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(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.
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b992a93996
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@ -421,8 +421,10 @@ struct MainWindow : Window
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virtual void OnMouseWheel(int wheel)
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{
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if (_settings_client.gui.scrollwheel_scrolling == 0) {
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ZoomInOrOutToCursorWindow(wheel < 0, this);
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}
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}
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virtual void OnResize()
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{
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@ -1461,6 +1461,7 @@ public:
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virtual void OnMouseWheel(int wheel)
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{
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if (_settings_client.gui.scrollwheel_scrolling == 0) {
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const NWidgetBase *wid = this->GetWidget<NWidgetBase>(SM_WIDGET_MAP);
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int cursor_x = _cursor.pos.x - this->left - wid->pos_x;
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int cursor_y = _cursor.pos.y - this->top - wid->pos_y;
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@ -1469,6 +1470,7 @@ public:
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this->SetZoomLevel((wheel < 0) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
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}
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}
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}
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virtual void OnTick()
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{
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@ -143,8 +143,10 @@ public:
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virtual void OnMouseWheel(int wheel)
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{
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if (_settings_client.gui.scrollwheel_scrolling == 0) {
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ZoomInOrOutToCursorWindow(wheel < 0, this);
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}
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}
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virtual void OnInvalidateData(int data = 0)
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{
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@ -2184,10 +2184,8 @@ static void MouseLoop(MouseClick click, int mousewheel)
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if (vp != NULL && (_game_mode == GM_MENU || IsGeneratingWorld())) return;
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if (mousewheel != 0) {
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if (_settings_client.gui.scrollwheel_scrolling == 0) {
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/* Send mousewheel event to window */
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w->OnMouseWheel(mousewheel);
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}
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/* Dispatch a MouseWheelEvent for widgets if it is not a viewport */
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if (vp == NULL) DispatchMouseWheelEvent(w, w->nested_root->GetWidgetFromPos(x - w->left, y - w->top), mousewheel);
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