Commit Graph

24194 Commits

Author SHA1 Message Date
glx
22519b3b0d Update: Lang files 2020-06-01 22:16:57 +01:00
glx
5b2447e10c Codechange: Use a dynamic copyright year 2020-06-01 22:16:57 +01:00
Yexo
e0680c9ede Fix: reset roadtype/streetcartype info for non-road bridges 2020-06-01 22:16:57 +01:00
Yexo
ea895f05eb Fix #8108: always update tile_hash after updating v->tile 2020-06-01 22:16:57 +01:00
SamuXarick
37187df7ef Fix c01a2e2: crash on loading old savegames with invalid animated tile information 2020-06-01 22:16:57 +01:00
frosch
2faa89a98e Fix: OpenGFX download link did no longer work. (#8105) 2020-06-01 22:16:57 +01:00
frosch
4297cc5f21 Fix #8093: Build+Refit changed game-state in command test run, and thus caused desyncs.
Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
2020-06-01 22:16:57 +01:00
frosch
591ca82845 Fix: When build+refit an engine, do not refit any free wagons that may get attached. 2020-06-01 22:16:57 +01:00
frosch
e90322f6e9 Codechange: Unify the tests whether build+refit is in simulation-test or real-run. 2020-06-01 22:16:57 +01:00
SamuXarick
978cc774ec Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074) 2020-06-01 22:16:57 +01:00
Charles Pigott
7f77b8c1e2 Doc: Prepare for 1.10.1 release 2020-04-13 18:39:51 +01:00
glx
2bf936bbbc Fix #8081: Check for waypoints when removing docking tiles 2020-04-13 18:39:51 +01:00
Pavel Stupnikov
eb8d79f41f Fix a5681d3e: Make goal question ID use 16 bits again (#8072) 2020-04-13 18:39:51 +01:00
glx
0737458ec4 Fix #8064: Incorrect display of refit capacity 2020-04-13 18:39:51 +01:00
frosch
7e659bc3da Fix #8060, 5880f14: Restore admin network API compatibility. 2020-04-13 18:39:51 +01:00
stormcone
612c912144 Fix #8055, c02ef3e: Crash when roadtype availability changed with the road toolbar open (#8058) 2020-04-13 18:39:51 +01:00
Charles Pigott
c8cd5f7f3a Doc: Prepare for 1.10.0 release 2020-03-31 23:08:53 +01:00
Charles Pigott
0c87ae1875 Update: Translations 2020-03-31 23:08:53 +01:00
Charles Pigott
cc458c9559 Add: Titlegame for 1.10 branch by ALEXbr 2020-03-31 23:08:53 +01:00
Charles Pigott
9f0371117b Codechange: Disable asserts for release 2020-03-31 23:08:53 +01:00
SamuXarick
b6d409f8a7 Fix: [Script] Random deviation upper bound range should be inclusive 2020-03-31 23:08:53 +01:00
SamuXarick
d0613bad11 Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bounds are inclusive 2020-03-31 23:08:53 +01:00
Jonathan G Rennison
27cbee76b4 Codechange: Don't fail configure if SDL2 is not detected 2020-03-31 23:08:53 +01:00
glx
7e3eabdaae Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys 2020-03-31 23:08:53 +01:00
Sebastian Pauka
a4d73d74a2 Fix #7644: [Cocoa] Manually set colorspace to sRGB 2020-03-31 23:08:53 +01:00
SamuXarick
d4bd17d443 Fix #8020: Add missing docking tiles around industry neutral stations 2020-03-31 23:08:53 +01:00
SamuXarick
a82dca883f Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs 2020-03-31 23:08:53 +01:00
SamuXarick
18ad0fa983 Change: Open company window when clicking on a company goal (#8033) 2020-03-31 23:08:53 +01:00
SamuXarick
fd64c62bcd Fix: Ignore clicks on non-applicable global goals (#8035) 2020-03-31 23:08:53 +01:00
SamuXarick
b542ebfb52 Fix: [AI/GS] Consider neutral station setting when creating tile lists 2020-03-31 23:08:53 +01:00
SamuXarick
318b51c58a Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect 2020-03-31 23:08:53 +01:00
Charles Pigott
df7f642a02 Codechange: [AzurePipelines] Update MacOS image to 10.14 2020-03-31 23:08:53 +01:00
Charles Pigott
a0dc9ef847 Change: Keep News Window usable by only storing the 1024 latest news messages 2020-03-31 23:08:53 +01:00
Andy
8b4501604c Fix: Provide two sets of tram tracks not one in the GUI icon for building tramway 2020-03-31 23:08:53 +01:00
SamuXarick
4082121511 Fix f5381798: Station::GetTileArea reduced docks to a single tile (#8014) 2020-03-31 23:08:53 +01:00
glx
40b3bc6f1a Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 2020-03-31 23:08:53 +01:00
frosch
b5a8510b9b Fix #7998: Crash when scripts tried to access companies with invalid IDs. 2020-03-31 23:08:53 +01:00
glx
aa7dbdc42e Fix: Ignore non-printable characters when layouting a string 2020-03-31 23:08:53 +01:00
LCD 47
2f57d65575 Fix: [SDL2] Support pasting from clipboard on Linux 2020-03-31 23:08:53 +01:00
Charles Pigott
ceae49a1d8 Fix #6399: Create parent directories if they don't already exist 2020-03-31 23:08:53 +01:00
Charles Pigott
dc2f10bf11 Doc: [Script] Add a note about how wagon connectivity works for scripts 2020-03-31 23:08:53 +01:00
Charlène
0643a3627f Fix: OpenBSD endianness detection 2020-03-31 23:08:53 +01:00
Charles Pigott
fd106cf67b Fix #7993: Compile warning in kick/ban debug messages 2020-03-31 23:08:53 +01:00
Niels Martin Hansen
3d5b729290 Fix #7958: Use NewGRF provided catenary sprites when either front or back is overridden 2020-03-31 23:08:53 +01:00
Niels Martin Hansen
81ed69d8d4 Codechange: Refactor road bridge catenary drawing 2020-03-31 23:08:53 +01:00
Samu
bd3ba91181 Fix #7944: Demolishing locks built on rivers didn't always restore the river 2020-03-31 23:08:53 +01:00
Charles Pigott
49d2a07f66 Fix #7988: Memory leak when using custom depot names 2020-02-09 12:02:32 +00:00
Charles Pigott
887dce4655 Update: Prepare for 1.10.0-RC1 2020-02-09 12:02:32 +00:00
translators
a499e9acdd Update: Translations from eints
russian: 2 changes by Lone_Wolf
2020-02-08 19:45:39 +01:00
glx
2b1a7ceb4e Fix #7976: Don't kick the client doing the rcon 2020-02-08 09:03:14 +01:00