rubidium
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d8cada7563
|
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
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2011-02-11 23:20:35 +00:00 |
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rubidium
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1dc5ba2210
|
(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
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2011-02-11 22:10:10 +00:00 |
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rubidium
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7de823b1bd
|
(svn r22062) -Fix: memory leak when saving fails mid-way
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2011-02-11 21:30:26 +00:00 |
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yexo
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296af35741
|
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
|
2011-02-11 20:54:49 +00:00 |
|
translators
|
37483180e8
|
(svn r22060) -Update from WebTranslator v3.0:
arabic_egypt - 46 changes by Company_director
hungarian - 20 changes by IPG
spanish - 1 changes by Terkhen
|
2011-02-11 18:45:13 +00:00 |
|
terkhen
|
8196b03074
|
(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
|
2011-02-11 18:24:12 +00:00 |
|
rubidium
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b187352663
|
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
|
2011-02-11 13:38:34 +00:00 |
|
rubidium
|
13fd2cd335
|
(svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash
|
2011-02-11 09:33:38 +00:00 |
|
rubidium
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246f6fe478
|
(svn r22056) -Fix [FS#4408]: metric and imperial HP are not the same. As imperial HP are used internally, set a conversion rate for metric HP
-Change: make the imperial HP to kW conversions a bit more precise
|
2011-02-11 08:17:12 +00:00 |
|
yexo
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5f18d6d828
|
(svn r22055) -Fix [FS#4490]: [Squirrel] some invalid squirrel code caused the squirrel compiler to crash
|
2011-02-11 06:18:39 +00:00 |
|
rubidium
|
66a8c324db
|
(svn r22054) -Codechange: support for rounding the converted units to their closest integral value instead of flooring
|
2011-02-10 20:54:46 +00:00 |
|
terkhen
|
24983ec629
|
(svn r22053) -Fix: The land area information window was not updated after a language change.
|
2011-02-10 20:49:36 +00:00 |
|
translators
|
a1b79246e8
|
(svn r22052) -Update from WebTranslator v3.0:
catalan - 11 changes by arnau
|
2011-02-10 18:45:06 +00:00 |
|
terkhen
|
57a969017b
|
(svn r22051) -Fix (r21935): Roads under road stops would get a wrong owner after overbuilding.
|
2011-02-10 18:32:08 +00:00 |
|
rubidium
|
50996e799b
|
(svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has.
|
2011-02-10 18:28:25 +00:00 |
|
terkhen
|
096c2857ee
|
(svn r22049) -Codechange: Add assert condition to GetRoadOwner.
|
2011-02-10 18:27:50 +00:00 |
|
glx
|
16dd93d3fb
|
(svn r22048) -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company
|
2011-02-10 15:58:22 +00:00 |
|
yexo
|
421ba1c342
|
(svn r22047) -Fix: selling a vehicle triggered the assert added in r22041
|
2011-02-10 13:17:24 +00:00 |
|
frosch
|
b7713a7e85
|
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
|
2011-02-09 21:40:32 +00:00 |
|
frosch
|
3a787f5a0b
|
(svn r22045) -Codechange: Move cancelling the current loading order on deleting the current order to a separate function.
|
2011-02-09 21:39:22 +00:00 |
|
rubidium
|
dda7b60a57
|
(svn r22044) -Fix [FS#4493]: update the consist cache when a part of a train is flipped in the depot
|
2011-02-09 20:45:40 +00:00 |
|
rubidium
|
15514a3011
|
(svn r22043) -Fix: invalidate the right windows when a part of a train is flipped in the depot
|
2011-02-09 20:45:07 +00:00 |
|
smatz
|
69789f3008
|
(svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so
|
2011-02-09 18:56:40 +00:00 |
|
smatz
|
fbfb0ffbf2
|
(svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it
|
2011-02-09 18:55:51 +00:00 |
|
rubidium
|
67cbee4f64
|
(svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool
|
2011-02-09 18:46:55 +00:00 |
|
translators
|
f50f57b4d8
|
(svn r22039) -Update from WebTranslator v3.0:
dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran
|
2011-02-09 18:45:16 +00:00 |
|
terkhen
|
0828653cf9
|
(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
|
2011-02-09 15:57:03 +00:00 |
|
rubidium
|
e76465bab9
|
(svn r22037) -Codechange: remove some unneeded (hidden) casting
|
2011-02-09 13:21:50 +00:00 |
|
rubidium
|
f4f5de5be1
|
(svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name
|
2011-02-09 13:05:04 +00:00 |
|
rubidium
|
fbb5f87801
|
(svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place
|
2011-02-09 12:59:39 +00:00 |
|
rubidium
|
7c254110c0
|
(svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0
|
2011-02-08 22:36:16 +00:00 |
|
smatz
|
5ccf5cc551
|
(svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters
|
2011-02-08 21:49:39 +00:00 |
|
rubidium
|
05a846a574
|
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
|
2011-02-08 21:47:10 +00:00 |
|
rubidium
|
537bd8a429
|
(svn r22031) -Fix: bad servers could crash a client
|
2011-02-08 21:45:38 +00:00 |
|
rubidium
|
5f7439a00f
|
(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88)
|
2011-02-08 20:52:38 +00:00 |
|
rubidium
|
e1eeca6440
|
(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded
|
2011-02-08 20:51:30 +00:00 |
|
rubidium
|
5286de116b
|
(svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago
|
2011-02-08 20:47:48 +00:00 |
|
translators
|
0c873d2bc6
|
(svn r22027) -Update from WebTranslator v3.0:
traditional_chinese - 38 changes by josesun
luxembourgish - 12 changes by Phreeze
|
2011-02-08 18:45:09 +00:00 |
|
smatz
|
9cd5243d04
|
(svn r22026) -Fix: don't crash when we generate too many objects while generating map
|
2011-02-08 18:39:29 +00:00 |
|
smatz
|
887a7724dc
|
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
|
2011-02-08 18:34:13 +00:00 |
|
smatz
|
364ef8e6e6
|
(svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium)
|
2011-02-08 18:29:30 +00:00 |
|
smatz
|
b4273bcd35
|
(svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so
-Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium)
|
2011-02-08 18:27:21 +00:00 |
|
smatz
|
7af2470a78
|
(svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so
|
2011-02-08 18:21:55 +00:00 |
|
rubidium
|
1d0d7635e0
|
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
|
2011-02-07 22:49:38 +00:00 |
|
rubidium
|
a06b34bd4f
|
(svn r22020) -Fix: load of failures of WT3 to properly validate some strings...
|
2011-02-07 22:40:01 +00:00 |
|
rubidium
|
0395aab420
|
(svn r22019) -Codechange: s/functions.h/clear_func.h/
|
2011-02-07 22:38:02 +00:00 |
|
rubidium
|
bc3ce1e53b
|
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
|
2011-02-07 22:37:22 +00:00 |
|
rubidium
|
faf5d899f7
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
2011-02-07 22:29:47 +00:00 |
|
rubidium
|
68ace1b79b
|
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
|
2011-02-07 22:23:37 +00:00 |
|
rubidium
|
3745ff7338
|
(svn r22015) -Codechange: move yet another pair of methods from functions.h
|
2011-02-07 22:22:20 +00:00 |
|