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(svn r21718) -Feature: Show a list of companies in the owner legend.
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e4b8a4e3bf
commit
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@ -34,6 +34,7 @@
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#include "vehicle_base.h"
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#include "vehicle_func.h"
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#include "sprite.h"
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#include "smallmap_gui.h"
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#include "table/strings.h"
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@ -539,6 +540,8 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
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SetWindowDirty(WC_GRAPH_LEGEND, 0);
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SetWindowDirty(WC_TOOLBAR_MENU, 0);
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SetWindowDirty(WC_CLIENT_LIST, 0);
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BuildOwnerLegend();
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InvalidateWindowData(WC_SMALLMAP, 0, 1);
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if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
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@ -890,6 +893,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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delete c;
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AI::BroadcastNewEvent(new AIEventCompanyBankrupt(c_index));
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CompanyAdminBankrupt(c_index);
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BuildOwnerLegend();
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InvalidateWindowData(WC_SMALLMAP, 0, 1);
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break;
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}
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@ -698,6 +698,7 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
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STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
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STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
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STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
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STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
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STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
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STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
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STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
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@ -50,6 +50,7 @@
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#include "../engine_func.h"
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#include "../rail_gui.h"
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#include "../core/backup_type.hpp"
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#include "../smallmap_gui.h"
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#include "table/strings.h"
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@ -263,6 +264,9 @@ static void InitializeWindowsAndCaches()
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CheckTrainsLengths();
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ShowNewGRFError();
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ShowAIDebugWindowIfAIError();
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/* Rebuild the smallmap list of owners. */
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BuildOwnerLegend();
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}
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typedef void (CDECL *SignalHandlerPointer)(int);
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@ -52,6 +52,9 @@ enum SmallMapWindowWidgets {
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};
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static int _smallmap_industry_count; ///< Number of used industries
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static int _smallmap_company_count; ///< Number of entries in the owner legend.
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static const int NUM_NO_COMPANY_ENTRIES = 4; ///< Number of entries in the owner legend that are not companies.
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/** Macro for ordinary entry of LegendAndColour */
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#define MK(a, b) {a, b, {INVALID_INDUSTRYTYPE}, true, false, false}
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@ -59,6 +62,9 @@ static int _smallmap_industry_count; ///< Number of used industries
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/** Macro for a height legend entry with configurable colour. */
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#define MC(height) {0, STR_TINY_BLACK_HEIGHT, {height}, true, false, false}
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/** Macro for non-company owned property entry of LegendAndColour */
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#define MO(a, b) {a, b, {INVALID_COMPANY}, true, false, false}
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/** Macro for end of list marker in arrays of LegendAndColour */
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#define MKEND() {0, STR_NULL, {INVALID_INDUSTRYTYPE}, true, true, false}
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@ -73,8 +79,9 @@ struct LegendAndColour {
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uint8 colour; ///< Colour of the item on the map.
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StringID legend; ///< String corresponding to the coloured item.
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union {
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IndustryType type; ///< Type of industry.
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uint8 height; ///< Height in tiles.
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IndustryType type; ///< Type of industry.
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uint8 height; ///< Height in tiles.
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CompanyID company; ///< Company to display.
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} u;
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bool show_on_map; ///< For filtering industries, if \c true, industry is shown on the map in colour.
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bool end; ///< This is the end of the list.
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@ -138,17 +145,18 @@ static const LegendAndColour _legend_vegetation[] = {
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MKEND()
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};
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static LegendAndColour _legend_land_owners[] = {
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MK(0xCA, STR_SMALLMAP_LEGENDA_WATER),
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MK(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
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MK(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
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MK(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
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MKEND()
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static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
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MO(0xCA, STR_SMALLMAP_LEGENDA_WATER),
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MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
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MO(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
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MO(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
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/* The legend will be terminated after adding the companies. */
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};
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#undef MK
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#undef MC
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#undef MS
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#undef MO
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#undef MKEND
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/**
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@ -292,6 +300,23 @@ void BuildLandLegend()
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void BuildOwnerLegend()
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{
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_legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
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int i = NUM_NO_COMPANY_ENTRIES;
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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_legend_land_owners[i].colour = _colour_gradient[c->colour][5];
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_legend_land_owners[i].u.company = c->index;
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_legend_land_owners[i].show_on_map = true;
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_legend_land_owners[i].col_break = false;
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_legend_land_owners[i].end = false;
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i++;
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}
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/* Terminate the list */
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_legend_land_owners[i].end = true;
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/* Store maximum amount of owner legend entries. */
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_smallmap_company_count = i;
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}
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struct AndOr {
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@ -983,7 +1008,6 @@ public:
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SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
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{
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BuildOwnerLegend();
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this->InitNested(desc, window_number);
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this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
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@ -1025,7 +1049,7 @@ public:
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*/
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uint GetLegendHeight(uint num_columns) const
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{
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uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(_smallmap_industry_count, num_columns));
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uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), num_columns));
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return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
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}
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@ -1052,6 +1076,14 @@ public:
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SetDParam(0, tbl->legend);
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SetDParam(1, IndustryPool::MAX_SIZE);
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str = STR_SMALLMAP_INDUSTRY;
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} else if (i == SMT_OWNER) {
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if (tbl->u.company != INVALID_COMPANY) {
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/* Non-fixed legend entries for the owner view. */
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SetDParam(0, tbl->u.company);
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str = STR_SMALLMAP_COMPANY;
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} else {
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str = tbl->legend;
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}
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} else {
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if (tbl->col_break) {
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this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
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@ -1083,7 +1115,7 @@ public:
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case SM_WIDGET_LEGEND: {
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uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
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uint number_of_rows = max(this->map_type == SMT_INDUSTRY ? CeilDiv(_smallmap_industry_count, columns) : 0, this->min_number_of_fixed_rows);
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uint number_of_rows = max((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) ? CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), columns) : 0, this->min_number_of_fixed_rows);
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bool rtl = _current_text_dir == TD_RTL;
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uint y_org = r.top + WD_FRAMERECT_TOP;
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uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
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@ -1097,7 +1129,7 @@ public:
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uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
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for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
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if (tbl->col_break || (this->map_type == SMT_INDUSTRY && i++ >= number_of_rows)) {
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if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) && i++ >= number_of_rows)) {
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/* Column break needed, continue at top, COLUMN_WIDTH pixels
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* (one "row") to the right. */
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x += rtl ? -(int)this->column_width : this->column_width;
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@ -1118,10 +1150,14 @@ public:
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DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_INDUSTRY, TC_BLACK);
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GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
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}
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} else if (this->map_type == SMT_OWNER && tbl->u.company != INVALID_COMPANY) {
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SetDParam(0, tbl->u.company);
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DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_COMPANY, TC_BLACK);
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GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
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} else {
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if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->u.height * TILE_HEIGHT_STEP);
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/* Anything that is not an industry is using normal process */
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/* Anything that is not an industry or a company is using normal process */
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GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0);
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DrawString(x + text_left, x + text_right, y, tbl->legend);
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}
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@ -1284,14 +1320,27 @@ public:
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/**
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* Notifications for the smallmap window.
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* - data = 0: Displayed industries at the industry chain window have changed.
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* - data = 1: Companies have changed.
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*/
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virtual void OnInvalidateData(int data)
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{
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extern uint64 _displayed_industries;
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if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
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switch (data) {
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case 1:
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/* The owner legend has already been rebuilt. */
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this->ReInit();
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break;
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for (int i = 0; i != _smallmap_industry_count; i++) {
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_legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
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case 0: {
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extern uint64 _displayed_industries;
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if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
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for (int i = 0; i != _smallmap_industry_count; i++) {
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_legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
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}
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break;
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}
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default: NOT_REACHED();
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}
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this->SetDirty();
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}
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