Rubidium
3aa60fd479
Codechange: strongly type StoryPageID and StoryPageElementID
2025-02-09 15:07:29 +01:00
Rubidium
5ca5790ac8
Codechange: strongly type SpriteGroupID
2025-02-09 15:07:29 +01:00
Rubidium
f9f19de8c2
Codechange: strongly type RoadStopID
2025-02-09 15:07:29 +01:00
Rubidium
d10499f2f1
Codechange: strongly type PersistentStorageID
2025-02-09 15:07:29 +01:00
Rubidium
9ab36b594d
Codechange: strongly type OrderID and OrderListID
2025-02-09 15:07:29 +01:00
Rubidium
d61d643906
Codechange: strongly type OrderBackupID
2025-02-09 15:07:29 +01:00
Rubidium
cb3db3cedd
Codechange: strongly type ObjectID
2025-02-09 15:07:29 +01:00
Rubidium
c311e6e4a9
Codechange: strongly type LinkGraphID and LinkGraphJobID
2025-02-09 15:07:29 +01:00
Rubidium
6c8915fdbc
Codechange: strongly type LeagueTableID and LeagueTableElementID
2025-02-09 15:07:29 +01:00
Rubidium
6aada55e96
Codechange: strongly type GoalID
2025-02-09 15:07:29 +01:00
Rubidium
7cc194e745
Codechange: strongly type EngineRenew
2025-02-09 15:07:29 +01:00
Rubidium
b575d5b8e4
Codechange: strongly type CargoPacket
2025-02-09 15:07:29 +01:00
Rubidium
4803ca7462
Codechange: strongly type CargoPayment
2025-02-09 15:07:29 +01:00
Rubidium
07dd5bf01d
Codechange: support strongly typed pool element IDs in squirrel/saveload
2025-02-09 15:07:29 +01:00
Rubidium
30127dfe90
Codechange: prepare the pool for strongly typed pool element IDs
2025-02-09 15:07:29 +01:00
Patric Stout
82c5e37b46
Change: have a better title for the Online Content window ( #13505 )
2025-02-09 13:55:16 +00:00
Rubidium
0f5f5714b3
Codechange: add unit test against over optimisation of enum-bitmasks
2025-02-09 14:44:23 +01:00
Rubidium
90f5a9440c
Codechange: add automation for (re)setting the 'work: needs rebase' label on PRs
2025-02-09 14:44:13 +01:00
Rubidium
ce07ea00b8
Codechange: add and use GetDepotDestinationIndex map accessor
2025-02-09 14:27:51 +01:00
Peter Nelson
dccc6185b9
Codechange: Change internal format of encoded strings to improve robustness and allow expansion. ( #13499 )
2025-02-09 12:45:50 +00:00
Rubidium
1193852007
Codechange: do not use ScriptCompany::CompanyID outside of the script API
2025-02-09 12:04:42 +01:00
translators
30ddbeed8d
Update: Translations from eints
...
french: 21 changes by glx22
2025-02-09 04:40:46 +00:00
Rubidium
4cda9f900d
Codechange: [Script] Use helper function over direct casting CompanyID
...
In the script's API `COMPANY_INVALID` has a value of -1, whereas the internal
game's `INVALID_COMPANY` has a value of 255. Since the script's API also has
a `COMPANY_SPECTATOR` with a value of 255, these enumerations cannot be easily
reconciled by casting. As such, replace all casts in the script API with
either ScriptCompany::FromScriptCompanyID or ScriptCompany::ToScriptCompanyID.
Also make clear whether CompanyID is ::CompanyID or ScriptCompany::CompanyID
by using either one of those over CompanyID in the script's API.
2025-02-08 23:42:19 +01:00
Loïc Guilloux
8ab3e9f0a3
Fix 3effb89
: [Script] Don't set CommandCallback for asynchronous commands ( #13501 )
2025-02-08 22:14:37 +00:00
Loïc Guilloux
edf90f5e4b
Codefix 043d1ac
: [Win32] Restore virtual destructor of StreamingVoiceContext ( #13496 )
2025-02-08 17:43:34 +01:00
Rubidium
ac54ff368c
Codechange: set VLI.index through accessor function
2025-02-08 10:09:02 +01:00
Rubidium
4e84d032b8
Codechange: read VLI.index through wrapper to get the right type
2025-02-08 10:09:02 +01:00
Peter Nelson
d61b376998
Codechange: Use EnumBitSet for CargoClasses. ( #13491 )
2025-02-08 08:46:38 +00:00
Rubidium
04d53ed6f5
Codechange: remove operator!=s that are synthesized
2025-02-08 06:37:36 +01:00
Rubidium
760b8f74b7
Codechange: implement operator<=> and remove operators that are synthesized
2025-02-08 06:37:36 +01:00
Rubidium
8fbba84473
Codechange: move operator== inside MultiMap class and leave out ones that will be synthesized
2025-02-08 06:37:36 +01:00
Rubidium
5f41bc0279
Codechange: put SourceType and SourceID into Source struct
2025-02-08 06:37:23 +01:00
translators
95bfd68341
Update: Translations from eints
...
korean: 11 changes by telk5093
2025-02-08 04:41:07 +00:00
Peter Nelson
11bfd5bb9e
Codechange: Use EnumBitSet for EndSegmentReasons. ( #13490 )
2025-02-07 23:53:23 +00:00
Peter Nelson
50b384032d
Codechange: Use EnumBitSet for IndustryControlFlags.
2025-02-07 22:01:59 +00:00
Peter Nelson
965a45812a
Codechange: Allow masking invalid values passed to EnumBitSet.
2025-02-07 22:01:59 +00:00
Peter Nelson
bb43d60064
Codechange: Allow EnumBitSet to work with 64 bit underlying type.
2025-02-07 22:01:59 +00:00
Rubidium
87e228b8b5
Codechange: remove unneeded dereference chunk type flag
2025-02-07 22:49:17 +01:00
Rubidium
266b733095
Codechange: use unique_ptr instead of manual memory allocation to store strings
2025-02-07 22:49:17 +01:00
Rubidium
83479a4e12
Codechange: add method for reading a string from a savegame given a length
2025-02-07 22:49:17 +01:00
Rubidium
f90fa2a4d1
Codechange: use C++ constructs over MallocT/free
2025-02-07 22:49:03 +01:00
Peter Nelson
d9bb002cac
Codechange: Use local parameters for formatting settings values. ( #13487 )
2025-02-07 20:18:03 +00:00
Peter Nelson
9a6fc4eb76
Codechange: Use enum class for NewsReferenceType.
2025-02-07 19:36:52 +00:00
Peter Nelson
ca75a8ce19
Codechange: Use enum class for NewsType.
2025-02-07 19:36:52 +00:00
Peter Nelson
4fd1929bf7
Codechange: Use EnumBitSet for NewsFlags.
2025-02-07 19:36:52 +00:00
Peter Nelson
52094c1fc1
Codechange: Detemplatise uint64_t version of GetNextParameters(). ( #13488 )
...
This ensures the visitor is not duplicated for the different types pass to GetNextParamters<T>(), which now is only concerned with casting the result.
2025-02-07 18:54:40 +00:00
Rubidium
9189c3ab6f
Codechange: use TownID instead of uint
2025-02-07 19:41:19 +01:00
Rubidium
6e0378f7c1
Codechange: use IndustryID instead of int
2025-02-07 19:26:34 +01:00
Peter Nelson
99a32207b8
Codechange: Use preformatted strings for slider marks. ( #13484 )
2025-02-07 18:14:53 +00:00
Peter Nelson
c3643e3ee0
Codechange: Pass raw string to editable query window. ( #13481 )
...
This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00