Proximity sensor events should not have been part of
PeerConnectionEvent. However, now that all the peer connection related
properties were removed the remaining event can be renamed to something
more accurate.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The observer is just an adapter for the "PeerConnection.Observer"
provided by the WebRTC library; a custom observer is used to expose only
the events needed outside "PeerConnectionWrapper".
For now only the same events that were already handled are taken into
account, but at a later point additional events (like "onAddTrack"
instead of "onAddStream", which is deprecated) could be added too.
Note that the thread used to handle the events has changed; the EventBus
subscriber mode was "MAIN", but as the events were posted from a
PeerConnection observer, which run in a worker thread rather than in the
main thread, the subscriber was executed in the main thread rather than
in the same thread as the poster. Due to this the actions performed by
the handler now must be explicitly run in the main thread.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Rather than simplifying the states to "CONNECTED" and "DISCONNECTED" now
the raw state is posted, and the handler then decides how to treat them
(which, for now, is exactly as before).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Rather than emitting PUBLISHER_FAILED when the publisher connection
fails now PEER_FAILED is emitted when any connection fails, and the
handler checks if the connection was the publisher one to apply the
specific behaviour.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The publisher peer connection when the HPB is used is a sender only
connection, so it never adds or removes a remote stream.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The MediaStreamEvent was posted when the connection with the remote peer
was established. However, the MediaStream is added earlier (as soon as
the remote description is received), so the event is moved to better
reflect that.
Note that checking if the connection is an MCU publisher is no longer
needed, as publisher connections are sender only and therefore no remote
stream is added for publisher connections.
In any case, note that the stream will not start until the connection is
established, and a progress bar will be anyway shown on the
ParticipantDisplayItem until it is connected.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The user ID set when creating the ParticipantDisplayItem was got from
the join event when the external signaling server was used, and from an
API call when the internal signaling server was used. However, the user
ID is already known from the signaling message that updates the
participant list, and is the one set on the ParticipantDisplayItems
when a participant joins the call. Therefore the other sources are not
needed, so now it is unified to always use the value from the signaling
message.
Note that in the rare cases in which a ParticipantDisplayItem is created
before the participant is seen as in the call the user ID will be
temporary unknown, although it will be automatically fixed once the
participant list update is received. Moreover, even if the other sources
were used it was not guaranteed that the user ID was known, so this
should not be a problem.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
For now only the same data channel messages that were already handled
are taken into account, but at a later point the missing messages
("speaking" and "stoppedSpeaking") could be added too.
Note that the thread used to handle the data channel messages has
changed; the EventBus subscriber mode was "MAIN", but as the messages
were posted from a DataChannel observer, which run in a worker thread
rather than in the main thread, the subscriber was executed in the main
thread rather than in the same thread as the poster. Due to this the
actions performed by the handler now must be explicitly run in the main
thread.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the display name is not known whether "Guest" or something else needs
to be shown is not a responsibility of the web socket, so now an empty
string is returned instead.
In practice this should not make any difference, though, as the display
name of users is always known as soon as the user joined, and if the
nick of a guest is not known the UI will set it to "Guest".
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
PeerConnectionWrappers should not be concerned with the nick of
participants. Moreover, the nick is included in offers and answers due
to legacy reasons and only when the internal signaling server is used.
Due to that the nick was moved out of PeerConnectionWrapper; although
the handling is now different the end result should be the same (there
might be some differences in very specific sequences of events, but in
any case all this is just a temporary step and any leftover issue should
be addressed once call participants and peer connections are split).
As the PeerConnectionWrapper does not keep track of the nick now the
nick changed event is always emitted when a nick changed data channel
message is received, even if the nick did not actually change.
Nevertheless, before it was anyway always emitted if it was for a user
and only when it was for a guest it was emitted only on real changes. In
any case this is not expected to cause any issue (other than some
unneeded view updates, but that will be addressed at a later point by
updating the views only when the model actually changed).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the nick is not known whether "Guest" or something else needs to be
shown is a responsability of the UI, so now the PeerConnectionWrapper
just returns an empty string and the UI shows the default guest nick if
needed.
Moreover, the nick stored in the PeerConnectionWrapper was not always
correct, as if no nick was received it was returned as "Guest" even
if the connection belonged to a user. Now "Guest" is used only for
actual guests.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The generic data channel message works fine for receiving, but it could
not be used for sending, because the serialization of the payload failed
(the generated JsonMapper did not call 'writeFieldName("payload")',
apparently because the payload was defined as "Any", so there was no
field name set when serializing the payload contents).
It is very likely that the nick data channel message, which has an
explicit payload type and was used only for sending but not for
receiving, was added back in the day just to work around that
limitation. However, due to how the JsonMappers are generated if several
properties with the same name are defined only the first one will be
parsed, and only those with a value will be serialized. This makes
possible to define first a generic payload property and then a payload
property with an explicit type to have a single data channel message
class that can be used both for sending and receiving.
As the nick data channel message is now no longer needed it was removed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the thread used to send the message does not change; the
EventBus subscriber mode was "BACKGROUND", but as the messages were
posted from a WebSocket handler (when requesting offers to the HPB) and
peer connection observers (when sending offers/answers and candidates,
both with and without HPB), which run in worker threads rather than in
the main thread, the subscriber was executed in the same thread as
the poster.
For legacy reasons, when the internal signaling server is used the
offers and answers are expected to also provide the nick of the local
participant. When the external signaling server is used the field can be
included, but it is just ignored and not sent to the other clients. As
the local participant nick is a value unrelated to the peer connection
and is only needed with one type of signaling server the messages are
adjusted as needed before being sent rather than handling this inside
the PeerConnectionWrapper.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Like done with SignalingMessageReceiver, an implementation specific to
each signaling server type (internal or external) is added.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
As the "requestoffer" message is just a signaling message the generic
method can be used instead.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
"requestoffer" messages are compatible with the generic messages, so for
simplicity the generic message is used now instead of having specific
classes just for it.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
NCMessageWrapper is used only for messages sent and received by the
internal signaling server. However, it is unused by the external
signaling server, except for getting the NCSignalingMessage, which is
the common message for both signaling servers.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the thread used to handle the participant list messages from
the external signaling server does not change; the EventBus subscriber
mode was "BACKGROUND", but as the message was posted from a WebSocket
handler, which runs in a worker thread rather than in the main thread,
the subscriber was executed in the same thread as the poster.
Also note that the removed "userId" remark was not fully accurate;
although some external signaling messages do actually use "userid" those
currently handled to process the users do not, they always use "userId"
(as documented in the SignalingMessageReceiver).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the thread used to handle and notify messages from the
external signaling server does not change; the EventBus subscriber mode
was "BACKGROUND", but as the message was posted from a WebSocket
handler, which runs in a worker thread rather than in the main thread,
the subscriber was executed in the same thread as the poster.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Eventually all signaling related code should be moved to a Signaling
class that abstracts the differences between the internal and external
signaling servers, including how messages are sent and listened to. In
the meantime a temporary SignalingMessageReceiver implementation is
added to CallActivity to be able to start using it.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Although the rest of the methods are no longer needed since the handling
of WebRTC messages was moved to PeerConnectionWrapper "setSessionId()"
was not needed even before that.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
During the migration from Java to Kotlin this was not done and resulted
in
BundleKeys.INSTANCE.getKEY_CALL_VOICE_ONLY()
instead of
BundleKeys.KEY_CALL_VOICE_ONLY
Signed-off-by: Tim Krüger <t@timkrueger.me>
RTCPeerConnections have several states but, for simplicity, for now the
events posted reflect only if the connection is fully established or
not (which includes both a broken connection or an established
connection that is unstable or being updated), which is enough for a
basic information about the connection state in the UI.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>