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(svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion.
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@ -2815,7 +2815,7 @@ bool AfterLoadGame()
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_settings_game.locale.units_height = Clamp(_old_units, 0, 2);
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}
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if (IsSavegameVersionBefore(185)) {
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if (IsSavegameVersionBefore(186)) {
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/* Move ObjectType from map to pool */
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for (TileIndex t = 0; t < map_size; t++) {
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if (IsTileType(t, MP_OBJECT)) {
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@ -251,7 +251,7 @@
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* 183 25363
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* 184 25508
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* 185 25620
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* 186 TODO
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* 186 25833
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*/
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extern const uint16 SAVEGAME_VERSION = 186; ///< Current savegame version of OpenTTD.
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