rubidium
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ac528411df
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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998d7644f6
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
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rubidium
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46650c54b6
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(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
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peter1138
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a01fc4c142
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(svn r11789) -Codechange: coding style for global variable names
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2008-01-09 10:15:20 +00:00 |
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rubidium
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0e517fe023
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(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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2008-01-09 09:45:45 +00:00 |
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rubidium
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a8a3a7e3f2
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(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
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2008-01-07 09:19:53 +00:00 |
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rubidium
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b0ac283aec
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(svn r11774) -Change: do not include variables.h in a header when it is not needed.
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2008-01-07 00:57:19 +00:00 |
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peter1138
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7be2160cfb
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(svn r11770) -Codechange: An engine type's type is EngineID, not byte.
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2008-01-06 20:54:55 +00:00 |
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rubidium
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e5e75bd8f8
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(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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2007-12-29 09:24:26 +00:00 |
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smatz
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38f0e422ac
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(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
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2007-12-27 14:10:47 +00:00 |
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rubidium
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384503e7d3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
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rubidium
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b9046c97fb
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(svn r11702) -Codechange: move all date related stuff to date*.
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2007-12-26 13:50:40 +00:00 |
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rubidium
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2786d789a1
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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2007-12-26 11:45:43 +00:00 |
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rubidium
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429521a7d1
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
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rubidium
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6a9e77e079
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
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rubidium
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9e9cfe6e59
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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2007-12-21 21:50:46 +00:00 |
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rubidium
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433a9f3c09
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(svn r11675) -Codechange: split the string types from the string functions.
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2007-12-21 19:49:27 +00:00 |
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rubidium
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5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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smatz
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145517fb8e
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(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
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2007-12-16 19:30:42 +00:00 |
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smatz
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3cee0abdba
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(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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2007-12-16 15:38:51 +00:00 |
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smatz
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acf6e08f78
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(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
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2007-12-15 23:11:18 +00:00 |
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rubidium
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a5bcce4fc8
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(svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked.
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2007-12-11 20:28:53 +00:00 |
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rubidium
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02c46026b3
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(svn r11571) -Fix [FS#1493]: road vehicle getting to the wrong side of a station when trying to overtake in there.
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2007-12-04 21:53:09 +00:00 |
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skidd13
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82913a2134
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(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
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2007-12-03 09:19:19 +00:00 |
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rubidium
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77b6a2674e
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(svn r11524) -Fix [FS#1485]: assertion when tram reversed at a station.
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2007-11-25 19:45:09 +00:00 |
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skidd13
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bdc7fd2d76
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(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
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2007-11-25 15:35:25 +00:00 |
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skidd13
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bf959f926f
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(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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2007-11-24 10:38:43 +00:00 |
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skidd13
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a91c2a4c39
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(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
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2007-11-20 14:11:19 +00:00 |
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skidd13
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eeaa348f8b
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(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
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2007-11-20 13:35:54 +00:00 |
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skidd13
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5c31a973a1
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(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
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2007-11-19 21:32:20 +00:00 |
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skidd13
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71c4325c50
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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2007-11-19 21:02:30 +00:00 |
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rubidium
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a4df4728fc
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(svn r11477) -Fix [FS#1451]: a road vehicle must not show that it is driving max speed when it is standing still waiting for the vehicle in from of it.
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2007-11-19 18:58:32 +00:00 |
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skidd13
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50bfe1a19d
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(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
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2007-11-19 18:58:04 +00:00 |
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skidd13
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8be526e499
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(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
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2007-11-19 18:38:10 +00:00 |
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rubidium
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b1393d1169
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(svn r11461) -Fix [FS#1449] (r11449): a bus turning around in a station could case an assertion error. Patch by divide.
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2007-11-18 15:06:01 +00:00 |
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rubidium
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ef6c4c1cdf
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(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
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2007-11-17 12:42:15 +00:00 |
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rubidium
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04925c3f12
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(svn r11419) -Fix [FS#1388]: articulated vehicle breaking up when making a 90 degree turn immediately after a 180 degree turn.
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2007-11-12 18:28:55 +00:00 |
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truelight
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9f319318b4
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(svn r11385) -Fix r11383: bool operation can be hard to translate for some people ;) (tnx fjb for noticing this bug ;))
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2007-11-05 17:50:10 +00:00 |
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truelight
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4b8aaa994c
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(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
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2007-11-04 23:06:39 +00:00 |
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truelight
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69b1d97c03
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(svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13)
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2007-11-04 22:47:34 +00:00 |
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rubidium
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6fe325ae7f
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(svn r11367) -Fix [FS#1258]: non-articulated road vehicles should be able to overtake (not-too-long) articulated vehicles, i.e. overtaking of articulated vehicles that are several (3+) tiles long is not supported.
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2007-10-31 22:15:19 +00:00 |
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rubidium
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3a7c8cc88d
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(svn r11366) -Fix [FS#1258]: road vehicles must not drive through eachother on bridges/in tunnels.
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2007-10-31 22:13:41 +00:00 |
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rubidium
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4bb210614b
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(svn r11332) -Fix: vehicles getting a value of 0 on construction.
-Fix: assertion when selling vehicles.
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2007-10-21 16:45:00 +00:00 |
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rubidium
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28bcf5bb46
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(svn r11317) -Fix [FS#1355]: don't read a variable of a destroyed vehicle as the value will be reset to 0.
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2007-10-20 20:15:34 +00:00 |
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rubidium
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b6c9bc80cf
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(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
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2007-10-08 20:06:37 +00:00 |
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rubidium
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07f8b91a18
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(svn r11200) -Fix [FS#1291]: road vehicles could not overtake on one way roads going to the east.
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2007-10-04 20:16:35 +00:00 |
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rubidium
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127c7c9b0f
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(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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2007-09-26 17:33:32 +00:00 |
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rubidium
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257fdb38e6
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(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
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2007-09-17 04:23:03 +00:00 |
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rubidium
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9da9e77641
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(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle.
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2007-09-16 20:48:00 +00:00 |
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rubidium
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38ff181ebf
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(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
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2007-09-09 17:42:59 +00:00 |
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