mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-07-13 15:54:39 +01:00
Fix #8108: always update tile_hash after updating v->tile
This commit is contained in:
parent
37187df7ef
commit
ea895f05eb
@ -1253,6 +1253,7 @@ bool AfterLoadGame()
|
||||
}
|
||||
} else if (v->z_pos > GetSlopePixelZ(v->x_pos, v->y_pos)) {
|
||||
v->tile = GetNorthernBridgeEnd(v->tile);
|
||||
v->UpdatePosition();
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user