2006-09-16 22:07:38 +01:00
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/* $Id$ */
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2006-03-31 09:59:19 +01:00
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2009-08-21 21:21:05 +01:00
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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2008-05-06 16:11:33 +01:00
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/** @file unmovable.h Functions related to unmovable objects. */
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2007-04-04 05:08:47 +01:00
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2006-03-31 09:59:19 +01:00
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#ifndef UNMOVABLE_H
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#define UNMOVABLE_H
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2009-02-05 03:41:42 +00:00
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#include "economy_func.h"
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2010-01-15 16:41:15 +00:00
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#include "strings_type.h"
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2010-08-02 22:35:59 +01:00
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#include "unmovable_type.h"
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2009-02-05 03:41:42 +00:00
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2010-08-03 09:58:12 +01:00
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/**
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* Update the CompanyHQ to the state associated with the given score
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* @param c The company to (possibly) update the HQ of.
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* @param score The current (performance) score of the company.
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* @pre c != NULL
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*/
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2008-09-30 21:39:50 +01:00
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void UpdateCompanyHQ(Company *c, uint score);
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2006-03-31 09:59:19 +01:00
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2010-08-03 09:58:12 +01:00
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/**
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* Actually build the unmovable object.
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* @param type The type of object to build.
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* @param tile The tile to build the northern tile of the object on.
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* @param owner The owner of the object.
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* @param index A (generic) index to be stored on the tile, e.g. TownID for statues.
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* @pre All preconditions for building the object at that location
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* are met, e.g. slope and clearness of tiles are checked.
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*/
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void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0);
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2010-08-03 13:07:55 +01:00
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/** Various object behaviours. */
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enum ObjectFlags {
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OBJECT_FLAG_NONE = 0, ///< Just nothing.
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OBJECT_FLAG_ONLY_IN_SCENEDIT = 1 << 0, ///< Object can only be constructed in the scenario editor.
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OBJECT_FLAG_CANNOT_REMOVE = 1 << 1, ///< Object can not be removed.
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OBJECT_FLAG_AUTOREMOVE = 1 << 2, ///< Object get automatically removed (like "owned land").
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OBJECT_FLAG_BUILT_ON_WATER = 1 << 3, ///< Object can be built on water (not required).
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OBJECT_FLAG_CLEAR_INCOME = 1 << 4, ///< When object is cleared a positive income is generated instead of a cost.
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OBJECT_FLAG_HAS_NO_FOUNDATION = 1 << 5, ///< Do not display foundations when on a slope.
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OBJECT_FLAG_ANIMATION = 1 << 6, ///< Object has animated tiles.
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OBJECT_FLAG_ONLY_IN_GAME = 1 << 7, ///< Object can only be built in game.
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OBJECT_FLAG_2CC_COLOUR = 1 << 8, ///< Object wants 2CC colour mapping.
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OBJECT_FLAG_NOT_ON_LAND = 1 << 9, ///< Object can not be on land, implicitly sets #OBJECT_FLAG_BUILT_ON_WATER.
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OBJECT_FLAG_DRAW_WATER = 1 << 10, ///< Object wants to be drawn on water.
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OBJECT_FLAG_ALLOW_UNDER_BRIDGE = 1 << 11, ///< Object can built under a bridge.
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OBJECT_FLAG_REQUIRE_FLAT = 1 << 12, ///< Object can only be build of flat land, i.e. not on foundations!
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};
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DECLARE_ENUM_AS_BIT_SET(ObjectFlags)
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2010-08-02 21:12:02 +01:00
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/** An (unmovable) object that isn't use for transport, industries or houses. */
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2009-02-05 03:41:42 +00:00
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struct UnmovableSpec {
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2010-08-02 21:12:02 +01:00
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StringID name; ///< The name for this object.
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2010-08-03 09:32:58 +01:00
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uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
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2010-08-02 21:12:02 +01:00
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uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
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uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
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2010-08-03 13:07:55 +01:00
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ObjectFlags flags; ///< Flags/settings related to the object.
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2010-08-02 21:12:02 +01:00
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/**
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* Get the cost for building a structure of this type.
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* @return The cost for building.
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*/
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Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); }
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/**
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* Get the cost for clearing a structure of this type.
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* @return The cost for clearing.
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*/
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Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); }
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2010-08-02 21:57:32 +01:00
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/**
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* Get the specification associated with a specific UnmovableType.
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* @param index The unmovable type to fetch.
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* @return The specification.
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*/
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2010-08-02 22:35:59 +01:00
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static const UnmovableSpec *Get(UnmovableType index);
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2010-08-02 21:57:32 +01:00
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/**
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* Get the specification associated with a tile.
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* @param tile The tile to fetch the data for.
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* @return The specification.
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*/
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static const UnmovableSpec *GetByTile(TileIndex tile);
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2009-02-05 03:41:42 +00:00
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};
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2006-09-28 19:42:35 +01:00
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#endif /* UNMOVABLE_H */
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