Commit Graph

22506 Commits

Author SHA1 Message Date
translators
26113e3622 Update: Translations from eints
english (au): 11 changes by krysclarke
swedish: 7 changes by joeax910
english (us): 11 changes by 2TallTyler
chinese (simplified): 11 changes by WenSimEHRP
russian: 11 changes by Ln-Wolf
catalan: 11 changes by J0anJosep
portuguese: 13 changes by azulcosta
portuguese (brazilian): 11 changes by pasantoro
2024-05-16 04:41:07 +00:00
Peter Nelson
ca52da6c95
Fix: Unable to choose a font containing hyphen. (#12684)
FcNameParse may require some characters be escaped. Instead, pass name as FC_FAMILY.
2024-05-16 00:38:23 +01:00
Peter Nelson
d1b7619822
Change: Ignore min/max years for manual house placer. (#12687) 2024-05-15 23:17:58 +01:00
translators
56ea002283 Update: Translations from eints
catalan: 16 changes by J0anJosep
latvian: 2 changes by lexuslatvia
2024-05-15 04:41:37 +00:00
Peter Nelson
980dcaac6e
Cleanup: Remove GetFontTable from FontCache. (#12677)
This interface is no longer used, so does not need to be implemented.

Removes manual memory management with malloc/free.
2024-05-14 21:13:26 +01:00
Peter Nelson
ed67aedabf Feature: Allow manually placing town buildings in scenario editor.
House picker is accessed from the Landscaping toolbar as there is no town toolbar.

Once placed these houses behave like any other and can be removed by players and towns.

Uses the unified picker system, so also supports used/saved favourites. As town building don't have class labels, town zones are use to imitate them.
2024-05-14 21:11:48 +01:00
Peter Nelson
874cfe000b Codechange: Set underlying type for HouseSpec enums. 2024-05-14 21:11:48 +01:00
Peter Nelson
b731ab0632 Change: Allow sprite resolver to evaluate non-existent houses.
This could previous be done but only with a town and tile in mind, but for drawing in the UI, neither of those exist yet.
2024-05-14 21:11:48 +01:00
Peter Nelson
d99c1337a2 Add: Command to build an individual house on a specific tile. 2024-05-14 21:11:48 +01:00
Peter Nelson
f901722066 Codechange: Rename BuildTownHouse to TryBuildTownHouse. 2024-05-14 21:11:48 +01:00
Tyler Trahan
bb77d16e40
Add: Shade button to waypoint picker (#12682) 2024-05-14 14:43:56 -04:00
Muxy
486af1a6fc Fix: [Admin] #12411 Send Network Welcome Packet to admin port after game creation completed
WelcomeAll moved into NetworkOnGameStart

Signed-off-by: Muxy <muxy@goulp.net>
2024-05-14 19:24:31 +02:00
Peter Nelson
460fab920c
Fix #12418, 338def1b06: Filename extension taken from wrong string. (#12680) 2024-05-14 18:18:30 +01:00
Rubidium
00c4b232b3 Fix #12550: files were not saved in the right location when binary and configuration are in the same folder 2024-05-14 17:01:28 +02:00
translators
3f06aa441b Update: Translations from eints
english (us): 17 changes by 2TallTyler
greek: 147 changes by KyriakosMich
2024-05-14 04:40:19 +00:00
Tyler Trahan
9f63b9f65d
Fix #12594: Give descriptive error when company takeover fails due to vehicle limit (#12676) 2024-05-13 10:10:03 -04:00
translators
870149406a Update: Translations from eints
chinese (simplified): 23 changes by WenSimEHRP
russian: 17 changes by Ln-Wolf
portuguese (brazilian): 8 changes by pasantoro
2024-05-13 04:41:24 +00:00
Peter Nelson
18e56df5e1
Fix #12674: Non-NewGRF Build Station widgets may not fill window properly. (#12675)
Allow labels in Build Station window to fill width as needed.
2024-05-13 00:18:07 +00:00
Peter Nelson
f2f7573c3f
Fix #12668: Crash opening picker window with filter when no results available. (#12669)
When first opening the picker window, we attempt to find a valid class and type to select. If the picker window was closed with filters enabled, there may not be anything list that is usable.

Resolve this by using callbacks to find the first usable type when no types are listed.
2024-05-12 20:14:29 +01:00
Rubidium
77c188e6da Codechange: use std::vector instead of malloced array 2024-05-12 12:55:52 +02:00
Rubidium
6cea49c117 Codechange: replace uint with size_t in binary heap 2024-05-12 12:55:52 +02:00
Rubidium
8349203038 Cleanup: remove unused Aystar variables 2024-05-12 10:46:03 +02:00
Peter Nelson
77a7113ba6
Cleanup: Remove unused parameters from FreeTypeFontCache::SetFontSize. (#12663) 2024-05-12 08:39:40 +01:00
Rubidium
f939e81bf0 Fix #12655, 4f6d75f: inconsistent state in client list and potential crash after client leaves 2024-05-12 07:23:40 +02:00
translators
95a89e43b2 Update: Translations from eints
english (au): 16 changes by krysclarke
chinese (simplified): 16 changes by XiaoJi-Game
korean: 19 changes by telk5093
russian: 1 change by Ln-Wolf
finnish: 16 changes by hpiirai
lithuanian: 1 change by khamper
portuguese: 17 changes by azulcosta
portuguese (brazilian): 16 changes by pasantoro
2024-05-12 04:41:31 +00:00
Peter Nelson
34da94ffc8
Fix: Use widget resize step instead of window resize step. (#12659)
Build Picker class list filter could be drawn incorrectly depending on how the window can be resized.
2024-05-11 20:51:44 +01:00
Peter Nelson
d78f39a9df
Cleanup: Remove GetUnitsPerEM and units_per_em. (#12656)
GetUnitsPerEM is never called.
2024-05-11 14:50:34 +01:00
translators
721cd2b8ad Update: Translations from eints
ukrainian: 1 change by Quantom2
dutch: 5 changes by Afoklala
lithuanian: 1 change by khamper
2024-05-11 04:41:26 +00:00
Peter Nelson
b30fe0d7da Feature: Ctrl-click to toggle favourites in build-pickers.
This allows ctrl-click on a type in a build-picker window to remember it
as a favourite. An new filter button to show only favourites makes it
simpler to use these types.

Favourite types are saved locally in favs.cfg, so are remembered between
games.
2024-05-11 02:12:41 +01:00
Peter Nelson
fde3b35a24 Feature: New filter to show only used types in build-pickers.
This filters the build-picker type lists to only show types that have
already been placed in the current game, making it simpler to get to
build matching features.
2024-05-11 02:12:41 +01:00
Peter Nelson
b76517816e Feature: Add "All" filter to build-picker show types from all classes.
Toggling the "All" filter causes the class selection to be ignored, so
that items from all classes can be displayed together. The class text
filter is still applied.

This makes it easier to search amongst types for a feature.
2024-05-11 02:12:41 +01:00
Peter Nelson
cdc356e7bf Change: Unify station/waypoint/roadstop/object build-picker window code.
These windows now share a common code base for choosing and display class and types.

An additional text filter is added to search types by name instead of just classes.
2024-05-11 02:12:41 +01:00
Peter Nelson
d2c8b476b5 Codechange: Add functions to test if a station/roadstop class is a waypoint.
This is now checked by class label instead of by index.
2024-05-11 02:12:41 +01:00
Peter Nelson
9f8c9724be Codechange: Add station/roadstop class labels for DFLT/WAYP.
This avoids repeating the same multichar literal value.
2024-05-11 02:12:41 +01:00
Peter Nelson
d5671030b1 Codechange: Add NewGRFSpecsBase class to hold class/index information.
Standardises how the class index is stored in the spec, instead of relying ot the Spec structs having the same members.

This allows retrieving class_index and index without searching or using pointer arithmetic.

'cls_id' is renamed to 'class_index' to make it clearer that it is an index rather than the multichar label of the class.
2024-05-11 02:12:41 +01:00
Peter Nelson
733284cc16 Codechange: Return std::vector from GetMusicCatEntryData.
Return std::vector instead of pointer to array with manual memory management.
2024-05-11 02:10:41 +01:00
Peter Nelson
31c306c6cd Codechange: Return std::string from GetMusicCatEntryName.
Return std::string instead of pointer to C-string with manual memory management.
2024-05-11 02:10:41 +01:00
frosch
dc22edc556 Doc: [Script] Extend API documentation on calendar- vs economy-time 2024-05-10 13:17:19 +01:00
frosch
04cc0c8125 Codechange: [Script] Document relation between ScriptErrorType and ErrorMessages enums 2024-05-10 13:17:19 +01:00
frosch
40e6230900 Codechange: Add main page to script API documentation 2024-05-10 13:17:19 +01:00
frosch
dfa2622153 Codechange: Unify naming of squirrel built-in types in Script API docs 2024-05-10 13:17:19 +01:00
frosch
e436e2ef40 Codefix: broken links and syntax issues in script API documentation 2024-05-10 13:17:19 +01:00
frosch
64e1f1d4d9 Codefix: Script API documentation about IDs was incomplete 2024-05-10 13:17:19 +01:00
frosch
4bf2dc3148 Codefix: Script API did not link simple types correctly 2024-05-10 13:17:19 +01:00
frosch
c1375cecf8 Codefix: [Script] script_types was excluded from API documentation 2024-05-10 13:17:19 +01:00
frosch
ffe76a0133 Update: Doxyfiles to doxygen 1.9.4 2024-05-10 13:17:19 +01:00
merni-ns
c3ee5e58a3 Cleanup: Move remaining NPF files into pathfinder directory 2024-05-10 10:38:44 +02:00
merni-ns
798ec4184b Cleanup: Remove unused function InvalidateShipPathCache
This was only used in the callback when changing the ship pathfinder setting.
2024-05-10 10:38:44 +02:00
merni-ns
55a7c59d13 Remove: NPF and pathfinder change settings 2024-05-10 10:38:44 +02:00
translators
a5c2543efc Update: Translations from eints
chinese (simplified): 7 changes by WenSimEHRP, 4 changes by ahyangyi
2024-05-10 04:40:29 +00:00
Rubidium
cef9417c9f Fix: always allow setting company settings, company/president name/face
There is a nice feature that synchronises the client settings upon setting up the company. Before
this, those commands would not be executed when no-actions-while-paused is set. This means that,
silently and depending on the server configuration, your wished for configuration might not be
there.

Similarly there is the president's face that's being set while creating a new company and setting
of the president/company name upon creation, when no-actions-while-paused is set.

So, just allow these operations also while paused to get a uniform experience when joining. To
keep the UI somewhat consistent, apply this "freedom" also to the other bits set from the company
UI; specifically company name and company colour.
2024-05-09 21:51:26 +02:00
Rubidium
a313676189 Doc: reason for using ::SendNet over ::Post in few cases 2024-05-09 21:51:26 +02:00
Rubidium
ed888c617b Codechange: just use ::Post over ::SendNet for creating new companies 2024-05-09 21:51:26 +02:00
Koen Bussemaker
59ac27f385 Fix #12643: _is_water_region_valid is not cleared/reset in AllocateWaterRegions 2024-05-09 20:18:04 +02:00
Peter Nelson
ec61951512
Cleanup: Remove Windows 9x font locale workaround. (#12644) 2024-05-09 07:03:02 +01:00
Peter Nelson
5b35fbd6f5
Change: Use button aspect ratio for buttons that show vehicle icons. (#12636) 2024-05-09 07:01:56 +01:00
translators
132e226b27 Update: Translations from eints
greek: 169 changes by KyriakosMich
lithuanian: 21 changes by khamper
polish: 1 change by pAter-exe
2024-05-09 04:42:47 +00:00
ladysadie
00cfd572ff
Cleanup: Remove unneeded CheckMissingGlyphs call (#12640) 2024-05-08 21:42:02 +02:00
translators
cb3f99859c Update: Translations from eints
english (au): 1 change by krysclarke
estonian: 25 changes by siimsoni
korean: 3 changes by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
catalan: 5 changes by J0anJosep
latvian: 30 changes by lexuslatvia
lithuanian: 140 changes by khamper
portuguese: 1 change by azulcosta
portuguese (brazilian): 3 changes by pasantoro
2024-05-08 04:40:34 +00:00
Peter Nelson
b74a7e749b
Fix: Console command scrolling did not take account of padding and cursor width. (#12642) 2024-05-08 01:52:30 +01:00
Peter Nelson
731d46beb5
Change: Don't include midi file processing in dedicated server build. (#12632) 2024-05-08 00:57:52 +01:00
Peter Nelson
9008d793ab
Change: Use per-company group numbers. (#12297)
This is used by the default group name, replacing the use of group index.
2024-05-07 19:01:28 +00:00
Jonathan G Rennison
8710e9b8c8 Fix #12608: SDL keycode to vkey mapping 2024-05-07 18:33:29 +02:00
translators
ab7e2a1883 Update: Translations from eints
english (au): 2 changes by krysclarke
english (us): 2 changes by 2TallTyler
greek: 4 changes by gh658804
russian: 2 changes by Ln-Wolf
finnish: 4 changes by hpiirai
danish: 2 changes by bscargo
lithuanian: 170 changes by khamper
french: 1 change by ben20471
portuguese: 2 changes by azulcosta
portuguese (brazilian): 2 changes by pasantoro
polish: 2 changes by pAter-exe
2024-05-07 04:41:01 +00:00
Rubidium
1a3cbaec56 Cleanup: remove warning about server administrators being able to read passwords 2024-05-07 00:03:15 +02:00
Rubidium
849d1fa1b3 Cleanup: remove UI for asking user for company password 2024-05-07 00:03:15 +02:00
Rubidium
457d51fc49 Cleanup: remove company password hashing and anything related to it 2024-05-07 00:03:15 +02:00
Rubidium
a9318cf653 Cleanup: remove UI for changing the password 2024-05-07 00:03:15 +02:00
Rubidium
9dc1fdc385 Cleanup: remove client side password checks when moving to a different company 2024-05-07 00:03:15 +02:00
Rubidium
16639939e9 Cleanup: remove command line option for company password 2024-05-07 00:03:15 +02:00
Rubidium
ca4bef1504 Cleanup: remove company password related network packets 2024-05-07 00:03:15 +02:00
Rubidium
71fc907584 Change: remove company passwords over client allow lists 2024-05-07 00:03:15 +02:00
Rubidium
a002803d1c Remove: autoclean_unprotected settings; all companies will be protected 2024-05-07 00:03:15 +02:00
Rubidium
4f3db8eeaf Feature: authorize specific clients to join network company without password 2024-05-07 00:03:15 +02:00
Rubidium
66354ab9eb Codechange: introduce allow list infrastructure for companies 2024-05-07 00:03:15 +02:00
Rubidium
1250ce8fdc Codechange: support storing std::string vectors/deques in the savegame 2024-05-07 00:03:15 +02:00
translators
4e9a280ef8 Update: Translations from eints
swedish: 2 changes by sereneavatar
norwegian (bokmal): 2 changes by eriksorngard
welsh: 19 changes by Ansbaradigeidfran
english (us): 2 changes by 2TallTyler
czech: 1 change by JsSusenka
lithuanian: 97 changes by khamper
french: 2 changes by Lishouuu
portuguese (brazilian): 1 change by pasantoro
polish: 2 changes by pAter-exe
2024-05-06 04:41:07 +00:00
Rubidium
b9c894b717 Fix: for GUI network servers, name the first company the same as any other company 2024-05-05 22:57:50 +02:00
Rubidium
455e202e03 Fix: server's client is shown incorrectly in some cases 2024-05-05 22:57:50 +02:00
Peter Nelson
4740eeaa43
Add: 'Get Content' buttons next to base set dropdowns in Game Options. (#12627)
This allows base set content to be downloaded more easily, filtered by type and next to where it is set up.
2024-05-05 16:15:35 +01:00
Koen Bussemaker
d2f98440bb Codechange: Make assert in follow_track easier to understand and debug 2024-05-05 16:30:44 +02:00
Peter Nelson
84ebae0bf5
Codechange: Tweak layout of network client list. (#12624)
Use PIP spacing instead of spacers and more used of standard WidgetDimensions.
2024-05-05 14:57:17 +01:00
Peter Nelson
cf94bd321d
Codechange: Remove redundant SetMinimalSize of preview buttons. (#12622)
These widgets are also sized in UpdateWidgetSize where the current bevel width is accounted for as well.
2024-05-05 12:38:00 +01:00
Peter Nelson
72b2840a97
Codechange: Use PIP spacing instead of spacers in tree picker window. (#12623) 2024-05-05 12:37:45 +01:00
translators
99f497cb08 Update: Translations from eints
english (au): 2 changes by krysclarke
korean: 2 changes by telk5093
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
danish: 2 changes by bscargo
lithuanian: 4 changes by dziugas1959
portuguese: 2 changes by azulcosta
portuguese (brazilian): 4 changes by pasantoro
2024-05-05 04:40:50 +00:00
Rubidium
9fe9e4d398 Codechange: use vector instead of manual memory management for decompressing text files 2024-05-04 17:43:02 +02:00
Peter Nelson
d074ab909c
Codechange: Replace Array/FixedSizeArray with std::deque. (#12409)
Array/FixedSizeArray is actually a resizeable container that allocates space in chunks and allows resizing without invalidating pointers.

This is also a behaviour of std::deque, so use that instead.
2024-05-04 10:55:16 +01:00
Peter Nelson
f629d3c921
Codechange: Use vectors instead of CallocT/free for cache checks. (#12619)
Vectors are reused for each vehicle chain to save on reallocations.
2024-05-04 09:42:20 +01:00
Peter Nelson
115ac2629b
Cleanup: Remove TileMatrix that hasn't been used for 4+ years. (#12621)
This 'nice' structure was left around from #8258 just in case it might be used again.

Spoiler alert: it hasn't.

This removes manual memory management. And otherwise unused and untested code.
2024-05-04 09:41:58 +01:00
translators
60cf37e0d1 Update: Translations from eints 2024-05-04 04:41:06 +00:00
Peter Nelson
9a7c30a109 Codechange: Let ClickSliderWidget handle rounding to nearest mark. 2024-05-03 11:48:36 +01:00
Peter Nelson
9d2efd4c96 Codechange: Use callback function to set labels of slider widget marks.
Slider widgets can only use a predefined list of values and strings to draw labels. This makes it difficult to vary the display by context.

Instead of providing a predefined list as a std::map, use a callback function instead. This function can decide what text to display, and can call SetDParam to dynamically set up strings.
2024-05-03 11:48:36 +01:00
Rubidium
8b6661d486 Codefix 90029be: build failure for SDL 1.2 2024-05-03 10:45:34 +02:00
translators
e0048d798f Update: Translations from eints
hungarian: 5 changes by egri-nagy
2024-05-03 04:41:54 +00:00
Peter Nelson
90029beb49
Codechange: Ensure SDLK mappings stay in the expected order. (#12608)
Add a constexpr constructor that ensures at compile-time that the source SDLK range matches the target range.
2024-05-02 23:19:08 +01:00
Koen Bussemaker
ef99aa81a3 Codechange: Store validity of water regions in separate vector 2024-05-02 15:03:48 +02:00
Peter Nelson
cf96d49ced
Codechange: Use vector for airport tile layouts. (#12607)
Simplify AirportSpec data by storing layout information together in a vector, instead of separate arrays.

This removes manual memory management and separate count members.

The default layouts will be copied instead of always referring to the originals.
2024-05-02 11:37:54 +00:00
translators
65c9df49d9 Update: Translations from eints
chinese (simplified): 8 changes by XiaoJi-Game
catalan: 3 changes by J0anJosep
2024-05-02 04:41:51 +00:00
Fen
2559bdfa6f
Fix 2d27e8e: Update numpad keycodes for SDL2, making it usable (#12596)
* Fix 2d27e8e: Update numpad keycodes for SDL2, making it usable

* Cleanup: List sdl2 numpad mappings individually
2024-05-01 23:10:01 +02:00
Jonathan G Rennison
9647fe1d05 Change: [Linkgraph] Improve distance scaling algorithm in demand scaler
Improve scaling at values other than 0% and 100%
Fix erratic scaling and increase effect size at large setting values
2024-05-01 22:40:17 +02:00
Peter Nelson
f146680121
Codechange: Use vector for industry random sounds. (#12606)
Use a vector to store the list of random sounds played for an industry.

The removes manual memory allocation, flags to control memory management, a separate count member, and a try/catch block.
2024-05-01 19:55:00 +00:00
Peter Nelson
7147fe9e7a
Codechange: Use range-for when loading NewGRF deterministic sprite groups. (#12605) 2024-05-01 18:59:46 +00:00
Peter Nelson
532ce1a907
Codechange: Use Recv/Send_bytes for md5sum. (#12602)
Use existing functions to handle serialisation of arrays instead of indexed for-loop.
2024-05-01 18:55:54 +01:00
Peter Nelson
1424a184d8
Codechange: Use vector/span when loading wagon overrides. (#12604)
Replaces manual memory allocation and passing pointer with size.
2024-05-01 18:23:27 +01:00
translators
96d82b4363 Update: Translations from eints
chinese (simplified): 1 change by WenSimEHRP
greek: 52 changes by KyriakosMich
german: 3 changes by Wuzzy2
basque: 36 changes by Porrumentzio
danish: 3 changes by bscargo
2024-05-01 04:41:08 +00:00
translators
4df44fea38 Update: Translations from eints
swedish: 3 changes by joeax910
galician: 63 changes by pvillaverde
2024-04-30 04:40:35 +00:00
Peter Nelson
cc6e4768a9
Fix: Out-of-order window set up due to deferred window resize. (#12592)
Deferred window resize was being applied to the initial window resize event, resulting in some window state (e.g. scroll bar capacity) not being initialised when expected.
2024-04-29 17:05:35 +01:00
translators
b852a3f408 Update: Translations from eints
english (us): 3 changes by 2TallTyler
korean: 3 changes by telk5093
hungarian: 2 changes by meskobalazs
2024-04-29 04:40:19 +00:00
rubidium42
fd4cf699e5
Codefix 37a03b5: the return value of maxdim should always be assigned (#12590) 2024-04-28 17:42:58 +00:00
Rubidium
98d37338df Codechange: use ranged for loop instead of one with lengthof 2024-04-28 19:42:44 +02:00
Rubidium
24b6ec80a9 Codechange: use ranged for loop and vector to determine the disaster to deploy 2024-04-28 19:42:44 +02:00
Rubidium
87dbd4a833 Codechange: use ranged for loop to determine widest title 2024-04-28 19:42:44 +02:00
Rubidium
d183d8e587 Codechange: remove INVALID_STRING_ID now drop down uses spans 2024-04-28 18:47:31 +02:00
Rubidium
37a03b513f Codechange: refactor string list dimension finding into a separate function 2024-04-28 18:47:31 +02:00
Rubidium
546a996d95 Codechange: pass options to ShowDropDownMenu using a span 2024-04-28 18:47:31 +02:00
Rubidium
ad50c4f298 Codechange: inline sorter name definitions and use proper static accessor instead of (implying) this-> 2024-04-28 18:47:31 +02:00
Peter Nelson
ef55cc7979
Codechange: Remove support for links in tar files. (#12571)
This was a feature to support the original 32bpp sprite system and is no longer relevant.
2024-04-28 15:18:24 +01:00
Loïc Guilloux
99b74c1064
Fix #12584: Improved error handling during tar scan (#12586) 2024-04-28 16:08:32 +02:00
Rubidium
826deaee57 Codechange: refactor CalcHeightdiff to remove some magic numbers 2024-04-28 16:05:21 +02:00
Rubidium
97a34bf06e Codechange: use C++ containers for the colour schemes 2024-04-28 16:04:54 +02:00
translators
ee9895a970 Update: Translations from eints
norwegian (bokmal): 3 changes by eriksorngard
french: 3 changes by ottdfevr
portuguese: 3 changes by azulcosta
2024-04-28 04:41:11 +00:00
Peter Nelson
440a633fcc Codechange: Remove shrink_to_fit for more lists.
A comment about "will actually do nothing" is out of date as that is not the case with std::vector.

These lists are always short lived (either within a command handler or in a window) so don't shrink_to_fit.
2024-04-27 19:25:34 +01:00
Peter Nelson
33aedc43a5 Codechange: Shrink GUIList vectors less often, reserve before use.
After sorting and filter lists for GUI, we often shirnk them to reduce size. However this has very little benefit:

1) The memory has already been allocated, so it doesn't prevent that memory being required.
2) It causes a new allocation and copy when the vector is shrunk, actually using more memory.
3) The list is in window state, so the lifetime is only while the window is open.
4) When a filter is clearer, the original size will be needed again, which will cause another allocation.

In fact it is beneficial to reserve to the known maximum in most cases, so do that instead.
2024-04-27 19:25:34 +01:00
translators
8308998388 Update: Translations from eints
english (au): 3 changes by krysclarke
russian: 3 changes by Ln-Wolf
finnish: 6 changes by hpiirai
dutch: 6 changes by Afoklala
portuguese (brazilian): 4 changes by pasantoro
polish: 3 changes by pAter-exe
2024-04-27 04:40:44 +00:00
Peter Nelson
bf8de188ec
Codechange: Use member initialization of GRFFilePropsBase. (#12581)
Don't blame compilers for our sloppy initialisation.

Removes memset, and lengthof.
2024-04-26 22:58:54 +01:00
Peter Nelson
72c55128d2
Codechange: Remove write-only spec_id from RoadStopSpec. (#12582)
Comment is incorrect about its value too.
2024-04-26 21:56:30 +01:00
Peter Nelson
a6d401debf
Fix: Properly test for presence of waypoint in NewGRF resolver. (#12579)
Test whether the BaseStation itself a Station or Waypoint, instead of by the station class ID assigned to it.
2024-04-26 17:47:53 +01:00
translators
a60a81f34e Update: Translations from eints
swedish: 7 changes by joeax910
vietnamese: 15 changes by anmatngu
greek: 31 changes by gh658804, 2 changes by KyriakosMich
hungarian: 2 changes by egri-nagy
portuguese (brazilian): 2 changes by pasantoro
2024-04-26 04:41:25 +00:00
Rubidium
0fdabca605 Codechange: use std::span instead of custom span in TGP 2024-04-26 06:15:29 +02:00
Peter Nelson
f44d8fa2e4
Codechange: Remove CDECL from filter functions. (#12578)
These functions are not passed to qsort()...
2024-04-25 22:13:23 +01:00
Peter Nelson
0075a95278
Codefix: Make three _filter_funcs definitions distinct. (#12573)
Rename the GUIList function lists defined as the same symbol.
2024-04-25 21:01:15 +01:00
Peter Nelson
5bc9854be2
Codechange: Make sort list function lists safer. (#12574)
GUIList has a pointer only to the start of each sort/filter func list, which has the potential for UB as it is unable to validate that the selected sort or filter type is in range.

Use a std::span instead and check if the selected type is in range before using it.
2024-04-25 21:00:49 +01:00
Jonathan G Rennison
9b747a173d Fix #12509: Maintain timer sort invariants when changing period 2024-04-25 20:08:24 +02:00
Jonathan G Rennison
11ec156b64 Codechange: Add a priority field to TimerGameTick::TPeriod
Use this as the primary sort key for TimerGameTick::TPeriod,
to avoid container sort order changes on timer period saveload.
See: #12509
2024-04-25 20:08:24 +02:00
André Cheng
57f5d27427 Doc: Fix documentation of GetDefaultValueCallback 2024-04-25 20:07:54 +02:00
André Cheng
ceb0053dd9 Codechange: Correct return type of GetDefaultValueCallback 2024-04-25 20:07:54 +02:00
André Cheng
339b0ea0ff Change: Show correct default value and unit for vehicle service interval setting 2024-04-25 20:07:54 +02:00
André Cheng
fd80a1ec66 Fix #11345: Use correct default button value for vehicle service interval setting 2024-04-25 20:07:54 +02:00
André Cheng
a4071b78d7 Codechange: Add callback to IntSettingDesc to support more default values 2024-04-25 20:07:54 +02:00
translators
e8d25d68b9 Update: Translations from eints
russian: 2 changes by George-VB
2024-04-25 04:42:18 +00:00
Peter Nelson
e8249e9075
Codechange: Pass buffers for TarFile's ExtractString as span. (#12567)
ExtractString does not need to find a string terminator as StrMakeValid already does this, so simply pass the full bounds of the buffer.

Removes lengthof, array indices, and needs only the buffer as a parameter.
2024-04-24 21:34:21 +01:00
Peter Nelson
5159aa81d4
Codechange: Use iterators when enabling industries. (#12569)
Removes lengthof and array indices.
2024-04-24 21:33:49 +01:00
Peter Nelson
26bb87ebf1
Codechange: Replace SaveLoad var length arrays with switch block and sizeof. (#12570)
SlCalcConvMemLen(), SlCalcConfFileLen() and CalcOldVarLen() follow a pattern of looking up part of a value in an array.

These function returns the size of bytes of a variable type, but is not very clear. Replace with a switch block instead.

Removes lengthof, array indices, and magic numbers.
2024-04-24 21:33:29 +01:00
Peter Nelson
1dc94d0670
Codechange: Construct string_view with first+last. (#12568)
Avoids needing to calculate size when we already have last.
2024-04-24 21:29:33 +01:00
Peter Nelson
6a3f50aa72
Codechange: Replace separate EffectVehicle arrays. (#12565)
Combine 3 separate arrays into a single struct. This keeps related data together, and avoids needing to check that each array is same length.

Use of constexpr construct ensures data in the array is not default-initialised.

Removes lengthof.
2024-04-24 21:29:12 +01:00
Peter Nelson
e20f48799e
Codechange: Make StringToContentType() clearer. (#12566)
Decouples string to ContentType mapping from position within enum.

Slightly less efficient, but removes lengthof, array indices, and casting.
2024-04-24 21:26:31 +01:00
Peter Nelson
5e689ce25e
Codechange: Store cursor sprites in vector. (#12564)
Combine two separate fixed length arrays to allow simpler iteration.

No need to check that arrays are all the same length.
No need to separately store the number of sprites to draw.
Removes the upper limit of the number of sprites that can be drawn.

Removes lengthof and array indices.
2024-04-24 21:26:07 +01:00
translators
9121770582 Update: Translations from eints
korean: 3 changes by telk5093
catalan: 3 changes by J0anJosep
french: 7 changes by ottdfevr
polish: 7 changes by pAter-exe
2024-04-24 04:40:54 +00:00
Peter Nelson
ac6a945e26
Revert 2408a68910: Remove work around for an MSVC bug from 17 years ago. (#12557) 2024-04-23 17:05:08 +01:00
Koen Bussemaker
bef11941c6 Change: Allow rail and road depot overbuilding in current orientation in order to connect to rail or road 2024-04-23 13:11:31 +02:00