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(svn r25766) -Codechange: Use FONT_HEIGHT_NORMAL instead of checking the height of a dummy string in Story gui
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@ -326,7 +326,7 @@ protected:
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case SPET_GOAL:
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case SPET_LOCATION: {
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Dimension sprite_dim = GetSpriteSize(GetPageElementSprite(pe));
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int line_height = GetStringHeight(STR_JUST_NOTHING, INT_MAX);
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int line_height = FONT_HEIGHT_NORMAL;
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if (line_height == 0) return 1;
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return max((uint)1, sprite_dim.height / (uint)line_height);
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break;
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@ -498,7 +498,7 @@ public:
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_cur_dpi = &tmp_dpi;
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/* Draw content (now coordinates given to Draw** are local to the new clipping region). */
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int line_height = GetStringHeight(STR_JUST_NOTHING, INT_MAX);
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int line_height = FONT_HEIGHT_NORMAL;
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int y_offset = - this->vscroll->GetPosition() * line_height;
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/* Date */
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@ -549,7 +549,8 @@ public:
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{
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if (widget != WID_SB_SEL_PAGE && widget != WID_SB_PAGE_PANEL) return;
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Dimension d = GetStringBoundingBox(STR_JUST_NOTHING);
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Dimension d;
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d.height= FONT_HEIGHT_NORMAL;
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d.width = 0;
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switch(widget) {
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