Before this fix, KEY_CALL_VOICE_ONLY was not included in the intent extras so call always started as videocall
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
The get-room request in CallNotificationActivity was sometimes too slow which caused the activity to be unresponsive.
With this commit, the room is first loaded before the user gets a notification.
For now all necessary values are passed as intent extras. In the future with offline support, there might be reasons to load it from DB in CallNotificationActivity.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
To support federated rooms, capabilities have to be checked from the room which now also has capabilities.
If room is not federated, capabilities fromuser are still checked.
This is why CapabilitiesUtil had to be refactored to accept SpreedCapabilities which can come from room or user.
Other than that, many other changes were made as a result of this change.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
- replace remaining controllers with activities
- remove conductor lib
- modify some code related to account management and conductor
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
sending too much data via intent always is a bad pattern which can lead to TransactionTooLargeException.
When OpenAI translation is enabled, the capabilities contain a ton of translation combinations. These capabilities are contained in 'currentUser' as well in 'selectedConversation'. So, TransactionTooLargeException was thrown.
this PR:
- avoids passing too much data as parcelables in intents (esp. conversation and user)
- introduces MVVM patterns to load required data (esp conversation) from backend (for now via requests, in the future from database first)
- introduces ConversationModel which is created out of the Conversation json model
- loads user data via injection when possible
- creates some quickfixes in ConversationBottomDialog, EntryMenuController and OperationsMenuController.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>