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(svn r14534) -Codechange [FS#2382]: Enumify magic return values of HandleEditBox function (Zuu)
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@ -960,14 +960,14 @@ bool HandleCaret(Textbuf *tb)
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return false;
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}
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int QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state)
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HandleEditBoxResult QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state)
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{
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state = Window::ES_HANDLED;
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switch (keycode) {
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case WKC_ESC: return 2;
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case WKC_ESC: return HEBR_CANCEL;
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case WKC_RETURN: case WKC_NUM_ENTER: return 1;
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case WKC_RETURN: case WKC_NUM_ENTER: return HEBR_CONFIRM;
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case (WKC_CTRL | 'V'):
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if (InsertTextBufferClipboard(&this->text)) w->InvalidateWidget(wid);
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@ -994,7 +994,7 @@ int QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode
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}
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}
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return 0;
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return HEBR_EDITING;
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}
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void QueryString::HandleEditBox(Window *w, int wid)
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@ -1124,13 +1124,13 @@ struct QueryStringWindow : public QueryStringBaseWindow
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EventState state;
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switch (this->HandleEditBoxKey(QUERY_STR_WIDGET_TEXT, key, keycode, state)) {
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default: NOT_REACHED();
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case 0: {
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case HEBR_EDITING: {
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Window *osk = FindWindowById(WC_OSK, 0);
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if (osk != NULL && osk->parent == this) osk->OnInvalidateData();
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} break;
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case 1: this->OnOk(); // Enter pressed, confirms change
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case HEBR_CONFIRM: this->OnOk();
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/* FALL THROUGH */
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case 2: delete this; break; // ESC pressed, closes window, abandons changes
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case HEBR_CANCEL: delete this; break; // close window, abandon changes
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}
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return state;
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}
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@ -1624,7 +1624,7 @@ struct SaveLoadWindow : public QueryStringBaseWindow {
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EventState state = ES_NOT_HANDLED;
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if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) &&
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this->HandleEditBoxKey(10, key, keycode, state) == 1) { // Press Enter
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this->HandleEditBoxKey(10, key, keycode, state) == HEBR_CONFIRM) {
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this->HandleButtonClick(12);
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}
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@ -468,14 +468,14 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
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_chat_tab_completion_active = false;
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switch (this->HandleEditBoxKey(2, key, keycode, state)) {
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default: NOT_REACHED();
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case 0: {
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case HEBR_EDITING: {
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Window *osk = FindWindowById(WC_OSK, 0);
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if (osk != NULL && osk->parent == this) osk->OnInvalidateData();
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} break;
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case 1: /* Return */
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case HEBR_CONFIRM:
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SendChat(this->text.buf, this->dtype, this->dest);
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/* FALLTHROUGH */
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case 2: /* Escape */ delete this; break;
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case HEBR_CANCEL: delete this; break;
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}
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}
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return state;
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@ -668,7 +668,7 @@ public:
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return state;
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}
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if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == 1) return state; // enter pressed
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if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
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/* The name is only allowed when it starts with a letter! */
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if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
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@ -1047,7 +1047,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
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{
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EventState state = ES_NOT_HANDLED;
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if (this->field == NSSW_GAMENAME) {
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if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == 1) return state; // enter pressed
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if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
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ttd_strlcpy(_settings_client.network.server_name, this->text.buf, sizeof(_settings_client.network.server_name));
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}
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@ -1906,11 +1906,13 @@ struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
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{
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EventState state;
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switch (this->HandleEditBoxKey(4, key, keycode, state)) {
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case 1: // Return
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default: break;
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case HEBR_CONFIRM:
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this->OnOk();
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/* FALL THROUGH */
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case 2: // Escape
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case HEBR_CANCEL:
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delete this;
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break;
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}
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@ -8,6 +8,16 @@
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#include "textbuf_gui.h"
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#include "window_gui.h"
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/**
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* Return values for HandleEditBoxKey
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*/
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enum HandleEditBoxResult
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{
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HEBR_EDITING = 0, // Other key pressed.
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HEBR_CONFIRM, // Return or enter key pressed.
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HEBR_CANCEL, // Escape key pressed.
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};
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/**
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* Data stored about a string that can be modified in the GUI
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*/
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@ -35,7 +45,7 @@ struct QueryString {
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void DrawEditBox(Window *w, int wid);
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void HandleEditBox(Window *w, int wid);
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int HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state);
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HandleEditBoxResult HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state);
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};
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struct QueryStringBaseWindow : public Window, public QueryString {
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@ -309,11 +309,13 @@ struct SignWindow : QueryStringBaseWindow, SignList {
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{
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EventState state = ES_NOT_HANDLED;
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switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) {
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case 1: // Enter pressed, confirms change
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default: break;
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case HEBR_CONFIRM:
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if (RenameSign(this->cur_sign, this->text.buf)) break;
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/* FALL THROUGH */
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case 2: // ESC pressed, closes window, abandons changes
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case HEBR_CANCEL: // close window, abandon changes
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delete this;
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break;
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}
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