Files
squeezelite-esp32/components/display/ST77xx.c

318 lines
11 KiB
C

/**
* Copyright (c) 2017-2018 Tara Keeling
* 2020 Philippe G.
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include <esp_heap_caps.h>
#include <esp_log.h>
#include "gds.h"
#include "gds_private.h"
#define SHADOW_BUFFER
#define USE_IRAM
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x2c
#define min(a, b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "ST77xx";
enum { ST7735, ST7789 };
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
struct {
uint16_t Height, Width;
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
};
// Functions are not declared to minimize # of lines
static void WriteByte(struct GDS_Device* Device, uint8_t Data) { Device->WriteData(Device, &Data, 1); }
static void SetColumnAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand(Device, 0x2A);
Device->WriteData(Device, (uint8_t*)&Addr, 4);
}
static void SetRowAddress(struct GDS_Device* Device, uint16_t Start, uint16_t End) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand(Device, 0x2B);
Device->WriteData(Device, (uint8_t*)&Addr, 4);
}
static void Update16(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
#ifdef SHADOW_BUFFER
uint32_t *optr = (uint32_t*)Private->Shadowbuffer, *iptr = (uint32_t*)Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for(int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// wait for a large enough window - careful that window size might increase by more than a line at once !
if(FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress(Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress(Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
}
FirstCol = Device->Width / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress(Device, Private->Offset.Width, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 2);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2);
}
}
#endif
}
static void Update24(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*)Private->Shadowbuffer, *iptr = (uint16_t*)Device->Framebuffer;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for(int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for(int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if(*optr != *iptr) {
*optr = *iptr;
if(c < FirstCol) FirstCol = c;
if(c > LastCol) LastCol = c;
if(FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if(FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress(Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress(Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width);
Device->WriteCommand(Device, ENABLE_WRITE);
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if(Private->iRAM) {
uint8_t* optr = Private->iRAM;
for(int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if(optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else
for(int i = FirstRow; i <= LastRow; i++) {
Device->WriteData(Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
}
FirstCol = (Device->Width * 3) / 2;
LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress(Device, Private->Offset.Width, Device->Width - 1);
for(int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress(Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1);
Device->WriteCommand(Device, ENABLE_WRITE);
if(Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
Device->WriteData(Device, Private->iRAM, Height * Device->Width * 3);
} else {
Device->WriteData(Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3);
}
}
#endif
}
static void SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
if(Private->Model == ST7789) {
if(Layout->Rotate)
Private->Offset.Width += Layout->HFlip ? 320 - Device->Width : 0;
else
Private->Offset.Height += Layout->HFlip ? 320 - Device->Height : 0;
Device->WriteCommand(Device, Layout->Invert ? 0x20 : 0x21);
} else {
Device->WriteCommand(Device, Layout->Invert ? 0x21 : 0x20);
}
Private->MADCtl = Layout->HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = Layout->VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Layout->Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl & ~(1 << 3)) : (Private->MADCtl | (1 << 3));
Device->WriteCommand(Device, 0x36);
WriteByte(Device, Private->MADCtl);
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
memset(Private->Shadowbuffer, 0xAA, Device->FramebufferSize);
#endif
}
static void DisplayOn(struct GDS_Device* Device) { Device->WriteCommand(Device, 0x29); }
static void DisplayOff(struct GDS_Device* Device) { Device->WriteCommand(Device, 0x28); }
static void SetContrast(struct GDS_Device* Device, uint8_t Contrast) {
Device->WriteCommand(Device, 0x51);
WriteByte(Device, Contrast);
Device->SetContrast = NULL;
GDS_SetContrast(Device, Contrast);
Device->SetContrast = SetContrast;
}
static bool Init(struct GDS_Device* Device) {
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc(Device->FramebufferSize);
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
#ifdef USE_IRAM
Private->iRAM = heap_caps_malloc((Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
#endif
ESP_LOGI(TAG, "ST77xx with bit depth %u, offsets %hu:%hu, page %u, iRAM %p", Device->Depth, Private->Offset.Height, Private->Offset.Width,
Private->PageSize, Private->iRAM);
// Sleepout + Booster
Device->WriteCommand(Device, 0x11);
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand(Device, 0x36);
WriteByte(Device, Private->MADCtl);
// set flip modes & contrast
GDS_SetContrast(Device, 0x7f);
struct GDS_Layout Layout = {};
Device->SetLayout(Device, &Layout);
// set screen depth (16/18)
Device->WriteCommand(Device, 0x3A);
if(Private->Model == ST7789)
WriteByte(Device, Device->Depth == 24 ? 0x066 : 0x55);
else
WriteByte(Device, Device->Depth == 24 ? 0x06 : 0x05);
// gone with the wind
Device->DisplayOn(Device);
Device->Update(Device);
return true;
}
static const struct GDS_Device ST77xx = {
.DisplayOn = DisplayOn,
.DisplayOff = DisplayOff,
.SetLayout = SetLayout,
.Update = Update16,
.Init = Init,
.Mode = GDS_RGB565,
.Depth = 16,
};
struct GDS_Device* ST77xx_Detect(sys_display_config* Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth;
if(Driver->common.driver == sys_display_drivers_ST7735)
Model = ST7735;
else if(Driver->common.driver == sys_display_drivers_ST7789)
Model = ST7789;
else
return NULL;
if(!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = ST77xx;
Depth = Driver->common.bitDepth != 0 ? Driver->common.bitDepth : 18;
struct PrivateSpace* Private = (struct PrivateSpace*)Device->Private;
Private->Model = Model;
if(Driver->common.has_offsets) {
Private->Offset.Height = Driver->common.offsets.height;
Private->Offset.Width = Driver->common.offsets.width;
}
if(Depth == 18) {
Device->Mode = GDS_RGB666;
Device->Depth = 24;
Device->Update = Update24;
}
if(Model == ST7789) Device->SetContrast = SetContrast;
return Device;
}