rubidium
072270f9b9
(svn r17987) [0.7] -Backport from trunk:
...
- Fix: [NewGRF] 'subtract-in' is also signed for production callback version 0 (r17857)
- Fix: [NewGRF] _date_fract runs from 0 to 73 since r2041. Variable 0x09 should not (r17824)
- Fix: Do not fail hard when no soundcard could be detected; just fall back on the null-driver [FS#3268] (r17788)
- Fix: CJK languages do not have spaces, so for adding newlines (multi line strings) we need to (properly) handle the case when there are no spaces instead of truncating the string [FS#3264] (r17772)
- Fix: Powernaut Helicopter got wrong 'load amount' (r17758)
- Change: Prefer extmidi over allegro midi and allegro over null driver [FS#3272] (r17875)
2009-11-06 22:53:21 +00:00
rubidium
024aa14f94
(svn r16598) [0.7] -Backport from trunk:
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- Fix: Mouse would under some circumstances not be undrawn when drawing the first chat line causing two mouse pointers to be visible [FS#2969] (r16594)
- Fix: Do not crash when tars/NewGRFs are removed, just tell the file could not be opened/found [FS#2967] (r16590)
- Fix: Set default stack size to 1MB to prevent _chstk crash (MSVC) [FS#2978] (r16589, r16588)
- Fix: [Network] Always send the starting date from the game you are currently playing instead the starting date from the config file (r16573)
2009-06-18 22:16:52 +00:00
rubidium
2fbd7ff6cc
(svn r15912) [0.7] -Backport from trunk:
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- Update: lots and lots of translations
- Fix: Chat completion got called twice causing tab completion to seemingly fail (r15905)
2009-04-01 14:24:54 +00:00
rubidium
f9def73be6
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
2009-03-15 15:12:06 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
9d018723b7
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
rubidium
dba12992e8
(svn r15442) -Codechange: don't do magic on magic numbers when you can also use a single named constant.
2009-02-11 01:28:10 +00:00
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
rubidium
8dae160d0f
(svn r15425) -Codechange: some color->colour changes and type safety.
2009-02-09 02:09:47 +00:00
rubidium
861e9cefb3
(svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu).
2009-02-09 01:22:29 +00:00
rubidium
ef754b8b6d
(svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the tab-completed.
2009-02-06 15:11:17 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
belugas
729cebda47
(svn r14927) -Codechange: constify widget numbers in network chat gui.
2009-01-08 22:33:54 +00:00
rubidium
e5c1a7b5c3
(svn r14804) -Codechange: unify opening the OSK (Zuu)
2009-01-03 13:59:05 +00:00
rubidium
a25e3f8d70
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
2008-12-29 10:37:53 +00:00
rubidium
e626e07bd3
(svn r14759) -Fix (r14730): tab completion causing out-of-bounds read.
2008-12-28 21:07:45 +00:00
rubidium
afddfcb2b1
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
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-Note: 255 should really be enough for now... making it any more means network protocol bumps.
2008-12-23 20:52:27 +00:00
rubidium
f8f7febe41
(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
2008-12-23 11:55:46 +00:00
rubidium
9476a49763
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
2008-12-23 11:06:52 +00:00
rubidium
782b80eff7
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
2008-12-22 12:59:31 +00:00
rubidium
1599ade7ca
(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
2008-12-16 17:58:27 +00:00
skidd13
706dd0f86c
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
2008-11-02 11:20:15 +00:00
glx
a6bfd7f15b
(svn r14534) -Codechange [FS#2382]: Enumify magic return values of HandleEditBox function (Zuu)
2008-10-25 19:59:11 +00:00
smatz
c10f7db576
(svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
...
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
2008-10-22 19:12:10 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
rubidium
811193e468
(svn r14320) -Fix [FS#2299]: glitch when chatbox window is full and the window is scrolled (yorP)
2008-09-14 10:39:22 +00:00
rubidium
cbbb2eb85c
(svn r14318) -Fix [FS#2296]: OSK of the chat box did not get updated. This as the chatbox got a higher priority than the OSK instead of the usual other way around.
2008-09-14 10:30:31 +00:00
glx
c10691faff
(svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small)
2008-08-15 22:06:58 +00:00
rubidium
72c154fd0f
(svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages.
2008-08-12 12:23:05 +00:00
rubidium
a3910ced70
(svn r14051) -Codechange: enumify the DrawString buffer length.
2008-08-12 11:21:37 +00:00
rubidium
d0c1a989a4
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-08-11 22:45:11 +00:00