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(svn r15894) -Codechange: remove console widget array (it was empty anyway) and window desc
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@ -147,12 +147,9 @@ struct IConsoleWindow : Window
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{
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static int scroll;
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IConsoleWindow(const WindowDesc *desc) : Window(desc)
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IConsoleWindow() : Window(0, 0, _screen.width, _screen.height / 3, WC_CONSOLE, NULL)
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{
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_iconsole_mode = ICONSOLE_OPENED;
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this->height = _screen.height / 3;
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this->width = _screen.width;
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}
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~IConsoleWindow()
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@ -314,17 +311,6 @@ struct IConsoleWindow : Window
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int IConsoleWindow::scroll = 0;
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static const Widget _iconsole_window_widgets[] = {
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{WIDGETS_END}
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};
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static const WindowDesc _iconsole_window_desc(
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0, 0, 2, 2, 2, 2,
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WC_CONSOLE, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_iconsole_window_widgets
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);
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void IConsoleGUIInit()
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{
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_iconsole_historypos = ICON_HISTORY_SIZE - 1;
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@ -376,7 +362,7 @@ void IConsoleSwitch()
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{
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switch (_iconsole_mode) {
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case ICONSOLE_CLOSED:
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new IConsoleWindow(&_iconsole_window_desc);
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new IConsoleWindow();
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break;
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case ICONSOLE_OPENED: case ICONSOLE_FULL:
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