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(svn r23050) -Fix: [NewGRF] When vehicles break down, update the image cache after changing the vehicle state to make fish happy.
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@ -1090,10 +1090,6 @@ bool Vehicle::HandleBreakdown()
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this->breakdowns_since_last_service++;
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}
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this->MarkDirty();
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SetWindowDirty(WC_VEHICLE_VIEW, this->index);
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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if (this->type == VEH_AIRCRAFT) {
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/* Aircraft just need this flag, the rest is handled elsewhere */
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this->vehstatus |= VS_AIRCRAFT_BROKEN;
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@ -1111,6 +1107,11 @@ bool Vehicle::HandleBreakdown()
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if (u != NULL) u->animation_state = this->breakdown_delay * 2;
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}
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}
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this->MarkDirty(); // Update graphics after speed is zeroed
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SetWindowDirty(WC_VEHICLE_VIEW, this->index);
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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/* FALL THROUGH */
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case 1:
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/* Aircraft breakdowns end only when arriving at the airport */
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