Peter Nelson
100dd7b6d1
Codechange: Use find_if to get default writeable saveload format. ( #12849 )
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* Codechange: Use find_if to get default writeable savegame format.
This removes the last of lastof, and so the lastof macro is removed.
2024-07-09 17:07:40 +01:00
Rubidium
14200212b7
Codechange: use std::optional<std::string> over char * for text query results
2024-06-29 16:33:16 +02:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
ed67aedabf
Feature: Allow manually placing town buildings in scenario editor.
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House picker is accessed from the Landscaping toolbar as there is no town toolbar.
Once placed these houses behave like any other and can be removed by players and towns.
Uses the unified picker system, so also supports used/saved favourites. As town building don't have class labels, town zones are use to imitate them.
2024-05-14 21:11:48 +01:00
Rubidium
4f3db8eeaf
Feature: authorize specific clients to join network company without password
2024-05-07 00:03:15 +02:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
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These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson
2047c27445
Codechange: Move drop down list item definitions to separate header.
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This reduces the scope of the definitions which are no longer needed to create the common lists.
2024-04-01 22:33:16 +01:00
Peter Nelson
56cac21086
Codechange: Use functions to create common drop down list items.
2024-04-01 22:33:16 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Loïc Guilloux
82470f5c0d
Codechange 80ebcc7
: OptionMenuEntries prefix is OME not ONE ( #12036 )
2024-02-08 00:22:01 +00:00
Patric Stout
11f5ac72a9
Fix #12029 : don't show Sandbox Options in multiplayer ( #12032 )
2024-02-08 00:33:24 +01:00
Patric Stout
80ebcc72fb
Change: rebrand Cheats as Sandbox Options ( #11874 )
2024-01-26 19:56:01 +01:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
06a5fa6239
Codechange: Use CompanyMask to pass Companies to PopupMainCompanyToolbMenu().
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It's like the type was designed for it.
2024-01-05 22:26:07 +00:00
Peter Nelson
6828b6014a
Codechange: Use company group statistics to test for vehicles for drop down list state.
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This avoids iterating full the vehicle pool to find out if a company has any vehicles of a particular type.
2024-01-05 22:26:07 +00:00
Rubidium
e3f49ee7a0
Codechange: coding style fixes
2024-01-04 16:23:54 +01:00
Peter Nelson
7124b4eef1
Codechange: Use std::unique_ptr for all NWidgets.
2023-12-31 15:33:56 +00:00
Peter Nelson
9a3934ae23
Codechange: Use vector/unique_ptr inside widget containers.
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This replaces a C-style double-linked-list which required all widgets
to have next/prev pointers, and removes the need for manual pointer management.
2023-12-31 15:33:56 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
b86182ab84
Codechange: Use std::map to provide indexed widget access.
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This removes the need to determine the biggest widget index and replaces C-style memory handling.
2023-12-29 18:45:43 +00:00
Peter Nelson
feb94d233d
Codechange: Remove deferred nested_array initialization path. ( #11640 )
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Having two ways (`FillNestedArray` and `SetupSmallestSize`) to initialize
`Window::nested_array` introduces confusion.
Instead, make `FillNestedArray` the canonical way, always call it, and remove
init_array from `SetupSmallestSize`.
2023-12-29 14:27:04 +00:00
Peter Nelson
0ca4b4e146
Change: Allow opening multiple script debug windows by holding Ctrl.
2023-12-20 20:39:07 +00:00
Peter Nelson
49532914dd
Change: Use CRTP-mixins to compose dropdown list items.
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This allows list items to built from component parts as required, and additional
functionality is added:
* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
2023-12-02 15:23:05 +00:00
Peter Nelson
bc1d49ebf4
Codechange: Add missing ar
from Toolb
.
2023-11-25 16:45:01 +00:00
Peter Nelson
667be98ce8
Codechange: List toolbar menu items and dividers explicitly.
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This makes it clearer what items will be shown in the list, allows for non-consecutive
string IDs, and means unused enum values are not necessary.
2023-11-25 16:45:01 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
e2e0753916
Codechange: Use GetCurrentRect() where feasible. ( #11460 )
2023-11-16 17:06:57 +00:00
Peter Nelson
d4008850e3
Codechange: Ensure function opening {
is on new line.
2023-11-09 20:15:38 +00:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
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This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson
bb50cbb772
Codechange: Assign/StoreSizePosition x/y can be negative. ( #11416 )
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AssignSizePosition is used with negative values when an NWidgetMatrix is
scrolled, but they were passed as unsigned and then stored as signed.
Widget pos_x/pos_y were already made signed.
2023-11-01 18:44:23 +00:00
Peter Nelson
c0aa9a5f87
Add: Debug tool to draw widget outlines. ( #11401 )
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This is considered a developer tool and is controlled from the help menu (or default hotkey Ctrl-O).
This draws a white dashed outline around widgets. NWidgetSpacer and (unused) WWT_EMPTY widgets are also filled with check pattern to highlight them, as they usually indicate a design issue.
2023-10-28 19:07:50 +01:00
Bernhard Reutner-Fischer
ac42dea7b2
Codechange: Remove unused parameter for Height()
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DropDownListItem::Height does not need to take an argument so remove it
Signed-off-by: Bernhard Reutner-Fischer <rep.dot.nop@gmail.com>
2023-10-21 18:53:35 +02:00
Peter Nelson
59a2abd298
Codechange: Use unified NWidgetContainer methods instead of duplicating.
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Most NWidgetContainer derivatives implemented Draw() and GetWidgetFromPos()
the same way. Move this these to NWidgetContainer itself to avoid repeating.
2023-10-21 14:26:36 +01:00
Peter Nelson
af41c5cb4e
Codechange: Hide toolbar buttons by setting width to zero.
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Zero-width is how widgets are hidden elsewhere.
This removes the need for an extra array to lookup if a button is hidden.
2023-10-21 14:26:36 +01:00
Peter Nelson
fd6f1e844a
Codechange: Avoid emplace_back(new()) into a unique_ptr. ( #11384 )
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This could theoretically leave an unmanaged pointer in certain circumstances, and directly using
make_unique shows intent.
2023-10-20 18:40:48 +01:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
7ef22af2bb
Codechange: introduce and use function to raise and dirty a set of widgets when they are lowered
2023-09-17 16:03:01 +02:00
Rubidium
8ab0936491
Codechange: use parameter pack/folding instead of va_arg macros for widget states
2023-09-16 23:09:53 +02:00
Niels Martin Hansen
41de0d46f3
Feature: Help and manuals access window
2023-09-13 16:11:08 +02:00
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
2023-09-10 08:40:25 -04:00
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
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This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Loïc Guilloux
2bf3c02fbf
Fix: no fast forward in network was ensured only from GUI side ( #11206 )
2023-08-17 21:14:39 +02:00
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
2023-08-12 18:14:21 +00:00
Tyler Trahan
c7b51a8c3a
Codechange: Use proper date types in various places ( #11177 )
2023-08-11 13:32:42 +00:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterN
d42a78f3e8
Codechange: Make DropDownListStringItem preformat and remove other implementations. ( #11063 )
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Having to choose between DropDownListStringItem, DropDownListCharStringItem, and DropDownListParamStringItem depending on whether to draw a StringID, a raw string, or a StringID with extra parameters was needlessly complex.
Instead, allow passing a StringID or raw string to DropDownListStringItem. This will preformat the StringID into a raw string, and can therefore accept parameters via the normal SetDParam mechanism.
This also means that strings no longer need to be formatted on every draw.
2023-06-23 08:30:13 +00:00
PeterN
f51f117b00
Change: Add window description flag to disallow interactive window closing. ( #11008 )
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This replaces/simplifies testing for a closebox to allow closing a window with right-click, and testing for specific window classes when closing all windows by hotkey.
This allows right-click closing of dropdowns and the high-score window.
2023-06-14 17:24:14 +01:00