Commit Graph

11 Commits

Author SHA1 Message Date
glx22
0293fd41e5 Codechange: Use SQInteger for generic numbers in script_news 2023-03-06 00:32:12 +01:00
Rubidium
2fd99467ea Fix: scripts are not aware of nullptr, they only know null 2023-01-26 16:07:14 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
alberth
0143f486f2 (svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. 2015-02-22 17:25:29 +00:00
frosch
5187c2b721 (svn r24286) -Add: [GS] Some more GSNews::NewsItem::NewsTypes. 2012-05-26 14:16:12 +00:00
frosch
a8c88f43b6 (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
rubidium
5417153982 (svn r23924) -Fix [FS#5054]: [NoGo] "Some" news messages would cause an assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used 2012-02-11 19:42:33 +00:00
rubidium
e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
truebrain
102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 2011-12-19 21:06:06 +00:00
truebrain
e0ffe4faf2 (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 2011-12-19 21:01:03 +00:00