 12:04:22 +00:00
peter1138
4e97261315
(svn r23314) -Add: Add settings to restrict viewport zoom levels.
2011-11-24 12:20:14 +00:00
truebrain
e30256692f
(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
2011-11-23 16:10:18 +00:00
rubidium
47c5d30b5d
(svn r23084) -Codechange: get rid of a redundant variable
2011-11-03 22:49:03 +00:00
rubidium
0ad82be1f3
(svn r22807) -Feature-ish: show a message about missing strings in the intro window if a certain (configurable) threshold has been reached and its not a stable release
2011-08-21 19:23:06 +00:00
rubidium
dc5f44883b
(svn r22797) -Add: progress bar for scanning NewGRFs
2011-08-21 12:53:13 +00:00
rubidium
0041408e4f
(svn r22767) -Add: river generation
2011-08-20 14:14:17 +00:00
frosch
d29def43b0
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
2011-07-03 10:59:25 +00:00
frosch
bfd09004fe
(svn r22417) -Add: an advanced setting to specify the default palette to use for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option.
2011-05-03 20:30:26 +00:00
rubidium
f90044d343
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
2011-03-05 18:00:48 +00:00
alberth
4364cec392
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
alberth
d84502c432
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
2011-02-06 18:11:39 +00:00
terkhen
a4b08dddd1
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
2011-02-05 13:46:09 +00:00
rubidium
0fe0225751
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
2011-02-04 16:40:38 +00:00
rubidium
c85d350310
(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
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-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
rubidium
46b3d114a8
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
2011-02-04 15:37:23 +00:00