mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r19937) -Codechange: Move some fios related prototypes to fios.h
This commit is contained in:
parent
1d9a84a934
commit
13d43b8dab
@ -214,9 +214,6 @@ DEF_CONSOLE_CMD(ConScrollToTile)
|
||||
return false;
|
||||
}
|
||||
|
||||
extern void BuildFileList();
|
||||
extern void SetFiosType(const byte fiostype);
|
||||
|
||||
/* Save the map to a file */
|
||||
DEF_CONSOLE_CMD(ConSave)
|
||||
{
|
||||
|
@ -15,7 +15,7 @@
|
||||
#include "network/network_func.h"
|
||||
#include "currency.h"
|
||||
#include "window_func.h"
|
||||
#include "functions.h"
|
||||
#include "settings_type.h"
|
||||
#include "date_func.h"
|
||||
#include "vehicle_base.h"
|
||||
#include "debug.h"
|
||||
@ -220,7 +220,7 @@ static void OnNewMonth()
|
||||
{
|
||||
if (_settings_client.gui.autosave != 0 && (_cur_month % _autosave_months[_settings_client.gui.autosave]) == 0) {
|
||||
_do_autosave = true;
|
||||
RedrawAutosave();
|
||||
SetWindowDirty(WC_STATUS_BAR, 0);
|
||||
}
|
||||
|
||||
SetWindowClassesDirty(WC_CHEATS);
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "strings_type.h"
|
||||
#include "core/smallvec_type.hpp"
|
||||
#include "core/enum_type.hpp"
|
||||
#include "gfx_type.h"
|
||||
|
||||
enum FileSlots {
|
||||
/**
|
||||
@ -119,4 +120,10 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
|
||||
|
||||
int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
|
||||
|
||||
/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
|
||||
extern const TextColour _fios_colours[];
|
||||
|
||||
void BuildFileList();
|
||||
void SetFiosType(const byte fiostype);
|
||||
|
||||
#endif /* FIOS_H */
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "window_func.h"
|
||||
#include "tilehighlight_func.h"
|
||||
#include "querystring_gui.h"
|
||||
#include "engine_func.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
@ -152,8 +153,6 @@ static void MakeSortedSaveGameList()
|
||||
QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
|
||||
}
|
||||
|
||||
extern void StartupEngines();
|
||||
|
||||
struct SaveLoadWindow : public QueryStringBaseWindow {
|
||||
private:
|
||||
FiosItem o_dir;
|
||||
@ -493,11 +492,6 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode)
|
||||
new SaveLoadWindow(sld, mode);
|
||||
}
|
||||
|
||||
void RedrawAutosave()
|
||||
{
|
||||
SetWindowDirty(WC_STATUS_BAR, 0);
|
||||
}
|
||||
|
||||
void SetFiosType(const byte fiostype)
|
||||
{
|
||||
switch (fiostype) {
|
||||
|
@ -41,8 +41,6 @@ void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);
|
||||
void AskExitGame();
|
||||
void AskExitToGameMenu();
|
||||
|
||||
void RedrawAutosave();
|
||||
|
||||
int ttd_main(int argc, char *argv[]);
|
||||
void HandleExitGameRequest();
|
||||
|
||||
|
@ -65,12 +65,6 @@ void ShowErrorMessage(StringID summary_msg, StringID detailed_msg, WarningLevel
|
||||
|
||||
void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE);
|
||||
|
||||
void BuildFileList();
|
||||
void SetFiosType(const byte fiostype);
|
||||
|
||||
/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
|
||||
extern const TextColour _fios_colours[];
|
||||
|
||||
/* bridge_gui.cpp */
|
||||
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
|
||||
|
||||
|
@ -1270,7 +1270,7 @@ void GameLoop()
|
||||
if (_do_autosave) {
|
||||
_do_autosave = false;
|
||||
DoAutosave();
|
||||
RedrawAutosave();
|
||||
SetWindowDirty(WC_STATUS_BAR, 0);
|
||||
}
|
||||
|
||||
/* switch game mode? */
|
||||
|
Loading…
Reference in New Issue
Block a user