#ifndef _GDS_H_ #define _GDS_H_ #include #include #include "Config.h" /* NOTE for drivers: The build-in DrawPixel(Fast), DrawCBR and ClearWindow have optimized for 1 bit and 4 bits grayscale screen depth and 8, 16, 24 color. For any other type of screen, DrawCBR and ClearWindow default to use DrawPixel, which is very sub-optimal. For other depth, you must supply the DrawPixelFast. The built-in 1 bit depth function are only for screen with vertical framing (1 byte = 8 lines). For example SSD1326 in monochrome mode is not such type of screen, SH1106 and SSD1306 are */ // this is an ordered enum, do not change! enum { GDS_MONO = 0, GDS_GRAYSCALE, GDS_RGB332, GDS_RGB444, GDS_RGB555, GDS_RGB565, GDS_RGB666, GDS_RGB888 }; #define GDS_COLOR_BLACK (0) #define GDS_COLOR_WHITE (-1) #define GDS_COLOR_XOR (256) struct GDS_Device; struct GDS_FontDef; struct GDS_BacklightPWM { int Channel, Timer, Max; bool Init; }; struct GDS_Layout { bool HFlip, VFlip; bool Rotate; bool Invert; bool ColorSwap; }; typedef struct GDS_Device* GDS_DetectFunc(sys_display_config* Driver, struct GDS_Device* Device); struct GDS_Device* GDS_AutoDetect(sys_display_config* Driver, GDS_DetectFunc* DetectFunc[], struct GDS_BacklightPWM* PWM); void GDS_SetContrast(struct GDS_Device* Device, uint8_t Contrast); void GDS_DisplayOn(struct GDS_Device* Device); void GDS_DisplayOff(struct GDS_Device* Device); void GDS_Update(struct GDS_Device* Device); void GDS_SetLayout(struct GDS_Device* Device, struct GDS_Layout* Layout); void GDS_SetDirty(struct GDS_Device* Device); int GDS_GetWidth(struct GDS_Device* Device); void GDS_SetTextWidth(struct GDS_Device* Device, int TextWidth); int GDS_GetHeight(struct GDS_Device* Device); int GDS_GetDepth(struct GDS_Device* Device); int GDS_GetMode(struct GDS_Device* Device); int GDS_GrayMap(struct GDS_Device* Device, uint8_t Level); void GDS_ClearExt(struct GDS_Device* Device, bool full, ...); void GDS_Clear(struct GDS_Device* Device, int Color); void GDS_ClearWindow(struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color); #endif