Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Peter Nelson
90e8dd9f10
Fix 7b091000b0
: Missing 32bpp-to-8bpp sprites due to ZOOM_LVL_NORMAL changes. ( #13349 )
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ZOOM_LVL_NORMAL was change from 4x zoomed in to 1x zoom, loop should be using ZOOM_LVL_BEGIN.
2025-01-21 08:58:51 +00:00
Peter Nelson
7b091000b0
Feature: Support converting 32bpp-only sprites to indexed 8bpp.
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This uses nearest colour lookup to convert 32bpp-only sprites to indexed 8bpp on the fly. This provides a reasonable usable sprite instead of being incompatible.
2025-01-21 00:45:31 +00:00
Peter Nelson
83e9ee00f0
Change: Let sprite loader know what sprites are available in both 8bpp and 32bpp depths.
2025-01-21 00:45:31 +00:00
Peter Nelson
7b717fcccb
Codechange: Replace AllocatorProc with SpriteAllocator class.
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This allows for state to be passed to or maintained by the allocator.
2024-05-30 20:16:28 +01:00
Peter Nelson
a1a01e21cf
Change: Use std::make_unique instead of passing new() ( #12539 )
2024-04-20 11:20:49 +01:00
Rubidium
4f2412a272
Codechange: range based for loops instead of C-style for loops
2024-04-11 07:05:04 +02:00
Peter Nelson
7572cfd103
Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
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This matches expectations of what normal zoom means.
2024-04-04 22:27:03 +01:00
Peter Nelson
3c94e81665
Codechange: Use ZOOM_LVL_MIN to refer to first zoom level.
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Many uses of ZOOM_LVL_NORMAL actually just want the first zoom level slot, so use ZOOM_LVL_MIN to make this clearer.
2024-04-04 22:27:03 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
rubidium42
cb8612ba79
Remove: ZOOM_LVL_COUNT
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This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Peter Nelson
49dae08a3b
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
199e41c762
Codechange: use default dtor instead of empty ( #10826 )
2023-05-14 23:31:03 +02:00
Rubidium
4a5a9f57c4
Fix: conversion to smaller type warnings
2023-05-06 21:26:13 +02:00
PeterN
db573c8742
Fix #10660 : Sprite Font scale affected by viewport zoom level limits. ( #10668 )
2023-04-17 00:14:03 +02:00
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
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This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Rubidium
51049946d1
Fix: prevent corrupted GRF files to allocate stupid amounts of memory
2023-01-05 20:11:59 +01:00
Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
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Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
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Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
rubidium42
e588923bff
Codechange: add std::string accepting SetDParamStr to ErrorMessageData
2021-06-13 10:26:58 +02:00
Rubidium
fdc11a9f94
Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
2021-05-08 12:39:34 +02:00
Matt Kimber
bcb3313e13
Feature: allow setting maximum zoom level at which sprites are drawn ( #8604 )
2021-03-13 10:00:53 +01:00
Michael Lutz
70aa3b4011
Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information.
2021-02-22 22:16:07 +01:00
Michael Lutz
e7e5316340
Add: Allow sprite encoders (blitters) to specify an alignment for sprite width and height.
2021-02-22 22:16:07 +01:00
Michael Lutz
02e8741457
Codechange: Allow for using a sprite encoder that is not the currently active blitter when loading a sprite.
2021-02-22 22:16:07 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
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CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Michael Lutz
38729297f9
Codechange: No need for AutoFreePtr if there's std::unique_ptr.
2019-04-15 22:52:50 +01:00
peter1138
1088ad48fc
(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
2014-10-12 20:43:25 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
70b2093ddb
(svn r26132) -Fix-ish: prevent issues due to overflowing multiplications by limiting the size of full zoom sprites to about 32kix32ki
2013-11-26 22:03:56 +00:00
michi_cc
44abdccfd0
(svn r23898) -Remove: PNG sprite loader.
2012-02-04 22:19:02 +00:00
michi_cc
2c3bca6ad9
(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.
2012-02-04 22:18:57 +00:00
michi_cc
c9e664d4cb
(svn r23894) -Fix (r23893): Use the right variable, not the one that's always going to be 0.
2012-02-04 20:12:06 +00:00
michi_cc
4702924f6e
(svn r23893) -Change: [NewGRF] Extended chunked sprite encoding to work for bigger sprites.
2012-02-04 19:21:32 +00:00
michi_cc
5c1cc27b03
(svn r23890) -Add: [NewGRF] Support for RealSprites with multiple zoom levels.
2012-02-04 13:29:18 +00:00
michi_cc
e85d5b5d31
(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138)
2012-02-04 13:29:13 +00:00
michi_cc
6db39410a1
(svn r23887) -Feature: [NewGRF] Support for container version 2.
2012-02-04 13:29:04 +00:00
michi_cc
5af68295b0
(svn r23881) -Codechange: Move GRF sprite decoding into a separate function.
2012-02-04 13:28:40 +00:00
peter1138
3ef77e55c5
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
2011-12-24 23:33:45 +00:00
rubidium
fd559171b4
(svn r23527) -Codechange: unify colo(u)r as far as it goes
2011-12-15 22:02:00 +00:00
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
peter1138
8be8d5e843
(svn r23324) -Fix (r15555): Don't free reusable buffer.
2011-11-25 11:45:46 +00:00
peter1138
81598273e9
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
peter1138
15d0a22aac
(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.
2011-11-24 12:26:44 +00:00
frosch
ca1df3ddab
(svn r23008) -Add: Palette detection and conversion for the M part of 32bpp sprites.
2011-10-06 19:17:49 +00:00