mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-06 22:37:22 +00:00
(svn r8547) -Fix
Remove redundant second retrieval of the station and airport when building an aircraft
This commit is contained in:
parent
500f9a971a
commit
feab2ace94
@ -210,7 +210,6 @@ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
Vehicle *vl[3];
|
||||
UnitID unit_num;
|
||||
const AircraftVehicleInfo *avi;
|
||||
const AirportFTAClass* ap;
|
||||
|
||||
if (!IsEngineBuildable(p1, VEH_Aircraft, _current_player)) return_cmd_error(STR_ENGINE_NOT_BUILDABLE);
|
||||
|
||||
@ -226,8 +225,9 @@ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
avi = AircraftVehInfo(p1);
|
||||
|
||||
// Prevent building aircraft types at places which can't handle them
|
||||
ap = GetAirport(GetStationByTile(tile)->airport_type);
|
||||
if ((avi->subtype & AIR_CTOL ? HELICOPTERS_ONLY : AIRCRAFT_ONLY) == ap->acc_planes) {
|
||||
const Station* st = GetStationByTile(tile);
|
||||
const AirportFTAClass* apc = GetAirport(st->airport_type);
|
||||
if ((avi->subtype & AIR_CTOL ? HELICOPTERS_ONLY : AIRCRAFT_ONLY) == apc->acc_planes) {
|
||||
return CMD_ERROR;
|
||||
}
|
||||
|
||||
@ -348,8 +348,6 @@ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
* layout for #th position of depot. Since layout must start with a listing
|
||||
* of all depots, it is simple */
|
||||
{
|
||||
const Station* st = GetStationByTile(tile);
|
||||
const AirportFTAClass* apc = GetAirport(st->airport_type);
|
||||
uint i;
|
||||
|
||||
for (i = 0; i < apc->nof_depots; i++) {
|
||||
|
Loading…
Reference in New Issue
Block a user